Do YOU think this is a big omission? Let me know!!
@agentsauron Жыл бұрын
I’m gonna think about pre ordering - thanks for this video Luke 👍
@ikninja1hd Жыл бұрын
its baffling. It's definitely disappointing. A big part of exploring giant planets should be the ability to fly around and view the geography and landscape from the sky, or fly in between mountains and ravines, or to scout locations to build a base, etc. I genuinely don't understand how people aren't at least somewhat disappointing by this omission. It is literally a common staple of every space sci-fi, or every space fantasy. Insanely bizzare to omit a standard of space and planetary EXPLORATION. Heck, its literally a part of life itself - we fly planes and helicopters to travel vast distances... 100% there will be mods to fix this.
@Stanjara Жыл бұрын
The are probably not planets at all... just load up maps. I'm thinking Mass Effect. It's fine but... YA!
@jononehundred Жыл бұрын
I believe they covered this already and confirmed you can't fly within an atmosphere. It sucks, but also it's not a complete deal breaker. It could be nice to have some land vehicles that you could ride around. Maybe an update or dlc? (Imagine having a ship addition that allowed you to house a rover) Edit: I do have some concerns or unanswered questions about these landing spots. Will it be possible to see a group of islands and never be able to visit them? I do see something fishy going on here. No one wants to travel a whole planet by walking, which makes me feel like when you land, you're not landing on the whole planet but just a small section that has been loaded for you. We'll just have to wait and see i guess Edit#2: look at 5:40 in the gameplay deep dive. You can pick any place to land.
@JD-gf7ur Жыл бұрын
no lol
@kosm518 Жыл бұрын
They did already confirm that you couldn’t fly your ship on the planet during the first showcase. I think they said it was for loading and rendering purposes or something.
@mikemoore5270 Жыл бұрын
They’re different programs
@_peepee_ Жыл бұрын
have they talked about other forms of transportation like rovers or buggies?
@kosm518 Жыл бұрын
@@_peepee_ I haven’t heard anything. I probably shouldn’t but I am holding out hope for ground vehicles.
@jki808 Жыл бұрын
@@kosm518 the game does not look like it was built for ground vehicles. Both the engine and world. If there were, they would’ve shown them.
@sub-jec-tiv Жыл бұрын
Yeah they stated it in the first video.
@unofficial_ai Жыл бұрын
I gotta be honest, I don't really care if we can't fly in the atmosphere. Sure, it'd be neat, but I really don't care. I am totally fine living without it.
@MagicCookieGaming Жыл бұрын
Exactly, this is a game for people who want the lore of Bethesda in a true space game of this scale, it's not for SC and Elite fans to have another pilot simulator, it's a lore, exploration, and RPG, if you're not here for lore and world building first they made it clear you probably won't like this game as much as other space games.
@HolyBlowhole Жыл бұрын
What about a land vehicle? I can accept no in atmosphere flying but it’s extremely weird there was no buggy or any type of vehicle shown. I really really hope they just didn’t show it.
@philo2189 Жыл бұрын
Same bro I just want a big open sand box.
@philo2189 Жыл бұрын
@@HolyBlowholeI mean Bethesda games don't really have vehicles in them.
@unofficial_ai Жыл бұрын
@@HolyBlowhole For me, at least, it’s kinda the same boat. I don’t really mind, at least based on what we’ve seen. If I have to walk for 10 minutes just to eventually get to a POI, then yeah, I’ll be pretty upset. But if it’s just a couple minutes of walking to get somewhere, then I’d be happy with that. I totally get if people feel differently, but that’s just where I sit on the topic. I don’t particularly mind walking around, as long as I don’t have to go super long distances with absolutely nothing happening.
@DLKnightstick1989 Жыл бұрын
I think it's simply because 99% of the planets are only gonna have like 5-10 points of interest on them and you'll be able to land near that POI. You talk about seeing a mountain off in the distance and wanting to climb it: I'm guessing there's just nothing there.
@tylerstears4445 Жыл бұрын
I'm almost positive your right I feel very sold almost false goods it's there for sure but to what extent is the detail and fun and stuff.
