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@littlebadassgaming2 жыл бұрын
I recommend you take a look at the almost-final fantasy game, The Bouncer for PS2. it shares a good amount of similarities to characters in FF7.
@SkyTied2 жыл бұрын
I would definitely become a Patron if I could financially because your quality of content is just sublime 💙
@0uttaS1TE2 жыл бұрын
I like this long form content. It's big but dense, while retaining your style.
@saibot12462 жыл бұрын
Remember snake have terminal lumbago
@fenderlicious20032 жыл бұрын
I'm genuinely upset you got the aging thing wrong.
@masterofbloopers2 жыл бұрын
The final scene with Snake meeting Big Boss is even more special in the Japanese version of the game. Kojima got Snake's Japanese voice actor's father to play Big Boss, and this is important because Snake's Japanese VA and his father weren't on speaking terms for the longest time, and this was Kojima's way of mending their relationship. It ended up working, and Snake's VA's father passed away a few months afterwards. As someone who lost his father before getting the chance to give a proper goodbye, this trivia always makes me misty-eyed.
@DeanGl2 жыл бұрын
Well that was unexpectedly wholesome and bittersweet at the same time
@VAL3NTIN32 жыл бұрын
Sorry for your loss . But why did you stop talking to your father?
@masterofbloopers2 жыл бұрын
@@VAL3NTIN3 My parents divorced when I was young, and my mother forbade my father from seeing me.
@homelessgenie33662 жыл бұрын
If that's true then this is my new favorite fact and another reason why I will never shut up about how good the entire series is
@madeinmexico472 жыл бұрын
About the Japanese voice actor… That is amazing! I never knew that, thank you for sharing the trivia and I am sorry for your loss. My own relationship with my father isn’t perfect, sometimes/often we tend to collide on certain ideals and might not communicate much, but sentiments like yours always keep me mindful to work harder at being open and honest, as much as I can with him. And to appreciate the time we all have, so thanks.
@johngauthier61782 жыл бұрын
A minor correction: you mention that FoxDie is causing Snake to age. This isn't the case, he's actually aging because as he's a clone, they reduced his natural lifespan genetically when they created him during The Les Enfants Terrible project, so he's just aging faster because he was made that way. The other clones (Liquid, Solidus) didn't live long enough to see the effects themselves.
@Kono_Dio-Da2 жыл бұрын
Actually, Solidus did live long enough to see the effects. He's the youngest of the Big Boss clones, but he's also the only truly perfect clone, which is why he looks so old in MGS2. Also, the Terminator Cells in his body is what's causing the aging if I'm not mistaken
@TheBaalPhaoton2 жыл бұрын
He may have been confused by the characters lying to you in the game claiming it is because of FoxDie he's rapidly aging. I want to say Ocelot or Big Boss tells you the truth.
@Kinos1412 жыл бұрын
@@Kono_Dio-Da Ha, Terminator. Kojima sure loves his movies.
@AJPMUSIC_OFFICIAL2 жыл бұрын
Didn't either Liquid or Solidus mention this? Liquid wanted Big Boss's body to try and cure the issues he and the genome soldiers were suffering. And Solidus says 'we arent made to last' or something to that effect.
@DaveVoyles2 жыл бұрын
Wait - which Snake do you play as in 4? Just “Snake”?
@-jakey- Жыл бұрын
Fighting Liquid Ocelot is the most cinematic boss fight of all time. The pay off of seeing these two brothers fist fight shirtless atop a tower, backdropped by a setting sun and amber ocean, paired with the incredible music ties everything together emotionally at the end of a 50 hour journey playing through the series. Playing It honestly felt like everything in the series had been leading up to this moment, and it was so satisfying and so right
@paulwoodford19849 ай бұрын
I was so underwhelmed by it, like most of the game. I am adamant that Meryl should have died in the first game. It was the far more impactful ending. She was not needed for this game.
@hallucy22158 ай бұрын
its the most dramatic plot ever ocelot acts both like an actual brother to the two snakes and a rival, and they seem like they're the same age too, also ocelot is the son of the boss and snake is the son of big boss, it's mindfuckery
@watcherman2228 ай бұрын
One thing I like about the final boss fight is that when you lose and try to exit the game, Ocelot will encourage you to finish the boss fight before giving you the option to exit again.
@Creedio908 ай бұрын
hmmm… sounds familiar
@jeremybrown96117 ай бұрын
Why are you gay
@jo91ful Жыл бұрын
Quite literally remember getting this game in 2010 as a 19 year old and this game got me through some really hard times. I was working an absolute shitty job and was emotionally "going through it" and felt hopeless a lot. Played this game and cried legitimate tears of happiness when I got to return to Shadow Moses. That entire sequence was so nostalgic for me, and I couldn't imagine not having played this game. I grew up on Metal Gear Solid and FFVII and I believe that whole shadow moses/metal gear showdown was one of the best moments in video game history. I still think about this game to this day
@pneuma6421 Жыл бұрын
Im around the same age (graduated high school in 2009) and both those games were a huge part of my childhood too that i think about often. Theyre doing us right with the ff7 remake and i pray they do the same for the metal gear series 🙏
@eraser400 Жыл бұрын
Just going back to Shadow Moses was the biggest throwback in any video game ever at the time! Throwbacks and nods to older games weren’t done like they are now, so it was new and so emotional. My favourite game ever!
@boxingislife471 Жыл бұрын
Gaming has done that my full life i’d be a mess without it.
@ggqbc Жыл бұрын
I'm around the same age and same... Used to play it all the time I really miss PS3 days
@MrAjking80810 ай бұрын
Don’t really need your life story lbs
@karlimo40342 жыл бұрын
"No place for Hideo" was a masterful foreshadowing of what would happen later between Konami and Kojima.
@garibaldibritann12402 жыл бұрын
"You're fired!"
@Kinos1412 жыл бұрын
Kinda yes, but Hideo wanted to stop making MGS games since MGS 2 in 2002. He predicted the future by looking at the past.
@wullahblack64522 жыл бұрын
The guy wasted money and resources and used MGS5 money to make his PT nonsense on the side. They were right to shitcan him.
@SianaGearz2 жыл бұрын
@@wullahblack6452 Having preproduction titles in the pipeline is perfectly normal (no studio can run successfully without these) and PT seemed promising and for sure wasn't actually expensive, it is after all not a full fledged game, just a concept demo. It stands to reason that he knew shit's going down and did it for this reason, one does not just run a whole studio on a single project. There's also only a small overlap between pre-production and production teams, since pre-production programming can be all manner of terrible and generally is, models, textures and animation are also very rough in comparison to the release standards and take 10+ times less effort, and concept artists are the core of it but their work is largely done when the work goes into full production; but you don't just get rid of the concept team, or you aren't going to have the next project EVER, so you have to keep them occupied.
@thewayfayer32682 жыл бұрын
@@wullahblack6452 Is there proof kojima used the budget for mgsv on pt?
