Helldivers 2 - how to blast enemies away with the rocket sentry

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Wallbouncing

Wallbouncing

Күн бұрын

CHECK OUT THE UPDATED ROCKET SENTRY VIDEO HERE:
• Helldivers 2 - the new...
The Rocket Sentry in Helldivers 2 seems to be made specifically for dealing with heavy and large units. Despite high difficulties being filled with heavy units, I rarely see anyone take it with them on their dives. Curious, I wanted to do a deep dive into it and make a video sharing all my findings!
I want to know what you all think about the rocket sentry so be sure to share your opinions and experiences in the comments!
Like, comment, and subscribe if you enjoyed! It helps out a lot!
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Video Chapters:
00:00 Intro
00:32 Overview and Disclaimer
01:31 The Basics
02:54 Behavior (Targeting) and Damage
06:40 Gameplay and Use Cases
09:52 Tips, Tricks and Interactions
15:03 Overall Thoughts
Background Music: Left Bank Two by the Noveltones

Пікірлер: 255
@Wallbouncing
@Wallbouncing Ай бұрын
THE ROCKET SENTRY WAS UPDATED IN PATCH 1.000.400 Update Video: kzfaq.info/get/bejne/b6hyeryUyNuYg40.html Rocket Sentry Changes: - Decreased spread - Prioritize larger targets - Increased target distance from 75 to 100m - Decreased Rockets per salvo 2 to 1 (to get a better ammo economy) - Increased explosion radius from 1m to 4m - Decreased explosion armor penetration (Explosion can no longer damage heavy armored enemies. The projectile still has enough AP to damage heavily armored targets.) - Increased projectile damage from 200 to 300
@rossalbane7743
@rossalbane7743 2 ай бұрын
Someone should ask the devs to swap out the sentry explosive resistance with a small personal shield for the sentry instead. You know, because the explosion resistance doesn’t make a difference
@michasokoowski6651
@michasokoowski6651 2 ай бұрын
It doesn't make a difference because its a multiplicative buff of x1.50 explosion resistance to the default resistance... which is 0... 0 x 1.5 is still zero, so it literally does nothing.
@TylerWardhaha
@TylerWardhaha 2 ай бұрын
@@michasokoowski6651I did know that… thanks so i don’t waste my samples!
@FirstPSIH
@FirstPSIH 2 ай бұрын
Enemy rocket deals ballistic damage and then explosive damage, so turrets can't survive direct hit :(
@RoflcopterPunch
@RoflcopterPunch 2 ай бұрын
EMS mortar enjoyer here. When they fix it, I'll buy it. As of this posting, it doesn't help. I wish it did; it helps when good placement isn't good enough.
@lukemehalick370
@lukemehalick370 2 ай бұрын
Have to think of the extreme end. How would it look if 4 divers all picked nothing but shielded sentries. Probably silly easy. I know there are already some missions that the current sentries make it so so easy. A built in shield would make those a cake walk
@ea2631
@ea2631 2 ай бұрын
Imagine you send a sniper on a mission to take out an enemy officer. He says he will prioritize Officer Joe, he returns from the mission and only shot privates. When you ask him why he says he prioritized the closest target, but if there was a tie between officer Joe and a private officer Joe would be dead You'd probably shoot your sniper for rampant incompetence. The rocket sentry targeting absolutely needs to be fixed, that or it's target priority section should be removed from the description
@christianfigueroa3120
@christianfigueroa3120 2 ай бұрын
So I have found ONE niche senecio where the rocket sentry actually outshine the AC sentry. On evacuate high asset automation missions, the ones where you play tower defense till the timer runs out, if you place the sentry to only face at the area where the drop ships come and drop off the automatons, you can use the rocket sentry like a SAM turret. And it actually really does a quite impressive job at it too. So much that it turns the mission damn near trivial to complete even on helldivers difficulty. However, there is a trick that you got to do though. Since the drop-ships always come in at the same angle and stop at the same place to drop off their load, you have to position the rocket sentry in a spot where it pretty much faces the engines of the drop ship to one shot the drop ships before they can release their loads. And although the AC can do the same thing, because the AC runs through ammo a lot quicker than the rocket, you’ll only have the AC up for maybe a minute while the Rocket sentry will have a permanent up time in comparison. This is the one scenario where I run the rocket sentry over the AC sentry and it outperforms it.
@akulazolota3733
@akulazolota3733 2 ай бұрын
this sounds like coping
@christianfigueroa3120
@christianfigueroa3120 2 ай бұрын
@@akulazolota3733 Trust me on this. It’s a game changer on that mission and it’s not hard to pull off.
@Evan-mt7bc
@Evan-mt7bc 2 ай бұрын
If only killing Gunships was actually useful, killing a gunship kills small bots but anything not a basic trooper will survive the fall with inconsequential damage
@dead-chan1892
@dead-chan1892 2 ай бұрын
@@akulazolota3733 Sounds like because it is. They gave the enemy cover. Taking down dropships only kills the passengers if they've already been released from the dropship and if, by chance, the explosions from the engines reach any of their released passengers on the ground. The passengers don't receive fall damage, and nobody can shoot through a crashed dropship at enemies staying beneath it, but the enemies can at you and can walk through it when they choose to. So it's a game changer in the sense that they've made it harder for their teammates--but that's how the devs wanted us to play the game; have teammates to make up for your shortcomings.
