Dreadnaught against a Server (for 1 year) | Space Engineers

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GetBrocked

GetBrocked

Жыл бұрын

This covers the story of the Eternity. A single battleship that found itself in a system of potentially 100 or more hostile vessels and how she navigated to her favor.
What worked, what didn't work, and more.
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Music Used: Either Pandemic Sounds Library
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Пікірлер: 1 500
@Bruno-G
@Bruno-G Жыл бұрын
"A whole server against a single halcyon-class cruiser? With those odds i'm content with three...make that four kills"
@LyokoisGreat2
@LyokoisGreat2 11 ай бұрын
Best Comment
@elliotsjunnesson2549
@elliotsjunnesson2549 10 ай бұрын
then it is an even fight
@tripwire3992
@tripwire3992 10 ай бұрын
If i was in the server i'd use 4 large cruisers. 1 round back and two on the top and bottom and 1 at the front and thats how i'd destroy that dreadnaught
@codylowe1683
@codylowe1683 8 ай бұрын
Halo reference
@MrHocotateFreight
@MrHocotateFreight 7 ай бұрын
​@tripwire3992 you'd need an exceptional factory somewhere to make the ships big enough to handle getting close without getting chip damaged to heck So then it becomes a game of hiding the factory before the work is done Awesome star trek scenario 👌
@Captain_Rhodor
@Captain_Rhodor Жыл бұрын
The guerilla war against CDF infrastructure would have been awesome, considering you had the man who made a name for himself destroying CDF trade stations in the crew XD
@GetBrocked
@GetBrocked Жыл бұрын
sometimes I'm sad it never happened.
@Captain_Rhodor
@Captain_Rhodor Жыл бұрын
@@GetBrocked "Oh boy, here I go killing wartime industry again!" "You worry me sometimes, Lieutenant."
@uzunaruMelonness
@uzunaruMelonness Жыл бұрын
I wonder what would happen if the KE were to spring a trap with a decoy? Oh well. Killing civilians is more of their thing.
@kirknay
@kirknay Жыл бұрын
@@GetBrocked on the bright side, you can do that against the Khans now!
@swordzanderson5352
@swordzanderson5352 Жыл бұрын
@@kirknay The problem being that the Khans took down a bigger alliance with a smaller force, and dealt with the Eternity much better on their first engage compared to two established mega factions with only freights. They might have an extremely potent strategist on their side that will only become more of a threat as he gains experience in warfare.
@UnknownSquid
@UnknownSquid Жыл бұрын
Gotta say it plainly, that this is the most interesting Space Engineers content/server gameplay I've ever seen. Even the simple arrangement of playing at the same time on a routine basis, removing all the hassle and toxic gameplay that stems from the online/offline dilemma, is great on it's own. But the extra RP elements that have clearly been well managed alongside that, really make it shine. It's the first time I've seen something that actually gives some of the feel that the old trailers implied.
@cedo3333
@cedo3333 Жыл бұрын
Yeah same here. I follow the game by xpgamers but never did try it out cause reasons. That's an awesome server you build with your buddy and the geopolitical with ship to ship action is quite amazing.
@concept5631
@concept5631 Жыл бұрын
This is my first time hearing about Space Engineers.
@parkerrichmond1754
@parkerrichmond1754 Жыл бұрын
I should try this game, wonder what weapons I could construct to destroy ships.
@Vranabg
@Vranabg 9 ай бұрын
yeah Cuz its all scripted to be interesting
@panther-nk2hn
@panther-nk2hn 9 ай бұрын
@@concept5631 Same here. Seems a fair bit like EVE Online.
@kabob0077
@kabob0077 Жыл бұрын
Ya know what's funny? The _Eternity's Advent_ looks like it's based off either an _Autumn,_ or a _Halcyon_ class from Halo which makes it either a Heavy (in the _Autumn_ case) or Light (In the _Halcyon_ case )Cruiser... Which mean it's not even a Dreadnought or Battleship by UNSC classification.
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
It's based off the design, but due to SE performance limitations and in our scale it's a Battleship if anything its smaller than those designs.
@kabob0077
@kabob0077 Жыл бұрын
​@@admiralmallard7500 Yeah, I know that because of Space Engineers limitations the Eternity is a Battleship or Dreadnought but it's still a Cruiser by Halo standards. Hell, even the Spirit of Fire would be a Dreadnought in Space Engineers, and that things a Carrier that was converted from a colony ship. But I digress, this video is a testament to good tactics, strategies, and UNSC Ship Design because of just how much it survived. The only thing that I can see to rival the Eternity would be something like a Pocket Battlestar like an Orion-class, a Minerva-class or a scaled down Artemis or Jupiter-class.
@Salmacream
@Salmacream Жыл бұрын
@@kabob0077 You said some funny words there
@datastorm75
@datastorm75 Жыл бұрын
Look at the video. Space Engineers can barely handle what they had. There is no way it would handle a larger ship. In Space Engineers terms, this is a gigantic warship.
@isimiel3405
@isimiel3405 Жыл бұрын
anything larger would make SE explode assumeing its 1 to 1
@JHattsy
@JHattsy Жыл бұрын
Man I bought Space Engineers on the day it released, back before thruster damage was even a thing and back when all you had was the asteroids and a space station, it's truly amazing to see how far the community and devs have brought this game. I've not played in years but I really still enjoy content like this, really really cool man, this video 1000% earned my sub and bell. Super neat.
@jh5kl
@jh5kl Жыл бұрын
and the npc update is next in the line
@MasterGhostf
@MasterGhostf Жыл бұрын
Same. I haven't played it in years. But, I bought it in early early access. Its incredible what this community did.
@nearlyfingerlessnick6812
@nearlyfingerlessnick6812 7 ай бұрын
I remember that can you believe it's been like 10 years
@zerglinglover2303
@zerglinglover2303 Жыл бұрын
Never played this game. Never watched this channel, but found it in my recommended and I'm addicted. Also, I like that you chose RimWorld music for the intro, by far my favorite game.
@atlas0836
@atlas0836 Жыл бұрын
I legit just stopped playing Rimworld before I found this video and I thought my game had an audio glitch lol!
