Go 1.20 Memory Arenas Are AMAZING | Prime Reacts

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ThePrimeTime

ThePrimeTime

Жыл бұрын

Recorded live on twitch, GET IN
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Article: pyroscope.io/blog/go-1-20-mem...
Author: Dmitry Filimonov | github.com/petethepig
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Пікірлер: 197
@colbyberger1881
@colbyberger1881 Жыл бұрын
Learning golang and building efficient backend systems has been a lot of fun for me. Great language!
@Dev-Siri
@Dev-Siri Жыл бұрын
same
@Mathes881
@Mathes881 Жыл бұрын
What specific backend systems have you built with golang?
@FernandoBaldrich
@FernandoBaldrich Жыл бұрын
what libraries do you use for backend? im in the process of learning it!
@elisiosa3111
@elisiosa3111 Жыл бұрын
@colbyberger1881 what is more used in the industry to build backend services in go, standard net/htttp package or frameworks like Gin or fibre?
@KMoscRD
@KMoscRD Жыл бұрын
I'm learning go now, fucking insane experience. I love it
@therealestsnake
@therealestsnake Жыл бұрын
can't wait to see go 1.21 that introduces memory battle royales!
@GingerGames
@GingerGames Жыл бұрын
I love how people are rediscovering Arenas again! They are pretty much all I use for all my allocation needs because an arena equates to a lifetime group for allocations. And using arenas (like in Odin), you can just free all of the things at once rather than individually (e.g. paired malloc/free in C), which means in practice, you rarely need to free anything manually and just allocate when needed. And because arenas are really simple allocators, they are as fast as they can possibly get compared to any other memory allocation strategy.
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
yeah, this is really beautiful way of doing things. for me, this makes go significantly more attractive as a language.
@Caboose2563
@Caboose2563 Жыл бұрын
I was surprised to see Odin mentioned, then I saw who posted it lol. Love Odin, don't use it for anything serious, but it's a pleasant experience.
@ScibbieGames
@ScibbieGames Жыл бұрын
​@@ThePrimeTimeagen I think this makes Go a more attractive alternative to Zig in some cases. It's performant, easy to use, and now has performance as an option? That's great!
@CamaradaArdi
@CamaradaArdi Жыл бұрын
Are arenas built in odin? Also, noob question, why would you use an arena over a bump allocator?
@jacksonlevine9236
@jacksonlevine9236 Жыл бұрын
​@@Caboose2563Why would you not use it for anything serious?
@FabulousFadz
@FabulousFadz Жыл бұрын
6:05 regarding Go's GC. This is a very simplified overview because I can't detail it all in the comments, but the GC in go is mostly concurrent. It's a mark and sweep GC and when it kicks in, it takes 25% of the cores to identify what needs to be cleaned and what can live on. It does stop the world for a little bit for the cleanup but in general allocations can still happen when the GC is working since 75% of the go routines running are doing your work as opposed to 25% for the GC. I love Arenas btw.
@captainfordo1
@captainfordo1 Жыл бұрын
Arenas make memory management in C almost trivial, so I'm very excited that Go is getting them too. It seems like Go is going in the right direction as opposed to other modern languages in my opinion.
@not6793
@not6793 Жыл бұрын
I use memory arenas for some years now in C, it does not only improve performance over malloc everything, it also simplifies memory managment. You think more about lifetimes of groups then lifetimes of individual allocated objects (and free everything at ones instead of one by one.
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
seems better
@TheSulross
@TheSulross 11 ай бұрын
C programmers been doing arena mem mgt for decades - for long running programs (as in 24/7) it can also aide in reducing memory fragmentation. This latter is a concern for Go programs as its GC doesn't do heap compaction (like, say, the Java GC implementations do).
@JonathanDunlap
@JonathanDunlap Жыл бұрын
Love your energy and passion doing these update videos, while also digging into the details. Keep it up friend!
@genemys
@genemys Жыл бұрын
I can see prime is starting his go arc
@mattbutler2344
@mattbutler2344 Жыл бұрын
This was your best content in a while. Straightforward and informative, gg
@daltonyon
@daltonyon Жыл бұрын
One of the best articles, piqued my curiosity to know more about go GC!