@Bannedinlyfe
@Bannedinlyfe Ай бұрын
On these missions I like to have auto turret and 500kg bomb then MG placement and lastly rocket turret. Makes holding points vs bots so much fun.
@rzkrdn8650
@rzkrdn8650 2 ай бұрын
Your deep dive on these (i hate to say it) non-meta choices is the only reason i try them out lmao. I hate to try them especially on 3 stratagems mission, only for them to be a dud or unsuitable for the occurance. Good video mate, keep it up.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your kind words! I like exploring the non-meta choices because everything that is non meta all work in such different ways so it's cool to at least see their potential and see just how impactful the weaknesses are. Thanks for your comment and thanks for checking out the video!
@JC-fp8wy
@JC-fp8wy 2 ай бұрын
Heh, he could have shortened this video by 16 minutes by saying "just use the autocannon sentry instead" ;). A lot of detailed info though. I'm impressed.
@Brokentwobutton
@Brokentwobutton 2 ай бұрын
I play lower difficulty(2-6) a lot. To farm rares, have fun, and to help new players see the flow of move-destroy-regroup-move and to make their missions more fun. It's a good opportunity to try out different stuff when you aren't heavily punished for not taking a really well planned loadout.
@user-ir4yk3jb5q
@user-ir4yk3jb5q 2 ай бұрын
This is a fantastic sentry so long as you take its characteristics in mind. To get more out of its anti armor rockets you should run this on a crowd control build as an anti armor pocket pick. Weapons like the air burst and stalwart are going to quickly clear the board of all the chaff so the sentry can target the heavies. Eagle cluster, gas, napalm, orbital gatling, orbital air burst and mines are all good picks to compliment. The rocket sentry works best when it can focus its fire onto its intended targets from moderate range. Something to note about sentries as a whole is that enemies not targeting a hell diver will prioritize sentries. This is important with the rocket sentry as it has a minimum range. Knowing this allows you to use that to your advantage. You can place a sentry at an angle your not attacking from to catch enemies in a cross fire. This forces the enemy to either target you or the sentry thus dividing enemy aggression. You can also use the sentry as bait for retreats or for hit and run ambushes. Good placement and good weapon and stratagem synergy is going to allow you to get a lot more out of this sentry then just picking it at random.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Great insight! I didn't think about having your build circle around clearing out the small units so that all is left are the heavy/armored units for the rocket sentry. Appreciate your comment and thanks for checking out the video!
@user-ir4yk3jb5q
@user-ir4yk3jb5q 2 ай бұрын
@@Wallbouncing no problem. There are a lot of little mechanics and details that are easily missed in this game so its always nice to share some of the things I have tried out.
@gabe3042
@gabe3042 2 ай бұрын
oh so it blows. thanks for the info big bro, keep it up
@Wallbouncing
@Wallbouncing 2 ай бұрын
It do blow, and no problem man, appreciate you checking out the video!
@VailTheAvali
@VailTheAvali 2 ай бұрын
Not only that, but it seems like Arrowhead unintentionally nerfed it when they buffed the Automaton Gunship's Strafe speed. See 5:00 in.
@666stonewall
@666stonewall 2 ай бұрын
Loving the Deep Dive series. Auto Cannons are just so much better, sound cooler, only thing Rocket takes home is the looks. Love the look of rockets streaking out overhead and smacking something.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your kind words. I do like the way the rockets look traveling across the map. I just wish it was strong enough to be viable in higher difficulty dives. Thanks for checking out the video!
@atlgameslayergaming
@atlgameslayergaming 2 ай бұрын
Yeah the autocannon and eagles are my go to but I appreciate this deep dive. Bots take out my sentries to fast even with the upgrades.
@michaelkolano8686
@michaelkolano8686 2 ай бұрын
The rocket sentry has a much simpler strategem code to enter, which is helpful in tense situations. And with its firing pattern, and included reload it seems to stick around longer than the autocannon
@Wonzling0815
@Wonzling0815 2 ай бұрын
I'd love for the rocket turret to have some kind of guidance for large units. It would make it extremely useful against flying enemies, as long as you can keep smaller enemies from reaching the turret
@cKerensky
@cKerensky 2 ай бұрын
The only time I use rocket sentries is if I'm running an all turret build, at which point I use it when the Auto Cannon Sentry is on cooldown. It's to the AC sentry like the MG is to the Gatling Sentry: not inherently bad, but subpar and only really viable if you need a second turret of the same kind you already have. Great video!
@clonesharpshooter101
@clonesharpshooter101 2 ай бұрын
I don’t think that the MG sentry is too bad, and it actually has an advantage on uptime over the Gatling sentry when enemies are fairly distanced from one another when forced to turn a considerable degree of rotation. It also won’t burn ammo as severely into gathering bodies in front of it if placed at the same or lower elevation from enemies like the Gatling will, it just needs the distance to maintain its own safety so its lower TTK can give it time to chew its food. The slower fire rate is also safer for allies that push on the firing line of the turret. As it exists right now, the ammo efficiency it does outperform the Gatling on is a negligible difference in amount of targets it would clear and is only valued for its safety- making it only relatively effective when centrally placed in a very wide open area for liberal engagement of several patrols or when pushing Terminid outposts with at your back while you remain in the line of fire. I really want them to buff the ammo capacity to give it more uptime. Keep its TTK lower than the Gatling, just give it more sustainability with ammo to lean into the “safer and comfortable” sentry option.
