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Evolution of id Tech Engine Games 1993-2020

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GameForest

GameForest

Күн бұрын

Пікірлер: 149
@MrJamesDiamond
@MrJamesDiamond 2 жыл бұрын
Doom 2 footage was just someone stuck in a room trying to get out. No quake 1 in sight. Quake 3 is running on the “vertex” lighting preset not the far better looking “lightmap” setting. I had to press stop after that.
@pearljaime2
@pearljaime2 6 ай бұрын
He messed up. Idtech1 was Q1's engine. The Doom engine is the doom engine
@mxvegaxe1473
@mxvegaxe1473 3 жыл бұрын
WHERES QUAKE.THE FIRST GAME THAT USE ALL 3D RENDERING
@tharax7
@tharax7 2 жыл бұрын
quake engine was called just quake engine no id tech X
@doomstuff1
@doomstuff1 2 жыл бұрын
@@tharax7 Could be wrong, but wasn't the quake engine an early id tech 2 variant?
@tharax7
@tharax7 2 жыл бұрын
@@doomstuff1 well it was, but it ended up being called quake engine, and quake II engine being called ID tech 2, but technically both are versions of id tech 2
@doomstuff1
@doomstuff1 2 жыл бұрын
@@tharax7 That makes sense. Thanks!
@pashku8724
@pashku8724 6 ай бұрын
Is the quake engine the id tech one? Because as far as i can tell, doom engine wasn’t I’d tech one, it was doom engine only
@SonofTiamat
@SonofTiamat 2 жыл бұрын
The Id Tech 5 was really something for its day. Rage had the most amazing graphics I had yet seen. The only downside (other than the ugly texture pop in) was that character models tended to look like wax sculptures, which gave them an unintentionally cartoony look
@yeungscs
@yeungscs 2 жыл бұрын
kinda like the Unreal Engine 3 problem
@bchristian85
@bchristian85 Жыл бұрын
@@yeungscs Yeah I was just thinking about how Unreal Engine 3 games have aged rather poorly, especially considering how cutting edge that engine was at the time for graphics.
@zoltankis1595
@zoltankis1595 Жыл бұрын
A absolutely love Rage. The megatexture was used exactly for that what other methods were not able to deliver: photorealistic enviroments through correct shadowing and light. Yes, I know, it was not real time, but thousend times better as anything you could see. Now we have ray tracing to help to achieve the same effects in real time with path tracing. How mucht years since then? I had really appreciated if more developers had used this technology even if the games would be a bit more static.
@petercampi2840
@petercampi2840 10 ай бұрын
Both the pop-in and model LOD were a hardware issue. Runs absolutely fine on modern hardware, but would still run great with a HDD and a 1080 Ti. Makes me wonder if many of the harshest critics of Rage were also the ones running the game on sub-optimal rigs.
@petercampi2840
@petercampi2840 10 ай бұрын
@@bchristian85 Doesn't help too that Epic Games was one of the few companies who could competently use it (and even then, Gears of War 1, the launch title for the engine, did not age well). A lot of third party companies using Unreal Tech 3 were not particularly getting the most out of it, or were terrible at using it (companies like Square Enix come to mind).
@ahmadbassam2898
@ahmadbassam2898 4 жыл бұрын
I think he missed quake 1
@IgnacioGonOroz
@IgnacioGonOroz 4 жыл бұрын
yeah
@vineetvu1676
@vineetvu1676 3 жыл бұрын
@@ramazancdre8303 Quake has Idtech 1. Doom's engine was not called Idtech.
@rob_i208
@rob_i208 3 жыл бұрын
@@vineetvu1676 I don't believe they bothered calling their engine anything before Quake 2. However most rational people would classify the Quake engine as "idTech 1" and the Doom engine as..... the Doom engine. (maybe the Wolf engine or Catacomb3D engine)
@vineetvu1676
@vineetvu1676 3 жыл бұрын
@@rob_i208 idtech 2 was legendary. It was modified for so many games
@felipegomes6312
@felipegomes6312 2 жыл бұрын
yeah considering that engine was the basis for half-life, it's not something to overlook
@gergelyboth3373
@gergelyboth3373 3 жыл бұрын
Id tech 3 :Call of duty complete franchise.
