Games Cost Too Much To Make

  Рет қаралды 62,742

Whimsu

Whimsu

Жыл бұрын

From Halo Infinite to, something else, games seem to be getting better and bigger and worse and less good.
Whether it be Xbox or PlayStation or something else that’s neither of those things, everybody seems to be spending money out the wazoo.
And I’m sick of it.
I think AAA games cost too much, and they don’t need to.
Am I gonna explain how to fix that? No.
But I am gonna complain about it.
If you wanna yell at me for my opinions, I stream regularly.
If you want to know the name of the intro theme, it’s called “the whimsu news intro theme”.
It’s like 10 seconds long.
Here’s my Soundcloud. As of right now, it does not contain said theme;
Patreon:
/ theknowledgehub
Soundcloud:
/ user-503704039

Пікірлер: 478
@snacksnake7418
@snacksnake7418 Жыл бұрын
Honestly an increase in AA games doesn't seem so bad. An issue that Hollywood is facing is similar to AAA gaming, these companies are taking less risks because of the insane amount of money that is invested into them. All of these new releases just don't feel new anymore, and they're not. Seeing other big budget films/games flop is just fueling this even more.
@cooldudeninja0219
@cooldudeninja0219 Жыл бұрын
I'd agree honestly it's like a feedback loop of trying to make a lot of money but leading to a bigger issue of stagnation. Honestly there are good Double A games out there that can be profitable but the issue is they are only wanting to see the large number instead of the smaller numbers that add up.
@Abel-Alvarez
@Abel-Alvarez Жыл бұрын
True that. We lowkey need to go back to the PS2 days of gaming when a company would make 5-10 AA games a year rather than 1 AAA game per year at least to add variety to the market and show consumers of various interests what they have to offer. Plus it helps have numerous smaller devs have a more open range of ideas and genres they can create rather than all focus on one genre of what's popular today. 😮‍💨
@Abel-Alvarez
@Abel-Alvarez Жыл бұрын
​@@cooldudeninja0219i feel like this is something investors always fail to acknowledge. For them it's like why make 5-10 AA games that sell a million copies each when we can have 1 AAA release that sells 10 million+ copies? I mean it looks good ON PAPER, but in execution...
@wamba2097
@wamba2097 Жыл бұрын
I've honestly been enjoying games a lot more after I swore off playing AAA altogether and turned that attention to AA games. Sure, they mostly have smaller worlds, don't usually have big names behind them, often come with technical hiccups and can be a rough around the edges but I'd rather take that over yet another design-by-committee rehash of whatever is trending that day in the AAA space.
@JeffDvrx
@JeffDvrx Жыл бұрын
They should focus on the fucking stories and characters first and foremost. Even when theybtry to put a spin in a story that's been told 400 times they still manage to make it suck beyond belief because they don't even understand what made the original story good. There's so many talented people, and so many of them work for these companies. They're just ignoring what those people tell them and what the audience keep telling them by not watching their movies
@baneblade__
@baneblade__ Жыл бұрын
Like Yahtzee said, having infinite money isn't enough, they also want infinite growth. They desperately want that infinite+1 money
@missilelaneost.v1340
@missilelaneost.v1340 Жыл бұрын
That’s the downfall of being publicly traded, you have to grow because anything less doesn’t draw more investors and in turn more money to make the next game
@DetectiveMekova
@DetectiveMekova Жыл бұрын
Just sounds like Capitalism in a nutshell. inb4 I get called a commie, that's literally the point of capitalism. It's meant to grow infinitely. That's just how it works by design. At least until you run out of money, and/or people who desire your product/service. Both go hand-in-hand.
@dylanswift5185
@dylanswift5185 Жыл бұрын
@@DetectiveMekova Capitalism isn't about growth. Capitalism is about private ownership of the "means of production" or the utilization of capital for increased production. Businesses of all sizes are not necessarily concerned with growth as much as they are concerned with sustainability. You can see this shown with electric companies and industries with little room for innovation. Industries involved in steel and lumber have, until recently, had little room for improvement and you can see this in how the companies have very little inflation adjusted growth for many years. Instead, they focused on providing dividends to investors with little reinvestment ever happening.
@DetectiveMekova
@DetectiveMekova Жыл бұрын
@dylanswift5185 capitalism is the acquisition of capital to then reinvest back into the business to expand operations to acquire more capital. Thats literally what is happening here. More money is being pumped into the game thinking it'll return more money so that these companies can invest into a larger company or acquire/contract with smaller ones to make bigger games which cost more money. I know it's not exactly what is happening here, at least intentionally, but its the natural progression of an already bloated system that rewards bigger gains at the cost of quality and fidelity. It'll eventually pop, just like the industry did in the 80s, as long as they don't get bailed out.