@SilverGuard
@SilverGuard 2 ай бұрын
so basically it's the Auto-cannon turret... but worse in every way
@Wallbouncing
@Wallbouncing 2 ай бұрын
Well, but kinda, yeah. Thanks for checking out the video!
@Psyko_Monk3y
@Psyko_Monk3y 2 ай бұрын
I feel like the rocket sentry would work better as a miniature SAM sentry. Aka: bigger damage (probably EAT damage but higher armor penetration), with slight tracking (not spear style, rather curving toward targets), but with a slower fire rate (1 salvo of 2 rockets every ~6 seconds) and less ammo (~24 rockets meaning ~12 salvos). The sentry would launch 2 high damage rockets with high armor penetration as it would use shaped charges, meaning it has the same low splash damage and range. It would be designed so that 1 salvo of 2 rockets would be able to single handedly take down a drop ship. But it wouldn't clear whole bot drops because the lower fire rate means it'd take down at a maximum of 2 drop ships per bot drop. (Because the sentries aim at center of mass instead of at the engines, it may need a damage buff specifically against dropships.) The tracking is there because as a SAM sentry, it is designed to deal with gunships as well, and gunships notoriously move around a lot, making even the recoilless hard to land. And of course, it should only be 1 salvo per gunship, especially since there's more of them. Now just because it's a surface-to-air missile, doesn't mean that its shaped charge rockets can't be useful elsewhere. Because of its high damage and penetration, it'd also be good at dealing with larger, more armored targets. Examples include Hulks, bile titans, chargers, tanks, factory striders, and fabricators (mostly convenient coincidence). Chargers and hulks should be a 1 salvo clear while tanks would be 2, and bile titans or factory striders would 3+. Now, having ~12 salvos by default (instead of 16) would seem overpowered as that is 12 chargers, 12 hulks, or 12 dropships. But keep in mind that it retains its low health, and since its fire rate is lower its acting as an automated recoilless rifle, specifically one that can't move and is thus easily overrun by cannon fodder. Side note: Its target acquisition should be better and target larger targets regardless since it should know it's futile to aim at a scavenger and waste its rockets. Especially if it's too close to shoot. TLDR: Can drop bot dropships for you to lessen the horde, dominates heavily armored targets, but is overrun easily by smaller enemies and is much less effective against the bugs since they rely on quantity instead of quality like the bots. (Might need tweaking, but overall, it should improve its current state by increasing both its upsides and downsides, specializing it.)
@will4996
@will4996 2 ай бұрын
This should have a laser pointer. So you can designate which target
@jalontf2
@jalontf2 2 ай бұрын
I see someone else mentioned it but this thing is really designed to take down drop ships IMO. If you can get it behind a rock that breaks line of sight to ground forces so that it can only "see" dropships you are golden.
@Wallbouncing
@Wallbouncing 2 ай бұрын
In all my time testing it and purposely trying to get it to hit dropships I wasn't able to take one down unfortunately. It'd always be the case where the dropship would get locked on, fired on a couple of times, but then would leave the effective range before the rocket sentry fires anything more. It would be that or the rocket sentry would lock on to something and couldn't kill it in time and the gunship just passes by. I'll keep trying though! Thanks for your comment and thanks for checking out the video!
@Szmobleck
@Szmobleck 2 ай бұрын
After watching the entire video, it turns out that the best use of rocket sentry at 13:27 ;D
@zombiehater6547
@zombiehater6547 2 ай бұрын
I feel like this sentry is just completely overshadowed by every other sentry. It's advertised purpose is done better by the AC sentry by leaps&bounds and despite being "explosive" it doesn't have any meaningful splash damage so it feels like there is 0 reason to run this over a gattling sentry, AC sentry or a mortar. It doesn't help that it's aim is godawful and loves to miss targets because it doesn't know it shoots a projectile.
@alexanderrobins7497
@alexanderrobins7497 2 ай бұрын
There should be an upgrade where the rockets some light lock on capabilities.
@platt_mallar
@platt_mallar 2 ай бұрын
Thanks for the Science! You're giving me the information I need to make informed decisions on my loadout. I don't play "meta" builds, but I want the strategems I pick to actually perform how I expect.
@Wallbouncing
@Wallbouncing 2 ай бұрын
No problem! Yeah I'm not really into giving meta loadout recommendations; just want to inform players as much as I can about the non-meta options, without actually recommending them, in the hopes that the info dump lets people themselves decide whether they want to bring it with them or not. Thanks for your kind words and appreciate you checking out the video!
@platt_mallar
@platt_mallar 2 ай бұрын
@@Wallbouncing Working as intended!
@AchingScaphoid
@AchingScaphoid 2 ай бұрын
You know what this turret needs to be truly viable? Homing rockets. Change it into a missile turret and the accuracy problem would be gone, AND it would be indispensible around gunship fabricators.
