Gras Simulation in Geometry Nodes | Tutorial - Blender 3.3

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HEY Pictures (Legacy)

HEY Pictures (Legacy)

Күн бұрын

Did you ever wonder how you can make really superior Gras/Wind Animation or Simulations really performant in Blender? In this video, I will show you a way of creating such Wind striping through a field full of grass, created fully in Geometry Nodes.
Material Pack:
heypictures.gumroad.com/l/blopwi
heypictures.gumroad.com/l/zwhai
My Gumroad:
app.gumroad.com/heypictures
Socials:
Twitter: / heypictures01
Instagram: heypictures...
For a fast and free overview of the newest builds, you can use the Blender Launcher:
github.com/DotBow/Blender-Lau...
Chapters:
00:00 Intro
00:40 Modeling :)
01:20 Distribute Curves
03:00 Bending Curves
09:45 Wind Effekt
13:00 Convert Curves to Mesh
15:37 Finetuning
17:00 Outro

Пікірлер: 82
@naughtynome4491
@naughtynome4491 Жыл бұрын
Super awesome tutorial, easy to follow:)
@vstreet7583
@vstreet7583 Жыл бұрын
Other great tutorial. As always, very enjoyable and informative. A great technique. THANK YOU! Dg
@AhmedNassef
@AhmedNassef Жыл бұрын
This is actually awesome.. Just used it in the scene I'm working on right now.. So, thanks! 😃
@TomasHradckyComposer
@TomasHradckyComposer Жыл бұрын
Nicely done.
@totochandelier
@totochandelier Жыл бұрын
great ! super interesting ! can even make a loop with sine node after scene time . thx from sharing, keep it up!
@erik352
@erik352 9 ай бұрын
Thanks for sharing your knowledge with others! Really glad you made this tutorial!
@antongroewentrup
@antongroewentrup Жыл бұрын
Great Job. Thank you
@jeffg4686
@jeffg4686 Жыл бұрын
@6:43 - Can see how geonodes can be used to create some cool masks, or various effect type structures pretty quickly.
@3d-motor805
@3d-motor805 6 ай бұрын
Amazing!
@BeatMax2023
@BeatMax2023 Жыл бұрын
Nice!
@voyager161
@voyager161 Жыл бұрын
Nice tutorial! Love it!
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thank you😁
@MrCleetSR388
@MrCleetSR388 Жыл бұрын
Thanks this was pretty simple to get back in to Blendering. Atm trying to get through the most ugliest retopology of a fish I made and needed a break. This was nice I plan to play more with it beyond this but nice starting point to already have in my pocket.
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Nice to hear😄
@You.tube-User-
@You.tube-User- Жыл бұрын
Thank u so much
@patihgenixscoding6914
@patihgenixscoding6914 Жыл бұрын
sheet, this is great
@user-mg9dy9sm1c
@user-mg9dy9sm1c Жыл бұрын
Thank you for the lesson ))
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thanks for watching ;)
@BNPISN
@BNPISN Жыл бұрын
Fantastic tutorial, much better than the hair particle method! : )
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thank you!
@surferriness
@surferriness Жыл бұрын
Richtig GOOOOD
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thank you
@windworldwide8840
@windworldwide8840 7 ай бұрын
Thks a lot ! ... the one i wanted ! Very Nice and useful ! ... would you consider the same one with wheat, sunflowers, ... to mimic countryside ... etc ? thks
@obi-wankenobi2591
@obi-wankenobi2591 Жыл бұрын
Hey thanks for the tutorial it works great! I was wondering if it is possible to create realistic Gras without realizing the instances.
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thanks! It is possible but not even near as realistic. Then maybe you have to rotate the instances according to the noise texture but they won't bend because to gain access to the mesh data you have to realize the instances. Rotating is the only choice I guess.
@fabiotgarcia2
@fabiotgarcia2 Жыл бұрын
Excellent Tutorial. Congrats!! I’m wondering if we could export it as 3D (fbx, dae, gltf or glb) for augmented reality. Is it possible?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
That is possible if you apply the modifier "Geometry Nodes". But it does not transfer animations. So if you want to have the grass still it will work and you just have to apply it. But unfortuanetly without any movement. If you have applyed Geometry Nodes, you can go to file -> export -> fbx., dae.....
@plvg_design
@plvg_design Жыл бұрын
you have a great tutorial voice
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thank you :)
@jjwillie7584
@jjwillie7584 Жыл бұрын
So this was real helpful but can someone explain how you would go about adding textures or materials on to this to make look grass fully
