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Deimos Battleship Starfield Build Guide

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STALVIET

STALVIET

11 ай бұрын

This guide shows how to make the Deimos C Class Battleship from my ship building guide: I cant put links here apparently so just search "All Ship HAB interiors" on google and the reddit post should pop up :)
most parts are available at Deimos Shipyard around Mars. for the hopetech hallways you need to go to hopetown and check with the sales person inside. i recommend placing a single 1x1 hab inbetween the engineering bay and the ladder shaft leading to the cockpit as a placeholder, the side ones can be left empty, until you go to hopetown to pick them up. I bought the engines at Akila.

Пікірлер: 568
@STALVIET
@STALVIET 11 ай бұрын
Most parts can be acquired at Deimos staryard, the 1 way bridges are from hopetown, the engines are from akila, and the hellfire cannons require doing the first UC mission to join vanguard
@KodaVoss
@KodaVoss 11 ай бұрын
The most confusing and mind boggling thing about this video is you don't seem to have any issues, with the snapping of components, not wanting to go to the right spot?! What is this evil magic! You must be a witch!!! ha ha... I love this ship ... I was trying to build something like it... so I greatly appreciate you sharing your design and build philosophy... you know... even though you're a witch. ;-)
@jakecannon6487
@jakecannon6487 11 ай бұрын
why am i limited to how many crossbraces i can buy? habspine is not available?
@STALVIET
@STALVIET 11 ай бұрын
@KodaVoss snapping can be weird, highly recommend paying attention to the y level on the right side. When spawning items they appear at the y level you're at, but if you grab something it stays at its level instead. So even if I'm at the right y level, if I wanna move something to the floor above I grab it, move one y level up, then snap in
@STALVIET
@STALVIET 11 ай бұрын
@@jakecannon6487 assuming you are at hopetown and you are talking to the sales person inside, not the tech outside, then u have no idea. What level are you at?
@jakecannon6487
@jakecannon6487 11 ай бұрын
got it thanks for the help @@STALVIET
@strangestecho5088
@strangestecho5088 10 ай бұрын
I can't resist using Nova Galactic's large cockpit in all my builds. Not having any ladders in the ship is just so nice.
@mnaug
@mnaug 10 ай бұрын
Same
@villiamanimelover
@villiamanimelover 10 ай бұрын
Even the Navy uses Stairs over Ladders, what's ironic is that the stairs are REALLY steep and are called "Ladders" lol
@CM-bj8hr
@CM-bj8hr 10 ай бұрын
How? Even when I use that cockpit at least one ladder spawns in my ship and I can’t seem to remove it
@pakornwattanavrangkul2550
@pakornwattanavrangkul2550 10 ай бұрын
How do you get it to not have ladders? It always seems to spawn with mine with the habs attached to the cockpit.
@Stukov961
@Stukov961 10 ай бұрын
@@pakornwattanavrangkul2550 tl;dr: don't put habs on top of each other. Use the nova and hopetech corridor pieces This video is decent. Also shows how you can get interiors that loop around. kzfaq.info/get/bejne/bregkpty0bLFn2g.html
@bobshanks4734
@bobshanks4734 10 ай бұрын
Hi. I have attempted to build numerous ships, via guides. Many are so fast in the presentation that its almost impossible to see the parts and how they correctly fit together. No to mention there is ZERO commentary on many. Your design and presentation is PERFECT. You take the time to show everything and explain things. I can only conclude this by saying it is indeed the perfect 5 * rating. Congratulations on this build and guide. New Subscriber here.
@TheAnalogRebellion
@TheAnalogRebellion 11 ай бұрын
I appreciate the "made up practicality" and in-universe philosophy rather than just min-maxing. Thanks for the video!
@flamingowithtophat
@flamingowithtophat 2 ай бұрын
I built this ship before and im back again to build it again . Tip tier ship and with my own tweaks it is unstoppable.
@chrispy9871
@chrispy9871 11 ай бұрын
I hope they add a ship blueprint type deal where you can save your progress on the ship you're currently working on and come back to it without it saying you can't complete the ship as is
@GraaviticusIII
@GraaviticusIII 10 ай бұрын
Omg, yes!
@noxisabyss7706
@noxisabyss7706 10 ай бұрын
That would be so fucking great
@lars1701again
@lars1701again 10 ай бұрын
Yeah I hate that you can't leave the shipyard without finishing the ship
@Hades1100
@Hades1100 10 ай бұрын
You know they won't
@dimitrisroussakis791
@dimitrisroussakis791 8 ай бұрын
This was my first complete custom from scratch ship that I made with this video guide right here. I F love it.
