Horse #arknights Music: Phantom and the Crimson Solitaire Battle Theme Grani and the Knights Treasure Lobby Theme MEGA NRG MAN - SUPERTONIC LADY
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@WhiteFang103 Жыл бұрын
"Compared to everyone else, I'm pretty ordinary. I don't have any superpowers, or spectacular achievements to brag about... But I don't need magic or claws to make the world a better place. I can do that with my own two hands! Of course, we still have to eat well!" - Grani
@jesus_the_real_one8122 жыл бұрын
i never knew i needed to hear someone rant about grani for 11 minutes until i did.
@llamaism13282 жыл бұрын
New-ish player and I was contemplating whether to build Grani or not because she's my favourite character in the game and ran across this channel. Good video! I'm still not sure if it's worth it but I'm tempted to do it anyway just for that E2 art on my home screen.
@AquaticIdealist2 жыл бұрын
A Light Spark in Darkness' final stage helped show Grani at her best: if the tile she's on is right in the path of multiple incoming enemies, especially if they are "trash mobs" (non elites, though some of the earlier elites like Junkmen and the Obsidian Festival enemies might count), Grani will tear through them with S2. I imagine Masteries will only make her power more clear. Like Astesia, Grani can hold off a surprising amount of enemies once her skill boosts her block and damge. Does that make Grani a must build? Even the vid admits she's kind of weak, or her niche doesn't come in handy a lot of the time. However, there are a lot of units in this game, like Grani, like Indigo, that offers new playstyle ideas one can work with. Since she's a 5 star, her costs wouldn't be too bad if you're interested in her playstyle
@Sairento-kun Жыл бұрын
Every operator is worth if u like this character lul
@Quadrolithium Жыл бұрын
Grani is decent, and has helped carry me in the early parts of Arknights but she's definitely not my style. My preferred Vanguards are not even the Flagbearers, but the original Vanguards, such as Fang, Vanilla, Courier, and Texas (even Siege has fallen off the favor). Block 2 and DP on skill and using the skill does not stop them from attacking, Grani's gimmick is unique but I don't like the playstyle of DP on kill.
@kyo_kunnn Жыл бұрын
Think of her like this is easier, she is higher tier plume recovery dp with kill xD
@mjkuhnke2 жыл бұрын
You use chargers completely different than me. I focused on the 'refunds full dp on retreat' part and treat them like temporary by nature. Put them down and hold a lane while killing some of the early weak stuff for bonus dp then get that full refund for bigger ops. Bagpipe is basically a goddess and fully worth scrounging up the royal tokens from the various shops. If you want to play with interesting units, give the tactician vanguards a whirl. Beanstalk and blacknight are legit awesome and super unique units.
@Santisima_Trinidad Жыл бұрын
Tactican vanguards are indeed extremely good. Esspecially against super long range/near insta kill attacks, as the summons essentially act as free fast reploy units, and putting them down after your primary forces are out will let you tank that damage for free.
@mojavefry2617 Жыл бұрын
Grani is strong because 1. Her can-do attitude 2. Her good heart 3. The fact that she hits the gym with Skadi several times a week
@samrzq2 жыл бұрын
When i first started arknights I finished the first 8 chapters with only 3stars team + E2 Dobermann (I wish her module existed back then) and now i'm doing welfare-only runs. initially i thought Grani was hella bad but over multiple welfare-only runs she grew on me and forced me to change the way i think about utilizing her, she's quite valuable for these runs and not for her DP gen. 10/10 don't regret E2ing and M3ing her + She's hella cute. Grani's +1 block also proved useful in early IG2 runs Good vid, insta-subbed.
@animalpetdrakenstar65982 жыл бұрын
Honestly I always liked her design (and defense is the best offense imo) so I'm happy that ppl appreciate her (Also as a Flametail lover, praying on dodge is fun lmao)
@mateomarangelli9191 Жыл бұрын
I was doing clears in the Arknights discord and people were memeing on me when I used Flametail/Grani/Offensive Saileach, until they saw that it was working -_-
@katallica6677 Жыл бұрын
@@mateomarangelli9191 I haven't built Grani yet but Flametail is without a doubt a really good Pioneer Vanguard and I'm not sure where the hate for her is coming from lol. People complain about her S3 skill duration but it's literally an 8-second time frame where she gets higher damage, becomes block 3 and attacks all enemies twice if she dodges an attack and by god does she shred if she's blocking that many enemies. She has wonderful utility.
