Farming Simulator 19 - New and Noteworthy - Headland Management

  Рет қаралды 10,793

Farmer Klein

Farmer Klein

Күн бұрын

Headland Management - farming-simulator.com/mod.php...
Headland management for tractors, field sprayers, mowers and harvesters.
With headland management, functions of vehicles can be combined and activated together at the touch of a button to simplify turning manoeuvres when working in the field. All functions can be activated and deactivated individually for each vehicle via a GUI to achieve ideal adaptation to the work being carried out.
The headland management system must be added once to the respective vehicle in the shop or in the workshop as a configuration before it can be used. The cost for this is 3000,-.
It can be activated and deactivated in the vehicle with Shift-X. Alternatively, different buttons for activation and deactivation can be configured. The GUI is called up by default with Shift+Ctrl+X.
Included functions:
- Reduce speed (cruise control) and raise again.
- Raise lowered implements and lower them again
- Turn plough, single-stage or two-stage (via centre position)
- Raise and change ridge markers
- Disengage and re-engage power take-off(s) and hydraulics
- Beep when headland management is activated
Additionally, if VCA Mod (FS19_VehicleControlAddon) is present:
- Deactivate and reactivate GPS track guidance
- Disengage and re-engage active differential locks
Additionally, if Guidance Steering Mod (FS19_guidanceSteering) is available:
- Deactivate and reactivate GPS guidance
Additionally for existing SpeedControl Mod (FS19_zzzSpeedControl):
- Speed adjustment also possible by changing the cruise control level
Ideas for subsequent versions:
- Sequence of work steps adjustable
- Selectable time interval between individual work steps
Further ideas or wishes are welcome at github.com/jason0611/FS19_Hea...
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#FarmingSimulator19 #FS19 #