@r.daneel.90 Жыл бұрын
Thats probably the right answer. Planets are not "planet-sized planets", they're probably just a couple of traditional maps around the size of skyrim, but procedurally generated.
@klaatunecktie7906 Жыл бұрын
@@r.daneel.90exactly
@pelag1137 Жыл бұрын
@@r.daneel.90 this
@ValosarX Жыл бұрын
They said the game will generate the planet as you play and add in points of interest for you as you explore dynamically. The plants will be unique for each player like Minecraft. They never said if there would be a limit like an invisible wall.
@fulldeckphilosophy5390 Жыл бұрын
My head cannon is that Starfield is an alternate timeline where was the wheel was never invented.
@fuzzylogic3017 Жыл бұрын
😄 Underrated comment.
@kishaloyb.7937 Жыл бұрын
but they somehow invented FTL xD
@pelag1137 Жыл бұрын
bro thats why the artifacts form the shape of a wheel!!! the aliens invented it
@iremainteague5653 Жыл бұрын
Where was the wheel was never was invented was.
@claymathews8814 Жыл бұрын
Luke is like the divorced dad that gets invited to his ex-wife’s wedding and everyone is having fun except him so he just complains about the food the whole time lol
@LukeStephensTV Жыл бұрын
Lol this made me choke on my tea 🤣🤣🤣
@hawken796 Жыл бұрын
Pin worthy
@andrewjazdzyk1215 Жыл бұрын
@ANGRYWOLVES what did dreamcast guy say?
@TheGravityShifter Жыл бұрын
It's nice to have discussions like this though. If it truly isn't in the game, this could be the video that gets Bethesda to add it in an update or at least get people talking so BGS takes notice. There's literally no reason to be bothered by what he thinks, I'm sure people would gladly discuss why you think it truly wouldn't be a big deal.
@claymathews8814 Жыл бұрын
@@LukeStephensTV Ill agree with you about one thing… If there is no hover bike or something I’ll lose it
@AtomicDudMan Жыл бұрын
I went from being pissed that this was announced over Elder scrolls 6, to not giving a shit about the project to now being fully on board and ready to play at launch. Looks like good fun.
@GomulDart Жыл бұрын
Just like almost every other contrarian
@SilverX95 Жыл бұрын
@Dootie like really how brain dead do you have to be to not see this and it's going to be even longer for fallout 5, after they start working on TES 6. some people don't seam to understand how bethesda games studios work flow, Works.
@joaopescusa Жыл бұрын
Don't. As a Bethesda fan... Never play their games at launch, its gonna be buggy and broken like every fall out or elder scrolls, wait 6/7 months for the fixes + mods.
@test_account939 Жыл бұрын
@@joaopescusano
@SuperGoose42 Жыл бұрын
Same
@vagetainfinity Жыл бұрын
Imagine having to walk everywhere in every Boarderlands game.
@superbproductions7193 Жыл бұрын
They revealed frame rate in an interview after the show. It will run at 30fps on both Series X and S. I don’t have a problem with this but I imagine others might.
@asundelgun3487 Жыл бұрын
Hell yeah people will have a major problem with this but those people have to understand that a BGS game can't run higher than that or it'll explode a console 😂
@slandgkearth Жыл бұрын
@@asundelgun3487 I mean they recommend a rtx 2080 to begin with, granted is not a 3000 series or a 4000 series but it was a top of the line GPU, idk why people complain but happy with totk being under 24 fps at times
@mookiestewart3776 Жыл бұрын
@@slandgkearth because totk is running on 2014 tech . Modern games made for stronger consoles should be running at 60 fps period. Its not a deal breaker though
@dathunderman4 Жыл бұрын
@@slandgkearth dumb af comparison. You’re recalling comparing a game that came out for the Switch to the Series X. Name a major ps5 title that’s LOCKED at 30 FPS
@SirEggo2412 Жыл бұрын
As long as it’s a smooth 30fps I don’t mind it tbh
@williammoore1030 Жыл бұрын
“You can put anything you want into a game, but you can’t put everything you want into it” God Howard
@Wobbothe3rd Жыл бұрын
Cope.
