Blender 3.0 Tutorial | Human Meta Rig | Including Face Rigging

  Рет қаралды 104,124

MK Graphics

MK Graphics

Күн бұрын

In this lecture,we'll make full character rigging using rigify addon,including face rig.You can download the character that is used in this video below link.
▶ www.cgtrader.com/free-3d-mode...
Character Animation Tutorial ▶ • Character Animation | ...
Create Rigged And Animated 3D Character With Mixamo ▶ • Create Rigged And Anim...
1)Intro 00:00
2)Enabling the rigify addon and preparing for rigging 00:30
3)Adding Human Meta Rig And Adjusting For The Character 00:57
4)Adjusting The Joints For The Character 2:04
5)Adjusting The Shoulder And Arms Joints 3:31
6)Adjusting The Finger Joints 3:51
7)Adjusting Face And Head Joints 8:28
8)Adjusting Teeth and Tongue Joints 14:27
9)Place the Eye Joint 15:03
10)Generating Control Rig 16:05
11)Parenting The Rig To The Character 16:52
12) Testing The Rig And Setting The Rig 17:13
13)Parenting The Eyes And Teeth 19:54
14)Weight Painting 22:04
15)Face Expressions 26:01
#blenderrigging,#blenderrigify,#blendertutorial

Пікірлер: 110
@melisayazc3544
@melisayazc3544 3 күн бұрын
I've always had problems with character eyes and only this video helped, thank you
@ibrahimayad6732
@ibrahimayad6732 Жыл бұрын
You are the greatest man on earth. I watched tens of tutorials. But yours here is the most complete and comprehensive one. Thank you for your great effort.
@RageousRaccoon
@RageousRaccoon Жыл бұрын
Far away THE BEST beginner rig / rigify tutorial I've seen, even better than some paid ones. TYVM for make things clear and be objective.
@mickyelmb
@mickyelmb 6 ай бұрын
Meta Rig seemed confusing and overwhelming but after watching this video I see the value in it and feel more confident in using it. Your videos are really awesome and inspiring. Thank you for sharing.
@Leismar
@Leismar Жыл бұрын
I have to say, THANK YOU for actually make the full body rig
@RenTheBean
@RenTheBean Жыл бұрын
I had my doubts when I heard the text to speech but this has been very helpful. Thank You.
@JuanFernandez-ti5bv
@JuanFernandez-ti5bv 6 ай бұрын
Thank you very much, this has actually helped me a lot.. very clear and easy to follow and providing good reference points to know where to place the bones
@hatsharmavethbheeka333
@hatsharmavethbheeka333 Жыл бұрын
That was very well done and explained. Thank you for sharing. God bless you.
@sajjadazizi614
@sajjadazizi614 Ай бұрын
I really appreciate you pal, your job is fantastic
@justme3d
@justme3d 7 ай бұрын
Thanks for this tutorial. It's very clear and easy to follow along.
@mohammadnabeel1369
@mohammadnabeel1369 8 ай бұрын
Thanks for the tutorial man!!
@hugomejia7826
@hugomejia7826 6 ай бұрын
Thanks for this video, you explained very clearly what I have been trying to understand for hours reading at the Blender manual and checking other videos, THANKS A LOT for your effort !
@germanruizsegura2653
@germanruizsegura2653 Жыл бұрын
This video is awesome, always i have some problem in all tutorials, but its not the case here. Thank you very much!
@falsejaguar
@falsejaguar 5 ай бұрын
Very good video. Tons of useful info great work!
@albalara2415
@albalara2415 10 ай бұрын
Thanks! You saved my life!
@kirisuma2186
@kirisuma2186 2 жыл бұрын
wait... a tutorial that isn't totally dumb and ignores a lot of things? Nice. Good job.
@FlashySenap
@FlashySenap 2 жыл бұрын
Nice video. I shall use this video as my guide for my rigging ^^
@qaistudio1013
@qaistudio1013 9 ай бұрын
Perfect guidelines. thanks for this.😍😍🤩🤩🤩
@TerryHuang-fj4yt
@TerryHuang-fj4yt Жыл бұрын
VERY USEFUL!!!
@TiredTom67
@TiredTom67 Жыл бұрын
I wont lie, the opening robot voice and grammatical errors made me second guess, but damn did this really get my head moving and understand the basics real fast. Thanks for making this!
@user-hd8hu6ve1f
@user-hd8hu6ve1f Ай бұрын
Thank you!!