@agamefan4481
@agamefan4481 3 жыл бұрын
Not for COD Ghosts to Black Ops Cold War.
@ChandranPrema123
@ChandranPrema123 3 жыл бұрын
@@agamefan4481 it's based on it
@eclipsegst9419
@eclipsegst9419 2 жыл бұрын
@@agamefan4481 Yes, even Vanguard is still on idTech 3. They have lied multiple times about replacing it but actually they just did an upgrade. I can yank assets, animations, physics, etc out of any COD game and put into any of the other COD games that have mod tools. If there is a big age gap there might be some small tweaks needed but it's definately not a new engine.
@thomasschnettler4021
@thomasschnettler4021 Жыл бұрын
I can see why it wasn't included in the video though, because then it would have been at least 20 minutes of nothing but Call of Duty 😂
@justayoutubeuser8652
@justayoutubeuser8652 3 жыл бұрын
Good thing Bethesda saved The Doom and Wolfenstein franchise, it was a success
@justayoutubeuser8652
@justayoutubeuser8652 3 жыл бұрын
@@technite5360 ohhhhh now i get it, thanks for the info... thought it was bethesda the whole time
@ziscer7570
@ziscer7570 2 жыл бұрын
Lol. Not true, bethesda cant even do a good source port on doom, EVEN PEOPLES IN 90S CAN DO IT
@johntrevy1
@johntrevy1 2 жыл бұрын
@@ziscer7570 The problem is people don't want to pay for OG doom anymore.
@Chuked
@Chuked 2 жыл бұрын
@@johntrevy1 probably because it literally fits on a calculator
@shrimpfuckingdunkingonashark
@shrimpfuckingdunkingonashark Жыл бұрын
@@Chukedit fits on anything with at least a little spark of electricity on it
@plasmaastronaut
@plasmaastronaut 8 ай бұрын
id tech 0 : wolfenstein, idtech -1 : catacombs3D, idtech -2 : Hovertank3D
@DrWho2008t101
@DrWho2008t101 3 жыл бұрын
Thanks for the video! I really appreciate your work!
@GameForestGF
@GameForestGF 3 жыл бұрын
My pleasure!
@stingymcduck5450
@stingymcduck5450 3 жыл бұрын
This video is confusing, the idtech 1 part was more of a mod showcase using source ports. People can end up wondering why Hexen has texture filter.
@beemersp
@beemersp 4 жыл бұрын
*heavy breathing
@mr.hashundredsofprivatepla3711
@mr.hashundredsofprivatepla3711 18 күн бұрын
1993: id Tech 1 -- 0:06 DOOM, 1993 -- 0:22 DOOM 2, 1994 -- 0:43 Heretic, 1994 -- 0:53 The Ultimate DOOM, 1995 -- 1:03 Hexen: Beyond Heretic, 1995 -- 1:20 Hexen: Deathkings of the Dark Citadel, 1996 -- 1:32 Strife, 1996 -- 1:47 Final Doom, 1996 -- 1:58 Chex Quest 1996 -- 2:11 HacX, 1997 -- 2:23 Sonic Robo Blast 2, 1998 -- 2:31 Urban Brawl: Action DooM 2, 2008 -- 2:47 Chex Quest 3, 2008 -- 3:01 Mega Man 8 Bit Deathmatch, 2010 -- 3:13 The Adventures of Square, 2014 -- 3:29 The Original Strife: Veteran Edition, 2014 -- 3:40 Nocturne in Yellow, 2015 -- 3:52 Hedon, 2019 1997: id Tech 2 -- 4:08 Quake 2, 1997 -- 4:25 SiN, 1998 -- 4:39 Heretic 2, 1998 -- 4:59 Kingpin: Life of Crime, 1999 -- 5:15 Soldier of Fortune, 2000 -- 5:23 Daikatana, 2000 -- 5:34 Anachronox, 2001 -- 5:46 CodeRED: Alien Arena, 2004 -- 5:56 War§ow, 2006 -- 6:09 Citizen Abel: Gravity Bone, 2008 -- 6:26 Thirty Flights of Loving, 2012 -- 6:40 Warfork, 2019 1999: id Tech 3 -- 7:09 Quake 3 Arena, 1999 -- 7:24 Heavy Metal: F.A.K.K, 