@Vdessis
@Vdessis 2 ай бұрын
For Bugs, Equip a stealth armor Equip a STUN Grenade (stop chargers running into your turret) Give yourself enough space from tne fight and always call in a Machine gun or gatlin sentry and pair it with the rocket sentry. The machine gun keeps all the tiny critters away while the rocket focuses the big guys. And ofcourse carry a Quasar, EAT etc. So help shoot the big targets with the rocket....you will SHRED. If you are doing this with Automatons, remove the machine gun and replace with Generator Shield Relay so the bots can't shoot it down.
@Alexandrosps12
@Alexandrosps12 2 ай бұрын
Enemies prioritize turrets over players anyway so the stealth effect is not so useful better to run engineer kit armor so you have more stun nades to throw.
@Vdessis
@Vdessis 2 ай бұрын
@Alexandrosps12 I run the stealth armor so that I can position myself better.
@im3phirebird81
@im3phirebird81 2 ай бұрын
that one deployment turned from tragic to comedic when the stategem bounced off the rock but stuck to the bile titan and taking it out when the sentry pod hit its back xD
@Wallbouncing
@Wallbouncing 2 ай бұрын
I was hoping to catch footage of the rocket sentry being able to take down a bile titan, in a way that's what I got, haha. Thanks for checking out the video!
@RiverWilliamson
@RiverWilliamson 2 ай бұрын
"Well, that's one way to kill a Bile Titan with a turret" ~ me, more often than you'd think
@YuriiTemnikov
@YuriiTemnikov 2 ай бұрын
The difference between large and small units can be seen on the radar - Striders are considered large targets (large red dots), while Devastators are infantry and are displayed as a small red dot. Bugs have the same “oddity” - the brood commander is considered an equivalent target in size to the charger - even an orbital railgun, if thrown between them, but closer to the commander, will target him. The Brood Leader also appears as a large dot on the radar, rather than a small dot like smaller bugs.
@thant0s
@thant0s 2 ай бұрын
Rocket Sentry should just be a salvo of arcing, highly aggressively tracking SPEAR missiles capable of achieving a lock around cover, so you can station them behind a rock their payload can arc over.
@treetrunk159
@treetrunk159 2 ай бұрын
Awesome video. Really appreciate the deep dive findings.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Thanks for your kind words! I have more to come so stay tuned! Thanks for checking out the video!
@blaxout1213
@blaxout1213 2 ай бұрын
You are very good at these! I appreciate you playing the stuff I always die with, and hope you'll someday uncover some magic trick to fill a niche
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate the kind words. I'm hoping to find something cool down the line too and share it with everyone! Thanks for checking out the video!
@BluePoo52
@BluePoo52 2 ай бұрын
Great video. I love your deep dives.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your kind words! Going to be making more so stay tuned! Thanks for checking out the video!
@saverx1775
@saverx1775 2 ай бұрын
Can't wait for a flame turret, or maybe a gas mortor. If maybe they added some stagger it could do better too
@HyperBurner
@HyperBurner 2 ай бұрын
can't wait for the rocket sentry mark 2 that's just two Spears slapped together and mounted in place of the current box launcher
@cocaineinmyvein
@cocaineinmyvein 2 ай бұрын
It would spend the entire match time trying to lock on.
@vanthangngo2596
@vanthangngo2596 2 ай бұрын
1:30 69 warbone medals, nice
@Wallbouncing
@Wallbouncing 2 ай бұрын
:^)
@bfranciscop
@bfranciscop 2 ай бұрын
If the rocket sentry actually did what it says in the description, it would be great. Problem is, it does not prioritize targets the way the description reads. It will blow shots away on random medium enemies while chargers and bile titans are within range, making it completely worthless, since the autocannon turret will do the same thing, faster, better and at longer range, with more accuracy, and with more ammo.
@shadowsketch926
@shadowsketch926 2 ай бұрын
i'm just seeing 16 minutes of explanation (and i do appreciate the deep dive as a viewer!) to tell me "just take the autocannon sentry" yes, it kills itself with enemies too close, but similar to understanding personal positioning, understanding where to put that thing is vital, not to mention, unlike the rocket sentry, it staggers hulks and chargers.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate you checking out the video, and yeah it is a bummer that the rocket sentry just pales in comparison to the autocannon sentry.
@edgarallenpo8330
@edgarallenpo8330 2 ай бұрын
My current build is an Orbital drop bunker when comes to turrets, i pair the Autocannon with either the minigun or rocket sentry followed by the dome shield. Basically makes a safe zone for cover when fighting the bots.
@Brokentwobutton
@Brokentwobutton 2 ай бұрын
From what you found, Like all turrets but mortars, position and line of sight are key to effectiveness. Having a gatling 20-30m in front of and below it or seperated by terrain will help clear light enemies , or a closer AC for medium and heavies. Additionally, like HM or AC emplacements, it will be a fine decision to have multiple on the team, like on geo surveys, where you have high ground and trigger a large enemy response. The sentries will possibly focus fire, significantly dropping TTK on heavies.