@zerglinglover2303
@zerglinglover2303 Жыл бұрын
@@atlas0836 lmao
@thirdworldgamer8717
@thirdworldgamer8717 Жыл бұрын
If you like overly complicated games such as rimwold i belive you would enjoy space engineers quite a bit
@Lone_Furry008
@Lone_Furry008 Жыл бұрын
eyyyyyyyyyyy same here
@billdberger7407
@billdberger7407 Жыл бұрын
I was thinking the same, I love speculative science fiction and I'm starved for good material right now. There's only so many times I can rewatch the same old tv series and reread the same old books in a years time.
@death13a
@death13a Жыл бұрын
I like that Eternity is not OP but it sure is hard to kill. It volume and amount of armor makes it very hard to have a decisive critical hit. Chances are you will be mostle be very low on ammo after prolonged fight. In a way fight against Eternity is a resources attrition battle. Eternity can be brought down be sending waves of nimble crafts that will require a response from Eternity. But retreat before nimble crafts suffer big damages and immediately attack Eternity with same configuration. Keep it up until Eternity will run out of ammo and Hydrogen then send cruisers to finish the job. All of it precludes that Eternity will not get reinforcement. Khan could have done it if they didn't start with Malta or didn't separate their battleships with their forces. But I guess that it hard to be consistent when faction is run by Warlords who don't want to share the glory.
@GetBrocked
@GetBrocked Жыл бұрын
yeah I'm pretty happy with the Eternity's "balance" it seems any faction that has put their mind to it has be able to cripple her. But as soon as we aren't their focus we really do a lot of damage.
@neurotic3015
@neurotic3015 Жыл бұрын
@@GetBrocked Yeah- Seems like when Eternity shows up, you REALLY gotta give her your attention or else things will quickly get out of hand.
@TheRocketdrive
@TheRocketdrive Жыл бұрын
seems like none of the factions are min-maxing their builds tho. Khan has a ww2 "all or nothing" armor scheme going but literally no one seems to have tried a capitol killer yet. The closest was the Goliath station but why not include armor? how does a station have LESS crew than a ship?
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
@@TheRocketdrive We have limits on heavy armour across the board. Only battleships can be made with full heavy armour
@thecowgod2575
@thecowgod2575 Жыл бұрын
@@neurotic3015 she's like the bismark but far more lucky. if you hadn't allied initially a bismark scenario would have played out where you were worn down by marauders until you were unable to effectively fight, and then taken out by a large force.
@danielawesome36
@danielawesome36 Жыл бұрын
"There was only one ship." "One? Are you sure." "Yes. They called it... *The Eternity's Advent."*
@secretskull21
@secretskull21 Жыл бұрын
“WHY was it not burned with the rest of their fleet?”
@danielawesome36
@danielawesome36 Жыл бұрын
@@secretskull21 "It fled, as we set fire to the server... But I followed with all the ships in my command."
@secretskull21
@secretskull21 Жыл бұрын
@@danielawesome36 “When you first saw the new server, were you blinded by it’s majesty?”
@HawaiianForgeStudios
@HawaiianForgeStudios Жыл бұрын
@@secretskull21 "Blinded?" "Paralyzed? Dumbstruck?" "No..." "Yet the Eternity was able to evade your ships, roam through the CDF territory, and desecrate it with their filthy footsteps."
@glennjanot8128
@glennjanot8128 Жыл бұрын
It reminds of an old episode of the show Outer Limits, where one of the engineers and a young crewmember had a conversation that went something like E: "Our fleet was destroyed by a single enemy cruiser." C: "But the news said our forces were defeated by a superior enemy." E: "Because that's what happened. That one cruiser was stronger than anything we had."
@ShrekMeBe
@ShrekMeBe Жыл бұрын
For some reason, this reminded me of The Lost Fleet (forgot the author). Basically, a fleet trapped in enemy territory, facing superior numbers, on a chessboard of stars allowing jumps only to neighbouring stars. No faster than light comunications, the fleet tries to get home, the opposing empire needs to guess where the fleet went, divide its forces wisely and either trap the fleet with its superior firepower or apply continuous attrition. A tactical game. No new vessels. Severely damaged ships may be repaired by halting the fleet movement.. Each side decides its movement at best it can, using scout missions that take realistic amounts of time....Very entertaining scifi books. Oh, they also had some hypernet jumps between some of the better systems, contested landings, traps, moral issues, etc... Damn, look at me typing like mad. Would make a marvelous odyssey
@MrEakieran
@MrEakieran Жыл бұрын
The Lost Fleet series, by Jack Campbell, and its offshoot series, are an amazing look at space combat and probably one of the best sci-fi series for potential realistic space warfare. It's brilliantly laid out and the author is one of my favourites!
@GetBrocked
@GetBrocked Жыл бұрын
Ill check it out, sounds interesting
@CHRF-55457
@CHRF-55457 Жыл бұрын
Did they ever just decide to abandon severely damaged ships?
@ShrekMeBe
@ShrekMeBe Жыл бұрын
@@CHRF-55457 Sure. Tough choice, though. abandon ship or loose weeks repairing and maybe get cornered again by the enemy fleet. Usually when its propulsion units were too damaged to keep up with with the fleet.. but also when the hull was too compromised. Sometimes, a few ships stood behind, buying time for the fleet to escape
@WilliamFarge
@WilliamFarge Жыл бұрын
Guys, it's the Anabasis in space. en.wikipedia.org/wiki/Anabasis_(Xenophon)
@EURIPODES
@EURIPODES Жыл бұрын
I've never played Space Engineers. But as a former Eve Online player I found it very interesting. You used a lot of the same strategies I used as a solo/small gang PVP'er.
@ShrekMeBe
@ShrekMeBe Жыл бұрын
The thing is, those ships are all handwelded, at some point. Every piece of armour, system etc Fighting in good ships is super... designing a good ship... less so. I mean, a battle lasts maybe 1hour and you repair and resupply fro several days. Focus being the building part. Just a reminder, it is not like EVE
@HarryVoyager
@HarryVoyager Жыл бұрын
@@ShrekMeBe Have you ever dealt with an Eve Online logistic train? Probably the highlight of my time playing Eve was the time we had pushed deep into enemy space, and were in the process of locking it down, when we discovered the head of the corporation had quit and sold all of the company's ammo blueprints on eBay. That was interesting. This was before jump freighters too, so we were hauling everything out in Industrials, in an active warzone. The hilarious part was, we were effective enough at concealing the whole thing it took the defenders about a month to realize we'd actually retreated.
