I'm always happy for more Slayer content, especially with since I'm planning on sinking proper time into GGXXAC+R once the Fall term is over
@BasicallyGoblin2 жыл бұрын
This is formatted perfectly, gameplan/gimmick first, then normals, specials, neutral, and combos are a at the very end, Thank you so much
@ZenryokuFGC3 жыл бұрын
This is great! I always thought Slayer was cool and seeing his gameplan and tools laid out like this makes me wanna finally try him out. Thanks!
@Moqlnkn3 жыл бұрын
@Moonmoon-tl8js4 ай бұрын
Thank you so much, the format and pace at which you explained was absolutely perfect. I only wish you great things in the future
@VeliTube3 жыл бұрын
This is one of the best character guides I've seen on youtube. Thank you.
@-bemyvalentine-2 жыл бұрын
I literally couldn't figure out how the hell the invincible specials worked or how to do them until I saw this video. When you said that you can cancel a backdash with a jump and then the pre-jump frames with a special move everything suddenly made so much sense lmao Thanks dude, definitely gonna give this video more than just one watch.
@BDtetra3 жыл бұрын
Damn your guides are getting better and better. This was really well edited and clear. Great job!!
@bigabefury13753 жыл бұрын
chopping up the video timeline was chad. ty.
@RED-wu5km3 жыл бұрын
i play slayer and this is a great tutorial, would love to see a more advanced slayer guide as well as other characters from you in the future
@jaysquid68769 ай бұрын
Hey I think it would be really cool if you did another slayer video. This one helped me understand the character way better, thank you so much.
@Moqlnkn9 ай бұрын
Maybe if they add him to Guilty Gear Strive and also fix the game to not be unplayably bad. Will I return to GGXX specifically? It's possible, but unlikely considering Tekken 8 is on the horizon.
@davetorres39062 жыл бұрын
10:59 this is one of the most devastating overdirves in the game lol
@austintacious943 жыл бұрын
Thanks this is what I wanted, and much better on first try than using dustloop wiki
@LemonCircuits Жыл бұрын
just started playing +R a couple of months ago. this video was really helpful! MAPPA HUNCH INSTENSIFIES
@brandon-cs7fw3 жыл бұрын
you're a legend keep it up
@hellayeproductions67393 жыл бұрын
I would love to see more slayer videos!
@dpieman923 жыл бұрын
These vids are dope asf.Thank you 🙏
@Lazycandle3 жыл бұрын
And I basically started playing slayer a couple days ago
@GoodOlChippy13 жыл бұрын
This is a really good guide
@Moqlnkn3 жыл бұрын
thanks.
@GoodOlChippy13 жыл бұрын
@@Moqlnkn no u
@billyjoel85103 жыл бұрын
Thanks for the content
@semantik953 жыл бұрын
MOOOOORE slayer
@franbardessono53753 жыл бұрын
Hermoso
@saltyfox13213 жыл бұрын
This guide is great can you please do jam/ino next?
@Moqlnkn3 жыл бұрын
Yeah I tried taking notes on I-No, then realized she has a higher barrier of entry than most characters, so I can't just scrap together a 15 - 25 minute beginner video very easily. That's why I made a Slayer video instead, since he's much simpler. I used to play I-No, ironically, when my hands were faster and I thought fancy combos were everything. I've never played Jam. I tend to avoid characters with obnoxious voices. But I plan to make at least one video for every character, so we'll see.
@scozzbaggs92243 жыл бұрын
great job
@Zadamanim2 жыл бұрын
what a dandy guide, thanks
@tkZombie_3 жыл бұрын
Fuck dude these guides are actually godlike. Good for dumb people like me who can't pick a main or stick with one character
@naotecurto3 жыл бұрын
I really want to get into this game. Favorite character is Zappa. Would you consider making a tutorial like this one? (Dizzy or Johnny would be great too).
@Moqlnkn3 жыл бұрын
Zappa, as far as I know, still desyncs online. But I still plan to do every character at some point.