@gitchyboi1962
@gitchyboi1962 2 ай бұрын
Chance and placement really affect how it works too. I had a factory strider drop directly on top of a rocket sentry where the sentry could shoot directly at belly doors, and it killed the factory strider in 3 volleys
@unendingdeluge2545
@unendingdeluge2545 2 ай бұрын
This video seems less like a guide and more like a top 10 reasons not to use the rocket sentry
@Hrothfuurd
@Hrothfuurd 2 ай бұрын
That throw at 13:26 :D :D :D
@Wallbouncing
@Wallbouncing 2 ай бұрын
It wasn't my intention but it got the job done haha, thanks for checking out the video!
@richardkern112
@richardkern112 2 ай бұрын
THANK YOU I was literally just thinking about this damn sentry today. If it could at least target drop ships and heavies first, damn!
@MozzyTheMoose
@MozzyTheMoose 2 ай бұрын
Give it homing missiles and make it prioritize large high priority targets over chaff enemies. Right now it serves the same role as the autocannon sentry and does everything worse than it. Make the rocket sentry serve a unique role.
@mochiboot6502
@mochiboot6502 2 ай бұрын
Love your content!!!
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your kind words! Thanks for watching!
@krazyivan9733
@krazyivan9733 2 ай бұрын
Best way to use rocket sentry is as an opening or to defend a chokepoint with walls. Its not good out in the open or when it needs to turn a lot.
@Hexblithe
@Hexblithe 2 ай бұрын
Sooo much research! GG!
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your kind words and thanks for checking out the video!
@RoflcopterPunch
@RoflcopterPunch 2 ай бұрын
@Wallbouncing, I love the LBP background! Very fine video. Have you collaborated with RykenXIV, Cashcrop, Eravin, or Thiccfila at all? You guys among some others have been real helpful to us Helldivers out here, and I figure we are stronger together.
@DaaHela
@DaaHela 2 ай бұрын
I wasn't paying attention what its good at exactly lol
@Tsunamiatunzen1
@Tsunamiatunzen1 2 ай бұрын
Hadn't considered using smoke to control target priority. I use smoke to protect hell bomb drops as enemies ignore it when it's smoked out. The big thing I've determined rocket sentry is for is for if you need armor pen sentry but the autocannon runs out od ammo too quick. IE longevity is the rocket sentry while burst is the autocannon. Easy to see why AC is usually the pick in a frantic firefight
@Wallbouncing
@Wallbouncing 2 ай бұрын
I've seen a lot of people share that sentiment as well; using the rocket sentry to sub in the autocannon when it is not available. I do think utilizing smoke grenades to assist just your rocket turret can be a lot of resources to commit for a sentry, but I think if you were to take multiple sentries such as the AC sentry then you can get a lot more uses out of the smokes since you can use it to influence targeting for all the sentries you bring in. Thanks for checking out the video!
@calandraco2888
@calandraco2888 2 ай бұрын
Thanks! Useful tips!
@Wallbouncing
@Wallbouncing 2 ай бұрын
Glad it was helpful! Thanks for checking out the video and appreciate your kind words!
@torres953
@torres953 2 ай бұрын
Honestly I'm only watching your vids, keep it up man
@Wallbouncing
@Wallbouncing 2 ай бұрын
Thanks for your comment! Really appreciate the support and I'll make sure to keep putting out fun videos to watch!
@Wonzling0815
@Wonzling0815 2 ай бұрын
Wow, that rocket sentry sounds like really high maintenance if you want to make it work :)
@Wallbouncing
@Wallbouncing 2 ай бұрын
It is high maintenance and you have to take a lot of steps to try and milk out as much value as you can out of it. When it works it works but often times it's going to just sit on cooldown. Thanks for checking out the video!
@Wonzling0815
@Wonzling0815 2 ай бұрын
@@Wallbouncing That...sounds like my ex :)
@40yearoldninja61
@40yearoldninja61 2 ай бұрын
It is nice on the Helms Deep mission of placed against the stairs near the main gates. I think the best boost would be a 2-4m splash.
@verestoyjanos5013
@verestoyjanos5013 2 ай бұрын
They should either rework this into a SEAF sentry, targeting airborne enemies and bile titans only, with homing, or they should increase the firing rate to 4 rockets per shot instead of two, like a rocket devastator.
@leonc9760
@leonc9760 2 ай бұрын
The problem is the rocket turret is inferior to the autocanon turret and the machine gun inferior to the Gatling so there’s never a reason to pick those 2. It doesn’t help that the bots can take them out almost instantaneously and from halfway across the map! I really hope they buff the underperforming turrets so we have more variety
@LazyEyePolitics
@LazyEyePolitics 2 ай бұрын
Rocket sentry is amazing with CERTAIN situations. Like the doors mission. Necessary.
@CatacombD
@CatacombD 2 ай бұрын
If they removed the sticky targeting, and made the rocket sentry automatically switch to the largest target not in it's deadzone, then it might be a decent side-grade to the AC turret. As is, it is unfortunately trash.
@zero11010
@zero11010 2 ай бұрын
Expected a deeper autocannon comparison. The two serve the same basic role.
@lukemehalick370
@lukemehalick370 2 ай бұрын
They must of changed/reduced aggro on sentries recently. Prior usage, everything just swarmed them. I used some last night and things would walk passed it while getting blasted by it towards me, who was also blasting them. Never seen that happen before.