@mateomarangelli9191 Жыл бұрын
@@katallica6677 Yup. She saved my ass during an IS2 run when the 3-block bullies came out and i didnt have a defender at the time. Flametail and Saileach are IMO the best vanguards
@SilentSpirit671 Жыл бұрын
"I'm not gonna tell you to M6 your Grani." Me trying to make VanguardKnights squad: Whelp. Too late for that.
@cropathfinder2 жыл бұрын
grani is the "i am the law" character and the last event's story had a great moment of that
@rendidatriansyah61032 жыл бұрын
i think the best part of this game is that 'some operator can open your eyes on certain strats'. i'm one of doctah that relies on stat stick and brute forcing-brain dead clear. but upon seeing vids, guides, and experiencing hand on some operator i never use, i can say 'wow! never know you can handle it this way using this operator.' i think IS opens my eyes a lot and make me appreciate some operator niche.
@chanzeyu1 Жыл бұрын
I love her character but I also rarely use her. Though that being said, Chapter 7 really opened my eyes to Grani's potential. Like you mentioned, she's a cheap AOE guard that can be deployed early on. One of the stages I had her stall a shieldguard for nearly the entire stage while she wiped out trash mobs with press the attack. Another great use for Grani is Vanguard buffing. When she's deployed all vanguards gain that dodge chance to last much longer, paired with Myrtle's passive E2 vanguard heals, your vanguards gain a seriously strong start. Though that's rarely needed, it's still very interesting.
@mathiasrryba Жыл бұрын
She also fits well with Flametail and WildMane, Kazimierz vanguards with Grani get somewhere around 50% physical dodge, passive. It's pretty dope.
@antoniogaxiola7807 Жыл бұрын
She was my first E2 op and i dont regret it, cuteness>meta
@hereticloli2476 Жыл бұрын
I like grani shes adorable she was my designated 1block vanguard when i was still a new player during her and skadi's first release 2 years ago. Grani is cute and adorable
@vacuus6083 Жыл бұрын
as someone who used ever since she got released, she is pretty ok. within the scale of the game's meta, she isnt up there of course. but she does her job, and she does other things for you too! if you are planning on building her, dont forget to get ger module. very helpful as it basically doubles her DP gen.
@Karel56562 жыл бұрын
I'm a dedicated Grani user (s1m3 s2m3 e2 lvl 80) and I can confirm that while Grani never really stands out as a meta tier vanguard, I strongly believe that she would literally be game breaking if she had minor changes like improved skill uptime or attack scaling vs. percentage damage buffs, especially with Pallas/Nian, which is probably why HG has never made another unit with Grani's traits in the vanguard class. While I always understood that Vigna was just simpler to use (and Bagpipe s3 makes Grani almost completely obsolete aside from cases such as Yii's 8 vanguard 7-4H dodgeknights clear), there's just no unit who can fit into Grani's niche of trying to be a jack of all trades as a defender, centurion guard, and vanguard simultaneously for the cost of 11 DP.
@StayFrostyX2792 жыл бұрын
She pairs well with Saga actual
@kinnoooo Жыл бұрын
Ngl I liked the light spark in darkness event since it made me appreciate certain operators that I've overlooked before. I was expecting Grani to be easily rushed down but was surprised that she held out pretty good.
@karimsonsafehold9233Ай бұрын
We used the heck out of plume to clear early challenges. Excellent timing and brain needed to retreat. Then unit becomes a slow free deploy. It is basically a free unit you can use to delay or ambush the map. Stop leaks. Bait bombs like snowballs or boss attacks. They can even camp the enemy spawn. Ethan. Prok red. S Kazemaru. They all are fun for me to use.