@salsamancer2 жыл бұрын
The funny thing about the start of the game is, they actually had to cut out another 20 minute cutscene flashback and put it in the menu under the title of "mission briefing". That's just how extra this game got with the exposition dumps
@yewtewbstew5472 жыл бұрын
Yeah that was a bit odd. I think it was the right decision from pacing standpoint though, because iirc that mission 1 briefing covers a lot of information and involves some characters that feel more naturally introduced through cutscenes in mission 1. Like I think the scene in the graveyard with Otacon, and where Snake meets Campbell on the helicopter, is a better introduction than just cutting to them on the nomad. And then Meryl gives you the deets on Ocelot when you meet up with her. I think the best way to play it is to just completely finish mission 1, and then go back and watch the mission 1 briefing afterwards. iirc it doesn't even unlock until after you've started mission 1 and saved the game, so I suspect that's what the developers probably intended people to do.
@IncognitoSprax2 жыл бұрын
Kojima can't write for shit. Exposition dumps is what he always does. And now we're learning that the best MGS in story was because the translator took creative license to make it better.
@jamariobrown-tolliver81632 жыл бұрын
Death stranding is even worse
@jamariobrown-tolliver81632 жыл бұрын
@@IncognitoSprax during the development of mgs 1, a English writer re written most of the script to make it feel natural like when snake was asked who he kills and he gives a cold straight forward answer where's in the og he gives a philosophical expo dump, lol
@IncognitoSprax2 жыл бұрын
@@jamariobrown-tolliver8163 Yeah that was what I was referencing. And Death Stranding was obvious to anybody that played MGS4 & 5. I on both...the storytelling was bad the further the games got.
@OtioseFanatic Жыл бұрын
Man I kinda love Johnny tbh. The fact that he canonicsy has the shits because his body rejects nano machines even as a genome soldier is such a deep cut weird explanation that fits into the plot I can't help but appreciate the guy.
@catrionasloanei6847 Жыл бұрын
The last boss battle made me cry when I first played this. I have played every single MGS game that has ever been made, and seeing a character I grew up with struggling like that was just brilliant by Kojima.
@supersnow172 жыл бұрын
I've said it once I'll say it again. MGS4 has the BEST idea for a sneaking game I've ever seen. Full body camo with a suit that blends into whatever you press against. Seriously the amount of missed potential for that in this game was staggering. It's a shame too once you get the mask so you can do the whole full body camo thing the game becomes one set piece after the next with very little actual sneaking and more action set pieces. I love this game but damn man, I wanted SO much more out of the sneaking gameplay.
@yewtewbstew5472 жыл бұрын
Yeah I completely agree, the octocamo is probably the coolest gadget in a stealth game ever. It basically takes everything fun about the idea of being invisible, but then adds a bunch of limitations that prevent it from being overpowered to the point of boredom. It is genius. As you say though it's just a shame that to really enjoy the gameplay in MGS4 you pretty much have to deliberately piss around in the levels for a bit before moving to your objective (and next 20+ minute cutscene), otherwise you only get like 2-3 hours of actual sneaking gameplay in an entire playthrough. Which is obviously not great. It is a fantastic game, but definitely flawed. What it really needed imo was another gameplay heavy chapter of a similar design to chapters 1 and 2. It would still be very set piece and cutscene heavy but at least if you had one more chapter like that, maybe nearer the end of the game, it would alleviate that a little bit.
@gokushkameha-ha-ha93442 жыл бұрын
*NEW GAME PLUS IS REQUIRED FOR A FULL EXPERIENCE*
@richardtucker59382 жыл бұрын
Agree with everything, all the good and the wasted potential. Mgs4 is on my short list of games i badly want remade but like recoonceptualized entirely. I genuinely think this game needed more horsepower, a revised story, and imo a wide linear type design, The initial reveal and interviews suggested more time in the middle east and an actual ability to traverse through a war torn city, using the octocamo as the new paradigm for sneaking with a 'no place to hide' environment. The game shows these flashes of brilliance, and also was good through sheer effort, like shadow moses and the liquid ocleot tekken style fight were great , crawling through the microwaves etc, was great. But the game as a stealth game, it s didn't spend enough time wit this, and the environments i wish were bigger (not open world, as i say wide linear).
@mrjohnnyk2 жыл бұрын
I think that was the problem, the game always felt like an incredible grind that just didn't really lead anywhere satisfying gameplay wise. It was pretty much all story.
@Bosston622 жыл бұрын
Honestly it was a lot of fun to use in the multiplayer when playing the game mode where you had to steal dog tags
@ColonelCrunch332 жыл бұрын
The OctoCamo suit that changed depending on the surface you were on was one of the coolest features in the series.
@toki4139 Жыл бұрын
Yes very cool. Very nice on the old Snake
@TheAndre89004 ай бұрын
And if you shake the controller left/right the octocamo resets from whatever has changed to the default shade of dark blue. Neat.
@visassess8607 Жыл бұрын
I love the part at the end of Shadow Moses where they say "fox..DIE! Think again!" and Liquid Ocelot runs away giggling to his giant ship.
@soviet99222 жыл бұрын
Finished this game last year, never played it before and was an amazing experience. More like an interactive movie, and the plot draws you in so much that you continue playing to see what happens next.
@coreyglover61742 жыл бұрын
The epilogue is worth it alone for the moment when Otacon says "Snake... had a hard life"
@yurtthesilentgod12252 жыл бұрын
This is good... Isn't it? Always gets me.
@jaythomas4682 жыл бұрын
I’m not ashamed to admit when I first beat the game that that part where Otacon explains to Sunny why Snake’s not with them choked me the fuck up.
@bencousins73112 жыл бұрын
im not crying i just have dust in my eyes
@usernameRika2 жыл бұрын
That's one of the most poigant moments in the franchise.
@hopelessent.17002 жыл бұрын
One could almost say Snake had a *Solid* life…. I’ll see myself out
@cloudbloom2 жыл бұрын
Kojima made some of the most in depth game mechanics when it comes to weapons, menus, systems etc it's pretty impressive. Mgs4 and 5 are great examples of that
@Daburubareru2 жыл бұрын
Nice berserk pfp :)
@cloudbloom2 жыл бұрын
@@Daburubareru cheers Struggler🤝🏼
@salsamancer2 жыл бұрын
That's true but unfortunately they don't really gel naturally into the gameplay. Most of it feels like extra toys you can play with, if you want to. It's just not that useful most of the time.
@insensitive9192 жыл бұрын
Kojima has got to be the most overrated developer of all time.
@KillaGandhi2 жыл бұрын
He really didn't though. It's all been clunky for 25 years.
@crazyprophet3276 Жыл бұрын
I loved this game as a kid, the cinematics were so satisfying to me. I actually enjoyed the lengthy scenes of battle, the sound of a gun ricocheting off a scary ass mech that makes cow noises, the details of snakes actions and careful movements, he checks a gun for traps after the geckos leave and he does it so well. Loved Dreben and his monkey.
@fadhilahzaidan49469 ай бұрын
It would've been acceptable if some of the cutscenes were playable.