@al_wombat
@al_wombat 2 ай бұрын
In this state I‘d rather take the AC sentry it melts chargers. The R sentry could have less, but stronger and smarter ammo/targeting. Option to target manually‘d be a blast.
@Lihility
@Lihility 2 ай бұрын
Keep it up brother!
@Wallbouncing
@Wallbouncing 2 ай бұрын
Will do! Appreciate the comment and thanks for checking out the video!
@Starwolfe64
@Starwolfe64 2 ай бұрын
It would be cool if the missles acted more like a spear with lock on more dmg
@hathunter164
@hathunter164 2 ай бұрын
Great breakdown, I'd wondered why it felt so lackluster by comparison to autocannon sentry.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Thanks for your kind words! Appreciate you checking out the video!
@Scarletraven87
@Scarletraven87 2 ай бұрын
My take is that it's a turret that does explosive damage just like the Autocannon Sentry, but has much less penetration. Therefore it would be an excellent anti-spewers weapon if not for the multitude of negative aspects to this pick. You could tale it to destroy parked dropships, but a 380 barrage can do the same job with more reliability, firepower, and same CD
@MrSlendykinsSockman
@MrSlendykinsSockman 2 ай бұрын
I hope the rocket sentry gets some TLC, it was the one I was most excited for when levelling up and then I was utterly disappointed by. The rockets should pack more of a punch, they should have homing too to help with accuracy issues, and some decent AoE would really boost this things performance.
@Wallbouncing
@Wallbouncing 2 ай бұрын
From the list of sentries, the tesla tower and the rocket sentry were the ones I was the most excited about when I got into the game. After doing a deep dive on both of them I was a bit disappointed by how underwhelming they are. Hope they, as well as the rest of the sentries, get some very much needed TLC. Thanks for checking out the video!
@mikelaffosse3233
@mikelaffosse3233 2 ай бұрын
very thourough, well done.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your kind words! Thanks for checking out the video!
@Pr0g4m3m4s7eR
@Pr0g4m3m4s7eR 2 ай бұрын
The reason I take the rocket over the auto canon (other than style) is the long time it can stay up if undamaged but moreso, because it penetrates annihilator. Auto just bounces. I love this sentry but there are very few reasons to take it over the auto canon
@scoople6
@scoople6 2 ай бұрын
I enjoy bringing it on Geologic Surveys where I'm often packing 3 turrets, but I really think it needs more splash to differentiate it from the autocannon sentry.
@shadowsketch926
@shadowsketch926 2 ай бұрын
i would argue it should be focusing a larger volley unto bigger targets, the AC sentry pops three shots and staggers like no tomorrow
@zeorydan7613
@zeorydan7613 2 ай бұрын
I love the rocket sentry, but it just doesn't do what it advertises. I'll occasionally bring it on automaton missions because I want more sentries and it deals with devastators and scout striders reasonably well, but I can't rely on it to take out anything larger. It sucks when a hulk scorcher just runs up to it after taking 6 shots and flamethrowers it only to move on with no problem or when it's hitting heavier units but just getting the armor indicator somehow. Meanwhile the autocannon sentry annihilates anything in a fairly quick manner and with perfect accuracy. I think it needs either extra stagger to help it actually deal with chargers and hulks, or it needs slightly faster fire rate, a bit more accuracy, and better armor pen. Obviously the ammo problem should be fixed too either way.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your comment and insight. Breaking down the autocannon, it's clear to see it is way ahead of the rocket sentry in multiple facets. I'm really crossing my fingers that the rocket sentry gets some love down the line. Thanks for checking out the video!
@PostRook
@PostRook 2 ай бұрын
The rocket sentry feel more like a support sentry and is best paired with another sentry mainly the autocannon or Gatling. It really could use an increase in accuracy and perhaps fire two rockets simultaneously that have splash damage.
@blitzhacker6981
@blitzhacker6981 2 ай бұрын
Issue with the rockets from automations most of the damage (like the rocket sentry) are kinetic not the explosive damage. It may have more effect vs bile spewers I think.
@clonesharpshooter101
@clonesharpshooter101 2 ай бұрын
Such a disappointing sentry that needs a lot of work to be considered viable without being outclassed by the autocannon sentry for efficiency in the same role. Changes necessary for viability include considerations like: -tweaks to unit priority -ignoring units that close the 10m minimum threshold for firing range -following expected performance when prioritizing heavier units rather than priority in proximity -taking fabricators and drop ships out of the targeting pool if current interactions with rocket effects are preserved -faster projectile velocity or target tracking, maybe both -increased engagement range -More durable to explosives (all sentries need that) I really don’t think it needs any buffs to damage or rate of fire for the sake of keeping it balanced and avoiding competing with the autocannon sentry for a similar category in purpose, preserving its identity.
@shemsuhor8763
@shemsuhor8763 2 ай бұрын
Fix the targeting and give it tracking and it would be cool.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your comment and I agree wit all the suggested changes you listed. It's important to make the rocket sentry effective but not to make it so similar to the autocannon. I think limiting the unit pool to just heavy units would be great since it will make the sentry turrets just for heavies, the auto cannon can be a good hybrid turret and the machine gun sentries are good for light units. Thanks for checking out the video!