@BR1.618
@BR1.618 Жыл бұрын
Perfect video. If anyone has a problem where the eyes don't move with the head like in 20:57 , the problem is because the eyes have double parenting, select the left eye in object mode, go to "modifier properties" (blue wrench), you have "Armature" and "rig" modifier objects, remove the one with the "rig" modifier object, do the same to the right eye (teeth and tongue too if they are also problematic). Now both eyes work with the head movement and eye controller.
@rr24creations
@rr24creations 5 ай бұрын
Thank you, this fixed the issue I was having.
@edowloadarquivos
@edowloadarquivos Жыл бұрын
melhor video aula parabens👏👏
@oneservicerealty
@oneservicerealty 11 ай бұрын
thank you so much yaar.. you have solved my many problems..
@VozdOfUsce
@VozdOfUsce 2 жыл бұрын
well done sir and thanks a lot . have a nice day. :)
@kartiksadvij
@kartiksadvij Жыл бұрын
Thank you!
@ehabelbrolosy6877
@ehabelbrolosy6877 Жыл бұрын
Perfect
@dekojan3075
@dekojan3075 2 жыл бұрын
Thanks a lot sir, really
@tonidorotic2726
@tonidorotic2726 Жыл бұрын
Thank you sir! :)
@user-lw7fc7up4f
@user-lw7fc7up4f 10 ай бұрын
fantastic my dear ,
@haliluzdil
@haliluzdil 2 жыл бұрын
thanks so much bro
@just4funmagicchess574
@just4funmagicchess574 Жыл бұрын
COOL THANKS A LOT
@shadowhiden
@shadowhiden Жыл бұрын
Remarkable!!!
@amineesra6801
@amineesra6801 Жыл бұрын
Thanks a lot.
@julio1750
@julio1750 2 жыл бұрын
Thanks so much for You videos is really cool
@md.nurulhakim5725
@md.nurulhakim5725 9 ай бұрын
thanks
@clawcakes
@clawcakes Жыл бұрын
every time it said "rijify" i squeaked out of pure horror. thank you for this tutorial
@semihaksoy8182
@semihaksoy8182 Жыл бұрын
This is the best metarig tutorial but I want to indicate something. If you seperate tshirt from body as a new mesh and parent the tshirt to rigify, you dont have to make extra weight paint arrangements.
@speedoflight1136
@speedoflight1136 4 ай бұрын
Большое спасибо... Лучше смотреть английские видео с субтитрами, чем уроки на русском, где упущено много деталей.
@alexvasquez7559
@alexvasquez7559 Жыл бұрын
Great and thorough tutorial. I weight-painted all of the bones in my character, but after I was done my metarig was split into separate controllers, not just one rig with selectable controls. Not sure what happened, but how do I get my metarig "whole" again, or if this has something to do with my bone layers. Help! Thanks.
@happydesigner3511
@happydesigner3511 5 ай бұрын
thank you next part?
@junofall
@junofall Жыл бұрын
Thanks man, you helped save my awful first and seconds attempts at rigging, third times a charm. Btw, is there any particular reason you make sure the bone joins are just popping out of the surface? Some other tutorials I've seen all say to keep the bones within the mesh itself.
@GraphicsMK
@GraphicsMK Жыл бұрын
Thanks for ur nice comment. As for ur question,it is really doesn't matter the joints whether pops out the mesh or in little bit.Just be sure the bone deform ur mesh correctly.
@henniedevilliers7570
@henniedevilliers7570 Жыл бұрын
Can one use this procedure on a Daz Character. It would satisfy two worlds, a great character without the Daz character which is not so good. This is An excellent tutorial. The speech is clear the pace is good and has attention to detail. Many thanks will like and subscribe.
@SydorenkoTV-zb9xz
@SydorenkoTV-zb9xz 6 ай бұрын
Idk why but when i generated rig it dosen't work, i can can move only rig but model not moving. Is there any way to fix it?
@justanotheryoutuber3811
@justanotheryoutuber3811 Ай бұрын
Because you havent parented the mesh to the rig
@stylie473joker5
@stylie473joker5 Жыл бұрын
Thanks btw any idea how to export the rig to Cascadeur ?
@thebuniverse6739
@thebuniverse6739 6 ай бұрын
Version 4.0 makes it hard to follow uggh, need a new version of this tutorial please!
@cometnight0
@cometnight0 2 жыл бұрын
I have two issues i'm trying to solve, If anyone could please help it would be appreciated. I have an issue when i try to rig the eyes, it says "No Active Bone" Secondly, the Rig Main Properties menu is entirely missing, no matter what I select!