@Web720
@Web720 Жыл бұрын
​​​​​@@DetectiveMekovaThat's not capitalism, commie. Capitalism is a GAINT economic umbrella with many different branches just like communism. This is equivalent to a capitalist saying to communist, that it's when government do stuff. Capitalism by definition is private (individual) ownership of the means of production. Last I checked small businesses aren't looking for infinite growth, which they are capitalist as well. Here's another one, social democracy is also under the capitalist umbrella. It's basically capitalism with a heavy welfare state. There's the Nordic model/Nordic capitalism.
@baneblade__
@baneblade__ Жыл бұрын
The best era for game development was the PS2 era because smaller studios could actually compete with the big boys on a relatively level playing field
@devonwilliams5738
@devonwilliams5738 Жыл бұрын
This 1000%
@AT7outof10
@AT7outof10 Жыл бұрын
It was also the Gamecube era, and with my bias, I will agree with you on that.
@dvdbox360
@dvdbox360 Жыл бұрын
yup because console is really weak during that era
@baneblade__
@baneblade__ Жыл бұрын
@@AT7outof10 it was the era right before making games needed a massive massive budget to compete started to be an issue
@silentbilly7971
@silentbilly7971 Жыл бұрын
I'd say the big boys as you put can't compete with the little guys now because all triple a games have sucked nearly after the 360 era there might be 25 games on the ps4 gen worth playing that are triple a and there's yet to be more then a handful this whole generation so far worth playing imo like im looking forward to forza motosport and starfield this year but aside from these only games I seen worth getting were for two different reasons hogwarts legacy for the hp fan in me to explore the castle and elden ring for an actual quality rpg im not gonna count nintendo in this gen because it's been out forever
@colingallagher1648
@colingallagher1648 Жыл бұрын
Hey 100 billon dollars is a reasonable price
@SmegmaGoblin
@SmegmaGoblin Жыл бұрын
Like the game with the 150 billion dollar budget sh-sh-sh-sh-should bomb. C'MON!
@fusscoopland9680
@fusscoopland9680 Жыл бұрын
​​@@SmegmaGoblinI like to mention that The Callisto Protocol bombed so big with 2 million units sold on a budget to around $161.5 million despite Krafton Games expected it to sell up to $5 million units. Which makes no sense with that bonkers of a budget to sell that less of a video game.
@SmegmaGoblin
@SmegmaGoblin Жыл бұрын
@@fusscoopland9680 still can't believe they tried to tie it into the PUBG universe lol
@fusscoopland9680
@fusscoopland9680 Жыл бұрын
@@SmegmaGoblin In my opinion, it would have been better to tie The Callisto Protocol story to PUBG than make it an original new IP, since the story would have made a lot more sense.
@tumultoustortellini
@tumultoustortellini Жыл бұрын
Intro hard as hell. Give yourself a raise.
@hawkevick9184
@hawkevick9184 Жыл бұрын
We're the ones giving him a raise.
@peytongonavy
@peytongonavy Жыл бұрын
I just gave him a raise. Calm down.
@kuudereplus
@kuudereplus Жыл бұрын
*picks him up* good catte
@Lovely-44
@Lovely-44 Жыл бұрын
Fr tho it damn near sent me into shock how “ not cringe” it is
@pandoranbias1622
@pandoranbias1622 Жыл бұрын
Its not cringe at all and perfectly fits the show.
@MateusEstaticaTomagnini
@MateusEstaticaTomagnini Жыл бұрын
Maybe growth infinitely is a concept that will not work for ever.
@devonwilliams5738
@devonwilliams5738 Жыл бұрын
That's capitalism for you.
@randomtinypotatocried
@randomtinypotatocried Жыл бұрын
It feels like lately it's hitting that point yet these companies still expect it to continue. They really think AI is going to be a way to continue that infinite growth
@devonwilliams5738
@devonwilliams5738 Жыл бұрын
@@randomtinypotatocried It's just to keep theit shareholders happy.
@MateusEstaticaTomagnini
@MateusEstaticaTomagnini Жыл бұрын
​@@randomtinypotatocried AI can make the development cheaper maybe, but still for growth the market need more consumers or the same consumers consume more.
@Noseihtam266
@Noseihtam266 Жыл бұрын
​@@MateusEstaticaTomagniniyeah and on top of that when these companies start replacing jobs with AI there will be less consumers and they'll just shoot themselves in the foot
@charlesevanshughes3638
@charlesevanshughes3638 Жыл бұрын
The priblem is that the population has more ways to spend their time, leaving a smaller share for movies and video games. In 1937, the average American went to the movie theaters about 25 times a years; the only competition was books or radio. By 2019, that number was 3 times a year.
@macuser7048
@macuser7048 Жыл бұрын
A majority of the population just plays the quick n casual stuff. I mean it's arcade logic, but it's less than what arcade games used to offer. I don't just mean tough as nails challenge, I mean gameplay and features in general. It's ok to kick back with a slower paced game. There's tons of those. Kinda wish Maxis went back to stuff like Sim City.
