No video

Exploring the Limits of Engineering in Cosmoteer: Surrounding Snake - Battle Test

  Рет қаралды 1,005

Gobbo-Gamer

Gobbo-Gamer

Күн бұрын

What´s up goblins and welcome back to Cosmoteer: starship architect & commander
I bet you haven´t seen that one so far in Cosmoteer ;)
Thanks for joining in, I wish all of you a nice day and as always: just lean back and enjoy the show!
------------------------------------------------------------------------------
Used ingame-ship designs during faction fights:
Monolith:
Hullbreaker, Sentry, Quickdraw, Anvil
Mixed:
Alioth, Combination, Shard, Crane, Milvus, Hunchback
Link to my Cosmoteer MEGA-ship guide:
• Cosmoteer: MEGA-ship-g...
------------------------------------------------------------------------------
About the game:
"Cosmoteer is a game where you can design and simulate the starship of your dreams! Command it in epic battles and manage your crew while exploring a dangerous galaxy. Play alone or with friends, test your ship in online PvP, and let your imagination reach for the stars!
Design awesome starships using intuitive ship creation tools that are easy to learn but hard to master. Fully customize your ship's shape and floor plan, choosing where to place individual modules including, engines, hallways, and crew's quarters. Your ship's design is key to its survival, and every decision you make will impact its performance in battle. [...]
Become the most famous Cosmoteer in the universe by battling A.I. ships, taking on contracts for factions, earning loot, and upgrading your own ship while exploring a procedurally-generated galaxy, alone or in online co-op with friends. Then test your ship design and command skills online against other players in multiple PvP battle modes. Or let your imagination fly free in the Creative Mode where you can build whatever you want with unlimited resources."
- Cosmoteer official Wiki
------------------------------------------------------------------------------
All music provided by Epidemic Sound:
Intro: Hyped - Dillon Knighton
Outtro: Say - Heyson
1. Peace by Piece - Staffan Carlen
2. Telekenisis - Tellsonic
3. Silver Sky - Chaxti
4. Amathea - Van Sandano
5. Never Let Go - Jakob Ahlbom
6. Digital Chaos - ELFI
7. Space Waves - Ben Elson
8. Floating Kite - Tellsonic
------------------------------------------------------------------------------
Chapters:
0:00 MEGA - ship overview
3:28 vs. Orion
10:13 vs. Monolith
13:40 vs. Alexander
18:43 vs. Mixed
23:45 Outtro