2000 -- 7:39 Star Wars: Voyager - Elite Force, 2000 -- 7:52 Laser Arena, 2000 TODO LATER: Add the rest of the id Tech 3 games here 2004: id Tech 4 -- 12:02 DOOM 3, 2004 -- 12:15 Quake 4, 2005 -- 12:28 Prey, 2006 -- 12:38 Enemy Territory: Quake Wars, 2007 -- 12:57 Wolfenstein, 2009 -- 13:05 Brink, 2011 -- 13:26 DOOM 3: BFG Edition, 2012 -- 13:38 Quadrilateral Cowboy, 2016 2011: id Tech 5 -- 13:53 RAGE, 2011 -- 14:05 Wolfenstein: The New Order, 2014 -- 14:20 The Evil Within, 2014 -- 14:34 Wolfenstein: The Old Blood, 2015 2016: id Tech 6 -- 14:58 DOOM 2016 -- 15:11 Wolfenstein 2: The New Colossus, 2017 -- 15:21 DOOM: VFR, 2017 -- 15:36 Wolfenstein: Youngblood, 2019 -- 15:52 Wolfenstein: Cyberpilot, 2019 2020: id Tech 7 -- 16:09 DOOM Eternal, 2020
@DyoKasparov
@DyoKasparov 3 жыл бұрын
Oh sht Sin used quake 2 engine huh Great vid btw!
@Saver310
@Saver310 8 ай бұрын
6:16 Lyrics: *cash register* *crow sound* *explosion*
@hanrinch
@hanrinch 3 жыл бұрын
Look like john carmack successfully phrased out the existence of john romero’s quake engine in this video......
@Nsodnoajdjksl
@Nsodnoajdjksl 3 ай бұрын
How many random names do you need? Yes
@hanrinch
@hanrinch 3 ай бұрын
@@Nsodnoajdjksl the video is completely skipped quake engine and ignored that quake 2 and quake used the same id tech 2
@Nsodnoajdjksl
@Nsodnoajdjksl 3 ай бұрын
@@hanrinch I don't think you know what I am saying.
@hanrinch
@hanrinch 3 ай бұрын
@@Nsodnoajdjksl they ain’t random names, so phrased them out of existence has no excuse.
@Nsodnoajdjksl
@Nsodnoajdjksl 3 ай бұрын
@@hanrinch but it sounds random as fuck
@REA987
@REA987 10 ай бұрын
12:41 *Enemy Territory: Quake Wars*, one of the best combined arms FPS of all times!
@az0761
@az0761 4 жыл бұрын
Resident evil outbreak used a modified version of Id tech 3. And every call of duty game from the first one to black ops 4 had used the Id tech 3 as well (modified versions)
@mikeverzosa2061
@mikeverzosa2061 4 жыл бұрын
Just think if COD never adopted the game engine and instead used a different one, would they still be as successful?
@metacube9913
@metacube9913 3 жыл бұрын
"And every call of duty game from the first one to black ops 4 had used the Id tech 3 as well (modified versions)" No.
@GodFatherGB
@GodFatherGB 3 жыл бұрын
They forked the iD Tech 3 into the IW engine for cod2
@Joshua_N-A
@Joshua_N-A 2 жыл бұрын
Are all IW engines derived from 3 or there are a few IW engines derived from 4?
@1000g2g3g4g800999
@1000g2g3g4g800999 Жыл бұрын
@@Joshua_N-A Pretty sure all are still ultimately based on id Tech 3, but they continued updating to keep it modern. How much of the unique code is retained, is hard to say, they already did quite a lot with it in COD 1. I think every game Valve ever released is still based on id Tech 2.
@interesting_output
@interesting_output Жыл бұрын
Hexen was built on the Doom II engine with a few extras: Hub-based structuring (repeated in Quake 2), the usage of scripts (ACS), horizontal wall sector movement, view panning (up/down), and rotating sectors. It also allowed maps to call CD audio tracks, which the CD version used exclusively.