@user-zm3ys9ym3q
@user-zm3ys9ym3q Жыл бұрын
Unfortunately, as the article notes, this memarena proposal is currently on hold and, as Ian says, "No decision has been made and likely won't be made anytime soon." So yeah, I was really excited about this feature as well, but now a bit conflicted feelings about it
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
i am super pumped, and i really hope this goes somewhere
@grantwilliams630
@grantwilliams630 Жыл бұрын
Arenas + deferred is my favorite part of zig. Super curious to see how golang does with arenas
@coffeeintocode
@coffeeintocode Жыл бұрын
Love this addition to Go. Slowly experimenting with pushing the language forwards
@michaelhart8928
@michaelhart8928 Жыл бұрын
I think in the javascript vs go example, Go would probably have to track pointers to other things and track that separately. However, if you are using a value, it would be just like part of the struct as in C (the same block of memory). I think a good example of this is slices where the slice header has a pointer to an array under the hood, similar to a standard array list. Copying a slice header would copy the pointer to the array, but not the array. If you do stuff to that slice while the original is unchanged, I think the copied one will eventually create a new array. Run the below test for example. You should see the capacity changing and the appends I think will cause a copy to new arrays in both. But in this case they'd be different arrays now under the hood. func TestSlice(t *testing.T) { s1 := []int{1, 2, 3} s2 := s1[1:] t.Logf("s1: %v, s2: %v", s1, s2) t.Logf("s1 len: %v, cap: %v", len(s1), cap(s1)) t.Logf("s2 len: %v, cap: %v", len(s2), cap(s2)) s2 = s2[1:] t.Logf("s1: %v, s2: %v", s1, s2) t.Logf("s1 len: %v, cap: %v", len(s1), cap(s1)) t.Logf("s2 len: %v, cap: %v", len(s2), cap(s2)) s2 = s2[1:] t.Logf("s1: %v, s2: %v", s1, s2) t.Logf("s1 len: %v, cap: %v", len(s1), cap(s1)) t.Logf("s2 len: %v, cap: %v", len(s2), cap(s2)) s2 = append(s2, 4) t.Logf("s1: %v, s2: %v", s1, s2) t.Logf("s1 len: %v, cap: %v", len(s1), cap(s1)) t.Logf("s2 len: %v, cap: %v", len(s2), cap(s2)) s1 = append(s1, 5) t.Logf("s1: %v, s2: %v", s1, s2) t.Logf("s1 len: %v, cap: %v", len(s1), cap(s1)) t.Logf("s2 len: %v, cap: %v", len(s2), cap(s2)) }
@smarimc
@smarimc Жыл бұрын
Yay arena allocators! About time Go caught up with... C. 😂 But really though, one of the things proper modern languages should have is easy, pluggable, context-based memory allocator management.
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
agreed, its super important
@smarimc
@smarimc Жыл бұрын
Only language I've seen with this done correctly is Jai.
@tashima42
@tashima42 Жыл бұрын
This is the first time I’ve learned about arenas, this looks amazing
@altstate
@altstate Жыл бұрын
Whoever wrote this blog post is a genius! Instant sub for sure!
@AlessandroStamatto
@AlessandroStamatto Жыл бұрын
Golang is awesome! It was _really_ annoying when it did not have Generics. But now that it fixed this major problem, its incredible!
@banatibor83
@banatibor83 Жыл бұрын
They only have to fix the terrible error handling.
@chris0714ful
@chris0714ful Жыл бұрын
@@banatibor83eh, I wouldn’t call it terrible. Verbose, sure. Terrible would be exceptions.
@llothar68
@llothar68 Жыл бұрын
If they would only have the garbage collector optional
@browut6666
@browut6666 Жыл бұрын
@@llothar68it already is
@FabulousFadz
@FabulousFadz Жыл бұрын
@@banatibor83 I wouldn't say it's terrible. It can be verbose if all you do is just *if err != nil* it but I would take Go's error handling over exceptions any day.
@programaths
@programaths Жыл бұрын
6:02 Yes, it is. In one application I made for Domotic, the program creates an array of about 2GB so that GC is only called when a lot of memory is used. There is probably a better way to do it, but that worked at the time and was never changed.