@serge2cool3 ай бұрын
Dreben was a really cool addition to the series and one of the characters I really hoped we'd get more of (never enuff Solid or Big Boss though)
@AgeofJP Жыл бұрын
Am I the only one who absolutely disagrees about the Gecko's being a bad enemy design?...imo they were easily the coolest enemies both in design and especially in gameplay in the entire MGS franchise. The way you had to either avoid them at all cost or isolate one and shoot their legs to make them fall and then unload into their heads...brilliantly designed in terms of gameplay. And once you got the Railgun or Anti-Materiel Rifle you could just kill them with one well placed shot. They also look cool and unique, move around elegantly and the way they sound like cows is weirdly cool aswell especially when you hear them from a distance and they leap over the horizon towards you... I will die on this hill, MGS4 is a great game and the Gecko is an awesome enemy design
@boombya1232 жыл бұрын
The long cutscenes never bothered me i was so invested in it i'd happily sit there and watch no matter how long they were i also fell in love with MGO2 one of my favourite multiplayer experiences ever
@gokushkameha-ha-ha93442 жыл бұрын
It was pure fan service and filled my entire 17 year old summer, truly good stuff still is, I remember crapping myself at the graphics on the egg cooking tho
@boombya1232 жыл бұрын
@@gokushkameha-ha-ha9344 oh man the eggs I remember being blown away by that I was 16 at the time and it consumed my summer the good ole days when I had little to no responsibility.
@boombya1232 жыл бұрын
@Razo agree completely
@imperfectly-balanced88612 жыл бұрын
Yeeees I came to see the comments straight away to see if anybody else was a mgo2 fanatic!! It was the best multiplayer game of all time¡! I met several of my best friends through it, and the aus/nz community was full of amazing people. Me and my best mate lived for mgo, every weekend was at his, playing Tournaments. The skill level required was incredibly high, the game modes were inventive and flawless, the cosmetics were great, lots of variety, with certain items only given for winning Tournaments and unique events etc. You knew a player immediately by their characters appearance. So many good maps too, and I loved the symmetrical naming (b.b, m.m, c.c) etc
@boombya1232 жыл бұрын
@@imperfectly-balanced8861 Yeah same i met some amazing people on MGO who i still talk to now truly a fantastic time its probably the hardest i ever tried at a game to be good i had so much fun playing in tournaments i've truly never had a multiplayer experience like it before or after i loved it and i miss it.
@100timesinarow82 жыл бұрын
I can understand the issues and flaws with this game, but I don't think any other game has made me feel the same way I did when the credits rolled for a minute, just to land on big boss' name, which doesn't appear in the game, only for the realization to sink over you, and the game cuts back to one last cut scene. Holy lord, complete and utter chills.
@Resimaster Жыл бұрын
The whole world held its breath at that point.
@theprowler18 Жыл бұрын
Looking back on it, I finished it and felt content with the ending to the series. It felt like a proper finale and one I can live with, all these years later. Even with the zany, downright funny bad, and shocking moments littered throughout the game.
@PikeBishop1 Жыл бұрын
That's called nostalgia. Kojima is a great ideas and aesthetics man, retarded child as a writer. I still love MGS, especially 3, but 4's story is objectively poor and hilariously over indulgent. Game is still a classic despite, and it looks and sounds good even today.
@lowdownscoundrel9806 Жыл бұрын
Fucked me up
@valentinobambino6728 Жыл бұрын
I remember beating the game for the first time thinking that big boss might have appeared in one of the many cutscenes I skipped (I rented the game for the weekend.)
@deanlewis9405 Жыл бұрын
I've completed this game a million times and NEVER knew you could reset the octocamo by shaking the controller
@lxjoe96 Жыл бұрын
Final fight between Snake and Liquid brings tears to my eyes. I think part of the reason why this game had so much emotional impact is because it's so well-designed and so deep and personal, it feels like the whole series is one huge adventure that the player has personally been on. And all the memories, the highs and lows, and the literal years of personal investment between 1 and 4's releases finally culminate in an appropriately grandiose final confrontation, in which even the HUD and BGM make you relive the journey one final time. It invokes an 'end of an era' feeling, akin to finally ending a huge chapter of your life, and brings with it all the associated melancholy and nostalgia that one would expect from doing so.
@AvalancheReviews2 жыл бұрын
Me and my wife played through this a few years after it launched and sure, it has its issues, but it was one hell of a memorable game. The ending fucked both of us up.
@yurtthesilentgod12252 жыл бұрын
This is good... Isn't it? Drops cigar 😭 also love you avalanche! Replaying resident evil 2 on my ps3 right now!
@randomgeneratedname60352 жыл бұрын
Nice to see you here avalanche
@TannerHartgrove2 жыл бұрын
Avalanche! You rock, and also I pretty much feel the exact same. That ending, sheesh 😢
@shippo722 жыл бұрын
That ending fight sure fucked me up so bad that I never beat the game due to how difficult it was...sitting through all the cut-scenes again if you fail. IF someone didn't upload the hour and a half long cut-scene on KZfaq, I would have never have seen it.
@insanebarz2 жыл бұрын
The ending brought everything full circle in Old Snakes life. This whole game was about Snake's relationship with his father Big Boss and the bullshit that came from being his son, being used as a tool of war just like his father but being given the clarity and solace he deserves by the same man he was assigned to kill in the first place., while @ the same time Big Boss finally understanding what his mentor ( The Boss ) was trying to teach him years after her death by his own hands and ultimately understanding that war and politics fucked the whole damn world and everyone in it.
@Jose-se9pu2 жыл бұрын
"a trainwreck still worth seeing" might be the best MGS4 description ever. I miss Super Bunny Hop.
@LunaTulpa2 жыл бұрын
he's still around, though doesn't upload as often
@Jose-se9pu2 жыл бұрын
@@LunaTulpa I follow him on social media, he seems overall tired of the current state of the industry (cant blame him).
@SemperSalam Жыл бұрын
I played MGS4 a few years after release not really knowing anything about it or having any expectations. I was blown away. Probably one of the most memorable games I’ve played.
@Snoogen11 Жыл бұрын
11:55 the way I've always thought of it is: snake is literally on the top 10 most wanted for being a "terrorist" (due to MGS2's tanker sequence), so it's not: "hey there is a strange soldier here, call in all reinforcements", it's more "Hey, we've just got positive ID on Bin Ladan, send everyone! (what do you mean everyone?) EVERYONE!." < bonus points if you get that reference.
@veryconcernedjesus25842 жыл бұрын
Correction: Liquid taking control of Ocelot via arm graph was only part of the reason, the main reason is Ocelot hypnotizing himself into believing he’s being controlled by Liquid. The same method used on Venom Snake in MGSV
@Xxbeto22547xX2 жыл бұрын
Ocelot used MAGIC
@2yoyoyo1Unplugged2 жыл бұрын
And plus, the hypnosis was only AFTER 2, when he replaced Liquid’s ark graft with a prosthetic you can plainly see when he rips his shirt off in the final fight. He really _was_ possessed in 2 with the arm graft, the official MGS4 database that was launched by Konami on the PSstore alongside mgs4 confirms it.
