Fixing Xenoblade Chronicles 3's BIGGEST Problem!

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JBspherefreak

JBspherefreak

Күн бұрын

Appreciate you all watching!
The ending for Xenoblade 3 left me disattisfied and disappointed, ruining what could have been a perfect game in my opinion. Ever since completing it, I have thought and discussed with others how Xenoblade 3 should have ended and this video is the amalgamation of all of those thoughts!
This video contains my head canon for how Xenoblade 3 ended and fixes ALL of the issues I had with the ending including the lack of exposition, the tedious collection Quest, CAPTOCORN PEAK & more!
Big Thanks To Minty For Drawing The Awesome Hooded Dromarch! Follow Her On Twitter Here: / mintyone666
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0:00 Intro
1:12 The Issues With The Ending
4:15 Fixing The Ending
15:24 Why This Video Was Necessary
16:41 Outro
Songs In Order:
I will update this video description when we actually know the name of each song and I can link to each of them 👍
Copyright Disclaimer, Under Section 107 of the Copyright Act 1976, allowance is made for 'fair use' for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favour of fair use.
#xenoblade #xenoblade3 #xenobladechronicles3

Пікірлер: 289
@killaknight12
@killaknight12 Жыл бұрын
As someone who is totally into the XC lore, I also felt like there's something missing and I just hope that the DLC will show us more to get a more satisfying conclusion.
@JBspherefreak
@JBspherefreak Жыл бұрын
The DLC will most certainly answer a lot of questions about most of this
@zipzzo
@zipzzo Жыл бұрын
@@JBspherefreak I don't see how it would. 3 is not the type of game with a "post game". Everything you do as side content happens before the ultimate conclusion of the game which is a complete reset back to before it all happens (time and space wise). It means that ultimately any additional DLC we got will still just be things that...get wiped away with the rest of it by the end. The only way in which this circumstance changes is if the story DLC we get is a sequel and occurs after Z is defeated but I think we can all see an exploration of the founders coming for that.
@instantregret7886
@instantregret7886 Жыл бұрын
it kinda didn't
@TheJaredPunch
@TheJaredPunch Жыл бұрын
I am actually ok with the ending for the most part, I just wish Z’s defeat was by Noah and Mio’s hands rather than N and M.
@JBspherefreak
@JBspherefreak Жыл бұрын
The actual ending itself, I like but the build up to it, I dislike, hence the video
@TheJaredPunch
@TheJaredPunch Жыл бұрын
@@JBspherefreak I understand. You did made some valid points.
@mrbubbles6468
@mrbubbles6468 Жыл бұрын
I mean it was be their hands. It’s entirely because of them that N and M joined them thereby allowing them to take down Z and cheat the death that had befallen them probably 6 other times.
@DavidHosey1
@DavidHosey1 Жыл бұрын
I mean, those versions of N and M aren’t necessarily them. M died in chapter 5, and N was basically undone by joining with Noah. What we see are more representations of them through Noah and Mio’s desires, regrets, and body past experiences. It only happened at all due to Noah and Mio accepting to let go of one another for Origin to work in the first place, showing this even more
@braxbro6674
@braxbro6674 Жыл бұрын
would have been a great opportunity for *flooting the final boss*
@jairekambui7738
@jairekambui7738 Жыл бұрын
I think what happened with this game is monolith soft wanted the main game to purely focus on 3’s story standalone without getting too deep into the larger trilogy questions. Next year, with the dlc image being all three swords, it seems clear to me that the massive dlc story will explain/ wrap up all or at least most of the bigger lore questions we had for this game. I was initially confused and disappointed with the ending, but once I understood that approach, I came to really appreciate and love it for what it is. Fantastic game.
@CritsVG
@CritsVG Жыл бұрын
To me the main issue is how little is actually explained in game. Lots of questions (the name of Noah's blade and child, Riku's backstory, the exact way Origin works and a few more) are simply left unanswered and it took me multiple lengthy discussions with other players until I had the feeling to somewhat understand the meaning of the ending. Nia does explain the lore in a way that sounds good, but doesn't really get across all the information needed like it was done in XC1 and XC2.
@JBspherefreak
@JBspherefreak Жыл бұрын
I won't stand here and say this isn't an issue bit I do think it is being blown out of proportion slightly. There should have been more basic explainations in this game for sure but I don't think everything had to of been clarified. You use XC1 and 2 as an example but can you tell me what the 5th rule of the salvagers code is? To me Noah's blade name and kid serves the same purpose as that with the only difference being that we might learn about them in the DLC. I would have liked more explaination in this game but not to the point where everything is explained to death
@CritsVG
@CritsVG Жыл бұрын
@@JBspherefreak Alright, totally valid standpoint 👍 My main point is that during my playthrough of XC3, to name one example, I was under the impression that Origin was supposed to work pretty much like Project Zero Dawn in Horizon, restoring the world from the ground up by giving birth to new life on the basis of the genetic material stored within, simply because it was explained in such a vague manner, which made the ending insanely confusing to me. I'm not against leaving things open for interpretation at all, but being left confused and potentially reuqiring the DLC in order to clarify what the base game didn't is just something I'd prefer to have differently. The Salvager's Code is something that doesn't have anything to do with how the world of Alrest works, That said, I quickly wanna clarify that I believe the story to be amazing, it's not like this breaks the story to me. It's really just that feeling of utter confusing I had after the credits rolled that I would have preferred to avoid.
@gunsandroses896
@gunsandroses896 Жыл бұрын
In regards to the sword, I think it is obvious that a previous incarnation of Noah named the sword. As he said: "I'm terrible at names" and looks down at the sword.
@CritsVG
@CritsVG Жыл бұрын
@@gunsandroses896 That's true, but we still see a flashback of "our" Noah asking Riku to name the sword which is called Lucky Seven at that point. It's also not the same sword as the one his previous incarnation named, since that one seems to be in N's possession based on the sheathe.
@JBspherefreak
@JBspherefreak Жыл бұрын
I understand that! Origin is just an enigma in that we know nothing of its construction or it's (Ready for the pun?) Origin. Having not played Horizon, I didn't see it like that at all and fortunately understood its role as restarting time and leading both univereses on its merry way but I can also see why people didn't grasp that at first as well. Would have been nice for it to be clearer in the main game
@yourtrubers1728
@yourtrubers1728 Жыл бұрын
I agree with all of that and would add a ton more. That being said, we still need to give monolithsoft MAJOR appreciation for an amazing game that still holds the bar VERY high. Just because they didn't make it our way, doesn't change that everyone of us are gonna spend 700 hours in this game! Xbc3 hype lives on!!!! 🥳🥳
@JBspherefreak
@JBspherefreak Жыл бұрын
Oh absolutely! The game is still phenomenal regardless of how much the ending kinda sucked. There is much more good then bad in this game
@BeansEnjoyer911
@BeansEnjoyer911 Жыл бұрын
I wouldn’t just say the ending is poor… it left more questions than answers, but it wasn’t a bad ending. At least that is my opinion
@mds_main
@mds_main 7 ай бұрын
I agree, but the other Xenoblade games were very throughout with their explanations, so this one leaving so many things unanswered was more than strange unfortunately.
@syn010110
@syn010110 Жыл бұрын
leaving Nia alone in cloudkeep made ZERO sense
@Alex-qo7ke
@Alex-qo7ke Жыл бұрын
If you wanted to make changes to expand this (and I agree have chapter 6 start after Shania offs herself) I'd argue that the side quests for the six main characters should be included as part of chapter six. With mios coming before we save nia, eunie, Noah, lanz and taions being required and having us not only tie up their plot points but also at the end of those we would get the origin shards and forcing us to the cantina in the city to hand over the shards where we would fight Shania. Build the ship and then off to origin. I don't think Melia needs to be rescued before origin tho or any plea made for Ns life. Seems like a pointless change and I think she is the stand in for the architect and alvis in terms of exposition dump at the end (even if there is so much unanswered.) Have the six main characters unlock level 20 class changes with upgrading their weapons, which is easy if your doing everyone else's side quests and soul hunting.
@JBspherefreak
@JBspherefreak Жыл бұрын
So I was initially going to include a whole section about the mc's side stories being story related (As I talked about in my review) but I felt the video would have been too long so instead, I am going to adress this concern in the Moebius video as I think that this is partially the best way to improve X & Y who SHOULD have been much more prominent in the game
@sdbzfan1
@sdbzfan1 Жыл бұрын
I think the best way to do everyone in ch 6 is start after Shania's death and make Sena's quest last to complete instead of Noah my plan is to basically start with the hair scene then when everyone gets ready to leave, the group gets a call on the Iris from colony 4 about Colony 5 going missing, this would make X's hatred of the group actually make sense since this way she would have fought the group directly after showing up only during Mio's homecoming and the end of the game, Eunies quest done you go to colony Omega for Mio's quest, after finishing that on the way to Nia Taion gets a message from Isurd about the lost colony but the group has no time to detour but promise Taion to help out once they finish their business with Nia, the fight with D and Y happen, Lanz feels a type of ways and they head back the the port, After talking with Samon they learn about needing Origin Metal but Isurd tells them that the Lost Colony is in the area, they do Taions quest and go searching for Origin metal, luckily the colony leader tells them about some places they can find them as thanks for helping with the consul, Noah's quest starts and they deal with Crys and on the way back to talk to Samon, Lanz over hears that the City folk need help with a near by camp and Lanz's quest starts, upon finishing his quest Monica gets word from Ghondor that Mobius is attacking the City while they were all away, and finally Shania is back after killing herself at the end of ch 5 just in time to die again at the end of Ch 6 finally finishing everyones side Quests I think this is how you can merge the side quests into the main story and bloat ch 6 into a bigger chapter
@EccentricSandal
@EccentricSandal Жыл бұрын
It's crazy to me how Z is supposed to be the "concept of fear" itself, but nothing about his character even remotely screams "fearful." He's calm, collected, and conceited. He does evil things because... "it amuses him"? Being fearful does not automatically make you an evil person. It makes you irrational if you let the fear consume you. The game so desperately tries to tell you that Z is indeed the "concept of fear" rather than his own character, but does absolutely nothing to make you FEEL like he is. Every single decision Z makes is because HE HIMSELF decided to do things the way he wanted, rather than it being an impulsive drive to do make these decisions BECAUSE of what he represents. I feel like if he were to "crack" and show more of those irrational tendencies that fearful people have when they let fear consume them, it would've made Z a much more tolerable villain for me. But he falls so incredibly flat because the game gave no chances for him to be fleshed out correctly because it was too busy focusing on the "letter of the day" villains 💀
@JBspherefreak
@JBspherefreak Жыл бұрын
I mean Z is and isn't the concept of fear. Moebius is more so the fear of change OR fear of seeing how something will take out. Maybe a better way to explain Moebius and Z is that they are the Anxiety of waiting to see something. I agree Z isn't really scary but he isn't supposed to be. His entire character is revolving around being afraid of taking that single step into the future and seeing how things will turn out. The amuses him line is more so him explaining that he changed Joran and Crys on a whim and it would be entertaining to watch the party go up against these people as their enemies. The man is still fucked up but like, he isn't supposed to represent all of fear itself, just fear of that one particular thing
@golfer435
@golfer435 Жыл бұрын
But is it not also inherently selfish. He wasn't born of fear, he was born of fear of the future. Of fear of loss. Of fear of the unknown. He is the personification of anxiety. Would it then not make sense that he chose to do what alleviates that fear and keeps him happy? I think it tracks perfectly fine.
