Evasive Target Switching REVISITED: Aim Training Crash Course #10

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RiddBTW

RiddBTW

Күн бұрын

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In this video we talk about the FUTURE of FPS games (mobile FPS???), HOT dropping and recognizing mouse control vs. reading skills. PROTIP: run this video at 1.25 or 1.5 speed
Evasive Target Switching REVISITED: Aim Training Crash Course #10
References:
Aiming glossary - bit.ly/riddGlossary
Kovaaks playlists (no longer maintained) - bit.ly/riddPlaylists
Kovaaks sharecodes - bit.ly/riddSharecodes
Aim training crash course - bit.ly/riddCrashCourse
Companion sheet from the crash course - bit.ly/riddSheet
Editing/intro by @TheLetterDex!!
Timestamps:
intro - 00:00
comments start - 00:41
how often to change settings? 01:11
why do you use lapu visuals? 01:48
recommend techniques in order? 02:02
what's next for your channel? 03:24
mouse grip guide? 03:47
how to distinguish between poor reading and shaky aim? 04:24
why am i better at reactivity than precise bots? 05:23
fast flick or slow controlled line? 06:54
HOW TO GET GLOWING BOTS WOW - 08:09
technique vs speed - 08:24
should arm be tense or relaxed? 08:58
will you make a video on a healthy lifestyle, optimizing learning? 10:09
can't improve tracking w/ aim assist - 10:43
popcorn or pasu better for sniping? 11:57
tips for apex shotgun? 12:58
lonely balls - 13:35
thoughts on mobile fps? 13:47
Music featured:
Lofi hip hop
Provided by Prod. Riddiman
Watch: / @prodriddiman
Spotify: open.spotify.com/playlist/4LB...
Socials:
Twitch - / riddbtw
Twitter - / btwridd
#riddbtw #aimlab #kovaaks

Пікірлер: 79
@4bangerkovaaks
@4bangerkovaaks 2 жыл бұрын
Great content as always. Your breakdowns always make a lot of sense!
@RiddBTW
@RiddBTW 2 жыл бұрын
thanks so much!
@Youssef0tb
@Youssef0tb 2 жыл бұрын
Great video as always! excited to see your plans for the channel in the future
@MichaelAverage
@MichaelAverage 2 жыл бұрын
you are great content creator, thanks for your content.
@miatagal55
@miatagal55 2 жыл бұрын
Another great one!
@corusal
@corusal 2 жыл бұрын
I think Controller gets a "bad rap" as an input compared to MNK, when in fact the Roller is inherently a superior input when it comes smoothness: - With a mouse you move your hand in sync with the cursor, so any jittering in your hand will translate as well. - On the Roller holding a stick at an angle will make the cursor move smoothly at a certain speed. Aim-assist therefore kinda misses the mark since it mostly makes it even easier to be smooth - which already is an inherent strength of the sticks. It would make much more sense to focus on leveling the playing field regarding flicks and wide movements - which is were MNK truly excels at. I've heard good things about gyro aiming in that regard.
@RiddBTW
@RiddBTW 2 жыл бұрын
that's actually a really good point, maybe some kind of very temporary soft lock that quickly dissipates? so it would help you snap for a shot but wouldn't help with long strafing. but reactive tracking would still be a huge issue which is where aim assist tends to help the most
@corusal
@corusal 2 жыл бұрын
@@RiddBTW Yeah a temporary lock could definitely be a nice solution. Regarding reactive tracking; Correct me if I'm wrong, but the "flicking" involved in reactive tracking is mostly micro-flicks - so the reduced range of motion of the sticks shouldn't be too much of an issue? I do hope that gyro aiming becomes the standard for Roller though, that alone should level the playing field between the inputs quite a bit.
@RiddBTW
@RiddBTW 2 жыл бұрын
@@corusal we'll talk about it in the reactive tracking but essentially when strafing and changing directions there's a deceleration period where (as a human) you have to read and smoothly prep to react to change in direction, and there's 150-250ms in delay when this happens due to visual reaction time (VRT). aim assist has zero delay in this process so it'll always be a superior method for close range tracking unless artificial delay is introduced
@corusal
@corusal 2 жыл бұрын
@@RiddBTW right, makes sense. Do you think that reacting on the controller (without aim assist) is harder compared to mnk? To me it seems like it shouldn't be much of an issue, since the motion is usually rather small.