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Hmm with curves this is not possible. You could generate a UVMap for a curve but not for some thousand
@paczkowoz327
@paczkowoz327 Жыл бұрын
Great tutorial! Did you learn how to use "Vector rotate" node on your own or did you use any tutorials?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
I think I found it out my self. Or I forgot :)
@TheNydeon1
@TheNydeon1 Жыл бұрын
Hey :) I loved the tutorial, it was great ! I'll try to use it for Clint's render challenges. Quick question, how do you apply a color to the grass like in your demo ? I've tried multiple things but couldn't get it to work :/ Edit : I was able to do it by adding a "Set Material" node just before the Group Output :)
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thanks. Yes you have to assign the material that you want to use with the set material not and if you want to have a random color variation for every grass plate, you have ro drag a random value note out of the output node and assign it to a new attribute. Then you can use this attribute in shading. And of course, we want to have a different value for every instance and not for every point so we have to use a capture attribute node and set it to spline
@anicapalini
@anicapalini Жыл бұрын
@@HEYPictures-legacy First of all Thanks for the tuto, always interesting and something to learn. For the random color of each instance, as they are meshes it can be used the Mesh Island node that goes into the White Noise node and out of the Output.
@ollied2025
@ollied2025 Жыл бұрын
@@HEYPictures-legacy would you be able to show us? I cannot get this to work. I can't get my head around attributes
@ollied2025
@ollied2025 Жыл бұрын
ok i figured it out. i simply wasn't naming the attributes in the modifier stack. i thought the names was in the node editor. this is not intuitive
@idb5545
@idb5545 Жыл бұрын
When you go into your Gumroad account, in settings there is a line which includes Payout and Payments. It is in the Payout section where you can choose PayPal. Once that is done you can go to the Payments section to enable instant payment with PayPal. I hope you have the same setup as we have in England. Best wishes, IDB.
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Ok thanks. Its really bugged out. I cant connect. If i go to connect with paypall it goes to the normal paypall website but not to the connect window where I have to log in
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Do I need to have a bussiness account on Paypal?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
It works now. I have connected Paypall. Thank you!
@timmy4178
@timmy4178 Жыл бұрын
How to set random color on those grass? I used Object Info Random and ColorRamp in Shader Editor, but they desn't has random color.
@mercurysmith563
@mercurysmith563 Жыл бұрын
Would using the hair feature in 3.3 be the same as the "instance" node? Would using hair be effective at making grass or would it have too many limitations?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
I think it wouldnt work. Im not shure though. Its not really fast
@sofiag7488
@sofiag7488 5 ай бұрын
but I have a problem with the paint the grass. The shader doesn’t work… could someone explain this to me …? Thank you!!!
@konoldodragon
@konoldodragon Жыл бұрын
When I add a material to the grass blades, it takes the FPS of the animation waaaayyyy down. Is there a way to fix this?
@MrTomyCJ
@MrTomyCJ Жыл бұрын
What if you create a bunch of base models with different wind rotations, and the geo nodes swap between those instances per blade of grass to simulate an animation? That way you don't need to realize instances and the performance (at least memory consumption) may be way higher. I made a proof of concept and it seems possible! (~50k instances animated in real time in viewport).
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Good thought but in my mind it doesnt sound like it would look realistik. Doesnt it glitch if you swap?
@ziqman4552
@ziqman4552 Жыл бұрын
is there a way to use a ready made grass model and use it as an instance for the curve, instead of creating grass from the curve?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Its not so easy since we dont have a displace on curve node. It is also way to heavy to compute
@ziqman4552