@theelite1234
@theelite1234 Жыл бұрын
If you enjoy endlessly grinding and boring mechanics go for it. It's a good game for building and messing around, not really for the PvP or PvE aspect. I might come down as a whiny bitch by saying the game hasn't changed in 3-5 years, but it's worth the risk telling.
@EURIPODES
@EURIPODES Жыл бұрын
@@theelite1234 you do come off as a little salty.
@theelite1234
@theelite1234 Жыл бұрын
@@EURIPODES People are usually salty when they don’t have a reason, and I do. I have 200-250 hours on SE.
@bengrogan9710
@bengrogan9710 Жыл бұрын
This video seems like its a Roleplay of the Kriegsmarine learning why heavy ship surface raiding is a losing battle The death by attrition means even Smaller vessels need to be considered a threat to the dreadnought due to the lacking resupply you have The fundamental reason why multiple vessels gain the advantage is that your attention is always divided If you have 1 ship and your opponent has 3 destroyers you can only actively offend 1 vessel at a time with your other weapons becoming a distraction screen - If you split your main battery fire you can offend 2 primaries but lose any hope of securing kills quickly You then wind up with 1 of the 3 ships completely free to focus on its gunnery, no need to consider more than basic maneuvers and very light DamCon - while it bleeds you with a death by a thousand cuts The advantage of the "Surface raider" concept like you have with the eternity is that it forces the enemy to relocate assets to mitigate you - weakening other war fronts: As an individual effort it makes little sense and would be more productive as part of a fleet but can be a valid part of a war effort where you have your "Fleet" else where and make the enemy weaken its response to your fleet due to needing the reserves to deal with the Eternity
@heinzguderian628
@heinzguderian628 Жыл бұрын
I recommend the Battle of the River Plate as an example, one pocket battleship versus three outdated cruisers (1 heavy, 2 light), although the cruisers suffered heavy damage the pocket battleship had to be scuttled
@glenmcgillivray4707
@glenmcgillivray4707 Жыл бұрын
@@heinzguderian628 the cruisers could not sink the ship. It could outfight them. But it spent so much ammo it ran the risk of being unable to fight. And while it could outrun them it had limited fuel stores and there were always other cruisers to pick up the chase already vectored at them. Combined with battle damage. The cruisers it fought needed the same repairs and restocking. But they just monitored the situation and more ships to repeat the battle would be on station within days. But that isn't enough to guarantee a kill on the tough warship, particularly if it repaired it's damaged systems. So the British decided to pull a trick. And it was due to that trick the Captain concluded he stood no chance to escape. Thus the scuttling to deny his ship and crew to the foe. Because the British have been known for capturing and using hostile ships for hundreds of years.
@reager90
@reager90 Жыл бұрын
To anyone who hasn't seen it Outlands is well worth watching. In a sea of SE content it's unique and engaging and well worth the time. Can't wait to see what happens next.
@Ozcogger
@Ozcogger Жыл бұрын
Just started it and Episode one is actually really good. The production quality is really good.
@reager90
@reager90 Жыл бұрын
@@Ozcogger It get better in my opinion.😀
@johnroach9026
@johnroach9026 Жыл бұрын
@@Ozcogger Over time, it gets even better with the shenanigans the Eternity gets up to, it screams of Battlestar Galactica reborn in some of the moments it has
@svensken470
@svensken470 Жыл бұрын
is it a tv show?
@reager90
@reager90 Жыл бұрын
@@svensken470 Yeah they do the outland stuff in episodes format, however 90% of each episode is unscripted.
@theaveragegamer7221
@theaveragegamer7221 Жыл бұрын
29:00 This strategy was a basic battleship move. Keep the enemy at range so that your larger more powerful guns can pick them apart. If it was BB vs BB it was down to who had the better guns/armour.
@GetBrocked
@GetBrocked Жыл бұрын
yeah, only issue is that the Eternity in battleship battle has a extra layer complexity; her armor vs the ease of hitting her.
@spider0804
@spider0804 Жыл бұрын
Super was not though, generally Japanese damage control was horrendous along with quite a few notable command issues. A few destroyer escorts and some light carriers fended off the Yamato and one of the largest fleets ever assembled by tonnage due to Nagumo making a bad call. That is once instance of many. If you are not referencing history then disregard my comment, but it looked like you were to me.
@MrOiram46
@MrOiram46 Жыл бұрын
BB vs BB doesn’t have to be better guns/armour, it’s more like having enough gun and armor, AND having much better accuracy.
@starburst98
@starburst98 Жыл бұрын
Yeah, I read a thing where someone rated what would happen in Iowa vs yamato, yamato had bigger guns but iowa was more agile. It came down to the ability for the yamato to get a hit, if it could that hit would be devastating, the issue is that was a big IF due to iowa being FAST and Japanese fire control not being that great.
@GameraS2K
@GameraS2K Жыл бұрын
As someone who hasn't looked into Space Engineers for YEARS... I had no idea this game was still alive.. and that it was this impressive what players were doing with it. Very cool
@jh5kl
@jh5kl Жыл бұрын
a major update regarding pve where we can build some sort of npc s has been announced to be on the works
@RaqRedOX
@RaqRedOX Жыл бұрын
This game is amazing (and always has been, I played back when it was just creative mode in space) and its gotten so much better imo, and is getting massive updates still.
@SlimTheydy
@SlimTheydy Жыл бұрын
It is incredible how Bungie absolutely nailed how to make a general spaceship design philosophy that actually stands up in practice. I know that the Autumn and ships like it out of universe were inspired by older sci fi and assumed knowledge of how to make a spaceship best for combat. However given that there was no such thing as an accurate physics simulation, let alone combat simulation available in the 90s/ early 00s to test a low poly sci fi games ship design, it's impressive just how far "common sense" carried this beautiful vessel.
@GetBrocked
@GetBrocked Жыл бұрын
indeed the Autumn/Halycon has a fairly robust firing arcs
@drew4711
@drew4711 Жыл бұрын
I have a suspicion that ksp 2 will live up to being an accurate physics sim + space combat game potentially?
@SilverCinder1
@SilverCinder1 Жыл бұрын
UNSC battle doctrine and the technology of halo is more realistic than in other Sci fi universes. Most UNSC ship were just flying guns in space anyway since they were all built around a Mac.
@Phoenix-214
@Phoenix-214 Жыл бұрын
@@SilverCinder1 It doesn't hold a candle to the Expanse, and there are a number of other more obscure SF universes which are more realistic, but Halo still stands out in a genre full of soft SF sci-fi fantasy stuff, which seems to be the norm. I'd call it middle-of-the-road.