@renren47618
@renren47618 Жыл бұрын
As everyone else said Z represents someone that is calm and collected that is conformist towards world's problems and would keep them happening so the status quo would never change and nothing would ever change, thus bringing peace of mind to him Z is literally anxiety personified and sincerely i love Z, but i hate how he just shouts "i hate it" when he dies
@Cieln0va
@Cieln0va Жыл бұрын
I disagree. I don't remember him being called "the concept of fear" in the game, I remember him being called something closer to the "collective fear of the souls in Origin". He isn't fear itself, he's the product of that fear, or a solution to that fear being manifested by the souls in Origin, if that makes sense.
@flamegeyser9781
@flamegeyser9781 10 ай бұрын
I wish Moebius in general did a better job at selling their point of view. No one besides maybe N give any justification for what they're doing, not even a selfish one. You just have to assume that they're the generic evil overlord villains-of-the-week. Even if the average Moebius doesn't care about the Endless Now, the top brass absolutely should. Yet X, Y, and Z are more of the bloody same! Even the most basic excuse of "we're not willing to risk the end of the world" would be leagues better than the literal nothing we got. I thought it was that the heroes are portrayed as destroyers. Aionios is so corrupt that they're willing to end the world in the name of justice. But what if they're wrong? What if Origin isn't able to fulfill its purpose? What if the merge fails and both worlds are annihilated? That's a reasonable position, but if they actually feel that way they never bring it up. It makes the main theme of the game feel woefully undercooked and one-sided. It's like if you reached Malos at the end of 2 and instead of being furious over his place in the world and Jin's death, he just started cackling maniacally and bitched about how much he hated you before getting killed like a chump. No depth, no final words, no nothing. N was good, and a few others were okay, but as a villainous group the Moebius severely lacked.
@syn010110
@syn010110 Жыл бұрын
the odd "power of rock" ending of Mio's ascension quest just further cements my theory that Aionios is a cognitive world, created within the ephemeral eternity between the activation of Origin and its completion, and not a physical one.
@Dr.Farewell
@Dr.Farewell Жыл бұрын
I don’t see how different chapter lengths comes across as lazy
@JBspherefreak
@JBspherefreak Жыл бұрын
So it's due to how poorly constructed Chapter 6 is. The whole segment is way to short and with the contents feeling lacklustre and for lack of a better word, rushed, it makes the whole chapter just feel lazily thought out. I mean, got to the Events theartre and look at how many cutscenes there are. You literally finish the Agnus castle segment, free Miyabi, awaken Nia and thats the chapter over. If the Chapter was longer, I might not have even made this video and would have just complained online about how bad Chapter 6 is
@arclight7892
@arclight7892 Жыл бұрын
@@JBspherefreak It's because they focused too much on the side content instead of the main quest. The other character's side stories and hero quest and ascension quests should have been part of the main quest.
@texanman7191
@texanman7191 Жыл бұрын
About the "lack of information" part, I bet the developers tried to make it mysterious for us players, but the execution ended up... bad. What got me curious the most was Riku.
@JBspherefreak
@JBspherefreak Жыл бұрын
Riku and Origin are the big wonders to me atm! I do also agree that the lack of info was done poorly but I think that is more down to their being too few simple explainations
@rubenlima7311
@rubenlima7311 Жыл бұрын
I would just say that the ending of Xenoblade 3 is an excellent conclusion to a game, but not a very good conclusion to an entire trilogy, especially when that trilogy happens to be Xenoblade... Hope the DLC will fix this. But I really loved the game as a whole
@JBspherefreak
@JBspherefreak Жыл бұрын
Oh I 100% agree! Like I said, I do actually love the ending and am only missing the fact that it doesn't connect lots into the other games but yea I agree
@shulkash8799
@shulkash8799 Жыл бұрын
Says Nia is unprotected, forgets that Poppi is also there.
@JBspherefreak
@JBspherefreak Жыл бұрын
Poppi serves as a way for Nia to gather information and is (Presumably) plugged into the giant Ether Furnace within the Cloudkeep and is likely unable to fight. If she was capable, you'd of thought she might have gone after D & J when Nia was actually physically hurt. The fact that she also ONLY appears at the end of the story and does baso nothing is another reason why I don't think she could have served this role at all and so my point stands
@Fermin-hw5pd
@Fermin-hw5pd Жыл бұрын
Which leads to that: why couldn't they explain or bring Poppi up again??
@jakelawrence6618
@jakelawrence6618 Жыл бұрын
Whole heartily agree with the check points in final battle my god. Even on easy mode that fight can last so dam long. I also definitely agree with the cloud keep changes maybe not every in chapter6 , but most of it. Although personally I like melia being held captive in origin a bit better. Don’t know something about it seems fitting, although I will say the scenes after you free her definitely needed more explanation like what z is specifically for example, the sword ect. At the end of the day though I’m satisfied with what we got and I actually do kind of like how they kept things mostly open ended, but some things could’ve definitely been explained better no doubt
@JBspherefreak
@JBspherefreak Жыл бұрын
I agree! I think that needs to be clarified as I'm not totally against the ending of this game! My main issues are Captocorn Peak, the Origin Metal Treasure Hunt and Nia being abandoned on her own. The changes that I made such as moving Melia to Keves castle was purely to make other aspects work properly. The idea of Melia being an Etehr Circuit for Origin is actually really cool but other then Riku (Who is also unexplained), there isn't anybody else who could give the lore we are missing, hence this descision. I stand by the changes I made but that does not mean that the majority of what we got was bad, just some bits and pieces
@GladeXD
@GladeXD Жыл бұрын
Great work with this! Your ideas would fix pretty much every issue I have with 3. Great game, but the cracks start to show heavily from chapter 6 onwards.
@thetaxman2359
@thetaxman2359 Жыл бұрын
annihalation events occur when the two worlds collide and before an annihalation event occurs the black fog occurs, you can see this when O and P interlink for too long and cause an annihalatipn event to go off
@karmaopg7820
@karmaopg7820 Жыл бұрын
As someone who loved the ending, I gotta say this video was interesting to watch. I do agree with some points you made regarding chapter 6-7 (and definitely Captocorn Peak) my issues are mainly the post-credit scene, we still don’t know who Riku is exactly, and Z was a pretty tedious final boss but that’s just me. Anyways, excited to see the Moebius video when it comes out.
@JBspherefreak
@JBspherefreak Жыл бұрын
Riku is a huge mystery but thats ok cos we can learn and speculate about those! The Z fight was LOOOONG but I do like that for the finale of the Klaus trilogy (even if it is annoying) and as for the post credit scene, we don't know exactly what it means yet I don't mind personally
@mrbubbles6468
@mrbubbles6468 Жыл бұрын
He’s a common variety Nopon. No one questions that there are Seven Nopon that have magical hammers that can forge Origin Metal but the idea that Riku is a common variety Nopon that had a Masterpon or is connected to someone that forged the Origin Sword is somehow strange
@JBspherefreak
@JBspherefreak Жыл бұрын
Riku is NOT a common variety Nopon at all! He knows Melia fgs and even has the balls to go against the deal with Moebius
@karmaopg7820
@karmaopg7820 Жыл бұрын
Riku is probably the biggest Xenoblade mystery we have gotten in a while tbh
@KudaGeatsune3821
@KudaGeatsune3821 Жыл бұрын
Chances are the ending and other plots will be resolved in the Story expansion Which will either be future connected (Playable epilogue) Or torna (a past event or just general idea of what of unexplained plots)
@JustJulyo
@JustJulyo Жыл бұрын
The always forget to check on the ice region and occasionally feel it felt like an after thought despite it having a major connection to 2 other regions and being the only ice region in the game Makes me wish they just copy and pasted Sylvalum from X and I would've accepted it
@rockowlgamer631
@rockowlgamer631 Жыл бұрын
I dunno it was pretty understandable to me, the only thing that could've been better was how LONG the fight went on, you fight him first without ouroboros link, then when you get it back you continue, then you're outside where you fight his big face version, then you fight X's big face, then Y's big face, then back to him. Case in point it was WAY TOO LONG Also bringing back Ethel and Commuravi feel redundant due to they could've easily lived eariler but no they pull the, " This is our dream goal" and kill each other, they should've either lived or stayed dead otherwise it just ruins one of the reasons for the group to keep going.
@JBspherefreak
@JBspherefreak Жыл бұрын
Whilst I understand that sentiment, I do also disagree slightly with Cammuravi and Ethel. I get where your coming from but its not exactly like it was in their control that they would be reborn in the first place and Ethel coming back young serves as a way to explain how the cycle of life works for those bound by the Flame Clock. I think Ethel and Cammuravi's return was justfified for that reason and am only upset that Mwamba and Hackt came back for the exact same reasons. They are QUITE LITEREALLY the deaths that trigger our whole adventure and if they hadn't of died, I do feel like the group may have never have even tried working together
@rockowlgamer631
@rockowlgamer631 Жыл бұрын
@@JBspherefreak Here's the thing when I first saw Ethel and how much attention they were giving her, I literally told myself, " Yep she's gonna die soon." And I was right later on, but it was such a dumb way to go that got me down right pissed about it and didn't continue playing for a few days. Plus we never see what the original Commuravi would've been like or see where his Colony was. If it wasn't for the fact that I beat the game before I found out about being able to turn Ethel back to a 10th Termer I'd legit would leave her as a kid even if she wanted to help fight. While Mwamba and Hackt might be the starting drive for the heroes, Ethel was the continuing drive for them later on since she saved their lives when they were younger. Seeing an execution of impact for the death of a character will all come down to how important the moment was, and it just wasn't good enough for me. Whereas say Fire Emblem Awakening where Chrom's older sister Emmeryn chose to perish to save people from causing more bloodshed which disheartened the Plegians from fighting afterwards, but then she comes back with amnesia and that's about it, granted this could be a different timeline Emmeryn but point being they brought her back anyway. If they were gonna die, they should stay dead to keep the purpose of the main characters strong.
@JBspherefreak
@JBspherefreak Жыл бұрын
I respect your opinion but I personally disagree. If anything, Ethels death served as a continuation of the party's drive. She died how she wanted to and wasn't being controlled by Moebius when she perished and Cammuravi gauging his own eye out to do the same is sick (How did you not think that was awsome?). I agree that the original Cammuravi was not fleshed out near enough but still, that didn't make me dislike it any more and I find that there deaths serve to continue pushing the story forwards even more whilst also still being important plot points with how they return but hey thats just my opinion
@rockowlgamer631
@rockowlgamer631 Жыл бұрын
@@JBspherefreak Don't get me wrong Commuravi pulling his eye out was legit badass but the idea that " I control my own destiny" is what sparks them to go back to fighting to the death even though Mobius is the bigger threat at that moment is just kind of reckless to me. And you find out later that was for nothing when you beat the game which makes you feel bad for Colony 4. Plus it would've been cool to get to know them after defeating Mobius O and P. Commuravi's colony could've been in the Capricorn area to give more stuff to do. Plus being able to get back the Flash Fencer and now the class Commuravi is early (just to realize its hard to use). In any case we can agree or disagree on how the portrayal of that scenario plays out all we want, what's done is done sadly. Who knows maybe maybe either a video or just a poll asking the simple question of whether or not people liked that scenario
@irtehmrepic
@irtehmrepic Жыл бұрын
A simple way to at least make Captocorn more visually interesting would have been to make it have elements of Tantal or Valak Mountain in the geography. Make it revognizeable as a Xenoblade snowy area. Or hell, do something weird and have some of the mushroom trees from X.