@MemeLordCrusader2 жыл бұрын
@@2yoyoyo1Unplugged aaaaa my brain
@taterboob2 жыл бұрын
@@2yoyoyo1Unplugged I would honestly probably hate the MGS series if it was coming out now. It’s such a random mishmash of ideas just sort of grafted together. I ate it up at the time, because I was in mega weeb mode, but I don’t think that there’s any other franchise like this that I was obsessed with HARD at the time, and have absolutely no interest in revisiting now.
@juanpablosalazar8119 Жыл бұрын
they use nanomachines and mind control
@joshuanelson67952 жыл бұрын
"A glorious mess" is the perfect way to describe this game. It's all over the place and doesn't always make sense, but damn is it incredibly satisfying. The final battle against Liquid Ocelot might just be my favorite boss fight of all time.
@joelh902 жыл бұрын
Same here mate. I was basically in tears while playing it.
@monkeyman7672 жыл бұрын
God that fight is so damn good
@cnlbenmc Жыл бұрын
I was frustrated by that fight because it used completely unique mechanics never used in any other part of the game, so you had no idea what the controls were. The Metal Gear REX vs RAY fight was one of the single biggest bits of fun I had in the franchise. I wanted there to be a Mech Warfare game set in the MGS universe so badly after that.
@davidgeorge3944 Жыл бұрын
Mine to. It's the music, the graphics, the lighting, the fights not challenging at all really but it's the fight cinematic's, the fact they both inject each other to carry on fighting, everything. It was awesome.
@brandonsolis9589 Жыл бұрын
a really fun little kojima detail is in that one trailing the guy level youre actually being trailed as well by a "man" in a trenchcoat but its actuallty just three dwarf geckos in a trenchcoat funny and cool at the same time you can see him peeking around corners behind you so often but its very VERY subtle
@DaveVoyles2 жыл бұрын
I beat this game at work, thinking "Oh, the end will be short." It was a god damn hour long cinematic, and KZfaq was in its infancy at that point, so you couldn't even watch the ending online if you wanted to.
@Eirik_Bloodaxe2 жыл бұрын
Remember when watching a video over 5 minutes was insane on KZfaq lol. If I saw a video that was 10 mins long I was like nope.
@johnmassey37732 жыл бұрын
You thought a metal gear solid ending would be short?
@samehada872 жыл бұрын
I remember KZfaq back then where the cutscenes alone were cut into 50 parts with each part consisting of 10 mins max
@scottianson51332 жыл бұрын
Have you played Death Stranding? The end cinematic is sooo much longer than MGS4.
@PatrickRatman2 жыл бұрын
you had a playstation 3 at work?
@DCGMatthew12 жыл бұрын
I'm actually replaying all the Metal Gear games in chronological order so this is great timing. MGS4 was actually the reason I bought a PS3, and I bought the Legacy Collection. I'm also replaying all the Hitman games in chronological order.
@cloudbloom2 жыл бұрын
Around 2009 I bought the mgs4 edition of the ps3 by using my $600 stimulus check (thanks Obama) and this game blew me away, I think it still holds up really well
@afungai16492 жыл бұрын
Actually?
@Pathfinder5762 жыл бұрын
I actually have an Xbox 360 but I really hope I can play this game one day
@gimonkey982 жыл бұрын
Playing in order is a real treat
@lolcat2 жыл бұрын
@@Pathfinder576 just get a cheap ps3 super slim and a used copy of the game
@khatdubell Жыл бұрын
Small correction, snake's rapid aging had nothing to do with fox die. It was built into his genes when he was cloned. Same with his sterility
@SonikJesus Жыл бұрын
I’ve only played a handful of games over and over again. This was one of them. It was so good. It never got old. Finding different ways to play the same sections you played over and over. It was just fun.
@deralbtraumritter85732 жыл бұрын
4:59 I believe there is an Altiar costume, and there's one part where you can even do The Leap Of Faith. Splinter Cell and Metal Gear Solid have had a long life of Easter Eggs and Nods to one another, even in MGS3 with Snake having Fisher's Classic NVGs. And recently with Ghost Recon Wildlands and Fisher being informed of Snake's "Retirement" ("He sported a bandanna or something"). It was surreal and like the character wasn't just talking about the character of Snake, but gaming as a whole.
@josephmahar88092 жыл бұрын
There is. If I remember right, there's was a promotional video for MGS4 that looked like Altiar sneaking through a crowd and the reveal at the end was Old Snake. That scene with Fisher as well, he says (to this effect) "I'm the last one left," except his tone and expression isn't bragging; he feels a loss knowing this.
@AliG2002 жыл бұрын
The Leap of Faith was in Peace Walker IIRC, and let you acquire a cardboard box made out of hay that would let you take down enemies inside of it (heh) at the cost of a little bit of its durability. MGS4 only had the Altair costume acquired through getting an endgame ranking that required you to use cqc and slit enemy throats, or just entering a password at the menu.
@Kinos1412 жыл бұрын
@@josephmahar8809 True. IRL, stealth games are losing it's momentum. The fact that Fisher said that is meta commentary.
@ImWithTeamTrinity2 жыл бұрын
Ive got that. I have the assassins creed americas collection, and i guess MGS4 senses them in my hard drive and unlocks a bunch of assassins creed stuff, the altair costume works like a rebel cloak.
@mariag25632 жыл бұрын
@@Kinos141 The genre is practically dead. The obsession with "open worlds" is a major reason for it. MGS and Splinter Cell used to be about clever level/environment design where you were forced to use your brain a bit to get around obstacles like enemy guards, the fact they were linear and in closed worlds is what made them a consistent challenge and kept the pacing on track. MGSV being "open world" (and not even a good one, they wasted so much money and time creating those shitty barren and lifeless deserts/jungles - they could've made an excellent linear stealth game instead, with the same mechanics, whoever wanted to drive a jeep or ride a horse in an MGS game??) is one reason why it's so shit and you can bet any future Splinter Cell release will go the same way, as Ubisoft has a penchant for making shit "open world" games as well.
@babakazi8082 жыл бұрын
damn that microwave corridor scene was like NOTHING else. cant even describe how that makes you feel after playing through the entire game
@deanlewis9405 Жыл бұрын
Right? Made me all teary when I first played it
@redtarget5275 Жыл бұрын
Made my thumbs sore!
@KaosNova211 ай бұрын
Metal Gear Solid 4. The games where you can eat a meal waiting for a cutscene to pass.
@Videoguygamer Жыл бұрын
I must be in the minority here, but I love cutscenes in video games since it gives me time to relax and reflect on the gameplay while introducing new plot lines. I feel that a game that has you in the gameplay 100% can be a bit distracting to the story beats, especially when you're mashing buttons in the middle of a cinematic. As for the absurdity of the metal gear franchise - I think its fun, makes the game stand out from others, and lets you dive into rabbit holes to figure out exactly whats going on.
@elden_beast8489 Жыл бұрын
You’re not the minority. Anyone hating on cutscenes will never be pleased no matter what you do. They are the type of people to never be content.
@Videoguygamer Жыл бұрын
@@elden_beast8489 that definitely makes sense, it seems that if a game is really good, they have to call it out for something negative just to have a talking point.
