All Enemy Types & How to Counter Them in Helldivers 2 (w/ Timestamps)

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DrybearGamers

DrybearGamers

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All Enemy Types in Helldivers 2 & How to Counter Them
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Helldivers 2 (stylised as Helldivers II) is a third-person shooter developed by Arrowhead Game Studios and published by Sony Interactive Entertainment. The game is the sequel to Helldivers, a 2015 top-down shooter. It was released for PlayStation 5 and Windows on 8 February 2024. It received positive reviews from critics and sold approximately one million units in the first three days since release.
Unlike Helldivers, which is a top-down shooter, Helldivers 2 is a third-person shooter. Similar to the first game, players are able to select Stratagems, which are air drops players can call, which include cluster bombs, sentry guns, shield generators or supply pods containing limited-use special weaponry. Friendly fire is always on. The game's armor system is inspired by real firearms fired against armored targets. There is multiplayer with up to four players.[1] It also provides a cross-play feature between PlayStation 5 and Windows players. In the initial days of the release, gameplay involved human observers at the studio influencing gameplay in real time.
00:00 Introduction
00:46 Automatons
01:54 Raiders
03:39 Brawlers
04:23 Scout Striders
06:19 Berserkers
07:25 Devastators
10:27 Commissars
11:42 Dropship
12:37 Cannon Turret
14:09 Hulks
16:48 Annihilator Tanks
19:51 Terminids
20:47 Scavengers
21:28 Bile Spitters
21:53 Warriors
23:10 Brood Commanders
24:14 Hive Guards
26:25 Hunters & Pouncers
27:47 Stalkers
29:48 Bile Spewers
31:34 Chargers
34:57 Bile Titans
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Music by Epidemic Sound
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Пікірлер: 680
@DrybearGamers
@DrybearGamers 4 ай бұрын
00:00 Introduction 00:46 Automatons 01:54 Raiders 03:39 Brawlers 04:23 Scout Striders 06:19 Berserkers 07:25 Devastators 10:27 Commissars 11:42 Dropship 12:37 Cannon Turret 14:09 Hulks 16:48 Annihilator Tanks 19:51 Terminids 20:47 Scavengers 21:28 Bile Spitters 21:53 Warriors 23:10 Brood Commanders 24:14 Hive Guards 26:25 Hunters & Pouncers 27:47 Stalkers 29:48 Bile Spewers 31:34 Chargers 34:57 Bile Titans
@abbadullreee3298
@abbadullreee3298 3 ай бұрын
To put it simply: just shoot it (with democracy)
@slowboy6854
@slowboy6854 3 ай бұрын
😊
@williamsellers1904
@williamsellers1904 3 ай бұрын
You forgot: 37:05 "other drivers" 😅 Great content man, you have another subscriber.
@chrisarmstrong8210
@chrisarmstrong8210 3 ай бұрын
Excellent video! Very informative, and I've also noticed in most of your footage, you're kicking ass while playing solo w/o help from anyone!!! You're one hell of a Helldiver sir!🤘
@SakuraCommander
@SakuraCommander 2 ай бұрын
32:21 - Some ppl might missunderstand that, calligng it vulnurable is already giving it way to much credit. it takes reduced damage. i think it takes only 10% of any non penning dmg so overall calling it vulnurable migth me missleading, its pretty much a desperate last resort attempt and i do not reccomend going for it, it will take ages to blow the but up with anything non explosive, as it takes normal damage from explosive weapons (excluding primary weapons, as they are all pretty much trash, the exploding variants). and over all, heavies are super easy to just juke and run literal circles arround them, and if you want to take them out you can just stick a drop pod with like supplies or even expendaple AT when you aim slightly out from their body from where their front legs connect to teh torso. it will make teh stratogem stick to thema nd it will kill them 100% of the time. Additionally well placed expendable or recoiles shot to teh mouth directly blows the head off in one shot right on the spot, eliminating the need to shot anything with primary at all when compared to stripping leg armor.
@inthenameofnine64
@inthenameofnine64 3 ай бұрын
The issue with berserkers isn't that they're harder to kill than their medium-armored friends, it's that they show up in massive groups.
@RaptorPegasus
@RaptorPegasus 3 ай бұрын
*laughs in Grenade Launcher*
@nickjones1558
@nickjones1558 3 ай бұрын
Breacher shreds them. Railgun 1 shots. Grenade launcher turns them to dust they are super manageable
@brianhum8765
@brianhum8765 3 ай бұрын
Just carry the breaker, p19 machine pistol or GL; all shred their exposed stomach which are super squishy. Also one of the better uses for your grenades against autos.
@notyou3165
@notyou3165 3 ай бұрын
Run away?
@sampy901
@sampy901 3 ай бұрын
I used to run grenade launcher but switched to autocannon to deal with hulks
@soktherat777
@soktherat777 3 ай бұрын
Bile Spewers also have a nasty behavior on higher difficulties where they plant their head into the ground and raise their abdomen to become mortar launchers.
@BBBerti
@BBBerti 3 ай бұрын
That is awesome, I didn't know there were behaviour changes on higher difficulties, I never noticed it personally but the highest I've been doing is difficulty 7 so maybe that's why
@wtflol1503
@wtflol1503 3 ай бұрын
@@BBBertiyeah bro it sucks. On helldive like 20 spawn at a time and just fucking mortar you. The worst part is that if it hits you it sends you flying. Literally just died like an hour ago to one hitting me and sending me flying into a wall
@gloth
@gloth 3 ай бұрын
@@BBBertithey do that on 7+
@neo_man3014
@neo_man3014 3 ай бұрын
i noticed it today lol. was trippy to see green ass liquid balls from the sky
@OminousBurns
@OminousBurns 3 ай бұрын
@@wtflol1503don’t forget it slowing you down as well
@justinmurray8501
@justinmurray8501 3 ай бұрын
Side note for Chargers: Their charge attack can also destroy nests. Useful if you lack explosives :)
@gundamdude8351
@gundamdude8351 2 ай бұрын
This comment needs a highlight!