@rushpatriot2866
@rushpatriot2866 Жыл бұрын
@@SilverCinder1 Same with Spartans they spent a huge amount of time with doctors talking about theoretical operations that could make supersoldiers in the future the detailed info goes really deep in Spartan lore.
@wow-roblox8370
@wow-roblox8370 Жыл бұрын
Imagine of Eternity just was like: OK, no fleet? Ill make one...
@wow-roblox8370
@wow-roblox8370 Жыл бұрын
they did it!
@sens1tiv838
@sens1tiv838 Жыл бұрын
Me: *clicks video* Video: *starts playing Rimworld music* Me: 'ight, I guess imma spend hundreds of hours in the next 3-4 weeks sleepless trying to fix an unsavable colony from inevitable catastrophic ending yet again...
@GetBrocked
@GetBrocked Жыл бұрын
it's the way
@Timo_1898
@Timo_1898 Жыл бұрын
The only way that is.
@Shadow_Melody7
@Shadow_Melody7 4 ай бұрын
i feel that
@balrog99-41
@balrog99-41 Ай бұрын
legit same, the moment I realized what song it is I re-downloaded the game to start another binge on this wonderful game. Especially now since the new DLC is coming out!
@attacheli9591
@attacheli9591 Жыл бұрын
*The Eternity:* So, like I was saying, I hate fucking destroyers. I can't hit shit, they're too fast and too annoying. *Nemesis:* I just Macross them with homing missiles or blast them with my cannons, don't you have targeting computers? Organics are really predictable in combat. *The Eternity:* Homing... missiles? Organics? *Nemesis:* Don't tell me you don't even have shields.
@glenmcgillivray4707
@glenmcgillivray4707 Жыл бұрын
Eternity: well yeah I have Shields but besides shoving asteroids aside they aren't much use. Nemesis: Get More than that, Get ALL of them! Eternity: I mean we don't have the resources available to make them, nor the factories to produce them? Nemesis: What sort of self respecting Self Repairing Replication systems do you even have! (I might have refitted the ship with a pair of destroyer class mining/salvage/processing minions perhaps tucked into fighter Bays with a lopsided protection scheme, so as to improve self sufficient lifestyles from available asteroids or moons while hostiles are busy regrouping, because operation behind the lines means no logistics will be available... Or alternatively, push around the core fleet and flank the hostile force by taking out the rear, with improved tactics and cutting their logistics you would make their core battle fleet vulnerable while yourself evading retaliation.)
@onepangaean3018
@onepangaean3018 Жыл бұрын
Whats the Nemesis
@attacheli9591
@attacheli9591 Жыл бұрын
@@onepangaean3018 An AI ship and protagonist of "The Last Angel" by Proximal Flame.
@QualityPen
@QualityPen Жыл бұрын
Missiles would be a real game changer. There’s a reason modern warships no longer carry any armor… You can’t put enough armor onto a ship to survive supersonic 7-ton missiles, no point to even try. Guns aren’t even a factor anymore, they have something like 5% the range of the more capable missiles. I think missiles will be the meta in real space warfare, and the simulator Children of a Dead Earth seems to support this, despite the missiles in that simulator being dumb as rocks. Space Engineers players seem very intent on recreating WW2 in space, though.
@Demopans5990
@Demopans5990 Жыл бұрын
@@QualityPen Well, the good torpedos and missiles seem to rely on bugs that allow the missile to ouch through multiple armor layers, not exactly ideal
@Ostsol
@Ostsol Жыл бұрын
7:25 "Our goal was to do [what is] called a 'spoiling attack.'" Reinhard would approve.
@batuarganda728
@batuarganda728 Жыл бұрын
ah yes, defeating them in details. the empire learned its lesson
@The_Viscount
@The_Viscount Жыл бұрын
The circle battle doctrine is very similar to old Age of Sail duels between warships. Ships would end up circling as they dueled. Ships with more long guns would try to maintain range while those with heavier, shorter ranged carronade armament would work to close quickly. Most ships maintained both long guns and carronades, but ratios varied. You even see this in duels between ships as late as the second world war where ships would circle and try to maintain their optimal range while staying out of the enemy's optimal range. Generally, I think this is just called dueling, but you clearly added your own version.
@The_Viscount
@The_Viscount Жыл бұрын
I'm going to preface this by saying I'm new to the channel, and I havent yet watched the individual episodes. I do have some insight on ship design for historic navies though. Much of ship design is trying to balance hard factors like speed, protection and firepower against soft factors like logistics, maintenance costs, ease of repair, ergonomics, crew amenities, and ease of operation. Many amateur wargamers and history enthusiasts love to argue about what ship is best in regards to hard factors, but, as you discovered, the hard factors become irrelevant if the ship cannot be repaired, maintained, or used effectively. Bad fire control computers, poor bridge design, even hallway width can contribute to a ship's combat effectiveness as being able to move about the ship easily is important to basic operations and repair. As you experienced, the longer a ship has to operate by itself without logistical support, the more soft factors dominate the equation. A ship designer needs to carefully consider the most efficient way to design their ship. The heavier the ship, the more engine power is required to move at a given speed. This means either more engines or bigger engines. Usually both require more fuel and heavier propulsion machinery, which increases weight, and thus requires more horsepower in a feedback loop. Finding ways to shave off even a few tons from a design while maintaining desired capability can go a long way. Maybe you consolidate more guns into fewer turrets maintaining firepower while reducing turret numbers. Or you might rearrange the armament into the center of the ship and only give heavy armor over the guns, ammo, and reactor compartments. After all, losing the crew quarters or the mess hall doesn't effect combat effectiveness or survivability, but a stray shell setting off the main magazine can sink you quick. While the ship you used is indeed impressive, I'd wager you could reduce the heavy armor needed by rearranging the armor layout to maintain similar protection over the reactors and magazines while reverting to a "skin" of light armor around unessential components (warship citadel). This would increase your thrust-mass ratio either allowing higher rates of acceleration or reduction of engines to increase fuel efficiency. Additionally, you'd have fewer blocks of heavy plate to repair post battle. That said, without seeing the ship design, I can't say for sure how practical this idea would be to implement. But I'd consider asking if there are any redundant components that could be removed or ways to rearrange the armor to maintain similar or superior combat effectiveness on a lower materials and mass budget. Doing so may help your crew survive the ever changing circumstances of the sector. I look forward to your future adventures.