Пікірлер: 37
@hogger1106
@hogger1106 2 жыл бұрын
Thank you for the demonstration and clarification! I’ve been looking forward to a mod like this. Well done Sir.
@FarmerKlein
@FarmerKlein 2 жыл бұрын
Glad it was helpful!
@usernametaken5619
@usernametaken5619 2 жыл бұрын
This looks great! Man it's going to be hard to move to FS 22 and leave all these great mods behind.
@jamesbell2902
@jamesbell2902 2 жыл бұрын
I played 17 far more than 19 for about the first 6 months after 19 released. Just giving the modders time to do their thing. I play 19 much more now but I still play 17 regularly & personally think it’s the best version of FS to date. There are some mods from 17 that I prefer much more as well. The GPS mod on 17 is infinitely better than the guidance steering mod on 19. To each their own tho. As long as we’re supporting Giants they’ll keep giving us great games to enjoy.
@usernametaken5619
@usernametaken5619 2 жыл бұрын
@@jamesbell2902 That's funny, I did the same with 17. I started with FS13 but by far the most hours were spent on FS17. Also agree FS17 was peak Farm Sim to me and I kept on playing it long after 19 came out. I will probably buy FS22 when it drops because 19 never hit me as hard as FS17 did but its going to suck in many ways without all the awesome mods and maps that are out now. Maybe I'll head back to FS17 until modders catch up with 22!
@jamesbell2902
@jamesbell2902 2 жыл бұрын
@@usernametaken5619 if you wanna do multiplayer farm on 17 to kill some time for the modders on 22 hit me up. Never done any MO on any of the FS games. The few times I tried I always ended up with people acting like asses.
@alexandrorocca7142
@alexandrorocca7142 2 жыл бұрын
FS19 was definitely a big improvement from FS17 and it still looks great. FS22 looks good but it's not really game-changing unless you're into playing around with your character. 😁I will of course buy FS22 and test it out, but I will keep playing mainly with FS19 for a few months until the fine modders out there come up with really great maps and other cool stuff.
@usernametaken5619
@usernametaken5619 2 жыл бұрын
@@alexandrorocca7142 I will probably be doing the same. Can't wait to see what vanilla FS22 has in store for us though.
@SchultzModding
@SchultzModding 2 жыл бұрын
I would have totally overlooked this mod! thanks for showing it off I actually really like the mod!
@FarmerKlein
@FarmerKlein 2 жыл бұрын
Thats the whole point of the new and noteworthy videos. to highlight mods that stand out for either their unique take on the gameplay or that add unique elements.
@RabidRobFarming74
@RabidRobFarming74 2 жыл бұрын
Thanks for the instructions! I think I will try this and the contract mod.
@jarrettheredia
@jarrettheredia 2 жыл бұрын
Really appreciate the video, I saw this mod and had no clue what it did, but it's actually exactly something I've been looking for! Thanks for running through it so clearly for us
@FarmerKlein
@FarmerKlein 2 жыл бұрын
Glad I could help
@TeletoppenLook
@TeletoppenLook 2 жыл бұрын
Super cool mod.
@PavementPilot
@PavementPilot 2 жыл бұрын
Thanks for the review and tutorial.
@colmortimer1066
@colmortimer1066 2 жыл бұрын
Not sure if you will see this comment so long after, but I almost suggested you do a video on this for FS22 but decided to search youtube instead, and it gave me this one :) I am a little disappointed though, I was hoping I could set it to something like 12 meters, then it would lift at automatically at 12 meters in then drop after my turn 12 meters into the field, then I can come along and do the headlands at the end, and if I had a 6 meter wide implement I would have exactly 2 passes to make. I usually try to do this manually, but it usually ends up taking 3 passes to fill in the headlands but only the outer pass usually fully needs work done as I miss timing the raising and lowering right so it is all uneven, and the 3rd pass is just a few areas that I missed. I was hoping this would give a good clean line.
@FarmerKlein
@FarmerKlein 2 жыл бұрын
I plan on doing a video on the FS22 version as I think its a little different its just a lack of time. maybe tonight.
@TheBritish_Canadian
@TheBritish_Canadian 2 жыл бұрын
thanks for the demo I couldn't figure out how this worked lol
@FarmerKlein
@FarmerKlein 2 жыл бұрын
Glad I could help!
@johnnyvee7688
@johnnyvee7688 2 жыл бұрын
looks cool
@Penut715Gaming
@Penut715Gaming 2 жыл бұрын
😁😁
@David-nk3kq
@David-nk3kq 2 жыл бұрын
See the mod is trying to get you to use the standard speed unit instead of that old system of miles 😀
@FarmerKlein
@FarmerKlein 2 жыл бұрын
Standard is a frame of mind.
@skygo3762
@skygo3762 2 жыл бұрын
Hi, is this how you can turn your tractor on its own?
@FarmerKlein
@FarmerKlein 2 жыл бұрын
No, y ou need to watch to understand what this mod does.
@JeremyKonzJames
@JeremyKonzJames 2 жыл бұрын
I cannot get the mod to work. I'm on an empty map with no other mods installed and I cannot get Shift X or Shift+Ctrl+X to work. Does not show up in my help menu. Any suggestions?
@FarmerKlein
@FarmerKlein 2 жыл бұрын
Did you add it to your vehicle in the shop as demonstrated?
@JeremyKonzJames
@JeremyKonzJames 2 жыл бұрын
@@FarmerKlein You're absolutely right about that. I did not. I was thinking it was like autodrive where you didn't need to add it to the vehicle. That did the trick.
@bertonderdeeltweser_g
@bertonderdeeltweser_g 2 жыл бұрын
Nice video, if u hire worker dos it than 2 ore only if u do it ore only if u do it self
@FarmerKlein
@FarmerKlein 2 жыл бұрын
A worker does all this on their own anyway.
@bertonderdeeltweser_g
@bertonderdeeltweser_g 2 жыл бұрын
@@FarmerKlein sooo of i do gps than its works Nice go and try it thnx keep up the Nice vids😁👍
@paultudor1906
@paultudor1906 2 жыл бұрын
Is it in the modhub
@FarmerKlein
@FarmerKlein 2 жыл бұрын
The link is always in the description
@paultudor1906
@paultudor1906 2 жыл бұрын
@@FarmerKlein thanks mate
@maxxixxx1247
@maxxixxx1247 2 жыл бұрын
What map is this
@FarmerKlein
@FarmerKlein 2 жыл бұрын
The base map ravenport.
@Laursen_
@Laursen_ 2 жыл бұрын
i tougth it do it Automatic :/
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