Your support is appreciated! / peterfrance Instant Meshes: www.blendernation.com/2015/11...
Пікірлер: 644
@ArturoJReal3 жыл бұрын
Spent a good hour or so trying to figure out why it wasn't working the same for me, turns out Peter is using feet instead of meters. If using meters, around 0.06 m should do the trick!
@bluethumbbuttoneek94653 жыл бұрын
He only has hands no feet
@ArturoJReal3 жыл бұрын
@@bluethumbbuttoneek9465 this cracked me up
@professionalprocrastinator81032 жыл бұрын
Aaaaaargh these retarded imperial units be damned!
@modernmanueee_ Жыл бұрын
@@ArturoJReal you got _defeeted_
@sethwilson9124 Жыл бұрын
USA USA USA
@AXLplosion3 жыл бұрын
1:52 make sure that you have set Cycles as your renderer, otherwise there won't be any baking options.
@MilaPronto3 жыл бұрын
also use cpu or cuda. i had it on optix and it didnt show up and i asked myself why ;P
@insertanynameyouwant53113 жыл бұрын
@@MilaPronto can`t Eevee do baking at all? I`ve never done baking
@WeaselOnaStick3 жыл бұрын
sometimes default BSDF shader doesn't work for me so I had to switch it to diffuse shader. odd
@AXLplosion3 жыл бұрын
@@insertanynameyouwant5311 Eevee does not have any baking options, the only way you could technically bake with Eevee is by rendering an image and then using it as a texture, but it's rarely practical at all.
@seedee3d3 жыл бұрын
real men use luxcore
@BilalAzeem3 жыл бұрын
holy shit i thought this was gonna be a 20 min long tutorial, this is a godsend
@sigmaalphadelta70943 жыл бұрын
He explained more in 2 minutes than CGMatter could explain in 3
@Simon113543 жыл бұрын
The video is 2:58 whars ur point?
@pops72493 жыл бұрын
@@Simon11354 lol 2 second less
@gummygeek1107 Жыл бұрын
Guys, I think thats the joke
@JonathanMacher3 жыл бұрын
Select "Pure Quad mesh" in the export options to ensure that there will be only quads and no n-gons!
@arianullah62573 жыл бұрын
Quads and traingles, Instant Meshes doesn’t genereate any ngons
@JonathanMacher3 жыл бұрын
@@arianullah6257 Even if you just look closely in his video, you can spot some.
@JonathanMacher3 жыл бұрын
exactly
@tris09133 жыл бұрын
ach du warst auch hier joni
@JonathanMacher3 жыл бұрын
@@tris0913 tjaja
@jakeys6483 жыл бұрын
I think you’ve perfectly nailed the format of your tutorials. A few too many are going for the quick slightly vague tutorials to jump on the Ian style. But yours give that extra bit of detail while not being too long. Nothing worse that skipping through a tut. Also, miss you on corridor so keep pumping these out :)
@joethorpe1093 жыл бұрын
Sorry but the Ian style is the best style
@jakeys6483 жыл бұрын
@@joethorpe109 We all have a soft spot for Ian.
@EyeMCreative Жыл бұрын
I think Ian's intention is not to make beginner tutorials, but to make videos showing off ideas & techniques people might not normally think of using tools they already know how to use. If you have learned Blender already to a point where you're familiar with most of the common tools and concepts, you should be able to follow his tutorials. You might have to watch it a few times, or pause, or even look up how to do something he mentions, but I don't see that as a problem for quick videos like that are just intended to get across one specific idea/technique that might not really deserve it's own full tutorial.
@Chillestchicken Жыл бұрын
How do you fill a polycam model??? I'm trying to fill a model, as it is empty inside, so that I can make a rig for it... but no tutorial shows how to!! Someone please help. I'm commenting on this so there's a higher chance imma get my answer
@LordZandaurgh Жыл бұрын
@@Chillestchicken All 3d models are empty inside
@BFTAC010 ай бұрын
Speaking of clean, you have the cleanest tutorial for this on KZfaq! Short and to the point. Easy to understand. Easy to follow solution. No notepad. No personal drama. Perfection.
