Grant Reacts: D.O.R.F Trailer (New RTS!)

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Жыл бұрын

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Пікірлер: 478
@GiantGrantGamesArchives
@GiantGrantGamesArchives Жыл бұрын
Once Again: I am not affiliated with DORF or anything, I just think this game looks awesome and want to play it! Here is a link to DORF's Steam Page: store.steampowered.com/app/2388620/DORF_RealTime_Strategic_Conflict/
@andrewottley8472
@andrewottley8472 Жыл бұрын
I hope to see you play this, when it comes out
@VeneficusCubes
@VeneficusCubes Жыл бұрын
How many factions there is? So far I think I recognised 3 or 4. There are "mad max" Regular "terran" And then some high tech
@EliasMheart
@EliasMheart Жыл бұрын
​@@VeneficusCubesit says three on the steam page^^
@Vexlia.artist
@Vexlia.artist Жыл бұрын
Maybe you can also link their KZfaq channel with trailer? As you said it so weird they get so little attention, so simplify for people to look more of their content would really push recommendations on KZfaq as well
@Rebosul
@Rebosul Жыл бұрын
Hey Grant i recommend for the next trailer you'll watch the new Last Train Home rts that was announced. Looks REALLY good!
@dorf-rts
@dorf-rts Жыл бұрын
Thank you for the coverage! Also just FYI, the tank destroyer's shot being blocked by the wooden fence at 14:24 is an oversight. Objects (such as walls) can block enemy projectiles, though we forgot to disable this for the fence when this particular teaser was made, since obviously a wooden fence blocking an anti-tank round is very silly.
@Orcawarrior2
@Orcawarrior2 Жыл бұрын
So….are you naming the tank Grant or not? Also hi I appreciate your efforts to present a good sense of scale.
@grayogden9232
@grayogden9232 Жыл бұрын
def should add a grant tanks lol. and am looking forward to your game so much grew up on command and conquer and would love to see a modern take in the style ^-^
@Slimurgical
@Slimurgical Жыл бұрын
Tbh it's kinda funny. I'd keep it, but make it so that walls that are too weak won't block projectiles, but instead they'll penetrate but reduce damage, even if the wall is destroyed instantly upon impact. I'm fine with a wooden fence blocking an anti-tank round, it's funny and stands out.
@justanoman6497
@justanoman6497 Жыл бұрын
Depend on type of round I think. If the round is capable of "detonating" somehow and the fence is just sturdy enough to trigger the detonation, then it might be partially or fully blocked--not because the fence physically is capable of blocking, but because the round killed itself. I think APHE and HEAT might be subject to this, but not the other types of AP rounds(assuming by anti-tank you mean some type of AP).
@feliperojas-doomride
@feliperojas-doomride Жыл бұрын
guys, the game looks awesome, can't wait to play it
@JurasJankauskas
@JurasJankauskas Жыл бұрын
Man, D.O.R.F looks like the most exagerrated sequel to Red Alert 2. I can't wait to play it.
@Orionssj4
@Orionssj4 Жыл бұрын
I think Tiberian Sun's aesthetics are closer to it :)
@JurasJankauskas
@JurasJankauskas Жыл бұрын
@@Orionssj4 Those giant hands and faces definitely have some semblance to Yuri and Nod buildings. Keep in mind Tiberian Sun and Red Alert 2 used the same engine, so they both share the same voxel 3d isometric perspective aesthetic.
@Orionssj4
@Orionssj4 Жыл бұрын
@@JurasJankauskas I see, but TS had this rough edge to it, which is present here. RA2 shapes and objects were more "rounded" and not so raw to the eyes.
@yourchannel4659
@yourchannel4659 Жыл бұрын
This games engine is a modded red alert 2 engine so that makes sense
@Akabans999
@Akabans999 Жыл бұрын
Eh reminds me more of KKND: Krush Kill N Destroy
@TheUberjammer
@TheUberjammer Жыл бұрын
I got chills when Grant said "and then there's this tree!" Exact same feeling as when Tychus said "... it's about time."
@TheUberjammer
@TheUberjammer Жыл бұрын
I can also imagine Tychus saying "You don't want this lemon to go sour."
@lordshotgun
@lordshotgun Жыл бұрын
Grant so excited about the double turret tank that I just wanna also point out the massive giant guy chucking sea mines at 7:24
@Salvothegamer
@Salvothegamer Жыл бұрын
Love how the vehicle design basically is done by five 13 year olds on two gallons of monster energy. Looks very promising to me.
