First Rampage in Dota 2 HISTORY | The International 2011 |

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Stuffed Raccoon

Stuffed Raccoon

Ай бұрын

The World witnessed the first ever Rampage in Dota 2 TI's history on17th Aug 2011.
OK.Nirvana.Int vs Virus - Group Stage
The International Dota 2 Championships
Gamescom - Cologne, Germany
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#dota #dota2 #dota2ti #rampage #sniper

Пікірлер: 34
@CroPro8901
@CroPro8901 Ай бұрын
Damn, this looks like such a bot game compared to todays standards
@montigrom
@montigrom Ай бұрын
If i recall it correctly, some "pros" got alpha of this game in spring, when some got only WHEN THEY GET TO THE TOURNAMENT, by the time it was like 50 heroes and 70% of original items, all of them was like beta testers for the game. I saw some interviews that the game is not good.
@jasonenrage3997
@jasonenrage3997 Ай бұрын
That's bcos they WERE bots, not legitimately, but a lot of then ddin't know how specific items worked and didn't understand the game well enough. Dendi mentioned it in one if his videos. People were buying bkb first item after treads back then, shit was wild.
@Reaching8
@Reaching8 Ай бұрын
People are going to comment things like “the level got better” and stuff, which are true to some degree, but if you watched a lot of WC3 DotA, that doesn’t check out. The players are much better than this. The reason why this tournament is so screwed up is that DotA 2 was still basically an alpha build. The game would lag like crazy at random, disconnects were very common, and there were issues with casting spells/using items as a result. The hero roster was only a fraction the size of what it is today, and there were basically no stuns. With the old health pools(feels weird to call them that) the strategy was throw disable + juke but with so few reliable disables this wasn’t even possible. Some of the teams got DotA 2 to practice on 1-2 weeks earlier than others, some of the chinese teams didn’t really practice drafting/playing on DotA 2 until the event or didn’t get access till then for various reasons. This wasn’t a ‘real’ TI in the sense of TI2 and onwards, where everyone was ready for it. At the same time, the teams that performed well should be respected for being able to play insanely well under impossible conditions, which we haven’t seen since.
@Reaching8
@Reaching8 Ай бұрын
@@jasonenrage3997All the items weren’t in the game at that time either, so there was very little to buy. Vanguard was good because it had few alternatives for instance. Treads -> BKB is kind of a weird example as that would still have been a pretty good build on certain cores until the end of Source 1 but I get what you mean, people were buying BKB on almost every hero because it could disable the few stuns implemented, and also wasn’t hard to micro(which was insanely hard in this build of DotA 2 due to how unfinished and extremely laggy it was). I think pretty much right after this the game started to normalize though with people actually building good items and being able to practice consistently, and Valve largely fixing the micro/lag.
@DezZzO_YT
@DezZzO_YT 12 күн бұрын
@@Reaching8 they're better than this indeed, but WC3 pro's are still very funny to observe nowadays, they're not even remotely close to the current level of Dota.
@theinvovo
@theinvovo Ай бұрын
I don’t even know some items with this old icons. Lol
@tranquillitas7054
@tranquillitas7054 Ай бұрын
Crystal Maiden died by 3 hits What a beautifule game Dota was..
@AbobaPlayer
@AbobaPlayer Ай бұрын
Literally nothing changed.
@andrewsavchenko2792
@andrewsavchenko2792 18 күн бұрын
4 u bot
@miufke_
@miufke_ 17 күн бұрын
@@AbobaPlayer oh a lot has changed armor is 1.5x stronger now and everyone has ten times the hp
@iamdopeasfcuk
@iamdopeasfcuk 16 күн бұрын
@@miufke_ i literally dagger crit one shot a crystal maiden earlier today lol
@arshiatavakoli7667
@arshiatavakoli7667 14 күн бұрын
So the first tournament rampage was with sniper? Well that make sense
@gene_Code
@gene_Code 14 күн бұрын
Why the base is not even healing them lmao😂
@user-uy4wr1pt7u
@user-uy4wr1pt7u 27 күн бұрын
Snipers Icon its amazing
@Vsevolod720
@Vsevolod720 29 күн бұрын
I farted really stinky
@stefanusantoso
@stefanusantoso Ай бұрын
Ofc kuro is on the losing team
@StuffedRaccoon
@StuffedRaccoon Ай бұрын
😆
@holliscf
@holliscf 4 күн бұрын
double bracer WR not much has changed
@user-fd2cd4pi2d
@user-fd2cd4pi2d Ай бұрын
btw its not the first
@juanmarcos8987
@juanmarcos8987 18 күн бұрын
Ez
@facescar2240
@facescar2240 Ай бұрын
Looks like LOL
@Toki2604
@Toki2604 Ай бұрын
wtf sniper skill icon :))
@wythaaof6650
@wythaaof6650 29 күн бұрын
You should see Skeleton king's(Wraith King now) icons in beta:)
@stoYkeez
@stoYkeez 11 күн бұрын
Game looks like trash, no wonder why it was not popular. Today graphics looks insane. And gameplay and everything looks amazing. But this is just horrible
@codydarkness230
@codydarkness230 6 күн бұрын
Because it was literally an Alpha version of the game with a bunch of bugs, for the same reason NAVI won the first international, they just used it
@mikulaszmeskal7302
@mikulaszmeskal7302 2 күн бұрын
look how league looked like xD so baaad
@IsakIngenborg
@IsakIngenborg 25 күн бұрын
I didn't remember the very first time I played Dota but do they really able to see the enemies at their fountain? Like, there's no vision blocked as in Roshan pit?
@manuelportugalmeza5591
@manuelportugalmeza5591 23 күн бұрын
No, y hasta con guardianes los veías
@maddiethemadovich
@maddiethemadovich 7 күн бұрын
Fountain with a high ground so that you couldn't see enemies retreating from the base to the fountain was added in 6.82, I think?
@IsakIngenborg
@IsakIngenborg 7 күн бұрын
@@maddiethemadovich can't remember dude but that means before the update you can see enemies in the fountain of there's some sort of blocked vision?
@maddiethemadovich
@maddiethemadovich 7 күн бұрын
@@IsakIngenborg nah mate, you can totally see what's going on from outside the fountain, and only after some time when Reddit whined enough that "reeeeeeee we're just getting played with, Volvo do something plz!!" Volvo added high ground to the fountain area. There also have been several improvements so the losing team can't be played with for too long (invul after respawning, fountain getting stronger with each hit, True Strike for fountain etc etc etc), but I digress One of the rudiments from wc3, probably
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