@elden_beast8489 Жыл бұрын
@@Videoguygamer Yeah, I don’t get the hate. People just need to focus on the positives instead of everything that’s wrong. I enjoyed your breakdown though, it’s always nice seeing other Metal gear fans point of view.
@chaz98082 жыл бұрын
I remember playing this game and just being baffled by the story and weird bosses
@Bloodynine6062 жыл бұрын
I still miss games like this. Big budget games are just too carefully put together and samey nowadays
@D00000T2 жыл бұрын
@@bldontmatter5319 i don’t think its bad but it’s definitely not for everyone. Kojima did create a huge fan base around him from this silly type of writing and there is definitely a group of people that likes this
@SolidSnake2402 жыл бұрын
@@stalzemsty1669 It is very silly. And that's why we love it lol
@FSVR542 жыл бұрын
@@stalzemsty1669 I'm with you. Not a fan of any of them, even the first
@jamariobrown-tolliver81632 жыл бұрын
@@Bloodynine606 you got death stranding
@TheMC11022 жыл бұрын
"How this dude's head hasn't turned into mashed potatoes at this point is anyone's guess" Nanomachines, son.
@Ihavethetouch2 жыл бұрын
Nanomachines?!
@thegreatstoneddragon94322 жыл бұрын
They harden in response to physical trauma!
@LawreAnimations4 ай бұрын
You can't hurt me Jack!
@DeanCalaway Жыл бұрын
9:58 That's the point, the game is about war and you have stock piles of weapons for the "easy" mode, but the game punishes for you that, for example you'll throw up and hear Liquid voice if you put too many soldiers down. The Tranquilizer is hard mode on purpose, and the game rewards you for that.
@josephbroseph3003 Жыл бұрын
In regards to the enemy always calling in reinforcements when you’re caught, it now makes me think of all the times in rpg’s where there’s a military faction you have to interact with but they are always short handed and spread thin. Now it makes sense. Its because they’re sending all there guys at the drop of a hat when they spot a single badass spy that’s infiltrating them.
@masterasia41752 жыл бұрын
Honestly, Kojima just needs to start making movies. As long as some of the sequences are, the crazy stories and innovative approaches that he takes would make for an awesome cinematic experience.
@aldiascholarofthefirstsin10512 жыл бұрын
But you can't make a 10 hour long movie.
@brandoncyoung2 жыл бұрын
@@aldiascholarofthefirstsin1051 yes you can. Streaming services do it all the time
@aldiascholarofthefirstsin10512 жыл бұрын
@@brandoncyoung Couldn't then
@Sheogoratful2 жыл бұрын
He actually opened a movie studio
@joshuaennis15022 жыл бұрын
I'm pretty sure that's why he got into game making. He believed a movie like experience could be done within a game.
@Dja052 жыл бұрын
I remember getting this game right after my college graduation and yes, I was planning and eating my dinners during those long ass cinematics. Great time.
@tyler40802 жыл бұрын
I used to fold my laundry lol
@DialloMoore5032 жыл бұрын
What university did you attend?
@medalgearsalad1419 Жыл бұрын
8:00 You said the foxdie Naomi gives you accelerates his aging, but thats false. All the 3 clones had accelerated aging because that's how they were built (by the patriots/cipher).
@goobinator_11 ай бұрын
Back when this game came out…I was like 12 years old and my brother was 13 or so….we shared a PS3 and would trade off playing this game for 1 hour at a time each before kicking one another off for “my turn”. We had watched our much older brother play through the story previously so we already knew it so…we would literally beat MGS4 over and over, week after week for months and it would only take around 5-6 hours per run because we skipped cut scenes. I remember specifically for the Raiden/Vamp fight we would watch each other play so we could fully pay attention to the cut scene of their fight while the one playing killed the Geckos 😂. It was one of like three games we had at the time and we didn’t care to ask for more. Watching this brought back so many memories since I haven’t played it in maybe 8 years at this point. Super pumped to experience 4 specifically with these re-releases coming out this next year. Whole series will hold a deep place in my heart as a gamer ❤
@iamajustababa2000s11 ай бұрын
Aww.. that is wholesome ❤
@2yoyoyo1Unplugged2 жыл бұрын
Snake vs Ocelot at the end of MGS4 is the absolute epitome of kino. The music, the choreography, the CALLBACKS, the actual boss fight… It’s all so indescribably great. Chills no matter how many times I watch it.
@paulwoodford19849 ай бұрын
i thought it was silly. Two old men fighting, lol.
@captainsolo4052 жыл бұрын
No one expected Solid to be the last Snake standing. He proved his worth by even surpassing Big Boss. He was inferior to the other clones but he made his own path and never gave up. A true legend. " Excellent Snake. Age hasn't slowed you down one bit."
@awesome1ru Жыл бұрын
It's the classic Hideo Kojima game that has the innovative fun gameplay and also has the cringe wtf moments
@Scatmanseth Жыл бұрын
He’s an artist at heart, all the good ones have really cringy baggage.
@MrAjking80810 ай бұрын
It’s most Japanese games
@orangeslash16677 ай бұрын
@@Scatmanseth He was originally going to be a film director, it shows.
@fenggula7890 Жыл бұрын
It was the perfect and greatest final game to a franchise. I don’t see it as a mess. It almost as if MGS4 was ahead of its time and used meme-like easter eggs to spice up the experience. A true fan service for long time fans.
@joyisgoodlol9 ай бұрын
Can you please define the word "perfect"?
@andre65639 ай бұрын
@@joyisgoodlolmgs4
@rocky662 жыл бұрын
This game was a damn good send off for Snake, it blew my mind when it came out and still have the original collectors edition. Going back to shadow moses and the ending was insane. My mount rushmore of gaming are Metal Gear Solid, Doom and Wolfenstein, it's a shame we didn't get a pc port of this masterpiece of a game.
@madmorgo62332 жыл бұрын
Still got my fingers crossed 🤞🤞🤞
@TBrizzle012 жыл бұрын
@@madmorgo6233 I'd agree if he wasn't stricken with accelerated aging. They could've gotten around it.
@michaelbuffington40472 жыл бұрын
It was truly an experience when the game came out. Mgs1 was my favorite game growing up. The MGO pvp was pretty good too.
@Manufan-og1xg2 жыл бұрын
You need a 4th game for Mount Rushmore. Mine is The Witcher 3: Wild Hunt, Resident Evil 4, OG God of War and Metal Gear Solid 3: Subsistence, with Devil May Cry 3: Special Edition, Red Dead Redemption 2, Dead Space and Bioshock as my backups.
@rocky662 жыл бұрын
@@Manufan-og1xg Solid Snake, Doomguy and BJ Blazkowicz are the faces on my version of Mount Rushmore, Duke Nukem would probably be number four. All the games in each series are awesome, I was busted for hacking school computers to run Doom and Wolfenstein.