@freddiekeen1019
@freddiekeen1019 10 ай бұрын
"Play around with your bits, and see how they affect the length". Yes sir
@akaviral5476
@akaviral5476 11 ай бұрын
I managed to fit every hab except the mess hall, brig (replaced with cargo hold to make it feel more like a military vessle) or 3x3 cargo bay into this design and changed the captains quarters to a hopetown one because they're cozier. It feels amazing and looks great. The interior is perfection. This is by far the most comprehensive and exquisite execution of ship design I've come across. You earned yourself a subscriber
@ShawnCollier-ew8zu
@ShawnCollier-ew8zu 11 ай бұрын
If you took away my Chow Hall as a Marine, you would be tossed overboard
@Maitreya0208
@Maitreya0208 10 ай бұрын
As a fellow Marine, I’m with @ShawnCollier-ew8zu ….the chow how is critical to a military vessel.
@zackfair6791
@zackfair6791 10 ай бұрын
I hated the hopetown captains quarters. It's a mess. It has a towel on the floor in the restroom, and the coloring paper posted above the bed looks childish imo.
@mayankpant1596
@mayankpant1596 10 ай бұрын
This is an extremely in-depth guide. I have been pretty intimidated with the ship builder but now after completing this, I feel like I have gotten a hand of this. Thank you so much.
@markarbanasin4
@markarbanasin4 10 ай бұрын
The wonderful thing that he alludes to is you just tinker endlessly to iterate the design. It's really addictive. And being aware of the hard requirements helps cut down on frustration (ie - you need a minimum of core components but once you're aware it's pretty straightforward to plan for them).
@bobshanks4734
@bobshanks4734 10 ай бұрын
It's the perfect presentation, one other designers/presenters can only look upto.
@Shakerroo
@Shakerroo 10 ай бұрын
I tried to find this info in the video or in the comments. The ship as the creator built it comes in at just over 400k. Absolutely loved the video.
@kolbynope3911
@kolbynope3911 11 ай бұрын
That has got to be the most badass interior of a ship I've seen, and I'm definitely not going to copy this block by block and reshade the colors
@ToleranceBreak
@ToleranceBreak 10 ай бұрын
I have to say, this is one of the cooler ship builds that I've seen posted. Effective, stylish and overall designed impressively. Bravo vince
@NotThatBob
@NotThatBob 10 ай бұрын
Over 100 hrs into the game and as of yet I haven't built an outpost or a ship. I want to sooooo badly lol. But I'm really loving the quests! I have my class C skill, but yes, I'm still flying my 2nd free class A. I love this ship build. I saved this video for future use. Can't thank you enough YankCast. Terrific job on this. BTW I use no mods or glitches, so I'm just chugging along.
@onebgbdartemis1381
@onebgbdartemis1381 10 ай бұрын
While I applaud and appreciate the time you guys take to make these build videos, the one most vital important piece of information that no one mentions is what character level you need to be for some of these modules. I have wasted sooooooo much money and time on getting midway to 3/4 of the way through a build only to find out a particular module isn't available because of my character level. That vital piece of info right off the bat would be stellar for those of us who are building challenges and appreciate the way y'all's builds turn out. We need to know if we should even start this process
@brandonquist8394
@brandonquist8394 10 ай бұрын
Yeah, this has been bothering me too. Not only does the game itself never mention the level-locking (leading us to think solely about Starship Design) but no one has added the requirements to the lists. I hear the number 57 thrown around here and there, but I have no idea what else is going on or what other levels I need to know about.
@onebgbdartemis1381
@onebgbdartemis1381 10 ай бұрын
@@brandonquist8394 and I've read somewhere but cannot confirm that the best reactor requires level 60. So yeah, of love to know what character level these guys are
@jg4902
@jg4902 10 ай бұрын
I am level 51 and could buy all the parts of this ship, also I think you only need ship building 2
@waitroose
@waitroose 10 ай бұрын
Just use different parts until you can get the ones you want. If you won't have enough power, remove some of the hull pieces or something like that. You don't have to 100% this build on first attempt
@timfederwitz
@timfederwitz 9 ай бұрын
FWIW, all parts (except those locked behind quests - e.g., UC Vanguard and Crimson Fleet) unlock at Lvl 60. There are new parts that unlock along the way, but there are plenty of ways to get to Lvl 60 in about an hour. MANY videos on YT about how to do this. The one I used was an outpost making Amp, which you can also sell for gobs of credits that you'll need to buy parts. My most expensive ship build (so far) was 998K credits.
@Teiwaz222
@Teiwaz222 10 ай бұрын
I've been looking for a blueprint for my own C Class ship for a while now, but haven't been able to find one that I like and that ticks off all my needs. There just hasn't been anything that has appealed to me. Your build is by far the sexiest and I'm going to base my own Deimos build on it. Thanks for sharing! Great work.
@DGunter
@DGunter 11 ай бұрын
Fantastic guide! Not just for this specific ship, like you said, but knowledge that can be applied to many other ships.
