Easy Sea Creatures with Blender Hair Particle System

  Рет қаралды 30,299

Cheuqs

Cheuqs

Жыл бұрын

Easy method for making sea anemone/sea creatures in blender (can use for jelly fish or others)
Free Project file : www.dropbox.com/s/rx5yd00wwcg...
using the hair particle system, particle instance and some force fields, if you want to know how to have them react with an object check out this video
• Blender 3.4 Simplistic...
Intro Music by MetzMusic
keywords: Blender tutorials
animation
modeling
3D
rendering
texturing
Blender motion graphics

Пікірлер: 63
@lbenn43
@lbenn43 Жыл бұрын
Thanks so much for that tut! Love the results, really easy to follow!
@kristinskyeenyafraser6649
@kristinskyeenyafraser6649 Жыл бұрын
Simply stunning, please more tuts like this one!
@graphguy
@graphguy 4 ай бұрын
haven't started walking through your blend file yet, but some of these are so real ...and cool!
@DJJLani
@DJJLani 10 ай бұрын
thank you so much for this tutorial. I haven't figured out how to adjust the size of the hairs, but I'll start over and keep trying
@benjaminaustin3722
@benjaminaustin3722 8 ай бұрын
Haha your tutorials are just absolutely informative and clear just amazing. Thanks a lot for sharing this for free, definetly deserved more attention. Just so well presented and planed out!
@richardturner6576
@richardturner6576 Жыл бұрын
Beautiful tutorial. Thanks a lot ,very professional and useful. Well done.
@alexmiller3453
@alexmiller3453 9 ай бұрын
This is such a helpful tutorial! I would really enjoy seeing a tutorial on the materials you created for the blue sea creature. I tried to recreate them without much success :) Looking forward to your future tutorials.
@schirleyamaral
@schirleyamaral 10 ай бұрын
Thank you, it is beautiful and the tutorial is perfect, easy to follow!
@SourceAwareness
@SourceAwareness 6 ай бұрын
Brilliant Work, thank You!
@RTKdarling
@RTKdarling 10 ай бұрын
So awesome! Thanks for the save file!!
@doraromantini
@doraromantini 8 ай бұрын
Loved this!!! Very professional video too!!
@bsbraner
@bsbraner Жыл бұрын
Thank you very much for the tutorial
@keshar-w
@keshar-w Жыл бұрын
Awesome! thanks Cheuqs 🎉
@davidblanquel7226
@davidblanquel7226 Жыл бұрын
Excelente video ❤
@AndyRedwood
@AndyRedwood 9 ай бұрын
Amazing!
@infinitemixtape8264
@infinitemixtape8264 7 ай бұрын
Thank you very much
@mauravelte6127
@mauravelte6127 Жыл бұрын
Awesome ! Greate Tutorial you just got another suscriber! Your chanel has very good tutorials !
@surajprakash3181
@surajprakash3181 25 күн бұрын
Crazy!
@thekid317
@thekid317 2 ай бұрын
that's crazy good I'll teach it to my students and then send them to ur channel to learn more of these tricks
@michaelwilliams809
@michaelwilliams809 Жыл бұрын
thanks a lot!!
@filipdovicovic4104
@filipdovicovic4104 2 ай бұрын
Amazing bruh
@kaihongngai3620
@kaihongngai3620 Жыл бұрын
Great video❤
@lebazardestendances6546
@lebazardestendances6546 Жыл бұрын
"Very good project!"
@saurabhshanshni
@saurabhshanshni Жыл бұрын
You just Made my day Happier I was founding this type tutorial like avatar flowers But i didn't get Anyvideo, But i got you New Sub Thanks Sir
@rjwh67220
@rjwh67220 Жыл бұрын
Yippee, finally a way to render the Flying Spaghetti Monster’s noodley appendages. Oh boy, I’m happy now!
@gbcreativework
@gbcreativework Жыл бұрын
Thanks
@gbcreativework
@gbcreativework Жыл бұрын
Thank you for these great tuts! - much appreciated:)
@cheuqs
@cheuqs Жыл бұрын
@@gbcreativework Thank you! Glad you are enjoying them
@uRick101
@uRick101 Жыл бұрын
- wow - thx!! :^]
@casuffacommeci
@casuffacommeci 9 ай бұрын
Great, simple and efficient. I've tried to animate the length of the hairs but it doesn't work. Is it a bug or me? .... If you know how i'd be glad to know. Thanks
@marvinheberger7916
@marvinheberger7916 9 ай бұрын
how did you make the bigger floppy wings or feet of the anemone?^^
@user-zk2wv5me2l
@user-zk2wv5me2l 11 ай бұрын
Hello! How you create a leaves flower?
@saurabhshanshni
@saurabhshanshni Жыл бұрын
I can't increase the Thickness of hair Can you tell me how to fix that It doesn't work the hair size increase
@nadjabajc3371
@nadjabajc3371 5 ай бұрын
I wonder if you managed to freeze the tranformaton to make the particles into an object? I only found one way worked and it was to turn to mes- then only the thin line appears and have to change it to curves to make it thick again. Then you would have to do materials with uv and manual editing of the shape. So for anyone who is looking to make this particle animation into a still object, I do not reccoment. Hair particles are different from other animations like cloth where you can apply (freeze) the transformation.
@blacksmoketv2023