@FabulousFadz
@FabulousFadz Жыл бұрын
Avoiding garbage collections can kind of be achieved by setting GOGC and specifying a soft memory limit. GOGC by default is 100. This number is a percentage meaning (over simplified here) that if your app is using 20MiBs of memory between the live heap, go routines, and other global pointers the GC will try to complete a cycle before the next 20MiB is allocated. If you set GOGC=200 that means in this case you can allocate an additional 40MiB before the GC kicks in. You can set this in combination with a memory limit which is a limit for all memory (heap, go routines, globals, stack). Regardless of the GOGC setting, the limit will be honored by the garbage collector (soft limit so this is a ballpark figure). Doubling the GOGC value will double the heap size and halve the GC CPU cost. Lastly, setting GOGC=off and a high GOMEMLIMIT, say around the 2GiB mark you mentioned, will allow your program to keep allocating until it is approaching that memory limit at which point the GC will kick in to get rid of dead objects.
@programaths
@programaths Жыл бұрын
@@FabulousFadz So, that would achieve the same thing. As the solution is working sufficiently well, I'll not change. That would be to much "customer handling" work ^^
@FabulousFadz
@FabulousFadz Жыл бұрын
@@programaths Lol, I get you. Although it can be set via the environment variables GOGC and GOMEMLIMIT without otherwise changing code.
@dabbopabblo
@dabbopabblo Жыл бұрын
Props to @acornspits in chat for saying "Don't pee in the pool" when buffer pools were brought up😂😂 That made me laugh harder than it should of
@gravisan
@gravisan Жыл бұрын
This is effectively like a stack memory that is unwound and returned once you are done with whatever you wanted to do. Ofcourse it's a lot more flexible and I can imagine you can implement this directly on top of an OS call to fetch / return memory pages. So you use a whole page at once and return it once you are done.
@k98killer
@k98killer Жыл бұрын
Maybe it has changed in recent versions, but the Go GC used to work by stopping the world long enough for the GC thread to scan memory, then it would release the global lock and deallocate unused objects in the background. Of course, this applies only to memory on the heap; if you can avoid the heap altogether, then you can avoid spending time in the GC stop-the-world (easier said than done, especially if you have data that needs to be accessed concurrently via Mutex/RWMutex).
@k98killer
@k98killer Жыл бұрын
@@nosferratu shouldn't it be able to free memory concurrently? Idk, this topic is new to me -- I never thought much about it in the past.
@timothyvandyke9511
@timothyvandyke9511 Жыл бұрын
That manual gc stuff you're doing in node is very very very similar to what we're having to do in our maui app in C# because MAUI has memory ISSUES
@MyriadColorsCM
@MyriadColorsCM Жыл бұрын
You know this was edited by chatGPT when the text feels the need to remind you that this feature is currently experimental and unsupported three times.
@Weaseldog2001
@Weaseldog2001 6 ай бұрын
So this is basically the concept of having specialized heaps in C/C++. One of the cool things about computer programming is that we reinvent the wheel, over and over with new tools.
@muskyoxes
@muskyoxes Жыл бұрын
Historic new paradigm - a chunk of memory that you get to use!
@banatibor83
@banatibor83 Жыл бұрын
Looks like a feature which you can benefit the most when you know that you are about to load a huge amount of domain aggregate objects into memory. It is hard to imagine how Go decides which can go into one arena.
@augustoptsantos
@augustoptsantos Жыл бұрын
Dmitry Filimonov is the CTO of Pyroscope!! Cool!! Once I helped the company I was working for with Pyroscope. Team loved it. I did too.
@ScibbieGames
@ScibbieGames Жыл бұрын
This makes go more attractive for things like gamedev or other general app development
@ih8tusernam3s
@ih8tusernam3s Жыл бұрын
Prime should give classes on stuff; maybe api-gateways, docker, prisma, and other common software?
@likwidsage
@likwidsage Жыл бұрын
That sign off was amazing -agen
@ThePapanoob
@ThePapanoob Жыл бұрын
I find it quite amusing that were solving problems like its 1999 😄 yes it does help but its literally the same as writing a custom allocator for c. I would even argue that this isnt suited for go as go is meant to be simple and foolproof. This adds quite a few pitfalls to keep in mind
@KonradGM
@KonradGM Жыл бұрын
Looking into it it looks like something simmilair to ECS principles? It's interesting how much GameDev usually associated stuff can still be utilized in traditional workflows
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
very close to the same thing
@iseDaniel
@iseDaniel Жыл бұрын
Thank you for this kind of content loko, I really enjoy it.