@zomfgroflmao13373 ай бұрын
The sarkaz slugs that enhance block count make her the best choice in some maps for me, just M3ed her skill 2 for some challenge stages that have tight openings with slug charges where Grani actually excels by killing them all at once and really pumping out DP for that.
@Lucarioux Жыл бұрын
Has someone who M6 Grani early into the game Grani's perfect use of S1 is CC #2 Day 3 Daily stage. Also known as New Street but Defenders are really hard to deploy due to triple cost. At the time Possessed Throwers were a pretty good threat since the only reliable way to tank them is with Defenders. This risk effectively banned them since throwers come early and the earlier enemies don't allow you to get dp for a defender for the early throwers. Thus Grani S1 was perfect for it since she was cheap and had about the same defense as defenders. So in other words Grani S1 one use is to be an early aggro tank from ranged enemies due to high defense and dodge. Her S2 was explained pretty well in the video. And lastly, her talent which actually is pretty good but niche. This niche is to have 3-4 Vanguard start with one of them being Grani and preferable another one of them being Myrtle. This Vanguard start is niche but effective in creating a self-sufficient start that allows you to deploy your expensive units in the correct aggro order and really fast. The self-suffient part is that Grani's 25% dodge is effectively 25% Damage reduction while Myrtle global vanguard regen means you can place your vanguard in more isolated spots away from healers or even not needing healers for early stages at all. Thanks for the 11 min talk about Grani because I got to write my short paragraph about Grani
@aceunknown242 жыл бұрын
Quite surprised that there are vids talking about my favorite short horse. Being a relatively new player starting around the end of Near light (and unable to grab even a Wild Mane), most of my peers adviced againts raising her. But she has been quite fun to use and I have even E2ed her. Tbh, only gripe I have with her is the S2's shortened range. It feels like quite the unnecessary nerf but eh, maybe its just a year 1 unit design philosphy? Either way, its good to know that there are still Grani enjoyers out there despite her age.
@puhpuhpuh Жыл бұрын
I like Grani because she's a free early deployment option, while also pulling double duty as a single block tank that I can use to pull troublesome enemies out of a wave. Works noticeably well against Dublinn Companion Guards in H9-3 and H9-5; separates them from their Shadowblade friends.
@Where_would_I_go_without_you2 жыл бұрын
8:00 this description made me think of Mountain.
@bayunoer10532 жыл бұрын
The way you say it is like what I' ve been thinking after I got her but until this day I didnt raise her because I'n focusing on other operator. Maybe I'll give her a spin
@emilylu6772 жыл бұрын
Really enjoyed this analysis!! Gave me another reason to build grani :D keep up the good work!
@demilung Жыл бұрын
While I'm in no rush to raise Grani (got Bagpipe and really like Reed) but I looove the idea of raising a bunch of different operators. Yeah, takes time, but lets you try a bunch of different stuff instead of figuring out how to beat everything by adjusting your main squad. And variety is fun.
@sabrinadelco9396 Жыл бұрын
I love Grani and she’s never let me down!
@darkshado1242 ай бұрын
I used grani to stall elite enemies or boss monsters. She can easily hold her own against most physical based attackers, with some healing. Thats where she truly shines.
@emzzz8180 Жыл бұрын
Chargers are Vanguards that does their role the way they're named at, To charge enemies early ingame.. Their use is they either stall or kill the first wave of enemies so that you can place your mid to late wave ops which is why they have a DP refund ta lent... Grani is the only Charger pre-Bagpipe to have multi blocks meaning she kinda works like a pseudo Guard in the early phase... The only time she got obsolete with the early pseudo Guard role was the introduction of Bagpipe and Mountain... She also helped me a lot in the early phase of CC#2 back then so she was worth raising
@slesh_master2 жыл бұрын
Nice rant,man. Definitely sub
@ElliottRidonah2 ай бұрын
Her stance alone is worth it.
