Forge of Empires: Polynesia Settlement - Day Two! (+ End of Day 1)

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MooingCatFoE

MooingCatFoE

Күн бұрын

Playlist: • Polynesia Settlement
Announcement: support.innogames.com/kb/Forg...
City Builder: foe-city-builder.web.app/#/
Welcome to day two of my Polynesia Settlement playthrough! Like my previous series on the Mughals, Egypt, Aztec and Viking settlements I'll be making daily videos of my playthrough, with the aim of showing how I play the settlement!
===Support My Content===
Patreon: / mooingcat
Direct donations: streamelements.com/MooingCat/tip
===Check out some of my other stuff===
Event Set Builder: foe-event-set-builder.github.io/
Sortable Table: www.mooingcatguides.com/tools...
Written Guides: www.mooingcatguides.com
Discord Server: bit.ly/MooingCat-Discord
Timestamps
0:00 Intro
0:22 Day 1 Continued
0:28 Plan
1:15 FoE City Builder
2:05 Collection 1
2:48 Unlocking Technology (Palm Garden)
2:52 City Rebuild
3:51 Quest & Milestone
4:50 Plan for Fish
5:58 Collection 2
6:20 Updated Plan
7:26 Rebuilding (2nd Palm Garden)
9:15 Collection 3
9:27 Expansion + Plan
10:55 Rebuilding (3rd Palm Garden)
12:36 Day 2
12:38 Morning Collection ft. Sleepy Moo
13:40 Collection 2 (4x boost!)
13:56 Original + New Plan
16:02 Unlocking Technology (Pile Dwelling)
16:10 Plan (cont.) + Placing Pile Dwellings + Quest
18:23 Expansion + Dance Stages
20:42 Collection 3
20:56 Plan for goods production
22:01 Building 3rd Goods Building (Fisher)
22:22 End of Day 2
25:43 Thanks to my Patreons!
26:21 It's been a long day... :P

Пікірлер: 14
@MooingCatFoE
@MooingCatFoE 4 ай бұрын
Playlist: kzfaq.info/sun/PLby-rt6w6V79KCH4Hhug2sZjd60s8sL_D Announcement: support.innogames.com/kb/ForgeOfEmpires/en_DK/2987/New-Cultural-Settlement--Polynesia City Builder: foe-city-builder.web.app/#/ Timestamps 0:00 Intro 0:22 Day 1 Continued 0:28 Plan 1:15 FoE City Builder 2:05 Collection 1 2:48 Unlocking Technology (Palm Garden) 2:52 City Rebuild 3:51 Quest & Milestone 4:50 Plan for Fish 5:58 Collection 2 6:20 Updated Plan 7:26 Rebuilding (2nd Palm Garden) 9:15 Collection 3 9:27 Expansion + Plan 10:55 Rebuilding (3rd Palm Garden) 12:36 Day 2 12:38 Morning Collection ft. Sleepy Moo 13:40 Collection 2 (4x boost!) 13:56 Original + New Plan 16:02 Unlocking Technology (Pile Dwelling) 16:10 Plan (cont.) + Placing Pile Dwellings + Quest 18:23 Expansion + Dance Stages 20:42 Collection 3 20:56 Plan for goods production 22:01 Building 3rd Goods Building (Fisher) 22:22 End of Day 2 25:43 Thanks to my Patreons! 26:21 It's been a long day... :P
@MrMalomam
@MrMalomam 4 ай бұрын
Are you using any tools for building main town?
@28naveenator27van
@28naveenator27van 3 ай бұрын
Hi, How can we find the settlements resource overview??
@RiayToons
@RiayToons 3 ай бұрын
"Playtrip Polynese"
@maryloumcgaffey3079
@maryloumcgaffey3079 3 ай бұрын
I don't see exactly where/how you get that expansion list. please explain in detail your magic
@Tee_Dawg1
@Tee_Dawg1 3 ай бұрын
It's in the FoE Helper, it's called Settlement Overview.
@maryloumcgaffey3079
@maryloumcgaffey3079 3 ай бұрын
@@Tee_Dawg1 thnx but that's an overview of the settlement. i'm looking for the list he pops up
@nikko2999
@nikko2999 4 ай бұрын
Hi Moo what do you think when it will come to live servers?
@MooingCatFoE
@MooingCatFoE 4 ай бұрын
My guess would be 3-4 weeks
@maratdadabaev8668
@maratdadabaev8668 Ай бұрын
And the placement of the free squares in the beginning is not the same as yours....
@bentesvendsen6598
@bentesvendsen6598 2 ай бұрын
Why do my fish and so on cost so much more than yours?
@MooingCatFoE
@MooingCatFoE 2 ай бұрын
The total number of goods are the same for everyone, but the distribution between each goods type is different each playthrough. So one time you might need a total of 50 fish, another time you might need 250. So a higher amount of fish means a lower amount of other goods.
@hensen3351
@hensen3351 3 ай бұрын
Unfortunately, the video is useless because a different number of fish and coconuts is required on the live server. The stone on the second expansion is also in a different, less favorable position.
@MooingCatFoE
@MooingCatFoE 3 ай бұрын
Settlements have always worked like that, there is a fixed number of goods requirements, but the distribution is random.
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