@cloaker7139
@cloaker7139 11 ай бұрын
Hey, those are apparently the experts, and theyre delivering. I love it.
@FineWine-v4.0
@FineWine-v4.0 11 ай бұрын
They're realistic
@FenekkuKitsune
@FenekkuKitsune Жыл бұрын
The artstyle looks old and "nostalgic" but the mechanics are insanely "modern". It's actually kinda insane
@Appletank8
@Appletank8 11 ай бұрын
Same here, it’s feels like an AOE2 era sprite game but with Supcom real size and C&C wackiness and 360 models
@avitraangelica9278
@avitraangelica9278 Жыл бұрын
This game almost feels like they looked at all the advice Grant gave in the "The Next Major RTS Will Fail, and Here's Why" video and said "Yunno, yeah, that makes sense!" Then summoned the spirit of RTS itself, infused it into their devs, and just got to WORK! It looks AMAZING!
@dorf-rts
@dorf-rts Жыл бұрын
We have watched that video, and yes it did actually influence the design somewhat. While we had no intention of making a hyper-balanced PvP-focused RTS from the beginning, that video's information about how many players for RTS prefer singleplayer or local MP with friends over competitive PvP definitely made us more confident about the viability of a campaign-focused game with more experimental, underbalanced design.
@avitraangelica9278
@avitraangelica9278 Жыл бұрын
@@dorf-rts Oh cool! ^v^ It's definitely translated well in the way the videos looked, and I am *hyped* for campaign-based awesomeness in the visual and gameplay style on display here! Definitely going on my wishlist and then my library come launch. Keep up the awesome, dev team!
@peterkershaw11
@peterkershaw11 Жыл бұрын
This looks like what happens when the Hot Wheels kid, the little green army guys kid, and the Lego Mindstorms kid all meet at the playground to settle their differences in the blood ring
@caboose5633
@caboose5633 Жыл бұрын
Honestly the thing I like the most about this game is that you can easily tell what units belong to what faction. Advanced units are NWO ramshackle scrap units belong to the Warbands and the big railway gun users are the Imperials. I really appreciate how easy it is to tell.
@dojelnotmyrealname4018
@dojelnotmyrealname4018 Жыл бұрын
Electropunk vs Dieselpunk vs Scrappunk, basically.
@chrinschbro
@chrinschbro Жыл бұрын
I just read on rhe steam page that you will be able to CAPTURE enemy factories and then build THEIR tech so you can build from multiple tech trees. That sounds insane and like it could be a lot of fun.
@justanoman6497
@justanoman6497 Жыл бұрын
Also something that C&C had. It really feels C&C inspired. Technically you can also do that in WC3 and SC using select race/hero, just a lot more difficult and not really a "planned for" feature, just incidental. I actually really liked how in SC1 different race had different supply, so you could have 600 supply armies of the three races. Although the 12 unit command limit makes that kind of unwieldy, even if it's all big units like BC.
@stylesrj
@stylesrj Жыл бұрын
Wasn't there like a really old game a while back called Aztec Wars where there was actually a tech tree for if you captured enemy structures or it was important to capture enemy buildings to unlock the rest of your own tech tree?
@CBRN-115
@CBRN-115 Жыл бұрын
SCV mind control hehe
@lintrichards6007
@lintrichards6007 Жыл бұрын
If it is a planned feature I hope they add botched unit lines to denote captured units. Like your own soldiers are trying to ape the intended operators but don't have the right accent or culture to sound exactly the same.
@stylesrj
@stylesrj Жыл бұрын
@@lintrichards6007 That would actually be hilarious and I'd love to see that happen. Imagine something like the Apocalypse Tank being done by some American guy or British guy trying to imitate the deep voice of the original operator. "This is the Apocalypse Tank, chaps!" Or some Russian guy trying to imitate an IFV driver... "Da! High speed! No drag comrade!"
@Karti200
@Karti200 Жыл бұрын
This game feels.. like a true spiritual successor and a child of KKND and RedAlert 2
@DeusEversor
@DeusEversor Жыл бұрын
oohhh im not the only one to remember kknd :D oh and total annihilation!
@emergenciest
@emergenciest Жыл бұрын
That's exactly what was going thorough my mind, those designs look like kknd pre complete apocalypse and mutant everything
@Schproemftell
@Schproemftell Жыл бұрын
I wonder if we can get Grant to play KKND ?