@gummiken3338 Жыл бұрын
i think grani feels very special since she was the first ever event chara, and i don't especially use her anymore but i do still love lookin at her very cute cute ears and i want that ponytail
@nugrohoery82872 жыл бұрын
"You'll might be disappointed, but hey it'll be fun" Literally me when hitting on girls 😅
@Zorgdub Жыл бұрын
My reaction was slightly different: "An offensive vanguard that boosts defense? That's going to require too much care to be used efficiently."
@ryanyeo44482 жыл бұрын
please keep making these analysis videos they're really really good, i love you to bits i want to kiss you on the lips right now i swear to god
@S1e73n6 ай бұрын
At least i wasn't and thank you for understanding her
@saberpendragon271 Жыл бұрын
Grani really helped me with those AOE attacks when Arknights just started
@jotkhanhun28842 жыл бұрын
I can’t believe it took me 7 minutes to realize that you are a horse knights player
@YanYanicantbelievethistakenffs Жыл бұрын
Kuranta Knights. Speak with property fellow doc.
@jadediquattro5355 Жыл бұрын
To quote "Might be dissapointed....but hey it would be fun.." Reminds me of my first two 6 stars in the game Ch'en and Siege, I was stuck with these two for about 3 months before I got another awesome 6 star Blemishine. I had the most painful "Fun" I've ever experienced in the game.
@CoochieSlosher Жыл бұрын
horse
@spookydan38132 жыл бұрын
Great vid dude!
@prd66172 жыл бұрын
similar to Earthspirit S2, slow without dps are being look as bad but combine her S2 with Gitano S2 or Lava Purgatory S2 then it became usefull until Suzuran S3 came...
@AquaticIdealist2 жыл бұрын
And even then, Earthspirit will still be cheaper... But yes, much like Robin vs Dorothy, it's kind of copium to defend the lower rarity one. Hypergryph messed up by not sticking with the "each unit has its specific niche" idea in Earthspirit's case. Robin still has her pushing traps...
@transeuntestenebris Жыл бұрын
Mountain s2: you called?
@Christian-gr3gu Жыл бұрын
Cute horse yes
@PlatinumKrown Жыл бұрын
I ended up getting her like last week in order to get Skadi's Modules, because I started late and I've been doing side stories when I get time. I might build her eventually though, I have an awful lot of vanguards I was planning on building at some point.
@Rasselon Жыл бұрын
I guess my perception of vanguards is permanently deformed by having Bagpipe as my first 6* and M3'ing her skill 2 as soon as I could. I think that having no "really strong" units in certain class and trying to work around that is fun. I used Greyy almost as the core damage dealer because my account was devoid of any kind of casters or snipers for the longest time. As a consequence I didn't even knew what do you need supporters for because his slow was enough. So it's like a longest roguelike run that lasts from months to a year. I envy people who are falling in love with some scuffed unit with strange utility because they didn't have a better alternative - it creates really unique experience.
@swift-pawedteif386 Жыл бұрын
I think this is where I go after I get caster knights up and done
@nataloserlover2 жыл бұрын
Looked into Kazimierz operators for my faction knights and saw Grani. She was very underwhelming indeed and the fact that she's a dp-on-kill character but has defensive talents and skills is pretty... eh. But she's cute enough to warrant me to use her and she was also pretty nice in the Goldenglow side story. Nice video! Hope our horse gets more love from the community and the developers in the future :)
@aymeraldds9126 Жыл бұрын
Back when I started the game my only good Vanguards were Zima and Grani and I would always try to use both of their skills to stall or if possible kill the enemy rush and that strat worked extremely well
@durjoychakraborty9441 Жыл бұрын
Keep up the good work
@razielmasta10 ай бұрын
You know what's also incredibly cheap to deploy? Mountain. And he deals shit ton of dmg, have absurd regen and blocks 2. And that's even before he hits E2. I think that's the biggest problem - just as you said, charger vanguards aren't specialized in anything that can't be substituted with other units. You want DP? Take flag vanguard. You want to block more? Take pioneer vanguard. You need to quicky block that 1 running enemy? Use fast redeploy. OR just pust Mountain and forget about that lane for 11 DP. MAYBE if chargers came with some sort of utility - I dunno, silence, stun, invis reveal, then they could be at least considered to pick in some missions. But right now? They are pretty much brawlers with +DP on kill, and we all know already who's the best brawler type.