@trapexit
@trapexit Жыл бұрын
Good to see but is a pretty standard solution to this problem. Using fixed type memory pools built on large slabs of preallocated memory is common in C, C++, Java, etc.
@JorgetePanete
@JorgetePanete Жыл бұрын
Also, Java is getting arenas for interacting with other languages
@nathansgreen
@nathansgreen Жыл бұрын
In Java, most of that magic is done at runtime by a JIT. Getting new escape hatches to have a bit more influence over the runtime behavior while guaranteeing there are no violations of specs defined for the language or the JVM would be a really cool thing to add. Project Panama is still a preview feature in JDK21, so the problem isn't completely solved yet.
@mileniliev5247
@mileniliev5247 Жыл бұрын
We used to call this concept in C++ a memory pool. Looks like it's the same thing or I didn't understand it correctly?
@jaysistar2711
@jaysistar2711 Жыл бұрын
Yes, Go does have "Stop the world" garbage collection. Erlang does garbage collection as an event, which is local to that event loop. It's about the only version of garbage collection that I thought was manageable.
@LtdJorge
@LtdJorge Жыл бұрын
Yep, Erlang is stop the world, but a single process is an entire world, so only that process gets paused.
@jaysistar2711
@jaysistar2711 Жыл бұрын
@@nosferratu That's true. If you must have a GC, then Go's is one of the best. I still have had to fight it, though, and most of my projects would end up doing so. Therefore, I'm going with Rust. Zig looks nice, though.
@EthanBradley1231
@EthanBradley1231 Жыл бұрын
Fun fact I learned recently: LISP had garbage collection in 1960, 3 years after Fortran was invented and 22 years before C. LISP was also the first language to use a memory heap, so garbage collection actually *is* "traditional memory management."
@blue5659
@blue5659 Жыл бұрын
Runtime gc is traditional. Arc, autofree, raii are not
@gravisan
@gravisan Жыл бұрын
Mark and sweep is kind of garbage (no pun intended) and trivial to implement (there are loops you need to watch out for). There are better algorithms now that don't require 'stop' the world style sweeping.
@raytarth6064
@raytarth6064 Жыл бұрын
​@@gravisancan you name them (and where they are used), please?
@bopon4090
@bopon4090 Жыл бұрын
i think we need a video or course on optimizing node applicaiton.
@animanaut
@animanaut Жыл бұрын
read Jason Gregory's Game Engine Architecture once and it has a chapter on allocators and memory pools. well worth a read that book, but its a chonky tome
@saniel2748
@saniel2748 Жыл бұрын
I wish every GC collected language had this. In C# one could just spawn a bunch of UI nodes (like in unity's UIToolkit) and be able to delete all of them later
@jamesflames6987
@jamesflames6987 Жыл бұрын
I never understood the point of garbage collection. For simple allocations it doesn't provide any benefit and for complex allocations it doesn't do what you want and you need to do some weird tricks to try to make it do the right thing. And all the time there is this mysterious performance killing process going on in the background which is extremely difficult to observe or control. As a C++ programmer I never do manual memory allocation on principal and everything "just works" and is super fast.
@isodoubIet
@isodoubIet Жыл бұрын
Yep my experience with C++ is that value semantics covers what I want 90% of the time, unique ownership 9%, shared ownership 0.9%. The remaining 0.1% is where something like a garbage collector might make sense. That all these languages design their memory systems around the 0.1% case is crazy to me.
@geoffclapp5280
@geoffclapp5280 Жыл бұрын
​@@isodoubIet golang GC is built to safely manage concurrency and I think that's a sane enough reason.
@AlessandroArcidiaco
@AlessandroArcidiaco Жыл бұрын
So now I can decide to use GC only or use this "kind of" manual memory allocation, right?
@nightonfir3
@nightonfir3 Жыл бұрын
If you mean that if you use this the GC doesn't exist anymore. No, you could use this in a single place in your program and everything else would be garbage collected like before.