@marley7868
@marley7868 Жыл бұрын
kknd?
@Karti200
@Karti200 Жыл бұрын
@@marley7868 and old RTS from 1997 - Krush, Kill n' Destroy in 1998 there was also a sequel, KKND 2: Krossfire
@TheNozdurmo
@TheNozdurmo Жыл бұрын
I think a major reason why everything looks instantly recognizable for its function, is because they're very subtly but also not-so-subtly paying homage to Red Alert, CnC and even stuff like Mental Omega etc. Like, that's definitely an infantry production structure because its so classically similar to the Hand of Nod. That big head building has so much Yuri's Barracks vibes. The presumed vehicle production structure/factory on the left at 4:02 kinda looks like a GDI factory. The superweapon (coz what else can it be??) at 8:22 looks a lot like the General's Shockwave mod superweapon for Leang. The particle effects and stuff are very like the screen chaos you could expect from a Mental Omega campaign mission. Very cool and definitely a pseudo-nostalgic RTS that will be very exciting to play!!
@Jacobstx
@Jacobstx Жыл бұрын
That Barracks is 'The pointy-finger of not-NOD'
@LibertyMonk
@LibertyMonk Жыл бұрын
The unit designs all being wild is a great thing for differentiation and silhouettes. Starcraft gets a lot of that free just from being aliens, but a C&C style where everything is just tanks and infantry is going to struggle, but this inventive and "real scale" look is a great help.
@marley7868
@marley7868 Жыл бұрын
I doubt it infantry at weapons seem over there class effective clever positioning seems to be the solution here as opposed to most rts where infantry suck "I feel like instead of training infantry I'd be better off putting all my tiberium in a bin and setting it on fire at least that would keep me warm and give me cancer" -an austrailian
@Anolaana
@Anolaana Жыл бұрын
I love seeing Grant get super excited about something!
@Szokynyovics
@Szokynyovics Жыл бұрын
Yeah, really puts a big happy smile on my face. I love when people go crazy over stuff. XD so wholesome
@Reickon
@Reickon Жыл бұрын
You can tell he's getting overwhelmed with excitement when he blurts out something like "I hope this lemon doesn't go sour" xD
@dragonhuman6484
@dragonhuman6484 Жыл бұрын
With How excited Grant was about that double turreted tank, I wonder how he'll fdeel when he sees the Baneblade in Dawn of War
@orionassante3386
@orionassante3386 11 ай бұрын
When I first saw those tanks the first thing I said was Baneblade. I know when the game comes out I'm going to end up calling them Baneblades.
@argokarrus2731
@argokarrus2731 Жыл бұрын
Actually, did you know there was a tank with two guns called the Grant in the second world war? There was! It's called the M3 Grant, and was a modification of the M3 Lee, both of which entered British service. The Grant variant deleted the radio operator crew position from the Lee, adding the radio to the commander's position, as well as changing the turret, which deleted the machine gun turret-on-turret of the Lee. So yes, there has been a double-gunned tank historically called the Grant!
@M33f3r
@M33f3r Жыл бұрын
I’m gonna guess that was what he was referring to
@quickdraw6893
@quickdraw6893 Жыл бұрын
He absolutely knew lol
@nathangamble125
@nathangamble125 Жыл бұрын
I'm pretty sure Grant was trying to reference it. But it's a cool design (even though it was a bit stupid and impractical)
@Appletank8
@Appletank8 11 ай бұрын
TBF it was practical for one thing, and that was to buy time for the Sherman to come out.
@Verminator4
@Verminator4 Жыл бұрын
The detailed 2D spritework reminds me a lot of Brigador. Looks like an amazing game, they really captured the appeal of late 90s/early 00s RTS flawlessly.
@davidgould7160
@davidgould7160 Жыл бұрын
"And then there's this tree!" - GGG 2023 Truly timeless
@undertheravensperch5235
@undertheravensperch5235 Жыл бұрын
I'd been following DORF's progress for some time, especially since one of the devs showed some of its stuff in the C&C Community Discord server. I'm as excited as Grant is to try this game out!
@Frost-01
@Frost-01 Жыл бұрын
Grant: There's never been a multi turreted tank in history before M3 Lee, Bane Blade and Leeman Russ would beg to differ....