@yaboikino Жыл бұрын
Consider the following: Grani cute
@Blacklist775 Жыл бұрын
I have used grani for a while m3 her. The biggest moment when I actually needed her is when bagpipe is busy. Cc2 bagpipe is dealing with crownslayer. I needed someone who can fight the 2 sword ninja cus their atk is so high they actually kill my saria. And the result is Grani. She can deal with 1 of the sword guy and let saria tank the other. Basically if bagpipe is busy. And u have so little dp to do anything. She is the best answer to that currently. (The dps of the sword guys are probably high enough that mountain is probably useless.)
@animan095 Жыл бұрын
Grani: Too Stuborn to Die
@jesuizanmich2 жыл бұрын
I like that you are trying to show off the good side of Grani. Most people don't even bother reading her skills to understand what she's good for. But that portrayal of Charger Vanguards is completely different from my understanding of them. They allow for strategies with more efficient usage of DP with their full refund. Plus, while Grani may have DPS on the lower side, Vigna and Bagpipe are not low DPS units and make for really decent assassins with full DP refund. In terms of defence, Wild Mane also has her beat with her ability to push early-game units, and some unblockable units too. That's not even mentioning Bagpipe allows for the fastest DP generation in game. Basically, units in the same class don't have to perform the same roles, not even within same subclass. Is Grani useless? No, she's completely usable. But saying she's surprisingly good because can be more like a standard vanguard for 30 seconds is kinda misrepresenting the use of charger vanguards. In those 50 seconds that took you to charge Grani's skill, you could have just passively gotten enough DP to place an AoE guard, retreated Grani with no loss of DP to place something stronger, or even just placed Mountain instead, who is cheaper to place and basically has a better unlimited version of Grani's S2. Grani is very usable, but her weakness isn't that Charger Vanguards universally suck. Rather, she kinda focusses on weird things for being a Charger Vanguard, and there are simply better things out there for the task she tries to accomplish.
@mlhx9181 Жыл бұрын
From my own experience, Grani seems to be trying to hold off the first wave of enemies in the stage by herself at first. However, her initial DP seems just a little bit too low, even if she is the first to deploy, sometimes early enemies will slip since she hasn't charged her skill yet.
@ianwatson9358 Жыл бұрын
Grani was the first welfare operator, and for a long while, she was considered the best welfare unit ever released in the game, when she had only competitors like Flamebringer and Ceylon, who had very niche uses at the start. I'd probably attribute her decline to the same thing most vanguards had to suffer from. The Bagpipe flagbearer meta. It's so efficient at creating DP quickly that I think pioneers and chargers just felt... unnecessary. Pioneers were focused on DP generation while being able to hold a line effectively. Early game, they were what pretty much everyone used to generate DP. And while that niche of DP generation was more or less killed by flagbearers directly, I think the other aspect flagbearers killed more indirectly is the need to employ stall units that are DP efficient. With more DP immediately available on starting a stage, players feel less need to employ early game units designed to stall out enemies, and can instead get their main defense up immediately. One thing that will always be nice about Grani and chargers in general that I think is sometimes overlooked is that they refund all DP on withdrawal. In that sense, they really are the ultimate budget "hold the line for a second" units. In fact, I'd argue chargers have never really been meant for generating DP. They're meant to serve as a stall that costs you nothing (if you're on top of retreating them before they die) while your real DP sources get ready to put your other units up. Early on in the game's development, that was a lot more useful because you'd need a fair bit of time for pioneers or natural DP generation to get you the resources you'd need to deploy better units, but now it feels unnecessary except on rush stages because you generate DP so quickly there's no need for that stall. That said, I still that there's use for it in some circumstances. Gravel's popularity demonstrates that, and her getting more DP back on retreating