Breaking Down Every New and Updated Race In One D&D!

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DnD Shorts

DnD Shorts

Жыл бұрын

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Here's a full breakdown/list of every new and updated playable race coming to one d&d's new players handbook!
I've been told to use keywords in video descriptions, but I don't know what I'm doing. I stole these tags from MonkeyDM who seems on top of this type of thing when we chat.
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@DnDShorts
@DnDShorts Жыл бұрын
Get the *BEST* *Minis* on the Material Plane from Dragon Trapper's Lodge right here!! bit.ly/DragonTrapperMinis Or subscribe for *AWESOME* Printable Mini Files *every* *month* over here!! bit.ly/DragonTrappersSubscribe
@Matixsb
@Matixsb Жыл бұрын
To think that someone else than me had thought about dDeluminator (Dumbledore confirmed rock gnome)
@gabrielperez9729
@gabrielperez9729 Жыл бұрын
I don't like this, I like the whole subraces and proficiencies and such, I don't think I'll be using the new book
@psychomrw
@psychomrw Жыл бұрын
Just remember that this is still only playtest material, nothing is set in stone just yet.
@shadowhell8378
@shadowhell8378 Жыл бұрын
You forgot that dragonborn now have dark vision
@ulyssesthedm
@ulyssesthedm Жыл бұрын
I would like to see a 4th spell list/magic type category for PSIONICS.
@D3th10rd
@D3th10rd Жыл бұрын
Can we just say how ironic it is that Humans got an option to be Small but Dwarves, the iconic short race of every fantasy setting, is still only medium and classified in the same size category as Goliaths and Orcs?
@InquisitorThomas
@InquisitorThomas Жыл бұрын
I think it's because if Dwarfs were small they wouldn't have access to Mauls or Great axes or other Iconic Dwarf Weapons with the heavy property.
@sixofone8663
@sixofone8663 Жыл бұрын
But that's fine, they still get access to Squat Nimbleness despite being Medium, and that's all that really matters.
@caiusdrakegaming8087
@caiusdrakegaming8087 Жыл бұрын
I think it's just because dwarves are stocky, so they take up as much space as most medium creatures. Goliaths and orc are probably just under the cusp of being classes as large creatures, they are pretty tall and bulky races
@gabrielbastos18
@gabrielbastos18 Жыл бұрын
I think Humans getting Small is largely in order to include dwarfism as an option for humans, for greater representation in the system proper, whereas before it had to be homebrewed. Theoretically, a human with dwarfism would be shorter than a Dwarf, who, despite being the iconic short race, are not, in fact, that short compared to other short species like Hobbits/Halflings and Gnomes.
@lowenevvan8619
@lowenevvan8619 Жыл бұрын
@@gabrielbastos18 Despite the fact that, mechanically, being small has been completely washed away of everything but RP value. You're just at a disadvantage for only a benefit of moving through Large creatures really.
@TheArchmike
@TheArchmike Жыл бұрын
I reckon (hope) enough feedback saying "Keep dragnoborn like they are in Fizbans" will sort that silly mess out.
@TheProteanGeek
@TheProteanGeek Жыл бұрын
Also if they don't the versions in Fizbans will still be an option with the backwards compatibility. I also think this is at least partially intentional as you see that Gem Dragonborn are not covered by the new PHB Dragonborn version. I figure they want people to buy Fizbans still to get all that great Dragon DLC.
@VeteranVandal
@VeteranVandal Жыл бұрын
There's no reason, mechanically and from minmax povs, to play nonFizban's dragonborn.
@hoid9407
@hoid9407 Жыл бұрын
Yeah it feels really weird that they just reworked dragonborn to be better and then backpedaled. And even improved dragonborn weren't overpowered or even top tier.
@VeteranVandal
@VeteranVandal Жыл бұрын
@@hoid9407 yep. Fizban's have cool abilities you can use and access to some cool stuff you might want for a few character ideas, while the original book PHB dragonborn was stuck into being a Paladin to be playable.
@malmasterson3890
@malmasterson3890 Жыл бұрын
Well tbf, this dragonborn would he more beneficial to spellcasters than the Fizban's one. I still prefer Fizban's personally for the extra little additions they made to each race, but it does make sense that they may be trying to make it so the breath weapon is viable for all classes, rather than just martials.
@OneShotQuesters
@OneShotQuesters Жыл бұрын
Thank you good sir for the one person who helps me stay informed with what is happening in the D&D world 😂
@hoid9407
@hoid9407 Жыл бұрын
It's Duke! Glad to see you here m8
@ThorVar32
@ThorVar32 Жыл бұрын
Holy yahtzes is him
@Something.Go0fy
@Something.Go0fy Жыл бұрын
Jeez, it's One Shot! Congrats on 100k
@GrimicAcid
@GrimicAcid Жыл бұрын
Dies of 1d4 comment damage
@darenabryant9100
@darenabryant9100 Жыл бұрын
I'm in complete agreement. Improving something as time passes, then just falling backwards IS going back, instead of moving on and going forward, especially if players liked the changes that were made and they weren't broken.
@joelrobinson5457
@joelrobinson5457 Жыл бұрын
Ain't broke don't fix it
@edwardlomeli5657
@edwardlomeli5657 Жыл бұрын
@@joelrobinson5457 outdated philosophy in todays age. If you aren’t on trying to stay on top and ahead of the curve you or a business won’t last
@InquisitorThomas
@InquisitorThomas Жыл бұрын
@@edwardlomeli5657 Yes... but Wizards took something they fixed and most people liked, only to undo the fix. They actively moved back along the curve.
@supremecaffeine2633
@supremecaffeine2633 Жыл бұрын
@@edwardlomeli5657 That implies the object in question needs fixing in the first place.
@DAEDRICDUKE1
@DAEDRICDUKE1 Жыл бұрын
@@joelrobinson5457 5e is a car crash m8
@QuinnTheGM
@QuinnTheGM Жыл бұрын
My favorite change by FAR is the update to Dwarves' Stonecunning. Being able to get Tremorsense as a bonus action when you're in contact with stone is both incredibly flavorful and really cool mechanically!
@TheLegendaryLegacy
@TheLegendaryLegacy Жыл бұрын
@@ShugoAWay not really because dwarves were forged by moradin they are built strong and enduring. So unlike elves that need a few hundred years to adapt to a new environment, dwarves never need to they were built essentially perfect for anything. Also the “originality and flavor” wasn’t lost in fact it was much more focused
@wrestlingguy8722
@wrestlingguy8722 Жыл бұрын
@@ShugoAWay I agree because they lost their ability to see errors or changes in stone
@wrestlingguy8722
@wrestlingguy8722 Жыл бұрын
@@TheLegendaryLegacy But they lost the ability to see secrets and history in stone, errors or modifications to it, and/or traps in stone structures.
@lovelyyolk9066
@lovelyyolk9066 Жыл бұрын
@@wrestlingguy8722 because that's something you put in if it's your idea of the character. Not every dwarf is born in a dwarf society, but every dwarf is born with some innate abilities, between those, tremorsense in stone. If you want your dwarf to know about stone, give it proficiency in mason's tools.
@user-mu8ok5xf8d
@user-mu8ok5xf8d Жыл бұрын
@@wrestlingguy8722 I mean you can still try to do that. You can use the tremor sense and knock on it, you would be able to feel any errors or cracks. And for the most part if your int wasn’t that high it rarly worked anyway so I think this is batter
@deadknight1402
@deadknight1402 Жыл бұрын
If this is a "no edition" thing, where they're "not taking anything away" from 5e fans, then this technically means that all the older materials for 5e would still be legal tender. Which makes all of this incredibly confusing, as there's a bazillion things going on at once. Maybe they should've just gone for making it a 5.5e instead.
@costanzafaust
@costanzafaust Жыл бұрын
People are going to call it a new edition regardless of what the marketing people want, same thing happened with "D&D Next" which they tried to hang on to for a while until they realized everybody in the playtest was just calling it 5th edition.