@BeyondTrash-xe1vs Жыл бұрын
@@Wobbothe3rd That's not a cope, that's a fact lol.
@bencegergohocz5988 Жыл бұрын
@@Wobbothe3rd ok, name a game with everything in it...
@fortnight5677 Жыл бұрын
@@Wobbothe3rd Skyrim has the biggest modding community in gaming. Because Bethesda games are so moddable that you can simply turn it into another game. But they are optional and you can curate your own experience. Studios aren't releasing optional mods. What they do must be definitive, core gameplay. It should attract and entertain the average customer. They can't force survival modes on you, turn it into a complete SIM, add unnecessary animations at every turn, add boring but "realistic stuff," and force them on you. The core gameplay must be interactive, comprehensive and consistent.
@fortnight5677 Жыл бұрын
@@Wobbothe3rd Skyrim UI is designed for controllers. They had to chose one design at some point so they went with that design. Todd uses SkyUI mod on PC, and considers it a must have.
@loonboy4905 Жыл бұрын
I think outside of combat your jet pack might be a personal sort of vehicle unless they’re waiting to show some sort of rover or possibly mounting tamed alien creatures
@thegreat7878 Жыл бұрын
You expect too much. From the looks of it, the JP serves the same purpose as in NMS
@Majorwindy Жыл бұрын
They’d have shown that.
@wood8595 Жыл бұрын
iirc they mentioned specific animals liking specific plants and hinted at farming so possibly mounts?
@Grumbledookvid Жыл бұрын
@@wood8595 lmao
@TraditionalArtist_777 Жыл бұрын
@@Grumbledookvidlol
@weaboosama6706 Жыл бұрын
I think people really need to temper their expectations for this game. I see a lot of disappointment coming.
@jacobsommer6146 Жыл бұрын
Finally someone gets it. Game is getting over-hyped and we all know what happens then
@Izzmonster Жыл бұрын
Train Wreck incoming!
@TheXboxSux Жыл бұрын
Same. People are bringing uninformed Star Citizen energy to this game and they're about to be deflated when they experience what the limitations of Creation Engine (even 2.0) can achieve. It wont be redfall levels of bad, but people are going to realize the game is much more shallow than they thought. The 125GB size gives a bit of hope as to the amount of assets and dialogue we'll encounter day one though. 🤷♂
@TheXboxSux Жыл бұрын
@@Izzmonster idk about that. It'' certainly will have it's fair share of problems though. Every BGS game does, and we have to go in and fix it 🙄
@Izzmonster Жыл бұрын
@@TheXboxSux their games will never fail because their fanboys are rabid. Bethesda deserves to have their game sell almost nothing in the first couple weeks until reviews come out that show exactly what we're getting, especially after fallout 76.
@MetalGearTrav Жыл бұрын
I wanna see someone play the game for 25 minutes straight to see what performance is like because it’s Bethesda.
@Izzmonster Жыл бұрын
Lop they'd never allow that 😂😂😂
@kishaloyb.7937 Жыл бұрын
Game journalists have played the game for an hour or soo. They said it was great.
@Izzmonster Жыл бұрын
@kishaloyb.7937 ah yes, game journos, the most trusted people on the planet 🙄
@0fficerpimp Жыл бұрын
@@Izzmonster yh after cyberpunk let's all trust gaming journalists. The cope 🙄
@JohnQDarksoul Жыл бұрын
@@kishaloyb.7937 Bruh.
@terryfabulous4702 Жыл бұрын
While watching the direct I thought to myself “I wonder what Luke will find to complain about?”. Nice job.
@ALECXANDER. Жыл бұрын
It’s also something with this guy
@grady3251 Жыл бұрын
Bro could have made a video about literally any of the 100 other things that looked good or improved, but no. In atmo flight. It's great to know where his priorities lie.