@curtbaracuda2848
@curtbaracuda2848 2 ай бұрын
I named my Ship Panther of Steel because Steel Panther send a love rocket even to the fat ones.
@jrome6300
@jrome6300 2 ай бұрын
Is the super citizen upgrade worth even tho i got the steel vet bond?
@Wallbouncing
@Wallbouncing 2 ай бұрын
Personally, the only reason I got it was for the Knight SMG. It's not the best gun but it's an SMG that shoots fast which I really like. The helmet and cape are really nice too. I bought it even though I already unlocked the steel vet warbond and still feel like it was worth. Hope that answers your question. Thanks for checking out the video!
@user-ox3nq7lt9j
@user-ox3nq7lt9j 2 ай бұрын
AutoCannon Sentry > Rocket Sentry but ultimately, the great thing about HellDivers, is you can run any loadout you want and still do serious damage in the game =]
@TheLongWind
@TheLongWind 2 ай бұрын
Pro-Tip: When selecting the rocket sentry highlight it and select something else.
@Propersciguy
@Propersciguy 2 ай бұрын
They should replace the turrets rockets with the same ones fired out of the mech. Already balanced rocket and can actually compete against the auto cannon then.
@nickdaniels9485
@nickdaniels9485 2 ай бұрын
I always believed the missiles should be able to lock on to their targets since they are so slow. To many times where these rockets would completely miss it's targets. Best to just bring the autocannon.
@Wallbouncing
@Wallbouncing 2 ай бұрын
A homing option on these rockets be very nice for the rocket sentry since yeah, the accuracy on this thing is just suffering. Thanks for checking out the video!
@deltamoon3301
@deltamoon3301 2 ай бұрын
would be cool if it could retract when enemies get close, would be stupid broken on terminids planets since they always try to target sentries
@Oreo.X.Gaming
@Oreo.X.Gaming 2 ай бұрын
A-tomatons , A-A-Ron - GJ on the Review
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your comments and kind words! Thanks for checking out the video!
@metalelement414
@metalelement414 2 ай бұрын
I want it to be good, but it's just inferior to the Autocannon in almost every way. It needs a massive buff. Higher armor penetration, bigger splash damage, and slight homing.
@Wallbouncing
@Wallbouncing 2 ай бұрын
I want it to be good too. I hope there are some buffs planned for it (and the sentry stratagems in general). Thanks for checking out the video!
@mrsmith5114
@mrsmith5114 2 ай бұрын
Nice video. Is it possible to blow up the automaton bot fabricator if it hits it when the doors open? Like when a bot is exiting? I also hate using it =/ Hope it gets buffs.
@Wallbouncing
@Wallbouncing 2 ай бұрын
Appreciate your comment and I've tested it out and unfortunately it is not able to blow up the bot fabricators when the door opens and you can see into it. Thanks for checking out the video!
@matej2733
@matej2733 2 ай бұрын
Actually, I comme back to use of rocket sentry as I saw few fabricators blew up.... now I dont use this thing for defense but ofense on secondary objectives... In testing phase right now...need more data to collect anyway...
@mrsmith5114
@mrsmith5114 2 ай бұрын
@@Wallbouncing Thanks for the info. Even if it did(very odd it doesn't), still be a very niche pick. I'll keep watching, long as you keep posting. Lots of work goes into this, many thanks.
@Observer29830
@Observer29830 2 ай бұрын
So... is there any point to taking this thing over the autocannon turret?
@akulazolota3733
@akulazolota3733 2 ай бұрын
are you sure it prioritize targets at all?
@Wallbouncing
@Wallbouncing 2 ай бұрын
Yeah I'm sure. The rocket sentry tries its best and it's very hard working so be patient with it. Thanks for checking out the video!
@loopyninjatank2561
@loopyninjatank2561 2 ай бұрын
Its so annoying we cant drop sentries on high ground. They already have limited fire and health and the devs reduce their effectiveness further by not allowing deployment on high ground. Just pointless overbalancing BS
@Wallbouncing
@Wallbouncing 2 ай бұрын
I feel that aside from just the rocket sentry, sentries in general would become 10x more useful if they can be consistently called on high ground platforms. Thanks for checking out the video!
@MsMrapplepie
@MsMrapplepie 2 ай бұрын
Sentries are so goated when you max upgrade them but yeah, Rocket Sentry might be the worst one out of the bunch. Would rather have a Gatling, Machine Gun, Autocannon and Quasar Cannon set up
@scrapinator8910
@scrapinator8910 2 ай бұрын
This thing would be good if it would only target bile spewers and up, devastators and up, and had some homing for aerial targets. As it stands, this isn’t a decent off meta pick, it’s just kinda bad by comparison to most other options.
@Iamk2jones
@Iamk2jones 2 ай бұрын
Rocket sentry should have lock on targeting. I would run it regularly if so. Especially against bots and gun ships.
@sirgaz8699
@sirgaz8699 2 ай бұрын
Before watching, it's good for medium enemies and down but once anything armoured turns up it might as well explode. I see no reason to take this over the Autocannon as the Rockets large enemy preference ruins it.