@drunkensailor775
@drunkensailor775 11 ай бұрын
Finally someone who appreciates hiding components and using hab connectors without creating a maze. I found that captain quarters and living quarters connect well together, door is always on lower left corner. Another weird thing is cargo hold habs do not add cargo capacity. Feels like such oversight. I really wished to make my entry way through cargo hold, because it makes sense to use the only bay you got for cargo hauling and workshp and engineering on first deck, but it has no use outside aesthetics. At least engineering bay got a crew slot.
@legologan5000
@legologan5000 10 ай бұрын
modders should add the ability to preview the inside of your ship so that you can make sure that all the doors are correctly placed
@tylerjohnson2464
@tylerjohnson2464 11 ай бұрын
This is absolutely insane. Will definitely have to try when I have enough credits and skills
@MeadyBeard
@MeadyBeard 10 ай бұрын
I made this today. Named her the Arbalest. Handles like a dream, and I somehow ended up with less mass for some reason, which is a win. Maxed out the limit as well, so nothing's missing. Thank you for this excellent video.
@KyleDing
@KyleDing 10 ай бұрын
"Play around with your bits." I love this strategy!!! But for real, this was a very useful video. Thank you for taking the time to make this.
@brandonquist8394
@brandonquist8394 10 ай бұрын
00:59:43 From what I've gathered, the system doesn't like loops, so there will always be parts that _should_ connect but don't, in order to break the loop. 01:00:25 While that is _supposed_ to be true, sometimes the stuff _doesn't_ go into the cargo hold, it just vanishes. I've pretty much stopped using armories at this point. Note: crates have been pretty consistent and the little cases usually keep their contents. It seem to be the _racks_ that have a deletion problem. I just want to say, I love how everyone has collectively decided that the Deepseeker helmet works better than the actual Bounty Hunter helmet.
@FelixOroboto
@FelixOroboto 10 ай бұрын
You're right about the racks, lost my mercury and mark1 suits because of that XD
@jamiecurnock2910
@jamiecurnock2910 10 ай бұрын
Yep, you have to manually remove everything from armories before doing anything on the shipbuilder, its a huge pain.
@randelclawson7695
@randelclawson7695 9 ай бұрын
I'm hoping a modder makes armory racks, mannequins, etc. retain contents during ship swaps. I'd rather have the slight risk of selling something accidentally with a ship rather than what we've got now.
@SammyBammy813
@SammyBammy813 10 ай бұрын
Fantastic video helping to make a more creative and aesthetic ship. really helps put into perspective design capabilities of shipbuilder in the game without being overwhelmed. really appreciate it!
@FrankWolenczak
@FrankWolenczak 10 ай бұрын
Hey Cowboy, Followed your build BUT made improvements; SA-4330 Engines, Assurance SG-1000 Shield generator, RD-3000 Beta Grav drive, FusorDC403 Reactor, Alpha beam: 148 Alpha beam: 214, Atlatl 280C missile launcher x3 and 1534, Hull: 1414, shield 730, Cargo 2100, Crew 9, Jump range: 30LY, Mobility: 82, Top speed: 150, Mass: 1771. Enjoy!
@loomzoom
@loomzoom 10 ай бұрын
Wow that's impressive...
@loomzoom
@loomzoom 10 ай бұрын
I just went easy way after heavy modification of ecohaul to huge beast that weights 3000+ , mobility of 48 and cargo 6700 so I bought crimson fleet ghost 3 and edited it to level C including everything so it ended in 960 kg, 100 mobility 140 max speed and 30 grav jump with 760 cargo so it's perfect to wonder around and missions without heavy loot
@alperaslan1234
@alperaslan1234 10 ай бұрын
Great build! forgot to mention shielded cargo at the tip of the ship right above landing bay. I needed to add Jammer so replaced the companion bay and hull right behind bridge with 2x1 hub.
@louishu8214
@louishu8214 10 ай бұрын
Awesome design choices, I learned alot from watching this. As for the Kyrx fight, you mentioned "Taking points out of engines because who needs em." I'm afraid that your survivability needs em. The reason why you are getting destroyed is because your are way too slow and you take every single hit. If you are able to fly at top speed, you can evade alot of shots. Also when you boost, you can shake missile locks, and those are the heavy hitters. Kryx is meant for lvl 20s, I went there at lvl 18 in my class A hybrid and was able to clear them out by employing hit and run.
@Indignation211
@Indignation211 10 ай бұрын
This. Keep Shields and Engines maxed during combat. Also you may be interested to know that fewer engines = less power needed to achieve top speed. If you only have 6 power worth of engines then only 6 power is needed for top speed. The trade-off is less maneuvering thrust and thus less mass allowance before you lose mobility, which is also supremely important. As for weapons its also worth pointing out that missiles and "auto/pulse" guns operate well even with little dedicated power since they charge over time, whereas "charge-per-shot" guns pretty much demand maximum power. Yeah the Battle of the Key DESTROYED me repeatedly my first two runs, but after learning more about ship design I built a solid B-class design with two engines, four charge-per-shot particle guns and four particle auto-guns and this time I was the one utterly destroying them. Could probably pull it off with a similar A-class ship albiet firepower and shields will be lower.