@JBspherefreak
@JBspherefreak Жыл бұрын
So I do disagree because I feel like just using elements from the previous games to make this area more interesting is a bit cheap...I personally really wanted to see a Valak Mountain that WASN'T frozen over when I first saw Aionios and was hoping that it would be included else where 🤷‍♂️ we aren't certain which Titan and where Captocorn Peak derives from anyway (We speculate its part of Gormott) but we got no way to know for sure Thats whyt personally, I would have just rathered they use what they showed off in the concept art
@MakeAmericaLiftAgain
@MakeAmericaLiftAgain Жыл бұрын
Damn, I’m so glad I’m not the only one who thought the flute playing competition with Y was cringe.
@angeldude101
@angeldude101 Жыл бұрын
"Just wait 10 minutes and they're back up anyways." Ya... it was getting late for me when finishing chapter 5, so that "10 minutes" for me was "1 sleep + several hours." So at least for me it was a genuine cliffhanger that stuck in my mind for the entire day before I was able to keep playing, at which point the payoff was _glorious._ Nothing else I really wanted to say though.
@Berdomlikesgames
@Berdomlikesgames Жыл бұрын
I wish origin metal was explained more. As it stands origin metal has a lot of special properties just cause. Given that you find an origin shard in all the unique monsters it's possible origin metal can strengthen whatever vessel it's in (organic or not in the case with lucky seven) kind of like how blades enhance their drivers. But how do they do this though? Did they weave core crystal technology into metal somehow? That's an interesting idea but I can't even begin to imagine how that would work so I'm left with no idea why origin metal is so special.
@JBspherefreak
@JBspherefreak Жыл бұрын
Origin metal is the BIGGEST mystery we have currently. Put simply, it has to be a metal that BOTH the XC1 and XC2 universe has access too as both sides needed to build Origin. Then we can try to work out its special properties and everything else that follows
@mds_main
@mds_main 7 ай бұрын
Yeah I agree with your changes and I would also have added some more. I think the main characters' side stories should all be mandatory some way or the other. Then the main Mobius trio should be more present and characterized. I also would have had Dromarch be accompanied by Poppi (she was already there after all) and I also would have given a couple of special guards to Melia as well (aged up Tyrea and Teelan). Finally I want more explainations on the mysteries and connections to the other games, especially if this was to be seen as the conclusion of the trilogy. Aside from the mysteries you have mentioned, I also would have loved to have direct connections with the Black Fog and the fog beasts and the Fog King from FC and also some backstory on how Bionis and Alrest evolved after the events of the games up to the construction of Origin (like, how did Nia became queen?).
@arclight7892
@arclight7892 Жыл бұрын
Another plot hole is why Z never knew about M's betrayal like meeting with Nia and Gondor. D and J explained that Z has surveillance over all Moebius members that's why they were able to find Ouroboros in the cloud keep.
@richardwilliams937
@richardwilliams937 Жыл бұрын
I just assume Z never felt threatened by Ouroboros. Moebius never truly retaliates with their full might. They never attacked a freed colony, they threatened colony 4 instead of just destroying it for example. They also let ouroboros go at them one at a time colony by colony, rarely do you face more than one Moebius and never more than two. They just don’t take ouroboros seriously and I don’t take them seriously either. The villains feel underwhelming in this entry. Maybe it’s bias but xc2’s boss fights with malos and the torna trio were more engaging plot wise and challenging game wise.
@CobaltDraco
@CobaltDraco Жыл бұрын
@@richardwilliams937 It's worth keeping in mind that, as far as Z is concerned, he's not actually losing anything of worth up until you enter Origin. Only he, Y, and X are true Mobius and more "false" Mobius can be made whenever he desires. More people can be made whenever he desires, more ferronis can be made whenever he desires, and so on. Hell, he's dealt with Ouroboros many times in the past and they've never left a truly lasting impact on Mobius. Hell, given the appearance of X and Y during the final phase of Z's fight, it's possible that he could even recreate them after their deaths eventually. More than that, I suspect that unlike the false Mobius, X, Y, and Z could keep going without the colonies. As a result of the leadership having no interest in their affairs, the rest of Mobius is more disorganized.
@gottpersoenlich
@gottpersoenlich Жыл бұрын
The origin Metal is very rare and good to sell. If Samon is greedy enugh he might just lied about needing the metal and wanted it to make a ton of money. Biggest plothole fixed .
@JBspherefreak
@JBspherefreak Жыл бұрын
Whilst this is possible, I don't think Samon was shrewed enough to do this
@24hr-Gaming
@24hr-Gaming Жыл бұрын
The most confusing game is that it's supposed to be the end of the Klaus saga but nothing about Klaus is there besides a very brief explanation of how the worlds split. Origin is supposed to kind of mimic the abilities of the Trinity Processor but that's also never mentioned. Mwamba, Camuravi, Ethel, Hackt all don't have their memories but Miyabi does due to bs flute magic? What is origin metal and how was a Monado built out of it, much less two Monados? Previously Monados were the manifestation of the trinity processors so it's not like they can be bought at a store. Are they pseudo Monados? Did Noah always have the Lucky Seven or did he only have it on the last cycle? Was Riku following him around to give him it? And they could have spent a bit more time on Crys and Noah's relationship so ot feels less random for him to show up and be all booga booga booga. Sena also needed her own character arc. The conclusion to Shania's quest should have just been Ghondor's ascension quest and Seigiri is fine but yeah... Who are those people in the colony 0 portait? What are X and Y? How did Z started recruiting people into Moebius? Why did I feel pressured to do Moebius activities but T can do whatever he wants? How tf was Origin built? Assuming that the merger happened about 10-20 years after the end of Xenoblade 1 and 2 there is no way the technology of both of those worlds advanced enough to build origin or do interdimensional communication. And both of these were done without the Conduit. Even Morytha which had access to the Conduit wasn't anywhere near that advanced and if Alvis disappeared and Mythra and Pyra lost their trinity processor powers... how did that even happen?
@ShurikanBlade
@ShurikanBlade Жыл бұрын
The reason I don't really mind the unanswered questions is because the main cast and essentially the whole world doesn't know many of these answers either. They're a conditioned society so who would pr even could answer the plotholes. Yeah Riku probably could've said his identity but also he genuinely doesn't think of himself as more than a common nopon. Also the chapter lengths I dont really care about since why do the individual chapters essentially matter. If it's one overarching story. How much progression is made at a single point doesn't really affect me.
@sciencethygod
@sciencethygod Жыл бұрын
I kinda hate that I agree with all your points, but they are rather good ones and totally agree!
@crystalcove99
@crystalcove99 Жыл бұрын
The world-spanning fetch quest at the start of Chapter 7 is probably the single weakest part of the game for me. Like, this is not the sort of thing you would put at the very end of the main story. I wish that the only shard that needed to be collected was the one related to Noah's Side Story. For me, someone who basically explored EVERYTHING whenever they had the chance, the fetch quest was actually super quick. But for others who were just rushing through the story, having to now collect a whole bunch of things from areas that they haven't explored could be a huge turn off. Let's also not forget that the reward for fetching all the shards (outside of just continuing the story) is pretty disappointing; the Bravery is exactly the same as the Boundary, but can go a bit faster. I also think that Origin as a final dungeon is like twice as long as it really needs to be. Additionally, I wish you fought X and Y together and that they had a death cutscene. Even if they were really shallow as characters, they were really done dirty in this case.
@JBspherefreak
@JBspherefreak Жыл бұрын
I agree, I agree and I absolutely agree! I thought Origin was ok (I like the final areas being long) but I didn't like that when we were on a time limit with him destroying the world outside
@reeseseater12
@reeseseater12 Жыл бұрын
Now that you mention it, going through the first 5 chapters I didn’t want to put the game down but chapters 6 & 7 I was ok with doing sessions. But that might be because I was originally shard hunting to upgrade all the weapons and that took a bit since you couldn’t predict which unique monster had which one.
@JBspherefreak
@JBspherefreak Жыл бұрын
I wasn't doing sidequests at that time and literally felt the exact same
@reeseseater12
@reeseseater12 Жыл бұрын
@@JBspherefreak I honestly could've spent more time to ensure I got every colony and castles to 5 stars (I got most, just hit a wall trying to find the quests to get them to it, still have to go back and handle all of that and I will) but I kinda just wanted to wrap up the story because I knew avoiding spoilers would get harder as I go on and I did want to see how it ended. Kinda like you said, the story kept getting better and better till chapter 5, peaked, then fell off a bit but once you wrapped up the final boss I felt the conclusion was back up to that level, but 15 mins of getting back on track doesn't make up for the last two chapters falling off. But still love the game overall, hence I will go back to it. (also I will do New Game + when wave 4 comes out with new story content, enough time will pass where I can get excited about it)
@elpoppliogameralons0839
@elpoppliogameralons0839 Жыл бұрын
Wild how the road to Captocorn Peak is literally Valak Mountain yet we can't go there for some reason.
@JBspherefreak
@JBspherefreak Жыл бұрын
Yea, I think it is the left arm of the Bionis although I can't see for certain but yea, so much of it is just unavailable for no good reason
@fireembliam9090
@fireembliam9090 Жыл бұрын
thank you for putting in the World Tree Music.
@senarmstrongfanaccount
@senarmstrongfanaccount Жыл бұрын
my thoughts on this: i agree with you with captocorn peak, it's quite a small and linear area and an expansion would have been very good. the nopon hub would have also been great about colony omega i think with the quests there should have been just one about transporting the reborn characters. colony omega was a site for experiments and would likely be left to rot afterwards. i do think we should have been able to explore more of it though (don't know if you can) dromar's introduction might feel a bit like fanservice but that's fine and it would make sense for him to be guarding the cloudkeep. when you say "every ounce of information" do you just mean the first and second visits to the cloudkeep? i feel like you don't address a big plothole in this which was the ship itself. it was said before that the vortex was practically inpenetrable and yet samon is able to quickly build in his spare time a ship not much bigger than your original one that can somehow go through the vortex and into origin unscathed. i think that the city should have worked together in a big project to build a big ship to go through origin, and even afterwards it should have been damaged and you should not have been able to ride it. you have also missed one of the biggest issues with this part of the game and that is the lack of character development and similar in the main story. i think that the side stories should have been relegated to main stories and fit in there or in earlier chapters. this would have also helped with making origin less grindy as you gain more levels in the side stories. i disagree with what you said about melia. i don't see the point of her being in the middle of Keves Castle (how has no one found her?) i think she should have been found in origin and explained everything (like you said) there. n could have appeared at the same time and some dialogue could have been changed i like your idea with origin, it could have been made a bit more distorted. however, you don't address the big problem with origin - how it's too linear and too grindy. if origin was made less linear and more interactive and with brighter colours in general, i think it would have been a lot less of a pain to go through, one thing i think could have been added was x and y interlinking right before z and given actual cutscenes to just make it a bit better overall these fix some of the problems but leave some of the big ones in place. chapter 6 and 7 would have been made a bit better but some of the big underlying issues still remain
@JBspherefreak
@JBspherefreak Жыл бұрын
Yup, Captocorn Peak needs and update (Even tho it will never get one sadly) Colony Omega was abandoned afterwards but a quest or two about the experiments Y performed there as well as searching for things around the area could have been nice and given us some Lore about Y Omega. That said we do get to go in and see the grow up pod only so that is something Dromarchs introduction is fan service but I made sure that if I was to add any, it must be important to the overall story and narrative The City seems to have and use more advanced tech then all of the colonies anyway. It isn't out of the blue that they may have a metal tough enough to brave it or as hard as Origin metal. Even the giant flying mech could punch a whole through Origin AND we know for a fact that the city folk have been able to breach it in the past so it isn't that weird I personally think there is enough chaarcter development BUT I do agree that the side stories should have been part of the main story. I stated as much in my review and intend to bring this point up again in my Moebius video Melia is there more so to explain more at a time where the whole world isn't in complete jeprody. I'm aware that changing this section makes little sense but it was the only way I could think to do it Origin is a mixed bag for me. On the one hand I really like it and what it represents but on the other, it is pretty lack lustre. I decided not to change to much in the hope of not ruining what was already there Aware that issues like Moebius were not touched but I intended to give them their own video
@superbr0oGaming
@superbr0oGaming Жыл бұрын
It took a while for me to understand the whole Noah and Mio magic flute thing with Miyabi but I believe it ties back to what the flutes and off-seeing do. It's never clearly explained in the game obviously, but if you pay attention enough to all the talk about off-seeing you'll get that it all ties to memories and that also involves origin as you said. that basically explains the whole flute playing there in ch6. I know it's not super in-depth but it is an explanation nonetheless
@Lambda.Function
@Lambda.Function Жыл бұрын
I was a big fan of my idea that the reason Samon helped us and Riku gave us the sword but don't say anything about it is because they're not supposed to get involved, but they were. I envisioned a Nopon meeting of the seven and more where they agreed to build the sword and devise methods of allowing ouroboros to attack Origin to help the humans stop the perpetual war. With this as their priority, their own interests and inclinations wouldn't matter aside from side stories. It would've been nice to have an epic side story where we learn about why they're helping us and what got them involved, though.