@akabongwebuthelezi2696 Жыл бұрын
It’s always something but I still love him 😂
@Plainsburner Жыл бұрын
I don't really watch him, but is it always like that? Personally planet exploration just isn't really my thing, but I love quests, factions, dungeon delving. From what I understand based on this showcase is that you can land, walk around for a bit and it will add the sort of hand crafted dungeons we are used that makes sense for the current Biome or makeup of the planet. So you don't actually have to walk too much on the planets themselves.
@Idontlikeumfs Жыл бұрын
@@grady3251 I get that but what’s the point of just talking about the good stuff? We all know that already, but this is literally a critique channel
@IkarosTypeAlpha Жыл бұрын
Atmospheric flight isn't something I care that deeply about, but I would hope they have a mode of travel on the ground. I never really used horses in Skyrim because things were close enough together and fast traveling was really easy. However, when trying to explore a planet, I can't imagine running around on foot everywhere being fun the entire time. At least give players the ability to use some kind of buggy, it would be better than nothing. Flying into space and trying to select a spot closer to the POI you saw sounds like it would be really frustrating
@ojerico6097 Жыл бұрын
You can select poi so you can land right on them
@shoazdon7000 Жыл бұрын
The gravity compensates that, if you can jump and boost far then you don’t really need a buggy. But I see your point
@IkarosTypeAlpha Жыл бұрын
@@ojerico6097 but if it's something you have to actually discover first, that's the problem. Do we have to physically get there then it becomes land able or is it as soon as you see it? Considering they want you explore, I doubt every POI you see will be available immediately. It'll likely be more like Skyrim or FO4 where you have to at least discover them first, barring some exceptions
@ni9274 Жыл бұрын
@@IkarosTypeAlphaOne planet is like 10000 time the map of Skyrim, you can’t just expect to land somewhere random and thing handcrafted content. So everything interesting will be on POI, the rest will be randomly generated stuff. Even if there was only one planet they would not be able to fill more than 0,005% of it.
@IkarosTypeAlpha Жыл бұрын
@ni 92 I'm not saying you'll see something interesting every time. Rather, when you DO see something and it's far, there should be a better mode of transportation that's not just walking. Again, I doubt they're just going to give you every POI immediately, their games have never worked that way outside of cities and select locations Regardless, this is a fruitless debate considering we don't know how it's going to work, this was just my interpretation of what was shown
@IronFreee Жыл бұрын
Todd described exploration as: you land the ship and you explore "an area", then you "walk" back to your ship or fast travel to it or another location. So, there seem to be no vehicles to explore an area. And you probably won't be able to walk from an area to another area.
@user-ij8md2kc2v Жыл бұрын
THIS IS ALL ALREADY KNOWN. Yes there's transitions between space flight and planets. Yes, there were no vehicles shown, and that can indeed hinder the exploration, but as you said this isn't a dealbreaker, as the game still seems to be an incredible Bethesda rpg, and mods can easily bypass these things
@abelchavez2463 Жыл бұрын
But the selling point is the technical mechanics of the game, not that it's a Bethesda RPG. And those technical mechanics have already been done better in other games, it's kinda late to the party.
@Juliett-A Жыл бұрын
You can have multiple starships in your collection. Hopefully they let us have some vehicles that make getting around the planet easier.
@nickgennady Жыл бұрын
It be amazing if it’s like star citizen where you can put land vehicles in ship. With the ship modules it make sense they would be ones dedicated for land vehicles.
@sub-jec-tiv Жыл бұрын
They said you can have ships show up at your base. No mention of ships within ships; the ships don;t seem to be structured for that.
@sub-jec-tiv Жыл бұрын
I am stoked you can go beat up some pirates and steal their ship.
@TheHeadincharge Жыл бұрын
@@nickgennady This game is not like Star Citizen at all, you will not get that kind of interaction. It’s a Bethesda game with a space travel mechanic, not a space simulator.
@xShredsx Жыл бұрын
It seems like multiple starships but they also didnt show actual fleets. You'll just have a stockpile of ships that you can pick parts from instead of buying new ones. Theres no way we're getting planetary flying, its bizarre for them not to show it. The lack of vehicles also feels pretty suspicious...but it might have been an oversight?