@zachprynn2545
@zachprynn2545 10 ай бұрын
Genuinely thank you for making this vid, been wanting to do something similar once I get to NG+ 10 and just be a mobile home base. This has given me so many ideas!
@sashasavossin
@sashasavossin 10 ай бұрын
TY for this video. Love the build and look. Will try it and make slight adjustments for my own RPG style. Very smooth explanation and very easy to follow on how to properly understand the functions of any build.
@zobofam
@zobofam 10 ай бұрын
I’ve been looking to build a big class C cruiser but haven’t found inspiration until watching this.. THANK YOU
@Raio_Verusia
@Raio_Verusia 10 ай бұрын
i could listen to you all day, thanks for allowing me the outlet to create something from nothing as inspiration. Not a clone, but, perhaps deeply inspired
@STALVIET
@STALVIET 10 ай бұрын
Thanks! That's what it's all about, copying cool stuff is fun, but being able to create something that's personal is more valuable than anything
@noelhansford7645
@noelhansford7645 10 ай бұрын
Love this ship. Used it in my first playthrough. I was going to go for another one in my NG+ but quickly decided I wanted to use this one again.
@bigjun913
@bigjun913 10 ай бұрын
Best video to date explaining everything in detail and simple to understand. And you spark our imagination to do amazing builds and think out of the box, but remember to make it look nice. Should be very proud of yourself, Thank You!!! Earned my sub in 1 video...
@CReaper210
@CReaper210 11 ай бұрын
Thank you very much for this guide. O copied it completely, this is an incredibly looking ship. I was veyr happy with how you detailed what was purely cosmetic and what was gameplay-oriented as well and even sacrificed some optimization for purely the coolness factor because I was looking to do the same thing as well. I really hope Bethesda adds some way to save designs at some point because I really do not want to lose this thing in between NG+ playthroughs.
@ELJefeReviews
@ELJefeReviews 10 ай бұрын
Awesome work on this guide! I also appreciate you taking it into battle to showcase it's combat ability.
@tylerrothrock9097
@tylerrothrock9097 10 ай бұрын
im amazed you still have all your companions. they don't show up for their job for me. straight noshowsssss
@vonblunder
@vonblunder 10 ай бұрын
Very cool. I just made a Daymos class C today, went for a slick narrow look with minimum habits ( all in one, workshop, small cockpit) more of a frigate type. Now you gave me lots of ideas to improve it.
@willd7596
@willd7596 9 ай бұрын
1. You unlock all ship parts at level 61, with level 4 pilot and level 4 ship design. UC space/ship builders focus on Deimos/NG parts and Freestar focus on HopeTech/Taiyo. SE is kind of all over. 2. Crew skills do not stack, exactly. Once you the player max out a ship skill a crew member’s doesn’t exactly stack. 3. Max potential power units can range from 45-49. Best C class reactor(s) have 40 by default. Get the power skill in science to increase further. Sam Coe adds a power bar to piloting and 2 characters (including Vasco) also add 1 power bar to shields. 4. You are not specific with shields. Power allocation to weapons affects reload/recharge speed. Power allocation to shields affects the actual protective power. Even if you have a 12 power shield, if you only put 1 power bar into it you will only have 1/12th the actual shield power. 5. Using max level engines is vital if you want to actually have cargo space. The speed difference between 130-140-150 isn’t that much. In game, with piloting skills maxed, you will still be flying between 210-220 ish regardless of engine class… (with max power to the engines regardless of total built power level) but the higher the engine class the much greater the mobility, which allows much more cargo. 6. If you are struggling with the Key you still have a lot to learn about ships in this game. Power recommendation: build a ship with weapons/shields pre-allocated and proportional to the power you have. Don’t put parts on the ship with a higher power requirement than what your generator actually produces (except grav drives, which only need 1 power bar as the power bar only affects countdown and not actual range). You’ll be much more effective in combat with a ship matched to your reactor power level rather than trying to “play the mini game” during combat. 7. This is deceptive… but non-automatic rate of fire guns and turrets (reload less than or equal to 2) tend to be much better in prolonged fights because you can consistently fire 100% of the time at all attack angles without pro-longed recharging. Weapon raw firepower is offset/higher with slower rate of fire weapons, but they are much more consistently available at all times. ***** I say all of this after nearly 600 hours of game play and consistent testing and only getting shot out of space 3 times. 8. Potential spoiler… there is a class C particle turret that unlocks for Freestar Space at level 61 that is a borderline broken weapon for how powerful it is. 9. Max/length width is really around 68 meters from an immersion perspective, because if you build to the full 80m in length you will start clipping objects at certain hand-made landing areas. It’s awkward… but map designers didn’t design the landing areas to actually be big enough for the biggest ships in the game.
