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Gimle VS. Cataclysm - From the Depths Battleship Battle

  Рет қаралды 1,803

GMODISM

GMODISM

Күн бұрын

The From the Depths AoG Gimle battleship is completed and battles continue with the Cataclysm by Pizza Summoner, this is an official submission! Which will be the stronger battleship? To BATTLE!
★ All big battles: • From the Depths Big Ba...
★ Gimle Battleship Build Episodes: • From the Depths: Build...
Gimle Open Seas Build Rules:
- Naval ships or low flying airships. Your submission should work in a naval setting but cannot submerge, it also can't fly higher than 500m if it is an airship.
- No cheese, like no 1m tetra spam filled areas for aim spoof, no internal waterpropellers or azipods, no spincliping and all those other usual cheese tactics are banned.
- Max 100K blocks
- No extreme missile or interceptor spam (hint: use mediums and not so manny smalls)
- No waterpumps or heliumpumps what so ever, like not a single one can be present on your build.
- Under 2.2 million cost: that means 2.1XXX not 2.2XXX
- Max 2 Repair Bots
- No spawners/drones/docked crafts
- No extreme subobject spam (like 200 dif guns)
- No intentional melee
- No video screens and cameras present on the battleship (the one that makes captains see when there is no windows)
- Ship can not play video our audio sources during battle. (includes YT video players etc)
- When submitting the ship, any lights and smoke generators should be switched off and not activate during the battle since they cause unnecessary lag, if you have a decorated version with interiors etc we should check out please submit one "battle version" where laggy stuff is turned off and one "parade version" that looks cool with all its lights, video players or cameras and smoke effects etc enabled and working.
Btw: if your ship lags too much I will not be able to use it. If your ship breaks the rules the battle will be cancelled.
- Deadline: Open submission.
- Ships must be submitted to me via Discord DM or Email, send the .blueprint file, not a workshop link.
Battle Rules:
- The battles will be best of three.
- All ships will spawn with the bow towards Gimles bow, gimle is a one sider, but it still spawns nose to nose, make your ship manouverable enough to avoid a collission. This rule is because the ships will close in on eachother and that is much more entertaining than far away orbiting battles (thanks Menti!), if you want that, spend on manouverabillity and speed, because you are not getting optimal orbit for free.
- Given 500K materials.
- You need to be able to win within 15 minutes of ingame time per battle.
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GMODISM is a gaming and tech channel about engineering, creativeness and immersive gameplay experiences. We solve problems and show you how-to in games and with technology to get the best results! Make all your friends become gmodists and learn with us, experience the best gameplay and come along as we invent awesome designs and projects.
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Пікірлер: 16
@easterbenny
@easterbenny 8 ай бұрын
It's an advertisement for putting on a rubber.
@SkovyMation
@SkovyMation 8 ай бұрын
I think the ships were just so perfectly matched in speed that one couldn't start circling/outmanouvering the other so they just plowed straight ahead into the land Whatever happened, land avoidance in ftd is a bit finicky and not entirely predictable. This is why some people put rubber on the bottom of thier ships so that they don't take damage from running aground
@GMODISM
@GMODISM 8 ай бұрын
Rubber under ships is pretty smart tbh
@jerrebrasfield4231
@jerrebrasfield4231 8 ай бұрын
And the winner is the land
@TheUpperHead
@TheUpperHead 8 ай бұрын
Has Pizza Summoner uploaded the Cataclysm? I can't find it and would love to check it out
@GMODISM
@GMODISM 8 ай бұрын
Try ask him on discord...
@OhCanadaGamer
@OhCanadaGamer 8 ай бұрын
I was not expecting both ships to smash into the shore. Derp mode sadface.
@GMODISM
@GMODISM 8 ай бұрын
Yeah hahaha
@Garethaxz
@Garethaxz 8 ай бұрын
Land collision avoidance doesn't really work very well at all, especially not on large ships Most of the functions in the game are meant for like 20k volume, maybe 40k volume max The reason they're hitting land is because they match speed and you're spawning them perpendicular to land while facing each other. 50% of the time they'll hit land, every single time if they turn towards it, the other 50% they'll go east instead and hit land later on lol.
@GMODISM
@GMODISM 8 ай бұрын
yeah lol
@shawnreed343
@shawnreed343 8 ай бұрын
Where's your spawn location set? I put mine to 10,11 rather than 10,10 just to help avoid running into land.
@GMODISM
@GMODISM 8 ай бұрын
It's set at a good spot but this time they went at one direction forever...
@easterbenny
@easterbenny 8 ай бұрын
Race to pool side!
@easterbenny
@easterbenny 8 ай бұрын
Is there a way to load a water only testing ground?
@GMODISM
@GMODISM 8 ай бұрын
That would give bread board designs +100+% advantage...
@GingerTabby7
@GingerTabby7 8 ай бұрын
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