@OtherSpartin2 жыл бұрын
Just a tiny little thing I want to call out cause I really love this bit that I didnt notice for until I was replaying the series back to back some time ago. The dwarf geckos in the shadow moses section are actually walking the routes the guards did in the first game. Just a neat something I wanted to share
@eeebee6166 Жыл бұрын
The boss fights in MGS4 were fantastic. I especially loved the Crying Wolf and Raging Raven fights
@itsdinkd1771 Жыл бұрын
MGs3*
@eeebee6166 Жыл бұрын
@@itsdinkd1771 I mean yea I agree, but your comment makes no sense in relation to mine.
@Saddoggiemm Жыл бұрын
44:30 I like how snake's stress slowly increases watching her dance and sing
@bingbong22572 жыл бұрын
the most inexplicably bizarre part of this game is the second johnny took off his mask and it was revealed he was absurdly handsome he immediately became a super badass and started killing everybody. Maybe the sunglasses were obscuring his vision idk
@brandonmarshall32492 жыл бұрын
A part of how memorable that crawl through the tunnel at the end is because you had to mash the button so much. It gets ridiculous. It’s experiencing minor joint pain while your on screen counter part is cooking alive.
@Suave1212 жыл бұрын
My hand started shaking reading this
@DIEGhostfish2 жыл бұрын
@@Suave121 This is actually the point, same for the torture section button mashing. You gotta feel a tiny fraction of Snake's pain.
@poluxcastor4938 Жыл бұрын
I tried to die in that tunnel a couple of times, but I couldn’t stop pushing buttons and keep the joystick full toward. I don’t know if that is even possible.
@Mushu33 Жыл бұрын
My last few months of college reminded me of that scene. I was taking 18 credits and all my professors were throwing term papers and assignments and projects at me, all while I was trying to study for finals, and work a job to pay the bills. It was a real crucible.
@kushardyanto2561 Жыл бұрын
I remembered when I was 14 I played this game over & over again after going back to school for no reason, just to re-experience the whole thing again When I found out there's a hidden reward when beating the game in big boss extreme without deaths killing etc, it really reignited my already love for the game. I spent 3 whole months playing non stop to get that big boss title, mainly stuck in the motorcycle chase with Big Mama. Cried my ass of at the final battle also. Truly a once in a lifetime gaming experience
@damp2269 Жыл бұрын
I stopped my big boss run at the end of the deck of outer heaven. F** that gecko.
@Sommervillle7 ай бұрын
Its not a game, its an experience!
@U-A710 Жыл бұрын
Played this banger for the first time today. There’s a fucked up detail in the main menu screen too. If you wait long enough, you actually witness snake putting a gun to his face while sitting at the grave. Dark shit, a dude can dig it
@DeckTested2 жыл бұрын
The fact this never got a re-release on PS4 is absolutely criminal by Konami. How could they not hire Bluepoint to port it over and at least up-res it and leave the rest in tact? I still can.. not.. BELIEVE IT.
@mickmagiver2 жыл бұрын
A port of the HD collection trilogy is more important i think, waiting for that for years, heard it was on PSnow but didnt know until it was gone
@wullahblack64522 жыл бұрын
One issue is Kojima's obsession with blowing money for no reason what so ever. If Konami were to re-release the game, they'd have to pay for every license for each of the songs in the game, licenses for all of the real weapons, etc.
@RobertEdwinHouse92 жыл бұрын
This game is better forgotten
@mariag25632 жыл бұрын
@@wullahblack6452 The main reason why MGS4 will probably never get a remastered release on newer consoles/PC is because it was developed from the ground up exclusively for the PS3's hardware like the cell processor, etc. One of the reasons the Xbox 360 was the 'lead' console for that generation was because the PS3 was more difficult to develop games on and it's why so many cross-platform games were inferior on the PS3, it only picked up steam later on that generation. They'd basically have to remake MGS4 and that'd cost too much money. They'd be better off just making a whole new MGS game or remaking one of the older MGS games that would benefit much more from modern graphics and gameplay mechanics.
@baguete022 жыл бұрын
In the options menu there is a "full install" option in order to prevent loading between acts . Actually this game taxed the Cell SPUS to the limit, even if the color pallete is not that great , the game has very impressive illumination , the models are high Poly with cloth simulation , transparencies , gorgeous animations and details . The game also puts tons of particles and multiple enemies on screen .
@josephwilliams1915 Жыл бұрын
I remember playing through the shadow moses part and piloting the metal gear and everything. I literally started crying from joy. It was definitely a walk down memory lane. And the final fight with ocelot. A masterpiece. I didnt even know you could buy ammo and stuff from drebbins. I never sold him anything and pretty much only used the stuff the game just gave to you.
@damp2269 Жыл бұрын
selling is automatic, you pick up weapons from the floor and they get sold to him. I also didn't know about the ammo stuff.
@stephenbridges6480 Жыл бұрын
Your views on this masterpiece is so wrong. Quit crying and realize what this is. It’s not a game it’s an experience. IMO the greatest piece of entertainment created.
@Gggmanlives Жыл бұрын
Shut up.
@elden_beast8489 Жыл бұрын
@@Gggmanlives Somones salty lmao.
@smjsuperscott2 жыл бұрын
I always felt what this game needed was a mgs peace walker style structure where you could do dozens of side missions within the same environments and gameplay systems, just with different routes blocked, enemy placements, maybe weapon restrictions. The gameplay systems were really good in mgs4, we just weren't given enough stuff to do with them.
@timothykirby44062 жыл бұрын
correct
@princetchalla24412 жыл бұрын
I feel like mgsv did the exact opposite, with too many things to do with the gameplay systems but with too few actually different scenarios, instead of a more confined space that had been fully developed. I feel like Infinite Heaven almost completely fixed these issues, but the lack of emotional connections to the custom side Ops make them feel like a chore to play after some time.
@cosmichirai2 жыл бұрын
I miss Metal Gear Online exactly because of the gameplay systems this game had. A shame, maybe if it had been up to Kojima prod. it could have turned better. MGS4 was around when Konami started milking the cow too much.
@butterflydreamer9649 Жыл бұрын
@@cosmichirai there is an mgo2 private server so you can check out that
@clearspira2 жыл бұрын
Like all things Kojima; he raises some incredible points on the nature of warfare and society that makes you think for years afterward... but carpets it in So. Much. Talking. That. You. Fall. Asleep. Listening. To. It. Case in point: Kojima predicted today's fake news and social media obsession all the way back in MGS2. Its actually outstanding how much he got right in retrospect. Its just that you had to pay attention to hours of the Colonel's lip flaps as he droned on whilst your controller turned itself off.
@jothain2 жыл бұрын
What I've always found so bizarre is that he has indeed made some hitting points in warfare. But damn the plot, characters etc. They're just so ridiculous. I don't find stuff appealing at all. Exact opposite most of the time. Also many titles seem to try to take themselves seriously and then throw stupid and downright childish stuff at player. I just don't get it. Well I suppose he's done something right to gain so much fan base. 🙄
@zyvan31792 жыл бұрын
@@jothain i think ots more a personal issue than an issue with the game. I myself am fine with things taking themselves seriously but also doing stupid shit. Can lead to some great moments.
@D.H.10822 жыл бұрын
@@jothain It's called art. You don't have to like it, and that's okay. But you will never be able to make others not like it based on the rationale you use.