@naotecurto3 жыл бұрын
@@Moqlnkn Is that something you notice while playing? Didn't seem to have a problem when I played. Thanks for the reply and I'll wait patiently for you to get to my characters eventually :)
@Moqlnkn3 жыл бұрын
@@naotecurto kzfaq.info/get/bejne/ftGln7h5uc2qfY0.html Here's an example of Faust desyncing the game against Kliff during a tournament. Faust and Zappa both have randomness built into their kit, so, sometimes, when one of those characters is in the game, the two players' machines calculate different results, and they become desynced. It might already be patched out, but I haven't heard anything about it. Funnily enough, ALL replays have a chance of desyncing, whether or not one of those characters was played. The replay function is completely broken, so make sure to manually record your matches with OBS or something if you want to learn from watching your own replays. You can also go to online tournaments, where the replays are all saved.
@Sativa9893 жыл бұрын
Instead of links what slayer has the proper term is called Delayed Gatlings.
@Moqlnkn3 жыл бұрын
That is correct. Internally, they're programmed the same as most gatlings, except the window to perform the gatling is more precise and well after the attack lands - most characters' gatlings are immediately as the attack lands, during the hitstop, making it easy to get the same timing each time. Slayer doesn't have that. The result is them feeling like links, although the frame data won't tell you what links are possible. You kind of just have to memorize the useful ones, or look at his gatling table. At the end of the day, what we call them and how they are programmed aren't as important as "what works and what doesn't work" for you as player.
@Sativa9893 жыл бұрын
@@Moqlnkn I was completely unaware of Delayed Gatlings. I found out afther some research playing Azrael in Blazblue and struggled with some of his combos because of it. I believe Azraels design was taken afther slayers they are similar.
@stephen8273 жыл бұрын
Hey man, could you maybe consider releasing pt. 2? please and thank you.
@Moqlnkn3 жыл бұрын
I'm prioritizing getting the basics videos out for every character, as I learn them. But maybe someday.
@toka22213 жыл бұрын
What version of pile bunker was the one that comboed into itself at the end
@Moqlnkn3 жыл бұрын
The fastest meterless Pilebunker is 214P~P.
@theincrediblyironicwaffle87732 ай бұрын
Throughout the video I can hear what sounds like plink'ing but I can't actually see any priority overriding in your buttons, are you just double-tapping quickly or is there something you're doing that can't be seen through the overlay?
@Moqlnkn2 ай бұрын
I double tap a lot. It's a KoF habit that comes in very handy.
@ender101003 жыл бұрын
Great guide! Are xyou going to do a Venom one.? I'm new and I struggle to select a few tools to play between the vast arsenal. Thanks!
@Moqlnkn3 жыл бұрын
I'm planning to eventually do everyone. You should join the discord server and check out the Venom channel. You can find links to ALL of the major discord servers for ANY fighting game here: docs.google.com/spreadsheets/d/1ac2nRBy0tTPz6k6heook5w8R7dDngutW8OkK5alhI7k/edit#gid=1066344564 Just scroll down until you see the name for this game, and click the link.
@ender101003 жыл бұрын
@@Moqlnkn Already joined, thanks for your great work
@kingj5213 жыл бұрын
Timing from 2p to 236D. Im understanding 12:47
@Moqlnkn3 жыл бұрын
It's pretty tight. You cannot cancel normals into 236D, so you have to link it, without any kind of buffer to help you. Try double tapping the D button.
@teethband44223 жыл бұрын
for some reason i cannot hit that very first 236 k-p at all.
@Moqlnkn3 жыл бұрын
I'm not sure what you're talking about, but try it against different characters.
@Prohxyy2 жыл бұрын
I know it's an old comment, but you need to FRC the mappa punch, into 5hs
@DLais853 жыл бұрын
Any chance for some Baiken love?
@Moqlnkn3 жыл бұрын
I hate that character, so no. But "no love" doesn't mean "no tutorials." I'm willing to do every character.
@eric.from.statefarm3 жыл бұрын
now show us how to block
@just_2swift2 жыл бұрын
Eddie break down in depth?
@Moqlnkn2 жыл бұрын
Unlikely, sorry. I don't play him, and he's really complex.
@colombiansRul3s3 жыл бұрын
where does the community mainly play? fightcade? discord?
@Moqlnkn3 жыл бұрын
The game is still very much alive if you just play the game on Network. I never use Ranked mode, though. Be sure to turn off all the extra character types, since they are pretty broken and definitely tournament illegal. I'm pretty strict about the quality of connections I play, and I still never really have trouble finding matches. If you want to set something up, you can find the discord form this spreadsheet: docs.google.com/spreadsheets/d/1ac2nRBy0tTPz6k6heook5w8R7dDngutW8OkK5alhI7k/edit#gid=1066344564 Just scroll down to the game you want (in this case, Guilty Gear XX Accent Core Plus R). Or, if you want to play me, or one of the like two other people in my discord, you can join mine, too: discord.gg/SbmnqfF
@y2kjetters3173 жыл бұрын
Slayer is literally dimitri lol
@morristaylor63103 жыл бұрын
Can we get an ino video ?
