Dungeons & Dragons Adventurer #37 (Hatchette Partworks, June 2024) | Modern Magazine

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RPGGamer

RPGGamer

24 күн бұрын

Welcome to issue 37 of Dungeons and Dragons Adventurer! This week it's the turn of the warlock and monk to unlock their 4th-level features.This includes taking amazing feats (Mobile for the monk, Shadow Touched for the warlock), as well as ever-handy hit point increases. Elsewhere, we take a further look at the weird and wonderful world of the Underdark. Check out our subterranean Encounter Table and read up on the strange fungi and even stranger xorn that reside here.
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Пікірлер: 5
@Nezzeraj
@Nezzeraj 22 күн бұрын
Congrats to your son on getting the job. Keep us updated on the inside details of the magazine.
@RPGGamer
@RPGGamer 19 күн бұрын
Cheers. He still hasn't gotten a start date. I think they must keep a list of people, so when someone leaves they can get a replacement in the next day. But fingers crossed it's soon, as the D&D Adventurer shelf has been bare every time I've been in recently.
@allluckyseven
@allluckyseven 22 күн бұрын
I've come to enjoy and look forward to these D&D Adventurer videos. Even though the magazine is so lacking in content. Maybe it's the pretty images (although this issue had a couple duds in there too). I think that D&DA sort of equates to what Polyhedron was back in the day. But even that one had a couple of adventures per issue, if my memory serves me right. Could be interesting to grab one of those (or a PDF if they're easy to find), and some issues of Dragon or Dungeon. Dragon in particular was 100+ pages long, although there were a lot of ads in it too. This one's weekly, though, and there are the costs associated with that... But it would be much more valuable if they didn't dilute their content that much, and had 2 or 4 of those combined and sold bi-weekly or monthly. I'm curious as to what came in previous issues that you didn't find in your local shop. Both in what the magazine covered and the gifts that came with it. EDIT: Oh, I found a listing of all the gifts. In short, there were some with Inspiration tokens, some with flat minis, and all the others came with a set of dice. So far (up until issue 43), if my calculations are correct, they came with a total of 228 dice, being 32 sets and 4 jumbo dice (d6, d8, d10 and d20).
@RPGGamer
@RPGGamer 19 күн бұрын
I kind of like the focus on teaching D&D that the magazine has, like BECMI series introduced you to the game step by step. But where BECMI was focused on teaching you the game, this magazine seems to be so unfocused and erratic. Cheers for looking those details up, that's a massive amount of dice.
@allluckyseven
@allluckyseven 19 күн бұрын
@@RPGGamer Yeahhh... I guess that they may just want to appeal to a broader audience, not just people that's trying to teach themselves to play the game. I've learned that some of that content comes from certain supplements (don't know which, but it seems that they are listed in the mag), so now I'm left wondering if apart from the adventures (and character sheets), all the other content comes from published books, including the core 3 (being that those tables for chases in issue 37, I think it was, came straight from the DMG.) So, yeah, it's cool, but could be so much better.
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