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Пікірлер: 3
@GameDevNerd3 ай бұрын
What was the goal? To move the character with a control stick relative to the direction you're currently facing? Like you push up on the stick and he walks forward even if you're looking back at the camera?
@brundlethwaite3 ай бұрын
The character needs to move relative to the camera. So the controller is essentially moving the character in screen space. But the character is not being driven by the controller but is using root motion and is purely driven by the animation. Essentially this is a animation prototype 1st and if I get a good results from that I may turn it into controller prototype. There is also some tool creation that is incidental to the prototypes/
@GameDevNerd3 ай бұрын
@@brundlethwaite ah, I gotcha. Root motion can be tricky but is well worth it in the long run.