@Freezera86
@Freezera86 2 жыл бұрын
As usual great tips, I recommend checking out 3D Aim Trainer's academy overhaul, the parts that are done (flicking, clicking and tracking) are quite nice. Adding some interesting training modes, spawn mechanics and scoring systems. They also emphasize switching between hipfire and ADS making me realize that I lose a lot of damage uptime between switching view. Anyway just a tip, keep up the great content. I'm fan!
@shelbythrifts834
@shelbythrifts834 2 жыл бұрын
zaddy ridd another banger
@EMcG_Kovaaks
@EMcG_Kovaaks 2 жыл бұрын
"Because no one wants to train to play a video game" [Kovaak's mains sweating profusely]
@xxcridonxx7614
@xxcridonxx7614 2 жыл бұрын
They dont train to play a video game. They train to play kovaaks
@tiagomota4734
@tiagomota4734 2 ай бұрын
@@xxcridonxx7614 i mean if you come to that point then its really sad , kovaaks to be your game...only thinking about it....i do play daily but i play to actually be able to aim, its kind of painful to do it every day but then its so much easy to shyte on people in game so its kinda worth it not sure yet.
@MrDatah
@MrDatah 2 жыл бұрын
You the man! 🤘🏼🤘🏼
@RiddBTW
@RiddBTW 2 жыл бұрын
u
@riezzo1350
@riezzo1350 2 жыл бұрын
i been watching your videos, and before this, i been doing everything you said not to do, once i changed that i could feel the difference in mouse control, i now actually dont hate PASU that much anymore XD thanks bro
@algore8784
@algore8784 2 жыл бұрын
We all want to be Tenz :). Sorry couldn't get away with that joke. Really great video, as usual.
@od_avenon
@od_avenon 2 жыл бұрын
For those using KovaaK's: A helpful setting I found is changing the target color when the crosshair makes contact. Personally, I made my targets glow, as though I'm turning on a lightbulb. It's helped with understanding when I'm doing well, and I think it improved my scores too.
@sui_comet
@sui_comet Жыл бұрын
Wont this just slow down your progress as your enemies in game dont glow when you point at them
@od_avenon
@od_avenon Жыл бұрын
@@sui_comet Try it and find out
@Tomi101_
@Tomi101_ 2 жыл бұрын
RIDD VID POGGIES
@RiddBTW
@RiddBTW 2 жыл бұрын
@vaengr2695
@vaengr2695 2 жыл бұрын
Thanks for the response. I guess I just have bad reading skills then. Its weird though, I have good scores in certain reactiviry scens (ground plaza voltaic easy), but I have struggle alot on CFSI, and have been getting worse/inconsitent scores in other scenarios I normally would do well in ( PGTI Voltaic Easy, Air Voltaic).
@od_avenon
@od_avenon 2 жыл бұрын
If you haven't seen, Voltaic released a new season of benchmarks with different exercises a couple days ago.
@cornelpalmieri1395
@cornelpalmieri1395 2 жыл бұрын
im in the vid!
@RiddBTW
@RiddBTW 2 жыл бұрын
u damn right
@chad8386
@chad8386 2 жыл бұрын
For the popcorn vs pasu question, aren’t they vertical sniping in games is mostly horizontal. Also you talked about static after a while being diminished returns, when do these occur? I was under the impression static is good to be great at since I’m game like valor at you move mouse fast for a kill; in kovaaks you move slow for acc scoring. When you are extremely fast at static you can better apply that to your game, no? For the target switching question about slow flick vs fast, I think they meant that they wanted to is to use static technique or just flick fast.
@RiddBTW
@RiddBTW 2 жыл бұрын
pasu is absolutely omnidirectional and has bots that require precise adjustments, mouse control, and fingertip aim aside from just robust fast flicks. popcorn is more vertical but it's more about first shot accuracy which is paramount for high risk/reward guns (i.e. a sniper). static diminishing returns occur when your flick speed and accuracy can keep up with your crosshair placement. getting toward frame perfect flicks is far less meaningful than being able to accurately hit your shots when you are aware of enemy presence and preaiming. yes, it's better to be faster generically but i just don't believe it's linear. it's like in tennis if you're able to consistently get 120 mph serves, you'll be able to compete at the highest level no issue. if you can hit 135+ mph serves, sure that's awesome but it's not needed to compete.
@chad8386
@chad8386 2 жыл бұрын
@@RiddBTW what’s your opinion on noteds scenario in his aimbit playlist? It’s super hard like a horizontal popcorns. Also what if your opinion on sini click small, its very similar to real player ad strafing.
@strmsatori5288
@strmsatori5288 2 жыл бұрын
I don't know if I have to look at my target and ignore my croshair, can someone help me?