@petrowegynyolc7108
@petrowegynyolc7108 Жыл бұрын
Whatever it is, I can't escape the premonition that DORF in German is literally village and that it's a SimVillage thingie :)
@Schproemftell
@Schproemftell Жыл бұрын
Youre right Dorf literally means Village
@davyhotch
@davyhotch Жыл бұрын
It's a spiritual successor to Dorf Romantik
@Alstar
@Alstar Жыл бұрын
Damn, D.O.R.F. really came a long way. I'm excited to try it out once it's released. 5:45 I can fully agree, it is almost exactly how it played in my mind when i played C&C as a kid - and hell, even now it plays like that in my mind and im over 25yo.
@micrec
@micrec Жыл бұрын
7:06 I remember KKnD (Krush Kill 'N Destroy) from 1997 having Monster Trucks as units and it was the least weird unit. Basically a Post-Apocalyptic RTS where one of the side are mutants with scorpions, mastodons with mounted cannons and giant crabs with mounted rocket launchers. If you haven't seen it, you should check it out.
@NightNord
@NightNord Жыл бұрын
It's not in the trailers and the description is somewhat vague but I think the best part is that it has logistics and production nodes. I don't know how far they'll go with it - it would be super cool to have an rts with a complex economy where resources do not just magically teleport around. It looks like they are going for it which is awesome if true
@dorf-rts
@dorf-rts Жыл бұрын
The logistics mechanics were added fairly recently and so aren't shown off in most trailers, however if you notice the suspended pipes and conveyor lines in videos and screenshots, that's what those are for. It won't be as in depth as something like Factorio, but it basically means you can't just build a base right outside the enemy base unless it's actively being supplied by pipelines or resource transports.
@NightNord
@NightNord Жыл бұрын
@@dorf-rts that's amazing news! I really think that adding logistics, supply lines and production chains (simplified, of course, not a factorio indeed) is the future for the macro-oriented rts I assume that the trucks and large square buildings are long-range logistics for transferring materials around. And it will be possible to sabotage/intercept enemy supply lines, hit their mining convoys, or remote refining outposts as a way to weaken your opponents. It will be very cool if things like that use nuclear artillery will need its shells to be produced, so you may not be able to bust through the enemy base but you can deny them resources to avoid being hit by one In either way, that's great! Can't wait to see how it will work out and really looking forward to play your game.
@dorf-rts
@dorf-rts Жыл бұрын
@@NightNord One thing we are considering is per-unit ammunition that needs to be resupplied, though it's a mechanic that won't be guaranteed. On one hand it would feed into the logistics gameplay nicely, but on the other it could prove annoying and tedious. Definitely something that will require a lot of testing.
@NightNord
@NightNord Жыл бұрын
@@dorf-rts IMO it would be cool for some units or weapons. Like that ship with a missile launcher, or the blimp - or the aforementioned huge artillery canon (which is building as far as I can tell). Something that is very powerful - the supply line leash can be used to balance it out and allow players to counter-act a "game ender" they can't engage directly. If every footman would need an ammo resupply from a truck - that would probably be too much. But indeed that's just a random idea and it may suck in practice. But I am happy to hear you are not afraid to experiment and innovate and are willing to consider such things. There are not many rts that have such mechanics (O.R.B I think was like that to an extent? also another upcoming space rts mentioned logistics - probably a few more I don't know about - but that's probably it) - so this a very much an uncharted territory. Very cool that someone is trying to make it work. I am very much rooting for your success
@emilchan5379
@emilchan5379 Жыл бұрын
Oh I saw this on Steam! Super psyched up for it. The game is very clearly inspired by Command and Conquer and Red Alert 2, right down to the construction side bar, and repair and power buttons. We even have a not-Hand of Nod and Kirov airships. In terms of the individual unit designs, they kinda remind me of an old RTS called Original War. And I just love how at 7:25 Grant is soying out over the design of that tank, and doesn't comment on that freaking huge ass giant chucking sea mines at it.
@tamaskarsai2072
@tamaskarsai2072 Жыл бұрын
This game looks really interesting. If it's gonna have a campaign mode, than I may buy it.
@Ht9ehtoom
@Ht9ehtoom Жыл бұрын
It better have one
@dorf-rts
@dorf-rts Жыл бұрын
It will have a campaign for each faction on launch, yes.
@Ht9ehtoom
@Ht9ehtoom Жыл бұрын
@@dorf-rts thanks.
@abaddonarts1129
@abaddonarts1129 Жыл бұрын
I love that I think I can see some factions within the video, like there's the more mad max-y sort of units, then a cleaner Osprey sort of group that has Goliath mech guys, and then that one alien with plasma looked like a third faction. I could be totally wrong but I hope it's got some madness like that!