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
@@The_Viscount Very intresting analysis, the interior of the ship itself especially non vital compartments are actually light armour, but generally the Eternitys bulwark design was to ensure she could survive massive assault even with heavy damage and survive, generally the ship is unable to avoid fire plus if she had escort cruisers they would do most the close range intercepting
@The_Viscount
@The_Viscount Жыл бұрын
@@admiralmallard7500 That makes sense. I'm not very far into outlands yet, so forgive my ignorance, but I have a question: is the majority of the ship's outer hull heavy armor, or is there a heavy armor box in the center, or a heavily defended belt plus interior bulkheads? There are a variety if armor schemes I'm familiar with from history from distributed armor to turtleback armor to all-or-nothing. I saw a video Brock did on armor design and he mentions all-or-nothing, but the version showcased lacked any subdivision between the engines and magazines. That said, the distributed ammo locker concept is reminiscent of the Cleveland light cruisers which had numerous small shell rooms instead of a central magazine. Most tellingly (is that a word?) every Cleveland class built survived World War 2. If anyone is interested in armor and guns layouts for historic ships, Jane's Fighting Ships is a great resource.
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
@@The_Viscount The entire outer hull excluding thrusters and conveyer ports is heavy armour, there are also heavy armour compartments like cargo, engineering and CIC
@michaelschauf3542
@michaelschauf3542 Жыл бұрын
Outlands is the best show on KZfaq for space engineers content. Everyone involved in the production of this series and server do an awesome job. The battles are fierce and entertaining the factions and crew in the factions have some of the best personalities and never fail to keep me on the edge of my seat. There are times When I an screaming at my screen in excitement and in horror ( like when that explosion rocked the back of Eternity during the last episode) What I wouldn’t give to join as a guest on any of the ships in this series just to ride along and see it play out in my engineers perspective. Good job everyone. I seriously hope there’s a 3 rd season because I just can’t get enough.
@GetBrocked
@GetBrocked Жыл бұрын
thanks! Yep 3rd season already has a rough outline of goals. And factions Thanks for being here for it all
@Hellstormer2000
@Hellstormer2000 Жыл бұрын
Wish granted lol
@Arthezius
@Arthezius Жыл бұрын
As a tabletop gamer and an SE fanatic, it really is amazing to see stories created by gamers that are random and end up being pretty enthralling. This is fascinating.
@adammoore3703
@adammoore3703 Жыл бұрын
If you want to keep the Eternity as a part of the story it might be a good idea to give them a support ship. Or a handfull of prefab bases that can be droped from orbit. Rapidly deploying on-site to extract resources then ferry them up via shuttle. When the site is depleted the base packs up into a ship that returns to orbit. You can also have a few former CDF ships fall-in with Eternity, let a few support ships gather resources to feed the beast as it were.
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
That's why they've been trying to make friends, but yes a loyal fleet of support vessels like they were supposed to have would make their job much easier
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
Also majority of CDF fleet is either under rider control, or being blockaded in the reserves, only a few ships are unaccounted for
@adammoore3703
@adammoore3703 Жыл бұрын
@@admiralmallard7500 if the series progresses as it has then the Eternity will likely be overwhelmed in a long slow form of attrition. If you build a Destroyer sized vessel and trade weopons for advanced stealth systems, that could act as an effective support vessel.
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
@@adammoore3703 They can't just build a destroyer, the Eternity only has the capacity to create small 6th gen vessels
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
@@adammoore3703 Also they'd probably create close in screening vessels if anything, the constellation serves well as a recon on low detection vessel
@greyhunter3271
@greyhunter3271 Жыл бұрын
I like the idea of a PVP server being a scheduled thing.
@Kareszkoma
@Kareszkoma Жыл бұрын
Metal Grids are very hard to get, because the developers made it super rare. Our whole Space Engineers gameplay got stuck and ruined, because we couldn't find Cobalt ore. Without the ore, we couldn't progress the gameplay. It was a very bad update, probably done so they can pull gameplay time. Very annoying.
@GomulDart
@GomulDart Жыл бұрын
you could probably mod it back to how it was before
@Kareszkoma
@Kareszkoma Жыл бұрын
@@GomulDart Have no idea how to do that.
@anhhy5486
@anhhy5486 Жыл бұрын
@@Kareszkoma lucky google is a thing now,eh?
@Kareszkoma
@Kareszkoma Жыл бұрын
@@anhhy5486 It's more about the effort invested. I'm more into watching the vids, than playing the game.
@Garvey64LIVE64
@Garvey64LIVE64 Жыл бұрын
Seems like a very star trek voyager esq scenario. A ship stuck in space making it's way back home, traveling distances and being out in wild space for far far longer than it was event designed for. Love it.
@Maximum_777
@Maximum_777 Жыл бұрын
Space Engineers potential is truly amazing, it is not easy to get something at this scale set up and working to allow meaningful ship fights to occur, but you guy's have done it, and it's amazing to see stuff like this video, makes you wonder what other stories unfolded elsewhere with other ships etc.
@superspider64
@superspider64 Жыл бұрын
hearing about the size difference between Eternity and her enemies reminds me of The Last Angel
@elvwyn8738
@elvwyn8738 Жыл бұрын
Good taste in Scifi
@lunerwolf6588
@lunerwolf6588 Жыл бұрын
What’s the last angel
@superspider64
@superspider64 Жыл бұрын
@@lunerwolf6588 it's a sci-fi story where humanity (sadly) has become a meek slave-race to a dickish and crude coalition of species who view race as rank, but during the initial war over 100 years ago that caused earth to become glassed, humanity made a dreadnaught-class battleship with an AI, and that AI is pissed
@elvwyn8738
@elvwyn8738 Жыл бұрын
@luner wolf Opens with Humanity fighting a losing war against an alien coalition. As a last ditch effort we took all safetys off R&D and made our first successful AI to assist our first dreadnought. It's main weapon affectionately called the cthulu gun. First mission failed to kill the last enemy ship that had the location of Earth and the ship is crippled and her crew dead. By the time she makes it back to Earth the system is glassed and her two sister ships under construction are destroyed as well. 2000 years later she still fights the Long War out of spite almost always heavily damaged, but something happens that might give our poor ship a little hope for the first time since she lost everything... She is also sadistic and enjoys setting up horror movie scenarios for people who unwittingly board her while she makes repairs which is where the first book starts.