@ziqman4552 Жыл бұрын
@@HEYPictures-legacy lets say i wanted to make like small plants interact with the object how would you approach this?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Its difficult. Not because Its difficult to build but its difficult and heavy to compute. I dont have an idea right now how that would work cheap
@ziqman4552
@ziqman4552 Жыл бұрын
@@HEYPictures-legacy i see,thanks for the reply. much appreciate it
@cg.man_aka_kevin
@cg.man_aka_kevin Жыл бұрын
Then, how to create grass collision with random object in geometry nodes? Similar to hair dynamic physics in particle system...
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thats not possible by now since physical based simulations are not possible. The devs are planing that though. Dont know when something like that is comming. Maybe with the simulation nodes?
@cg.man_aka_kevin
@cg.man_aka_kevin Жыл бұрын
@@HEYPictures-legacy Maybe like Houdini... I hope. :)
@cg.man_aka_kevin
@cg.man_aka_kevin Жыл бұрын
@@HEYPictures-legacy But, if it's only grass collision, maybe using the proximity node, is it possible?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
I know what you mean but I have currently not quite an Idea how exacly but I can imagine that it would completely crush the Computer performance whise. I dont think that works for more than 10 Strands😂
@cg.man_aka_kevin
@cg.man_aka_kevin Жыл бұрын
@@HEYPictures-legacy LOL. It's okay.
@vvft6567
@vvft6567 Жыл бұрын
how can change the speed ??
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
You can chang the speed if you use a math node set to multiply after the scene time node. If you multiply by 0.1 its slower and if you multiply by 2... its faster.
@seamlessloop
@seamlessloop Жыл бұрын
How to loop this?
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
You can loop it by putting a math node set to sine after the scene time node.
@anirbansutradhar1626
@anirbansutradhar1626 Жыл бұрын
how you color this
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
You can set a material in geometry nodes and then use in that material just the default bsdf node. Or do mean how you can port the gradient?
@eshwarthegreat
@eshwarthegreat Жыл бұрын
How to download 3.3 splash screen blend file
@genesis2303
@genesis2303 Жыл бұрын
I'm not sure if you can download this one till it's still in beta, probably they will put it on site when 3.3 get stable release.
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Its not there yet but it should be somewhere on the website when 3.3 drops.
@starplatinum3305
@starplatinum3305 Жыл бұрын
Gras
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Gras
@safeerkhan6802
@safeerkhan6802 Жыл бұрын
HOw you texture this grass
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
You can UV Unwrap it in Geo-Nodes and transfer the UV Map to the Shader Nodes but im not that familiar with it. Its pretty new
@salmiz5148
@salmiz5148 Жыл бұрын
How do i texture it. Thanks
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
You can use the UV Unwrap Node in Geometry Nodes for unwraping it and then use the UV Map in Shader Nodes for texturing
@rudalriotart2453
@rudalriotart2453 Жыл бұрын
@@HEYPictures-legacy try Tutorial
@salmiz5148
@salmiz5148 Жыл бұрын
@@HEYPictures-legacy thanks
@HiroinSky
@HiroinSky Жыл бұрын
@@HEYPictures-legacy as a beginner , I'm still confused about how to add the texture to the grass? And i searched over other vedioz to find it but feelz useless Can you explain me well please?🥺 Or make a small vedio about it???🥺
@idb5545
@idb5545 Жыл бұрын
Your tutorials are very good and to support your work I wanted to buy some material packs etc. However, your gumroad account does not accept PayPal. For this to happen you need to change your settings on your gumroad account, it cannot be done from the purchasers screens. I understand this is not a hard procedure and you will increase your income as a result. Many thanks for your work.
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Oh ok thanks for the info!!! Do you know where I can find this setting? I searched in the whole settings and couldnt find something like that.
@Ivan_Balakirev
@Ivan_Balakirev Жыл бұрын
Interesting method, but it doesn't look like a grass. It looks like hair, try again
@HEYPictures-legacy
@HEYPictures-legacy Жыл бұрын
Thanks but I wont
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