@joshjohnson8316
@joshjohnson8316 2 жыл бұрын
I was wondering if you thought that it was possible for everyone to hit whichever rank their desired in benchmarks given enough time? or does everyone have their limit?
@RiddBTW
@RiddBTW 2 жыл бұрын
It's a good question, and I think the answer is YES but for a lot of factors it won't happen for most. One being, commitment and drive to obtain the skill which is directly tied to how much your brain will change (plasticity) in order to establish the correct patterns. Another being how they set up the environmental and biochemical conditions to increase rate of learning, or create a learning environment at all. Most people by default will just kinda run drills, treating it like exercise, when plasticity does not work that way.
@joshjohnson8316
@joshjohnson8316 2 жыл бұрын
@@RiddBTW Thanks for the response I appreciate it!!
@adamlynn2974
@adamlynn2974 2 жыл бұрын
I want to hear your opinion on mouse pads and mouse feet. Do you think it's better to have a extreme glide like those with glass skates and a hard pad? Or is it better to have more control with a cloth pad and normal ptfe feet? I'm currently running the Razer Strider pad with a GPX super light with corepads feet, but I'm wondering if I could benefit with more speed/glide.
@RiddBTW
@RiddBTW 2 жыл бұрын
so it's a good question, i am not really the "peripherals" guy but i will say this: my experience with equipment in general is they are largely preference. if the equipment has good build quality the differences will be more context-specific, what types of things you like (i.e. mouse shape, how smooth or grippy a mouse is) and what your playstyle is like. So ultimately if you are able to, it's better to just try more things and see what works best for you vs. trying to find objectively better things. Like with tennis - some players are big baseline hitters with a ton of topspin so they need really tightly strung rackets. Some might have a more control oriented playstyle and benefit from a more loose string. Neither playstyle is better. It's just how they've developed their own style. I would say that in general aimers are leaning toward faster, lighter equipment across the board, largely because they spend so much time developing their mouse control. But if you're more comfortable on a control-oriented pad, you should go with that.
@adamlynn2974
@adamlynn2974 2 жыл бұрын
@@RiddBTW got it thank you. Another question, how often do you think we should be changing our sensitivity throughout our training? Should it be after every playlist? Or scenario? Or until we are comfortable with that sens?
@jondzo0490
@jondzo0490 2 жыл бұрын
Do you think getting from Voltaic silver complete to diamond complete within one year is a realistic goal? Or what do you think would be a realistic improvement over the span of a year? (Averaging 5h training per week)
@RiddBTW
@RiddBTW 2 жыл бұрын
very much achievable
@finity9316
@finity9316 2 жыл бұрын
I used to have bad shakey aim like as if had Alzheimer’s due to training slot it’s mostly gone away but now when playing thin gauntlet I get shakiness I think from like my skin rolling across the pad in a awkward way
@DrTopLiftDPT
@DrTopLiftDPT 2 жыл бұрын
Arm sleeves help
@RiddBTW
@RiddBTW 2 жыл бұрын
i think thin gauntlet has its limited uses anyways to be honest
@georgeibison1029
@georgeibison1029 2 жыл бұрын
Do you think you could do an in depth review and walkthrough of aimer7's guides? Like page by page. I feel as though so many people could benefit from it. Especially the heuristic about positioning, and particularly the bits where he gives problems and then later their solutions. I have friends who want the info, but reading it at that level is difficult for them. I also feel like its a shame that such a great piece of work is so unaccessible to the masses.
@RiddBTW
@RiddBTW 2 жыл бұрын
possibly...i have wanted to do some strafe aiming / hand interdependence vids but i just don't think i'm qualified enough to cover it properly
@georgeibison1029
@georgeibison1029 2 жыл бұрын
@@RiddBTW its very complicated and a tough read, but if anyone can do it, I think its you. Your videos regarding aim theory are a cut above the rest, and I believe youd do a great job.
@del_6
@del_6 2 жыл бұрын
aye
@kyl09
@kyl09 2 жыл бұрын
BRUHH ISTG THIS CONTENT REALLY NEEDS MORE VIEWS
@RiddBTW
@RiddBTW 2 жыл бұрын
one day!
@kyl09
@kyl09 2 жыл бұрын
@@RiddBTW im wishing for it xd
@Dolphiyn
@Dolphiyn 2 жыл бұрын
could you make a vid on the new Aimbeast update?