@subsidisation
@subsidisation 4 ай бұрын
is there a way to rig a character where it is not all 1 mesh and I dont want it to all be 1 mesh, like clothing and hair seperate but still in the same rig
@OHYESFACTS
@OHYESFACTS Жыл бұрын
the best tutorial, but i want to ask, why if i move model hand, the feet also move? 😔
@hanoiramirezmorgan5804
@hanoiramirezmorgan5804 Жыл бұрын
Donde puedo encontrar personajes 3d con ojos lengua dientes? Gracias buenos dias
@MajdAf
@MajdAf 2 жыл бұрын
The feet still stretch even when IK stretching is 0 any ideas how to solve
@wilholland100
@wilholland100 Жыл бұрын
"The existing Armature modifier is already using a different armature object" is what the metarig (rigify) object that I just inserted (just inserted) is telling me. . .I just inserted it because the last rig I inserted was parented and the parenting would absolutely not clear (????). Do you know how I might force blender to work . . .Have been searching websites for a while.
@vivekpanchal8920
@vivekpanchal8920 6 ай бұрын
I have a problem while generating the rig upper portion of the rig goes above from the head .It's not in line with the shoulder and not similar to body .can someone solve these problems?
@judypostcardcafe4388
@judypostcardcafe4388 Жыл бұрын
👍💫😄✨🙏
@ruegenthedragon
@ruegenthedragon Жыл бұрын
weight paint always doesnt work. i clicked on a bone and it turns everything into pink
@rainpsww4623
@rainpsww4623 Жыл бұрын
can't connect spin04 idk why.
@oxyd4654
@oxyd4654 2 жыл бұрын
" Report : Error. Generation has thrown an exception: 'bpy_prop_collection[key]: key "ORG-teeth.T" not found. Please help me, how to fix that error?.
@unixity_WasTaken
@unixity_WasTaken 11 ай бұрын
how do i make a rig for a roblox r15 character with 15 bodyparts?
@rohossomoymahadi9280
@rohossomoymahadi9280 Жыл бұрын
hello, at 6:48, what's the contribution of rolling? & explain briefly about bone roll about how to do it properly.
@GraphicsMK
@GraphicsMK Жыл бұрын
You can watch my the latest tutorial about character rigging. There is a section about bone rolls. kzfaq.info/get/bejne/f6yGZtlom9LUZJ8.html
@rohossomoymahadi9280
@rohossomoymahadi9280 Жыл бұрын
@@GraphicsMK okay thank you so much ❤️
@che-che8027
@che-che8027 2 жыл бұрын
Hello, I have a problem, since in the Object Data Properties section I only get Rigify Bone groups, Rigify Layer Mames and Rigify Samples , I don't have Rigify Buttons, what can I do?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
You mean generate rig button? You dont see it anyway?Sometimes it can be seen disabled.
@blender_babu
@blender_babu 9 күн бұрын
when you are moving hand the shirt is breaking. the same problem with me. can you fix it?
@rofinatheirin9929
@rofinatheirin9929 4 ай бұрын
I have a character that already has an armature attached. I can't generate rig, presumably because it's already been generated, but I don't know how to make it look like what you've shown. It just looked like a normal armature no matter what I do. I'll update if I figure it out.
@GraphicsMK
@GraphicsMK 4 ай бұрын
I couldn't understand what u mean exactly. But,you can not use rigify rig by adding your own armature. U need to use a human meta rig.
@user-hb1qw6gy4y
@user-hb1qw6gy4y 2 ай бұрын
when i click on generate rig my face rig did'nt generate can you help me and please reply me pleaseee
@cerquiglini6513
@cerquiglini6513 Жыл бұрын
when i importe charactor from makekuman, I do not arrive to animate it with my own rig, Can you help me thanks !
@burakgl
@burakgl 7 ай бұрын
Hello. I did all the same steps as you but; When I pressed "genarete rig" at 16:33 no structure appeared on the skeleton we had created. A separate skeleton emerged. what is the reason of this?
@chris09423
@chris09423 6 ай бұрын
Did you figure it out? I'm also having this issue
@vivekpanchal8920
@vivekpanchal8920 6 ай бұрын
@@chris09423 did you figure out? i'm also having this issue
@chris09423
@chris09423 6 ай бұрын
@@vivekpanchal8920 Yes I did, I accidentally moved the head bone and spine bone in front view which caused the error. I did a new meta bone structure, and I only moved the bones from the side view to match my characters body. In front view if you move it slightly to the left or right then the generate button won't work
@chris09423
@chris09423 6 ай бұрын
@@vivekpanchal8920 All the other bones in the face, hands, legs, ect your good, just the dead center of the bone structure you don't wanna mess with to much in the front view
@relaxingnatureasmr9306
@relaxingnatureasmr9306 2 жыл бұрын
how to you delete parts of the rig . i only need the face.