@jothain2 жыл бұрын
@@D.H.1082 Did I claim that? I just mentioned my opinion. Just like original poster his. I also disagree that it's art. Mixing so bizarre stuff is not art to me.
@aldiascholarofthefirstsin10512 жыл бұрын
@@D.H.1082 This is what a arrogant and pretentious asshole sounds like, you will never be smart or special;
@mmrahman82 Жыл бұрын
It's 3am, and I'm sat here watching this 45min video. Normally don't watch videos this long, especially at this time, but I was really glued to it. You reminded me how good this franchise was and how memorable the characters were in it. Keep up the good work. P.S. just wish Konami would just do a remaster of the games or do a bundle collection so we can play them again on the new console. If they did that I would definitely buy a PS5.
@multiforme_ingegno Жыл бұрын
Your wish has been granted, Sir.
@SuperAvhishek Жыл бұрын
For those who’ve actually played the game, initially it feels like a *Glorious Mess* but once you get absorbed into the game, you’ll quickly realize that the game what you presumed to be a Mess is actually the MASTERPIECE.
@txcforever2 жыл бұрын
I have fond memories of this but at the same time I haven't felt the urge to replay it since my one single playthrough on the PS3 back in the day. It's a five hour game hidden in a 10 hour movie and it's a format I ended up loathing. And it's kinda sad because the mechanics as with most MGS games are amazing. But the gameplay is just a footnote in Kojima's obsession in acting like a movie director instead of a video game one. Even more ironic that MGS5 perfected said mechanics having probably the best gameplay in the franchise on yet the game suffers because it was so rushed there's barely any story or cutscenes in it.
@stupidskullstudios88842 жыл бұрын
I mean you can skip all the cutscenes if you just want the gameplay.
@abzhuofficial2 жыл бұрын
@@stupidskullstudios8884 in the case of any MGS game, the cutscenes are too important, so skipping them ruins the game experience here
@txcforever2 жыл бұрын
@@stupidskullstudios8884 Not that simple because then there's no cohesion and the character would jump from scene to scene without any transitions. It's not that I don't like story in a game, but we are talking about a game where you play for 5-10 minutes and then you sit down and watch a 30 minute video. Half of the shit you watch you could adapt into actual gameplay. But why play as Solid Snake when you can just watch him do cool stuff on his own?
@stupidskullstudios88842 жыл бұрын
@@abzhuofficial I’m talking more about if you’ve already beaten it once and are replaying it. Of course if it’s your first time playing it then you should experience the story but for me when I’m replaying a game I usually skip all the cutscenes because I just want gameplay. I’ve seen every cutscene of in the mgs series like 50 times and I know the story inside so nowadays when I go back to them I just play.
@stupidskullstudios88842 жыл бұрын
@@txcforever but if you’ve already beaten the game once and have experienced the story then is the cohesion really that important if you know how it goes.
@fwwaller2 жыл бұрын
to be fair I think the soldiers in these war zones would be pretty justified calling reinforcements upon seeing Snake considering his reputation as this legendary soldier.
@SolidSnake2402 жыл бұрын
Seriously. This guy took out multiple walking nuclear tanks that could wipe a continent along with countless elite soldiers and supernatural beings lol
@zebug4762 Жыл бұрын
I always felt that the final fight was kind of about Snake literally beating the "Hypnotherapy" out of Ocelot to turn Liquid back into Ocelot (hence the transition from Liquid to Liquid-Ocelot and then finally Ocelot). I loved MGS 4 and it's my second favourite after MGS 3, but I do agree that there was a ton of missed potential with how much thought was put into the stealth mechanics, with not enough gameplay to explore these mechanics with. I also feel your pain for the on-rails bike chase sequence; I died countless times there chasing that Big Boss rank. The Solar gun was about the only thing that made that sequence tolerable, though I found out later that the auto-targeting feature supposedly makes that part much more manageable.
@yeahnah43047 ай бұрын
I love your videos. Great break downs. You nail everything. Also, hearing an Aussie talk with such casual lingo and slang is perfect for me. Keep it up mate. You're doing great. Top shit. Yeah nah yeah cobber.
@TheHoganman952 жыл бұрын
I can't watch the ending sequence between Snake and Big Boss and not tear up. It's physically not possible. love MGS4 and all its cutscenes
@masterzombie1612 жыл бұрын
“This is good, isn’t it?” This line still gets me to this day
@idknemore525 Жыл бұрын
Basically all your complaints boil down to thinking a feature is a bug.
@Gggmanlives Жыл бұрын
Shut up.
@ProfessorHeavy1Ай бұрын
41:27 "Metal Gear Saga", the theme playing during the cutscene preceding the final boss, was genuinely fantastic and emotional throughout. It was fantastic to listen to.
@Maikigai2 жыл бұрын
I always loved that the BB unit were essentially combinations of past bosses. The Joy (the Boss) and Decoy Octpus making up Laughing Octopus, The Fury and Raven making up Raging Raven (and the harrier fight as you mentioned), the Sorrow and Sniper Wolf making up Crying Wolf (followed by yet another scene of Otocon losing a love of his), and the Fear and Psycho Mantis making up Screaming Mantis made for an excellent method of nostalgic gameplay without necessarily revisiting those characters except for Mantis showing up with a cameo from Hideo’s voice as “god”. One of my favorite parts of this game, honestly. 3:50 “Did we really need to see the guy battered around like this?” Yes.
@dontworryaboutit5490 Жыл бұрын
It don’t even sound like he likes the game lol. I get having critiques of the game, but i can’t remember a single positive thing he said about the game
@visassess8607 Жыл бұрын
@@dontworryaboutit5490 So? It's not like he has to blindly praise it. You didn't even watch the video if you think he didn't say anything positive
@lukeduffy8978 Жыл бұрын
They're weapons come from Dead Cell as well. Octopus has Solidus' tentacles and P90, Raven had Fatman's bombs, Wolf has Fortune's railgun and Mantis has Vamp's knives/person control
@thegrayyernaut Жыл бұрын
@@dontworryaboutit5490 He said a lot of positive things about the game, it's just that his Australian gene drowned out his ability to sound positive in his voice.
@CyrusCageSCWS2 жыл бұрын
My favourite MGS. Just absolutely love everything about it. Especially the soft disclosure of real technology like nanotech in humans connected to an A.I. system.
@DialloMoore5032 жыл бұрын
“It’s all just so fucking hysterical!”
@evshrug2 жыл бұрын
Soft… disclosure? Why would a video game developer have anything to disclose about nanomachines? I don’t know what you mean, and I’m a bit concerned what your answer would be.
@CyrusCageSCWS2 жыл бұрын
@@evshrug Soft disclosure is when a writer puts real life phenomenon into their fiction. In 2008, nanotechnology inside human bodies was considered a conspiracy theory although many militaries around the world were either researching it or actually utilising it. There were many whistleblowers at the time. Kojima put it in his game under the guise of fiction. Nowadays, nanotechnology used for biometric monitoring is a commonly accepted technology used by many militaries around the world. That's what soft disclosure is. Always remember, military technology is at least decades beyond what is made available to the public. I'm not sure why my response would concern you. I'm just explaining that Kojima was most likely aware of these technologies ahead of the mainstream. When you look at the content of his previous games, it's obvious that he has a deep interest in clandestine military activity and was most likely aware of nanotechnology in it's early stages.