@glitchyred8082
@glitchyred8082 Жыл бұрын
I first thought it was called Capricorn peak but hey, good video :3
@JBspherefreak
@JBspherefreak Жыл бұрын
Oh
@sotek2345
@sotek2345 Жыл бұрын
Yeah, no check points on that final battle was rough. I died on my first attempt in Z's final form when he had about 5 percent health left. It was a gut punch to get sent back to the start and I had to stop playing and come back the next day.
@Bullminator
@Bullminator Жыл бұрын
Biggest problem is finding items that you need for gems. There is no fucking radar or anything for those. (also fuck that mehanic collection quest)
@wesnohathas1993
@wesnohathas1993 Жыл бұрын
I am a little disappointed that we never get to visit any kind of central hub for the Nopon Caravans even though they have a place on the affinity chart. Could've made up for Captocorn Peak functionally lacking any colonies and given an opportunity to expand on nopon lore.
@NotMyRealName6
@NotMyRealName6 Жыл бұрын
It's not like they needed to make a ton of new assets for the mountain. It's Gormott. Just take the map from Xenoblade 2, give it a winter makeover, add loading zones in the right places, and done.
@HibiTeamQueso
@HibiTeamQueso Жыл бұрын
You are really feeling the algorithm
@TheOwlet22
@TheOwlet22 Жыл бұрын
I agree with most of your points even though I kinda like the ending of Xenoblade 3. Mystery wise it ain’t perfect, but thematically it all hits the marks for me. But anyhow, the only thing I find confusing with your point is Dromarch’s inclusion if taken into account D & J, they were in the throne room to ambush the party. So if Dromarch is included then maybe the D & J battle can happen front of Cloudkeep instead. Afterwards before the activation of the pod, we can then have Dromarch be awaken and test the party’s worthiness, Yes two battles in a row is excessive but compared to chapter 5 this is probably okay oof. Also the Ice Region of the game needs lots more content alongside the expansion Maybe another City like area where we can combine the clonies for X and Segiri maybe??? It never really made sense to me why the colonies that’re special to the function of the endless now are so disconnected with one another anyways. This way we can get some sense into how mobius functions organization wise and could open up a new unique place where the characters can have interesting side quests.
@JBspherefreak
@JBspherefreak Жыл бұрын
The idea is that Dromarch would have been a deterrent and distraction for Moebius from where the true location of the Cloud Keep was his presence outside would serve as a way protect Nia in her slumber. As for how they entered, once the cloaking was disabled, the Moebius could theoretically just TP inside like they have done on multiple occasions not requiring any stealth at all an dis probably how they got there in the first place. That was the idea anyway I 100% AGREE WITH YOU! CAPTOCORN PEAK IS THE WORST AREA EVER IN XENOBLADE CHRONICLES AND MAKES NO SENSE AND HAS VIRTUALLY NO PURPOSE
@tempust394
@tempust394 Жыл бұрын
5:33 Hear that everyone? JBspherefreak wants something a bit meatier!
@Banoffle
@Banoffle Жыл бұрын
ratio
@tomiadebowale3599
@tomiadebowale3599 Жыл бұрын
Yeah, I feel almost exactly like you. I love this game but feel sort of weird about it. The final chapters and Moebius villains, unfortunately, make it so that I can't put it above XC1 and XC2. It's weird because I love the majority of everything else. I honestly don't know how to completely feel about it.
@JBspherefreak
@JBspherefreak Жыл бұрын
Yea, it took some time for me to truly come around and appreciate this game for what it is due to the ending but I am still holding out Hope for the DLC which could ammend everything currently
@FlappoTheSilentScientist
@FlappoTheSilentScientist Жыл бұрын
I absolutely love Z and N. They're living manifestations of the game's themes and they work really well for that. The rest of the Moebius (besides M and D) I can live without
@JBspherefreak
@JBspherefreak Жыл бұрын
Agreed!
@Pysnpai
@Pysnpai Жыл бұрын
They could have made a set count of hero quests mandatory to get origin metal. Have moebius members origin metal extracted from their cores
@NotMyRealName6
@NotMyRealName6 Жыл бұрын
I'd have also potentially given Melia a mysterious, masked guardian with familiar boss music, serving as the one who got her back out of Origin while failing to reclaim her Blade, and the reason Moebius had failed to recapture her after all this time.
@supermario_bueno
@supermario_bueno Жыл бұрын
I played over 100 hours of this game, to find out that I'm a Moebius ;(
@donottalk4138315
@donottalk4138315 Жыл бұрын
What a special and fantastic game this is DESPITE everything you’ve said in the video. Yes, of course it has it’s flaws! Nothing is perfect. Ask Klaus how hard it is to build a world. I’m agreeing with almost everything that you’ve said in the video BTW. And still in my soul there’s only warmth and appreciation to Monolith’s work. Great video. Keep on keeping on.
@JBspherefreak
@JBspherefreak Жыл бұрын
WELL SAID! I 100% agree and even tho these issues bother me a lot more then they ever have before, I can still see and appreciate this game for what it actually is
@TheTacetTroubadour
@TheTacetTroubadour Жыл бұрын
And here I thought you were going to fix how long chain attacks take
@josetsz7657
@josetsz7657 Жыл бұрын
they literally said that you have to keep going with your past mistakes, and then pressed the reset button, went back and started anew
@NumaNooms
@NumaNooms Жыл бұрын
I thought it was fine, you do make some points that I do agree with, but mostly it was fine. I actually ended up failing the boss fight which def help give me a feel of what happened with N and all the timelines that he failed. From what I looked up on was that the DLC is considered the end for Klaus Saga and not so much 3, although what I was reading could be potentially interpreted differently.
@shurno1588
@shurno1588 Жыл бұрын
Hey it's been four month , but justed wanted to confirm to you that Xenoblade was supposed to be the thematic conlusion to the Klaus Saga , not exactly the Story Conclusion , the director of the game said it during an Interview.
@HibiTeamQueso
@HibiTeamQueso Жыл бұрын
Yes, the ending is too short and leaves many questions unanswered
@moreplz
@moreplz Жыл бұрын
I agree with some things needing more/better explanations. and definitely explain somethings they just left out explanations for. When we learned about origin I was sure the end game goal was to fully merge the worlds back to before they were torn apart. So I was super confused when the ending started and we got the worlds moving apart again. I thought the whole set up was that the worlds are being pulled together, so why are they now moving apart? I still dont get why that makes sense. Isn't the momentum apart just going to cease again and they will be pulled back together again in a few hundred years? Are they just infinitely rubberbanding back and forth until they merge or get destroyed? Other than that I feel the main problem with ch 6 and 7 is not that they were too short, kind of the opposite really. Between the hero quests/hero advancements/origin metal/weapon upgrading the whole thing felt like a bloated checklist to complete before the end of the game. I feel like they could have let us start doing some of those things sooner in the game so it wouldnt feel like they all got pressed up against the end.
@sonickhable
@sonickhable Жыл бұрын
Isn't the fog and annihilation events just signs of the world breaking apart from the merging?
@Fermin-hw5pd
@Fermin-hw5pd Жыл бұрын
It is, the worlds getting close cause the annihilations, but, I don't understand exactly
@JBspherefreak
@JBspherefreak Жыл бұрын
Annihilation events are the process of both worlds merging together and annihilating one another as they use the concept of Anti Matter. When a positive and Negative particle colide, they cancel one another out and release energy and this is the process that is going on. I recommend watching my Xeno Lore video on the Fog as I go over and explain ALL of this in detail in that video
@Fermin-hw5pd
@Fermin-hw5pd Жыл бұрын
@@JBspherefreak Yes, what I don't get is why it affects Aionios, it's an alternate dimension or something, right?
@sentoworf
@sentoworf Жыл бұрын
@@Fermin-hw5pd I think it's just means that the world created by Z isn't perfect and there are portions that are "leaking"
@dante19890
@dante19890 Жыл бұрын
Didnt watch the video but xenoblade3s biggest problem was the overleveling issue hindering the classpoint gain and the abrubt story ending.
@JBspherefreak
@JBspherefreak Жыл бұрын
Out of interest, why didn't you watch the video? Secondly, overlevelling is an issue and could have been easily remedied by letting us level down at camps normally but thats whatever and we can always grind afterwards
@grahfkarate1799
@grahfkarate1799 Жыл бұрын
Been a Xeno fan since 98. I can say the new game has the best combat in the series but I agree with the flat story. I love the world that they built but the villains are the worst part of the game. They literally were the Dark Crystal bad guys. I think bad to Xenogears and my god the villains. Way more character development.
@hisshoes1107
@hisshoes1107 Жыл бұрын
I can sum up capricorn peak in one word: Yellow
@Kuhazan
@Kuhazan Жыл бұрын
I feel that all of the problems are from the change in design before they would design a story and then build gameplay around it now they build gameplay then build the story around it. I also feel the Switch limitations are at play as well since it has a noticeably larger amount of pre-rendered cutscenes which isn't typical of Xenoblade.
@corrinflakes9659
@corrinflakes9659 9 ай бұрын
My issue with Xenoblade 3 as my 5th fav game and 1st favourite game narrative is also the endgame of Chapter 7 leading up into Origin. But I agree on endgame trying to get into Origin by collecting material was a lowpoint, even if I enjoyed the Nia reintroduction. I will say it was much improvement over the endgame of XC2 Torna, like also great narrative and good execution of that tragic conclusion, but getting to the final area was absurd with level 4 community (especially since it was placed not long after the Level 2 barrier). I understood the flute battle as a variation of the “music reaches parts of the mind that words cannot” trope, think Stranger Things 4 and how “Running Up That Hill” by Kate Bush was a personal song to Max and enough to free her from the villain's mind invading grasp for some time. But in Xenoblade's case, emotion in performance is a thing I can buy into for magic systems surrounding music, which off-seers have capacity in, and in perspective this video had no context yet, instruments like Glimmer's cello-like instrument.