@STALVIET
@STALVIET 9 ай бұрын
I got much more in depth in the actual guide video I made, I specify there about all the things you mentioned, except the part about equipping for your power as powering weapons is not at all important with the right fitting, as a good loadout can kill multiple ships in a row without needing to reload
@toneyh76
@toneyh76 9 ай бұрын
I love this design. I have shared with others and on mine I did manage to move bridge up and back and added the double wings you talked about. Had to swap many hulls for Habs to gain more pieces.
@tsaageotrimm
@tsaageotrimm 11 ай бұрын
i hate the module limit! thanks for a great guide. I used your set up and made my own ship and it looks good
@Ruben-it3lk
@Ruben-it3lk 10 ай бұрын
I did it. It cost 388000 and I named it YankCast. Thank you bro !!!
@NomadSoulfire
@NomadSoulfire 10 ай бұрын
I stumbled onto this video and am glad I did this was almost the exact style ship I was looking to build, thanks for a great jumping point to get my ship built.
@CC-xh1ok
@CC-xh1ok 10 ай бұрын
Well made video, I hope this will help people out rather than hours of trial and error I had to do. One of the best i've seen on structural design as well, has a corvette from Elite Dangerous vibe to me.
@Silkysime
@Silkysime 10 ай бұрын
Legend mate, amazing build, but more than that it was easy to follow and you explain everything so well. Thank you
@ChrisGame81
@ChrisGame81 10 ай бұрын
Biggest takeaway from this amazing, truly incredible video: “just play with your bits, until you get what you want”
@BrentDnD
@BrentDnD 10 ай бұрын
This is an amazing build! I absolutely love it. I have one caveat to point out though. You said at around 56:35 that when you land your ship at some location, the game will always orient your ship with the loading ramp aimed at the direction you need to be going. In my experience this has never been true. In fact I just completed a huge redesign of my main ship to raise it up so I could place the loading ramp under the front of the ship because I got tired of having to run around the ship every time I landed somewhere.
@STALVIET
@STALVIET 10 ай бұрын
Yeah some others pointed that out, my mistake. I'm on vacation rn but when I get back I'm planning on making a building guide that will have more accurate info
@davidteske575
@davidteske575 10 ай бұрын
OUTSTANDING design!! Way cool layout. Your tips have really helped me be more efficient in ship building selections This is the 2nd ship of yours I now have in my fleet & will keep looking for more! Thanks!
@devinward639
@devinward639 10 ай бұрын
This is fantastic content! Would love to see you continue doing ship builds, and maybe cycle through each manufacturer to start off?? Would be cool to see a capital ship dedicated to each one
@STALVIET
@STALVIET 10 ай бұрын
I'm thinking of doing exactly that! I'm gonna be back from vacation on the 27th, gonna do a full building guide then one for each manufacturer
@TheSorrowWithinMe
@TheSorrowWithinMe 10 ай бұрын
Counting down the days!@@STALVIET
@Jeff_Robert_Blask
@Jeff_Robert_Blask 10 ай бұрын
This was fantastic!! Really enjoyed your video and built one of my own!! Well done!!
@quor2243
@quor2243 10 ай бұрын
Great build, thanks for sharing. I built it with a few changes. I wanted more cargo and needed more engine power, added a bit more fuel, and went with all particle beam weapons. 4 auto, and 6 manual fire. Kept the overall aesthetic, but the engine area does of course look a bit different.
@augustusaquila5035
@augustusaquila5035 10 ай бұрын
Great video man. You easily helped me understand a lot more about ship building than many others. Appreciate the great stuff
@jshootsraw
@jshootsraw 10 ай бұрын
Thank you for being so thorough! Learned a lot about the ship builder.
@joshdickinson1142
@joshdickinson1142 10 ай бұрын
Thanks for the helpful advice was struggling a little to make a good looking ship that still has good stats
@Carpatheon.
@Carpatheon. 10 ай бұрын
Ok, just built your ship and tried it out. Have to say, I have a new favorite ship. Gonna play with it a bit more, then see if I can't find a way to personalize it some. Great Build!1!
@PolBlanesCebrian
@PolBlanesCebrian 10 ай бұрын
Vanguard weapons are completely broken. That said I'm quite sure the Vanguard Obliterator Autoprojectors are better than the hellfire cannons. I did a bunch of calculations on an excel sheet and basically the cannons are only better if you're constantly facing ships with no shields; but most ships have more shield hp than hull hp. If you use the autoprojectors you will significantly increase your average damage per power point. Also have in mind, unless you really want the looks, structural hulls are heavier than habs unless it's just 1x1 habs. So if you have 3 hulls in a row and it doesn't mess up your interior too much, you should be replacing them with a 1x3 hab to reduce mass and increase mobility a bit. It will also help with module limit, obviously.