@cell9899
@cell9899 2 ай бұрын
And bunkers that have samples or require 2 people to open lol
@outrider8569
@outrider8569 2 ай бұрын
​@@cell9899I've gotta try this
@SCP-Dr_Bright
@SCP-Dr_Bright Ай бұрын
the ministry of truth thanks you for this infromation
@heliosjollywolf9552
@heliosjollywolf9552 Ай бұрын
another sidenote: if you hit the head with a heavy weapon you insta kill em
@tomnilan7318
@tomnilan7318 4 ай бұрын
Side note for stalkers! They can’t be targeted by automated weapons. At least while invisible. Not sure what the extent is but ive noticed guard dogs, turrets, etc not targeting them
@wichiewamirez5599
@wichiewamirez5599 3 ай бұрын
They can’t be marked either I’ve tried.
@theta-rx2
@theta-rx2 3 ай бұрын
Yeah, I believe iirc you can't target them with the spear either (they move really fast anyways so I wouldn't recommend it regardless, but still)
@RosDalton
@RosDalton 3 ай бұрын
Addendum to your side note: if you shoot them while they’re invisible the part you hit becomes visible and then your turret (if it’s close enough and facing the right way) will target them. The invisibility creeps back in after a second or so.
@nathanwatkins1005
@nathanwatkins1005 3 ай бұрын
Best to use a shotgun against them. If they attack you, don't heal until you need more stamina. Sprint away while shooting.
@thatoneguy_0218
@thatoneguy_0218 3 ай бұрын
They can be marked but only while theyre visible which by then is too late😂​@@wichiewamirez5599
@jennywatson2527
@jennywatson2527 4 ай бұрын
The hulk is literally a space marine dreadnought
@travis8106
@travis8106 3 ай бұрын
I absolutely love it but hate encountering them
@praisethesun.praisedeussol6051
@praisethesun.praisedeussol6051 3 ай бұрын
Fr thought the same
@pestilentsleeper9152
@pestilentsleeper9152 3 ай бұрын
A space hulk if you will
@2miligrams
@2miligrams 3 ай бұрын
@@travis8106 just use an autocannon (railgun has better ease of use but its quite harder to headshot for some reason and needs to reload every shot)
@ultrajd
@ultrajd 3 ай бұрын
I’m glad I’m not the only one who saw the comparison. Everything down to their overall shape and all that basically just screams that they are 40 K dreadnoughts.
@johnny0sksux
@johnny0sksux 3 ай бұрын
Side note for the rail gun: you can hit weak spots even if they're not directly exposed. for example, the turret towers and tank weak spots can be hit from the front if you line up the shot
@davidsprott3216
@davidsprott3216 3 ай бұрын
that's good to know.
@pablothaitaco7459
@pablothaitaco7459 3 ай бұрын
U are amazing for sharing this information Helldiver, For Democracy
@rehzxy4428
@rehzxy4428 2 ай бұрын
You can do that with the quasar cannon as well which just make it far more valuable. Railgun only has 20 shots and it's hit or miss getting it charged to 95% on unsafe to even get max damage out of it.
@ivanfranebijelic7009
@ivanfranebijelic7009 3 ай бұрын
I would say it's MUCH more important to make sure Brood Commanders don't call a bug breach on higher difficulties, because if they are the ones who call a bug breach on those difficulties, it's almost guaranteed that a Bile Titan is coming out. The smaller bugs can't summon a Titan
@adamkent639
@adamkent639 2 ай бұрын
Reallu? I swear on higher difficulties the normal bugs have spawned me 1 or 2 bile titans at times
@ivanfranebijelic7009
@ivanfranebijelic7009 2 ай бұрын
@@adamkent639 If you are on objectives, they can call in anything, if it's a patrol, it depends on who makes the call. If a hive guard or commander calls in on an objective, you'll be lucky if you only get 3-4 chargers and 3-4 titans
@stuperman117
@stuperman117 Ай бұрын
@@adamkent639 It depends on three things. The selected Operation's difficulty (1-9 currently as of this post). The 'heat map' of the match (which changes depending on how much time is left in a mission and how many tactical objectives and outposts have been dealt with. However, doing the main objective first on missions that have that, will instantly max out the heat map, which then causes maximum patrols and largest reinforcement call ins) And rank of the caller, if early in a match as well as low to medium heat map. I've seen scavengers call in bile titans and chargers, because the main objective has been completed and all outposts and tactical objectives have been finished. I have also witnessed scavengers, especially early on in missions call in no higher than a brood commander. But that also depends on difficulty again. Despite difficulty 7 being a great challenge, it does not have as many heavy units as difficulty 9, where it doesn't matter the rank or time of a match or heat map, you will see at least a bile titan come in. But then again, this could be changed at some point, so who knows.
@RVGmetallicasaw
@RVGmetallicasaw 3 ай бұрын
Dropships: if you shoot the thrusters with a Recoilless, you can down a drop ship in a single shot.
@RVGmetallicasaw
@RVGmetallicasaw 3 ай бұрын
Haven’t tested with expendable anti-tank, but probably the same.
