Hard Wired Explosives - Build Showcase - Mechanically challenging kabooms - The Division 2

  Рет қаралды 6,983

iKia

iKia

Күн бұрын

The one where i showcase a variant of the Hard Wired gearset based around the seekers, together with a btsu dataglove and a hive, giving many mechanics to play around with. i will show you how i have set up mine and what its rotation is, and then take it into gameplay with 2 slightly different variants to show what it can do and how i play them.
Build Collection :
drive.google.com/drive/folder...
Build shown/used:
2.09 HW Explo : docs.google.com/drawings/d/1G...
A steam guide with all my links and more in one place :
steamcommunity.com/sharedfile...
0:00 Intro
2:00 1.1 Build Layout
18:50 1.2 Build Tactics
25:20 2.1 Gameplay Air & Space
39:28 2.2 Gameplay DCD
58:46 Conclusion

Пікірлер: 24
@newislandflyer
@newislandflyer Жыл бұрын
Dude, you explain it so clear, even me understands it! Nice work, I love yours builds, have optimized a lot of my loadouts, following your way. Came here from Dod Regnbue, he highly recommends you! 😉 Endorced and subscribed!
@secularist1969
@secularist1969 Жыл бұрын
An alternative to the Hive is to use the Oxidizer chem launcher. You just splash the chem somewhere and reset your seekers. Much less passive than the Hive and the extra damage adds up.
@pelesiren4959
@pelesiren4959 10 ай бұрын
But you don't overcharge the team
@MrSamgoingsiii
@MrSamgoingsiii Жыл бұрын
Love the breakdown homie got my sub
@SaltandPepperX
@SaltandPepperX 10 ай бұрын
Many thanks :)
@bigwill1045
@bigwill1045 Жыл бұрын
Never thought about using the hive... I always use the shield.. going to switch up and give this a try.
@MrKappaKappaPsi
@MrKappaKappaPsi Жыл бұрын
Great vid, and breakdown.
@iambecomedeafdestroyerofwords
@iambecomedeafdestroyerofwords Жыл бұрын
My build I use the Nightwatcher mask and china chest with GC so I never have to proc a shield or drop a hive; obviously the damage is lower I think the most I can hit for ( with full capacitor stacks) is 5.3 mil. With my previous build I used PGC and was hitting for nearly 11 mil P.S. the Nightwatcher basically lets you spam seekers seemingly endlessly so 5mil every 5 secs I think is worth it…..oh yes and the scanner pulse
@AGxAG
@AGxAG Жыл бұрын
Was just about to give you a shoutout and your build! I left your name and build on another HW video ,i think thats why im getting recommended this one!
@TT-pr9bx
@TT-pr9bx Жыл бұрын
I swap out the Haste for AOK mods since you're relying on the HW talent to recycle the cooldowns. I also use Explosive Delivery as the chest talent since it lets you throw the skills as a weapon. It's particularly useful in Capitol Building Legendary. I'll swap between this build and a Striker build for that mission if I'm going solo and it makes it pretty easy for bad players like myself.
@surtrpicks
@surtrpicks Жыл бұрын
Same here, stinger hive can be thrown again and again as a grenade and the stinger sort of locks them in place. That combined with seeker mines has me nearly continuous tossing. Only shooting is for overdrive and busting hive with btsu gloves. Crazy room opener and jumping convoys. Just destroys right out of gates.
@Floydie88
@Floydie88 4 ай бұрын
Would the sticky bomb be an ok substitute for this build? Just not a big fan of the seeker mines personally
@ikia
@ikia 4 ай бұрын
this build is pretty centered around those seekers, you can make it work with the sticky in missions or openworld if you can catch them at their spawns, but that isnt always viable, as other times you are only hitting one enemy. for sticky explosive you can use it in the mortar style build, i also have a build showcase on that on the channel under the name high end explosives
@erenjeager5290
@erenjeager5290 Жыл бұрын
I’ve never really seen anyone use the rigger gear set for a skill damage build for any particular reason. Would you do a showcase putting that gear set to some use? I’m just very curious about it.
@spex4207
@spex4207 Жыл бұрын
