FACTORY BELT AUTOMATION USING MATH - Beltmatic (Playthrough and Features)

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Nathan's Sandbox

Nathan's Sandbox

Күн бұрын

The video is a playthrough and feature showcase of Beltmatic, a math-based factory game centered around numbers and conveyor belts. I demonstrate the game mechanics, including using extractors on resource sites to collect numbers, which are treated as resources. I explains how to use adders to combine numbers to meet the hub's demands and unlock new features like the adder, multiplier, and subtractor. The game progresses by fulfilling increasingly complex numerical goals, requiring strategic placement of extractors and operators to optimize production. I also discusse potential future updates, such as resource costs for placing objects.
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Playlist: • Nathan Plays...
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Chapters:
00:00:00 Introduction to Beltmatic
* Overview of game mechanics and controls
* Introduction to the hub and its demands
* Explanation of extractors and conveyor belts
00:01:59 Unlocking and Using Adders
* Strategy for using adders to create required numbers
* Importance of optimizing extraction sites
* Unlocking new features and upgrades
00:03:34 Progressing Through Levels
* Challenges of meeting the hub's increasing demands
* Utilizing multipliers and bridges to improve efficiency
* Adapting strategies for higher-level numbers
00:10:01 Advanced Strategies and Upgrades
* Introduction of multipliers for efficient number production
* Strategies for reaching high numbers using mathematical operations
* Nathan's approach to problem-solving and design optimization
00:19:41 Endgame Strategies and Reflection
* Utilizing subtractors and dividers for precise number crafting
* Nathan's thoughts on the game's complexity and potential improvements
* Final remarks and conclusion of the playthrough
Beltmatic on Steam:
store.steampowered.com/app/26...
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Subscribe: goo.gl/aoWkY
Email: redstonenightmare@gmail.com
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Beltmatic is a game where you build mathematical factories.
- Extract numbers from the map
- Construct buildings that perform mathematical operations
- Lay down an expansive belt network
- Deliver numbers to hub to reach the next level
- Build new production lines and reuse old ones
- Unlock new buildings and upgrade them.
- Expand your factory across a huge map
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#AutomationGame #FactoryBuilder #BaseBuilder