@AlessandroArcidiaco
@AlessandroArcidiaco Жыл бұрын
​@@nightonfir3 thanks, no I mean that I can choose to allocate memory in both manual and GC mode within my application
@ninjazhu
@ninjazhu Жыл бұрын
I think the Go team should get a z80 banked system so they can realise that with banked memory management it is not so dissimilar to arenas, which is a very common memory management paradigm
@AlexBezhan
@AlexBezhan Жыл бұрын
Is it possible to implement arenas in JS? With ArrayBuffer I guess
@gracjanchudziak4755
@gracjanchudziak4755 Жыл бұрын
Maybe it's stupid question but GO with borrow checker is possible?
@FrederikSchumacher
@FrederikSchumacher Жыл бұрын
Okay, so I'm still waiting for when the competition and contention is being explained, and there's some kind of bits and bytes destruction with fitness functions going on. Disappointingly it's just all talk of memory pooling. I mean, I get it, the term memory pools instantly puts sweat on my forehead, all the prerequisites and thought and planning that goes into using a memory pool properly, designing data structures so they can be reused (mutability ugh), fetching and releasing them, dealing with being over limits, resizing strategies. I mean, judging by the explanations and context given here, this sounds like runtime managed memory pools. An improvement on manual pools, but still sounds like pools.
@iCrimzon
@iCrimzon Жыл бұрын
Other than DreamBird, Go is the greatest language to have been concocted by the wizards.
@eduardomedeirospereira1811
@eduardomedeirospereira1811 Жыл бұрын
Interesting... appears to me that someone realizes that "Java Heap Space" is not a bad idea at all ... but I liked a LOT that Go is evolving memory management!
@mai-evan
@mai-evan Жыл бұрын
id tune in on twitch if you did some more go stuff
@ryanleemartin7758
@ryanleemartin7758 Жыл бұрын
Leptos is so good that it is the sole reason you continue to use Rust? Damn, that's high praise.
@vladimiro3059
@vladimiro3059 Жыл бұрын
Write code in C++ and use custom memory allocators and RAII, use flyweight pattern. How would you flyweight in go😂?
@yzeerkd
@yzeerkd Жыл бұрын
Rust has bumpalo for arenas, I wonder if you could write a nodejs package that exposes a rust-based arena interface using Neon
@SpikeTaunt
@SpikeTaunt Жыл бұрын
I love Go
@alexpyattaev
@alexpyattaev Жыл бұрын
Getting this correct without borrow checker will be "fun".
@ulrich-tonmoy
@ulrich-tonmoy Жыл бұрын
So we are going form OOP to DOP
@CTimmerman
@CTimmerman Жыл бұрын
12:52 Why pop all the items before nulling their array? If something other than their array held pointers to them, the gc() would not clear them anyway.
@EightSixx
@EightSixx Жыл бұрын
make more Go content thanks.
@raidensama1511
@raidensama1511 Жыл бұрын
Leptos and Greg Johnston are great
@carriagereturned3974
@carriagereturned3974 Жыл бұрын
"what is this" 00:00 ChatGPT Editor
@Archie3D
@Archie3D Жыл бұрын
So, it's like Mark() and Release() we had in Pascal in 80s?
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
yeah!
@victorarnault
@victorarnault Жыл бұрын
OCaml for backend projects?
@jamesflames6987
@jamesflames6987 Жыл бұрын
RAII and smart pointers also eliminate the need for manual memory management with minimal overhead.
@nixrohan
@nixrohan Жыл бұрын
Go uses a lot of energy
@TheSulross
@TheSulross 11 ай бұрын
serious C programming been doing arena memory management approach for decades
@palashdas7006
@palashdas7006 3 ай бұрын
If you need frequent memory requirement, why sync.Pool{} ?
@hufuhufu
@hufuhufu Жыл бұрын
Clap for greg! Clap Clap Clap
@somebody_on_the_internetz
@somebody_on_the_internetz Жыл бұрын
I guess wasm does not help you with your node memory problem at Netflix?
@pictureus
@pictureus Жыл бұрын
Primeagean moving away from Rust apart from Leptos? A couple of months ago it was a lot of praise. Anyway :) Cool that you're exploring different languages, Zig, OCaml etc.