@peterjohansson1828
@peterjohansson1828 Жыл бұрын
This looks amazing! The idea of having somewhat real scale units always seem to good to be true in a normal unmodded game because of how difficult it'd be to balance but this trailer gives me hope that they can pull it off.
@worldeater9982
@worldeater9982 Жыл бұрын
Showed this Trailer to a friend and we both instantly wishlisted the game. Going to be showing it to a couple of more people I know like RTS. This looks fucking amazing.
@xeon2duo61rus7
@xeon2duo61rus7 Жыл бұрын
i dont really want play rts right now, but that brutal and cool energy is overflowing me. it deserve place at my wishlist, thanks for this video. ps. added stormgate because you mentioned it
@Jeff_the_Hobo
@Jeff_the_Hobo Жыл бұрын
I've been keeping half an eye on DORF since some of the earliest gif previews were shared around in the OpenRA community, like two years ago, but this now is the first time I've seen the actual trailers. I dunno if the final game still is, but the early prototypes for DORF were built off the OpenRA engine. IMO Everyone should know about OpenRA. It's basically a community remake of the old C&C Engine and incredibly fun. C&C, RA, D2K are released, TS and RA2 are in progress.
@justanoman6497
@justanoman6497 Жыл бұрын
This does look really nice. And like the older C&C, look to be a more macro focused game where units don't have too many castable abilities. That's one of my biggest problem with SC2, while the cast abilities and high tempo make for great competitive play, it actually reduce its nature as a strategy game--strategy is meaningless if you are insufficient and outmatched in the micro department. There does appear to be somewhat of an inconsistency in setting, in that some stuff appear improvised while others are super high tech. But that's acceptable in a game that is more focused on fun, not every game need concrete lore. I did notice that compared to many other games, the unit/structure of the game meld a bit more into the background. This is both a good thing and a bad thing. On the one hand, it's more realistic and less jarring. On the other hand, it might be hard to find certain things at times. But assuming the macro focused, brute forced push feeling bears true, this won't be a problem. You don't need to see and target fire things as much, just roll over everything, seen or unseen.
@calebbarnhouse496
@calebbarnhouse496 Жыл бұрын
There is no reason why things shouldn't have parts that look cobbled together and things deadicated to something, that's just what military history is like, if you look at ww2 the Thompson was a beautiful SMG that looked amazing and was a great gun, and inside the same armies that had Thompsons they also had things like the grease gun, which was basically an attempt to build a SMG out of trash, or the Sten gun, which was the same idea, military purposes are ever changing and requiring new objects whenever warfare is fought, and it's just a fact that it you can find the a multi billion dollar weapon system being protected by something that was built specifically because they didn't have the time or resources for a real solution
@emilchan5379
@emilchan5379 Жыл бұрын
The inconsistency would make since in some sort of post apocalyptic scenario, which I assume the game is set in. One faction has access to all the high tech stuff, another faction is lower on the technological level but still has access to heavy industry and machinery, while the last faction are basically Mad Max style raiders and bandits living off scrap and salvage. Plenty of media already do this, like Fallout. Heck, even in real life there is a big discrepancy between tech levels. Compare the US with F-22s and African militias with their Toyotas for example.
@stylesrj
@stylesrj Жыл бұрын
@@emilchan5379 So the USA VS the GLA in Generals then? :D
@janneswilmink487
@janneswilmink487 Жыл бұрын
Gotta say, style wise it sure looks a lot like Brigador. Not that that is a bad thing of course.
@cray2362
@cray2362 Жыл бұрын
ohhhh D.O.R.F. I've been following this game for YEARS, I was in love with the artstyle the moment I saw it
@BVasquezp
@BVasquezp Жыл бұрын
Ordos vs Soviets vs the Forgotten and I'm loving every second of it.
@raythe9264
@raythe9264 Жыл бұрын
"We're gonna watch another video, you're not allowed to leave!" with that infectious level of excitement? I never dreamed of it.
@sc2_Nightmare
@sc2_Nightmare Жыл бұрын
You wouldn't believe the smile this created on my face. As soon as Grant mentioned it had a steam page I went and wishlisted it, before he was even done talking about it. I want this game.