@zerglinglover2303
@zerglinglover2303 Жыл бұрын
@@elvwyn8738 The main character is the ship?
@tyler89557
@tyler89557 Жыл бұрын
This video made me binge watch the entire series in the span of a few days. I am now invested in the fate of this chunky ship.
@AsthmaQueen
@AsthmaQueen Жыл бұрын
This is exactly kinda stuff I hoped Space engineers would turn into. I was on a promising cluster of servers just before planets hit and we were building up then all the constant patching and performance issues planets brought ended up making me take a break from game for a long time. Server that can handle decent level of large ship combat, in assuming cluster configuration or however its set up seems like it would be super fun.
@LiliumCruorem
@LiliumCruorem Жыл бұрын
One thing I love about Space Engineers is you can put months into a build only to realize the flaws in your masterpiece after it gets blown up xD then it's back to drilling and welding.
@heresjonny666
@heresjonny666 Жыл бұрын
Reminds me of Battlestar Galactica in many ways - focus on survival and resupply, try to hit strategic battles and come out on top when it counts. Might have to go watch this series now!
@blade913
@blade913 Жыл бұрын
Very cool, the Pillar of Autumn/Halycon class ship is an excellent design when taking on targets from the front. It's even more so when there's a group of ships with the design. But it's awesome to hear pointing the ship at a single target is such an effective strategy.
@nebulahawk5895
@nebulahawk5895 Жыл бұрын
This is a better advertisement for Space Engineers than their actual trailers Also reminds me heavily of a more customizable Eve online. You have me very interested in this game
@omega3663
@omega3663 5 ай бұрын
I like how the sip is designed, not even the look of it, but that it is made like a ship likely should be in this situation with weaknesses. The shape is just a cool bonus, and I could recognize it was based on the Pillar of Autumn near instantly
@danielharkai8476
@danielharkai8476 Жыл бұрын
For some reason this gives me major Battlestar Galactica vibes. Great content i look forward to watching the series when i got the time!
@ToninFightsEntropy
@ToninFightsEntropy Жыл бұрын
Reminds me of a battle I had on the pre-alpha many years ago.. I brought in my dreadnaught to let people try to destroy it, and one guy battled me spawning drone ships, maybe 15-30 of em by the end, but I kept splitting em with my jump drives ramcore style and barrages like a of a field of rockets while he tried to fight me in fighter ships too lol, it was epic, went for hours.. he had to give up in the end, thing wouldn't die, but it looked a wreck, he did a good job! But that ship could get cut in half and still function as two ships though. Distributed systems ftw!
@shadow50011
@shadow50011 Жыл бұрын
I loved Space Engineers and the idea of multiplayer PvP, but the servers I went on never played out like this. It was all like Rust, destroying people's stuff while they logged off. This actually looks fun.
@righty5890
@righty5890 Жыл бұрын
I don't understand how you only have 15k subs, your content is so nice, looks quite profesionnal. So keep up the good work!!!
@pharaohthutmosis7803
@pharaohthutmosis7803 Жыл бұрын
I once set out to make an ankylon titan from sins of a solar empire in real scale in space engineers years ago, i got it half finished before i had to stop due to Life things getting in the way, fun to see this game blossoming.
@gethwuh9107
@gethwuh9107 11 ай бұрын
Funnily enough, in halo lore: the Halcyon class cruisers were considered as having too much armour, until the Covenant showed up.
@Kameeho
@Kameeho Жыл бұрын
I came here thinking: Oooh, interesting space battle. instead I got: Holy shit! Interesting UNIVERSE! It's amazing how dynamic and how Organic this whole developed! with faction politics and everything! Kudos to everyone on the server who can keep this thing going!
@Jehtblu
@Jehtblu Жыл бұрын
It it is so cool seeing strategies and tactics put into action. I love that the battles are both more and less complex than what you typically see in sci-fi. Less cinematic and more practical.
@ehcanadian2599
@ehcanadian2599 Жыл бұрын
Love the Rimworld music at the start there
@Set3887
@Set3887 Жыл бұрын
This was the first of your video KZfaq gifted my recommended with. All your content seems golden, so I have my work cut out catching up. You should keep making these recap/summary videos to bring in more attention. You're small because the algorithm doesn't understand your content is good (yet). this video, though, is something it knew people would like. I'd guess it was the 'for 1 year' part (like the 100 days videos) or the 'against a server' part (reminds me of popular rust video titles). It might even be worth going back and making a summary for your other series with a similar title. I look forward to telling people how I found you before you got popular!
@GetBrocked
@GetBrocked Жыл бұрын
thanks man!
@DM-qt8wr
@DM-qt8wr Жыл бұрын
30 minutes of this new channel and I'm already invested in the outcome of eternity
@Griede26
@Griede26 6 ай бұрын
wow. I love the play by play of both the battles, and the the alliance maneuverings as part of the story. though i cant help but notice the sheer amount of people online and the amount of ships participating, and must conclude that W/e you guys are doing server side is definately working.
@Dragooncore
@Dragooncore 9 ай бұрын
What a great story from an amazing community. Sounds like an awesome way to spend your Fridays
@charlieh2081
@charlieh2081 Жыл бұрын
First vid, 3 mins in and you have a new sub just because of how awesome the idea is. I love TTRPGs and I absolutely adore the idea of using video games as a medium for outcomes. This is just the coolest thing.
@theomnissiah-9120
@theomnissiah-9120 Жыл бұрын
I really like how organically the doctrines of the war evolved very organically
@Hifuutorian
@Hifuutorian 4 ай бұрын
This showed up in my recommended and now I'm hooked. Thank you so much!
@TheToymaster11
@TheToymaster11 Жыл бұрын
I am kinda liking this ... explaining with pictures of the tactics...
@AndWhat11
@AndWhat11 Жыл бұрын
I am now going on binge watching space engineers videos. Like where has this game been all my life
@LordMuffinToken
@LordMuffinToken Жыл бұрын
nice to see the Pillar of autum back in action
@tsalVlog
@tsalVlog Жыл бұрын
I subbed about 2/3rds of the way through the Outlands series and have been waiting for this. Thank you!
