Рет қаралды 386
이 원은 매끄러워 질 수 없어
명령어
스코어보드
scoreboard objective add sphere1 dummy
scoreboard objective add sphere2 dummy
반응형
(아머스텐드 소환) summon armor_stand ~ ~5 ~ {Tags:[sphere],NoGravity:1b}
(아머스텐드 시점 설정) execute as @e[tag=sphere] at @s run tp @s ~ ~ ~ 0 90
(구 없애기) kill @e[tag=sphereb]
반복형1
execute as @e[tag=sphereb] at @s facing entity @e[tag=sphere] feet run tp @s ~ ~ ~ ~ ~
반복형2
execute as @e[tag=sphere] at @s run summon zombie ^ ^ ^2 {NoGravity:1b,Silent:1b,NoAI:1b,Tags:["sphereb"],ArmorItems:[{},{},{},{id:"minecraft:smooth_sandstone",Count:1b}],ActiveEffects:[{Id:14b,Amplifier:1b,Duration:100000,ShowParticles:0b}]}
연쇄 조건
execute as @e[tag=sphere] at @s run tp @s ~ ~ ~ ~10 ~
scoreboard players add @e[tag=sphere] sphere1 1
execute if score @e[tag=sphere,limit=1] sphere1 matches 36.. run scoreboard players set @e[tag=sphere] sphere1 0
execute as @e[tag=sphere] at @s run tp @s ~ ~ ~ ~ ~-10
scoreboard players add @e[tag=sphere] sphere2 1
execute if score @e[tag=sphere,limit=1] sphere2 matches 18.. run kill @e[tag=sphere]
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