@ColinFox
@ColinFox 10 ай бұрын
Wow - what's old is new again. The Amiga had this concept decades ago, called "Memory Pools". You can make and release small allocations out of the pools, and then free the whole pool at once.
@trapexit
@trapexit Жыл бұрын
@5:30 Yes, latency from GC is a big issue in most languages. One reason Erlang's GC system is so interesting and why a server in Erlang can have much better overall latency and performance characteristics than other dynamic languages and even compiled languages with GC. Working in fintech... the hoops Java devs have jumped through over the years to remove latency is entertaining. At the end of the day they mostly end up doing most of their own memory management after sometimes years of painful rewriting and profiling. Sometimes custom JVMs are needed.
@white-bunny
@white-bunny Жыл бұрын
Heard words about the Shenandoah GC. What do you think about that?
@LtdJorge
@LtdJorge Жыл бұрын
​@@white-bunny it should be much better than older GCs, but even if it's included in most JDKs, it's not seeing much adoption I think. It will never beat Erlang's tho (or the BEAM's, rather), since in Erlang everything is a process and the GC is per process. So pauses are virtually inexistent.
Жыл бұрын
go discovering america
@lucav.k.7588
@lucav.k.7588 Жыл бұрын
Editor ChatGPT lmao
@ikiris9456
@ikiris9456 Жыл бұрын
Wait i thought this got pulled / permanent hold due to API issues?
@NatoBoram
@NatoBoram 11 ай бұрын
It surprises me that you actually call the GC in node. The only times I tried it, it actually made performance worse.
@repe0
@repe0 Жыл бұрын
Chat gpt as an editor
@logannance10
@logannance10 Жыл бұрын
Go is the greatest language I've never tried.
@alexroman8878
@alexroman8878 10 ай бұрын
I really didn’t like Js prototypes before Go. Now I think they’ve brought me a lot of fun compared to boring go syntax(I mean I like go syntax a lot, but not in this case)
@marcusrehn6915
@marcusrehn6915 Жыл бұрын
Remember when the Java team said that nobody should use reflection? Good thing that nobody does...
@sanderbos4243
@sanderbos4243 Жыл бұрын
Arenas
@morgengabe1
@morgengabe1 Жыл бұрын
I've written a few hundred projects in go and I honestly think this feature will lead to more wasted time than anything. Go needs to change how it allocates memory by having memory semantics. This could be achieved through the type system internals but instead of doing that they add generics and more ways to complicate your memory model. Every problem their generics implementation solves could have been covered by allowing interfaces to specify data, allowing structs to have predefined values (thus omitting the need for interfaces in the first place), or just allowing operator overloads (which would also solve some of the problems the current generics implementation introduced). It's crazy to me. They work so god damned hard to solve irrelevant problems. Parametric syntaxes are all you need.
@Phasma6969
@Phasma6969 Жыл бұрын
Is it better to implement what you suggest over using another language? Genuine question, I am a hobbyist and no expert...
@morgengabe1
@morgengabe1 Жыл бұрын
@@Phasma6969 oh, i'm a hobbyist too. I wish it wasn't, but admit I've spent a number of afternoons working on different aspects of it, lol. I've tried talking about these sorts of things in the issues but they get no traction over there. Rust almost gets it right, but I just can't be bothered to haggle with a borrow checker. I think the general philosophy is "let unoptimized code run inefficiently" with a dose of "we could manipulate the way data is read instead of mutating the data itself". It's a game of turtles all the way down that begins with kernel specifications. Like browsers. They're basically virtual machines at this point since they run their own assembly code. Why do it that way? I blame microsoft for not having converged to, or generalized, posix. Since then all hell's been breaking loose.
@k98killer
@k98killer Жыл бұрын
​@@morgengabe1Winderps is a problem in so many ways. Anyway, I just began experimenting with Go a couple weeks ago and love it except for the quirks with the generics -- having two levels of generics, for example, would require writing wrapper functions for every method of the interface, which is a pain in the ass I don't wanna deal with, so instead I used a wrapper struct with optional members (using an Option struct that has an IsSet boolean member that can be checked and is false by default but gets set to true by a NewOption generic func). I'm sure there are a lot of things I can do to further optimize performance of this genetic algorithm library, but I'm still learning and want to successfully evolve some classifiers first.