@TarekAlShawwa3 жыл бұрын
I don't even need this tutorial right now, but you were so concise and straight to the point that i had to leave a like, superb video, wish every single tutorial was like this
@JohnSatan3 жыл бұрын
If you want more clear result, you can use multiresolution and wrap modifiers. Subdivide low poly model with multiresolution, after that apply wrap modifier with high poly model in it selected, now bake texture, after it you can bake normals from multiresolution, don't forget to set 0 on preview in multiresolution modifier before baking.
@DerDirkBelana2 жыл бұрын
A few months into my master's thesis, I was having trouble with 3D scans and rigid body simulations due to the rough surface ... You are a real help and time saver in this situation!!!
@OZmicer3 жыл бұрын
According to your previous videos, I may say you really can get an information across, make it easy and accessible. Please, don't stop doing tutorials. That's really your jam 🍯😻
@swashbucklingmonkey3 жыл бұрын
I've been looking for a video like this for over a year. I was stuck with photoscanning on the baking steps for a long time. This is so helpful. Thank you!
@JordanDubuDoyorn3 жыл бұрын
Why do you present this with this calm while this is a revolutionnary soft ?
@user-bl7oi6my4q3 жыл бұрын
This software is quite old.
@arianullah62573 жыл бұрын
It is quite old and the results are nit the best
@fjodorf73413 жыл бұрын
Can you recommend alternatives that are more advanced?
@CaptainFutureman3 жыл бұрын
You did an excellent job of keeping the explanation both very clear and very short. Kudos!
@ShawnDelaney3 жыл бұрын
My man that is the most concise short tutorial that I've seen on using blender.
@juhdan54753 жыл бұрын
Life saver you will always be my favourite short tutorial creator. One thing I would really want to see is mantaflow simulation tutorials for water and explosions/smoke
@PortalFPV3 жыл бұрын
Easily clean meshes o.O!?! FINALLY! Scanning items has been the bain of my existence at my job. This will greatly speed up work flow. Thank you so much
@aaronboothproduction3 жыл бұрын
This is brilliant! I didn't know this existed, and I LOVE short and sweet tutorials . Thank you a trillion!
@johanandresacostaortiz4443 жыл бұрын
All this good, clean explanation in less than 3 minutes? Man, I love you and I subscribe! I hope to see more tutorials direct to the point as this one 😎👌❗
@johanneszwilling2 жыл бұрын
I would never have been able to come up with such a workflow! Thank you!
@dalvandi3 жыл бұрын
I really wish you'd make this video sooner and I'd known about this software sooner before I had to manually tidy up, awesome video!
@Ren.Leader Жыл бұрын
Saving this cuz it covers SO many useful tips in a short, concise video.
@alexaulson48023 жыл бұрын
Would love to see your soft body sim workflow
@BrownHuman3 жыл бұрын
Yeah right. I still remember when he did that amazing head explosion with soft bodies for that tiny guns corridor digital video. Would love to see him do that now with better Simulation and mantaflow workflows.
@blenderify45083 жыл бұрын
Great 3D Scanning tutorial Peter! Love It❤️
@user-bb1sz5qo6o Жыл бұрын
This must be the best video regarding this subject that I have watched. Thank you
@rohanimations3 жыл бұрын
Really appreciate all the free tutorials dude. Thanks a bunch and can’t wait to see your Scooty movie : )
@CosyStudios2 жыл бұрын
Nice one Peter. Good, straight to the point format and I see others agree.
@FutureAI_News8 ай бұрын
You’re the most direct blender KZfaqr. Thank you 👍
@EkhyOk3 жыл бұрын
I spent months and months trying to do that. You are the boss
@fjodorf73413 жыл бұрын
This is so cool. This software basically doubled my lifetime. Thank you!!!
@GameDev13 жыл бұрын
Great tutorial. I think it's worth mentioning that there's a free Instant Meshes add-on for Blender which works as a bridge and with which you don't have to do the manual export step.
@KinqAddy11 ай бұрын
WHERE PLS
@ArturoJReal3 жыл бұрын
Thanks for the wonderful walkthrough, Peter!