@eatcomics
@eatcomics Жыл бұрын
Serious "The Lost Fleet" vibes. This is awesome
@nameless5512
@nameless5512 Жыл бұрын
Some of this reminds me of that Eckhartsladder Battle of the Dreadnoughts. I can just imagine while in the middle of a war, in a Capital ship and just see this, Dreadnought floating closer. “Good lord… it’s enormous!” Is probably when I’d try get the battle over with as quickly as possible, as like in real life unless you have a purpose built ship to take out a Dreadnought there is no real way to defeat it
@mill2712
@mill2712 Жыл бұрын
I wonder if we should get him involved in events like this in space engineers?
@cesargadea165
@cesargadea165 Жыл бұрын
Just got the game not too long ago & fell in love. How can I join this server to get involved in its "lore"?
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
Check out our discord.
@HelperBot5000_
@HelperBot5000_ Жыл бұрын
I played SE on a large server for a few years and the politics and wars were one of my favorite things. I love the fact that modders and players can just come up with content to fill the game.
@madjockmchamster3525
@madjockmchamster3525 Жыл бұрын
Really have enjoyed the series so far and it's given me the push to try and start my own story with SE. Keep them coming guys, love the work
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
Love from the Hammer to Eternity
@GetBrocked
@GetBrocked Жыл бұрын
I still have bruises.
@mrlegodude96alt2
@mrlegodude96alt2 Жыл бұрын
I was thinking of the Königsberg and Emden most of the video, Maximilian von Spee would sympathize heavily with the Eternity's situation, after Coronel Spee refused to really celebrate victory (including the chad moment of telling a woman giving him flowers to "save them for my grave") because It had become clear to him, even with their crushing victory, they would run out of ammo and coal eventually even if an enemy shell never damaged them, which they would.
@sandrales98
@sandrales98 Жыл бұрын
what i love is that all the players a playing their game and the eternity is just a valuablue in all of this what makes this so extremely interesting
@wowHop
@wowHop Жыл бұрын
I didn't no this channel existed and I'm loving it! Also the jump in views over your videos is insane! Keep it up I'm looking forward to more content
@generalsmite7167
@generalsmite7167 Жыл бұрын
Those back line tactics they used are very similar to the German battleships strategy in ww2 as larger German battleships like the Bismarck tried to break into the Atlantic to raid supply lines
@MentallyLatent
@MentallyLatent Жыл бұрын
Idk why this was recommended to me but it was very fun to watch, good work sir
@timezerohour8864
@timezerohour8864 Жыл бұрын
Did not expect for the fire of an old game to burn in me again from something I was listening to when playing stelarius!
@FiauraTheTankGirlGamer
@FiauraTheTankGirlGamer Жыл бұрын
The RimWorld music at the start was a nice touch.
@huntermclaren322
@huntermclaren322 Жыл бұрын
This is absolutely wonderful. I'm enraptured.
@skyhijinx
@skyhijinx Жыл бұрын
I've never heard of this channel or this game. This is freaking amazing!
@Nathanfx2006
@Nathanfx2006 Жыл бұрын
I'm only 10mins so far but I had to comment already and say Holy Moly! I had no idea space engineers game had this much depth and how you've used it. This is freaking awesome!
@joshuacapps7888
@joshuacapps7888 Жыл бұрын
This looks awesome, love to go back and see from the start.
@anthonywoodhurst551
@anthonywoodhurst551 Жыл бұрын
"Circle Battle" reminds me of BattleStar Galactica vs. The Resurrection Ship.
@ErtaiCZ
@ErtaiCZ Жыл бұрын
Darn... I really think I want to try this... I binged both season so far, even watched the last 2 streams and it was something :D
@robklebofski
@robklebofski Жыл бұрын
This is awesome, was in recommended. I'm hooked looking forward to starting from the beginning!!
@questofknowledge8788
@questofknowledge8788 Жыл бұрын
Interesting to see this. I and a friend made a very small ship (destroyer or smaller) that was extremely easy to keep alive and had very good shields. Our whole battle stratagy was basically the circle battle and during it our small ship was able to outfight a battleship. The ships would be wrecked after combat but even without sheilds was almost impossible to fully kill. We would only engage in battle with dampeners off and rely on pilot skill to keep us alive. We made all the systems redundant and engage at ridiculously high speed so if we have to bug out we can not be caught. This culminated in a ship that would get massicured just to show back up in a battle 5 minutes later with 80% of systems back functional. We viewed nothing as essential, all propulsion was externally mounted along with weapon systems. What was deemed as important were the citadel of the ship. This box could be used to build an entirely new ship around, so as long as that was there we were never killed.
@evernewb2073
@evernewb2073 Жыл бұрын
"Dreadnought" as a ship classification is actually pretty accurate here: "Dreadnought" isn't so much a category of ship as it is a status for a single ship to hold: the term-origin is the HMS(Her Majesty's Ship) Dreadnought and it was, quite simply, the biggest baddest _and fastest_ ship in existence bar-none when it was built allowing it to pretty much just invalidate a massively disproportionate number of opposing ships. "Dreadnought" as it is used in sci-fi and occasionally fantasy is honestly still pretty much exactly accurate which makes people quibbling over it so much kinda weird...though the fact that they are usually slow in-setting due to story tropes would mean that almost none of them could truly function as a dreadnought, there's a _big_ difference between a semi-mobile fortress and a hypermobile point of superiority. depending on how you interpret it "dreadnought" either refers to any individual ship that is _far_ above any competition, or refers to any ship that is keeping pace with the forefront of development, funnily enough in both cases the actual class of the ship doesn't matter, a literal rowboat could be a dreadnought as long as it's the best rowboat around and there is an actual niche for rowboats to fill that can't be filled better by something else. The HMS Dreadnought was intended as a capstone show of power by the british empire and it was also, funnily enough, the first step in their downfall as a maritime superpower: y'see since the HMS Dreadnought largely invalidated anything that wasn't the HMS Dreadnought that meant that how many ships you had of what quality that _weren't_ the HMS Dreadnought was suddenly a whole lot less important. this means that the existence of that one ship meant that everyone who isn't britain can't hold their own against britain. unfortunately it also means that about 5 minutes after hearing about that ship a bunch of people all figured out that this _also_ means that if your side can produce more dreadnought-equivalent ships than Britain then your side is now a serious contender for that number 1 slot barring almost any other factors and all they needed to do to break britain's monopoly was keep up for a short time, a couple months of politics later and that's just what happened...which you'd think would have been something britain thought of but to be fair at the time they were producing something like 50% of the large ships on the planet, let alone just euroupe. ^keep in mind this is when sending a letter took a couple weeks, so a couple months for political maneuvering pretty much consists of sending out a mass recruitment letter with the plan, waiting for a list of confirmations, and sending out a go signal with a bundle of revised information and logistics. "dreadnought" was originally a (slang?) term for a person who fears nothing in the...google says early 1700ds but I' not gonna try to track the accuracy of that down.