@Yixdy
@Yixdy Жыл бұрын
🤔 but video games are the largest entertainment industry in the world
@randomtinypotatocried
@randomtinypotatocried Жыл бұрын
Throw in video games expect more and more of your time "before it gets good"
@Horatio787
@Horatio787 Жыл бұрын
Prices have also increased at movies. Adjusted for inflation I think waaay back then movies fluctuated between 3 and 5 dollars a ticket. There's times where tickets were actually more expensive than they are now but those were pretty rare.
@JettzCG
@JettzCG Жыл бұрын
The problem is the amount of new people getting into the hobby has been capping out but companies still need to infinitely generate more and more profit because they're publicly traded. They also make AAA movie game after AAA movie game because dumbing yourself down and making a fresh new high budget single player 'game' game is no longer the norm and a great risk.
@zocanrinie
@zocanrinie Жыл бұрын
I'm all for making more AA games, that's what I primarly play.
@macuser7048
@macuser7048 Жыл бұрын
That new Penny indie game looks great.
@michaele1654
@michaele1654 Жыл бұрын
Even within indie games, there is a world of difference. Like, some Indie games are developed by a single person working out of their garage or bedroom on weekends and evenings after work. Other Indie games are developed by like, a small team of about 12. Shovel Knight and Undertale are both indie games, but one game was made by a small company and the other game was made by one person. I heard a term called like, III (pronounced like "Triple I") to describe the indie games from companies like Devolver Digital where it's definitely an indie game but the company has multiple employees and a marketing budget and stuff.
@plebisMaximus
@plebisMaximus Жыл бұрын
Honestly, I find it hard to call Devolver Digital games indie. They have a publisher who absolutely does help fund development. But at the same time, they still have more creative freedom and smaller teams than even AA studios, so idk what to call them. I guess III is a fine middle-ground between "real" indie games made by a sperg in his moms basement and "real" games with development teams and paper designs and shit.
@baraodascolinas979
@baraodascolinas979 Жыл бұрын
@@plebisMaximus Maybe Devolver Digital, already being a formal company and all, are an A studio. If we have AAA and AA, surely we should have A games (''single A games''), made by small companies, which are small and may be more creative, but already are a company with all the usual infrastruture and full-time dedicated employees. This way we have small (A) medium (AA) large (AAA) and gigantic (AAAA) scale of companies. Indie games should remain for actual indie people. But the III II I scheme still makes some sense, there is a difference in the single person developing games in their bedroom and larger teams, but who are still not a formal company.
@plebisMaximus
@plebisMaximus Жыл бұрын
@@baraodascolinas979 Yea, that's probably a good way to classify it, thank you.
@tomfoolery5844
@tomfoolery5844 Жыл бұрын
I remember when they were a year out from releasing Halo Infinite(post delay), they tried to spin the fact that they sank $500 million into the game as a good thing.
@YeahRightMCD
@YeahRightMCD 6 ай бұрын
It's like 0 people in that building saw the first season of Red vs Blue... Low budget works.
@banjo9158
@banjo9158 Жыл бұрын
Development time being so big is also a problem. It's so weird seeing something like Sonic or Mega Man or Castlevania, that used to had multiple games per year in the past getting maybe 1 game per year, maybe not even that, sometimes only 1 or 2 games in a gap of 5 years. not counting mobile division.
@macuser7048
@macuser7048 Жыл бұрын
That's why it bugs me when we get something good like Sonic Mania or Castlevania Adventure Rebirth and then developers just turn away from that success and go back to making the same old mistakes again.
@banjo9158
@banjo9158 Жыл бұрын
@@macuser7048 Yeah. Sonic got not 1, but 2 ports of older games (Sonic Colors Ultimate and Sonic Origins) and they were both rushed and buggy. after so many Sonic games being criticized for being full of bugs and rushed in the past, they should had learned the lesson, but i guess they did not.
@randomtinypotatocried
@randomtinypotatocried Жыл бұрын
@@banjo9158They don't care because Sonic fans seem to have low standards and will continue to buy their buggy games
@banjo9158
@banjo9158 Жыл бұрын
@@randomtinypotatocried This is sad.
@chocov1233
@chocov1233 Жыл бұрын
​@@banjo9158To be honest. The only really buggy Sonic games are Sonic 06 and Sonic Boom, along with Colors Ultimate. Besides that it has more to do with jank than with glitches.
@TNTITAN
@TNTITAN Жыл бұрын
What I find funny is what your suggesting I’d the way it was until about the PS3/Xbox 360 era. The big companies always had smaller games to sell while waiting for that blockbuster game to hit. AAA abandoning AA was why indies started hitting the way they did.
@hbsavage0387
@hbsavage0387 Жыл бұрын
Also Indie games are usually far more creative in terms of overall game design as well as far more likely to take risks. On top of all of this they are far more likely to try and keep a pulse on their fan base.
@freshmaggot
@freshmaggot Жыл бұрын
I appreciate this streamlined whimsu news content and the streams, but I hope you keep doing your classic shitpost-style videos. I really enjoy your editing style and like when you do more experimental stuff or talk about a complicated and nuanced issues like your vids on AI and crypto. Either way, keep up the good work, silly cat png.