@Bigmacsrule97
@Bigmacsrule97 3 ай бұрын
@@RVGmetallicasawcan confirm
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
I do this all the time on bot defense missions. It helps keep the sheer volume of bots down from swarming your team. I use recoiless rifle. Not sure if autocannon does the same? Larger weapons would work I presume. It’s always satisfying to drop one and feel the explosion.
@pistolgrippoet
@pistolgrippoet 3 ай бұрын
@@joshuacarter4590autocannon does not. I’ve mag-dumped into dropships and it just doesn’t do enough damage.
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
@@pistolgrippoet good to know. Thank you!
@aetius9
@aetius9 3 ай бұрын
Chargers hate lasers. If you hit them with a laser, even doing no damage, they will change targets to you. You can use this to tank them and postion them so your squad can take them out easily.
@tiporial
@tiporial 3 ай бұрын
or use a support weapon that actually does damage and kill it
@NoNo-xh7ru
@NoNo-xh7ru 3 ай бұрын
@@tiporialbecause we all know that everything always goes perfect and exactly as planned and information that gives you an opportunity to improvise in bad situations is completely useless
@rollutherhodie3076
@rollutherhodie3076 3 ай бұрын
@@NoNo-xh7ru if you're bringing a laser you're willingly gimping yourself from the start. you shouldn't have the need to improvise,as the situation that was first proposed isn't going to happen.
@kebabsoup7617
@kebabsoup7617 3 ай бұрын
So you are saying chargers are cats?
@leviboley
@leviboley 3 ай бұрын
​@rollutherhodie3076 terrible take. Laser cannon absolutely melts bile spewers and hive guards.
@RastaWayne-di4sj
@RastaWayne-di4sj 3 ай бұрын
2:55 imagine being that civilian. A Helldiver calls you out to get to safety and the first thing is a hulk looking straight at you.
@RobGThai
@RobGThai 3 ай бұрын
Large Terminids are fueled by adrenaline, so they can move for some time after they are dead. Charger also follows this, when you pop their butt, they are already dead. Leave them alone for a bit and they would drop dead. Bile Titan also do this. The dangerous one is actually Bile Spewer because the bastard likes to play dead and jump you when unexpected. Pay attention to the one you “kill” and you will often see this on top of the “dead body” that lies in wait.
@omicronlyrae6228
@omicronlyrae6228 2 ай бұрын
Not adrenaline. Decentralised nervous system.
@demilung
@demilung 2 ай бұрын
For any divers just starting out without squads, my main recommendations are: Get expendable anti-tank launcher if you're gonna be fighting bots. You can call down a pod with two every minute and on like solo medium difficulty, they oneshot basically all armored bots you run across. Also the Redeemer (the secondary auto-pistol) is good for panic-dealing with berserkers, you can be running away from a couple, don't use aim down sights, just hipfire at the berserker, if you dump your whole mag it goes down basically every time. For bugs, get Stalwart, the LMG that you can reload while moving. It REALLY helps.
@Captain-qv8yu
@Captain-qv8yu 2 ай бұрын
For bugs I like my flamethrower. You'll need to get a handle of it, to understand how not to burn your squadmates or yourself, but when you do, you can deal with anything except a bile titan.
@CHESTNUT246
@CHESTNUT246 4 ай бұрын
the tanks looks like something straight outta 40k
@Jetlifeetravi
@Jetlifeetravi 4 ай бұрын
Same with the big Automatan Terminators. Look like Space Marine Terminators
@shrek8052
@shrek8052 3 ай бұрын
How do you expect them to make a tank without it looking like a tank
@maxpower3990
@maxpower3990 3 ай бұрын
@@shrek8052the tanks hull shape looks a lot like Space Marine tanks such as the Sicaran or Kratos.
@benstanfill363
@benstanfill363 3 ай бұрын
​@@maxpower3990which look like real life tanks
@derithor4391
@derithor4391 3 ай бұрын
Look more like a Kratos tank with a different turret
@marcoflores2656
@marcoflores2656 4 ай бұрын
I look forward when the armor system actually gets fixed so then depending on your armor type actually affects on how much damage you take
@shrek8052
@shrek8052 3 ай бұрын
Can’t wait to actually be able to be the heavy gunner
@johnnyhughes6146
@johnnyhughes6146 3 ай бұрын
I'm still nervous to find out if we're all wearing medium armor or no armor rn tho
@Opachki69420
@Opachki69420 3 ай бұрын
@@johnnyhughes6146 I would wager its no armor atm, the only stat that seems to matter is speed and stamina regen
@yourbritishnarrator1148
@yourbritishnarrator1148 3 ай бұрын
@@johnnyhughes6146 pretty sure its none
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
@@Opachki69420 I’ll feel invincible once we get real armor if it’s zero armor now lol.
@2miligrams
@2miligrams 3 ай бұрын
Remember your ABCs guys, "Always be Taking Cover." because there's nothing like lining up a shot on the head of a hulk just for one stray laser to hit you causing a flinch right before you fire and miss causing a premature death!
@UndeadVengence
@UndeadVengence 3 ай бұрын
For Hulks: One nearly fully charged shot from a railgun directly to the faceplate will kill them instantly. For Tanks: 2 impact grenades to the turret, especially the vents, is usually enough to destroy them
@jacktaylor9392
@jacktaylor9392 3 ай бұрын
Ive watched 2 videos now on this and something that fails to be mentioned about the bile spewers is on higher difficulties their head actually becomes armored and they can turn into mortars at long range the best way to take them out is a grenade
@magma_fire_bagwan
@magma_fire_bagwan 3 ай бұрын
Oh god
@Cyberdemon-9001
@Cyberdemon-9001 3 ай бұрын
Side note for striders, hit a impact grenade in between legs sends the pilot into orbit.
