Рет қаралды 454
I used the game files in order to make this possible.
Also Bowser did show up, but just for a couple seconds.
Things I missed or are wrong:
- The Sys head, Smick, and Lakitu aren't added in the laughing/chanting areas (Got worried that CapCut wouldn't handle it with everything else)
- Positions of the lighting animation might be too close to the sides
- The ducks aren't present in DH's section
- Timing of the 'shooting' effect might be off beat in some places
- Color of the 'shooting' effect might be too orange
- Continuation of the fireballs aren't present after the 'Wonder drums' part in Bowser's section
- Bullet Bills appear early
- Fireballs and Bullet Bills might be the wrong size and or in the right place
- Split screen effect in level 4 is incorrect
Things I changed or added in:
- Colored bars movement is different
- Level transitions are slightly different
- A new layer to DH's section, for depth
- High quality crosshair graphic (Duck hunt)
- The lava in Bowser's section is now more animated; even in the level 4 split screen
- The platform in Bowser's section stays animated in the level 4 split screen
- The transition from Bowser's section back to Sys's is new
- Alternate path for the clown copter
- Bowser added into the clown copter
- New flash effects for the level 4 split screens
- Brand new 3-way split screen for the last 20 seconds
Update 3/13/24 - Thinking about making a new version as there are further errors I didn't catch when uploading.
Update 3/28/24 - New version in the making, I figured out how to make the lv.4 spilt screen
Update 4/1/24 - Version 2 out - • FNF || Unbeatable, but...