@renren47618
@renren47618 Жыл бұрын
What i would change? I would just make the last scene looks like the world is ending, making the characters feel the true despair of the world's ending with the hope of a better future And it would never say that the worlds would separate or rejoin Aftherwards the post credits would happen Gameplay wise i would make the searching Origin shards part be an actual plot story where it would intercalate with Noah and Sena's side stories and also have Melia's ascension quest as part of the main story, she would leave your team afther building the Second boat The Colony Omega sequence would just end with everyone gone, we don't need more heroes for the sake of it, later they could just bring Ethel back and that's all Z would have a epic defeat scene where we would have an incredible cutscene fight like with Malos and It would end with Z quoting something similiar to Zanza "All what i am, is fading" but in a different way Edit: I loved your Dromarch Idea and X and Y should have a defeat cutscene, Origin could look more omnious and creepy instead of boring
@wrathsheep9108
@wrathsheep9108 Жыл бұрын
Being honest I don’t really see leaving nia unprotected as that big of an issue because what was capturing her really gonna accomplish when we would end up freeing her later on anyway
@Banoffle
@Banoffle Жыл бұрын
I am going to watch this video
@Banoffle
@Banoffle Жыл бұрын
I have watched this video. It was a good video
@JBspherefreak
@JBspherefreak Жыл бұрын
Good 👍
@peecee1812
@peecee1812 Жыл бұрын
xenoblade 3's biggest problem is chain attack music repitition
@JBspherefreak
@JBspherefreak Жыл бұрын
I really wish that you were wrong...
@yannfaure7438
@yannfaure7438 Жыл бұрын
Uh I don't remember any fight against a tiger in front of cloudkeep
@JBspherefreak
@JBspherefreak Жыл бұрын
Ofc not, this is the better plot line they decided not to use 😂
@Zanolith
@Zanolith Жыл бұрын
While I don’t blame you I feel like some of this stuff just isn’t necessary. While I like the ideas Dromarch being there actually makes no sense, as dromarch’s soul is most likely currently stored within origin, at least that’s how I interpreted it and imo the queens were the only ones who were brought into the endless now because they held the keys to origin. As they didn’t get frozen in time when the worlds collided as shown in the game. All the other changes I admit would probably work well, but honestly this is just me I liked rescuing Melia from origin, felt cool lmao. I think the lore dump and final boss checkpoints are a must though. While I wasn’t too upset at the unanswered questions it does suck for us lore enthusiasts. Overall I think I just love this game too much to be negative about it, I loved pretty much all of it just as much and even more in some aspects as one and two. ALSO MY GUY CAPTOCORN PEAK AINT THAT BAD IMO, but hey that’s just my opinion.
@JBspherefreak
@JBspherefreak Жыл бұрын
CAPTOCORN PEAK IS OBJECTIVELY THE WORST XENOBLADE ARE EVER! As for the proper other stuff, you are not wrong that a version of Dromarch is stored within Origin but he would have also existed outside of it. Everyone who existed before the time freeze would have also existed after and would have been placed into the Endless now as they all have to exist there. There couldn't be exceptions like Melia and Nia as they would also techinically die. I also adore this game but I look at it the other way, I love this game so much that I want to fix and remove and little flaw this game might have to make it perfect
@Zanolith
@Zanolith Жыл бұрын
@@JBspherefreak nah man I totally get it. I’m still understanding the whole origin thing. Regardless though it’s all really interesting. Also your beef with captocorn peak is objectively one of the funniest things I’ve seen from a content creator lmao.
@JBspherefreak
@JBspherefreak Жыл бұрын
Bruh, you should hear me in my discord ranting about Captocorn...IT REALLY GETS ON MY NERVES 😂
@goodgamer1419
@goodgamer1419 Жыл бұрын
I got the ending first try and I only did the yellow and red quest I don't know what the big fuss is about
@JBspherefreak
@JBspherefreak Жыл бұрын
I also understood the ending the first time around BUT there were many who were left confused about many aspects to it for many reasons so there is an issue somewhere even if that issue doesn'tr effect us as much
@SoycloudVTuber
@SoycloudVTuber Жыл бұрын
I feel like Noah's side story should be changed a bit. I don't really like how it was revealed that his belief on the weight of life was taken from Crys and not something that he decided upon himself (even though it was implied otherwise before the quest). I was like "what?" when Noah asked Crys why did he looked sad during the homecoming ceremony
@Ragingspoon
@Ragingspoon Жыл бұрын
Largely agree but overall it didnt dampen my enjoyment of the game much although that is hardly an endorsement of problems with parts of the story. In a way at this point I am just relieved it doesnt require the mental gymnastics and supreme sense of disbelief as something like FFVII remake or the new star wars films to enjoy from a story perspective.
@dugtrioramen
@dugtrioramen Жыл бұрын
I like the idea that the reason nothing was explained well was because we saved Nia first and she barely knows what's going on lol
@JBspherefreak
@JBspherefreak Жыл бұрын
Whilst that is pretty funny, it doesn't really make the game any better 😂
@dugtrioramen
@dugtrioramen Жыл бұрын
@@JBspherefreak yeah. But honestly I don't think the story in these chapters are salvageable unless you either invent/change lore or wait for a potential lore expansion in DLC. It really needs a 🤯 "everything makes sense/connects" moment
@JBspherefreak
@JBspherefreak Жыл бұрын
I think the DLC has a good chance of doing that tbf but we will have to see
@sentoworf
@sentoworf Жыл бұрын
@@dugtrioramen Part of what makes the story/ending unsatisfying is how we don't get a big lore dump like how we got from Meyneth at Mechonis in Xeno 1 or from the Architect at the World Tree in Xeno 2. We needed clarification/recap and questions answered so badly.
@deaderontheinside6871
@deaderontheinside6871 Жыл бұрын
When you mentioned fan service, I must admit I tried to conceive of the biggest fan wank ending I could: 'The zohar is found at the middle of origin cause a xeno game can't be allowed to not have it. melia uses origin to rebirth the parties of the last two games to join the final fight. After Z's first form is defeated. Fei and elly descend from the heavens, and proceed to kick Z to death in the amphitheatre. The world is saved, melia is rejected by shulk once more, Nia opens her computer to reveal KOS-MOS! Alvis, Pneuma and Malos restart origin by attaching jumper cables to it and the white whale. The universe is reborn, but as xenogears cause xenogears. FFVII is erased from the multiverse. then we cut to lao waking up on a beach' Bringing back Dromarch is looking pretty tame now, right?
@JBspherefreak
@JBspherefreak Жыл бұрын
I don't think I could have said it better myself 😂
@deaderontheinside6871
@deaderontheinside6871 Жыл бұрын
@@JBspherefreak thank you. I take my shitposting very seriously 😊
@sentoworf
@sentoworf Жыл бұрын
I wish the final area and final boss/midbosses had better execution. I feel like they should have had you fight interlinked Moebius X and Y with an ending cutscene so they don't feel like rushed throwaway bosses. They could have been the ones guarding Melia. N battle/cutscenes were decent but I feel like he could have been used better. Instead of several Z phases we could have fought N followed by Z. Then instead of the giant head phases maybe have interlinked Z and N. We don't get to see a Moebius form for N(idk if lore means he doesn't get one) and start of chapter 6 we see that Z has been tempting N throughout. Having Z dangle M's life again could push N to interlink with him so we get a crazy jrpg final boss design between the two. Thematically it would kind of work since N and Z are from two different "worlds" and it would be like a neat callback to Xenoblade X's final boss. In the end, N could still defeat Z like he does in the actual game. Also, instead of having those one color backgrounds during the giant head phases they could have taken a page out of Xenoblade 1's final boss where the background becomes the sea. Only in this case we see areas from Xenoblade 1 and Xenoblade 2 without the merged aspect of the maps in Xeno 3. As if it were showing the party "traveling" through both worlds. Since Origin records both worlds it would have been a kinda cool and a great fanservice moment to get you hyped up since it shows a glimpse of the journeys up until now while showing what's at stake. I dunno, it might just be dumb fanfiction on my part but at least it would have made the final boss segment a lot more memorable and less of a slog to get through. There's still tons of issues with the game like all the loose ends in the lore but at least the end would have felt like the climax to Xeno 3 and Xeno 1/2 while not alienating new players like they aimed for. It reminds me a bit of how anticlimatic the final boss of Xeno 2 was especially in comparison to Torna.
@potatoarcher3985
@potatoarcher3985 Жыл бұрын
Ok, let's be real here, this video's true purpose was to give us a teaser of the Capticorn peak video 🤣 Jokes aside though, I honestly didn't really have a problem with the Mr. Samon thing since 1.) At least they marked where the pieces of origin are 2.) Mr Samon being a citizen of the city knows just as well as anyone that Moebius can and might destroy the world and that the gang is the only chance to save it so it made sense to me at least why he gave them the ship, upgrading the old model would've needed those origin pieces so we'd have to search for them anyway 🤷‍♂️ It would have been WAY worse if we got one of those meters that get filled to 100% with items we get in a few sidequests, now THAT would have been pretty bad. Plus, to me, Dromarch's inclusion would've felt like unnecessary fan service since beside being an excuse for Nia to stay in the cloudkeep, he would serve basically nothing to the overall narrative. Though I will agree,, seeing N and Melia having some sort of connection would have pretty cool even though I didn't really mind the whole being captured thing. This is all just me though.
@JBspherefreak
@JBspherefreak Жыл бұрын
You are not wrong 😂 I'm just waiting on the emulator getting a free camera so I can properly look around Captocorn peak and see how much is unused before I madke a video on it tho! As for the Mr Samon bit, whilst it is nice that they are marked, I still think there was way to many of them! I look at it from the perspective of how much time must pass by for us to collect all those pieces of metal and its just kinda ridiculous when we should be rushing around to save the world. I also don't think Mr Samon being from the city has much merit as as we have seen from M's memories, the city and Ouroboros with Noah and Mio failed multiple times and so they are in fact just chucking rescources away. In fact, the very reason they don't use every ounce of Origin Metal in the Eyepatches (Which would be unceccesary if we were to succeed) is evident proof that the people of the City did not have that much faith in us. I expected the Boat to get upgrades but when I saw it was a completely new boat, I laughed at how ridiculous it was In terms of Dromarch, he is added also for the reason that I desired one more returing character. Personally, I was hyped to see who would be returing from the previous games and I was left disapointed when NOBODY did. Dromarch also serves to fill that role regardless of how uninteresting he is in XC2 which is why I gave him the hood and concealed his identity, anything to make him more interesting. I admit he serves little purpose narrativly afterwards but I'm sure something could have been added to make him important. Maybe he could even have his own set of sidequests?
@Convicted_Melon
@Convicted_Melon Жыл бұрын
I think what needs to be better explained is how all Moebius are an extension of Z. It's stated very briefly but I think it needed some reinforcing, because people write off Z as a poor villain when he's a bit more nuanced than we give him credit for. Z contains all of the same memories and insecurities of every Moebius we meet in the entire game. Even after a Moebius dies they still live on inside Z. I also think every main character's ascension quests should be part of the main story. As for the offseeing tune thing, It's not well explained, but it's not actually the music that frees them from Y's control, it's the sword of origin resonating with Noah and Mio's intentions, since Origin/the material it's made of is highly effected by intentions (this is how moebius manifested as well).
@Lele_Zss
@Lele_Zss Жыл бұрын
16:50 what's the Music?