@khangasOozaki
@khangasOozaki Жыл бұрын
1e DMG. Gary Gygax - "You are the final arbiter of the rules" ('You' referring to the DM)
@cooperton4949
@cooperton4949 Жыл бұрын
Based on the UA, its 6th edition. Doesn't matter what they call it. They called 5th "DND next" before they called it 5th
@bryandaly8745
@bryandaly8745 Жыл бұрын
@@cooperton4949 based on the UA its 5.5 not 6 but again I am fine just calling it DnD
@KnicKnac
@KnicKnac Жыл бұрын
5.5 since they are building off what they already have for right now. Play test material too and "D&D One" is the codename for this anyway.
@chadamonkey5641
@chadamonkey5641 Жыл бұрын
Recently found the book "An elf and an Orc had a baby" so I have to disagree that the racial mixing in One D&D is the best we can do. It's a fantastic 5e supplementary book with rules for creating a balanced mixed-race character.
@LivenPL
@LivenPL Жыл бұрын
I'd say the race mixing presented in the PHB UA is great for simplicity. Slapping the whole system similiar to the one from An Elf And An Orc Had A Baby would be an overkill for the basic book
@ECWscorpion209
@ECWscorpion209 Жыл бұрын
Look like the ancestry system from Pathfinder second edition
@LeMayJoseph
@LeMayJoseph Жыл бұрын
@@LivenPL for sure, but they should make that book an official one, too.
@PlaneswalkerTARDIS
@PlaneswalkerTARDIS Жыл бұрын
Or Pathfinder 2e's Half-X ancestries, where you can pick up pieces of both ancesteries via the Ancestry Feat system. Or even PF2e's Adopted by X feat, which let's you grab ancestry feats from another group so long as they are cultural, not biological
@JunkGaragehome
@JunkGaragehome Жыл бұрын
the playtest gives options for using races form the existing books and supplements you just have to pic where the ability score increase forms form either the race or background. so this 5e supplement is still valid to be used in the play test
@lastar7824
@lastar7824 Жыл бұрын
8:39 such a cool idea, magic initiate would be a good name for a feat like that
@DnDShorts
@DnDShorts Жыл бұрын
I see feats like fey touched and shadow touched using them as well!
@casualsleepingdragon8501
@casualsleepingdragon8501 Жыл бұрын
"Ability score improvements no longer come from races, but instead your background." Thomas had never seen such bullsh%t before I'm probably just gonna stick wiþ 5e and take whatever bits i like from 1d
@jtowensbyiii6018
@jtowensbyiii6018 Жыл бұрын
You realize it's a playtest beta right? Instead of crying like a baby, give constructive feedback or leave others alone
@casualsleepingdragon8501
@casualsleepingdragon8501 Жыл бұрын
@@thestylemage2092 because i feel that the d&d races would have different averages. The average orc is stronger than the average human thats just how orcs bodies develop, it's like saying an average chimpanzee and an average human would have the same strengþ, when a chimpanzee is genetically prone to be stronger. And to use lizard-folk as an example like you do, in the lore, lizard folk deliberately choose to not breed wiþ smarter members because they see being smart as bad (it's only shamans that are allowed to be smart) so the average lizard folk wouldn't be as smart as others just because those genes would've been bread out. I don't mean to say that this is what i believe in real life, it's not, but in the world of d&d it makes sence a goliaþ is going to be stronger than a kobold because a goliath's biceps is as big as the kobold's whole body.
@yinnyari
@yinnyari Жыл бұрын
Elves have also lost their weapon proficiencies alongside the Dwarves. We must remember that these are playtest rules, and will more than likely change. I did notice that language section was dropped from most races, however, there is a Starting Languages section, where you get three (Common, a background language & a Standard language) which is has the advantage that you could play an orphan race that hasn't had contact with it's own kind.
@Wolfsgeist
@Wolfsgeist Жыл бұрын
You could always do that. That is like, the simplest homebrew ever.
@davidc9005
@davidc9005 2 ай бұрын
Just as well it's backwards compatible. So just take 5e elf
@corbanbausch9049
@corbanbausch9049 3 күн бұрын
I mean, that makes sense. Not every single elf is going to know how to use a bow, and not every dwarf is going to know how to use an axe. I always thought this was an odd feature, because it’s not like most classes that don’t have weapon proficiency are going to use weapons anyway because they really aren’t good
@TheSpencermacdougall
@TheSpencermacdougall Жыл бұрын
I love all of this, especially if the DM is Sane, and rules that you can still use the older versions of the races if you want to. (Especially the half elf)
@hyperdense8589
@hyperdense8589 Жыл бұрын
I don’t own Fizban’s, but from what I understand, it gave Dragonborn 1 breath weapon attack per attack action, allowing it to stack with other attacks but not itself. That’s definitely the best version of it.
@clownitecultistq1515
@clownitecultistq1515 Жыл бұрын
Also more varieties of Dragonborn, with Breath weapons that get confusing depending on the type (Mostly gem/crystal dragons)
@WumboGuy
@WumboGuy Жыл бұрын
So humans can choose medium or small size, But Dwarves are just medium? I feel like if any race is in between enough to choose their size category it should be dwarves.
@killcat1971
@killcat1971 Жыл бұрын
But there are people with dwarfism and they are small, so it can't be an option to avoid "stereotyping".
@WumboGuy
@WumboGuy Жыл бұрын
@@killcat1971 im pretty sure it's a feature meant to add to the notion that humans are versatile and customizable, not an attempt to avoid ableist themes.
@InquisitorThomas
@InquisitorThomas Жыл бұрын
I imagine Dwarfs are Medium only because if they made them small or gave them the option to be small they wouldn't be able to wield battle axes, mauls, and other iconic dwarf heavy weapons.
@killcat1971
@killcat1971 Жыл бұрын
@@WumboGuy You mean like how they didn't change Orc's to avoid racism, or Drow to avoid the messy fact that they were a slave taking matriarchy, like they didn't have a specifically woke take to the release video?
@WumboGuy
@WumboGuy Жыл бұрын
@@killcat1971 well they did change the orcs for racism, because their classical presentation is super racist. And the woke shit is great, more woke shit makes sure the whiny racist neckbeards know they aren't welcome. But in this case It doesn't really make sense as an ableism thing. Apparently ever race in the book is genetically similar enough to mate with little to no issues. Which means that a Dwarf would be equally as capable of being born with dwarfism as a Human. So by that logic every race should have an extremely wide size range, but that isn't the case. It's just Humans and Ardlings, the two races that are clearly designed to be highly customizable. So your weird anti-woke whining doesn't even follow from a logical perspective. You just seized this as an opportunity to complain as I'm sure you often do.
@m.r.2066
@m.r.2066 Жыл бұрын
Luckily, all of this is designed to be “fully compatible “ with 5e, so if you like how the Fizban dragonborn breath weapon works, you can just….use it. Same with Trance, Stout, and weapon proficiency. 🤷‍♂️
@ReclaimerMkII
@ReclaimerMkII Жыл бұрын
Let’s just hope they don’t lock it behind the “Legacy” tag like they did with some of the stuff we liked from Volo’s.
@m.r.2066
@m.r.2066 Жыл бұрын
@@ReclaimerMkII I’m not sure what that means. How would any tag they like stop me from just using whatever books I want? I already have Volos. I can use it in any of my games.
@zTom_
@zTom_ Жыл бұрын
@@m.r.2066 Maybe they'll introduce _actual_ Rule Lawyers™ who will come to your house with a Rules SWAT Team™ and prize from your hands any books they don't want you to use. 😋
@m.r.2066
@m.r.2066 Жыл бұрын
@@zTom_ it’s the TM for me. 🤣
@patrickmcathey7081
@patrickmcathey7081 Жыл бұрын
Interesting perticularly if we can mix and match, stats for race and background sounds like potential
@RonathonCharlie
@RonathonCharlie Жыл бұрын
Man the mixing race feature is gonna lead to so many cat girls.