@MyWarCat
@MyWarCat 10 ай бұрын
Nice Ship! Here is some advices about the Battle you are struggling with, The Thick Red Arrow is the closest enemy, you should take care of theses ones first. Second, you should carry ships parts in your cargo hold so you can repair while in battle.. just hit the O key to fix your ship.
@xxjab105xx
@xxjab105xx 10 ай бұрын
err the thick red arrow is the ship you're locked on to, not the closest one. it starts lock on with the closest but you can change it
@marylinbradford8603
@marylinbradford8603 2 ай бұрын
You can block some ladders by taking a weapon mount or port hole and put it on the hab connection points then set hab in place change the type then change back to the one you want then release and then you got ladders were you want them. There are video's on it cause I was getting infuriated of ladders and found this work around. Great ship build good gaming to you.
@gilbertgarza8840
@gilbertgarza8840 10 ай бұрын
Thanks for this guide. It really helped take my ship building to the next level.
@notsozynergy
@notsozynergy 10 ай бұрын
She's a beauty. Thank you for sharing your build. I can't wait to test it out.
@beeboo5433
@beeboo5433 11 ай бұрын
Finally someone that cares about the flow of foot traffic, nice ship btw
@Araphex
@Araphex 10 ай бұрын
Best explanation of pathways and doors. Thank you for this!
@Mo_1042
@Mo_1042 10 ай бұрын
Awesome vid, this will definitely help me get started on some ship building. Was disappointed to see you only have 1 video! Keep it up man you earned my sub!
@RandomZeroGravity
@RandomZeroGravity 11 ай бұрын
I've built it exactly, and the only thing I added was a window to see my shield just for a LUL. It's kind of nice actually, since it's a star in the middle of Companionway. After the colouring. Also, I've changed the armoury since I don't use them, to all in one berth, so my crew mates can sleep in their own bed, rather than my bed. I miss the battle station, but Brig is useful to cage a bad guy for a quest or something. Then the big mess hall is beautiful, perfect for the crew to hang out all together. I manage to make it 9 crew, but the game only allows 8 max, so that's unfortunate. I know we can use mod, but I like it vanilla. I hate when people building and they glitch the connection. I mean, why even bother building then. Anyway, it is AWESOME man, very slow, has lots of explanation, really helpful. I would love to see more of your build, you are the second-best builder I find given the concept of where the ladders and room connections are supposed to be. I learned a lot.
@Recoil1808
@Recoil1808 11 ай бұрын
One trick that applies mostly to XBOX users, you have both the ability to select *everything,* and the ability to select *everything attached.* You can of course press the select all button, but double-clicking lets you select everything in that "clump," so separating things out and painting in groups is technically viable.
@revenger681
@revenger681 11 ай бұрын
I just finished reproducing your build, man this ship LOOKS awesome and FUNCTIONS incredibly well! It's fantastic in battle as well. The one change i made was upgraded the reactor with my lvl 59 engine. Took it out for a spin and wow, it's awesome! Thanks for the guide! It was a little fast paced, i paused a lot and rewinded certain parts, paused and flew to different locations for the engines, etc. I've now got a better idea of how to try my own build. I've been wanting to make Eve online's Drake missile cruiser. Yes I know many don't like missiles in Starfield, but in Eve Online the drake is a crazy super long range cruiser that will have tons of missiles flying at you from a distance. While missiles aren't quite as long range in Starfield: i coukd try to duplicate the look and oompf of a missile boat.
@Cibbic
@Cibbic 11 ай бұрын
Which reactor did you use?
@RickyT15
@RickyT15 11 ай бұрын
@@Cibbic going to guess this one SF40 Sheared Flow Reactor. it does have a lvl 57 requirement
@aurorapax5112
@aurorapax5112 10 ай бұрын
A great tip for people looking to do a lot of crafting! Build a usless ship with as much cargo as possible. Stalk up on resources, send them to the cargo hold, then switch ships to your favorit ship. No matter how much you have in the hold it will stay in your good battleship. Mine only has 200 cargo but it has 10000 pounds of resources in it 😂
@bentrally
@bentrally 10 ай бұрын
But you can't put anything else in right?
@aurorapax5112
@aurorapax5112 10 ай бұрын
@@bentrally you have to switch to your oversized cargo ship when you want to add stuff. This includes missions that require cargo space. Take the mission, change your ship to one you actually like, then do said mission for some good credits and xp
@DesmondDentresti
@DesmondDentresti 11 ай бұрын
You have the same kind of build mentality as me, trying to actually get the interior to be functional, the end result is incredible. One thing you did not seem to include is any Deimos AIO Berths, which in my head would be essential to actually keep 8 or more people on a ship for any length of time. Four beds, a bathroom and a small galley to each 2x1. Might even manage to win some modules back trading one for a couple of Hull A pieces. Though you will have to duel with doorways again, I'm sure. I'll definitely be subscribing, hoping to see more of your creations in the future, perhaps if the shipbuilder is updated or you choose to mod the game you could manage even more detail.
