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DRG h5a: new marked for death m1k OC vs haz 5 all modifiers (solo scout)

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ojb

ojb

Күн бұрын

Пікірлер: 42
@sammyhorace7523
@sammyhorace7523 2 ай бұрын
Although mark for death it's pretty decent aside from that yes Scout really has the end of stick in this season and overclocks.
@lawgx9819
@lawgx9819 2 ай бұрын
its easy to forget scout is purely supporter lol, theres a good reason why he barely has any crowd control and is a main single target DPS
@sammyhorace7523
@sammyhorace7523 2 ай бұрын
@@lawgx9819 I know that doesn't mean that you can't help out the team or let alone if you're going to play solo with scouts you need to have enough Firepower to complete the mission speed along it is not enough that's why the dev should look at Scout weapon and make some minor adjustments.
@Jenna_Talia
@Jenna_Talia 2 ай бұрын
​@@lawgx9819Him being built as a "support" dwarf is one of the things I dislike about scout the most, purely cause no other class gets that treatment, at least to the point where it interferes with that class's actual power.
@LiterallyBocchi
@LiterallyBocchi 2 ай бұрын
i like MFD for the focus shots, secondary i use gas recycling zhukovs, and maybe phermone nade to get swarms off me, IFG to have more damage or cryo for panic "swarm stay there for now teehee" button. yeah it feels like hipster but the focus shot is just kinda sheesh fr
@qwertyq2884
@qwertyq2884 2 ай бұрын
Bro you'd be suprised at how many "true support" scouts join my Haz 5+ games with this thing down to earth, no stockholm syndrome, in completely in love with it. Seriously they mark those things and ping the shit out of it for the rest of us to complete obliterate Some Scouts seem to really never get past that keep the team alive mentality, and exclusively gear all their firepower around the total destruction of anything that is slightly bigger than a grunt hahah. I guess you're extremely experienced at Scout so MFD and Hipster wouldn't make as much sense to you opposed to a casual noob who's just happy to make those Praetorians disappear slightly faster if that makes any sense
@ojb_
@ojb_ 2 ай бұрын
I'm 100% cool with this game having things that aren't for me, and I honestly think it's great that people are enjoying that style gameplay! I don't think MFD is all that bad (nor hipster either). I think they're both usable but just wanted to hammer in the point that I'm against the public opinion that "hipster is the strongest m1k overclock" that pervades the less-obsessed side of the community. Like, both OC's are fine and takeable. But if you're super sweaty and want to lean into higher level modded play, it's good to take a step back and try and objectively look at different tools and their strengths and weaknesses. And I think a lot of hipster enjoyers aren't super cognizant of those weaknesses because they never really learned what focus builds actually bring to the table. And to make it clear here: I didn't learn how much I valued the focus shot fear strategy UNTIL this channel was several months in. Like, it took me doing cooked challenge runs to really wrap my head around "wow, this is actually cracked", and most players (myself included) wouldn't have come to that conclusion unless they really did some of the deeper dives into the mechanics like I've forced myself to do. I like to use this channel not as a soapbox to tell everyone else they're wrong for not using the strongest things and to stop having fun, but rather I just want to lay out my own opinions on things (usually forcing myself to come to those opinions as I write the writeups) and use those more as teachable moments for people that are trying to advance *without the need for doing all the hundreds of cooked challenge runs that i've done*. Really, I've used my soapboxes more as a way to mimic what I'd love to see from other uploaders - and it's a niche that unfortunately still doesn't really exist. I personally love that min-max style meta gaming and analysis, and some of that comes with stronger / more controversial opinions. And I think it's 100% okay to disagree with me because I often contradict myself even just a little bit afterwards lol. There's definitely a more fluid thought process here that evolves over time, and my writing is bad that it sounds authoritative when really I'm winging it just as much as anyone else.
@dinosaurkin5093
@dinosaurkin5093 Ай бұрын
This makes me want to play with Embedded Detonators. I usually run Trifork Volley.
@chong1012
@chong1012 2 ай бұрын
I will not be having this hipster slander even tho its shit in modded.
@ojb_
@ojb_ 2 ай бұрын
technically it's written so it would be libel. but actually neither apply because slander/libel both require the statements to be false 🤓 i'm definitely in the camp of long time scout players that believe hipster is not impressive in vanilla either FWIW. i think the upsides of DPS against tanks / enemies that really aren't threatening are never worth the downsides of losing the consistency and power spikes provided by focus builds.