@getthegoons
@getthegoons 2 ай бұрын
Two hits with the Anti Material Rifle to the "face" with do it too
@outrider8569
@outrider8569 2 ай бұрын
Incendiary grenades if thrown at the floor burns the pilot allowing you to kill a strider from straight on
@GalenLeRaaz
@GalenLeRaaz 3 ай бұрын
Some updates ago, the damage on Charger's head from Recoiless Rifle and Expendable Missile Launched was increased, so a direct hit on the head can finally one-shot them.
@mmmontanhez
@mmmontanhez 2 ай бұрын
And now the Quasar Cannon aswell. 1 shot to pop a charger head, 2 for bile titan.
@Mystic-Midnight
@Mystic-Midnight Ай бұрын
I always feel like I'm the shit when I get a last minute rocket to the head on a charging charger and it stops lifeless before hitting me
@SageSchispell
@SageSchispell 2 ай бұрын
6:54 as a note Berserkers are not a ZERO threat with no chainsaw, they in fact have a very short range stomp attack that WILL kill you almost as easily as their chainsaws, DO NOT let them get close at all.
@myantusk8536
@myantusk8536 4 ай бұрын
Devastators are also more vulnerable below the chest. If the head isn't accessible, the waist and below is a good target.
@thelouster5815
@thelouster5815 3 ай бұрын
Getting good at headshots is the better option though. When you manage to hit them they go down quick.
@TenthSgtSnipes
@TenthSgtSnipes 3 ай бұрын
The ragdolling makes me cry every time, because it lasts so long and you almost always die while still stuck on the ground or to fall damage
@FP19487
@FP19487 4 ай бұрын
Would love to see dev further upgraded or add variants on the lethal ones in the future. Adding more to the lore that the enemies is actually learning.
@getoveryourself2212
@getoveryourself2212 3 ай бұрын
Frost Spewers would be badass but then it’d literally be a mix of Halo ODST + 40k + Borderlands because the bugs would simple be “Badass” Skags or Spiderants
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
Zerg and Tyranids are always adapting. So why not AI and Terminids? I hope so. I love the complexity already and would love even more!
@BoneheadPlays
@BoneheadPlays 3 ай бұрын
@@getoveryourself2212true, but to be fair we already have some of those, like those chargers with the axe-shaped head that are stronger than normal chargers
@getoveryourself2212
@getoveryourself2212 3 ай бұрын
@@BoneheadPlays wtf, there's 2 variants already??
@Mystic-Midnight
@Mystic-Midnight Ай бұрын
The bugs can fly now :')
@AnInsaneOstrich
@AnInsaneOstrich 2 ай бұрын
One very annoying thing about Commissars: They are FAST. I believe they are near to or equal to you when you're in Light Armour, though they do have to be in a full sprint so the only form of defence they have is evasion - they cannot shoot back for as long as they are sprinting, and one single glowing blade that is waving around is pretty easy to spot. One thing I've noticed that they do, they either immediately call in a dropship as soon as the firefight starts, or they run as close to you as they can THEN call it in, so the dropship will show up right above you and drop enemies on top of you.
@CloudedByKatana
@CloudedByKatana 3 ай бұрын
If I remember correctly for the bile titan, if you gib their guts, they can't spew bile anymore, which makes them much easier to deal with
@ReadyDaddy
@ReadyDaddy 3 ай бұрын
i noticed today while using HMG nest, u can burst both his tail and abdomen. but once you do, there are no more weakspots for u to shoot at with HMG. was wondering if that hinders his spew ability.
@PushSomeHeavyWeight
@PushSomeHeavyWeight 3 ай бұрын
I’ve seen with the hunters too that when they initially jump out a nest they are invisible for like half a second and I think it’s pretty cool you can see it slowly evolving
@TheMNWolf
@TheMNWolf 2 ай бұрын
Here's a tip for bot drop ships. Aim for one of the engines. They have significantly less health than the main body and taking out one engine will cause the thing to spiral out and crash. 1 EAT shot will do it.
@sauceinmyface9302
@sauceinmyface9302 3 ай бұрын
The jetpack raiders can be particularly dangerous because they jump to you, then explode. Try to swat them out of the sky, or try to go for a leg shot so you dont blow up the jetpack at pointblank range.
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
Never thought of hitting the legs. Seems common sense but first reaction when they land next to you is to blast them. I’ll go for the legs now. Ty
@TheMMObro
@TheMMObro 3 ай бұрын
I just assumed the pack blows up no matter what
@RichSmithson
@RichSmithson 4 ай бұрын
Berserkers will still try to attack you without arms. They get within melee range and try to kick you. But its so slow its barely any threat. Alot of the time I just blow their arms off and leave them to it. Also the best place to shoot a Dropship is one of the 4 engines. They blow up really easy and you only need to take out the 1 engine for the other 3 to make it tumble to the ground and blow up. Remember if you take out a drop ship, you take out its entire load with it and that could be an elite unit like a tank. I wish more people would take them out, its so rare to see.
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
I always take recoiless rifle and drop ships for my team but have yet to see anyone else do it. It makes defense missions so much better to handle.
