Recorded with Nvidia Shadowplay Spec: CPU: i5 12400f GPU: RTX 2060 SUPER MB: Asus H610M-E-D4 RAM: Corsair Vengeance 2 x 16GB DDR4 3200MHZ Storage: 7200rpm HDD OS: Windows 11 #fortnite #rtx2060super #unrealengine5 #update #lumen5
Пікірлер: 23
@ghost6321 Жыл бұрын
man this is really out of this world.
@Animeliqite Жыл бұрын
Would it run better with RTX 3050 Laptop GPU? I have about the same specs with the one you had in this video, except the ram is 8 GBs.
@GameplayUnboxed Жыл бұрын
Rtx 3050 laptop will considerably slower than Rtx 2060 super.. It also depends on cpu..
@Chicken_Soy Жыл бұрын
no
@brettmacahilos860911 ай бұрын
i will run but its more like 40 to 30 fps at native res
@GeneralS1mba4 ай бұрын
Hey dude- at the beginning fid you only enable nanite or also lumen? Surprised of the difference
@GameplayUnboxedКүн бұрын
Sorry for late reply, only nanite not lumen.
@DieTabbi Жыл бұрын
um why are the color not the same? nanite shouldnt change colors?
@vanshygamer13165 ай бұрын
They are different times of day
@incognitonumerodos4193 Жыл бұрын
There is not mucho difference between high anda epic. I Will keep ir un high ti ger more frames
@youtuberesearch7017 Жыл бұрын
2x less fps with nanite?
@GameplayUnboxed Жыл бұрын
Yes, it's very heavy! When Nanite is enabled, Virtual shadows are also enabled by default, I think that also make it performance hungary.
@the-Gammaron Жыл бұрын
@@GameplayUnboxed I hate that because I don't care a lot about quality of the shadows, just how far away they are rendered.
@andhikanazrilshidiq8062 Жыл бұрын
20x the amount of polygons.
@limeisgaming8 ай бұрын
nanite on vs off break even point is at roughly 40.000 triangles in a mesh, fortnites style is to lowpoly to benefit from it
@the-Gammaron Жыл бұрын
idk why but the lumen reflections just seem so overdone to me, like it feels extremely reflective, overdone, and just artificial
@bltzcstrnx Жыл бұрын
You're just not used to it in games, but on clear water body in real life there's even more detailed reflections.
@the-Gammaron Жыл бұрын
@@bltzcstrnx I got so used to the shitty reflections that now more realistic looks less natural to me? Interesting.
@bltzcstrnx Жыл бұрын
@@the-Gammaron yes, in real life we're used to this. Yet in games, we usually only see SSR which missing when objects are not on the screen. The presence of extra reflections made us think it overdone. Yet on real life, even dirty but still body of water is very reflective. Try to pay attention next time you're outside, it's very noticable that way.
@acdcjor10 ай бұрын
I've seen lakes in real life that actually reflect almost like a mirror, but they were clear and boat rides were forbidden by the goverment because it was a national park, so it's technically realistic but still overdone to exaggerate raytracing.
@Dragoneen6 ай бұрын
@@bltzcstrnxno it's completely different. The game looks way to artificial compared to real life, which is what makes it look really unnecessary and honestly worse than without lumen most of the time.
@Peter0001My Жыл бұрын
The graphics in this game are terrible! Very disappointing first UE5 game!