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[FFXIV] ~ Reaper LvL 100 ~ All Changes & My Thoughts on the Class in Dawntrail

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Hi im Fox

Hi im Fox

Күн бұрын

Пікірлер: 35
@VladanTepesch
@VladanTepesch 29 күн бұрын
my only issue with reaper now is the 30 second combo timer isn't long enough anymore
@kmikaele9408
@kmikaele9408 Ай бұрын
Wish they would; 1) Take Shadow of Death off the GCD or 2) Make Enshroud apply Death's Design or 3) Just make Death's design 60 by default This spell has always made RPR feel bad. Such an awkward DOT to apply.
@EllionGrey
@EllionGrey 24 күн бұрын
I agree, but I’ve found that it feels good to press prior to enshroud because enshroud is OGCD
@dragkigamer7944
@dragkigamer7944 4 күн бұрын
Have not gotten around to getting new expansion yet but as someone who does mains reaper its nice to know that it got some QoL and some other stuff
@TheKawaiiCakes
@TheKawaiiCakes 3 күн бұрын
I honestly the best QoL RPR is to put death's design onto the avatar attacks and get rid of the two buttons. That would make the class feel much more streamlined with consistent flow of actions rather than awkwardly place the debuff if it falls out during a combo. Another thing they could use is not to lose their avatar follow-up skills if they use another ability. RPR is a really fun job design wise, but as of now it has way too many feels bad moments compared to other jobs.
@PishiRose
@PishiRose Ай бұрын
I wish they would do something different with Death's Design and put the debuff somehow into their standard rotation like every other job. I always feel weird when they take things away from a job and put them into a new one. For example having a button to press that is not part of the rotation but gives you a buff was a thing dragoon had that they tied into their rotation and then gave it to reaper in the form of a debuff instead of buff or something like the old machinist had an ammo system that would guarantee their 123 combo would proc otherwise it was a 50% chance to proc the other and they took that away completely but then come out with DNC that makes their entire thing what they took away from MCH because people didn't like it.
@YYorle
@YYorle Ай бұрын
@@PishiRose true, it is a bit cumbersome on RPR. On DRG it worked really well with their combo because of the length of them. You would go Heavy Thrust > Chaos thrust combo > Phlebotomize > True Thrust combo and by the time that was done it aligned to be time to start with the Heavy Thrust again. It flowed nice without trouble like that for me. On RPR I usually do it by keeping an eye on the timer of (dang how are the skills called again for the instant avatar attacks?) as those two usually are used together. It is just annoying that I haven't found something similar to what I had on Dragoon yet and eyeball my hotbars all the time because of it.
@zensei7685
@zensei7685 Ай бұрын
I think it would be cool if they just added dot dmg to it along with what it already does
@Salemin
@Salemin 29 күн бұрын
I don't mind it as much. It gives a sense of urgency, right? "I need to keep DD on to maximize dmg." (I'm probably in the minority, but I do feel DT monk is feels empty without having to keep a buff or dot up.) But it's DD's timing is inconvenient. A ffix I'd love to test/see is Enshroud giving 15 seconds of DD. At least enough to make it through the burst without DD dropping.
@slimfastsubaru2043
@slimfastsubaru2043 10 күн бұрын
You didn't mention the biggest issue with reaper, it was already gauge negative in ew, with full uptime you could odd minute till post 10 minutes where after that you wouldn't have enough gauge. In dawntrail, thanks to perfectio being a gcd that doesn't add gauge, at the bis sks of 2.49 if you have 1 gcd of downtime you cant odd minute enshroud post 6 minutes, and with perfect uptime post 8 minutes. Perfectio really fked up the job and imho it should give 20 gauge. It would fix the whole job. Did this tier as vpr on main abd rpr on both my alts, harpe giving gauge helps, but it isn't enough.