with her new module is further indication of chargers still having a useful niche if they can exploit it well. And Grani is certainly good for that helidrop style. She has much higher stats overall than Gravel, and remains useful for a longer period of time, which differentiates her from Gravel, who is meant to absorb powerful attacks for a second or two before being retreated. About the only thing Grani is missing to be a powerful, cheap, helidrop unit that costs nothing in the long term is that unless you know exactly what's coming and can thread the needle with the timing precisely, or you're able to generate SP for her fast enough (which if you're using her for early game stall you won't be able to), the wait on her skills makes her too difficult to use. I know they went with the "replenishes more DP per kill" route on at least a lot of these charger modules, and while that's okay, I think it's kind of a shame that they tried to have them compensate for their lackluster DP generation overall instead of solidifying their niche better with some targeted buffs. Especially for Grani, who with her defensive focus struggles to kill anything without S2. Like, if Grani was able to get 15, or even 10 more initial SP on her skills instead... 15 more initial SP on S1 would mean she's immediately ready at M3 to activate it, turning her into a 900 defense block right off the bat. Combine that with Gravel's new module talent and the ability to bring Texas to lower Grani's DP cost to 10, giving her Gravel's 10% defense buff, and you're basically looking at a 1 block 1000 defense unit (who also has 5 seconds less redeployment time thanks to Gravel, not that that probably matters much in most circumstances :P). So for situations where you want to helidrop a unit in right on top of a boss to block them, that actually makes her better than most defenders, who can't reach more than 800 defense when off skill (which most are right after deployment, with a couple exceptions like Hoshiguma S2). It also makes her better than Gravel herself (given Grani has a healer), who might be able to tank 2 hits before her skill runs out and she dies. Sure, she won't do damage, but she doesn't cost you anything to use ultimately, and she's ready to stall right off the bat. 15 more initial SP on S2 would mean she only has 5 seconds to wait for the mini-centurion effect. She would become pretty ridiculous for those stages where you get immediately rushed. It's basically like having a 5 star Popukar with defender levels of defense up immediately. Even with just 10 more initial SP, those with Bagpipe could get her the initial SP she needs to trigger these exact effects. And even without Bagpipe, 10 seconds on S2 wait is significantly better for rush stages than 20. Idk. I think it was a mistake not to try to differentiate chargers' niche instead of just adding raw DP on kill to a subclass that's not very fit to generate DP anyway. Maybe someone who uses chargers more than me thinks otherwise.
@Danbo_2 жыл бұрын
Nice editing
@rainfyre26942 жыл бұрын
I for real forgot charger vanguard’s existed
@migueltlg Жыл бұрын
The moment the first event releases and i get granni i instantly make her in my team cuz i aint no bij
@JustSick_forever2 жыл бұрын
Only through half of the video i understood that it was kurantaknights)
@keltkenterbery Жыл бұрын
I was wondering - what criteria this guy chose for this strange squad... F2p units? Nah, there Blemi and Nearl... Knights? Nope, there are Catapult and Fang.. The it suddenly hit me - HORSEYS! THEY'RE ALL HORSEYS 🐎🐎 🐎
@letrying2633 Жыл бұрын
made me realize that Grani s2 is basically Weaker Mountain s2
@DarkmonstaR Жыл бұрын
i was considering to build grani, but then you threw shades at Saga :(
@MinCalm Жыл бұрын
thigh windows
@wraiz8563 Жыл бұрын
so its bad mountain
@skinbartthepirate6354 Жыл бұрын
I m3 and use her, because she is cute
@zeldarian53392 жыл бұрын
My First love is Grani, the reason install her as soon as possible i see her... But look me rn.. I am meta slave...
@shoyusuki86872 жыл бұрын
Damn, dokutah do be fallin from grace
@terung13929 ай бұрын
same.
@terung13929 ай бұрын
😢
@CordobezVeridan9 ай бұрын
You just made realize she doesn't have holes in her pants showing her legs and instead has some white flaps. My day is ruined.
@NutScratcher4311 ай бұрын
I was thinking of building her as a new player but I ended up getting bagpipe. why use a charger to defend when theres a charger to make sure nothing has to be defended?