@JunkGaragehome
@JunkGaragehome Жыл бұрын
i for one welcome our new catgirl overlords
@CooperAATE
@CooperAATE Жыл бұрын
People were already using Tabaxi for that purpose, so nothing new
@randomperson8375
@randomperson8375 Жыл бұрын
@@ShugoAWay I think if its someone you already know and trust not to just be cringe with it, it's fine for that sort of character to be easier to make within the base rules. But if it's just some rando you've never played with before then yeah, best to be cautious or just put your foot down and say "sorry, but catgirls do not fit in this setting" and encourage them to make a different character. I've never actually played dnd before since I don't know anyone who plays and don't want to join randoms (I have a hard time interacting with people I barely know), but I would personally never make those sorts of characters without getting a feel for the group first so as to avoid unintentionally becoming a problem player. Some aspects of such a character might be played up for laughs, but that wouldn't be an excuse to make that the entire character. They've gotta be interesting beyond the race/class combo and associated stereotypes. I would think the best way to go about it is make a generally likable character for your first time with any group, and then from there once you've got a good idea of the group's dynamic you could start playing more characters that could potentially be considered problematic for a newcomer since at that point they should be able to trust you to play that character without actually being problematic.
@russellstanley8884
@russellstanley8884 Жыл бұрын
Or cat headed Ardlings for celestial catgirls.
@mycenaeangal9312
@mycenaeangal9312 Жыл бұрын
@@randomperson8375 cat girls can fit any setting really if you're not a coward about it. Oh no my taste doesn't match yours time to be controlling and gatekeep rather than having an above table discussion about what's going to be fun for the group before the game and make compromises like adults. Speaking as a dm, restrictive dm's are trash honestly.
@flandarz1
@flandarz1 Жыл бұрын
Inspiration isn't a reroll anymore. You have to use it *before* the roll, and it gives you Advantage. They probably did this since Inspiration is so much easier to get.
@mahe4
@mahe4 Жыл бұрын
inspiration wasn't reroll before...
@flandarz1
@flandarz1 Жыл бұрын
@@mahe4 Lol! Fair enough, but it was so rarely used that I think anytime you had one, no one cared if you rerolled.
@joelrobinson5457
@joelrobinson5457 Жыл бұрын
I'm just going to use old rules
@flandarz1
@flandarz1 Жыл бұрын
@@joelrobinson5457 Well, right now the "old rules" are the current rules. If you don't like the proposed changes, be sure to download the Unearthed Arcana and, in mid-September, fill out the survey and tell WotC what you like and don't like. Or, do like a lot of people did when 5e came out and say "This isn't 3.5, so I'm not playing it". XD
@blakedragonhybrid4186
@blakedragonhybrid4186 Жыл бұрын
@@mahe4 well it is in my game..
@leecoffill8425
@leecoffill8425 Жыл бұрын
Wizards: Hey, everybody loves half elves ad half orcs, right? Players: Yeah! Wizards: Well what if we delete them?
@runk3216
@runk3216 Жыл бұрын
I mean, why keep half elf and half orc as a separate race if they have new rules for half races? U can just make half orc and half elf now and it makes more sense since u take traits from both
@SirConto
@SirConto Жыл бұрын
You can now make a half-elf half-ork character if you want.
@gethriel
@gethriel Жыл бұрын
@@runk3216 no, you can't you have to choose which you are going to be mechanically, which is EXACTLY the same as choosing the original race. Having a different look is worthless. Roleplay? Nah. Not anymore: every damned monster in the world is a player race (or will be).
@gethriel
@gethriel Жыл бұрын
@@SirConto nope. You'll be all elf or all orc with a different look.
@runk3216
@runk3216 Жыл бұрын
@@gethriel idk where you’re getting the every monster will be a player race thing from but yea rereading the rules, they’re kinda just bad since having a half parent gives u no gameplay changes. It would work better if they had a list of primary attributes and secondary attributes so that way you get traits from both. Def going to suggest that to the devs.
@chadnorris8257
@chadnorris8257 Жыл бұрын
"So what skills are you proficient in? One DnD Human Rogue: All of them.
@goger7558
@goger7558 Жыл бұрын
Heard “races and feats” as “racism feats”, can’t wait to see those in my dnd game. Dwarves ftw 🙌
@duwanglover3424
@duwanglover3424 Жыл бұрын
1DnD seems more like a 5.5E than anything with their reworked rules yet "all previous moduals will work" mentality. I also doubt that this will be "the end of editions" as that is an incredibly restrictive and narrow path to go down.
@mahe4
@mahe4 Жыл бұрын
it will be the last edition, as much as windows 10 was the last windows version. it's simply a lie for marketing reasons.
@duwanglover3424
@duwanglover3424 Жыл бұрын
@@mahe4 Thats what im saying too. I wanted 6E to be more complex, not simplier.
@sandwichmonster7067
@sandwichmonster7067 Жыл бұрын
Can already tell they're gonna pull a loophole and come out with _"Advanced_ 1D&D"
@joelrobinson5457
@joelrobinson5457 Жыл бұрын
Honestly I'm just thinking the community mindset is "thank you for the idea, we'll take it from here"
@randomperson8375
@randomperson8375 Жыл бұрын
I mean, for anyone who wants a more complex system, they can always modify right? That's the power of the DM, you get final say over the rules and can change/add them as you please.
@chacepassmore6474
@chacepassmore6474 Жыл бұрын
I'm so sad shifter and aasimar aren't in here because they are my favorite races
@foogelsgm
@foogelsgm Жыл бұрын
I knew this was coming, hell yeah. I love how you tell the info, so fun 😁
@lord_of_happy_death6557
@lord_of_happy_death6557 Жыл бұрын
he just slapped a jpeg of an elephant over the preexisting human picture for the ardling LMFAO
@bensutherland5209
@bensutherland5209 Жыл бұрын
Me too. Whomever designs and edits these videos is a visionary.
@HallowedKeeper_
@HallowedKeeper_ Жыл бұрын
I'm super pleased with them making the three universal spell lists, as this will make it easy for me to use the old elder evils 3.5 book and convert them with extra ease
@jf_kein_k8590
@jf_kein_k8590 Жыл бұрын
Without the times per Prof Bonus, "Angelic Flight" would be like the final Eagle Totem Barbarian ability.
@vu-trathechildofhorrors5859
@vu-trathechildofhorrors5859 Жыл бұрын
The reason for the Elf in the Player’s HandBook not having the trance proficiencies is because all three of the Elven lineages are from the material plane Elves like Eladrin and Astral Elves have that ability as they’re deeply connected with other planes
@levrapport2033
@levrapport2033 Жыл бұрын
While this is not technically about the race update, you misspoke about inspiration: the UA specifically says (pg. 19) that inspiration must be used BEFORE you make a roll, i.e. you can give yourself advantage once per day. That is a LOT worse then being able to re-roll a failed d20, but with how you can now gain inspiration from rolling a nat 20 (and the UA does say that a DM can still give inspiration at their leisure), we may have enough inspiration on average that this is change would be balanced.
@mahe4
@mahe4 Жыл бұрын
i think i misread your post. i read it as that you can reroll with inspiration in 5e. at least you could read it like that. that isn't the case. but is think i'm just interpreting to much into your last sentence.
@TRainbowPitt
@TRainbowPitt Жыл бұрын
I don't think inspiration currently in 5e works as a re-roll either.
@levrapport2033
@levrapport2033 Жыл бұрын
​@@mahe4 @TheRainbowPitt While I've had DM's house rule it so that inspiration is a re-roll, I do think you're right that this is not strictly true for 5e. BUT DnD shorts said (0:44) that "basically, you can re-roll any d20 test", which is false.