@cannibalraptor
@cannibalraptor 3 ай бұрын
I did a duo with a random and he brought in the recoilless, while I carried the backpack and an anti material rifle and we were breezing through the mission. At one point him taking down about 5 dropships while I reloaded. Except when we were running to extract, we both died and the game glitched out, just showing our dead bodies without respawning us
@fringehouse
@fringehouse 4 ай бұрын
6:13 the impact grenade is excellent for quickly dealing with Striders, even a few of them grouped. the grenade immediately kills them
@2miligrams
@2miligrams 3 ай бұрын
i dont use impact for the sole reason that it absolutely sucks for destroying fabricators, it works but only at the most PERFECT angle which is not happening when youre being pressured which is gonna be happening a lot.
@SolidSteak01
@SolidSteak01 3 ай бұрын
​@@2miligrams You also have the option to wait for bots to exit the fabricator and throw the nade into the now open door
@TheGmodkilla
@TheGmodkilla 3 ай бұрын
@@2miligrams The Autocannon is actually able to close nests and destroy fabricators as long as you shoot them in the right spot. For the bug holes you have to go low and hit kinda into the hole, but with fabricators you wanna aim a bit higher at the vent so it ricochets into the deeper bits of the fab to kill it. It also two-taps hulks with shots to their sensor.
@jacobvriesema6633
@jacobvriesema6633 3 ай бұрын
@@TheGmodkillathe Grenade Launcher is also pretty nice for this. You do need to get the grenade actually in the hole, so you gotta line it up. But it really helps with nest missions.
@terjebirkelund1663
@terjebirkelund1663 3 ай бұрын
The second version of the annihilator tank, you can shoot it in the cannon tower with the recoilless rifle, do it 2 times on suicidal difficulty and it will blow up. I found out yesterday.
@theta-rx2
@theta-rx2 3 ай бұрын
Grenades (especially impacts) are great against striders, and not necessarily an enemy thing, but you can ricochet the autocannon shots down the vents of a fabricator to one shot it from super far away, plus the autocannon is good against all the bots, taking out striders head on, taking out raider groups, dealing with tanks and base turrets/cannons, headshotting hulks, it really does do it all. Just be mindful of the reload (you can only reload 5 ammo at a time, and if you reload from empty it takes a lot longer, so count your shots) Also another thing on striders, but also generally, they dont have a large cone of vision, and most of the bots kinda dont either, so if you are pinned down or getting overwhelmed, running around to an unexpected area will leave them atill shooting or running to where you were
@jacobwright8652
@jacobwright8652 3 ай бұрын
I had no idea they buffed the bile titans! It annoys me cuz it's satisfying as hell headshotting one with a rail gun. But the logical side of me says that the most powerful terminid shouldn't get 1 or 2 shot by a support weapon.
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
Haha agree
@joshuacarter4590
@joshuacarter4590 3 ай бұрын
Is the spear any good?
@The_oficial_faceless
@The_oficial_faceless 2 ай бұрын
If it would lock on yes
@apaxtoa
@apaxtoa 3 ай бұрын
The charger is actually already dead once the tail is off. It just takes like 5 seconds before it stops moving/attacking.
@Chirp296
@Chirp296 3 ай бұрын
Thanks for the Charger tips. That creature seems to know I have trouble with them and spawns them like mad when I'm playing.
@jmtplays9998
@jmtplays9998 2 ай бұрын
4:26 you can actually reliably get them off of their walker by using the slugger and shooting around where the guns are. It’ll kill the walker, but force them off of it.
@jmtplays9998
@jmtplays9998 2 ай бұрын
31:07 Bile Spewers on higher difficulties will also fire mortars of bile at you, they are pretty inaccurate, but have a high AOE.
@dragondis6630
@dragondis6630 3 ай бұрын
I know since the balance changes were made the flamethrower can bypass bug armor and will kill a charger after a few seconds of sustained pressure. Given that flamethrowers seem to be common planetary cache finds, can be used to save yourself in a pinch when you don’t have the stratagems or ammo to deal with them otherwise.
@DRB13
@DRB13 2 ай бұрын
"Ain't nothing an autocannon can't fix" - Random Ass Diver.
@PhuVet
@PhuVet 2 ай бұрын
Ass diver, is this another game? 18:08 😊😊
@davidsprott3216
@davidsprott3216 3 ай бұрын
another thing is when one enemy is summoning a bot drop or bug break if you interrupt them and kill them another enemy will try to summon it, and the same goes if you kill them. so in order to effectively prevent drops/breaks you basically have to play wackamole by looking for the next enemy calling reinforcements and interrupting them. for bots it's pretty obvious for bugs it can be harder to tell but they give off a distinct sound cue when they call. it's like a double beat cry, if you listen you'll hear it abd know where to shoot.
@islatubular
@islatubular 4 ай бұрын
Nice having you back!
@usernametaken8968
@usernametaken8968 3 ай бұрын
Thank you soldier this info will come in handy on the battlefield Godspeed and happy hunting
@lukemorris261
@lukemorris261 3 ай бұрын
Very informative and helpful! Thanks my dude 🤘
@kenallsop7502
@kenallsop7502 3 ай бұрын
Super helpful video, nice work! Some great extra tips in the comments too.
@ReefRenders
@ReefRenders 3 ай бұрын
Thanks for having different things to say about countering the charger, especially highlighting that just removing their charge abilities is as valuable alternative to killing them.
@kevinmyers6747
@kevinmyers6747 3 ай бұрын
Great run down, thanks for the info!
@Jmoe22
@Jmoe22 2 ай бұрын
Great video, thanks for compiling!
@kylekent4464
@kylekent4464 4 ай бұрын
Thank you!
@the_real_mccoy398
@the_real_mccoy398 3 ай бұрын
For terminids my favorite combo is the grenade launcher as well as the rover guard dog. It makes crowd control an absolute breeze, as the gl does very nice splash damage with rushing hoards. That in addition to rover helps pick off the small stragglers.