@chong1012
@chong1012 2 ай бұрын
Yea but it's more fun so I win
@ojb_
@ojb_ 2 ай бұрын
That's honestly the best reason to use it / anything in this game :) If you enjoy something, don't let anyone try and stop you IMO, especially not people like me!
@dinbly
@dinbly 2 ай бұрын
impressive gamering
@Annokh
@Annokh 2 ай бұрын
Is Bet-C really that much of a menace to you, though? I feel like gradual blob clear from it would've been good in this mission.
@ojb_
@ojb_ 2 ай бұрын
Yes and no. I think I overvalue some of the "worst case" outcomes far more than any (mediocre) upside she brings. A lot of this isn't really that big of a downside until it actually hits that worst case, but it's always in the back of my mind as something I now have to play around. And spreading out my brain like that isn't good, because multitasking isn't something I'm great at, and it's just one more thing I have to worry about and play around in the moment. The closest I come to death in this run is 11:38 ish. Here my boomerangs fail and I get very greedy on a button commit that I shouldn't have because I expected to have just a bit more space. But I get lucky I get out with a sliver of HP left... only to get body blocked by bet-c's hitbox. I got *supremely* lucky the timings worked out as they did because I only got a little bit jostled instead of fully boxed in. I've had it happen dozens of times where I haven't gotten this lucky and bet-c just forces herself into a spot where I can't easily push through (and then died due to it). In this instance I have dash to save me from the bet-c block, but had my dash been on cooldown I would easily get killed almost certainly because of the slight bump interrupting my initial grapple escape. If I didn't have dash, the difference between bet-c wandering randomly and bet-c not existing at all, is really a difference between getting away with my greed or actually getting the punishment I deserved. The minor annoyances that crop up the rest of the run are really the little bomb areas forcing me to make different positioning decisions. Sometimes the best path is suddenly covered with a random bet-c bomb, and I'm now forced to make a split second decision whether to take that friendly fire or try my luck on a less secure route. For me, split second decisions are a lot more inherently risky than things I have at least a bit more time to evaluate. And bet-c forces those decisions on a dime sometimes and under the stress I'm more likely to make a mistake in whatever I end up going with. This friendly fire is less about the direct damage it deals, but rather its ability to stop my shields from recharging in time, causing me to then take more chip on my escape. So it's a double whammy really - especially into h5a's vulnerability tweaks. Anyway, all this is to say that the upside of having it shoot a few grunts here and there and get lucky on occasion isn't that impressive. I can shoot grunts myself and I definitely don't value the random DPS as highly as I unvalue(?) the random chance of dying to things outside my control! Good question :)
@Annokh
@Annokh 2 ай бұрын
@@ojb_ I see. I think at some point I thought "Bet-C will probably only get fixed just so that it shuts up already". Also, I think I'm too used to see her at like Haz 4 where grunts are slow enough that she gets a lot of them. And when it's not PE or something, well, that cuts some work you have to do, especially if you can avoid them for a while as a scout.
@dmitrykulak35
@dmitrykulak35 2 ай бұрын
bros back is allergic to touching floor 💀💀💀
@ChawedMirthPrattEnterprise
@ChawedMirthPrattEnterprise 2 ай бұрын
My pure hatred for Praetorians and their terrible acid spit hitbox makes Hipster one of my preferred OCs for M1K.
@ojb_
@ojb_ 2 ай бұрын
understandable! but i feel like i must tempt you with the forbidden knowledge: the next step in a scout's evolution is leaning into abusing that acid spit hitbox to damage other bugs (sorta like baiting out bulk detonator stomps!). i use praet spit for swarmers / grunts, and ignite praets to start fire spread etc. i'm definitely a "seeing a praet is the best possible enemy" when i'm on scout or any class with fire access at this point. all the solo scouting has made me fall in love with being able to use the praets as my own little pet super-steeve, and my tongue in cheek jab at this in the description is really because the praets are often more valuable when kept alive until the proper time for maximum damage potential :)
@evan9730
@evan9730 2 ай бұрын
Man scout really ate nothing this update. Glad I'm a driller/gunner main.
@nightcapmain2699
@nightcapmain2699 2 ай бұрын
Scout definitely got dealt the worst hand this season with literally the worst OC ever and 2 fairly niche ones that I think are good but nothing to write home about and require coordination in multiple builds to make full use of
@Cappy_Cat
@Cappy_Cat Ай бұрын
I wouldn't say burst fire is the worst oc ever, there are quite a few running for that title, but it is dog water for sure. And marked for death is niche but really cool so I don't mind tbh.