@caiusdrakegaming8087
@caiusdrakegaming8087 Жыл бұрын
@@levrapport2033 Except I think he knows almost none of us ever used inspiration as it's stated RAW, so he's not expecting us to change that mindset with 1D&D
@corvacks8924
@corvacks8924 Жыл бұрын
also humans gain inspiration from every long rest
@teamcyeborg
@teamcyeborg Жыл бұрын
Honestly my favorite thing about the first 1D&D UA is the fact that SIGN LANGUAGE IS A LANGUAGE! CSL IS A THING!! THIS IS AMAZING!
@maddilynnmoore9762
@maddilynnmoore9762 Жыл бұрын
In a campaign I play in, I'm playing a homebrew race my DM made called silenced. Without going into too much detail about the race, they have the physical characteristics of another race, but are born all white and without a tongue. For this reason, my DM also made CSL a thing, and it's been wonderful. I'm happy to hear this is getting incorporated into the rules!
@serrasedai
@serrasedai Жыл бұрын
I was confused about the feat for humans. They said all players start with a feat as part of building the background ... so it seems like humans get two level 1 feats.
@CooperAATE
@CooperAATE Жыл бұрын
Yes, they get 2
@AmazingJMS
@AmazingJMS Жыл бұрын
@@CooperAATE 2 bad feats. lvl 1 feats.
@ianbraun271
@ianbraun271 Жыл бұрын
@@AmazingJMS I think all of the feats in the playtest are useful. Not all feats can be Great Weapon Master or Sharpshooter.
@frking100
@frking100 Жыл бұрын
@@ianbraun271 But the reason most people picked the variant human was for polearm master gwp, crossbow expert or sharpshooter. So it is still a nerf
@ianbraun271
@ianbraun271 Жыл бұрын
@@frking100 Myself included, though I usually went for Heavy Armor Master. My position, simply put, is that NO character should be an Expert or Master of anything at Lv 1. And I think that's where they were going with the level 1 feats as well.
@rolancritz1853
@rolancritz1853 Жыл бұрын
Great breakdown!
@pockets8548
@pockets8548 Жыл бұрын
thing to keep in mind with tremorsense is that it does not count as a form of sight meaning that if the creature is invisible you would still have disadvantage on attacks but will be able to find them and point them out to the party
@gailengigabyte6221
@gailengigabyte6221 Жыл бұрын
I really hope they add the updated rules from fizban and motm to dragonborn, elves, and so on. It will be really awkward to implement in future games if the 5e books are backwards compatible.
@5-Volt
@5-Volt Жыл бұрын
Thought it was super weird to include Dragonborn at all since Fizban's wasn't that long ago & they definitely improved on them in that book. The Dragonborn are less unique in the UA...
@darongaro
@darongaro Жыл бұрын
Since all the content is backwards compatible with 5e, I think they just want people to still have a reason to buy Fizban and all the other books
@malmasterson3890
@malmasterson3890 Жыл бұрын
Well there's also the fact that this dragonborn is actually an improvement for spellcasters. It's dealing slightly more damage on average & since the casters didn't have EA they didn't really benefit from that change in Fizabn's anyways. If they gave us the other additional features from Fizban's, and obviously gem dragonborn ancestry, I think it'd work just fine.
@insanehiker5587
@insanehiker5587 Жыл бұрын
@@5-Volt They probably didn't want to throw options from a book less than a year old into a free document, the same with the updated trace, also keep in mind that this is a playtest so you can always use the coming survey to give WotC your input.
@darmorel549
@darmorel549 Жыл бұрын
@@malmasterson3890 how is this an improvement for casters? The 15 ft range is dangerous for low level casters, and by the time they doing dips for armor proficiency, they have better things to do with their actions.
@shaynecarter-murray3127
@shaynecarter-murray3127 Жыл бұрын
I've seen nothing to make me want to switch to the new rules. Between the investment in the 5e books I already have and the changes that are kinda meh to most races, I think I'll be sticking to existing stuff plus the small homebrew tweaks we use at my table
@Taurusus
@Taurusus Жыл бұрын
Just as a nitpick because they explicitly address it in the document, Tremorsense _does not_ let you "see" the target. It lets you know their exact location, but it specifically doesn't count as sight for things that require it.
@heirtothethrone2133
@heirtothethrone2133 Жыл бұрын
really enjoyed your insight on DnD One. very interested in where this new system goes and your thoughts on the topic. would love to see you play the new system when ya can!
@syefsazzad
@syefsazzad Жыл бұрын
When I read that new beta playtest document, I was like, "I know a DM who will think about banning humans, at least once." I loved the human buff tho. Its interesting. Also Darkvision is getting saturated even more. everybody have got them.
@MonteCreations
@MonteCreations Жыл бұрын
I feel like the free feat that humans get, is balanced against all the spells and abilities the other races are getting
@agedgouda8809
@agedgouda8809 Жыл бұрын
At this point darkness is just irrelevant in dnd. It seems almost pointless to even bother with day night cycles unless there’s a shadow monk in your party or something like that
@mkhanson1440
@mkhanson1440 Жыл бұрын
But that is why you make color coded puzzles and things that you can't see with Darkvision. Our DM tried to pull that with us once. He asked a question about who had darkvision as the night was starting out, a little accidental foreshowing for those paying attention. We ended up in this dark room that was completely black, and our exit closed behind us. We had to look for a switch and a code. Nobody could see anything but the stone. But I pulled out my flame tongue and was able to create some normal light and saw the switch and instructions. DM thought he had us trapped for a while. I think more stuff like this will be a great tool in the DM tool box.
@XanothAvaeth
@XanothAvaeth Жыл бұрын
The improvement here is that humans can't just grab high value feats right at level 1. I feel feats having level requirements is a solid fix to why many tables didn't allow variant human (or custom lineage).
@caiusdrakegaming8087
@caiusdrakegaming8087 Жыл бұрын
@@mkhanson1440 Except why would this puzzle in an ancient underground ruin be color coded? Or even still HAVE any colors that aren't just crystals or precious gems? Besides all of that, unless the whole party has darkvision then someone's going to be holding a torch and thus make that whole idea pointless. Then there's the fact there's other ways to get around that like using stone mason tools to give your character a reason to be able to tell if there's wear on the puzzle's pieces from when it's moved or using like prestidigitation to see hand prints on the pieces to learn how to solve it. That DM is one of the VERY few that even bother trying to make darkvision a detriment, and it's honestly just a dick move to basically targeting players who pick one of the MANY races that just happen to have darkvision. You even said the DM thought he had you guys trapped for a while. But the thing is for the code and switch to be invisible the color of both has to be of a nearly identical shade of grey as the wall they're on, meaning even in the light it would be hard to spot them anyways. Anyone who thought for half a second would be able to call him out on that, and it would just look bad for him. All the ways I pointed out, the first being basically the exact thing you did, are probably also reasons why he didn't try that again. It's a little too easy getting around the whole 'only see colors in shades of grey' downside of darkvision that most DMs just don't bother trying to make it a hindrance.
@InquisitorThomas
@InquisitorThomas Жыл бұрын
The removal of Half-Elfs and Orcs as distinct races is a pretty serious loss, it borderline just breaks Eberron as a setting since Half-Elves being such a prominent part of the world and the stories of several of the institutions and nations.
@nanihernandez95
@nanihernandez95 Жыл бұрын
Half Elfs are a big cut of my characters so I was really dissapointed
@AZDfox
@AZDfox Жыл бұрын
Half-Elves still exist. There are rules for half races.
@ianbraun271
@ianbraun271 Жыл бұрын
@@AZDfox Yeah, but now they are just Elves with beards, or Humans with pointy ears.
@jtowensbyiii6018
@jtowensbyiii6018 Жыл бұрын
@@thestylemage2092 massive problems, like literally decades of lore destroyed , not joking, entire settings are based on this idea
@ilovethelegend
@ilovethelegend Жыл бұрын
@@jtowensbyiii6018 Can you be more specific? What is it about the fact that half-breed races still exist, but don't have distinct mechanical effects for the game of Dungeons and Dragons attached to them, that is destroying decades of lore and settings?