@Real_Name_Redacted Жыл бұрын
Goes to show, you cant please everybody.
@Real_Name_Redacted Жыл бұрын
Also agree with another comment that it probably won't be an entire planet. More of zones, like in mass effect. They even hinted at that, in the trailer
@lordnix82nd Жыл бұрын
@@Real_Name_Redacted Can't wait for immersion breaking invisible walls on planets
@DeShawnMcDonald Жыл бұрын
@Real Name Redacted then why bother with a 1000 planets if all that means is a 1000 areas, I know Bethesda fans arnt known for their iq but you guys realize you can easily have a 1000 different unique biomes on 4 or 5 planets that are much more explorable compared to 1000 tiny pieces
@jasonarnold1990 Жыл бұрын
@@lordnix82nd make a game for all of us that don't have no limitations then
@jrfirefiher Жыл бұрын
@@lordnix82nd you can explore the full planet
@larrybraham4884 Жыл бұрын
I think the modders will crush it, as usual. Thanks in advance to all modders out their! I look forward to seeing your creations.
@elguitarTom Жыл бұрын
for every mod, you get another bug. and CTD's
@TheXboxSux Жыл бұрын
Bro, we can't even get a working vehicle in Fallout 4 8 years later with all of our knowledge combined. Trust when I say it aint happening here. The best you'll get is a jetpack flying mod and update to the ship summoning feature most likely. This isn't star citizen and no amount of mods will change that. It's really unfortunate that Bethesda stuck with creation engine for this game. It's not tooled for the space exploration genre.
@DuctTapeJake Жыл бұрын
I would assume that the planets are not actually generated close up at the start apart from mission areas. They would have the large models you see from space, and if you pick a unique location to land it effectively generates a terrain 'cell' based on the texture and probably some heightmap data on that large model. So hopefully if you pick a location next to an ocean, then the ocean will be there on the new map. Then you won't be able to get too far away from your ship because the newly generated map isn't actually that big, they'll have some kind of barrier due to 'oxygen limitations' or something. So I do not expect you to be able to land a distance away from a mission location and then walk for 2 hours to actually get there, I think those will be two separate maps. Because of this they won't be able to have a ship that can actually travel in atmosphere because the planet itself isn't one cohesive whole.
@torrb420 Жыл бұрын
Todd basically hints to this at the very beginning of the showcase. It's Creation Engine, and it as an engine relies on cells for terrain generation. Only difference here is cells could be much larger than previous games. But like previous games, you got the end of a cell, then there is loading of the new cell in the back end, and interior cell that needs to load in order for the next cell to stream in, or there are barriers. You will probably only be able to travel so far away from your landung spot. There will be no need for in planetary flight or land vehicles because the amount of land available to explore once you land will be limited. You can "explore" the "entire" planet, but will most likely and hinted at by Todd himself, won't be able to actually walk the entire length of the planet end to end once landed. If you want to explore another cell, we will have to re-land to another spot.
@DuctTapeJake Жыл бұрын
@torrb420 yeah it's pretty much how all level streaming works, UE5 is doing it slightly differently where you can vary the size of the cells at any time. It's more that I'm wondering if the terrain is going to be generated 'only' if you decide to land in that spot, or if the game knows ahead of time what every corner of every planet looks like.
@Izzmonster Жыл бұрын
No dude, you pick a predetermined location. It'll be the same for everyone and the "height map" for the larger planer model won't factor into it.
@mnopinion Жыл бұрын
That’s kinda… bad, aint it? They tout it as if you can explore the ‘entire’ planet.. but if you only land on a specific spot to do mission, that kinda negates the exploration… if the map per planet is huge, it may be alleviated.
