Finally, Gaussian Splatting in TouchDesigner!

  Рет қаралды 3,489

Lake Heckaman

Lake Heckaman

Күн бұрын

An extension of my last Luma AI tutorial, in this video we revisit Gaussian Splatting in TouchDesigner, since a new tool is now available to the community thanks to Tim Gerritsen.
Learn how to use the component in TouchDesigner, what a Gaussian Splat is anyway, and a few very simple (no-code) ways to begin animating your splats!
Project Files: / water__shed
Tim Gerritsen's component: derivative.ca/community-post/...
00:00 - Thanks Tim Gerritsen!
01:52 - Gaussian Splat TouchDesigner Component Setup
05:56 - What is a Gaussian Splat Anyway??
14:07 - Basic Gaussian Splat Animation in TD

Пікірлер: 13
@tomasm6497
@tomasm6497 3 ай бұрын
Thank you so much Lake! I love the TD community
@eastsidekoolaid
@eastsidekoolaid 3 ай бұрын
Ditto!
@markus_knoedel
@markus_knoedel 3 ай бұрын
Lake. You are always surpassing yourself. Thank you for this great starter into gaussian splats.
@water__shed
@water__shed 3 ай бұрын
thank you so much!
@yvann.mp4
@yvann.mp4 2 ай бұрын
amazing thanks a lot!!
@bambue1001
@bambue1001 3 ай бұрын
this is awsome
@tom.konxompax
@tom.konxompax 3 ай бұрын
hell yeah!!!
@SonicIdentifications
@SonicIdentifications Ай бұрын
Hi, Thank you for the video. For some reason I am not able to upload a PLY file in the Geo box. Do you maybe know how to solve this problem? Thank :)
@water__shed
@water__shed Ай бұрын
make sure the PLY file is uncorrupted (try drag/drop into the TD network from the file explorer). if the issue persists, you can go inside the geo and replace the point file in TOP with your drag/drop point file in - should fix things
@SonicIdentifications
@SonicIdentifications Ай бұрын
Thank you, I've made a scan with the app PolyCam and exported it to splat PLY. I imported the file in TD and it worked. Unfortunately I ran in another problem, because I don't see the colour textures. Only the colour Blue and Red. Does anyone know how to solve this? Thank you in advance. :)
@water__shed
@water__shed Ай бұрын
@@SonicIdentifications mac or windows? blue and red probably means a glsl shader error, check in the color COMP and see if that is the problem. I think there is an issue with some graphics card drivers due to the number of inputs needed for the color shader. you could probably get around this by splitting the shader into two passes
@SonicIdentifications
@SonicIdentifications Ай бұрын
@@water__shed Thanks, how can I split the shader in two passes? :)
@dereklindsay3431
@dereklindsay3431 Ай бұрын
Any luck on MacOS anyone?? Can't seem to get it to work
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