@kevinfelton689
@kevinfelton689 Жыл бұрын
9:27 I can't believe you used Townsend for that, that's hilarious!
@MegaLalapala
@MegaLalapala Жыл бұрын
Best part is that we as the players can choose (Assuming DM allows) to use the older versions of races if we don't like the coming changes. In fact WoTC 100% knew that when making this--after all they said they wanted it 5e compatible, so nothing that can't be rolled back at player discretion.
@sandwichmonster7067
@sandwichmonster7067 Жыл бұрын
Am worried that the removal of racial ability modifiers will make the races feel too samey and homogenous, but I think it can be avoided so long as the race features stand out enough to make them feel unique.
@BW022
@BW022 Жыл бұрын
From Basic through 3.5e races always had minuses. Then the kid gloves came on and you can't have negatives on anyone, or even make some race/class combos suboptimal. So, it's getting even more generic.
@bouboulroz
@bouboulroz Жыл бұрын
Let's be real, having a +1 bonus on some dice rolls doesn't make for a good flavor nor provides a sense of mechanical variety anyway. Features are a much better tool for that.
@BW022
@BW022 Жыл бұрын
@@bouboulroz No. However, certain rules and bonuses favor certain builds. Multiclassing, class levels, ability scores, etc. were highly limited by your race. You didn't find halfling wizards or and half-orc clerics were limited to 4th-level. 3e lifted most of those, but you still have favored class which limited multiclassing and ability scores which favored certain classes. A half-orc paladin really paid a penalty, making it rare. 5e, only has remnants of this in a half-orc paladin isn't optimal, but otherwise fine. Variant rules basically remove even this minor limitation. This does mean things are more generic. Races no longer have any preference on classes, all builds are equally valid, etc. This is a big departure from 1e dwarves which literally couldn't be magic users. Sandwich is correct, this makes everything generic. It isn't like 1e or even 3.5e games where certain things were unusual, races has preferences, etc.
@bouboulroz
@bouboulroz Жыл бұрын
@@BW022 the argument of build rarity was always an odd one to me in the first place. PCs are meant to have a greater destiny than NPCs by nature. We are already playing individuals that are either above or beside the norm of other people of the same race. They is no point flavorwise to limit a PC build with the mechanical rules that expressed the stereotypes of a race in the first place. And even if you wanted some race/class combinations that are more common, some synergies between features will obviously make some combinations considered to be better optimization, and therefore more common. You will still have some combinations that are rarer, they will just not be the same as before. There is always a meta in the end.
@Wolfsgeist
@Wolfsgeist Жыл бұрын
It's all woke bullshit. Can't have evil Yuan-Ti anymore or suggest that a seven feet tall goliath is maybe on average stronger than a 3-foot gnome without someone calling you out for 'bioessentialism'.
@sauronsrighthandman301
@sauronsrighthandman301 Жыл бұрын
Well, the best part is that if you don't like any of these races, you can still use the stuff from previous books in this new format, and it works the same. Personally I think these races are...okay? Half-elf is one of my favorite races, and I don't like that they've basically removed them entirely. Oh well, I'll just keep using the old races anyway. Oh and the ability for gnomes to make an object to create one effect of prestidigitation with a bonus action can be abused so...so hard by spellcasters. Why? Bonus action create a non-magical spell component with a gold cost, like the 999GP ruby for Infernal Calling, then use your action to cast the spell for free.
@hammdogporkington3058
@hammdogporkington3058 Жыл бұрын
Nice concise content, I much prefer these kinds of videos to your Weird Things series
@Armageddon0324
@Armageddon0324 Жыл бұрын
I love your background music
@LectionARICCLARK
@LectionARICCLARK Жыл бұрын
I hope we can get them to acknowledge that "One D&D" is a terrible name, reeks of desperate marketing lingo, and this is just 6th Ed, which is a fine and good thing. Editions are a natural part of the hobby and I hope to live to see 5-6more.
@hoid9407
@hoid9407 Жыл бұрын
Yeah, a new video game console can be backwards compatible and still be a new generation. Same thing can apply to DnD
@bouboulroz
@bouboulroz Жыл бұрын
I don't see that name holding for long. 5e was supposed to be called D&D Next, but never got past playtest because people constantly called it 5th edition. Marketing needs to acknowledge that whatever they want their product to be called won't change how players perceive it.
@flamepulse42
@flamepulse42 Жыл бұрын
its jsut a codename. 5e was called D&D Next during the playtest
@kaneo1
@kaneo1 Жыл бұрын
There will be name frustration and the next Ed will be called Series D&D.
@mcullennz
@mcullennz Жыл бұрын
Tremorsense isn't a form of sight (from the UA) TREMORSENSE A creature with Tremorsense can pinpoint the location of creatures and moving objects within a specific range, provided that the creature with Tremorsense and anything it’s detecting are both in contact with the same surface (such as the ground, a wall, or a ceiling) or the same liquid. Tremorsense can’t detect creatures or objects in the air, and Tremorsense doesn’t count as a form of sight.
@mkmasterthreesixfive
@mkmasterthreesixfive Жыл бұрын
its more a Radar you see in movies, than Toph from Avatar.
@jesseparker8878
@jesseparker8878 Жыл бұрын
For a 1 year old channel, I have to say your editing and delivery to the camera is amazing.
@davisyoung5444
@davisyoung5444 Жыл бұрын
Love this and love you!
@liammeisgood8665
@liammeisgood8665 Жыл бұрын
The orc was almost entirely taken from the MoM version not the Volo’s one.
@nemeasium6346
@nemeasium6346 Жыл бұрын
Bit worried to lose subraces, means less options in the future, unless some subraces become their own race?
@Ryu_D
@Ryu_D Жыл бұрын
Thank you for the video.
@87rabbitsproductions71
@87rabbitsproductions71 Жыл бұрын
I’m noticing a lot of similarities with Pathfinder 2e with these rules. I would assume with the 3 spell lists, sorcerers will belong to 1 of the 3 based on their bloodline
@567secret
@567secret Жыл бұрын
No, you can't see with Tremorsense, from the rules glossary: "Tremorsense can’t detect creatures or objects in the air, and Tremorsense doesn’t count as a form of sight." Also you totally missed that Dragonborn now have darkvision.
@flamepulse42
@flamepulse42 Жыл бұрын
this guy isn't actually known for understanding the rules
@soaringraven0
@soaringraven0 Жыл бұрын
To me, its kinda like how Toph from ATLA "sees" thing.
@flamepulse42
@flamepulse42 Жыл бұрын
@@soaringraven0 but Toph can make out the size and shape of things, Tremorsense only tells you that something is there, not what it is. and does not allow line of sight. Tophs typo of sight would allow line of sight and be able to target.
@567secret
@567secret Жыл бұрын
@@soaringraven0 That would be blindsight.
@DragTheDecimator
@DragTheDecimator Жыл бұрын
was looking for someone who noticed this, especially since immediately afterwards he included Darkvision in the ability list of Dwarfs. it took a literal homebrew injection via Matt Mercer's approved books to give Dragonborn their much deserved Darkvision in 5e in any capacity, and yet people keep skipping over that one new word...
@woj_kal
@woj_kal Жыл бұрын
Thanks for the update
@disasterduck13
@disasterduck13 Жыл бұрын
Thanks for the video
@adamxei9073
@adamxei9073 Жыл бұрын
I think warlocks should be in any category of magic casters. Divine, arcane, and primordial. Because it’s all about what patron you have and the patrons we have span all three of those categories.
@NotAnAlchemist_Ed
@NotAnAlchemist_Ed Жыл бұрын
That was the first thing I thought of. If my patron is an archfey, do I get primordial spells?