@sethuraj57173 жыл бұрын
Pretty neat workflow. Subscribed!
@KellyCocc10 ай бұрын
This is gold! And no time wasting! Instant meshes would not let me Save as a new obj though. I just saved over the original obj that I exported for remeshing.
@imunpro71343 жыл бұрын
Where you've been when i'm was making retopology on my last model? Huge thanks for tutorial
@Skovidesign3 жыл бұрын
Great job, Peter. Nice little tut!
@plon47427 ай бұрын
1:52 For anyone missing the Bake option in Render tab, change the Render Engine in Render tab to Cycles. You're welcome.
@rapcorestar7 ай бұрын
Saved me a day! Thanks!
@Leonsimages3 жыл бұрын
Damn that was an easy, straight-forwars tutorial! Amazing work!
@keiannesancho87173 жыл бұрын
Wow Man! That was pretty Straightforwad ! And Direct To your point! No more Baloney explanations and You did it smoothly ! You are an awesome Teacher!! I love it!
@Youkai_graphics3 жыл бұрын
super clean instruction, straight to the point, great video.
@Sylfa3 жыл бұрын
You forgot to bake the normal map, no need to leave all that detail out of the end product!
@pep-o-butt6723 жыл бұрын
wait wait wait, you can do a low poly version of the high poly one and then even return the detail back???
@artifyr3 жыл бұрын
@@pep-o-butt672 same question. Can we actually do that?
@abhishekdey96893 жыл бұрын
@@artifyr yes, by baking the normal map from the high poly mesh to the low poly mesh
@iceseic3 жыл бұрын
Also when baking, as long its not direct or indirect light. You can set the render sample to 1 because pure color doesn't need light sampling
@kreynusr42423 жыл бұрын
@@pep-o-butt672 Jayanam has an awesome tutorial for that and evem has a addon which simplifies the proccess.
@jackbirch16553 жыл бұрын
I love your tutorials, would love to see a more in-depth tut on how you did the tiny guns head explosion for corridor!
@SugarTouch3 жыл бұрын
The most useful and clean tutorial I EVER seen on KZfaq (15+ years of experience :))) THANK YOU !!!!! Please more ! We need more of it !!!!
@jurgenvantomme3 жыл бұрын
This is impressive. Thank you for sharing this!
@tyleradams34903 жыл бұрын
Forgot about that wonderful free tool! Thanks for sharing
@mulanmiller50002 жыл бұрын
Thanks Peter, I will definately give this a try!
@the_kvadronikus Жыл бұрын
man, uve done it so fast and accurate, thank you so much!
@jeremypajotart3 жыл бұрын
Awesome tutorial, very useful ressouce, thank you very much !
@sexyt-rexy92053 жыл бұрын
Good video. concise, informative, and very helpful!
@furan84773 жыл бұрын
This was amazing, thank you very much for sharing. Much appreciated!
@BrianBakerCA3 жыл бұрын
You’re a true gem of the 3D world!
@simonjpollard3 жыл бұрын
This...is awesome. It's gonna save me so much time. Thanks for the video!
@trevorsoh21303 жыл бұрын
Woah! Thanks ver much for this tutorial - so much useful knowledge here.
@moigold07303 жыл бұрын
Thank you! This is all I needed.
@spacep0d25 күн бұрын
Great workflow here, thanks!
@frowndere6597 Жыл бұрын
Thank you soo much man, now I can finally use these in my games.
@eblgraphics3 жыл бұрын
Dude, This is the best tutorial ever... Thankssss...
@Rokinso3 жыл бұрын
That is awesome! Thank you for information about this!
@alphawright1965 Жыл бұрын
Well that was time well spent, I have looked at Dynaesh and Zbrush, but this software has them beat in easier usability for sure! Not sure about bigger models since I just whipped up a simple couch and followed your tutorial but looking forward to challenging the software with something a little bigger.
@EdLrandom3 жыл бұрын
Had no idea this program was free and open-source. Grate to have it in my arsenal now!