@CodaCoda9 Жыл бұрын
@@mnopinion ya it’s awful. Idk why people are as excited as they are. The second I heard 1000 planets I knew this game was going to be a mess. Mario Oddysey couldn’t come up with 1000 interesting way to collect moons. There is no way that 99.5 percent on this plants will be worth exploring. There will be 2-3 copy pasted poi on each one and they will all feel the exact same. Land here, kill the locals, take their shit. On every planet. Granted I loved the gameplay loop of fallout 4. So there is a good chance that this game will be fun. But it’s not going to be deep or special. This game is the pinnical of bethesdas worst trend, wide as an ocean, deep as a puddle. Except now that puddle is going to be spread out over a whole galaxy. If they can keep the puddle depth, it’ll be a fun experience imo. But if they make it any shallower than their other recent entries, it’s gonna bomb.
@TKDBoy1889 Жыл бұрын
This video to me is certifiable proof that KZfaqrs need controversy and negative opinions to retain viewership. Video opens up with "overall I thought was pretty impressive" but the title says "here's my complaint." It's like the negative part needs to be at the forefront to get attention.
@FreyOD Жыл бұрын
100 percent
@Dankmemeslover69 Жыл бұрын
And sky is blue
@Idontlikeumfs Жыл бұрын
I mean, what’s the point of just sitting and talking about how great the game is for 16 min? Focusing on the bad parts is how things get better. There’s some great fanboy channels out there that do that and it’s literally pointless imo. We know it looks good, but how can it be better?
@TKDBoy1889 Жыл бұрын
@@Idontlikeumfs What's the point of talking about how great a game is for 16 minutes? Maybe it shows you are looking forward to it. Maybe it shows you are happy, but Heaven forbid anyone actually LIKE something lest they get called a bootlicker or a shill. Besides, when you admit in your title it's a "silly little complaint" you're basically admitting it's just a nitpick, not a issue. It's just complaining for complaining's sake. He could have just titled the video "my thoughts, on the showcase" and brought up the good and the bad. But nope, gotta accentuate the negative.
@drewandcharlie7583 Жыл бұрын
Yep. Negative is about 3 times more popular. Thats the way it goes.
@crispy_338 Жыл бұрын
Let’s just accept it’s going to be a laggy, buggy, feature lacking mess on launch complete with a Twitter apology post. Calling it now.
@psychopunk8817 Жыл бұрын
Too many kids in the comments who haven't had their heart broken yet... That or we got a bunch of naive\masochistic gamers.
@psychopunk8817 Жыл бұрын
@@quantumwitcher9376 Just tired of the cycle that's all. I've seen this a million times and I'm bored, hopefully I'm wrong but I wont hold my breath.
@Billy_the-cat Жыл бұрын
@@psychopunk8817 looks. We will see how this game ends up. At the end of the day, pre ordering is the dumb move
@Final_Dawn Жыл бұрын
Biggest L is that the game is 30fps on the "most powerful console ever"....
@HaragothNAR Жыл бұрын
Fun fact I learned while I was studying game design. Apparently, Bethesda's archaic engine can't do vehicles, not ones you can get in and drive. This is why vehicles are set piece moments in their previous titles, the wagon in skyrim, the brotherhood's ships in Fallout 4. In Skyrim, the wagon in the intro was connected to a character underground who was walking. I dont think people realize just how hard Bethesda is working to make this relic of an engine perform. Its going to show on release, what they showed us at the showcase was 100% doctored up.
@Gabe7Gal Жыл бұрын
You know that horses are vehicles right?
@Untayza Жыл бұрын
now you are just making shit up, so sad how you have to lie to prove a point. studying game design my ass.
@Wobbothe3rd Жыл бұрын
Exactly, the Creation Engine is a dinosaur
@DubberRucks Жыл бұрын
Thats an odd move, Luke, if thats the case. Part of why I love No Man's Sky is the ability to turn and burn across the planet's surface if I land suboptimally.
@professorsolo6484 Жыл бұрын
It’s a fair compliant I guess but they showed so much that I can hardly care less lol.
@TheGravityShifter Жыл бұрын
Then Toddy's got you with his hook.
@williammoore1030 Жыл бұрын
It’s A complaint but considering no man’s sky looks like a cartoon and star citizen has been in development for over a decade and still isn’t close to being released, and will never be asked to run on the Series S, I wouldn’t call free form flying and getting out wherever you want standard procedure yet.