@MikeReevesMcMillan
@MikeReevesMcMillan Жыл бұрын
I'm speculating that there may be other secondary lists, like an Eldritch list for the Warlock and a Martial list that’s shared by paladins, rangers, Eldritch Knights (who should probably be renamed Arcane Knights), Bladesingers, War Clerics, Hexblades etc., with spells like the smites or Hunter’s Mark. Each would still have a distinct flavour: paladin is Martial + Divine, while ranger is Martial + Primal, and Bladesinger (say) is Martial + Arcane. Different subclasses of warlock could be flavoured differently by combining different spell lists: Hexblade = Arcane + Eldritch + Martial, Celestial = Arcane + Eldritch + Divine, Archfey = Arcane + Eldritch + Primal. Classes and subclasses become Venn diagrams of spell access. Some of the current subclasses more than hint at this already, like the Divine Soul Sorcerer (Arcane + Divine). I like the fact that when you take Magic Initiate, your casting ability is not tied to the spell list you choose. However, tying Magic Initiate to the three basic lists instead of to a class does mean that you can’t use it to get Eldritch Blast without a dip into Warlock.
@adamxei9073
@adamxei9073 Жыл бұрын
@@MikeReevesMcMillan They might make eldritch blast a feature of the warlock class like Previous editions and not a spell so that no one could get it unless they take a dip into warlock
@adamxei9073
@adamxei9073 Жыл бұрын
@@MikeReevesMcMillan Also does that mean that counterspell is going to stop working on divine casters and primordial casters because it’s not an arcane spell?
@ilovethelegend
@ilovethelegend Жыл бұрын
I mean, currently, all warlocks pull from the same warlock spell list and get a few bonus spells depending on their patron. I suspect that if classes don't get unique spell lists, this is likely what they'll do with warlocks; they all pull from the arcane spell list (Their patron is whispering *arcane* secrets to them), but different patrons also grant different spells that count as arcane spells for you.
@ivanraychev9654
@ivanraychev9654 Жыл бұрын
Halflings actually get a buff, it’s just not super obvious. Natural ones are now more impactful, so rerolling them is more important.
@Drekromancer
@Drekromancer Жыл бұрын
Big catch. Thanks.
@theandromedaeffect979
@theandromedaeffect979 Жыл бұрын
how are nat ones more important?
@MadTamB
@MadTamB Жыл бұрын
@@theandromedaeffect979 Because it's always an automatic failure (wasn't on saving throws and skills)
@theandromedaeffect979
@theandromedaeffect979 Жыл бұрын
@@MadTamB oh. huh. guess i’m just used to everyone homebrewing that to be the case anyway.
@copocapo
@copocapo Жыл бұрын
love your videos
@amaiii9751
@amaiii9751 9 ай бұрын
What book did you reference the Tieflings from, your videos are awesome just needed some help seeing if I'm able to use it for my character build, thank you.
@RaptorRed79
@RaptorRed79 Жыл бұрын
Man! the more I hear. The less interested I become in the next edition of D&D. At the current rate it will be a "HARD!!!" sell to get me to buy any of this. Maybe even harder than it was to get into 5E.
@jtowensbyiii6018
@jtowensbyiii6018 Жыл бұрын
Why? You do realize this is a Playtest right? Literally over a years worth of exploration is about to happen before a book even goes into production
@MegaAniLinkFan
@MegaAniLinkFan Жыл бұрын
Just remember Rule #0: Screw WotC, we do what we know is actually fun. Yes. know actual rule 0 is DM has final say and can change things, but that brings my point to have fun doing different things to have the most engagement.
@deckerjake438
@deckerjake438 Жыл бұрын
Thank you!!
@Texanrascal
@Texanrascal 11 ай бұрын
It really is. Gnome Cunning gives you advantage on all INT, WIS, and CHA saves regarding magic and Barbarian give danger sense. This means you have advantage on every saving throw in combat.
@DutchOrBelgian
@DutchOrBelgian Жыл бұрын
Gnome change - their saving throws aren’t just against spells but ALL char, wis, int.
@Ramschat
@Ramschat Жыл бұрын
Against magic though, right?
@ezdepaz4363
@ezdepaz4363 Жыл бұрын
Nope, it's written as all. Doubt that will last though.
@gregorynelson5397
@gregorynelson5397 Жыл бұрын
@@ezdepaz4363 I imagine this will stick as it’s a simplification. There was always some ambiguity about saves against “magic”.
@ezdepaz4363
@ezdepaz4363 Жыл бұрын
@@gregorynelson5397 Agreed that it's certainly much clearer than the old wording. I just doubt they'll get to keep having advantage on all three of the save types.
@fangoroth6600
@fangoroth6600 Жыл бұрын
Playing a half-orc barbarian, the new rules are definitely getting ignored. Losing out on the extra weapon die from savage attacks is kind of lame if you're using a D12 weapon, and I don't think that bonus action dash would have ever helped me personally. Could be ok for non-barbarians, but I honestly don't like it much so I personally will be ignoring what I think is a pretty lame nerf. And that breath weapon change feels like a pretty big nerf at lower levels. At lvl 5 going from 2D10 to 1D10+5 lowers your maximum potential damage by 25%, though the minimum damage does go from 2 to 7. Not sure if raising the minimum damage floor is worth a 25% nerf to maximum potential damage, but again that's my opinion.
@malmasterson3890
@malmasterson3890 Жыл бұрын
In terms of averages it's about the same for the breath weapon, just slightly more consistent. I personally think it's good for the casters, since Fizban's Dragonborn really only catered to martials, but they definitely should increase the damage more to make it worth for everyone. Also bring back their individual features for each family & the Gem dragonborn.
@dontmisunderstand6041
@dontmisunderstand6041 Жыл бұрын
Mathematically the average damage of 2d10 is 11, and 1d10+5 is 10.5. The damage ranges are far more important than the max damage though, going strictly by the math... doing 6-15 damage with all outcomes being equally likely will be more reliable than doing 2-20 damage with the average being significantly more common than the extremes. There's a 15% chance that 2d10 is higher than 15, and a 10% chance to be lower than 6. However, with 2d10 there's a 55% chance to be 11 or higher, while 1d10+5 has a 60% chance to be 11 or higher. Actually... the odds of doing x damage or higher are in 1d10+5's favor all the way up to right before max damage.
@JackgarPrime
@JackgarPrime Жыл бұрын
Orcs look like they're gonna be a lot of fun. Adrenaline Rush sounds pretty crazy.
@TheAcherion
@TheAcherion Жыл бұрын
nice video bro
@icefang111
@icefang111 Жыл бұрын
I love the new stone cunning but I also fully expect it to be cheesed by carrying around a stone tile to stand on
@discipleofdeath2517
@discipleofdeath2517 Жыл бұрын
Stupid thought what about attaching the stone to the bottom of the shoes?
@icefang111
@icefang111 Жыл бұрын
@@discipleofdeath2517 right? Even more efficient cheese
@astahfirula
@astahfirula Жыл бұрын
Very easy to counter by making it so that tremor Sense for only on the are of the stone you are standing on.
@ianmorse9381
@ianmorse9381 Жыл бұрын
@@astahfirula Already how it is with the playtest. Tremorsense only extends as far as the surface you're on.
@joelrobinson5457
@joelrobinson5457 Жыл бұрын
And we did it we already broke it!
@AnyMEmdq
@AnyMEmdq Жыл бұрын
So for Tieflings they basically took, simplified and nerfed the variant tiefling options from Mordekainen's Tome of Foes. And while this was already a thing, with custom lineage, I don't like ability scores not being part of the race. You either play the race you like the best or you min/max. Facilitating min/maxing feels wrong
@tylermurdock8252
@tylermurdock8252 Жыл бұрын
As both a dnd and MTG player, I love recognizing the different pictures
@sniclops15
@sniclops15 Жыл бұрын
The amount of creative and chaotic potential mixed races have is gonna be hilarious. I can already imagine a giant Kobold or a tiny Goliath from a Kobold/Goliath crossbreed... Oh no...