@poixsonix9229
@poixsonix9229 10 ай бұрын
Just getting into this game and building, great video! Keep making episodes! Maybe like manufacturer specific builds per class? Also when u were painting you can select multiple and copy the same way
@zmic75nope78
@zmic75nope78 11 ай бұрын
wish it would be possible to just transfer the blueprint, damn nice job with building and explanation. Awesome work in any possible way.
@fdjw88
@fdjw88 11 ай бұрын
Transfer BP should be a feature that comes with the base game. I hope some modders can help us with that in the near future.
@zackfair6791
@zackfair6791 10 ай бұрын
Would be nice. I really don't want to spend the time rebuilding these ships in NG+.
@reverendsaul
@reverendsaul 10 ай бұрын
Love the build and appreciate the video. I think the brig is one of my favorite habs, you can actually sleep in those beds. LOL The only issue I can see with this build at all, I don't think you can ever get enough power to run 3 max powered weapons. That would take 36. The reactor I have is 40, and pretty sure that is the best. You can get an extra 5 from Aneutronic Fusion skill being maxed, and a few from certain crew members. But if you want max power to shields, and to have some in engine, which the less you have in engine, the less mobile and slower your top speed will be. I think with top reactor, aneutronic fusion maxed, and crew member who has that skill, I am at 48 right now. Anyway, I think all the weapons still work, but what that actually affects, is your weapons run out way faster if they are underpowered.
@glenn_outof_ten
@glenn_outof_ten 10 ай бұрын
This is an incredibly epic build mate! You've got another sub :)
@bobshanks4734
@bobshanks4734 10 ай бұрын
Exact same thoughts here, also a new sub.
@damos8406
@damos8406 5 ай бұрын
I upgraded my Razorleaf to this build (with 1 or 2 small cosmetic changes). So not only do I have an absolute beast of a ship but it scares the crap outta spacers and they try to flee.
@IN-tm8mw
@IN-tm8mw 10 ай бұрын
When i'm farming for cash, i actually use the edit/move to cargo hold to bypass my holding limits. Like take all the loot and fill everything up. When you're cargo hold is full you can't add anything but only remove but this way, you can keep adding stuff into the hold. Reason i did this was because you cargo hold shows up in the shops when selling loot. So i looted tons of guns, overfilled my ship then sold it all at the venders.
@pasoco93
@pasoco93 10 ай бұрын
Damn, nice guide dude! I didn't know the fact that you can change the color of the parts like at the same time lol!! Haha thanks for the guide ✌🏻
@jasonbesco2729
@jasonbesco2729 24 күн бұрын
You might already know this, But in creations they have a door mod now, And you can place doors and ladders in the places you want. I have played with it and its works great
@Acirno
@Acirno 6 ай бұрын
Really the lack of stairs is the only thing that I hate about ship building, Makes the nova bridge my favorite bridge.
@blackfish95
@blackfish95 10 ай бұрын
Great design! I've built ships similar but you did a better job of all the stylish accessories. I too love those passage tunnels, they look great inside and improve flow
@animecompilations8810
@animecompilations8810 9 ай бұрын
Your ship builds are so good.
@nikik5567
@nikik5567 8 ай бұрын
Just wanna say that the max reactor is 40, but there is a B class reactor that has 39 power. And it’s a single layer reactor, so it’s great for a smaller ship design without sacrificing much in the way of power output.
@chrisc7276
@chrisc7276 10 ай бұрын
I followed this and made a small adjustment. The 2x2 living quarters not having any beds bothered me, so I changed the companionway next to it into a 2x1 living quarters and moved the shield to the back middle. hooked under the aft deimos cowling. I just couldn't see the crew all sharing the Clcpt quarters bed. Having been in the Navy, you don't share bunks generally on a ship, but on subs you do. There's two beds in the 2x1 living quarters, and the crew can share them.