@AIA2637
@AIA2637 2 ай бұрын
14:27 you said there’s 2 ship upgrades that affects the rocket sentry. I believe there’s 4? The one that gives health, ammo, turn speed, and blast absorption (which is currently bugged).
@sahara8771
@sahara8771 2 ай бұрын
Rocket Sentry sadly not beating the "Autocannon Sentry but worse" allegations.
@Wallbouncing
@Wallbouncing 2 ай бұрын
The defense team got their work cut out for them, haha. Thanks for checking out the video!
@sirrealism7300
@sirrealism7300 2 ай бұрын
This is great with the shield generator since it runs out of ammo so fast
@JayT546
@JayT546 2 ай бұрын
I've tried to use this specifically for the gunships on bot missions but after like 3 missions I got tired of it cause it couldn't hit shid
@Wallbouncing
@Wallbouncing 2 ай бұрын
I've seen it locked on to a couple of gunships the whole week but haven't seen it take any of them down. It either was carrying something of a higher priority such as a factory strider/tank, or it got out range too soon for the sentry to continue firing additional volleys at it. Thanks for checking out the video!
@Raven5431
@Raven5431 2 ай бұрын
I am not positive, but i think that it has more overall ammo/damage than the auto cannon. But the auto cannon is more consistent and does the damage faster and to me, it seems to have more hp. Even with a build set up for chaff clear it seemed kinda meh except for the defense mission where everything comes through a choke point in order to get to the generators to stop our missile launches then it is more noticable how it out lasts the auto cannon. Also vs bugs chargers prioritise sentries which even further decreases their effectiveness. I almost never use sentries against bugs except maybe gatling and even then i would prefer orbital airburst followed by gatling barrage. If your teammates are dropping anti tank weapons then just bring a couple of eagles to offset your orbital strikes. You can only really get away with sentries on bot missions or really dam good positiong away from all the fighting against bugs but you will soon find everything on cooldown and they are still spawning in. I do wish the regular machine gun at least had much more ammo. I might be tempted to try gatling/ machine gun, but otherwise, you're probably better off with rover back back even without a support weapon as chaff clear. It wont plow you out of a pickle, but it simply does more over time.
@allanbozzorey7699
@allanbozzorey7699 Ай бұрын
great video ! hope you will update if needed !
@Wallbouncing
@Wallbouncing Ай бұрын
Just read the patch notes and it looks like sentries got buffed with some specific buffs coming to the rocket sentry. Will do an update soon! Appreciate you checking out the video!
@coopergraveline4533
@coopergraveline4533 Ай бұрын
So unfortunate that you made this video just for the update to change so many things about it :P Good video though, as always :)
@Wallbouncing
@Wallbouncing Ай бұрын
On on end, yeah it's unfortunate, but on the other end the rocket sentry is finally getting some updates! I do plan to update my video with all the changes and give a more up-to-date guide!
@coopergraveline4533
@coopergraveline4533 Ай бұрын
Yes, I agree! It was unfortunate timing for when it was changed vs when your video was posted, but I'm pumped for the changes 😁
@TechnicianBarry
@TechnicianBarry 2 ай бұрын
i would take the rocket sentry over the gatling or machinegun everyday not gonna lie, the gatling just targets everything that i do not want it to (waste it’s ammo on a damn charger or hulk)
@ILrukiamaxim55
@ILrukiamaxim55 2 ай бұрын
They really do NEED to buff rocket sentry, i mean, with the name such as Rocket sentry, it does not do its intended work, buff either its fire rate or damage or explosive range so that each rocket affects multiple enemies, 1 of the 3 would make a big difference for this sentry and would actually very viable.
@advakart4208
@advakart4208 2 ай бұрын
well that sucks. both the mech and this should get proper eat/rr rockets imo, right now this sentry is just a worse autocannon sentry it seems (at least it can't blow itself up)
@ProjektReaper
@ProjektReaper 2 ай бұрын
Guys, just use the auto cannon turret. It's way better. Shreds hulks and factory striders, has the muzzle velocity to rarely miss it's targets. Rocket turret is just bad in comparison, in its current state
@winnerboss331
@winnerboss331 2 ай бұрын
Autocannon sentry deep dive next?
@Wallbouncing
@Wallbouncing 2 ай бұрын
Autocannon sentry is definitely in the queue for deep dives so stay tuned! Thanks for checking out the video!
@kaybuck8192
@kaybuck8192 2 ай бұрын
"it is even able to one shot a ballistic shield and outright destroy it" oh cool so it'll shred heavy devastators? 12:05 hmm why does this apple taste like bacon
@odzianna6261
@odzianna6261 2 ай бұрын
Just give me a laserpointer with the sentry so that I can aim where the rockets go so that I can turn it into a longrange support turret
@sidewinder3316
@sidewinder3316 2 ай бұрын
you should listen to steel panther when aboard the panther of steel
@sergeantcrwhips9437
@sergeantcrwhips9437 2 ай бұрын
00:03 (...thats the stun mortar, not the rocket sentry icon ;3) but for real tho, i whish the rocket mortar would home in like the microwave SEAF Antiair, because it seems to miss more times then not
@Wallbouncing
@Wallbouncing 2 ай бұрын
Oh wow, nice catch. Totally didn't see that the entire time I was editing haha, thanks for checking out the video!
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