@nightcapmain2699
@nightcapmain2699 Ай бұрын
@@Cappy_Cat what other OCs are you thinking could be the worst?
@elias0240
@elias0240 2 ай бұрын
Does embedded detonators stack with marked for death? It’s kinda wonky regarding what damage bonuses it will take, and I‘m not familiar enough with the Overclock to have looked up the code or something
@NameLess89681
@NameLess89681 2 ай бұрын
as far as i've tested, the internal damage from embed dets does not stack with mfd
@elias0240
@elias0240 2 ай бұрын
@@NameLess89681 Thought so, thanks!
@joek3654
@joek3654 2 ай бұрын
nah it totally does above comment was just wrong lol, i tested in sandbox against a breeder
@elias0240
@elias0240 2 ай бұрын
@@joek3654 Oh alright
@ALT-er-NATIVE
@ALT-er-NATIVE 2 ай бұрын
What visual mod did you use? And is the fps good or just a personnal choice?
@ojb_
@ojb_ 2 ай бұрын
Here's my current mod list for my vanilla preset. I also use unified UI instead of modhub (it's not on mod.io) and the MINT mod loader instead of the base game mod support. This first two sets here are everything graphics related. The first three are the most impactful for getting "the n64 look": mod.io/g/drg/m/clutterbegone#2434441 mod.io/g/drg/m/remove-all-particles#1034587 mod.io/g/drg/m/better-post-processing-reloaded#2025849 mod.io/g/drg/m/goldchunksbegone#2424882 mod.io/g/drg/m/no-ragdolls#2121639 mod.io/g/drg/m/modified-gunner-shield-effect#3029397 mod.io/g/drg/m/better-explosion-range-indicator#1831206 mod.io/g/drg/m/no-camera-shake#1158572 The rest of my mods are basically just minor quality of life stuff: mod.io/g/drg/m/build-inspector#2101319 mod.io/g/drg/m/live-mission-stat-tracker#1636619 mod.io/g/drg/m/rancors-rig-hud#1769472 mod.io/g/drg/m/customizable-ally-outlines#1533299 mod.io/g/drg/m/better-downed-icon#1160850 mod.io/g/drg/m/motd-stattrack#1145532 mod.io/g/drg/m/weapon-heat-crosshair#1634437 mod.io/g/drg/m/closer-promotion-terminal-updated#2092879 mod.io/g/drg/m/better-spectator-reloaded#1877135 mod.io/g/drg/m/a-better-modding-menu#2247462 mod.io/g/drg/m/simplemissiontimer#1605951 mod.io/g/drg/m/ammo-resupply-indicator#1727746 mod.io/g/drg/m/combined-resources#1863656 mod.io/g/drg/m/fast-forging#1035291 mod.io/g/drg/m/drglib#1034237 --- I use these somewhat for personal choice (I am prone to motion sickness and need mods like no camera shake / no particles or the game is unplayable due to nausea/headaches), but mostly for framerate. There's definitely a noticeable difference in getting high enough fps that it's playable at the modded difficulties I usually play, and without these perf mods I would stop playing the game. If your computer is stronger than mine (my pc is a relic from 2010), there's a good chance you don't need to make your game as ugly if you already get the framerate you need to hit shots. Just bear in mind that having a smooth, high (144+) fps is much better for being able to reliably hit shots than if you're constantly dipping down into the 40s and 50s like I am. If you aren't above that baseline it could be worth experimenting with making things look crappy in the pursuit of framerate boosts! There's a comment chain under this video that talks more in depth about things if you're interested in diving further: kzfaq.info/get/bejne/rL6HmLt7qa_Tg30.html I'm learning now that youtube has removed the ability to link to a specific comment chain wtf. The last few times the modlist question has come up, I've tried to be lazy and link past comment chains and now I'm learning that it was actually not working :/ Hope this helps!
@ALT-er-NATIVE
@ALT-er-NATIVE 2 ай бұрын
@@ojb_ Thank you!
@gt123_5
@gt123_5 2 ай бұрын
@@ojb_ ey God bless, man. Thank you so much!