@Hailfire97
@Hailfire97 Жыл бұрын
With this channel's new(er) focus, I'd bet he gets even weirder on KnowledgeHusk
@terig5584
@terig5584 Жыл бұрын
I don’t think it’s any coincidence that we’re already seeing this in the movie industry. Budgets are far outreaching the revenue potential (due to market saturation, among other factors)… there’s just too many entertainment options for people to choose from. It should be noted that the pandemic inflated a lot of these costs though too, in movies certainly but I’m sure the gaming industry had increases too.
@arkgaharandan5881
@arkgaharandan5881 Жыл бұрын
the problem is that the reason videogames cost so much is because they are trying to be like hollywood movies.
@digitalgh0stt
@digitalgh0stt Жыл бұрын
I love the direction your channel is going. Hopeful that you'll get more views and engagement!
@zeopin_0
@zeopin_0 Жыл бұрын
The intro is super cool man, I love it
@gmmg8734
@gmmg8734 Жыл бұрын
More double AA games isn't that terrible tbh, could see some fascinating titles and even smash hits. I wonder if AI will cheapen the cost of production as well in the next decade or two. That could allow for more work to be done in AAA with less money spent.
@randomtinypotatocried
@randomtinypotatocried Жыл бұрын
I highly doubt it because a lot of budget goes to marketing and they keep increasing that
@DanteToska
@DanteToska Жыл бұрын
This comment has evil energy imbued into it
@tumultoustortellini
@tumultoustortellini Жыл бұрын
@@DanteToska Ai's not the devil. You're scared of a machine the equivalent of charades and mimicry, simply different sorts of finishing a sentence. They're a tool. My opinion is this: anyone scared of the current ai is just scared of competition, that their mediocre work is finally questioned.
@DanteToska
@DanteToska Жыл бұрын
@@tumultoustortellini I know how contemporary AI models work, and I'm not scared of what we have now, but the idea of game developers getting replaced by AI at ANY point in time is what is evil. Lord knows these money hungry companies are not going to "use it as a tool," but rather they're going to try to use it to replace their workers whole
@tumultoustortellini
@tumultoustortellini Жыл бұрын
@@DanteToska And yet, many of the "tools" already implemented in production have already replaced workers with assemby lines of independent machines or machines reduced possible workers. Is the cotton gin evil? How about the loom? Or the endless factory machines that do what used be hard, specialized jobs, making the place, cleaner, faster, safer and with less maintainence? We can't give people the same job they had in 1920, and if mediocre writers are the equivalent of weaving before the loom, why should we preserve them at their current jobs? What is so appealing about crunch culture in the first place that you want a human to do it? On top of that, with indie games (which will probably surpass AAA companies with that technology, because AAA quality won't just be a corporation advantage) being in closer competition, they'd actually have to come up with good ideas, mechanics and stories again, and when those corporations can't because they've been chasing profits instead of quality, new companies less corruption will take their place.
@Tiptup300
@Tiptup300 Жыл бұрын
can't wait for pre x360 double A games
@mrshmuga9
@mrshmuga9 Жыл бұрын
There’s ways for them to reduce costs while still making AAA games. 1) Make the worlds smaller. Most of it is repeated content (kill an animal, find a korok seed, defeat an enemy camp…) and there’s so much walking too. Even if you cut it down by 50%, the world is still plenty big to feel like you’re exploring an open world. 2) Stop prioritizing insane texture details. For one, it gets so bad that they don’t run well/consistently which (depending how bad) will bug people. But also, it’s just not necessary. Sure you could say “only turbo nerds care about frame rate” but the average person doesn’t care if you can’t see every pore on someone’s face either. A PS4 game with raytracing will still look amazing and no one is not going to buy it if the visuals aren’t so intense that your machine is overheating. The Switch is selling even better than PS4. Clearly it’s not as much of a hindrance than console warriors complain. It’s really just having a machine that has 3rd party support, rather than a machine that has insane details. 3) Stop celebrity casting. You can’t complain about “unsustainable budgets” and then pay for Hollywood actors. It’s an unnecessary cost that has zero impact on purchases. No one is buying Horizon Forbidden West because Lance Riddick (or whatever his name) is a side character. That face-scanning technology ain’t cheap either, and a complete waste. Perhaps some Hollywood studio is giving these game studios money for getting their actors involved, but as far as I’m aware it’s a waste of money.
@Horatio787
@Horatio787 Жыл бұрын
The reason AAA publishers have started to push back in to AA games is because they realized they were just leaving a wide open market where indies were having tons of success. It's like how Bethesda just kept publishing single player games and had this great run of success when everyone else was floundering in always online territory. The film industry is a little different from games for two reasons. 1: The marketplace is so much more accessible and well priced for games than movies, you want a game you buy it in a steam sale (or used) and it lasts for multiple film lengths. Whereas watching a movie is this mess of renting it or finding the right streaming service or just paying the price of 2 indie games on sale to buy a film just to watch it for 2 hrs. EDIT: Also, your movie is in theaters and is then gone if it trends down too far vs your game is on steam forever and keeps getting chances to sell during sales (Psychonauts made more money in its first sale on steam than its entire console run). Fuck you movies of course you can't sell something on quality alone. 2: There's a direct correlation between a game's quality and it selling well. It's not 1 to 1 and there are outliers, but if a game is good it is more likely to sell well. Movies don't have that, which I'd blame on the marketplace being this confusing overpriced mess.