@Dartanis
@Dartanis Жыл бұрын
Id heard about this game a while ago, and I was wondering why KZfaq had not recommended any videos about it to me? I was honestly getting a bit worried that somebody into RTS knew something I didnt and I shouldnt get my hopes up about maybe getting oldschool C&C style RTS with proper basebuilding and everything. I am glad to hear your excited about it and I hope to see more maybe possibly?
@playwars3037
@playwars3037 Жыл бұрын
YES ! You found DORF ! I love this game, and it really needs a bigger spotlight !
@kabob0077
@kabob0077 Жыл бұрын
7:28 It's a Char 2C with the back turret missing, an additional front turret, and a hull mounted cannon. It feels like Late Great War and Interwar France. Also, I guess it has a bit of B1 DNA in it with the hull mounted cannon. Peak French Tank Design, would use to crush my enemies. 7:50 But Grant, the Grant tank already exists. It's a variant of the M3 Lee! 7:55 Who's gonna tell him?
@khankhomrad8855
@khankhomrad8855 Жыл бұрын
Pretty cool that they showcased a lot of different player colours instead of having a faction be blue and another red.
@Goldenfish300
@Goldenfish300 Жыл бұрын
Dorf is something I've been watching for a while. Been really into cnc mods like mental omega so it immediately caught my eye. Come to think of it, Mental Omega might be something that interests you. It's easily my favourite CnC even though it's a mod. It's interesting to hear about how wishlist works. I tend to favourite games instead of wishlisting them. Partly a preference thing I guess.
@shadowguy321
@shadowguy321 11 ай бұрын
Oh it's been LOOOOONG on my wishlist. This looks like classic 90s RTS on modern hardware. I got serious old school C&C vibes
@systemreset9410
@systemreset9410 Жыл бұрын
Wow Grant 5:55! I couldnt have said it better myself. That sentence alone is the summary of this video.
@giantsalamander2296
@giantsalamander2296 Жыл бұрын
7:40 multi turreted tanks have been tried in history, but it has been found to be very ineffective. But it really fits this estetic
@mimicrymwot
@mimicrymwot Жыл бұрын
Okay, that giant m3 grant joke was genius. We need more of these in games.
@IBeGinger213
@IBeGinger213 Жыл бұрын
Dude, this takes me back to my childhood, playing Red Alert 2 while eating goldfish in my dad's home office. And back to a few years ago when I discovered the Mental Omega mod for RA2 and fell in love with the game all over again. This looks so good! I can't wait for this to come out!
@PeteOfDarkness
@PeteOfDarkness Жыл бұрын
It looks like Red Alert 2 mixed with Metal Slug units. The middle red tank at 2:30 looks almost exactly like NOP-03 tank, down to team colors. And then other units are just crazy enough to be from those games, that big red cannon could literally be end level boss.
@AzazialVerdantia
@AzazialVerdantia 11 ай бұрын
I adore how big of a smile this puts on Grant's face the entire time.
@battysparton65
@battysparton65 11 ай бұрын
The Command and Conquer vibes are very heavy. From the unit designs to the music. It feels like I just found an old Frank Klepacki album from a lost Command and Conqure game and I am for it. Like man, this is a nice return to form from classic Voxel style RTS like Dune and C&C.
@ARavingLobster
@ARavingLobster Жыл бұрын
"And then there's this tree" Idk why, but that got me lmao. Like no context, no elaboration, you just said it and moved on lol. Had me cackling and I don't even fully understand why haha
@armelior4610
@armelior4610 Жыл бұрын
If the gameplay and controls are half good as the presentation this is gonna be great. If they add a campaign with a ridiculously over-the-top story, they'll have the real C&C/red alert successor. One of the reason why most Petroglyph games don't keep your attention is that the units are pretty boring to look at or listen - except the mobile base giant mech in Universe at war, I don't remember much of the game but I remember those guys.
@emmstimmer7298
@emmstimmer7298 Жыл бұрын
Can't wait to play this game, it seems amazing! Thanks for having me as a subscriber and sharing this with me!
@orangedream267
@orangedream267 Жыл бұрын
>multiple turrets on a tank Oh grant. The interwar tank designs are CRAZIER than just two turrets. And that's the ones that actually worked and were used.
@StarkTrist
@StarkTrist Жыл бұрын
Super happy to see your support of indie RTS! DORF looks cool!
@Khaarne
@Khaarne Жыл бұрын
DORF and Tempest Rising most anticipated RTS ever
@neonmarblerust
@neonmarblerust 11 ай бұрын
The 2d / orthographic camera helps a lot! The animations are also very quick and snappy. Some units don't even use an animation, like when the infantry stand up (4:22). I particularly like how they did the lightning effect.