@sarpkacmaz5910
@sarpkacmaz5910 Жыл бұрын
Doom 2 is Doom Engine
@masamieiri4669
@masamieiri4669 4 жыл бұрын
there was a sonic game on id tech? hahaha
@supermegabenji1026
@supermegabenji1026 4 ай бұрын
Also, The original Quake Engine made by Id got Permission for someone to use. The people who used the Engine Modified it to be stunning. The people who modified it turned it into the Greatest game in 1998, Half-Life.
@gr4ve789
@gr4ve789 3 жыл бұрын
id Tech Engine 1 was used in Quake, not in first Doom
@GingeyBoi57
@GingeyBoi57 3 жыл бұрын
iD Tech 1: Doom iD Tech 2: Quake iD Tech 3: Quake 3 iD Tech 4: Doom 3 iD Tech 5: Rage iD Tech 6: Doom '16 iD Tech 7: Doom Eternal
@gr4ve789
@gr4ve789 2 жыл бұрын
@@GingeyBoi57 Ok, if id Tech "2" is Quake and id Tech "3" is Quake 3, so which particular id Tech engine number was used in Quake 2?
@enverpasha3941
@enverpasha3941 2 жыл бұрын
@@gr4ve789 probbly id tech 2, id tech 1 was used in doom
@RubyRoks
@RubyRoks 2 жыл бұрын
@@enverpasha3941 Doom's engine wasn't an "Id Tech" version, nor was Wolfenstien 3D/Spear Of Destiny before it. It's just the Doom engine (Or in Wolf3D's case, the Wolfenstein engine). Id Tech 1 was Quake 1's engine, Id Tech 2, was Quake 2's, 3 was Quake 3's, 4 was Doom 3 and Quake 4, 5 was Rage, 6 was Doom 2016, Wolfenstein The New Order, Wolfenstein The New Colossus, and Wolfenstein Youngblood, and 7 is Doom Eternal This only covers main Id releases and not anything like the Enemy Territory games Notable forks include Valve using Id Tech 1 (and parts of Id Tech 2) as the base for Half Life 1's GoldSrc Engine (It's successor, Source, still has Id Tech 1 code, however Source 2 does not), and Infinity Ward using Id Tech 3 as the basis for the IW Engine that powered All Call of Duty games (aside from Call Of Duty 3, which used Treyarch's own game engine) from Call Of Duty 2 through to Modern Warfare 2019 which saw a majority engine rewrite (although still having some Id Tech DNA lingering to this day).
@enverpasha3941
@enverpasha3941 2 жыл бұрын
@@RubyRoks Id tech 1 was used in doom, quake 1's engine is named quake engine not Id tech one
@walterblack7191
@walterblack7191 4 жыл бұрын
You forget quake
@user-stanrbm
@user-stanrbm 3 жыл бұрын
And Wrath: Aeon of Ruin on Quake 1 Engine.
@Nakilon
@Nakilon 3 жыл бұрын
He can't "forget" what he didn't know in the first place. Dude has no clue in games. He's just stealing videos.
@cosd3799
@cosd3799 Жыл бұрын
JEDI OUTCAST/ACADEMY ARE THE BEST GAMES EVER MADE
@1000g2g3g4g800999
@1000g2g3g4g800999 Жыл бұрын
100%
@A4O_TSL
@A4O_TSL 4 жыл бұрын
I think that they still working on the id tech 6 but heavily modified for the last games.
@blopp6240
@blopp6240 4 жыл бұрын
@@DudeSlayer95 that's future
@SausageFingers420
@SausageFingers420 4 жыл бұрын
​@@blopp6240 No, Eternal most definitely runs on IT7.
@petercampi2840
@petercampi2840 10 ай бұрын
There are missing games here, like Quake 1 and other Quake 1-styled games using the early id Tech 2 (note that both Quake and Quake 2 use id Tech 2, but the second game uses OpenGL as the graphical API instead of, I assume, DirectX). There is also an interesting mistake: Doom 3: BFG Edition is actually using id Tech 5 with features from id Tech 4 (like Doom script, mirrors, and GUI surfaces) but with some experimental id Tech 6 features as well (as the same engine was being used for the cancelled Doom 4 later that same year).