@keyboardstalker4784
@keyboardstalker4784 Жыл бұрын
>If a game is good it's more likely to sell well > Best selling games of 2022 were COD Modern Warfare 2, Madden NFL, and God of War: Ragnarok Objectively false.
@Horatio787
@Horatio787 Жыл бұрын
@@keyboardstalker4784 When looking at data, it's good to make a small selection from a small time period instead of as many data points as possible over as long as possible. It's also a good idea to purposely ignore the point with gotchas.
@keyboardstalker4784
@keyboardstalker4784 Жыл бұрын
@@Horatio787 literally the top games of last year. All of them uninspired garbage. And the best selling title of the year before was COD: Vanguard. The top selling games are always going to be uninspired garbage from a big franchise. Sales figures have nothing to do with a game’s quality.
@Axarch
@Axarch Жыл бұрын
More AA games in the future is literally all I want. I love Spider-Man, Last of Us, God of War, and all that jazz. But I would legit cut out 3/4ths of all those games if it meant those resources would go to more varied and smaller products.
@macuser7048
@macuser7048 Жыл бұрын
AAA games should be eventful, not constant. It's overwhelming in terms of what they demand of you. Time, energy, emotional build up and payoff, grinding, ect. It should be more of a once or twice in a console's lifespan.
@Horatio787
@Horatio787 Жыл бұрын
@@macuser7048 Nintendo understands that, probably why they're still around despite having worse hardware.
@chocov1233
@chocov1233 Жыл бұрын
Spider-Man games were "AA" up untill Insomniac's Spider-Man. Now they're all considered "AAA" since Sony helps fund their development and marketing.
@tumultoustortellini
@tumultoustortellini Жыл бұрын
I think a spiderman remastered is worth 15 forspokens, not all triple-a's are valued the same. I'm not even sure if it's about cutting games to make AA, or if it's cutting filler to make both better AAA and new AA.
@Tickerchicken
@Tickerchicken Жыл бұрын
Long as the budget cuts the 50 hours of side crap and 30 minute optional boss fights for achievement obsessed psychopaths
@jamey5597
@jamey5597 Жыл бұрын
Whoever makes your outros and intros needs a raise 🫡
@Jimboh1637
@Jimboh1637 Жыл бұрын
I swear the presentation of your videos keep getting better and better.
@Kameeho
@Kameeho Жыл бұрын
man, I've been following whimsu, so long I've seen him go from a random guy, to a aging middle aged balding man to now becoming a cat and still be just as interesting as he always been. This man puts Isekai protagonists into shame.
@victordoesyoutube
@victordoesyoutube Жыл бұрын
speaking of Xbox's good AA titles, Pentiment is an absolute banger and I recommend that if you haven't tried it YOU NEED to play it. Fair warning, it's a point and click adventure game set in an small village in Germany during the Renaissance. It's not exactly going to appeal to everyone. But if you love story-driven games, I highly recommend you give it a shot. Probably my most favorite game of last year.
@Sean12248
@Sean12248 Жыл бұрын
life and suffering of sir brante is awesome!
@Galaxia53
@Galaxia53 Жыл бұрын
Triple A games look flashier and bigger but often aren't higher in quality than smaller games made by indies
@stlchucko
@stlchucko Жыл бұрын
If I recall correctly, GTA5 cost $300 million to make in 2013. That’s $390 mil today. But that doesn’t include the constant updates they’ve done in the decade since the game released. I can see GTA6 having a $600+mil initial cost
@thelakeman2538
@thelakeman2538 Жыл бұрын
GTAV also makes double that in a year, it's an outlier that everyone in the industry wants to desparately replicate. So GTA6 costs are reasonable when you consider that even with marketing that'd be about what its predecessor made in a year.
@youtuvi7452
@youtuvi7452 Жыл бұрын
The more As the worst the development process, the quality of the product, and the cost of production and retail... Got it
@ionface
@ionface Жыл бұрын
Brooks's law.
@norbertcsorba4639
@norbertcsorba4639 Жыл бұрын
The answer: everyone should show some love for their back catalog
@makoto-moonlight1277
@makoto-moonlight1277 Жыл бұрын
I liked it better when games , we're smaller, not to long and we're short but fun experiences I hope we go back to that because we don't need every game to be big and long to be fun
@GreenBlueWalkthrough
@GreenBlueWalkthrough Жыл бұрын
Great video and I've had the same ideas for awhile now but... The issue with all those Hollywood movies is they all suck really badly to the point of offening their entire audnece at times... Also coming from A game dev I can tell you money can solve all your problems if spent well and time is normally an enemy... So if a game as good as halo 2 came out with a AAAA budget and was of that quality wouldn't it be amazing as remember Halo 2 had some massive flaws because of budget and time. Which remeber just because all current AAAA games flop does not mean they have to. It just means the studios and punblishers need to make better games.