@wtflol1503
@wtflol1503 3 ай бұрын
Once you get to helldive every other enemy group are heavies followed by a bile titan
@the_real_mccoy398
@the_real_mccoy398 3 ай бұрын
@@wtflol1503played Helldive last night. Granted, there is so much shit spawning that there really isn’t any chance of focusing in and killing all the chargers and bile titans spawning. Rover is still good for picking off any hunters that get too close, while you’re running away. And to deal with chargers + bile titans you usually only have to kill a handful, so orbitals and eagle strikes are better in that regard. Little hard to focus a railgun shot when you’re getting harassed from all sides lol.
@wiffmastermase
@wiffmastermase 3 ай бұрын
lol 36:15 is exactly how I solo'd my first bile titan. It killed me with bile and I was like 'oh hell nah!' xD
@deadpool153
@deadpool153 3 ай бұрын
you can shoot the tanks in the back between the threads
@getoveryourself2212
@getoveryourself2212 3 ай бұрын
For some reason takes forever with rail gun, but quicker with cannon (Impacts take 2 as well tho)
@MrTarakanisher
@MrTarakanisher 3 ай бұрын
Great video. Thanks!
@YellLAG
@YellLAG 3 ай бұрын
As u go into higher level I first noticed them on unalive difficulty the bile spewers will also get an armoured version that is immune to light armour penetration at the head and legs making the sack the best spot to do damage
@ShyitFard69
@ShyitFard69 3 ай бұрын
Unalive isn't a difficulty
@gonozal8_962
@gonozal8_962 2 ай бұрын
@@ShyitFard69I think he meant suicide difficulty
@VinnyB77
@VinnyB77 3 ай бұрын
Chargers will also hurt each other if you can cause one to charge into another one Also the autocannon can damage the charger from behind if you land shot on the back of its legs
@captmak1115
@captmak1115 3 ай бұрын
Adding to this👆 dodge their charge and two autocannon shots to one back leg and they will die.
@Fonsie85
@Fonsie85 Ай бұрын
Gotta seve this for re-revisioning. Thank you! I just became a diver 2 days ago and im really struggling 😂
@OrthodoxNYC
@OrthodoxNYC 3 ай бұрын
Best breakdown so far!
@ViralwingX
@ViralwingX 3 ай бұрын
I haven't seen this Channel on my feed for years!!!! Drybear still plays games.
@sawyerhackett1509
@sawyerhackett1509 2 ай бұрын
18:45 ayo?? 😂 But seriously great tips! Just started playing and having more info on what I’m even fighting is helping a lot
@LordHollow
@LordHollow 4 ай бұрын
The only time I've seen the scout striders dismount is after the Arc Thrower disables the walker.
@koi3824
@koi3824 3 ай бұрын
3:28 FYI armor rating does nothing atm
@tequilaman7499
@tequilaman7499 3 ай бұрын
Great video but two huge things. 1. Stalkers weak spots are head or ass, 2. Bile titans can have the greenish sac under its ass blown up by 1 rocket (recoiless or E.A.T.) and it will no longer be able to spew it can only melee Overall I’d reccomend EAT or railgun with backpack rover for Terminids And shield backpack with railgun for Automatons for general use but EAT or spear are amazing for bots
@Cloud9Cris7
@Cloud9Cris7 3 ай бұрын
Impact nades work very well on automaton weak points. 1 or 2 impacts on their heat sync and its over. Tanks, plasma cannons, and most medium enemies die quickly.
@Redacted_zt
@Redacted_zt Ай бұрын
I like how these videos are basically the actual training manuals.
@larsdols3157
@larsdols3157 Ай бұрын
Drybear saying "it can be hard to hit the Devestator's head." While shooting at the cover he's behind for 15 seconds XD XD XD
@cru3her608
@cru3her608 2 ай бұрын
for the charger u should actually just aim the anti-tank directly at their face, it will insta kill them
@Maulyr
@Maulyr Ай бұрын
Dropships can be 1-shot by the recoilless rifle/quasar/Exp AT if you hit an engine pod. Hulks can be 2-shot from the front with the RR/quasar/EAT with one shot to each leg; the first hit to a leg will slow them down, making them easier to deal with, a hit to the other leg will finish the Hulk. You can also causfgsfdgdfge tanks to throw a track for a mobility kill if you hit them with something hard enough - I've not done it myself but I've seen footage. Keep up the good work, just thought I'd mention the above...I'm not sure if anyone else already has?
@speshadowalker
@speshadowalker 2 ай бұрын
My strategy for the Tanks is to get on top of them with either a jump pack or high ground. Then just blast the vents with a laser rifle and jump away before it explodes
@spaceguy564
@spaceguy564 4 ай бұрын
I've been looking for a guide like this! Just one thing.. the faster moving Annihilator Tank looks more like a German WWII Flakpanzer IV "Ostwind" tank
@sowiwiody3681
@sowiwiody3681 2 ай бұрын
5:15 nah, best bet against Scouts is a grenade. Doesn't even have to blow up behind them or below them. An explosion straight to the front kills the driver anyway.