@lancergt1000 Жыл бұрын
9:17 wait I thought Wildmane S2 is a counter-hit operator, not a DPS operator
@cypheraltear2922 жыл бұрын
Lesser bagpipe s3
@knownanonymous5829 Жыл бұрын
She's still a niche, which is why I don't build her. You can deploy a Myrtle with bagpipe talent to gain virtually the same thing by deploying an actual aoe guard
@Momentofbruh Жыл бұрын
It’s kind of a shame that all charger vanguards are overshadowed by bagpipe
@francopoma2487 Жыл бұрын
Wildmane got me some sweet starts at E1 S1 trying to get her E2 someday....)
@karkar36472 жыл бұрын
👀👀
@NikkiTheViolist Жыл бұрын
what even is the point of using a unit that gives vanguards higher dodge% when you literally only use Myrtle to get DP quickly so that you can put down all your max-level 6-star DPS units /probably what i would say if i did that /i actually use Grani, but since I switched to using Reed more I used her less
@alexiscarbajal1282 Жыл бұрын
so this is what copium sounds like
@thewheezychannel94732 жыл бұрын
Sure she's pretty bad, but she's also all I know. So as long as I never build my bagpipe, granni will always be the best charger in the game lol
@whymyluckstatsistoolow Жыл бұрын
Yeah i rather build vigna
@rafliyaumil8812 Жыл бұрын
Grani is one of the best operator for the new-ish player that struggle to survive on the start towards mid game. Considering you have her pot6 for free (from event bonus) and she is 5★. Why not invest her and try a meta squad?
@bloodred2552 жыл бұрын
you mention saga and flametail but not bagpipe? Bagpipe s3 gets +120% attack and defense, Block +1 she occasionally attacks a second target. and she costs the same, and her s3 has a 40 SP charge not 70. The reason why nobody considers Grani or most charger vanguards is ....Bagpipe exists. bagpipe yeah costs 13 at potential 1 and grani is potential 6. yes 840 defense of bagpipe s3 active is less than grani's 900, but the UPTIME is so much better. and theres very little Bagpipes 1642 attack cannot end. You mention reed and flametail, and vigna.... but not plume or bagpipe. why? Bagpipe s3 functions so similiar to grani s2 that I wonder why she is not mentioned.
@eha_nl2 жыл бұрын
I don't mention bagpipe because everyone already knows how good bagpipe is and I don't think its a meaningful comparison. I agree that she is the most similar to Grani but Bagpipe is definitely an outlier that should be treated separately. Comparing Grani to what many people consider the best vanguard in the game does not really highlight Grani's strengths, which is what I aimed to do here. The opposite can be said for someone like Plume, who doesn't really have any interesting quirks that warrant further discussion and so is also quite a meaningless comparison. Nonetheless, I agree with everything you've said here.
@polkalamypekopeko2969 Жыл бұрын
The thing is I would use Courier for every good thing you listed here and explained. Courier is absolutely better at everything she does unfortunately
@squidybear7201 Жыл бұрын
Arknights is cool because it has lots of different ops and strategies that are "viable". But Grani is just garbage. I like her as well, she is cute and quite cool to use here and there. But her lack of damage, trash uptime and low initial SP, short range, useless talent and everything in between make her not worth at all. I would take Vigna over her every single day, and let's not talk about Bagpipe. honestly not sure what the point of your video is. You show very missleading clips of various easy stages, while using her in the most ridiculous ways. Like at 7:18 where dropping Nearl Alter behind Blem (instead of Whislash) would have solved the stage. But instead you use Grani as a pseudo AoE guard, which she isn't, and only on the final wave ? For a vanguard ? It makes no sense. And after all of that you conclude that she is indeed trash ? You just said Grani is trash all the time, except in some very scarce scenarios, where she is easily crushed by better operators (who also shine outside of this niche) ??? Maybe I'm missing something but I don't understand your point.
@YanYanicantbelievethistakenffs Жыл бұрын
When i played "The Knights" i used Granny and wild mane anz boy it was nice, now i use wild mane a LOT and swore allegiance to the Pynus Sylvestris Knightclub, all thanks to Granny and how good it felt to play around on kill dp. The module is a godsend.