I love rigger set .I run a drone turret ,wayform holster and 1 wyvern. It works amazing with test subject or capacitor. You have skills up 100 no down time no spec into skill haste . Anytime your skills about to die or time out just break it and redeploy
@erenjeager5290
@erenjeager5290 Жыл бұрын
@@spex4207 I would always run rigger set for solo, but I feel like you get more with three piece empress, two piece Hana (force multiplier bag), and one piece wyvern. Might have to keep experimenting if you have any suggestions
@spex4207
@spex4207 Жыл бұрын
@@erenjeager5290 I'll have to give that a go to see witch I like better
@erenjeager5290
@erenjeager5290 Жыл бұрын
@@spex4207 bro what if you took this build, added one armor core to any of the pieces, and used the technician only for the two hive mods. Would that be better or worse version of the stinger hive version of the build?
@D4RT-one
@D4RT-one Жыл бұрын
I have an itch, I want to find damage calculation table for skills so much 😞 We have 2 builds for oxidiser in our clan and I want to know exactly how much percent is one losing to another... I CAN'T SLEEP!
@elfmz
@elfmz Жыл бұрын
I’m working on it. Couldn’t find it as well. Tested mostly on turret drone, I’ll post some of my discord post here
@elfmz
@elfmz Жыл бұрын
I have identified and named skill damage types as following: **Base Damage:** Damage of a level 40 skill, without watch points or expertise. I have identified the Drone has having 16591 and Turret as 26545 **Damage Mod:** Self-explanatory, includes the skills damage mod that can go up to 5% and is calculated differently. **All Skill Damage:** Includes skill damage from Brand Sets and Gear Sets, Watch points, Technician skill damage and minor attributes. Also includes talents like the Capacitor, In Sync or the Memento long and short-term buffs. **Skill Damage:** Skill specific damage which includes damage given by skill tiers and expertise. **Total Skill Damage:** Talents that act as their own multiplier of all skill damage, some tested include Kinetic Momentum, Tech Support, Combined Arms and Ground Control. Unlike amplifiers these add within the same pool, that is if using kinetic momentum and perfect combined arms you will have a total of 60% and not 69% (1.3*1.3-1) **Amplifiers:** Only tested glass cannon and perfect glass cannon but others like opportunistic, true patriot, sledgehammer, Scorpio and the ones that are currently bugged and mentioned above could be applied. Amplifiers will always multiply separately, so if for instance you have glass cannon and opportunistic you will have and added damage of 37.5% (1.25*1.10-1) The simplest I could get the formula is: **(Base_Damage x (1 + All_Skill_Damage) X (1 + Skill_Damage) + Damage_Mod X Base_Damage x (1 + All_Skill_Damage)) x (1 + Total_Skill_Damage) x (1 + Amp_1) x (1 + Amp_2) x (1 + Amp_3) **
@elfmz
@elfmz Жыл бұрын
Oxidizer is a different issue as both DTA and DTOC apply, so definitely foxes, contractors, glass cannon and either perfect combined arms or tech support depending on the situation. Always use a n In sync shotgun
@bboylorettoEight08
@bboylorettoEight08 Жыл бұрын
Yea try technician the artificer hive boosts damage a lot
@derekgrace9931
@derekgrace9931 Жыл бұрын
I use a very similar build with the exception of the hive. I prefer to use the restorer hive for quick heals of teammates or myself if needed. This is actually one of my legendary builds
Finger Heart - Fancy Refill (Inside Out Animation)
00:30
FASH
Рет қаралды 25 МЛН
Slow motion boy #shorts by Tsuriki Show
00:14
Tsuriki Show
Рет қаралды 9 МЛН
Why Is He Unhappy…?
00:26
Alan Chikin Chow
Рет қаралды 33 МЛН
[7:14]Glitchless Legenday District Arena
7:51
FAM.Broken
Рет қаралды 480
The Division 2: NEW PLAYER GUIDE (2023)
21:36
RogueGold
Рет қаралды 357 М.
OceanGate Is Worse Than You Thought
28:41
The Fool
Рет қаралды 3,3 МЛН
*HARD WIRED* The Division 2 Hard Wired Build
17:53
Internet JackAsh
Рет қаралды 4,5 М.
VR комната ( VR эксперимент/ MADiSON VR )
12:25