@Gottaculat
@Gottaculat 2 ай бұрын
Bot dropships are 1-shot-kill with E-AT or the new Q-cannon if you hit an engine nacelle. I pretty much always run dropship interception for my squad, typical loadout being Sickle main, Senator secondary (it now has medium armor penetration and is fantastic), impact grenades, shield generator backpack (because you're insane to not have a personal shield fighting bots), and the almighty new Q-cannon. Pretty damn good loadout for dealing with a wide array of threats, and not really having to worry about ammo, which lets your buddies run stuff that needs the ammo pickups you come across in the field. Remember, your loadout should complement your squad's loadout and the mission objectives/difficulty. Experiment, and find combos that give good squad synergy. I usually run the light armor outfit that gives me 2 extra grenades, and +30% stability when crouched, which helps a ton with across the map Q-cannon shots, or effectively turning the Sickle into a long range sniper with infinite ammo. Also lets you catch up with your squad if you find yourself falling behind due to anti-vehicle support role (much easier to track and shoot down a dropship from 150-200 yards than 10 yards, or any moving vehicle for that matter).
@Gottaculat
@Gottaculat 2 ай бұрын
The new infinite ammo Q-cannon can destroy cannon turrets from across the map with just 2 hits regardless of which side you hit. If you're up close, you should have a personal energy shield (because why the hell are you fighting bots without one?), which can absorb a direct hit, saving your life, even in light armor. This makes it way easier to hit 'em with your god-tier Q-cannon or E-ATs.
@xgcsurreal2608
@xgcsurreal2608 2 ай бұрын
It’s because it functions as a laser weapon variant of the Expendable AT and the Recoiless
@Gottaculat
@Gottaculat 2 ай бұрын
Treat the new bot gunships the same as stalkers; they will seek out and hunt you from the sky, and there is a factory on the map that makes them. Take out the factory, and no more gunships. Not the same thing as drop ships. A new strategem was leaked, the Eagle Air-to-Air, which no doubt is to help with aerial threats such as these new gunships.
@Gottaculat
@Gottaculat 2 ай бұрын
Absolute best way to deal with chargers is to send an E-AT into their face. Bam, done. Carry an E-AT when fighting bugs, and when you see a charger, call in the E-AT drop (which can take out a charger, btw). Assuming your drop kills it, this method means you can take out up to 4 chargers in a very short time. First killed by drop, then one killed by E-AT already on your back, then the drop pod has 2 more E-ATs so you can finish off the rest. Also a great strategem to arm a buddy who isn't running a support weapon strategem. The new Q-Cannon is not so great against chargers, despite having infinite ammo and 1-shot capability, and this is due to the long charge up period to shoot, so you often get headbutted before you can shoot them, or worse, it discharges point blank, killing both of you. For this reason, I think the E-AT still has a very effective role, as it lets you do snap-shot 1-hit kills on chargers.
@BarrieBuskruitZV
@BarrieBuskruitZV Ай бұрын
Tip for new players The Expandable Anti Tank Can simply one hit any charger if u aim directly at its face Get some distance. Agro it so it looks directly at you. Aim the AT at its face/mouth. "Dont hit the top of its head" Pull the trigger and u one hit the charger. U get 2 EAT's in the hell pod. And it recharges the call in within 70sec. So its a really good option for new players
@hazelgill5805
@hazelgill5805 3 ай бұрын
If you're having trouble getting around the striders or need to be certain you can kill them quickly, a dive is a great way to get around them and get an angle on the driver. Looks incredibly slick as well!
@aliabdulsalamtv
@aliabdulsalamtv 4 ай бұрын
glad to see drybear survive since 9 years ago he was playing smite
@st0ox
@st0ox 3 ай бұрын
There are 3 charger variants and there is also a harder Bile spewer variant that has an artillery attack and a better protected head.
@seadragonyt5391
@seadragonyt5391 3 ай бұрын
The artillery attack looks so cool too.
@benstanfill363
@benstanfill363 3 ай бұрын
I HATE the artillery variant. They kill you so easy and have armor all the way down their back.
@GladiatorGad
@GladiatorGad 3 ай бұрын
appreciate you cuh.
@N1njaSnake
@N1njaSnake 3 ай бұрын
Thank you, Special Space Marshall Admiral Chief!
@Goomba8
@Goomba8 3 ай бұрын
“Looks a lot like a ww2 Sherman tank… a lot smaller” 😂😂 we must’ve had different history textbooks
@gonozal8_962
@gonozal8_962 2 ай бұрын
BDR G1 and leman russ enter the chat lol
@WhatsThePointPicture
@WhatsThePointPicture 3 ай бұрын
See I disagree about the Chargers being the biggest wall players run into because you see, most of the time... they run into you instead.
@taglagable
@taglagable 2 ай бұрын
Bots are about cover and positioning. Use smoke to flank and get out of bad situations. Always have armor piercing or explosive weaponry. Anytime I get smoked is either a lucky rocket shot or I was out of cover for too long.
@OneandonlyShawn
@OneandonlyShawn 3 ай бұрын
The stalker advise is really good. I didn't know why they was a problem somtimes.
@xwF4T4L1TYwx
@xwF4T4L1TYwx 3 ай бұрын
The chargers will bleed to death eventually if you blow their tail off the back
@getoveryourself2212
@getoveryourself2212 3 ай бұрын
takes 3-4 headshots with rail gun Giant Spewer takes 2 for some reason tho.. (Them being the biggest i’d assume they’d be stronger)
@TheSound0fLegends
@TheSound0fLegends 3 ай бұрын
This is a very good guide thank you. I noticed you are using the starting assault rifle in a lot of your clips, I'm guessing that's for accuracy when attacking heads on medium robots?
@tj4y48
@tj4y48 Ай бұрын
Another very useful tip for chargers, the quasar Canon, expendable AT and Recoilless rifle usually one shot them with a good headshot.