@vladislavkaras491
@vladislavkaras491 11 ай бұрын
I really love esthetics of the game! Like this old style from 2000 or even earlier. It is awesome! Thanks for making this game even more popular, Grant!
@SubbyKree
@SubbyKree Жыл бұрын
Wishlisted this months ago! So glad you covered it!
@WildBardeezy
@WildBardeezy Жыл бұрын
Grant trying to name a tank after yourself and not paying attention to a giant garGRANTua standing just next to it 🤣
@Nekoyashiki-san
@Nekoyashiki-san Жыл бұрын
Thanks for sharing this with us with such an enthusiasm! ^^
@kattennan1299
@kattennan1299 Жыл бұрын
Something that seems to be often overlooked in design, but which they do very well here is having very different silhouettes for each of their vehicles. It makes it very easy to tell what is what at a glance, which is very important if you're going to have a large variety of vehicles in the game. It's easy to end up with a lot of very similar designs that just have different weapons and patterns, but those can be hard to tell apart at a glance, especially when there are a lot of them. The overall silhouette of something tends to be the most immediately recognizable part of the design, and those feel very different here. And yeah, this feels very much like old school C&C, which is great.
@floppywere7022
@floppywere7022 Жыл бұрын
Thanks for this video grant! Realised that I didnt have stormgate on my wishlist, I've now tossed this AND Dorf (because this looks INSANE) on it. I really hope both devs get as many views as possible.
@Toast_94
@Toast_94 11 ай бұрын
That barracks definitely pays homage to the Hand of Nod, the iconic Nod barracks of the command and conquer series. :3
@multiwaypche6640
@multiwaypche6640 Жыл бұрын
Look at the chaos of this i immediately think of mental omega and how chaotic it was xD
@JohnFinney1
@JohnFinney1 Жыл бұрын
Oh THANK YOU SOOOO MUCH GRANT! You've just beaten Lowko, Pig and every other SC2 caster out there for me! Much love!
@kenandersson4421
@kenandersson4421 Жыл бұрын
"If you have a basic amount of taste" best thing I have heard this year XD
@orionassante3386
@orionassante3386 11 ай бұрын
The first time I've been excited for an RTS in a long time. Love the retro gritty look.
@dunmermage
@dunmermage Жыл бұрын
Instant wishlisted. This is amazing, I can barely wait for it!
@Lord_Kazzak
@Lord_Kazzak Жыл бұрын
Immediately wish listed, wish you had opened the steam shop page and showed us the pictures there. They are also awesome and some of the guys here might miss out of them now.
@MrOrajm
@MrOrajm Жыл бұрын
Wow this trailer is fantastic. Pushes all those Command and Conquer buttons. Music slaps too.
@playwars3037
@playwars3037 Жыл бұрын
You should have watched the steam release trailer, it's EPIC, and there's faction descriptions at the beginning ! I love the fact that you found it, I'm really excited about it as well !
@Sergent13
@Sergent13 Жыл бұрын
The good news: It will be more focused on the 3 different faction's campaign over the multiplayer. The bad news: It won't be released for roughly another 2 years, as confirmed by the developers in the steam forum. Only 2 people are working on this game. The hopeful news: The developers mentioned that they won't rule out the possibility of early access on the steam forum.
@grayogden9232
@grayogden9232 Жыл бұрын
had this on my wishlist for a while now really looking forward to it
@RobinHood-qk9fy
@RobinHood-qk9fy Жыл бұрын
My first thought when seeing this was "oh they are definitely going with the red alert feeling for trailer"
@DJFariel
@DJFariel Жыл бұрын
When I first saw this trailer I shared it with everyone I knew BEFORE I picked my jaw up off the floor. I was absolutely stunned and so excited.
@ultraliskbuilder5831
@ultraliskbuilder5831 Жыл бұрын
"Well Grant, it's been fun seeing you nerd out about Command & Conquer's retro spir- *"You're not allowed to leave,"* "WELL OKAY THEN."
@Wanaskiwin
@Wanaskiwin Жыл бұрын
All i want from DORF is for someone to make a Starcraft 1/BW mod like they did for Factorio. Star Command and Craftquer Also Suprememe Commanders had functional multi-turreted vehicles. and if you google Grant Tank, There seems to be an IRL tank called the M3 Grant Tank, which is twin turreted and sometimes shown to have an MG ontop. fascinating.