@ShadowWolfTJC
@ShadowWolfTJC 7 ай бұрын
I also noticed that Doom PSX and Doom 64 were both also missing from the id Tech 1 engine releases, and while Doom PSX did indeed seem like a redesigned Doom 1 and 2 with more unsettling ambience, music, many redesigned levels, and perhaps even a handful of altogether new levels, Doom 64 was an original game that takes place after Doom 2.
@michaelp_c
@michaelp_c 4 ай бұрын
*Quake didn't use a graphical API,it ran DOS lol*
@teaSer7_GGADC
@teaSer7_GGADC 4 ай бұрын
While i'm looking for Quake engine here, i hate the way id gave the contribution of the Quake engine to valve and make the quake games die slowly
@Slawek361
@Slawek361 10 ай бұрын
Where's Quake 1? Doom theoretically is not ID Tech 1, It's Build Engine, ID Tech 1 is Quake 1.
@fabianoenglerneto129
@fabianoenglerneto129 9 ай бұрын
Wat?? Noo, man, Build was competitor engine, developed by Ken Silverman, had nothing to do with I'd Software or Carmack, Build Engine was famous for Duke Nuken 3D and Blood. Also, Quake 1 is not ID Tech 1, it's formally Quake Engine, Quake 2 Engine is fork of Quake 1 Engine and became know as ID Tech 2, which was licensed for multiple games. Quake Engine was the first full 3D engine from ID Software, but it was still Software only and was programmable with it's own purpose made language, QuakeC. Carmack said in interviews if he could change it he would not have created a new language specific for the engine and in fact he fixed that in Quake 2. Quake 2 ditched QuakeC language in favor of compile platform specific languages. Quake 2 Engine was then named ID Tech 2 Engine and was licensed for a lots of games, id tech 2 was the first id's engine to support gpu hardware acceleration. Although id tech 2 is based on Quake Engine, it's is sufficiently different to be considered another Engine and it was in fact released as two separate engines when id software made both engines open source.
@fabianoenglerneto129
@fabianoenglerneto129 9 ай бұрын
There is no such thing as ID Tech 1, it's Doom Engine, but the community considers doom engine to be id Tech 1. The sucessor or Doom Engine was Quake Engine, and the sucessor of Quake Engine is ID Tech 2 (Quake 2 Engine). Doom Engine (AKA ID Tech 1), Quake Engine and ID Tech 2 are three distinct engines with different capabilities, all three have been made opensource and you can check for yourself their are pretty different, although Quake Engine and ID Tech 2 have a lot in common, they are incompatible.
@redfoxbennaton
@redfoxbennaton 10 ай бұрын
This'll be graphics in 2013
@Bubi2337
@Bubi2337 3 жыл бұрын
Warfork ( 6:41 ) the child of warsow is also id Tech 2?... I find it sad they modified id Tech 2 to behave like id Tech 3. HUD is placed similiar to Q3, sounds are similiar to Q3, and also movement is similiar to Q3. even weapons are similiar to Q3. they could have gotten it way easier. Also, Quake itself is missing (I think others mentioned that already)
@adem4ik
@adem4ik 3 жыл бұрын
Warfork is Warsow fork that uses Qfusion, an id tech 2 modification. id tech 3 was opensourced in 2005, Warsow development started a few years before it in 2002-2003, when only id tech 2 was opensourced. HUD system is different to Q3, movement is closer CPMA, which is a mix of QW/Q2 movement. Qfusion has is own netcode different to Q2 and Q3. Also rendering scheme was extended in compare with Q3 with different solutions including GLSL shaders, skeletal animation, normal mapping and etc.
@freesoftwarepr943
@freesoftwarepr943 Жыл бұрын
I think Thief: The Dark Mod is missing here. This is a great id tech 4 game. Update 2.11 has just been released.
@OnlyGamesIDN
@OnlyGamesIDN 3 жыл бұрын
Where's Dishonored Trilogy?
@thefallenknight2354
@thefallenknight2354 Жыл бұрын
There’s no trilogy. Only 2 games exist for now.
@OnlyGamesIDN
@OnlyGamesIDN Жыл бұрын
@@thefallenknight2354 Dishonored 1, Dishonored 2, Dishonored The Death Of The Outsider
@thefallenknight2354
@thefallenknight2354 Жыл бұрын
@@OnlyGamesIDN Death of the Outsider is a dlc for Dishonored 2.