@IcyDragonRB
@IcyDragonRB Жыл бұрын
(7:39) Well what if I add in my 2 cents and say that during the added boss fight, the first thing he says, or rather art he uses, is *Multus*? And more Xenoblade 2 players jaws just drop not just because Dromarch did *that*, but now you still have to deal with 3 of them and possibly more Phantasm arts. lol
@JBspherefreak
@JBspherefreak Жыл бұрын
TRUE!! Dromarch using Multus would have been sick but I'm not sure if it would make sense tho 😅
@IcyDragonRB
@IcyDragonRB Жыл бұрын
​@@JBspherefreak One excuse I can think of is he simply was given some sort of upgrade from the Vault of Heroes for the purpose of enhancing his capabilities as Nia's protector. He'd become the Dromarch we needed but didn't deserve. All they'd have to do is have a certain Queen comment on the Place of Heroes' Past landmark just to confirm hehehe.
@xxhaxonxx8345
@xxhaxonxx8345 Жыл бұрын
As one of the people who voiced its concerns with origin, I think I need to clarify, I still find the place intriguing, even if its somewhat samey, feeling just repetitive. My main issue here is that the place is supposed to be the ultimate culmination of the two worlds, everything the game has built up. If Origin was instead the creation of just some guy in the middle then sure, I could get behind it, the designer wanted to have a evil looking lair, sure, but to say this is the work of both universes working together is what makes it a disappointment, because it barely feels like there's something of both worlds there, with the exception of the core crystals towards the end, it just really doesn't feel like this merging of keves and agnus that the game has sold us and that is what makes it lame. yeah they say Z has modified it but that just seems like an excuse to justify the inside of origin not resembling anything from the two worlds. But yeah, with that weird gravity shift in the walls I could get behind it, would've make it a lot fun and truly given that feeling of Z controling all reality as his power seems stronger the more you approach his theater.
@JBspherefreak
@JBspherefreak Жыл бұрын
I agree and disagree, I don't see it being heavily modified as an issue but I do think they could have leaned into its themes a little more and make it feel a lot more like a distorted part of the world
@justatanuki.6495
@justatanuki.6495 Жыл бұрын
I was on the fence until you mentioned nopon lore and then I had to agree
@fatyoahi8612
@fatyoahi8612 Жыл бұрын
I really like these changes. Here is what I would do: Keep melia in Origin and make Nia explain everything in addition to a really important thing: that we will need restart/seperate the worlds after we defeat Z so that in the ending I don't say: Why are we doing this????. I was watching some streamers and they said the same thing too. Also make her explain the annihilation events and that they are the main reason why the 2 worlds need to seperate (for now). As for the origin metal fetch quest, I think some parts that should have been main story could be thrown in there, like Sena and Eunie's side stories, with some adjustments of course. Taion and Lanz's side stories cloud also be there with some adjustments, like reusing some consul's instead of adding random ones for every sparking letter (we really don't need a consul for every letter lol). As for the ending cutcsene itself, it just PERFECT. I know I said that I don't like it before but that was because how lame Z is as a villain and the last part of the game in genral.
@fatyoahi8612
@fatyoahi8612 Жыл бұрын
Reusing consuls is something I want throughout the whole story really. For example: make P the consul for Valdi's colony and remove Q from the story. O can be the consul for Cammuravi's colony. I know we don't even go there but that's another change for another time...
@JBspherefreak
@JBspherefreak Жыл бұрын
You bring up a great point about the Moebius' which I actually intend to make a video on at some point! To me, the ending was at least clear enoughand it does make sense but why they are doing this but I also get why some people didn't catch onto it. As for Nia explaining everything, it is arguably a route they could go down but I honestly don't think Nia is smart enough to explain everything that needed to be explained which is why I brought Melia. An alternative possibilty was discussed during the creation of this video tho (Which kept Melia within Origin) which was to have Riku explain everything. He is such a blank that I think it is feasible that he may know all that needs telling but there isn't enough evidence to support that which is why I didn't go down that route, as well as him then being too much like Gramps
@fatyoahi8612
@fatyoahi8612 Жыл бұрын
Forgot one thing too, delete the snow area from the game and put cloud keep in Uraya near the great stair or whatever it's called in XC2 That would be really cool
@Fuzunga
@Fuzunga Жыл бұрын
Honestly, I think one of the benefits of the ending being so loosely explained is that you can interpret it in a way that makes sense. It wasn’t until I saw people talking about it online later that I found out they apparently restarted Origin and it worked as intended. What I thought happened when first beating the game is that they decided NOT to do that and left Origin deactivated, thus embracing the unknown and discovering that the worlds actually passed harmlessly through each other rather than destroying themselves. That works WAY better as an ending than what was evidently intended with them restarting Origin and it working perfectly. For one, I assumed that if they did that it would just create Moebius all over again, and also the fact that Z says the worlds will be destroyed if they defeat him (which I took to mean stopping Origin) but Noah replies saying that’s just one possibility. Basically, the only way to fix things is to take Origin out of the equation, with the unfortunate result that the worlds become permanently separated.
@JBspherefreak
@JBspherefreak Жыл бұрын
I understand this view point but especially with an ending this important (Ending the Klaus saga), I think most people would have preferred a more clear and concise ending. I understand where you got your understanding from tho but I think that it mainly derives from your understanding of Z as he doesn't want the worlds to go back to normal. To me, I fortunately understood the ending first time around but I get where people can get different perspectives from
@BurstFlare
@BurstFlare Жыл бұрын
I believe the reason why the Sword of the End, AKA Lucky Seven, can do the things it does is because it's made from Origin Metal, AKA the stuff that Origin, which can control the very fabric of Aionios, was made from. To be fair, the Moebius, as far as they knew, had succeeded in killing Nia, as Dirk and Joran both got Annihilated before it was revealed that she actually survived. And I'm pretty sure Z wouldn't have brought Dromarch to Aionios for that exact reason. Remember, Z controls Origin itself, which is responsible for reviving people after they die, and Nia and Dromarch do technically die when the worlds collided. Why would Nia give you the Origin Metal if we don't even know that we need it? As for why we needed it in the first place, wasn't it to build the *engine?* You can't just slap an extremely durable hull onto Boundary and call it a day, 'cause that new hull would have been heavier than what the Boundary had and would need more power to move. I agree that the Origin Metal hunt was a bit tedious and boring, but in the grand scheme of things, it does make sense. For the Keves Castle Origin Metal, they obviously collected it off-screen! You don't need to show them collecting something that was explicitly stated that they were looking for, especially when you've already shown it 4/5 times beforehand! Anyway, I honestly don't think the buildup to the ending was that bad. Yes, there were issues, but it just feels like most of the things you mentioned in this video would have made sense if you changed what perspective you look at them from.
@JBspherefreak
@JBspherefreak Жыл бұрын
The Sword of the End is made out of Origin Metal, correct but because Origin is such an enigma, that actually explains nothing. Xenoblade tends to stick by real world Physics and concepts and there's nothing (As far as I have been able to find) that explain how the Sword of the End can use MUSIC to cleanse people at a distance or how it can be used as a fecking radar to detect other pieces of Origin Metal, Moebius and even Queen Melia "Z controls the very fabric of this world" with this ability, do you really think he wouldn't know? Z is watching Ouroboros approach origin in the Bravery whilst in stealth mode which is probably similar tech which is used to Hide the City from Moebius. The same tech that left everyone in a colony unaware of as proven from Guernicas ship (They detected the Ether being released from the Ouroboros stone, not the ship). Heck in Sena's side story, Shania shows up in the "new" City location which she couldn't possibly have known about. The teleportation that Moebius use actually seems to be controlled by Z due to when X shouts out to him during Chapter 6 to get away so HE must have been the one that TP's Shania into the City. This man and other Moebius would have likely been aware that she was alive from her Ether output alone. Also, Z didn't revive people in Origin, he froze time. Everyone who existed then, still existed in Aionios and would have been put into the cycle after they died providing he had control of Melia so Dromarch SHOULD still be alive So yea, it is a bit weird for her to randomly give you an Origin shard out of the blue but tbh, I contemplated her never handing it to you in the first place and the one piece of metal you need coming from the castle. I figured she could just say something like "Take this with you on your Journey, it may come in handy" or something cheesy like that but it isn't necessary cos we don't need THAT much metal. The Boundary and Braveery look VIRTUALLY identical and whose not to say that the hull isn't already made out of the same matireal? All that should have been necessary is the boosters which could have came as an upgrade to our existing boat after a short venture into the Keves castle. From the games perspective, yes the hunt makes sense BUT what doesn't make sense is the order in which we do them OR why Nia was left all alone even if Moebius couldn't find her (Which they could) The Keves castle bit I will admit is a total nitpick but I thought I'd include it considering everything else in this video. Still would have been nice to at least reference it tho imo I disagree with it being from my perspective tho as most of the people I have spoke to about this have agreed or understood where I'm coming from even if it isn't what they thought themselves. I haven't found a perspective where these issues aren't relevant and so to me, these are all major issues that really hampered my experience with this game
@RazoraWorld
@RazoraWorld Жыл бұрын
@@JBspherefreak honestly I think the origin metal quest was made to purposely give people a moment to do side quest and explore the world. Xenoblade games always have these sequence where the flow of story makes it hard to go back towards other quest. So to see a moment where I could theoretically take a breath and do other stuff to prepare for Origin made sense to me. On your question of the sword, Luxin new video gives a retro perspective on how the sword and ouroborous draws on the people desire to “move forward to the future” similarly to how moebius started existing due to a desire for an endless now.
@BurstFlare
@BurstFlare Жыл бұрын
@@JBspherefreak This took me a bit to remember, but the reason they found Nia in the first place was because they were tracking Mio's *Moebius* signal, which the eyepatch and stealth tech *don't* block. That's likely how Z knew of where Bravery was as well. I did say that Origin can control the fabric of reality, and I realize now that was a bit of a goof. Origin can't control reality to that extent, and neither can Lucky Seven despite all the power it holds, but one thing Origin *can* control is memories. Origin is what wipes the memories of the Kevesi and Agnians when they're reborn, and it's also what returns the memories of someone who becomes Moebius. Therefore it stands to reason that Lucky Seven, which is connected to Origin, can also restore memories, and it was triggered by Noah's and Mio's song, or more specifically, the emotions put into said song. This also explains why Miyabi got back all her memories from her most recent past life, while Cammuravi, Mwamba, and Hackt regained their sense of self, but not their memories, as Noah and Mio were mostly focused on Miyabi, but were also trying to help the other three. I do think the worlds did, in fact, collide, as the last scene of the ending occurs *after* Origin recreates the worlds. I believe that Z stopping time merely means that events within the worlds were halted, not that the worlds themselves stopped moving, and that Aionios was created by manipulating Origin's function of recreating the worlds.
@JBspherefreak
@JBspherefreak Жыл бұрын
Razora - Whilst I agreee that those segments need to exist within games to give us a chance to do them, they should NOT come at the end of the game OR when there is clearly a more important thing to do narratively. This whole argument FURTHER goes into how ridicilous it was to leave Nia on her own so it STILL doesn't work Also, Lucky Seven does seem to derive from peoples conscousness within Origin but it does NOT draw in on the desire to move forward to the future as is stated by Melia "Protect the now or carve a path to the future. The wielder decides". The sword can be used to do that but it can also be used (As it was by N) to maintain the Endless now. This is due to it being a Monado but I'm gonna talk about that in my own video Burst Flare - Whilst this is true, it is not necessarily the reason that he can watch them approach on the screen. Moebius always have a rough idea where they are due to the signal they release which shouldn't be enough to pinpoint their exact position like Z can Origin likely isn't the part that wipes the memory of soldiors. This goes into the whole concept and difference between a soul and a consciousness. The soul is what is used to rebirth another version of the same person whilst the consciousness is wiped away (But not always as seen through Noah, Eunie and Ashera). Whilst I do see where your coming from tho as for the whole memory bit, it still doesn't explain WHY the sword can resonate those soundwaves in such a way and so sadly to me, your idea, whilst likely accurate is just theoretical at this point. (But still good job here) The worlds didn't collide completely and that is a fact as can be seen at the end when they move apart from one another. You can see clearly that most thing are nearly perfectly overlapped.
