Executing Order 66 In Blender

  Рет қаралды 16,794

MLT Studios

MLT Studios

Жыл бұрын

#Order66 #animation #b3d #Jedi
Any other Movie Scenes I should recreate?
Does not just have to be from Star Wars.
Is there a method used in this Video you want a more indepth Tutorial about?
Tell me in the comments!

Пікірлер: 30
@_stanfx
@_stanfx 2 ай бұрын
It is fascinating that one would seem this scene as extremely complex, but in reality it includes tons of cool tricks and randomness. Amazing job :)
@NicoLinde
@NicoLinde Жыл бұрын
What a great idea to use images of "spot lights" instead of real lights to safe render time! I'm definetely going to use that trick in future projects!
@star-wars-his-chaos
@star-wars-his-chaos Ай бұрын
I hope I can learn how to model someday, this is so cool
@3dvolution
@3dvolution Жыл бұрын
Nice project :) for the animation, maybe you could render the image once with a higher resolution, then just the animated part as animation that you could composite on top of it. That might save you render time if you ever want to redo it or do another one ;) hope to see more of your wonderful tutorials/project ;) Take care
@Chicken_Soy
@Chicken_Soy 11 ай бұрын
Dude so good… it looks so beautiful
@Nortic111
@Nortic111 Жыл бұрын
Superb work!
@ryananderson5340
@ryananderson5340 Жыл бұрын
Excellent work!!
@tylouww.1915
@tylouww.1915 2 ай бұрын
you can render an animation externally on a google colab gpu for free or rent a paperspace gpu. It both works really well and safes a lot of render time. Really great scene btw!
@Promeiler
@Promeiler Жыл бұрын
Great job mate!
@azgardus1828
@azgardus1828 Жыл бұрын
amazing work
@digitalbase9396
@digitalbase9396 4 ай бұрын
Looks great
@TukaihaHithlec
@TukaihaHithlec 9 ай бұрын
For future projects, when modelling Star Wars stuff it’s fun to use the *universal greeblie.*
@mlt-studios
@mlt-studios 9 ай бұрын
For the TantiveIV I've modeled a few years ago, I think I used it. Not sure though
@MichaelCasanovaMusic
@MichaelCasanovaMusic 7 ай бұрын
This looks great! would you be able to show us your final geometry node set up for the cubes? I tried following the other other tutorial but didnt get the same results
@haku7335
@haku7335 9 ай бұрын
Legend bro.
@saberfighterlwing
@saberfighterlwing 3 ай бұрын
Cool!
@sk8soxerr
@sk8soxerr Жыл бұрын
nice content, please do some in depth tutorals
@brianmburu904
@brianmburu904 10 ай бұрын
niceee
@bartek8724
@bartek8724 Жыл бұрын
its really amazing how good u are Can u make some tutorial for hard ops and box cutter?
@mlt-studios
@mlt-studios Жыл бұрын
Never used them to be honest
@iks1536
@iks1536 Жыл бұрын
Blender Bros introduction to hard surface modeling is what You are looking for.
@thegalacticjedi
@thegalacticjedi 4 ай бұрын
Hi man! I have this Star Wars project coming up and i need someone to teach me do animation and blender enviroments! And watching this video was absolutely amazing because Order 66 on Coruscant is in my idea to include in this project. Would you be interested in helping me?
@zevin83
@zevin83 15 күн бұрын
can I ask what the specs of your machine was to do this, how would mine stack up If I want to try a similar project, 12 gen i7, 32gb DDR5 memory, RTX 3070ti
@mlt-studios
@mlt-studios 15 күн бұрын
Yours is way better. I have gtx 1070 and I think a 6gen i7
@ikarys5173
@ikarys5173 3 ай бұрын
can you release the project file?
@Liminal_poya
@Liminal_poya Жыл бұрын
Rogue One starwars 1:48:46 to 1:48:56
@mlt-studios
@mlt-studios Жыл бұрын
Not quite sure I‘m understanding this comment 😅
@iks1536
@iks1536 Жыл бұрын
How long did it take to render a frame? I'm asking because people these days become more and more impatient. I'm rendering sceneces that take several minutes per frame on regular basis so something like 3-5 minutes per frame for me is nothing out of ordinary.
@mlt-studios
@mlt-studios Жыл бұрын
The final frame took 3 hours, but that was also in 4K and 1000 samples. How long each frame of the test animation took I don’t know exactly, but overall it took about one night and most of the following day. And it still did not look good enough. But with some optimisation, I could probably drastically reduce the render time, but that also would have taken time.
@iks1536
@iks1536 Жыл бұрын
@@mlt-studios oh that's rather long. Volumetrics is the main reason and not sure if You used any displacement if yes it's better to bake it in. 1000 samples is quite high did You try rendering in 3.5 with path tracing? Depending on the scene it gives good results after just 20 samples with denoising. On the other hand if I need high sample count for some bizarre reason 3.0 is still the fastest one for me.
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