@Moqlnkn3 жыл бұрын
I tried making one, but found that the character is completely unplayable at a basic level. You need to dig real deep in order for her to be even remotely successful. Although, if I ever make Strive tutorials, I think she'll be the first one I do.
@chance_3 жыл бұрын
@@Moqlnkn I imagine Johnny's in the same boat then? lol
@Shodokan1233 жыл бұрын
The super you said doesn't get used I see both EN and tanabata use in combos if opponents have no burst for maximizing damage. Such as this combo: twitter.com/tanabataheidern/status/1324671942549364737
@Moqlnkn3 жыл бұрын
I feel like that combo is... quite unpractical, but, sure - it's not the case that "nobody uses it." I overexaggerated. I suppose certain Japanese players are prone to make the unpractical practical. Looking more closely, the name is "tanabata heidern" which, if that's not their real name, might be a KoF reference... which would explain why this person has great execution.
@Shodokan1233 жыл бұрын
@@Moqlnkn Its Tanabata from Mikado. They've played slayer since XX IIRC, might also be a KOF player. And yes, very impractical combo. But surprisingly enough a lot of the longer footage from 2012 era seems to have this move used a bunch from the mikado streams, only reason i mentioned it really.
@Moqlnkn3 жыл бұрын
@@Shodokan123 Please mention anything that might be missing from the videos. That's the whole point of making them. It's a learning process for me, too, when making the videos.-
@HS_Gomikubi3 жыл бұрын
@@Moqlnkn Old comment chain is old, but the combo in this twitter link? Only the starter (counterhit FB pile at precise near corner position) is "impractical" in that it's a stray hit you'd need at least 75% meter at start to follow with Direct Hit Dandy (the name of this swagger move.) But getting said super to do close to it's 260 total base damage (160 from upper hit, 100 from lower) with barely any guard gauge reduction and a full followup combo can be done against any character from any screen position, provided you land a starter that gets them airborne with the meter to spare. His anti-airs all accomplish this for free, the only trouble after that is getting the right vertical position for the hits to both connect in the right order which requires spatial awareness and good timing. This is not something a beginner can quickly grasp, but it is the means by which Slayer can do the most damage for 50% meter aside from landing a counterhit DoT. There are different setups that vary in optimization by matchup, 1 hit of j.S is the easiest one that works against the most characters. That said, even without both hits the one you want has massive untech time (and again, barely reduces guard bar) so it's still solid damage when done early even with a basic route. Also, this move is a powerful defensive tool as well. It's a freaking reversal, can be airthrown if baited but the block punish is surprisingly hard if your opponent hasn't specifically labbed it. Basically though, if you have the meter available you can jump at Sol and stuff him with this for trying to VV you in anticipation of j.HS. This leads to a massive counterhit combo that will probably result in stun if the super itself hasn't already or they don't burst. Generally speaking there are many, many anti-airs opponents can go for that will reasonably contest j.HS but get outright stuffed by this move. Also it's pretty fast, which allows it to punish a number of setplay tools an opponent might think they have time to get away with just because you're airborne (Dizzy Fish, Zappa Summon, etc) I use this move a lot with my pocket Slayer, it's easily his most underrated tool IMO.
@HS_Gomikubi3 жыл бұрын
kzfaq.info/get/bejne/Zt-mebF2vL26eYk.htmlm16s see here for an example of a punish
@ggmasterguiltygear63153 жыл бұрын
Do a instant kill combo!🔥
@coreykuehl85193 жыл бұрын
Too bad my friends all play light characters, so none of these combos even hit properly
@zeokenx23 жыл бұрын
Play Xrd its better...NERDS! O.O
@ninjump93 жыл бұрын
Rollback
@thegoose86633 жыл бұрын
Imagine playing fighting game without rollback in 2021 Lol.
@zeokenx23 жыл бұрын
@@thegoose8663 ITS A BLAST WITH A CORD O.O YOU SHOULD TRY IT SOMETIME WIFI WARRIOR!