@BurstFlare
@BurstFlare Жыл бұрын
@@JBspherefreak If Origin wasn't what wiped their memories, then why the hell do they not remember Aionios after the worlds were recreated? Z and the other Moebius were already gone, so if not for Origin, there would be no reason for them not to remember. And Y explicitly stated that the reason their memories are wiped is because of conditioning, not because they were reborn.
@drewbabe
@drewbabe Жыл бұрын
It was baffling to me that they decided that the end of the game should involve rewinding time. Isn't that the opposite of pushing forward to the future, something they talk about UNCEASINGLY during the final act? They even talked about Origin as being a way they were planning on protecting the data about life from both worlds from what was basically going to be a universal annihilation event from the two parallel dimensions collapsing because Klaus wasn't around to prevent the slow re-merging of the dimensions. The entire time, I thought that what I was doing was fighting to literally end the world, create a new big bang, and cross my fingers that origin would basically be the seed or primordial soup of the resulting universe, which would then ensure the lifeforms that Klaus (and Galea, for her part as well) had created in the split universes would re-emerge eventually. I swear that is how it was explained to me in-game, and then the ending just rewound the clock. In fact, it essentially meant that Moebius won, didn't it? The same events will transpire again because the worlds are going to merge again because all that progress was undone. It's so confusing and absurd. This series, unfortunately, was never meant to exist. It's all tacked on to the story of a single game that was written to stand on its own, all because that game got so popular, and they failed at a spiritual sequel to it so they had to make actual sequels. I have learned to not worry about the overarching plot anymore; to just enjoy the characters for who they are in the moment, and to accept that the sequel stories are meaningless gibberish, that Xenoblade is the MCU of JRPGs, and that Masahiro Sakurai will decide which obscure JRPG series will get bimboified next when the next smash game comes out in 4 or so years. I'm looking forward to it.
@khalimblank
@khalimblank Жыл бұрын
They didn't rewind time. They allowed time to continue normally after it had been stuck in a looping quantum moment. Your projected expectations don't change the fact that this was clear if you were paying attention.
@eyesofdeathperception6730
@eyesofdeathperception6730 Жыл бұрын
@@khalimblank Exactly. I don't understand how people looks at this scene and thinks "going back to the past?!"
@ponspectorstillwedie4579
@ponspectorstillwedie4579 Жыл бұрын
I just wish we had more of an explanation on why Noah and Mio are so special, seeing as how they can apparently be reborn after a homecoming. Heck, they even get reborn after choosing to become Moebius. And it seems they are always fated to meet and fall in love with each other, which doesn't seem to be the case with everyone seeing as how Taion never shows up in Eunie's flashbacks or anything. Child Noah does seem to keep moving after everything around him has stopped at the beginning of the game. And the cloaked figure we see in the memory sequence during chapter 6 looks and sounds like child Noah. We even see him in the scene where Z convinces N to become Moebius, so we can presume he's been around since the start. I feel like there might be something here that would explain a lot about how Noah and Mio are so special, but as of now it's just a mystery. And the ending of Mio's ascension quest just feels wrong. Why does Miyabi get her memories back permanently while Mwamba and Hackt only remember Noah and Mio briefly before passing out? I figure they should all forget or they should all remember, preferably the former. And yeah, how lucky seven is able restore memories and emotion like that is the sort of thing that really needs to be explained properly, rather than left to interpretation. I also feel like it would be possible for Nia and Melia to join up as heroes during the endgame, that way you needn't worry about Nia's safety at all. Just have Melia teleport her and Nia out just before the PONR so they can provide support on the outside with their mechs, since that's apparently something she can do now anyway. Of course, this would make them temporarily unavailable until you clear the game, but that's fine. By the way, I still think that this games biggest issue is the disgusting lack of Territorial Rotbart, so your video title is a lie.
@JBspherefreak
@JBspherefreak Жыл бұрын
Why there so special, I have no idea but I have a few theorys and ideas about that what might make them special but it requires further investigation. Fun fact here, the Model of that character actually is Young Noah underneath. We're currently investigating into both possibilities that it is either Mio disguised as young Noah to to talk to him and show the memories OR if it is his actual consciusness. Absolutely agree, in theory, they should go back to being like 1st or 2nd termers as is there actual age but for whatever reason, that aint the case That is also possible and could have made the storya bit more concise also Whilst you are not wrong, I aint changing the title again 😉
@ThePantafernando
@ThePantafernando Жыл бұрын
One thing i really cant make any sense of it is how Nia and Melia are adored as queens, when both Agnus and Keves are manufactured people from Moebius factories. I mean, whats the logic of it? Agnus and Keves werent even supposed to exists, given they are byproducts of Endless Now
@JBspherefreak
@JBspherefreak Жыл бұрын
So after Future Connected, Alcamoth seems to have moved back down to ground level and is now with what we suspect is Colony 9. We know from the end of FC that Melia is now Queen of the High Entia and its reasonable to assume that this extended onto all those living on this new world being the Homs, High Entia, Machina & Nopon so Keves was effectively formed in all but name. Agnus on the other hand is far more speculatory but I believe to organise Alrest after the Chaos of XC2, they decided to create a monarchship, allowing one person to lead all nations towards the future which is how Nia was made queen and Agnus was formed. Both nations thus existsed before the Endless Now but were transformed into what they were by Moebius
@dachking6657
@dachking6657 Жыл бұрын
I don’t think that it had too much of an effect, but…. Remember how Splatoon 3 and Xenoblade 3 had their release dates swapped, making XC3 come out earlier than originally expected? That month or two plus the new mindset of “it’s good, it’s good, they said it’s looking good, it should be fine” may have taken a toll on a few aspects of the end that may otherwise have been developed further. Z may have gotten a few more lines, Nopon may have been explained more…a lot could have been cleared up with just a few lines of dialogue, a couple of quests, and maybe another small area (or extension to an already existing one). Stuff that can be developed easily in, say…2 months or so.
@JBspherefreak
@JBspherefreak Жыл бұрын
Whilst I have no doubt that those 2 months would have had an impact, I don't think it would be enough time to fix all of the proposed issues here as well as other ones. It would have for sure made a difference but how much we can only speculate about
@RyanVonAegir
@RyanVonAegir Жыл бұрын
This might be too much fanservice, but I almost wish the final dungeon had more of the two worlds represented in it. Like imagine of you walk into a room and suddenly you see some part of the Mechonis Core, or something from 2. Maybe have Moebius enemies use models from past game villains as they "use" the memories and will of those who remember them to defend the way to Z. Heck, I almost want previously defeated Moebius reappearing as husks or something. Like Z could say "Though they are dead, their wills for the Endless Now will always remain and cannot die" or something like that
@JBspherefreak
@JBspherefreak Жыл бұрын
So I agree and disagree. Whilst I do think it would be really cool to see some aspects of the previous games and I think some should have made its way in, I also understand that Z HEAVILY modified Origin's Interior which is probably the reason we got nothing from those two worlds. Enemies coming back from the previous games tho would have been lit but they should have been corrupoted and mutated as such. I do disagree with defeated Moebius coming back tho as it is made a point that Moebius can not return after death as is their fate and so doing so would defeat the point of that plot point
@RyanVonAegir
@RyanVonAegir Жыл бұрын
@@JBspherefreak I forgot the mention of Moebius being unable to come back, thanks for pointing that out.
@xenorayy
@xenorayy Жыл бұрын
If by the end of the dlc story we still don't know who Riku is and Luxin doesn't by some miracle figure it out and make a video about it I will be disappointed lol
@JBspherefreak
@JBspherefreak Жыл бұрын
Gimme some credit 😅 Luxin ain't the only one who figures stuff out 😂 I got a few ideas or theorys atm about who Riku really is but it just requires more evidence to back up currently
@NovaOrNeo
@NovaOrNeo Жыл бұрын
X and Y died without a cutscene..
@KARLOSPCgame
@KARLOSPCgame Жыл бұрын
In the final battle i disliked on how much particles makes you unable to actually see whats happening in the 360° background Its that much to ask that you fight Z while he is in the center? Fighter Noah was useless in that fight with no access to the back
@shadowsquid1351
@shadowsquid1351 Жыл бұрын
I think I'm in the minority when I say that my main problem with the writing is chapter 6 beginning & how Mio didn't actually die which imo defeats the purpose of the whole story; accepting pain & moving forward without succumbing to the regret/pain /"endless now". The entire game has been prepping us to accept Mio's death while also doing our best to prevent it, the whole overly melancholic/sad half an hour cutscene in the prison + the homecoming scene were amazing both emotionally & narratively only for the writers to chicken out & gives us Mio back lol I mean what's the point of the struggle if in every Xenoblade game we get the love interest of the MC back through some asspulls that renders all characters development & journey to nothing while also never getting explained! This is a problam with all 3 Xenoblade games, very high stakes but no loss to the MC, they always take someone important from the MC so now he's angry & vengeful only to give it back to him so now he's happy & spouting nonsense to the villains who were "stupid & didn't have faith or try hard enough". When Noah started berating N about how he didn't try hard enough or that he gave up, it was hollow & complete bullshit since unlike N he had his Mio by his side lol *if* Noah & co actually lost Mio forever then he gave his speech, it would have been the best story in all Xeno games & 1 of the best ever because there is actual pain & punishment that the MCs went through. I agree with the video that the last 2 chapters were rushed but at least I'm personally happy about how they had the courage to split the worlds & not give us an asspull happy ending.
@JBspherefreak
@JBspherefreak Жыл бұрын
I understand your opinion but do still disagree with it, how I see it is that Mio did actually die...at least her body did of course and that couldn't be avoided but M who possesed hope for the future gave her own life for this cause. In effect, there are two Mio's and this one is technically M (Is M's body and has all of M's memories). Yes Mio looks at herself seperately to M but they are in fact the same person and so even tho I know this is still Mio, I do look at her as M. As for the Noah speech scene, I find that it holds its weight perfectly. N gave up completely BEFORE becoming a Moebius. You receive all of your previous memories when you do but when N first met Z, he would have still been human (We even see him change in that one scene). Z then maniuplates him into changing sides to Moebius through giving him a glimpse of his past lives but ultimately, the Noah that became N didn't try at all. As for that issue with Xenoblade games...your not wrong. I get why they do it but I don't think Xenoblade games could work with losing a party member (Especially in this one where you need partners to Interlink. Would destroy the gameplay). I would like to see a cute and loveable Nopon at some point be killed tho and be perma dead to get around the issue that you just described but no idea if they would ever do it (Nopon wouldn't be playable)
@boshwa20
@boshwa20 Жыл бұрын
I refuse to believe a permanent loss of a party member is a good thing. That's why I barely even use Lao in Xenoblade X
@shadowsquid1351
@shadowsquid1351 Жыл бұрын
@@boshwa20 killing off MCs depends on the story ofc, not any RPG should do it unless it serves a purpose narratively & in Xenoblade 3 with its life/death focus I think Mio should've died at the end of chapter 5 & it would've stuck with players like Aerith is still stuck with people 20+ years later even though she's not well written. Few other games killed off MCs in a way that serves the narrative but that I don't want to spoil them 😁
@shadowsquid1351
@shadowsquid1351 Жыл бұрын
@@JBspherefreak I never thought of it this way tbh, bc to me M = Mio, 2 versions of the same person but Mio is the one who survives regardless if M gave her her body since it's Mio's body lol, at the end it's still Mio with all her memories & body (with long hair) that survived. It is a very cheap way to bring back Mio from the "dead" by literally swapping bodies, I think it's still better written than Fiora or Pyra/Mythra coming back but eh I still think a game about life/death should commit to its core narrative & to this day I'm not sure how Ethel is back to being 18/19 years old at the end & not a 10 years old child! Noah himself has said later that the only reason he never became like N was only luck, he just got lucky this time which is true, so imo his speech to N about giving up kinda sucks & rings hollow. I feel like the story generally isn't good but the dialogue, cutscenes & some characters interactions are what's actually well done, it's my favorite RPG ever so far but I didn't enjoy the story that much, it was overly preachy, contradictory & safe.