@MarcelisKhaldern
@MarcelisKhaldern Жыл бұрын
Small warning as I really enjoy your content: as far as I understand, mixing long form streaming content and short form edited content has a habit of tanking video recommendations for channels that do it as it screws with watch time averages.
@jacobleukus6930
@jacobleukus6930 Жыл бұрын
Yeah I love this news room format. The pool was cool and all but that intro really nails the sense of humor these videos have
@TakeShyo1234567890
@TakeShyo1234567890 Жыл бұрын
Thanks I did miss the video because of all the live streams, good that you sorted that so i can watch dat video now. Liked the streams also!
@theonebman7581
@theonebman7581 Жыл бұрын
Honestly I love the videos as always *But the intro is always the best part... I love that intro sequence xD*
@condroid3000
@condroid3000 Жыл бұрын
I started watching this video and thought to myself, man I watch these videos a bit frequently, I should subscribe. Already subscribed lol wish I could give you another one
@lemmonboy6459
@lemmonboy6459 Жыл бұрын
Whimsu AND AltHistHub video? It’s more likely than you think And thank you again for all that you do Your videos are so unique, fun, focused, and grounded So thx ❤️❤️❤️
@Psyk60
@Psyk60 Жыл бұрын
Long development times is also a big risk, even aside from the amount of money it costs. It makes it harder to predict trends and judge what will actually sell well with the public. It's no good looking at what's popular now, you need to guess at what will be popular in 5+ years time.
@Rozenkratz
@Rozenkratz Жыл бұрын
Love the new intro Whimsu, thank you
@arcticjackw
@arcticjackw Жыл бұрын
I really am loving the higher production value!
@Judie-Nator
@Judie-Nator Жыл бұрын
Indie and AA is where it's at baby
@cantflyforshit
@cantflyforshit Жыл бұрын
Man I love the vibe and art style of these videos, so damn COMFY
@ClaytonOHara
@ClaytonOHara Жыл бұрын
hey dude! just here again to inform you that your theme song kicks ass!
@NamelessMoreOne
@NamelessMoreOne Жыл бұрын
What I got wandering is HOW are they expending so much money, when compared to AA games.
@theminerboy5694
@theminerboy5694 Жыл бұрын
Graphics.
@mayconlcruz
@mayconlcruz Жыл бұрын
Bigger teams, expensive tools, premium assets/voice actors, but especially, marketing. Tons and tons of marketing. We reached a point where buckets and more buckets of money need to be dumped because to satisfy profit expectations, a game needs to be exposed to EVERYONE. Consequently, more niche games lose space, as niches don't make shareholders happy.
@Dragonfury3000_2
@Dragonfury3000_2 11 ай бұрын
@@mayconlcruz I think even all of that doesn't justify spending over 100 million more just to get above average games with no multiplayer.
@junniloony
@junniloony Жыл бұрын
no lie the new intro is a much better addition
@poquepoque5851
@poquepoque5851 Жыл бұрын
Love your live streams and vods, keep them coming!
@ethanlohan7589
@ethanlohan7589 Жыл бұрын
You should premiere these. I feel like it would be cool to see a live feed reaction
@ricogt7092
@ricogt7092 Жыл бұрын
I really don't like premers personally I just want to watch a video without it starting in the middle all the time
@QuisquamHam
@QuisquamHam Жыл бұрын
It always begins and ends with greed
@austin_the_brimstone
@austin_the_brimstone Жыл бұрын
I remember a few years ago when the LOTR game devs were very proud of how they animated each nose hair on the orcs. I mean, sure, its a technical achievement...but who cares? I know this may sound like "Old Man Yells At Cloud." but I played hours and hours of crappy PS2 and Gamecube games and loved them for what they were. It's great to have large tentpole releases but not every game is a home run; just like how Hollywood used to have mid-budget genre pictures in the 90's, video games had all sorts of strange licensed games and "AA" releases in the 2000's. Screw it, I'm accepting my fate as Abe Simpson and playing "Disney Extreme Skate Adventure" until I'm dust.
@existentialselkath1264
@existentialselkath1264 Жыл бұрын
With platforms like gamepass, I can see an effort to create a larger more diverse library of games rather than put all the money into a few big projects that would be cheaper for the consumer to just buy.
@Garaa9900
@Garaa9900 Жыл бұрын
If a AAA or larger game fully clearly flops I think there's a chance that'll push developers in these massive production hell games into founding more indie teams, so much talent is tied up within these AAA games I get the impression they have the ability to make many decent to great indie titles within a much smaller time frame
@brandongovreau9218
@brandongovreau9218 Жыл бұрын
I researched it it cost ten million dollars to make Banjo-Kazooie
@Planag7
@Planag7 Жыл бұрын
Now take it back lol. (I really didn't like the collectathons of that era. Or early 3D really...)
