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The Last Oricru is not a game I would generally recommend. For every thing I really liked, there were at least two or three adjacent blunders making my eyes roll into the back of my skull. While the negatives and positives do end up mostly canceling each other out for me, I’m not going to sit here and say it’s a complete failure or does nothing well.
But given that it exists in a sea of other similar games where it so often fails to keep its head above the water let alone compete with the bigger successes of the genre, it’s a pretty tough sell. Hardcore souls-borne fans that consume every game that comes their way might enjoy it’s distinct art direction and steady progression, but upon comparing it to any other similar game they will likely walk away feeling neutral about it at best. To me, The Last Oricru basically embodies mediocrity. It’s not strikingly bad, nor is it what I would call good. It mostly lives on a very fine line between the two, only occasionally leaning towards one side or the other.