Пікірлер: 63
@beez1717
@beez1717 11 күн бұрын
The divider is really useful because you can put big even numbers onto a belt to get even more capacity per belt and then divide it to get smaller numbers as needed. For example, you could make 1000 and then divide it as needed instead of overloading belts with smaller numbers.
@interbeamproductions
@interbeamproductions 6 күн бұрын
and there's a remainder function in each one so instead of doing 1738 - 1500 you can simply take the remainder of 1738/500 which gives you 238
@waffleclan1831
@waffleclan1831 5 күн бұрын
The real challenge is to play without using your calculator. I made it to lvl 18 before I caved. I learned all to late that, depending on your belt and extractor levels, using 12 belts pulling from a source makes a LOT of extra drawing. Great video!
@zuzoscorner
@zuzoscorner 2 күн бұрын
Sadly, i had to use Reddit calcutlor webstie thingy to tell me how to do it. i guess th sort of cheating? hmm, i'm not godo with big math and ratios
@hamc9477
@hamc9477 11 күн бұрын
I want this game to have complex numbers. Imagine a rotation operator that rotates a 1 to i. Not as in, I, me, but as in sqrt(-1). The final boss is taking numbers beyond the reals!
@_miobrot_603
@_miobrot_603 5 күн бұрын
I wish they would do that and in general include decimals and fractions so then there could be a integer divider and a real number divider, and possibly add other cool functions like the logarithms (complex numbers galore)
@_miobrot_603
@_miobrot_603 3 күн бұрын
@@RandomUser043 agreed, although complex numbers are technically 64 bit numbers, 32 bits signed real, 32 bits signed imaginary.
@xnaaloh4437
@xnaaloh4437 Күн бұрын
@@_miobrot_603the devs could implement the complex number anyway they see fit but yeah stuffing it into a 64 bit number makes sense cause that’s the size of a register and register operations are faster than memory operations. They could try to use the xmm registers for 128 bits but that wouldn’t be cross platform so i guess not.
@zackfnaf7739
@zackfnaf7739 Ай бұрын
I've been a big fan of your channel for a while and I've watched most of your videos! Love you man.
@kevinhansen1943
@kevinhansen1943 Ай бұрын
Oh snap our king, Nathan, lives!
@monde7563
@monde7563 Ай бұрын
This game is incredible. It feels like learning how CPUs reason about math. Definitely like the factorio nod, which has taken over 500 hours of my life.
@gibran.zidane
@gibran.zidane 16 күн бұрын
which factorio mod are you talking about?
@Stratous
@Stratous 27 күн бұрын
A prime factorization calculator is you best friend for the big numbers. I plug in the target and if there aren't good options I just go down or up by one till i see something fairly clean.
@bt3iscrazy
@bt3iscrazy 29 күн бұрын
Nathan, mate, could you stop bringing new addictions into my life please? :p
@user-ur3rc5po9d
@user-ur3rc5po9d Ай бұрын
игра на один вечер, или на два. Я построил базу, которая питается 24 полными белтами, около 200 штук в секунду в сумме. Когда достигается цель, около 30 секунд чтобы перенастроить на другое число и опять сидеть несколько минут смотреть в монитор. Улучшаю конвейер, игнорируя все остальное, так как это единственный способ ускорить процесс, а больше заняться там в общем и нечем. Если хотите пройти далеко, рекомендую собирать фабрики на 24 белта для чисел, являющихся степенями двойки - 1,2,4,8,16... до 524228 у меня. Из этих чисел можно сложением составить любое число до миллиона, и очень легко расширить до любого нужного значения, просто прекращаешь подачу ненужных и добавляешь подачу нужных. Игра очень пустая, но если вам концепция нравится то попробуйте factorio.
@worldOFfans
@worldOFfans Ай бұрын
просто очень простая
@TheMom1235
@TheMom1235 Ай бұрын
this game looks super interesting :)
@sofia.eris.bauhaus
@sofia.eris.bauhaus 4 күн бұрын
expectation: factory reality: factoring
@St.Sogofhedgehogs
@St.Sogofhedgehogs 2 күн бұрын
couldnt you do 2160=6*6*6*10?
@animacecz79
@animacecz79 Ай бұрын
Hi Nathan il ask u something do u remember fs19 obhertal map series u said there will be annother series on difrent map and i dont see it anywhere on ypur chanel and if u want il love to do some vids on fs19 multiplayer with ya.
@jimmyyxe
@jimmyyxe Ай бұрын
love it
@TheRealAnsontp
@TheRealAnsontp Ай бұрын
NATHAN! Man, you were my childhood in your Starmade days!
@TheRealAnsontp
@TheRealAnsontp Ай бұрын
Heh, the RedstoneEngineer...
@Nathans-Sandbox
@Nathans-Sandbox Ай бұрын
Huh you meant RedstoneNightmare? Good times;)
@animowany111
@animowany111 3 күн бұрын
Oh wow, did not expect Starmade to be mentioned here. I have fond memories of completely abusing the Qubit crafting system for the very short while it was in the game (I don't think there's even a wiki article left, wasn't last time I looked), buying rock and other junk and turning it into stuff like faction modules, then selling them for cash. Three or so repeats of that was enough to get filthy rich.
@Wing_0.iogamer
@Wing_0.iogamer Ай бұрын
i need the mobile version of this, i like overly complex arithmetic but i dont use steam
@miles-tails-prower7156
@miles-tails-prower7156 Ай бұрын
looks like a similar game to Shapez on Steam
@civilizedpizza5902
@civilizedpizza5902 8 күн бұрын
so basically just a 2d automantion game? lmao
@xanderplayz3446
@xanderplayz3446 2 күн бұрын
It’s basically a clone of Shapez.
@zuzoscorner
@zuzoscorner 4 күн бұрын
I'm glad that there a dark mode, and yeah i'm enoy it. thug did ha use calculator lol. this woud be great for teaching kids about math