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Go to edit mode,select the bones u want to delete,and press the delete key,choose the delete bones.
@stanbee6380
@stanbee6380 2 жыл бұрын
hello sir I have a question when I generate my rig the legr(ik) get mix with legk (ik) do you know why?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Hello. You mean that ur left foot moves when you move the right foot ik control?
@stanbee6380
@stanbee6380 2 жыл бұрын
@@GraphicsMK yeah it's like this to and legr (ik) and legk (ik)they to connect with eachother
@GraphicsMK
@GraphicsMK 2 жыл бұрын
@@stanbee6380 Enable the X axis mirror while you adjust the joints.Then try to generate the rig again.I dont have any idea.
@firoovision
@firoovision 2 жыл бұрын
kzfaq.info/get/bejne/qLt9dtBe3djRYIU.html
@tunrayoolabimi6918
@tunrayoolabimi6918 2 жыл бұрын
Good evening sir...there is an error when trying to generation the rig
@GraphicsMK
@GraphicsMK 2 жыл бұрын
What kind of an error?
@ahmetomercicek5848
@ahmetomercicek5848 Жыл бұрын
Peki karakteri bu şekilde rigleyip , generate rig dedikten sonra , kemiklerden herhangi birini silebilir veya ekleyebilir miyiz ? Bu işlemde herhangi bi bozulma olur mu , teşekkürler .
@GraphicsMK
@GraphicsMK Жыл бұрын
Tabiki bozulma olur.Her kemiğin isminde vertex group lar vardır. Yeni eklediğin kemik için bir group ataması olmadığı için hata verecektir.
@deadofjustice1360
@deadofjustice1360 Жыл бұрын
@@GraphicsMK bu kanal türk müydü ya
@ranarajpoot6581
@ranarajpoot6581 4 ай бұрын
skeleton layer not show why ?
@kit_ma.
@kit_ma. 3 ай бұрын
in blender 4.0.0 now we have bone collections. If you need green bones, go down and turn on DEF.
@aristonfernandes8701
@aristonfernandes8701 2 жыл бұрын
Hi, when I scale the fingers in pose mode, they move in diffrent direction. How can I solve this Problem?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
You need to align finger bones. You can watch this tutorial from 3:55 min to to 8:20.
@aristonfernandes8701
@aristonfernandes8701 2 жыл бұрын
Thank you sir ....
@sajidaparveen6345
@sajidaparveen6345 Жыл бұрын
sir I followed tutorial completely but rig is not being generated.it is giving error of chin bone
@GraphicsMK
@GraphicsMK Жыл бұрын
What the error says exactly?Pls be sure u place the chin bone properly.
@NightWolf198
@NightWolf198 2 жыл бұрын
Binding the rig to the character doesn’t work for me, when I do with automatic weights nothing happens, and when I move the rig the character doesn’t move. It says, “Bone Heat Weighting: failed to find solution for one or more bones”
@GraphicsMK
@GraphicsMK 2 жыл бұрын
U downloaded the character I use in this video?Or you have another character?If you use another character mesh,pls control ur character mesh topology.
@sonario0074
@sonario0074 2 жыл бұрын
@@GraphicsMK how exactly?
@alondrahernandez1794
@alondrahernandez1794 9 ай бұрын
16:37
@UNLIMITED-DAN
@UNLIMITED-DAN Жыл бұрын
When I click "Generate Rig" it doesn't do it properly, firstly, the upper part of the rig is too high and separated from the metarig. Secondly, the weights are completely off and when I wanted to attach the eyes, teeth and tongue to the rig it did not work.
@rg_space_05
@rg_space_05 9 ай бұрын
U can use the hotkey( ctrl +A ) to apply rotation and scale and try generating rig
@user-cx1po4tz2l
@user-cx1po4tz2l 7 ай бұрын
@@rg_space_05 thank you so much I have same problem but resolve it because of you thanks!
@TheSillybits
@TheSillybits Жыл бұрын
That looks good but what an awful lot of work! I understand the character comes from “Make Human”, that free software also offers to add a rig, why don’t you use that one? Doesn’t it align the rig well enough?
@reaper0004
@reaper0004 4 ай бұрын
started off great, but it got way to fast.
@Candylab005
@Candylab005 9 ай бұрын
bravo wow che video inutile
@rg_space_05
@rg_space_05 9 ай бұрын
I have a problem while generating the rig upper portion of the rig goes above from the head .It's not in line with the shoulder .can someone solve these problems?
@vivekpanchal8920
@vivekpanchal8920 6 ай бұрын
did you figure out? i'm also having this issue
@andreaeverywhere7693
@andreaeverywhere7693 Жыл бұрын
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