@zegerb
@zegerb 10 ай бұрын
I love how there are so makt crazy things going on that Grant missed the giant throwing a spike ball. 😂
@michaelpace951
@michaelpace951 Жыл бұрын
Is that a giant throwing bombs at 2:30? Whoa
@KingKjellboy
@KingKjellboy Жыл бұрын
Never wishlisted anything on Steam this quick before. Thanks for the heads-up, Grant! 😁🤘
@hellmad
@hellmad Жыл бұрын
It looks like someone saw Red Alert 2 and said "What if er turned thst up to 1000?". Also we can totally see the dopamin kicking in Grant!
@lepetitroquet9410
@lepetitroquet9410 Жыл бұрын
Love the subtle way to hint at the existence of the actual WW2 Grant tank ;p.
@thundersoul6795
@thundersoul6795 11 ай бұрын
A small note on the "real scale" point - everything you see in C&C already _is_ real scale. Even in RA2 and 3 I'm pretty sure. Absolutely uncertain about the one that I can only say bears the cursed number 4. Some games, like C&C and SupCom, make the lore and the gameplay work together. Some, like StarCraft, make them clash so violently you'd think Clang is somehow involved. Renegade games pretty much confirm that this much thought did go into the designs from the beginning. After all, they were built to be immersive, with Westwood going as far as making Tiberian Dawn's installation process a part of the experience.
@Reickon
@Reickon Жыл бұрын
Hope this game gets the attention it deserves. Thanks for showing it to us Grant!
@BlueShellshock
@BlueShellshock 11 ай бұрын
There's some interesting design choices being made here. One thing I'm noticing is a lot of the vehicles seem to be able to fire while moving. This is much different from older RTS' where you really had to stop, attack, stop, attack in order for units to be able to attack and move. Infantry look like they're still doing stop-fire, but the vehicles don't.
@Skaikrish
@Skaikrish Жыл бұрын
Found that Game a year ago or so and it pushed all the C&C Nostalgia buttons in my head and iam super excited for it.
@lasselen9448
@lasselen9448 Жыл бұрын
Looking forward to Grant playing DORF lemons only! Or any other challenge. Or even a regular playthrough! The only issue I can see with the game so far is that some units look too much alike (like the different flavours of trucks in the "Mad Max" faction). They're a bit hard to tell apart at a glance, for me at least.
@sampletext5959
@sampletext5959 8 ай бұрын
Glad to see I’m not the only one hyped about D.O.R.F.. From what I hear, this game isn’t balanced around competitive crap as much as it is casual fun, which is GREAT! A lot of developers seem to forget that, at the end of the day, what made the 90’s to early 2000’s RTS games so legendary was because they were… well, fun!
@sebastianpabijanczyk4934
@sebastianpabijanczyk4934 6 ай бұрын
I love this Ball of Doom. You can literally attack your enemy with garbage-dump-sphere!
@rofljohn23
@rofljohn23 Жыл бұрын
The logo and some of the banged together look of at least one of the factions made me think of ye olde KKND series! Not necessarily the deepest RTS, but man do I love the presentation those games had! Going to keep an eye on this DORF thing too!
@kabob0077
@kabob0077 Жыл бұрын
6:24 And it's practically an OG Red Alert Tesla Tank too with the dome and strange hull, bulbous shape too!
@manolgeorgiev9664
@manolgeorgiev9664 Жыл бұрын
this looks INCREDIBLE! Can't wait for it!
@ArtificialDjDAGX
@ArtificialDjDAGX Жыл бұрын
15 seconds into the video, already added the game to my wishlist. Hell yeah for good old RTS games.
@Geothesponge111
@Geothesponge111 Жыл бұрын
My favourite genre of game is smaller devs going "You know how that big publisher fucked that series? What if we just... Made the game, but good, instead?" E.G. Sim City vs. City: Skylines
@dvorsky78
@dvorsky78 Жыл бұрын
"They should name it after me." and I'm like yeah, if anything, they're gonna name that literal giant in the frame after you since you didn't even mention it :D
@asdt560
@asdt560 Жыл бұрын
The thing that looks like a tricycle is a truck body with Tractor wheels on the back, which is driving backwards. If you look at the shot of it where the back wheels are visible, that's clearly a truck cab on the back.
@Red-gg5if
@Red-gg5if Жыл бұрын
Some of these vehicles look like what if Metal Slug bosses and mini-bosses are RTS units. They're crazy done right
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