@ArgelTal_
@ArgelTal_ 10 ай бұрын
I think they made the structural parts have no hull value but a bit of mass so people do not just have the basics and build flying bricks. THAT Part of the ship builder is quite greatly thought through imo. But Doors ... man. :D Doors seem to have a priority system. You place a hab, that one has a preferred doorway in basically a priority order so it does not impact for example extra containers or workstations where people stand in the way possibly etc. And on top of that, it merges with the connected habs prio system. That way sometimes the whole prio order gets thrown off if you place a specific hab. Try it, just replace the hab with another type and most likely the doorways and ladders will be different again, but always the same when you place the first hab type. most times companionways seem to have priority over the ladders. so there SEEMS to be also some system behind that prioritizes the habs themselfes. The deimos or Stroud Eklund workshop for example kinda does not work on the outer right side of a ship. To this build: if you use the nova armory instead of the deimos one you might get the door to the infirmary. i for example placed a hopetech armory to the 2x2 deimos brig since it also has a cell. its like a high profile cell with armory ... also hoping they get a use some day. :D But since there seems to be priority sidedoors, its working out as a fine extension. This system is ... interesting, but since its nowhere nearly explained, its sometimes just doing absolute nonsense. i think IF they have a system, a simple post about it from bethesda somewhere would clear a LOT of things up.
@gregphipps7082
@gregphipps7082 8 ай бұрын
Yup. Door placement drove me crazy. A lot of tinkering around to get my build flowable
@neryxeldra5093
@neryxeldra5093 10 ай бұрын
The way you cover things though certainly does same job as my idea it seems
@glory3948
@glory3948 10 ай бұрын
40:30 Andrea has particle weapons Barrett has SHIP particle canons. Only one companion affects ship systems the other is proficient in the small arms version
@SpencePlayerOne
@SpencePlayerOne 10 ай бұрын
Well ... I have learned a lot today. Time to build me a battleship.
@lewischoi4917
@lewischoi4917 10 ай бұрын
I have built the ship and super good, it destroys pirates super fast, best ship ever
@Pickendi
@Pickendi 10 ай бұрын
Love that shield placement! Thanks for this, gives me plenty of ideas =}
@HskHeroReborn
@HskHeroReborn 10 ай бұрын
Man thanks so much this ship is out of this world very dope
@SolearGnG
@SolearGnG 10 ай бұрын
Yo, I think I was the dude complaining that stuff disappears - but it's an easy trap to fall into since the base doesn't have this and stuff DO disappear there. I literally need to save and reload at my base every time, otherwise decorations, books, etc just don't show up. My train of thought was that if disappearing bug appears on the base it makes sense that stuff disappears on the ship as well.
@neryxeldra5093
@neryxeldra5093 10 ай бұрын
Still an awesome build I'm gonna try out with some of my own minor adjustments.
@troppo_scrzz7415
@troppo_scrzz7415 10 ай бұрын
Great video man, I love videos exactly like this. You explained everything perfect. Well done bro 😁
@timothyhartwell2849
@timothyhartwell2849 9 ай бұрын
THIS THING IS A BEAST LOVE IT!!!
@JokerNL070
@JokerNL070 10 ай бұрын
Some People really think about how they want a ship to be. Im Just mod my Eagle . Im not creatieve so thanks for videos like this.
@-Cipher--
@-Cipher-- 10 ай бұрын
Hopefully modders will be able to break down how door and ladder placement works and create a mod that lets us pick an choose where to place them.
@wasteIander
@wasteIander 10 ай бұрын
or jsut make new habs that dont have ladders
@-Cipher--
@-Cipher-- 10 ай бұрын
@@wasteIander we kinda want the ladders so we can have ships with multiple decks. We just dont want the ladders in random spots
@aviatorengineer3491
@aviatorengineer3491 10 ай бұрын
Agreed. Looking forward to choosing where we place hatches as well as maybe getting some stairways instead of ladders for larger builds like this.
@wasteIander
@wasteIander 10 ай бұрын
@@-Cipher-- did I say delete ladders? Seek mental help you are seeing things. I just said make it to where there are Habs with no ladders
@wasteIander
@wasteIander 10 ай бұрын
@@-Cipher-- meaning habs with stairs or something
@jsketcham
@jsketcham 10 ай бұрын
very nice video, Learned a lot from it so thank you.
@AnelorGalor
@AnelorGalor 10 ай бұрын
The door placing is very logical, just also very inconvenient. it plots the shortest path from captain quarter to the bridge and to the hangar/docking port. so you have to use hull space items to block out where u dont want to have a door for the captain quarter or any other place. best part of a deimos bridge is that it has 8 crew stations. so u dont need engineering/computer core/control station. u also dont get stuck in the seat when entering or leaving | stupid bugs.
@showgun65
@showgun65 10 ай бұрын
just completed this build and it came out amazing and great tutorial
@RevolverOcelot79
@RevolverOcelot79 10 ай бұрын
This is amazing! Thanks for sharing the build.
@eddie9993
@eddie9993 10 ай бұрын
great ship. copied it with only changing out armory hab to a different type and different weapons for preference. Tip for noobs like me, Build in Demos with 1x1 hab place holders for the 3 hope hall way parts, and place holder engines that fit. The engines and the hope hallways are in hope town. no need for Akila.
@SleepingSniper
@SleepingSniper 10 ай бұрын
Dope!! This is a great shipt tutorial.
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