@retroeshop16813 жыл бұрын
I knew that I recognize your voice, you're Peter from Corridor Crew, this is awesome, I knew that you use Blender, but never knew that you have this channel, it's really cool to see that you are making some Blender tutorials, it was a really useful video, you sir have a new subscriber :D
@toggle_cat3 жыл бұрын
this is such a cool piece of software!
@danilodelucio3 жыл бұрын
Absolutely insane, thank you so much bro!!
@neoqueto3 жыл бұрын
Finally a good explanation of how instant meshes work
@enclavemodus8113 жыл бұрын
Thank you this program is quite amazing.
@Furhappens3 жыл бұрын
wow I have never heard of instant mesh before but that's actually amazing lol
@s1amvwbug3 жыл бұрын
Thank you for the tutorial. That helps!
@thibaudbernard24363 жыл бұрын
wonderful, thank you from France
@xMrDog Жыл бұрын
I followed every step, even converted feet to meters, but I got holes in my finals textures, like transparent holes, do you have any suggestion? I think it's a great tutorial and I don't know what I did wrong, because I followed the same steps. EDIT: RESOLVED the problem was that I put the value for "Ray Distance" in "Max Ray Distance". In Blender 3.0 and beyond the same values don't go there, they go in the "Extrusion" tab, right above.
@SeyhanK17 Жыл бұрын
thanks so much for the comment. I had set both to like 0.5 but making the max ray distance 0 solved it.
@coolorochi3 жыл бұрын
WOW, I will definitely use this!
@3dxcrazyindia822 Жыл бұрын
thats revolutionary bro
@Tyrewallproduction2 жыл бұрын
Peter you are a legend, thank you
@RetroPlus2 жыл бұрын
So easy, thanks for the useful tip!
@deepakraj-rz5cj3 жыл бұрын
Your save my production time 😉😁 thanks a lot
@jafarsadiq62262 жыл бұрын
Thank you for sharing valuable knowledge
@MGR993 жыл бұрын
Been finding amazing tutorials that have been uploaded recently, hey I'm not complaining. Have wanted to know about baking textures from high poly to low poly, aswell as something like that remesh software.
@LUCKY_HORSE_GAMING3 жыл бұрын
made my life so much easyer, thank you
@mwauraerick26 күн бұрын
This is such a gamechanger
@laurentiu-marianangheluta90413 жыл бұрын
Very helpful. Thanks, man!
@sgtgentle96332 жыл бұрын
I may finally understand baking! Thanks!
@DanceManAlex3 жыл бұрын
Finally! Thank you! Great stuff!
@johnperry62013 жыл бұрын
Lovin’ all the tips
@keithws27793 жыл бұрын
That's actually amazing
@flowei60603 жыл бұрын
Will swap from maya to blender, thanks to you peter!
@clydecabanban2 жыл бұрын
Amazing video, thank you!
@caffeine8900 Жыл бұрын
Thanks man this is a great help
@Wodsobe3 жыл бұрын
This is great for optimizing models for games
@brianrussell5789 Жыл бұрын
dude you are awesome. People should tell you that more
@noohel3 жыл бұрын
Wow, very useful! Thanks!
@robfrydryck127 Жыл бұрын
Tbis was amazing. Thank you so much
@miirazgmail3 жыл бұрын
WOW. You can explain such complicated process in 3 minutes.
@AB3D-tutorials3 жыл бұрын
Awesome! I really need a tool like this. My topology needs some work.
@alhdlakhfdqw3 жыл бұрын
really great tutorial thank you very much! subed!
@ecd48352 жыл бұрын
Nice tutorial! Great help to me : )
@hollowmstr7 ай бұрын
Thank you, your a live saver.
@carlosvilleda62823 жыл бұрын
Gran video, me ayudó bastante. Thank you!
@theubrantrekker3 жыл бұрын
Brilliant video
@LadyLionStudios Жыл бұрын
Wow! now a can put the entire world into my video game hehe...thanks Peter France for teaching me this incredible super power :D
@MaangePeenge3 жыл бұрын
I love you. This is all amazing stuff
@spydergs073 жыл бұрын
Instant meshes is AWESOME!
@Fleischkopf3 жыл бұрын
and you can the finer geometry as bump map if you want. very handy