@bestbry1
@bestbry1 Жыл бұрын
Nice to know you’re still into videos AS WE SPEAK hahaha
@_amapy
@_amapy Жыл бұрын
nice intro. thank you whimsu very cool!
@TA---
@TA--- Жыл бұрын
I wanted to make a battery joke in line with AAAA games, but to my surprise AAAA batteries actually exist on the commercial market. So. Damnit.
@youngodonkor6595
@youngodonkor6595 Жыл бұрын
bro your about to reach 100k congrats.
@jmc042
@jmc042 Жыл бұрын
for what its worth, every channel that pivots to live streaming inevitably shits the bed in quality. Lookin at u, penguinz0
@gadielphilip
@gadielphilip Жыл бұрын
new intro and outro are a banger
@Spoonishpls
@Spoonishpls Жыл бұрын
Omgosh an intro!
@Remonlore
@Remonlore Жыл бұрын
well the day when ur regular phone becomes as powerful as a switch/steamdeck/pc/console it will be interesting.
@sparkybleu
@sparkybleu Жыл бұрын
damn the new themesong slaps, always hyped for a new whimsu vid < 3
@Planag7
@Planag7 Жыл бұрын
Just want to say I do appreciate your streams even if I can't catch them all the time Also before the video begins yes they do cost too much I know there still Indies out there made by one or two people and I appreciate them but I kind of miss the days where you can have different varieties of stuff and even though they say they push for Indies I swear it's always an afterthought....
@solidsnake6405
@solidsnake6405 Жыл бұрын
Nevermind that gaming engines nowdays do atleast 60% of the heavy lifting for the devs..the majority of the cost of gaming development is the overly Bloated management and devs salaries. Its not that technology has increased in cost or that games themselves cost anymore to make now then it did in the 80s or 90s,its just the man power comes at an astonishing high price point today vs days gone. Get devs salaries back under control and this problem goes away.
@suitNtie22
@suitNtie22 11 ай бұрын
when games get cheaper they will get artistically better. They might not sell as well or be blockbuster huge but we'll look back at them and hold them super highly just like movies from the 80s when all the budgets fell off
@megamanmegamanmegamanmegam8725
@megamanmegamanmegamanmegam8725 10 ай бұрын
Games in Canada cost about $90 dollars! which it is so damn expensive and I wouldn't want to pay that price of a newer game.
@masterbspace
@masterbspace Жыл бұрын
Love your seattle background!
@triadwarfare
@triadwarfare Жыл бұрын
Many gamers have this stigma that a full priced game should have more shiny graphics than what came before. A "standalone expansion" cannot be sold full price even if it contains new maps and unique story elements from the main game since they're using the same engine.
@megaman37456
@megaman37456 Жыл бұрын
Maybe if devs stopped trying to make game look hyper realistic and forcing microtransaction into every little crack of a game, and spent more time actually designing the gameplay, this wouldn't be happening.
@BubblegumCrash332
@BubblegumCrash332 Жыл бұрын
With that Seattle backdrop I keep waiting for the Frasier theme song to start playing
@isaacsullivan3076
@isaacsullivan3076 Жыл бұрын
Loved the Intro mate👏👏
@conza1989
@conza1989 Жыл бұрын
Yeah go double A, I am not a fan of triple A, can't remember the last time I was.
@SIMIFU
@SIMIFU Жыл бұрын
I'm curious on your thoughts (since you didnt mention them at all) on Nintendo's decisions on always having smaller titles to coincide with their bigger ones? Maybe on another video?
@ArchieMcGeoch
@ArchieMcGeoch Жыл бұрын
Love the IT Crowd remix at the end.
@Rainbowhawk1993
@Rainbowhawk1993 Жыл бұрын
Xbox is definitely making the right move with the indies and AAs on Game Pass.
@joseaca1010
@joseaca1010 Жыл бұрын
Publishers such as Paradox have made a lot of money relying on niche AA games, they have basically cornered the grand strategy genre, and well, they business model also relies and pumping DLC nonstop since noone else can offer grand strategy titles like theirs
@nardinyouryard
@nardinyouryard Жыл бұрын
I ran into your channel after your boy PointlessHub shouted you out I love you guys both (but don’t tell him I said this: I think I like your videos more…)
@matthrones1365
@matthrones1365 Жыл бұрын
outro went hard, drop the second album already. I know you have it somewhere
@tomtheconqerur
@tomtheconqerur Жыл бұрын
Programer: sir how about we reduce the amount of polygons as we kinda hit the wall with graphical fidelity a decade ago and instead use a distinct art style that stands out? It would be cheaper, more hardware friendly and less labor inten- Management after giving itself a self-lobotomy via powerdrill: SHUT UP! Me wanti more polygon thingies.