@SnakeEngine
@SnakeEngine 9 ай бұрын
ID Tech 3 at its prime.
@alastairhorn8034
@alastairhorn8034 2 ай бұрын
How could anyone ever forget Half-Life ? O.o
@sarpsarp8987
@sarpsarp8987 Жыл бұрын
Why didn't they name Wolf 3D and Quake 1 Engines under ID Tech?
@aoeu256
@aoeu256 Жыл бұрын
Wolf3D is idtech 0, numbers don't start from 1 duh.
@sarpsarp8987
@sarpsarp8987 Жыл бұрын
@@aoeu256 Wolf 3D isn't idtech 0.
@lev3271
@lev3271 Күн бұрын
What about quake champions
@AintPopular
@AintPopular 10 ай бұрын
We need more newer games on this engine so bad
@AintPopular
@AintPopular 10 ай бұрын
by that i mean id tech 1
@vgmaster9
@vgmaster9 8 ай бұрын
@@AintPopular There are games made with GZdoom.
@weapon_kukuruza
@weapon_kukuruza 3 жыл бұрын
What the music in start and titles?
@ioan-mihailmilitaru7348
@ioan-mihailmilitaru7348 4 жыл бұрын
Verry cool and intresting how you tougjt to present us The game engine!! :D
@urazsoktay5275
@urazsoktay5275 11 ай бұрын
Where are Quake and The Evil Within 2? Also first Half Life was running on goldsource which was essentially id tech 2. Goldsource is essentialy Quake engine. Also where are Dishonored 2, Dishonored Death of the Outsider and Deathloop? Also all Call of Duty game games run on modified versions of IdnTech 3.
@COOMSLAYER18yo
@COOMSLAYER18yo 11 ай бұрын
What if id tech angine 6 make Doom 1993
@uis246
@uis246 8 ай бұрын
Id Tech 1 is successor of Doom Engine. Doom did not run Id Tech 1.
@The_Gent
@The_Gent 5 ай бұрын
Dude your brightness is turned down waaaaaaay too low
@PSXMicha
@PSXMicha 2 жыл бұрын
quake 3 revolution was never released on N64.
@StigDesign
@StigDesign 5 ай бұрын
Half Life was missing
@userupset6
@userupset6 3 жыл бұрын
where is quake champions ?
@MrChinosochi
@MrChinosochi 2 жыл бұрын
It not used id tech. It used saber engine
@The_Gent
@The_Gent 5 ай бұрын
The newer the tech they put out less and less games
@Juzimaster
@Juzimaster Жыл бұрын
You skipped first id tech 2 game Quake from 1996.
@muhtasimmahin5057
@muhtasimmahin5057 2 жыл бұрын
Not very fan of idtech 5. Every game made by idtech 5 run like shit. Idtech 6 and 7 however amazing.😍😍👍👍
@Joshua_N-A
@Joshua_N-A 2 жыл бұрын
5, 6 and 7 are still proprietary, right?
@allancandaza
@allancandaza 11 ай бұрын
Yep only bethesda subsidiaries will use it
@sol666
@sol666 Жыл бұрын
It's been 2 years. Is there going to be any new games or new versions of this historic and legendary engine?
@freesoftwarepr943
@freesoftwarepr943 Жыл бұрын
there is an old game - The Dark Mod. but it is updated every year. Recently, a new update was released under the number 2.11.
@martinmatin6275
@martinmatin6275 Жыл бұрын
wolfenstein 3d:
@yoloni
@yoloni 4 жыл бұрын
Anyone know what song is used in MegaMan deathmatch?
@ALQABEDUN
@ALQABEDUN 2 жыл бұрын
Hello How i can download thes engine
@allancandaza
@allancandaza 11 ай бұрын
Huh its available on the internet a long time ago except id tech 5 6 7 you know they're propietary obly exclusive only within bethesda subsidiaries up to this point
@y6Iann
@y6Iann 2 жыл бұрын
Guys i was shock for no reason that call of duty 1 is made with id tech 3 how why can Activision make and use their own game engine like how wtf i was shock
@eclipsegst9419
@eclipsegst9419 2 жыл бұрын
Wanna be shocked more? Every COD since has also used idtech 3 just with yearly improvements. They have made multiple claims to have replaced it, but it's BS, we can rip Vanguard assets out and put them in WaW if we want, it's still idTech 3.