@RiddBTW
@RiddBTW 2 жыл бұрын
i may make one on "the state of aim trainers" overall just like an update on all the happenings with Oblivity, Aim Lab, Kovaaks, Aimbeast
@Dolphiyn
@Dolphiyn 2 жыл бұрын
@@RiddBTW oh yeah good idea
@Dolphiyn
@Dolphiyn 2 жыл бұрын
@@RiddBTW I was also wondering should my kovaaks fov be 103 or 110 which I use in apex
@aedenful6200
@aedenful6200 2 жыл бұрын
Ive been haveing this feeling that im over aim training. I typically do almost 45min before I start gaming. While gaming I work on what I've trained for about an average of 5 hour while Im streaming. Then I close off with another 30mins to an hour of training, depending on how im feeling. I started off improving by a lot but now its kinda platued. Is this an affect of over aim training?
@aedenful6200
@aedenful6200 2 жыл бұрын
Also thanks for another amazing and informative video!
@RiddBTW
@RiddBTW 2 жыл бұрын
Could be a lot of things, it's pretty typical to experience a slowdown in improvement. The general advice based on my research is to do an intense learning bout per day, ideally when you are most focused, for up to 90m including warmup and cooldown. But anytime you have here is meaningful. Then take a brief rest where you do nothing before jumping into another task. Meditate if that's your thing, for 5-10 minutes. If you want to aim train again after gaming then I would highly suggest taking a fairly long rest, if you are intensely focusing during the gaming session it's unlikely you can devote intensity toward aim training again. Most people can only do 2-3 learning bouts per day.
@DaviD_2298
@DaviD_2298 2 жыл бұрын
I have a startlight 12 finalmouse and its super light 43 grams and i play 400, 4.0 at apex i know its low but still having shakiness dont know what to do
@johnathanblow2025
@johnathanblow2025 2 жыл бұрын
Smoothness training.
@RiddBTW
@RiddBTW 2 жыл бұрын
so that's what...35cm? roughly. try playing at around 25cm (like around 1.2) for awhile, and shakiness comes from a LOT of different sources like i talk about in smooth tracking vid. could be bad reading, could be that you're not focusing on the target or giving yourself enough time to make sure your crosshair is on target
@pirjolll2789
@pirjolll2789 2 жыл бұрын
GRANDFATHER VIDEO FINALLY!!!!!!!
@RiddBTW
@RiddBTW 2 жыл бұрын
👴👴
@finity9316
@finity9316 2 жыл бұрын
When playing thin gauntlet should I be bending my wrist in a direction or moving my forearm and slightly moving my wrist in a fluid motion
@acengdonat4354
@acengdonat4354 2 жыл бұрын
good question, I'm still confused about that too
@finity9316
@finity9316 2 жыл бұрын
@@acengdonat4354 it’s weird I feel like I’m bending my wrist in a uncomfortable way
@acengdonat4354
@acengdonat4354 2 жыл бұрын
@@finity9316 I think there should be someone who shows the hand movement in a clear way
@finity9316
@finity9316 2 жыл бұрын
@@acengdonat4354 good idea
@RiddBTW
@RiddBTW 2 жыл бұрын
you're not going to like the answer but the science is pretty clear in motor development that focusing on outcomes (i.e. performing the technique in a way that results in positive effects like higher scores) versus external factors like how you're holding something is superior. how YOU specifically perform the movement is going to depend on a lot of different factors. like when i do long tracking scens i barely move my wrist and use most of my arm, but someone else might plant their wrist and mostly use their wrist to aim. neither is objectively better
@andydale246
@andydale246 2 жыл бұрын
comment for maximum quantity of algorithm
@RiddBTW
@RiddBTW 2 жыл бұрын
we love algorithm enjoyers
@lolrus
@lolrus 2 жыл бұрын
when reactive
@RiddBTW
@RiddBTW 2 жыл бұрын
we on it
@ironleeFPS
@ironleeFPS Жыл бұрын
“Bullets”... “clip”...😂 Ever shoot irl?
@klucho907
@klucho907 2 жыл бұрын
theme download?
@RiddBTW
@RiddBTW 2 жыл бұрын
check my latest short on getting glowing bots: kzfaq.infoqz-wNfoeEPg
@downbadman2660
@downbadman2660 2 жыл бұрын
Last
@downbadman2660
@downbadman2660 2 жыл бұрын
Can u make us a static playlist for all levels of players and ones specific to big dots and small dots
@RiddBTW
@RiddBTW 2 жыл бұрын
@@downbadman2660 tons of great playlists here: github.com/officialpure/Resources/blob/main/Sharecodes.md
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