Пікірлер: 18
@Kokkonut
@Kokkonut 23 күн бұрын
Thanks for the nice idea!
@CyborgDoge
@CyborgDoge 27 күн бұрын
Maunual control would be good with that
@-_--cz5xq
@-_--cz5xq Ай бұрын
super cool and interesting design, Im surprised by how maneuverable this thing is.
@zeroundying
@zeroundying Ай бұрын
Cool ship! I never thought of trying something like this. When watching the combat, I would recommend not moving and rotating the camera as much. It is very difficult to follow the action with the view zooming and zipping around.
@Gobbo-Gamer
@Gobbo-Gamer Ай бұрын
Hey zeroundying, yes I will try to find a good angle next time and don‘t move as much. Thanks for your help and have a good day!
@tom-xf9xs
@tom-xf9xs Ай бұрын
Nice! I once saw something similar in space engineers, year ago. Someone built a tunneling "worm" in order to tunnel under an enemy base, in a pvp match. Good job though.
@Gobbo-Gamer
@Gobbo-Gamer Ай бұрын
Hi, thank you, its nice to see that people appreciate my builds, even though this one is not the perfect fighter 😁 I wish you a great day!
@jonathanh3530
@jonathanh3530 21 сағат бұрын
Change the direction of your deck connons to face forwards and back, that way when you have an enemy on the side you can have all 4 cannons from each part firing.
@Gobbo-Gamer
@Gobbo-Gamer 20 сағат бұрын
Hey there, I haven’t even considered that, so thanks for this improvement :D I wish you a great day!
@dinhthuyvynguyen2062
@dinhthuyvynguyen2062 Ай бұрын
wow it really is a cool idea and works surprisingly so well. However if the snake is too long, it'd move like a snail lol
@Gobbo-Gamer
@Gobbo-Gamer Ай бұрын
Hey Vy, yeah it took me some time to figure out a working connection, but it is still a little fragile,sometimes when other ships bump into mine it completely falls apart XD You can even see that happening within video… Thanks for your support and have a nice weekend!
@neacronbrony3189
@neacronbrony3189 15 күн бұрын
you can actually add what i like to call a drive core to each segment to make each of them contribute thrust whale the noose steers. just set up some group controls and you can pilot it with numbers. it is more difficult than using the standard piloting method but it works.
@neacronbrony3189
@neacronbrony3189 15 күн бұрын
@@Gobbo-Gamer for connections why not use tractor beams a little bit of finagling with orientation of parts and stuff like that and you can take advantage of the fact that tractor beams push is stronger than its Pole you'll just have to get used to deeper connection points
@Gobbo-Gamer
@Gobbo-Gamer 15 күн бұрын
@@neacronbrony3189 yes you are totally right, I was thinking about tractor beams as well, the problem with tractor beams is: they can sometimes mess up your MEGA-ship connection and break it, even when its meant to strengthen it, so I usually avoid them in my MEGA-ship designs… And this MEGA-ship was already a little bit unstable without Tractor Beams XD
@7DeadlyJinxs
@7DeadlyJinxs 22 күн бұрын
I have a cool design decision for your next creation. How about creating a spinning station that relies on its spin to both negate cooldowns of shields/weapons, and maintain both active at all times? I've previously managed to create one myself, the way I managed to make the station spin is by making an action group with most of the engines, and activating them manually instead of ordering the station to move.
@Gobbo-Gamer
@Gobbo-Gamer 22 күн бұрын
@@7DeadlyJinxs Hi there, Sounds great, I can definitely imagine something like a spinning ship with railguns! Thanks for your help and have a nice day! :D
@neves5083
@neves5083 10 күн бұрын
WHat, this might be an solution from an startegy problem that i had: I wanted to do fleet action with an coordinated battle line in mind like WWI battleships in jutland. But because the formations are quite rigid it would not work quite well
@Gobbo-Gamer
@Gobbo-Gamer 10 күн бұрын
Nice to hear that my designs are helpful to you! I wish you a great day :D
I Built a Transparent Boomerang (it's lethal)
13:10
Mike Shake
Рет қаралды 3,7 МЛН
Magic trick 🪄😁
00:13
Andrey Grechka
Рет қаралды 38 МЛН
The Joker saves Harley Quinn from drowning!#joker  #shorts
00:34
Untitled Joker
Рет қаралды 58 МЛН
Can This Bubble Save My Life? 😱
00:55
Topper Guild
Рет қаралды 50 МЛН
Harley Quinn's revenge plan!!!#Harley Quinn #joker
00:59
Harley Quinn with the Joker
Рет қаралды 8 МЛН
How many plants do you need to breathe?  TESTED
27:44
Joel Creates
Рет қаралды 3,5 МЛН
Showcasing my NEW MEGA-ship Class - Battle Test - Cosmoteer
12:46
Gobbo-Gamer
Рет қаралды 1,3 М.
Inside the B-17 Ball Turret
18:59
Blue Paw Print
Рет қаралды 2,8 МЛН
The Clever Way to Count Tanks - Numberphile
16:45
Numberphile
Рет қаралды 945 М.
The BEST Battleship Brawlers of ALL TIME! | COSMOTEER Skirmishes 15
22:30
ROCKET that LITERALLY BURNS WATER as FUEL
19:00
Integza
Рет қаралды 2,3 МЛН
The Ominous Bottle has a lot of problems right now.
6:20
Phoenix SC
Рет қаралды 481 М.
I Built an Extremely Powerful Slingshot
24:24
Mike Shake
Рет қаралды 6 МЛН
My DIY Submarine Dives As Deep As Possible
19:23
CPSdrone
Рет қаралды 948 М.
Magic trick 🪄😁
00:13
Andrey Grechka
Рет қаралды 38 МЛН