@aldiascholarofthefirstsin10512 жыл бұрын
Argh, if you this is your favorite then you only played this one.
@spacedetective_2 жыл бұрын
@@aldiascholarofthefirstsin1051 I played all of the MGS games and this is my second favorite above MGS1 and 3
@FantasyNero2 жыл бұрын
Waiting for this masterpiece game, coming to masterpiece PC platfroms ❤
@Mux00066 ай бұрын
The kicker is: Hideo just anounced he will return to Tactical Espionage Action after DS2.......and it will blur the line between movie and game.....so the title of "Best Direct To Console Film" might might not yet be decided.
@kingsleycy34502 жыл бұрын
My mind goes back and forth on MGS4. Its pacing is dreadful, but it is also my most memorable gaming experience.
@usernameRika2 жыл бұрын
This game was such an insane mega-production. Experiencing it for the 1st time was something mind-blowing. All MGS games were like that to be honest.
@CommercializedInternet Жыл бұрын
After you fight Crying Wolf, try to run away from her; it's the scariest part of the game.
@Velocipastor Жыл бұрын
I always play stealth in these games for multiple reasons. 1: Makes the game more immersive. 2: You always get something awesome for it and 3: I dont wanna kill someone whos fighting for what they believe also
@elden_beast8489 Жыл бұрын
Hell yeah that’s exactly why Kojima put that in almost every game. At the start they always tell you to never leave a trace. Go stealth. Or go home.
@fwdcnorac85742 жыл бұрын
The game was WAY ahead of its time. The weapon customization is STILL better than most shooters out there in terms of scope and variety of kit. Also, Hideo Kojima's worldview had a massive influence on my life.
@bw1678 Жыл бұрын
When this game first came out, I thought "war economy" was such a ridiculous phrase invented by some wacky Japanese game producer. Then I grew older and realized he was right all along, the only reason wars are fought is to enrich some rich assholes.
@papacinoooo Жыл бұрын
@@bw1678 really dude?
@pneuma6421 Жыл бұрын
I think every metal gear starting from the NES were WAY ahead of their time
@PikeBishop1 Жыл бұрын
@B W I'm 12 and that's deep.
@AbuHajarAlBugatti Жыл бұрын
@@papacinooooyes ask Wagner-Mercs
@oliverpease67192 жыл бұрын
I absolutely adore the music in this game. It just has this feel to it that no other game has. It's this beautiful, serene music that elevates the game
@butterflydreamer9649 Жыл бұрын
The gekko theme is so good
@Resimaster Жыл бұрын
I would never call the game a mess. Unconventional, heavy in narrative, but it was Kojima's story and that will always be a mark of respect that he had earned the right to make a game not for the masses, but the game HE wanted. I remember when the game launched, people who had never played the series were asking if they should start with this one. I politely suggested no.
@JuRsKi017Ай бұрын
Its insane how ahead of its time mgs4 was. It still holds up and looks amazing.
@DinosaurFan882 жыл бұрын
Fun fact: Drebin has the same VA (and appearance) as Smuggler from Deus Ex and even fills a similar role in his respective game of providing weapons and upgrades to the player.
@monkeyman7672 жыл бұрын
I knew his model seemed familiar!!
@Dondlo462 жыл бұрын
Mess is the definition of whole Metal Gear franchise lol, that's why I love it
@Mumra2K Жыл бұрын
2:57 must return when I complete MGS4 campaign.
@jmatki1217 Жыл бұрын
The opening scene where snake talks about how war has changed is still amazing
@blackhawk655892 жыл бұрын
It's a mess, but we still love it. I'm still amazed on how "realistic" it was during it's time. COD4 was out around the same time and just the equipment and weapons was advanced for any MGS game at the time. Not sure if you are recording on RPCS3, but it looks beautiful
@Sammo2122 жыл бұрын
My favorite thing about mission where you're following the guy through the city is there are moments where if you're attentive you can actually catch the little, circular robots following you some bit in the distance. I always found stuff like that pretty awesome.
@happyguycol Жыл бұрын
Dressed in a trench coat too haha
@yamiryu02 Жыл бұрын
I know this was done a year ago, but I only just came across it. I think my biggest problem with your assessment is your opinion on Johnny. I feel like you missed some very important details surrounding the method of Johnny's character. He was a soldier w/o nanos in a world of war where nanos tempered the various issues soldiers could face. This led to a lack of proper training surrounding things like infection and ptsd. While everyone else was tempered, Johnny had to deal with it all the natural way. With that in mind, you realize Johnny is actually a badass soldier who is seriously misunderstood by those around him. Once Meryl discovered he didn't have nanos and put it all together, she realized how tough this guy really was and that he was worthy of being chosen. Even this paragraph doesn't really do Johnny justice.
@yeb0i Жыл бұрын
This deserves a reboot.. minus the annoying yellow atmostphere whenever you're outside. Throw a few colors in there.
@Timbermannetje2 жыл бұрын
Kojima and his team were on a game dev GRIND for decades! It is very impressive what they managed to put out.
@Shooter5able2 жыл бұрын
29:10 Ya know...Johnny is still the guy who at times kept up with enhanced super soldiers in combat. He has a problem he can't help and he gets the shit kicked out of him by people ostensibly much more adept than him and still comes out golden.
@bimoprasetyo68622 жыл бұрын
The Guy actually Pretty Good, He's optimistic even though kept getting Screw over by Everyone "even the Game", But at The Final Battle he's actually A Capable Soldier, If only He get to Do more than a Running Gag, Like Getting Married to The Original Childhood Crush Of Everyone who Played The First Solid Game, That I can Respect +
@spacedetective_2 жыл бұрын
Hot take, as much as Johnny only barely redeems himself from being the dude who shits his pants a lot and thinks its okay to just grope women, I think Meryl does deserve a guy that's as dedicated to her to as he is. It was made pretty clear very early that something between Snake and Meryl wouldn't work out even if Snake didn't go through accelerated aging.
@joeslickback2 жыл бұрын
"I'm no hero Never was, never will be" - Legendary Hero
@juliane.mfarias92856 ай бұрын
Having the ending with Solid and Big Boss in front of the tomb of The Boss. Big Boss making his salute one last time and dying there telling Solid that is ok, its time to let the battlefield, its time to just live his life. A man is not allowed to go trought it without crying.
@Doublepulse2 жыл бұрын
I remember after completing this game, I went around sneaking wishing my entire body would change to the texture I'm leaning against. Octo-camo is so awesome.
@derram0k2 жыл бұрын
"No place for Hideo" was a reference to the game's announcement trailer.
@TBrizzle01 Жыл бұрын
The cutscene to gameplay ratio and Naomi are the biggest detractors. I'm not wild about Old Snake but it's inoffensive compared to the first two reasons. With that said I'm currently replaying the game for the first time in years. To this day it's still a technical marvel and it reminds me why I played this game so much as a kid.