@HiImFox
@HiImFox 4 күн бұрын
definitely can see your point, i think its cause we are playing the job different to what was intended tbh, it feels like they wanted to move away from double enshroud window but its still higher dps
@the7blargs
@the7blargs Ай бұрын
Been maining Reaper since it came out and it feels pretty good right now. Picked up Viper and I love that class too. Hard to decide what I want to play more.
@HiImFox
@HiImFox Ай бұрын
go by aesthetics :D
@icetea3613
@icetea3613 Ай бұрын
monster hunter bherna village theme oh how nostalgic
@Oizys0miseria
@Oizys0miseria Ай бұрын
I think this might the best state the Melee Jobs have been in probably ever. RPR and NIN were already really good, but got excellent QoL and just more stuff to hit DRG rework kept the "OGCD priority madness" that i and i imagine alot of people really enjoyed, but fixed basically all the huge drifting issues SAM is the best its been in a long time, finally feels it "escaped" the post-Kaiten despair era And then MNK is probably the best its ever been, feels good, flows well, fun as hell, and actually feels like Monk It says a lot when i think the least interesting melee is the Viper lmao Viper is cool, just very simple but high APM
@HiImFox
@HiImFox Ай бұрын
I am inclined to agree. So far no melee job has disappointed me. I am unsure about Samurai because I feel like Samurai went downhill since after SHB, but Im gonna level it before judging it!
@Oizys0miseria
@Oizys0miseria Ай бұрын
@@HiImFox Aside from Tendo iajutsu being a longer recast, which they already said they were gonna change, SAM feels odd at first, but i think it flows way better More to spend Kenki on, Doubles being set to Meikyo is odd at first, but it adds more structure to their rotation, where youre doing 2 Double, then 1 at odd minutes, ect repeat You basically treat it the way you would perfect balance, and it syncs up with the 60s Senei and DoT refresh, so its really smooth imo
@YasuBlackstone
@YasuBlackstone Ай бұрын
ehhh EW monk is way better then DT monk but the other melee I could agree
@Luna-Starfrost
@Luna-Starfrost 22 күн бұрын
I still hate how Deaths Design works. It's so boring and uninteractive.
@Captain_Dark
@Captain_Dark 7 күн бұрын
I hate that executioners G&G is locked behind gluttony
@HiImFox
@HiImFox 4 күн бұрын
ye they look cool
@sevenshotz4690
@sevenshotz4690 Ай бұрын
Damn, I haven't seen you since lost ark
@HiImFox
@HiImFox Ай бұрын
Never really been gone, just had to make a new channel 😐
@YYorle
@YYorle Ай бұрын
I just leveled it for the drip ... 😂
@Necrostrike
@Necrostrike Ай бұрын
Reaper is perfect for those that don't want the super busy double and triple oGCD weaving of viper and dragoon or even ninja.
@HiImFox
@HiImFox Ай бұрын
absolutely agree!
@Hasediel
@Hasediel Ай бұрын
That theory goes down the drain with Enshroud reducing the cooldown of GCDs to 1.5s and requiring you to weave anything in between. It's the same problem Machinist has and it's mechanic.
@CL-jq1xs
@CL-jq1xs Ай бұрын
​@@Hasedielyou can only weave one ogcd in between though. Like you said similar to machinist. That actually feels less busy than 2 ogcd weaving especially when you are just alternating the same buttons.
@RugalBernstein3rd
@RugalBernstein3rd Ай бұрын
How do you have a modded UI i thought they where working on it
@YYorle
@YYorle Ай бұрын
@@RugalBernstein3rd that is not a modded UI as far as I can tell, just used the system available in-game to adjust it
@HiImFox
@HiImFox Ай бұрын
It is a modded ui :D haha
@HiImFox
@HiImFox Ай бұрын
The new version of material UI is called FROST UI. If you download the "Aetherment" Plugin in Penumbra you can find it!
@D3ATH0345
@D3ATH0345 Ай бұрын
Hey fox does reaper play good on a 2.5 gcd or will I need some skill speed?
@HiImFox
@HiImFox Ай бұрын
2.5 or 2.49 as far as im aware :)
@D3ATH0345
@D3ATH0345 Ай бұрын
@@HiImFox thanks bro.
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