@boshwa20
@boshwa20 Жыл бұрын
@@shadowsquid1351 I look at it purely from a gameplay perspective. Mio dying would've been sad, but all I would've thought was that all the time and effort I put into her builds was wasted. Again, I point to Lao permanently turning traitor in Xenoblade X
@kaiserphoenix2038
@kaiserphoenix2038 Жыл бұрын
Respectfully, I think a lot of these problems you present can be explained away by just taking the Occam's Razor approach to interpreting things, like with Mr Samon freely giving the second boat away to Ouroboros (he's genuinely the most generous Nopon in the series), the origin metal fetch quest (the City's transport ships are that fast) and Nia (her ascension quest is obviously canon and she travels with the party but it's post-game content). I also massively disagree with the proposed changes to Origin, especially if any sections where the gravity changes means it's going to be janky as you describe it; it'd make the final dungeon go from good to straight up bad. That said, I generally like the Melia change for reasons entirely unrelated to lore dumps and exposition lol, but that said, even then I have problems with this change. It's already explained that Melia and Nia themselves are the keys that allow Z full access to Origin (which is why Melia is in the Eternal Prison), so I don't think you need to have their blades be the keys, but instead, keep Melia in the chamber in Keves Castle as you proposed, but have it somehow be the thing that activates Z's full control over origin, so when she's freed, it's not done in the middle of a giant battle. It makes things a little more complicated, but it would at least make her ascenion quest make more sense. It always annoyed me that in order to do her ascension quest, the gang would have to abandon the massive attack on Origin. It's probably the case that only Nia's ascension quest is actually canon, but the framing of that whole quest for some reason really annoys me lol
@JBspherefreak
@JBspherefreak Жыл бұрын
I humbly disagree. Mr. Samon giving us another boat is whatever but I do think it would have made more sense for the boat to be upgraded instead. City Transport ships have been shown to be quite speedy but even so...WHY DID WE COLLECT THE METAL IN THAT ORDER! Regardless of how fast they are, we did not take the most efficent path around Aionios to collect them so it makes even less sense. Nia's ascension quest can't really be considered Canon because it is Post Game only. Until there's something in the DLC that definetely references that, then we can't consider it Canon (Especially for the fact that her mech is present outside of Origin) I disagree on Origin also. The changes in gravity would help make it feel otherworldly and could make it really interesting to traverse. I will admit tho, it is hard to know what effect this would have on how enjoyable it is to go through without seeing how it is implemented. Melia was only moved for the Lore dump in Keves castle. We have discussed having Riku do the lore dump instead which seems possible but there is no certainty he would be able to tho
@khalimblank
@khalimblank Жыл бұрын
Good comment. I don't really understand anyone thinking the Nia quest isn't canon. Like there's no reason to think that. The fact that it's postgame is no reason to think that. I do wish they'd explained how the Melia quest is supposed to have happened - there are actual reasons to think that's not canon.
@kaiserphoenix2038
@kaiserphoenix2038 Жыл бұрын
​@@JBspherefreak ​ @JBspherefreak I massively disagree with Nia's ascension quest not being canon. Just because a quest is relegated to post-game, doesn't suddenly mean it's not canon. With the things you have to do and learn in that quest, it's very obvious it takes place after Nia's freed and before the battle at Origin commences. Like someone else mentioned, there's no reason for it not to be canon, especially when it being canon cano also address your concern of leaving Nia alone in the Cloudkeep. Having her travel with the crew at least keeps her in the presence of six strong fighters. The origin idea you specifically mention, with the addition of changes in gravity, would not make it any more interesting to traverse than it was in OG XB3. If anything, the problem here is that the way it would be implemented, respectfully, would be ASS; especially with the two examples of janky physics areas you provided. Those areas in 1 and 2 are fine in small doses but in a multi-hour dungeon??? Absolutely not. And while I'm aware why Melia was moved, I was spitballing ideas using that as a base, like making the timing of Melia's ascension quest make sense lol
@thefgcsensei4482
@thefgcsensei4482 Жыл бұрын
I feel that they should've comitted to Mio's death being permanent, the climatic payoff of ch 5 is by far the emotional peak of the game. the whole "Lol we are Xenogears" exposition in ch6 and ch7 were expected by underwhelming tbh.
@JBspherefreak
@JBspherefreak Жыл бұрын
Whilst narratively, Mio's death would have been really cool to see and witness the shift in priorities, it would not have worked from a gameplay perspective at all
@thefgcsensei4482
@thefgcsensei4482 Жыл бұрын
@@JBspherefreak I think changing her for M would still have been the course of action, just do the switch in reverse. maybe seeing N go as far as executing a new version of herself is the breaking point for M.
@BaselardFE
@BaselardFE Жыл бұрын
I'm fine with the ending itself, but it's the sheer amount of unexplained stuff that gets to me. Xenoblade 1 and 2 have a pretty big infodumps near the end explaining mostly everything, and leaving some things to interpretation (which is fine). But that was kinda missing in Xenoblade 3. Sure you learn a couple of things from Melia and Nia, but like many others I'm sitting with far too many questions when the credits roll. Also, a final boss with cutscenes in between its multiple phases having NO checkpoints? It's brutal, Monolith never do that again please.
@doddynuryanto3800
@doddynuryanto3800 Жыл бұрын
Yup, yup couldn't agree more
@JBspherefreak
@JBspherefreak Жыл бұрын
I get that, there is a lot unexplained in this game and I just wish we had a little bit more to work with. I don't need Origin completely explained for instance but at least give me a hint as to what it is made out of 😂
@BaselardFE
@BaselardFE Жыл бұрын
It's gotta be made of something that is available in both worlds, but I have no idea what. If only Tora was around to tell us lmao
@jamesa.646
@jamesa.646 Жыл бұрын
Xbc3 has a fantastic ending if you knew what was going on.... still cried even though I was confused lol
@kawabanga
@kawabanga Жыл бұрын
I really like your take on this, I do still think the entire story of XC3 falls shorts when comparing to XC1 & 2 even with your improved ending. XC1 and XC2 both had multiple arcs that felt really important before actually meeting / realizing who your real enemy is in the final arc. In XC3 we pretty much know most of the details from early on and there's not a lot of set pieces in between and no satisfying plot twist. What XC3 did really well, which I only noticed after finishing and watching some YT vids - was the design of the world and how they carefully combined the world of 1 & 2 even going into gameplay elements - that is genuinely good design & fanservice.
@starman2995
@starman2995 Жыл бұрын
Can I make a humble request (of the game, not you)? PLEASE FOR THE LOVE OF GOD don't hide the post-credit scene behind 9 minutes of credits, and then skip it entirely if anyone dares to skip through the credits.
@tmarie2u279
@tmarie2u279 Жыл бұрын
But.. ...doesn't the key being the weapons cause huge plot holes? We know from Xeno 2 that Blades can regenerate their weapons from their Core Crystals. Morag uses that feature by destroying Brigids swords to help them have the power to escape the prison Zeke's dad puts them in. So if Z got Nia's sword she could just generate another from her core. Also how is Melia's weapon special in any way? I mean why would it be a key? It's just a weapon you bought from a shop in Xeno 1 right? It was never a Menado right? And it wasn't made from even Orgin metal right unless I missed that? So why would it be a key? Did something happen in Future Connected that made it special? I only watched it streamed and I admit I missed some stuff. For me Melia and Nia being biometric keys makes sense but their weapons? And if Z managed to get Both weapons and the weapons are the keys wouldn't that be the equivalent of getting both the queens so wouldn't it be game over? Also if Melia is asleep in the castle that would mean for over a 1000 years Nia never got with the Lost Numbers and mounted an assault to free her? They grabbed the pods but didn't walk a few more steps? In over a thousand years? Her being in Orgin makes sense with the Vortex and the metal needed being so scarce but her being right in the castle? I do agree that it makes sense that Melia be the one to give the exposition since the person has to have the uh IQ to give it no offense Nia I love you. So I would keep the changes simple. Once we free Melia she comes with us to turn off the targeting system. Then their are no lives being taken by Z at that moment. So she doesn't have to rush off to free the soldiers from the flame clock and can exposition dump us right there. And frankly I think we were all expecting her to do that any way when we freed her. But now people won't be dying while we get are answers. I would be happy with that.
@JBspherefreak
@JBspherefreak Жыл бұрын
So blades in XC2 and XC3 seem to work differently. Blades in XC3 can change into whatever shape the wielder wants where the weapons in XC2 can't. Additionally, the fact that Z can disable them suggests that they are something to do with their Irises (Also shown in the intro where Noah is grabbing his weapon). Nia still being a "True" blade possibly wouldn't have this limitation as you say tho but my point does still lie with Melia as after all, she was the one captured by Moebius. The idea is that the "Key's" are the hearts of teh Queens and the blades seem to be in someway attached to a persons soul so the idea is that this could simply work as a replacement. The weapon is actually the World Ender tho which is what is used in FC and was probably specially built for her by Miqol or Shulk. (Monado's are weird so it is possibel but still unlikely and no idea what matireal it was made out of). I purely used their weapons as a way to explain things as I needed us to meet Melia earlier so that she could explain things and thats the only reason I changed this. I ain't gonna lie, the idea that the lost numbers breaking her out never crossed my mind so that is a bit of a plot hole on my part 😂 possibly she was hidden away deep within the Keves castle but I actually have no idea I agree and like your route as well. That works as a way to give us what we need and still have her there so good job 👍
@tmarie2u279
@tmarie2u279 Жыл бұрын
@@JBspherefreak Oh ok thank you! I didn't know her weapon was specially made for her in FC. World Ender huh? Well with a name like that it should have been the key lol.
@maceyV
@maceyV Жыл бұрын
Cut out the photo along with Poppy dashing in and the ending is immediately fixed.
@Nerdinyan
@Nerdinyan Жыл бұрын
glad to know I'm not the only one who felt the ending was a little rushed. I do really like your propositions, man. Giving Dromarch his owb boss fight is probably my favorite part of this, given one of my biggest issues is the extreme lack of fanservice in the game. Making chapter 7 shorter? I mean, I'm down for that. A big reason why I think Chapter 10 of 2 is so fantastic is because of its short length, meaning it doesn't have time to do much wrong. A couple of things I'd probably change? I'd make the story of N and M a little clearer. I and a few others didn't really understand it our first playthroughs. I also onxe heard a theory that Riku's masterpon was Shulk, which sounds like a good idea to me and is something I would make cannon. Okay, so maybe that's because it's weird not having Adam Howden in this game. Point is, good video. I like your suggestions.
@JBspherefreak
@JBspherefreak Жыл бұрын
Thanks and I get where your coming from. I admittedly struggled to adress everything as some things could have been explored through side quests like Riku and N & M but yea
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