@joeykeilholz925
@joeykeilholz925 Жыл бұрын
I like when cat speaks
@Jared-C
@Jared-C Жыл бұрын
Getting real big space ghost vibes. Appreciate it.
@xenos_n.
@xenos_n. Жыл бұрын
I love watching from the sidelines as I play my cheap 2-D indie games.
@vagamer522
@vagamer522 Жыл бұрын
I will say in short I blame it on people wanting games to look ultra realistic instead of it being fun in general
@tomtheconqerur
@tomtheconqerur Жыл бұрын
I wonder why these people would want to play games if they only cared for "Realistic" visuals. At that point they could have just watch a movie instead.
@LillyP-xs5qe
@LillyP-xs5qe Жыл бұрын
It's not the people, it's the marketing that pushed for such graphics, visual stuff is easy to sale, look at this picture Vs the other, lil gator game... You can't sell it based on looks, you can count the poligens in these models and it's all flat shades with barely any texture, if you looked at it, you wouldn't want to buy it. But the game is loads of fun and have very deep story that just stick with you and there is amazing representation (the main character is NB and you won't even notice unless you pay attention), but these things be much harder to sale, it be easier to point out that the game is under 500 Mb and respect your time cause it takes less than 8 hours to 100%
@KimboKG14
@KimboKG14 Жыл бұрын
and I blame that on the lack of talent in current AAA studios. wich comes from the crunch culture.
@jayplay8140
@jayplay8140 Жыл бұрын
did people actually *want* that though? or because companies hyped them as the thing to want? because battlebit, minecraft, etc says otherwise. I recon people would still love games like GTA 5 or Eldenring (or pick whatever big game you like) so long as the graphics were *reasonable* with great art direction and great gameplay . theres an awful lot of games with PS1 level graphics doing really well right now
@vizthex
@vizthex Жыл бұрын
i think it's mostly the marketing teams that do that, because as the other guy said visuals are a lot easier to market. That's why cinematic trailers get vastly more views than the gameplay ones.
@ShearDouchbaggery
@ShearDouchbaggery Жыл бұрын
I really do appreciate you providing both versions of content with the live streams and the quality videos, but can I get something in between? I can't always sit there for 5 and 1/2 hours on a live stream but want to know the greatest hits of that days events. Maybe. If something cool happens, you ping a time stamp in your chat, make a poorly edited video with all of the great moments and put together a 45 minute compilation for people like me who have to get up and go to work in the morning to see
@rockandrollprophet76
@rockandrollprophet76 Жыл бұрын
New whimsu content is based. Love the new format!
@voicebross
@voicebross Жыл бұрын
i dont like watching streams, any streams glad to see the good shit is still getting made, you shoud be proud i really like your content and its really well made.
@knightedsensei
@knightedsensei Жыл бұрын
It started raining outside when I watched this video, neat.
@MrMultiPat
@MrMultiPat Жыл бұрын
If triple A releases aren't sustainable, I don't fear that too much, because Indie games will always be there to give us gamers products that are charming, cheap, fun, and in every genre you can think of.
@lukemorte
@lukemorte Жыл бұрын
That crash joke fucking got me, how dare you lmao
@True_NOON
@True_NOON Жыл бұрын
Tbh its often times not even necissairly about the actual developing, it is the absolute marketing budget
@TuxTxFpv
@TuxTxFpv Жыл бұрын
I wouldn't mind going back to ps3-maybe ps2 graphics, just to have good games back.
@rocko7711
@rocko7711 Жыл бұрын
Love the intro
@chafacorpTV
@chafacorpTV Жыл бұрын
this is too adult swim from the early 2000s. I love it.
@jonahfalcon1970
@jonahfalcon1970 Жыл бұрын
People don't understand how important the "King" part of Activision-Blizzard-King part of the merger was. Candy Crush.
@fakedeltatime
@fakedeltatime Жыл бұрын
Your channel is super comfy cute, thanks KZfaq algorithm.
@bluedul904
@bluedul904 Жыл бұрын
some of this is bad news but not enought so I can say "gaming is dying" the good thing about this era of videogames is that we not need to rely so much in big companys to get good games.
@TheGreatistAutist
@TheGreatistAutist Жыл бұрын
Not really into indie “anything” but this contents pretty nice here’s a sub
@Chord_
@Chord_ Жыл бұрын
Man, if we could go back to the glory days of AA games that were everywhere for stuff like the DS and Wii, that... that would be pretty darn cool
@ThousandairesClub
@ThousandairesClub Жыл бұрын
*this vid has me interested now in how much some of my favorite games of all time cost to make. the Hitman series, Yakuza series, Godfather series, a good number of EA games.....think ill do a little deep dive.*
@DaBlaccGhost
@DaBlaccGhost Жыл бұрын
Cost of technology other than during the pandemic always has gone down. The cost of game development hasn't increased, bloated budget for marketing has 😂
@Itachigan22
@Itachigan22 Жыл бұрын
0:42 While the development of a AAA game may not cost as much as a Fish Fillet, the game sure does play like it does sometimes.
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