@atsz.
@atsz. 3 жыл бұрын
GZDoom is based on id tech 1, but can you really say that that's what it is?
@Nobody0628
@Nobody0628 3 жыл бұрын
I guess if you want to get technical its a fork of id tech 1. A enhanced id tech 1. But there are so many forked versions of id tech 1-4 since they got made open source
@atsz.
@atsz. 3 жыл бұрын
@Felipe Gomes semantic nonsense. it can run various other games besides doom, and people have made entirely new iwads for GZDoom. I bet only a small percentage of GZDoom's code is actually from the official source.
@felipegomes6312
@felipegomes6312 2 жыл бұрын
well can you really say Hedon is pure id tech 1? come on... 3:53
@felipegomes6312
@felipegomes6312 2 жыл бұрын
@@atsz. gz doom is a source port, if it was an entirely different game engine they'd be able to make entirely different games with it, which they can't
@felipegomes6312
@felipegomes6312 2 жыл бұрын
there are more games that used id tech 4 than this but ok
@vm-hoss1271
@vm-hoss1271 4 жыл бұрын
No respect to the superior engine, Quake.
@vm-hoss1271
@vm-hoss1271 3 жыл бұрын
@Felipe Gomes Explain how it's a ripoff when both games were made by the same studio, id, please.
@LarryHazard
@LarryHazard 3 жыл бұрын
@Felipe Gomes Quake is completely different from Doom
@kritik2570
@kritik2570 3 жыл бұрын
where is wolfenstein 3d?
@halkdwarf5481
@halkdwarf5481 3 жыл бұрын
Doom 3 BFG edition Was Realised On Id Tech 5
@MrChinosochi
@MrChinosochi 2 жыл бұрын
No. Its idtech4
@Joshua_N-A
@Joshua_N-A 2 жыл бұрын
That was a remaster. Still using idTech 4. I often curious on how far they can really strecth idTech 4.
@freesoftwarepr943
@freesoftwarepr943 Жыл бұрын
@@Joshua_N-A check out the dark mod. he uses id tech 4.
@CheezyCheezy
@CheezyCheezy 3 жыл бұрын
Doom II used ID Tech Engine 2
@L3Spong3
@L3Spong3 3 жыл бұрын
No, id Tech 2 is the quake and quake 2 engine
@ezequielignaciosalgueiro7285
@ezequielignaciosalgueiro7285 2 жыл бұрын
6:19
@amoory5172
@amoory5172 3 жыл бұрын
PLZ WHATS WAR ZONE CALL OF DUTY ID
@GodFatherGB
@GodFatherGB 3 жыл бұрын
It runs on IW 8, which has roots in In id tech 3.
@SKY11211213
@SKY11211213 2 жыл бұрын
man this video is so wrong in the subtitles. Hedon is on GZDoom which is far more expanded than ID Tech 1 then Kingpin is only on PC and so on. What a bad video. WHY count wolfenstein twice when you already included PS2, Xbox, PC, Linux and Mac? So there is RTC Wolfenstein, RTC Wolfenstein Tides of War and RTC Wolfenstein Operation Resurrection. 007 Everything or Nothing runs on a custom engine for GBA. DO YOUR F ING WORK. Doom 3 is ONLY on xbox and PC. Doom 3 BFG is on PC (removed on steam??? recently), PS3, 360, PS4, Xb one, Xb series and PS5. How does someone mess up Doom 3 and Doom 3 BFG listings. Secondly a person who cares would know Bethesda blushes when talking about Doom 3 and BFG so they actually started to just call it Doom 3 on Switch to hide the truth. Doom 3 BFG added 10 times more ammo and health. Only a few people point out it is a brokenly easy game.
@The_Gent
@The_Gent 5 ай бұрын
Doom 1+2 sucks. the graphics are TRASH
@Saver310
@Saver310 4 ай бұрын
Retard alert
@Nsodnoajdjksl
@Nsodnoajdjksl 3 ай бұрын
Sir, do not expect high graphics from a 1990's game.
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