@jerichoazariah180
@jerichoazariah180 3 ай бұрын
Not sure if anyone took notice of this....but, when I using a incendiary breaker on a devastator I would have to use multiple mags just kill one devastator, but when I picked up a regular breaker and used it on a devastator I only used either one or two mags on it. So when fighting automatons it's best not to use any weapon that are classified with incendiary type damage as they deal less damage to them Another thing to note: The devastator with riot shield actually has no armor on their backside do to the "backpack" taking away the armor plate it would've had there. allowing light pen. weaponry to be capable of damaging the rear of the riot shield devastator.
@benstanfill363
@benstanfill363 3 ай бұрын
The weapon description literally says how much damage they do. The incendiary break does much less damage.
@captmak1115
@captmak1115 3 ай бұрын
All "variant" weapons do decreased damage. Its kind of dissapointing.
@femshep4018
@femshep4018 2 ай бұрын
insane
@GoodBoyGoneDad
@GoodBoyGoneDad 3 ай бұрын
The problem with fighting a charger is that you're usually not fighting just A charger. Spawn rates are nutty right now. At level 5 we get like 2-4 at a time.
@mustachemicky8669
@mustachemicky8669 3 ай бұрын
I'm not sure if this has been mentioned in the comments. So far that I know, our armor (Light, Med, Heavy) is bugged and currently not functioning as intended, according to the devs. They are working on figuring out why.
@PieaterProducts
@PieaterProducts 3 ай бұрын
Notes for early-game players: The Anti-Material Rifle can one-shot Warriors, Bile Spewers and Devastators if you land a headshot. It can also 2-shot Hulks, Berserkers and Hive Guards. Further note: It pierces the armor of Guards, but not Chargers. Shooting a Strider's hip twice will drop the walker, but the Soldier will survive. 2-shotting the armored plate will kill both. Also, from my experience the Guards are very unlikely to call for backup. It's almost exclusively Scavengers. Further note: Warriors and Commanders without heads can no longer see you and blindly charge your last known location before dying.
@theterrorofdimensions1326
@theterrorofdimensions1326 26 күн бұрын
Something to add with Chargers: you can also insta-kill them with heavy-duty weaponry such as the Quasar Cannon or Recoilless Rifle if you manage to headshot them. It's a more risky option, but if you have enough distance between you and it, or if they're somehow prevented from moving, it's a valid option.
@tj4y48
@tj4y48 Ай бұрын
The Liberator penetrator is one of my favorite primaries to run against terminids, because it just ignores the hive guards armor.
@durzio9630
@durzio9630 2 ай бұрын
Love to see your take on the new shrieker terminids.
@Earliersphere
@Earliersphere 3 ай бұрын
A note Armour does not currently work correctly, Dev's know about it and it is on the list after getting servers stable. speed and stamina do work so light armour gives dame protection as medium and heavy currently.
@JerbilKonai
@JerbilKonai 3 ай бұрын
2 things: 1) Spewers are susceptible to explosion damage. Two grenades from a grenade launcher or a few autocannon shots deal with them (maybe more if not hit well). I think there are other enemies that have a weakness to explosion damage, e.g. the spore tower takes one grenade or autocannon shot but takes multiple rail cannon shots 2) Chargers will not only stop charging when their butt is mangled. They will also bleed out after a moment as far as I can tell.
@kushtakathenomad8385
@kushtakathenomad8385 2 ай бұрын
Note: As of now rockets do not instagib, that was apparently a bug. Rocket Raiders are a lot less lethal and feel more like grunt enemies. Rocket Devastators are also a lot less lethal but still dangerous, if you are in close to medium range the first rocket knocks you down it makes it really easy for them to hit every rocket after. Avoid putting walls anywhere but between you and them. If you see them pop a squat to lock in, drop to the side. And if there are enemies on you, remember, friendly fire applies to both us AND them.
@ShiningDarknes
@ShiningDarknes 3 ай бұрын
In my experience actually all bugs seem to be able to cause a breach, it is just less likely from the small ones. Basically any that are twice the size of the scavengers seem to be able to trigger breaches. The devs need to make breaches able to be prematurely stopped just like the dropships though, frankly it is bullshit that even killing the units that can trigger a breach will still cause it to spawn. It is just super unfun to just have constant breaches, especially solo.
@everettfisher8752
@everettfisher8752 3 ай бұрын
you can actually stop the bugs from calling a breach, but the window is MUCH smaller than the bots - you have roughly half a second when the pheromones first appear to kill them. it's doable if you're paying attention with scavengers, but if a hive guard or brood commander starts their little war dance you're basically screwed. also worth mentioning that if you do stop them from calling reinforcements, another bug from the group will try instead, so if you do aggro a patrol killing them all very quickly (or at once with a stratagem) is pretty much the only way to stay safe
@ShiningDarknes
@ShiningDarknes 3 ай бұрын
Best to just spray them with shotgun, LMG, or grenade launcher (autocannon works too, if only because it ragdolls everything due to the concussion radius being very large for no reason). But yeah, bugs need a major rework in comparison to bots. The bots are technically more difficult over-all what with their ranged attacks and ability to one-shot you in multiple ways (including the tower cannons that can do so from 100m away if you aren't careful) but their limited numbers and relative ease of stopping them from calling backup makes them much easier on harder difficulties to deal with and actually have fun instead of kiting never ending bug breaches the entire match and having to rely on meta loadouts. Bots feel much more like the balance of HD1 compared to bugs.@@everettfisher8752
@DrFreezero91
@DrFreezero91 3 ай бұрын
First thx for the information about the commisar I never saw them close enough to see the difference now I know who to snipe first ❤ Now I watch the rest😂
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