@clone3_7
@clone3_7 Жыл бұрын
The thing is holding back advancements does not mean, that it will eventually not come. If Britain had not made the Dreadnought, someone else would have. This way Britain actually had the technology first, which is still an edge.
@swampdonkey1567
@swampdonkey1567 Жыл бұрын
Fun Fact the USA north Carolina was of similarly class and set to be done year before the Dreadnought but I got temporarily stalled by Congress a little before it was completed (if I recall it was in response to Brazilian pre dreadnoughts battleships) Imagine if we said Pre North Carolina Battleships or Post North Carolina battleships, I find the idea of using it place of Dreadnought hilarious and if i could go back in time, I'd change it so it was.
@swampdonkey1567
@swampdonkey1567 Жыл бұрын
@@clone3_7 yep the USS north Carolina was of the same type and was almost made before it. I wrote a comment about in reply to the original comment.
@trinalgalaxy5943
@trinalgalaxy5943 Жыл бұрын
If we want to get technical, the first commissioned all big guns ship was *His* Majesty's Ship
@trinalgalaxy5943
@trinalgalaxy5943 Жыл бұрын
@@swampdonkey1567 Ah the second great enemy of the US Navy: CONGRESS!
@WannabeCanadianDev
@WannabeCanadianDev Жыл бұрын
I like how they're all clearly influenced by the designs in Halo :D
@SapphosSails
@SapphosSails 5 ай бұрын
I really enjoyed seeing this video and the narration! Made for a really entertaining ride! Thanks for making and sharing this!
@bambamandgypsy4892
@bambamandgypsy4892 Жыл бұрын
Dude i love how you guys did this it is awesome man
@user-cd4bx6uq1y
@user-cd4bx6uq1y Жыл бұрын
What`s up with all of the dream space games that just turn out to exist
@goldgodryukendo913x
@goldgodryukendo913x Жыл бұрын
I like how you use Legend Of The Galactic Hero style Battle Graphics for the tactics. also subbed.
@pr9039
@pr9039 Жыл бұрын
This is awesome, I'm gonna have to check out the series. I hope it's good, this seems really, really neat.
@mach16j
@mach16j 9 ай бұрын
I've had Space Engineers for a really long time and I always hoped the devs would ass the infrastructure to make stuff like this happen naturally at a large scale. First time finding your videos. You guys doing it yourself is pretty cool and kinda makes me want to play again.
@Jerubarbaruah
@Jerubarbaruah Жыл бұрын
Okay I'm intrigued. Never for the life of me did I think space engineers would lead to something like this. I would love to know how this was formulated and organized. From how the groups came together, and how the story and factions were developed. I checked your channel, but I was unsure of which playlist to start with. I assume its Space Engineers: Outlands Season 1.
@GetBrocked
@GetBrocked Жыл бұрын
Yep. Outland season 1 is the start point for this series. Canonically Season 1 onward all takes place in the same cinematic universe but those are more lets play/scripted.
@JShel14
@JShel14 Жыл бұрын
I'd love to participate in an event like this. Really cool idea for this entire event, and you earned a sub from me! Very cool gameplay concept, Space Engineers really missed out on a great story mode opportunity.
@Kaminsod1
@Kaminsod1 Жыл бұрын
Damn this is cool, and that ringed planet is stunning.
@tuckerchestney501
@tuckerchestney501 Жыл бұрын
Praise the algorithm! Dud that server idea sounds like so much fun
@aznp33nRocket
@aznp33nRocket Жыл бұрын
I had no clue this game had so much depth.. I really thought it was just a ship building game and was extremely linear. I was so wrong and totally want to play this game now!
@scruffted
@scruffted Жыл бұрын
Brocked... Your voice simply sounds like your turning into a frog... Great video like always! ♥️
@GetBrocked
@GetBrocked Жыл бұрын
turning into? Lol. I am frog
@scruffted
@scruffted Жыл бұрын
@@GetBrocked well you sound like a nice frog anyway! 😁😂
@DrownedLamp
@DrownedLamp Жыл бұрын
Very interesting and creative series. I'll definitely be checking it out. Also the Rimworld music *chefs kiss*
@hellspook5779
@hellspook5779 3 ай бұрын
incredible space adventure, thanks for shaeing, must have been sick!!!
@JaegerWML
@JaegerWML Жыл бұрын
"Lufbery circle" is the name you are looking for.
@calm9372
@calm9372 Жыл бұрын
This is amazing
@Christian_ThePumpkinDestroyer
@Christian_ThePumpkinDestroyer Жыл бұрын
Love the rimworld music in the background
@music_mann1721
@music_mann1721 Жыл бұрын
34:04 that salvo was AMAZING
@GetBrocked
@GetBrocked Жыл бұрын
right? I think that takes the cake for the best salvo thus far
@bluespidergaming7719
@bluespidergaming7719 Жыл бұрын
i would like to see something really like the UNSC Spirit of Fire which in canon is a colony ship retrofitted with arms to fight in war
@admiralmallard7500
@admiralmallard7500 Жыл бұрын
If she'd been accompanied by her support fleet that mightve been an intresting design for the tender vessels
@TakaTaka535
@TakaTaka535 Жыл бұрын
no, is the pilar of autum
@bluespidergaming7719
@bluespidergaming7719 Жыл бұрын
@@TakaTaka535 ?
@razorback8300
@razorback8300 Жыл бұрын
Wow I am early, really love your content mate keep up the good work
@That1Montoya
@That1Montoya Жыл бұрын
No wonder why I keep hearing booming at night, THANK YOU CDF FOR KEEPING ME UP
@screamingiraffe
@screamingiraffe Жыл бұрын
A great story, very entertaining. Thank you
The Unkillable Dreadnaught | Space Engineers
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GetBrocked
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Watch Me Prove I Can Be A Space Engineer In 100 Days - You Decide!
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100❤️
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Nonomen ノノメン
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Do you have a friend like this? 🤣#shorts
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