@blacksmoketv2023 5 ай бұрын
Amazing tutorial! I found it while trying to create hair goosebumps effect. How do you suggest to get a similar effect? (first the hair are mostly flat on the skin and they arise getting more rigid) Thanks!
@cheuqs
@cheuqs 5 ай бұрын
You could try turning off gravity so they fall then turning it to a positive value so they raise, if you know a bit of geometry nodes too you could instance them and rotate them that way also
@neeo9949
@neeo9949 Жыл бұрын
Great tutorial! Just tried a more complex model I made, I switched 'render as' to 'object' in Particle Settings but didn't get soft tentacle deformation, they do not have any deformation just a rigid sway, any ideas?
@cheuqs
@cheuqs Жыл бұрын
yeah I tried that too with some custom modeled tentacle but couldn't find anyway to get them to react the same as the default hair strand, you could try doing it in geometry nodes with a set position node and noise but just wouldn't be able to have a collision
@neeo9949
@neeo9949 Жыл бұрын
@@cheuqs Thanks man! GN is on the way.
@alinabystranovska2277
@alinabystranovska2277 2 ай бұрын
❤❤❤
@tefiram3812
@tefiram3812 3 ай бұрын
Super!!! Thanks a lot. How can I put the render settings so the viewport in shading mode displays as fast as yours?
@oregano2771
@oregano2771 3 күн бұрын
having the same issue rn. Idk if his PC is insane or im missing something for rendering cycles in viewport
@harrypotter6505
@harrypotter6505 Жыл бұрын
cannot find the rounded ribbons properties in in the "Render Properties" under "Curves", I have blender 3.5.1
@IzDavies
@IzDavies 11 ай бұрын
Did you ensure you're using cycles as a render engine? These settings differ between Eevee / Cycles
@sapbucry
@sapbucry Жыл бұрын
Thanks a lot, do you know how to get them to loop nicely ? So given the last example, once they fall down nicely, how to get some loop after that point so it loops without noticing loop points ?
@cheuqs
@cheuqs Жыл бұрын
sadly I don't think its possible with a physics simulation, if you don't need collisions you could make them move with geometry nodes and be able to loop them that way (set position x noise)
@sapbucry
@sapbucry Жыл бұрын
@@cheuqs gotcha, thanks for the tip, I will give this a go. Thanks for replying
@peterallen544
@peterallen544 7 ай бұрын
trying to convert to mesh to write out an ABC for another renderer. When I convert to curve and bevel there is no taper ... trying to get the nice shape we generated in the hair shape sets. Any ideas? Thanks great Tut
@cheuqs
@cheuqs 7 ай бұрын
I'm honestly not too sure if you can export the thickness, I tried but just got the curves themself I think its because the thickness comes from cycles. Your best bet would be to export the curves ABC then add a geometry nodes to add thickness (set curve radius-spline parameter)
@peterallen544
@peterallen544 7 ай бұрын
thanks for reply I just got curves too. I'll give it a shot. Will let you know how it goes
@anastasiaangelovskaya4157
@anastasiaangelovskaya4157 11 ай бұрын
in a moment 1:37 you explain how to switch viewing hair particles to 3d mode. However, in a new version of Blender (4.0) this option seem to be absent. Do you know how to resolve this?
@cheuqs
@cheuqs 10 ай бұрын
I'm honestly not too sure, I haven't used 4.0 yet but if I find anything ill put it here
@olhik19
@olhik19 9 ай бұрын
@@cheuqs my hair particles weren't changing the size and turned out I needed to turn the render preview mode on to see them change
@olhik19
@olhik19 9 ай бұрын
and it must be in Cycles
@inmalopez8692
@inmalopez8692 5 ай бұрын
could this be applied to, let's say, realtime hair?? To simulate underwater hair
@cheuqs
@cheuqs 5 ай бұрын
It might be able to, I had trouble with the hairs actually colliding but might look further into it soon
@EvenEEvenII
@EvenEEvenII 4 ай бұрын
Do you have any tips for making the rest of the anemone (like what you showed at the start of the video)
@cheuqs
@cheuqs 4 ай бұрын
For most of them I just took a cube, subdivided it and then sculpted a base shape. Textures are just noise and color ramps with displacement
@EvenEEvenII
@EvenEEvenII 3 ай бұрын
@@cheuqsis the transmission weight also high for the anemone body textures?
@cheuqs
@cheuqs 3 ай бұрын
@@EvenEEvenII For the first one yeah, the rest I think I used subsurface
@EvenEEvenII
@EvenEEvenII 3 ай бұрын
@@cheuqs when you say the first one do you mean the orange anemone with orange tentacles?
@cheuqs
@cheuqs 3 ай бұрын
@@EvenEEvenII The blue and orange one, the all orange one only has a little bit of subsurface
@thomasj.s.6613
@thomasj.s.6613 Жыл бұрын
For some reason the diameter hasn't changed!
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