@mathematicalgamer7692
@mathematicalgamer7692 4 күн бұрын
What is the last building, the one after the exponentiator?
@_miobrot_603
@_miobrot_603 3 күн бұрын
storage, not very useful.
@airborne9534
@airborne9534 Күн бұрын
Why not tetrator
@blumoogle2901
@blumoogle2901 20 күн бұрын
I'm getting frustrated already by seeing unsaturated belts and extractors which don't have 9 outputs. Perhaps I'm just different in wanting to optimise my design from the beginning so that upgrades will never result in half-empty belts from the last calculation to the hub no matter how fast the belt gets, and ensuring that any factory subcomponent can be copied seamlessly into a existing sub-component group without having to alter anything after the first time its built
@_miobrot_603
@_miobrot_603 3 күн бұрын
it sure is possible, I built one such machine myself. just remember that powers of 2 are invaluable late game. I also wish that belts and extractors went to 12 belts and 12 items per second.
@_miobrot_603
@_miobrot_603 2 күн бұрын
Extractors do go to 12 pet second
@AIZELL-SAMA
@AIZELL-SAMA 27 күн бұрын
Nathan please please do 300 days on Factorio pleassssssssssss I am waiting 😢
@atlasfailedatlas1557
@atlasfailedatlas1557 Ай бұрын
It's like Beltex but with copy-paste.
@norneaernourn8240
@norneaernourn8240 6 күн бұрын
Just like Shapez but probably without gates yet.
@xanderplayz3446
@xanderplayz3446 2 күн бұрын
This game is an absolute shameless clone of Shapez.
@MegaLokopo
@MegaLokopo Ай бұрын
this game is far too easy. 5478 multiply 5 by 1000, 4 by 100, 7 by 10, and then add 8. it is easy enough to make ten and take it to the appropriate exponent.
@f.faucon6681
@f.faucon6681 16 күн бұрын
That's the moment I stopped playing, after having built a bus with 1-9 numbers and 10 and some multiples, then copy paste four times to feed the hub with six belts from each cardinal point. The road from the start to that design was fun but once I got to that point it wasn't fun anymore.
@MegaLokopo
@MegaLokopo 16 күн бұрын
@@f.faucon6681 Yea, same for me. It was a lot of fun when I was having to google the prime factors of a number and then figure out how to get all of the prime factors using the numbers available plus the numbers I had already made factories for.
@UselessShorts270
@UselessShorts270 6 күн бұрын
Just use that as a last resort
@brainboy7123
@brainboy7123 6 күн бұрын
@@UselessShorts270excactly
@MegaLokopo
@MegaLokopo 6 күн бұрын
@@UselessShorts270 yes because I should just make a factory the hard way just to make it more fun. That is why I play games to make them harder so the dev doesn't have to.
@MegaLokopo
@MegaLokopo Ай бұрын
Once you unlock exponentiation this game is far too repetitive and simple.
@daniel_77.
@daniel_77. 18 күн бұрын
It really shows how insane exponencial growth is
@continuitybomb
@continuitybomb Ай бұрын
Nathan says “…and Number 2 goes in there,” Me, an intellectual, every single time he says it: “hahahapoopjokesarefun! 😂🤓” Been watching you for years now man. Love the channel. Came for ONI, but tbh I’ve been more excited for your non-ONI stuff, like your Pal video was fun. Really cool to see something different. 👍🏻😁 (Still love ONI tho, let’s be clear! 😉)
@chimmy_jim
@chimmy_jim Ай бұрын
Is there an option to change the numbers to anything else? My brain doesn't do numbers well 😅 Looks fun all the same (minus the numbers).
@senpaihelp
@senpaihelp Ай бұрын
don't think so in that game, but you could take a look at the game shapez and/or shapez 2. This game is kinda like shapez but with numbers! :)
@zackfnaf7739
@zackfnaf7739 Ай бұрын
First Comment! And Like!
@user-nt4pf6km5m
@user-nt4pf6km5m 8 сағат бұрын
It was possible without Steam
@MachineMind4
@MachineMind4 9 күн бұрын
Almost entirely copying Shapez exactly but numbers lol
@xanderplayz3446
@xanderplayz3446 2 күн бұрын
I agree.
@Firebuck
@Firebuck Ай бұрын
Ever played Shapez? The layout, mechanics, and progression of this game were copied DIRECTLY from that. The only differences are much worse graphics and math instead of shapes, otherwise this is the most direct ripoff I've ever seen in a game! The math part is really cool but why wasn't it possible to make a math game without the scumbag move? 👿
@Nathans-Sandbox
@Nathans-Sandbox Ай бұрын
You know, I would find it a real pity if game concepts would only ever be used once and never be iterated or varied upon. Why doesn't Shapez come with a mode with numbers? Does that mean there can never be a belt factory game like Shapez but with numbers? I don't think you can claim such basic concepts only for one game... Would be a shame imo.
@Firebuck
@Firebuck Ай бұрын
@@Nathans-Sandbox ​ C'mon man, seriously? You can't see the difference between a game that's a mashup of ideas from a broad genre vs a direct ripoff of everything in a very specific game. These games are so identical I would not be surprised if the code itself was lifted from Shapez -- it's that close to being identical. Shapez is a very inexpensive game, you could buy it for less than a coffee and see for yourself what I'm saying.
@Nathans-Sandbox
@Nathans-Sandbox Ай бұрын
I know, I think I still have the Shapez series on the channel. It is the same concept, but with numbers, I meant to indicate that with my previous reply. I still think the concept of Shapez is so simple, it's very casual. Of course if you're right with your accusation of them copying the code, that wouldn't be ok.
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