@joshuahendershot196
@joshuahendershot196 Жыл бұрын
Fun fact, due to the way subraces have been reworked drow no longer have Sunlight Sensitivity because chosing the drow ancestry doesn't give you that feature anymore. I also like how they baked the Wood Elf Magic feat into the base Wood Elf.
@ArrakisHeir88
@ArrakisHeir88 Жыл бұрын
great, even more power creep
@DAEDRICDUKE1
@DAEDRICDUKE1 Жыл бұрын
@@ArrakisHeir88 5e is just a videogame in disguise lol
@wrestlingguy8722
@wrestlingguy8722 Жыл бұрын
Yeah...I will be home ruling that Drow still get Sunlight Sensitivity.
@joshuahendershot196
@joshuahendershot196 Жыл бұрын
@@ArrakisHeir88 remember, this is all purely playtest material, if you really don't like it you'll have a chance to speak up against it when the survey drops in September, I personally think it's fine because the spells and 120ft darkvision granted from being a drow aren't powerful enough to outweigh the negatives of sunlight sensitivity, at least in my opinion, most of this is to bring all the PHB races up to a similar level, but again is all subject to change
@joshuahendershot196
@joshuahendershot196 Жыл бұрын
@@wrestlingguy8722 Okay, and thats perfectly within your rights as a DM, but then at that point you could always use the original PHB Drow
@tailkinker1972
@tailkinker1972 Жыл бұрын
The reason they walked back the improvements is so that they can sell you more books.
@lupin7743
@lupin7743 Жыл бұрын
The only reason I could see on going back on some things the races have is exactly what you said. Buy the books, unlock the more flavorful and better options. They did say in their trailer that “One Dnd” is still compatible with all the books.
@jtowensbyiii6018
@jtowensbyiii6018 Жыл бұрын
@Student Ethan Quinn-Garner you can ALWAYS and ALWAYS HAVE BEEN ABLE to be any race at any time, its a fully you choose the rules game, people like to cry about these things and ignore that fact.
@jcadence4761
@jcadence4761 Жыл бұрын
Gnome’s went from a bonus on IWC saves vs spells to ALL saves is a pretty big buff, actually. Especially in light of the spell/magical ability separation.
@tuffy1992
@tuffy1992 Жыл бұрын
Stat bonuses from backgrounds instead of races is such a liberating change. No more picking races just for the mechanical buff you need/want for your class.
@gabrielbastos18
@gabrielbastos18 Жыл бұрын
Sincerely, I think the stat bonuses should just be its own thing you decide when rolling/point buying the stats. You'll be able to change them when you are customizing your background anyway, so why tie it to the background to begin with?
@Xsior
@Xsior Жыл бұрын
@@gabrielbastos18 because they are result of your background flavour-wise. You have +2 to int because you studied ancient languages for years, and that +1 to con is because you had to survive is harsh enviorement of your mountai hermit shack.
@Barely_Edited
@Barely_Edited Жыл бұрын
@Mr Smith race uniqueness always came from the abilities and things they do instead of the stat buff Orcs are tough because of their endurance or whatever, not the stat boost Stats are dead boring, having actual things that the race can do differentiates them far more than anything else does
@ianbraun271
@ianbraun271 Жыл бұрын
Yeah, instead people will pick backgrounds for that same stat buff.
@jtowensbyiii6018
@jtowensbyiii6018 Жыл бұрын
@@ianbraun271 as opposed to? What exactly?
@griffinclark7367
@griffinclark7367 Жыл бұрын
This makes me want to play 5e forever don’t think I’ll be moving into this new edition
@couver73
@couver73 Жыл бұрын
To be fair with the trance, it's not meant to be a new version of what Elves get. I think it's meant to be unique to Astral Elves only. So it's not going back to the original, because it remained basically the same. Technically, the special trance for Astral Elves could be seen as a subrace exclusive version. But I do agree falling back on the Dragonborn's Breath Weapon when Fizbans made it almost perfect seems a bit odd. Also, I didn't even notice the mixing races things in the doc so it's definitely cool and maybe more accepting than Custom Lineage.
@thisaccountdoesnotexist7142
@thisaccountdoesnotexist7142 Жыл бұрын
The simplification of the spell lists is neat but I feel like they’re missing a fourth: Eldritch. This could be used by warlocks and certain subclasses of other casters like the Aberrant Mind sorcerer, and could include stuff like Eldritch Blast, Black Tentacles, and Hex.
@allenhatton6741
@allenhatton6741 Жыл бұрын
I think the backwards changes are just making a starting point they feel 'safe' with moving forward since this new version is supposed to the the only one we have going forward. That way they can just add those lost changes as we go if they think they are needed.
@DnDShorts
@DnDShorts Жыл бұрын
So what do you reckon of the new Ardling?
@weirdidiot4616
@weirdidiot4616 Жыл бұрын
.
@josephkenworthey9541
@josephkenworthey9541 Жыл бұрын
Love it. From flavor, to aesthetic, to lore, to abilities. They're sick. The one qualm is that the ones that get guidance and healing word are way more powerful than the other subraces
@Astrosyrup174
@Astrosyrup174 Жыл бұрын
Because I’m a crazy person, the animals are just suggestions… FISH HEAD FISH HEAD FISH HEAD
@Darkflame1423
@Darkflame1423 Жыл бұрын
Ardling or in this case( new aasimar) should have kept it how it was but have the option to have a animal feature which ill ask my DM to let me do since i dont want to have a animal head i wish they still had resistance to necrotic damage and radiant damage but im ok with them have it just to radiant damage
@Backwoodsxxx
@Backwoodsxxx Жыл бұрын
Aasimar?...
@Cavmonster
@Cavmonster Жыл бұрын
Love most the changes and cannot wait til 2024, in the meanwhile I'll be working on my Multi-Realm campaign if y'all wanna sneak a peek (just put up a kickstarter). Been working on it for 3 years (myself) and I'm finally just needing art. 😁 love all that you, steely, aj pickett, xp to 3, animated spellbook and I hope to eventually get my own thing you guys can talk about. 😇
@tawelwchgaming8957
@tawelwchgaming8957 Жыл бұрын
9:48 surprise Townsends is a welcome surprise!
@HobbesHobbiton
@HobbesHobbiton Жыл бұрын
I hope that Half-Elf is brought back, I really don't get the point of taking this awesome race away from us!
@egg_l0rd13
@egg_l0rd13 Жыл бұрын
Absolutely same, I love Half-Elf and would hate to see it disappear from the PHB
@davidstratton696
@davidstratton696 Жыл бұрын
Yea it’s the race I’ve played as the most and I absolutely love em. I refuse to believe they would do such a thing. Tbh I’m not a fan of pretty much anything they have done with the races. Idk about getting rid of half races or getting rid of sub races on a lot of races (sure theirs the lineage thing or whatever but it’s not as much), Dragonborns still feel very weak (a max of 30 dmg at lv 20 is meh and that’s if u roll a 10), I’ve been told they get darkvison now tho so that’s something they did right. I like the update to the orc but not the getting rid of half orcs. The only thing I actually really like is some of the feats they have changed up like I actually like what they did with Lucky (wasn’t sure about it at first but that was until I heard u get more luck points based on your prof bonus), also like they finally fixed magic initiate to how it should’ve been from the start, and what they did with Tavern Brawler I’m kinda on the rocks with. The update is cool and all but the funniest thing about the original tavern brawler is prof in improvised weapons. Like I’m playing as a improvised weapon fighter and I’ve never had more fun with a character honestly. The utter bs u can pull off is awesome lol. And then theirs Alert. Yea I hate the new alert. It shouldn’t even be called alert it should be called Tactical or Strategical cause that actually fits with what it does. That was kinda long my bad lol.