@nameless_stranger
@nameless_stranger 2 ай бұрын
Scout's kit is mostly single target. Why do you need an OC that increases that single damage potential? If you really need more single target damage, take BoM or SCC instead. As a support oc, its poorly designed in that you need to pay more attention instead of less. Your job as a scout, in a fight, is mainly targeting HVTs and not lighting up praes and oppressors with an MFD. Lessening the burden of your team from worrying about immediate threats like macteras and spitters should be priority #1
@ojb_
@ojb_ 2 ай бұрын
hard agree here! i think taking M4D into the new "Duck and Cover" modifier really shines a spotlight on the weaknesses compared to focus builds
@elias0240
@elias0240 2 ай бұрын
I think that’s my problem with this overclock. I Haven’t played modded difficulties yet (even though im planning to), so my experience is pretty uninformed, but here’s what im thinking: Besides niche situations like dreadnaught missions, marked for death will mostly be useful on big bugs like praetorians and oppressors. Thing is - basically every dwarf (except maybe driller if he doesn’t have his axes ready) is good at taking out large bugs. By taking Marked For Death, you sacrifice scouts High Value Target DPS, which is specifically *his* strong suit, for an even easier time against big targets, which isn’t needed in almost every mission type. A good way to describe this that I‘ve heard from someone else is the concept of „win more“ conditions. A „win condition“ is when a scenario is favorable to your loadout and increases your likely hood of success. Having a loadout that can deal with many different enemy types and situations, increases the amount of „win conditions“ that you can encounter. As such, a build should (usually) be able to deal with as many different problems as possible. By taking something in your build that makes something that you’re already good at *even easier,* you have sacrificed a „win condition“, for a „win *more“* condition. In a specific scenario like - in MFD‘s example - having to take out an oppressor, you‘ll win *even harder.* The problem is that you would’ve taken down that oppressor easily even *without* MFD, and taking that Overclock just means you’re left with less „win conditions“ than if you‘d used that valuable loadout space for something else; even *if* taking down that oppressor was slightly easier than usual. Basically, more wins conditions > winning harder. … It *is* fun to use, though.
@ojb_
@ojb_ 2 ай бұрын
well put!
@nameless_stranger
@nameless_stranger 2 ай бұрын
@elias0240 I agree. I still take it for speed running elim missions, tho. Maybe if it worked on the caretaker, I'd prolly not hate it on so much. 😂
@kaustubhowmick
@kaustubhowmick 2 ай бұрын
I saw some clips of Marked for Death is used to almost one shot dreads, although it was done in sandbox, I was thinking can you replicate that in an actual gameplay
@ojb_
@ojb_ 2 ай бұрын
That is a thing, and the elim synergy is definitely the one thing M4D brings to the table the most. However, the insta kills are probably only a thing with solo HP scaled dreads, so in four players you're likely gonna want to coordinate more with somebody else (ala a hyperprop engy etc.). The main problems are mostly in everyday combat outside the dreads themselves - so like, you *can* take it into a dread-heavy EDD, but you will feel weaker towards most other things if you overspec for it. I am partially biased against this because I basically avoid solo dreads like the plague. I don't think an insta kill makes the map type any more interesting, but I don't want to sound super cynical and turn people off of m4d's synergy there. I definitely have a bad habit of over emphasizing more generalist builds on this channel - a lot of this probably comes from this channel's heritage of just uploading EDDs all the time. And I do like a good self-sufficient build, while m4d feels like you want teammates to have it really thrive (but even so, I think you miss out on lots of other advantages by taking it; like, the new red modifier "Duck and Cover" is gonna be a struggle for m4d players in comparison to normal non-hipsterish focus builds).
@beebee5191
@beebee5191 2 ай бұрын
This build for the m1 its more for solo right?
@ojb_
@ojb_ 2 ай бұрын
Yeah. For MP I'd tweak tier 4 for weakpoint damage instead of blowthrough (you don't need the grunt clear support when you have teammates with better grunt clear weapons), and tier 5 I'd bring back stun because again, not really needing to clear grunts. m4d is definitely "fine" in multiplayer situations, especially if the team is very coordinated and can take advantage of it. It's just there ARE downsides by making yourself so tank-clear heavy, and it will struggle into modifiers like "Duck and Cover" compared to regular focus builds. I think it would be less impressive into uncoordinated pubs, because scout's single target follow up tools aren't really that great compared to what you can set up with other teammates IMO.
@prismbladez4982
@prismbladez4982 Ай бұрын
Nice nerf gun
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