@dougsaylor6442
@dougsaylor6442 Жыл бұрын
This... makes no sense to me. Arena allocation *is* an addition to memory semantics. Maybe you're talking about something else? And what do generics have to do with arena allocation? Allowing interfaces to specify data would completely change how interfaces work at the most foundational level. That's why you won't be getting any traction in the issues. Operator overloads in languages that support them are routinely used to make code hard to read, because people do silly things with it. I would hate to see that in Go.
@morgengabe1
@morgengabe1 Жыл бұрын
@@dougsaylor6442 arena allocation doesn't achieve anything you couldn't do with arrays and responsible memory management. It's about writing a program that checks the validity of deallocations after SSA is done
@jcbritobr
@jcbritobr Жыл бұрын
Golang is top language.
@zahash1045
@zahash1045 Жыл бұрын
All my homies use rust 🦀🦀
@ThePandaGuitar
@ThePandaGuitar Жыл бұрын
Golang is probably the greatest language ever made. Small, simple, pragmatic, fast, powerful.
@0.Maiden
@0.Maiden Жыл бұрын
cc
@ejazahmed4609
@ejazahmed4609 Жыл бұрын
In JS you can also do... array.length = 0 And then call gc. It works in the same way.
@JosifovGjorgi
@JosifovGjorgi Жыл бұрын
Young generation GC is part of JVM for 20+ years and you don't have to use any programming to trigger it. Easy peasy
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
this isn't generation gc stuff (already in go, ts, jvm as you said) this is controlled regions of code where you can clean up 100x objects in a single call.
@JosifovGjorgi
@JosifovGjorgi Жыл бұрын
@@ThePrimeTimeagen After objects from young generation memory area are promoted to different generation (survivors), the jvm will clean up young generation memory area in a single call.
@LucasSouza-jx4ks
@LucasSouza-jx4ks 7 ай бұрын
Is go slowly turning into a low level language? Bcz that's what I'm getting from this video
@i007c
@i007c Жыл бұрын
isin't there a max size for each network request like 64k can't you just put it in the stack and forgot about it. i mean that what i did in c 😂
@anhta9001
@anhta9001 Жыл бұрын
A naive mark & sweep garbage collector can even pause for several seconds in extreme cases.
@guitaripod
@guitaripod Жыл бұрын
Go ftw
@laughingvampire7555
@laughingvampire7555 Жыл бұрын
Garbage Collection as memory management is older than C.
@UGPepe
@UGPepe Жыл бұрын
wow another 1960s concept making its way into a 2023 language. I guess that's... progress?
@amatiashevich
@amatiashevich Жыл бұрын
Use Rust?
@fayaz2956
@fayaz2956 Жыл бұрын
I really wanted to give golang a try but not being able to compile my code if I have an unused import or variable is a bummer. The fact that golang team isn't officially introducing a flag or something to be used while debugging the code is saddening. Their stance is "it will make the compile time slower & result in bad code" is childish. Many language compilers remove unused codes when building for production, but treat unused imports/variable a warning instead of an error. But golang is like, "we don't do it here" 😑 not gonna use golang unless they fix that issue. Otherwise sticking with rust and typescript. Thanks to golang team for upsetting so many new golang learners & forcing them to never try golang again 👏
@user-bz7gt4zi7r
@user-bz7gt4zi7r Жыл бұрын
Htitty :D
@BanAaron
@BanAaron Жыл бұрын
PrimeFeet
@maruseron
@maruseron 8 ай бұрын
so java does it and it's a "java finally arrives at 2010 kekw", but go does it and it's a great, awesome, well designed language?
@ThePrimeTimeagen
@ThePrimeTimeagen 8 ай бұрын
yes
@maruseron
@maruseron 8 ай бұрын
@@ThePrimeTimeagen understandable
@WinterHoax
@WinterHoax Жыл бұрын
O
@moumous87
@moumous87 Жыл бұрын
There you go… all the Rust foundation shitshow has started to alienate even the Primeagen
@ThePrimeTimeagen
@ThePrimeTimeagen Жыл бұрын
shh, don't tell them but this was one of my big "wants" in a GC language. light control over memory where its needed. and boom goes the dynamite, we have it
@nixrohan
@nixrohan Жыл бұрын
lol jq
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