@davidstratton696
@davidstratton696 Жыл бұрын
Also not a fan of ability score improvements being tied to backgrounds and I believe they also got rid of the special feature from your background which I completely hate. Idk it just feels like everything is becoming way too generic and theirs nothing special about certain races anymore since they are all the same now. Alright now I’m done lol
@exzyyd392
@exzyyd392 Жыл бұрын
They took it out because it's a whole mechanic now. You can be a half anything
@davidstratton696
@davidstratton696 Жыл бұрын
@@exzyyd392 It’s not just being half something it’s actually getting abilities based on said half race that’s the problem. They should get different abilities then full breeds (like in the phb). Thats where the problem lies. Now it’s like whoopie your a half human half elf (like in the phb) but u only get to pick one race to get abilities from. That’s extremely dumb. Like what’s the point?
@GodwinXZ
@GodwinXZ Жыл бұрын
I’d like the halfling to get its dark vision back. It had infra vision (modern dark vision) in 2E and lost it in 3E and on.
@Noveler00
@Noveler00 Жыл бұрын
This stuff is playtest material. Voice your opinions in the forums, or in a video and maybe they'll make changes.
@emilbroseliger8506
@emilbroseliger8506 Жыл бұрын
Yo that phumpnale pic looks DOPE :D
@vendettarules1
@vendettarules1 Жыл бұрын
It's called One DnD for now.. until they call it 6th edition.. Kinda like how 5th was called DnD Next... until they started calling it 5th edition. Nice way for them to resell you all new books that you already have.
@CarbonMage
@CarbonMage Жыл бұрын
Next was known to be fifth from the beginning though, and One is really more 5.5 than an actual 6e assuming they follow through on keeping modules etc usable. Mind you, 3.5 is a thing that happened, so I wouldn't be surprised to see people saying 5.5
@jtowensbyiii6018
@jtowensbyiii6018 Жыл бұрын
sounds like you dont understand how the real world works
@fknnrd5882
@fknnrd5882 Жыл бұрын
Remind me, what was the differences between the Elven trances?
@corvacks8924
@corvacks8924 Жыл бұрын
in the updated trance version you could change one proficiency you had with another each time you tranced.
@thebestthereisthreads6849
@thebestthereisthreads6849 Жыл бұрын
I think it’s best to look at this as an update to the PHB and ONLY the PHB. I don’t think One D&D excludes the new rules and race changes in the newer books, just changes the base set you start with if you don’t have the other books.
@jameswebb4545
@jameswebb4545 Жыл бұрын
I think that Wizards of the Coast gave the old Dragonborn breath weapon and Elf Trance abilities the old handbook versions to see what the player base said about it. If people don’t like it then they will say so and Wizards then get confirmation that the change they made in Fizbans and MotM was a good one.
@jacksonfisher4150
@jacksonfisher4150 Жыл бұрын
I think they should’ve swapped Ardling for Aasimar.
@Napp2804
@Napp2804 Жыл бұрын
Hopefully there will be enough feedback for them to make it so...
@jacksonfisher4150
@jacksonfisher4150 Жыл бұрын
@@Napp2804 Yeah I feel like it just doesn’t really fit the game. It might work it specific settings but just doesn’t feel like a classic D&D race, which is what should be in the PHB
@mitchcowan1446
@mitchcowan1446 Жыл бұрын
@@jacksonfisher4150 And Tielfing does? Lol. Sorry, if Tiefling is in, Aasimar should be. Tired of the bullshit Tieflings as it is
@567secret
@567secret Жыл бұрын
Ardling is meant to be more general, and like the counterpart to Tieflings.
@jacksonfisher4150
@jacksonfisher4150 Жыл бұрын
@@567secret Ardling is meant to encompass all the animal races, like Tabaxi, Harengon, Kenku, etc. By doing this, it removes the uniqueness and cool abilities of those races.
@TearDownGenesis
@TearDownGenesis Жыл бұрын
I wonder if they'll make Owlbear something a druid can turn into the match the movie. Now would be the time to do it AND.....it would be pretty cool.
@coletrainhetrick
@coletrainhetrick Жыл бұрын
The movie is based off of 3.5, not 5e.
@pbjcheese177
@pbjcheese177 Жыл бұрын
Personally, I would definitely allow a moon druid to do it instead of an elemental for their lvl 10 ability
@0Fyrebrand0
@0Fyrebrand0 Жыл бұрын
The main reason a druid can't wild shape into an owlbear is that owlbears are classified as monstrosities in 5e and not beasts. _"Scholars have long debated the origins of the owlbear. The most common theory is that a demented wizard created the first specimen by crossing a giant owl with a bear. However, venerable elves claim to have known these creatures for thousands of years, and some fey insist that owlbears have always existed in the Feywild."_ So, conflicting accounts, but the RAW would seem to heavily imply that owlbears are not naturally occurring, which would explain why druids can't take that form. That said, Owlbears don't seem particularly special for a CR 3 creature, so it wouldn't be a game balance problem. And they can rewrite the lore for the new rules if they wish. I don't think anyone would have a problem with it. And they were beasts in 3rd edition anyway, so who cares. When I look at an owlbear, I just think "Yep, that certainly looks like a fantastical D&D animal." It's, like, one of the LEAST weird things in the game, to be honest.
@DDCRExposed
@DDCRExposed Жыл бұрын
I've read this a UA playtest packet a bunch of times and I like a lot of what I've seen. I'll be really interested to see how this evolves with player feedback come September when we can give our feedback on it.
@genejackson1188
@genejackson1188 Жыл бұрын
Dragon trappers lodge commercial got me
@Adjusting1
@Adjusting1 Жыл бұрын
So human can be small but dwarf cannot?
@kamchatmonk
@kamchatmonk Жыл бұрын
Dragonborn were given darkvision. It kinda becomes irritating that 6 out of 9 races have darkvision. It trivialises the use of lighting in encounter, making it a negligible nuisance instead of a tactical factor. Personally, I'd only give darkvision to underground races like dwarves and drow, and perhaps tieflings.
@bleddynwolf8463
@bleddynwolf8463 Жыл бұрын
it doesn't remove lighting wholly as a feature, it only makes dark light dim and dim light bright, so unless players want disadvantage on seeing things, they'd have to carry light with them
@francoisgagnonlemieux3135
@francoisgagnonlemieux3135 Жыл бұрын
Also, many DM will not bother with the 60 ft dark vision range. After than, they are blind
@kamchatmonk
@kamchatmonk Жыл бұрын
@@bleddynwolf8463 What truly matters is advantage/disadvantage on attacks in combat. You can't hide while lightly obscured by dim light, so that removes the danger of ambushes and fear of the dark. Best thing dim light can do is make a trap harder to detect.
@tylerdavis4584
@tylerdavis4584 Жыл бұрын
If you don't want your players to trivialize light make them fight gloomstalker enemies. The gloomstalker perk makes them invisible to creatures relying on dark vision to see
@kamchatmonk
@kamchatmonk Жыл бұрын
@@tylerdavis4584 How many of those are there, though? Gloomstalker mechanic in itself is a crutch that appeared exactly because of this problem - almost everyone having darkvision.
@NextToToddliness
@NextToToddliness Жыл бұрын
I literally just made a Xolo Dog headed Necromancer... So, I guess it's cool they made it a race...
@not-a-theist8251
@not-a-theist8251 Жыл бұрын
there are feats for elves to gain these spells in Xanathar's. I'm glad that they incorporated that into the base race. I think its pretty cool to gain some magic even if you don't play a caster
@nicka3697
@nicka3697 Жыл бұрын
Actually everybody wins because of the new feat in the background. Dwarves can always get weapon proficiencies they need from their class so their loss was the heavy armour that didn't cost movement.and could be very useful on a caster. They are still very good though and that tremorsense could be clutch when you need it. Humans might be the biggest losers you have two feats now but for some builds one of the feats you used to be able to pick at first level were insanely good.
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