@TheGravityShifter Жыл бұрын
@@williammoore1030 It may not be but the fact that it's proven to be done by a small team over 6yrs ago shows it's no trouble for a AAA studio to do the same. And while content wise NMS is pretty small in comparison, the scale of Starfield is much smaller too, and with so much more to do in Starfield, I think it would be all the more important to have free flying on a planet, or at the very least the ability to have land vehicles. If you don't have to travel long distances on a single planet a lot, I can see them getting away with not adding a feature like that... but what if you have to and that feature isn't there? That adds up, think about that. They have everything they need to make flying on a planet possible and the lack of showing it would suggest it's not there. I really hope it's there, or there'll be some seriously annoying excursions and there'll be a mod to add it in in no time.
@williammoore1030 Жыл бұрын
@@TheGravityShifter don’t know how many Bethesda games you have played but they struggle with walking around smoothly in a single city open world so I don’t know that they have everything they need to accomplish that. And again no man’s sky is mostly non textured assets with a cartoon look to it and completely generated by procedure, this is not that, has hand built cities and everything is textured as realistically as their engine is capable of ect.
@TheGravityShifter Жыл бұрын
@@ALECXANDER. Did it take 7yrs to add in free flight on a planet in the game? I'm pretty sure it didn't. I get it that it had a poor launch, but that's not the topic we're discussing. And when I speak of scale, I mean in sheer size. And it seems like we're in agreement that BGS doesn't have any excuses not to add free flight on planets. So fingers crossed it was simply not shown.
@artheals8869 Жыл бұрын
Luke, they already confirmed you wouldn’t be able to operate ships on a the planet’s surface on the previous reveal.
@_SPACEMAN_33 Жыл бұрын
Theory: There is no "open world" aspect to starfield. You can't have vehicles or fly on the planet because there is no planet to fly around. There will be kilometer sized tiles that load in that are randomly generated. The handcrafted areas on specific planets will be like small open world maps you can explore. However the places you land on from space that aren't handcrafted will be for you to drop into, find a lil sumsum then move on. You can't run from a random LZ to a city for example.
@kishaloyb.7937 Жыл бұрын
Starfield is an open world game, but that open world is generated in smaller tiles and then stitched together onto the planet. So the more you explore a particular planet, the more tiles with content are generated to keep you entertained. Now we don't know if there will be invisible boundaries or other stuff that blocks us from reaching certain points or moving to the next tile.
@borissand3891 Жыл бұрын
@@kishaloyb.7937 I bet the invisible wall will be your boredom from walking across a barren randomly generated map. They probably omitted land vehicles for that reason.
@kishaloyb.7937 Жыл бұрын
@@borissand3891 they omitted land vehicles because it's gonna be hard to implement in a huge game like Starfield. In Starfield, every planet has different gravity, that means, for every planet, vehicles will behave differently, because gravity and physics simulation will be different. That's a lot of variables to deal with tbh, not to mention chances of the game breaking increases a lot too. I do hope that they don't put invisible barriers tho, those things are a bummer.
@Prototype-357 Жыл бұрын
I'm absolutely not buying the hype, there's that saying 'once bitten twice as shy', Bethesda bit us more times than I can remember. Apparently Starfield is made with an updated version of Creation Engine simply called Creation Engine *2* which gives me a bit of hope but I wonder why they didn't ditch that old engine completely. I don't get how people give Nintendo so much flack for their old hardware even though their games run perfectly and we just let Bethesda keep the same engine of a decade ago while their games are capable of breaking PCs. Remember the state the resident evil franchise was in after RE 6? Capcom created a whole new engine to help them fix the franchise and so we got Resident Evil 7, why doesn't Bethesda do something like that? They have Microsoft money now don't they?
@FLPhotoCatcher Жыл бұрын
This game will allow me to stay in my room for 23 hours a day and be happy.
@ba6561 Жыл бұрын
You getting the space watch bro?! ⌚️
@FLPhotoCatcher Жыл бұрын
@@ba6561 Time doesn't mean much when I stay in my room almost all the time. But it would be cool.
@youstupidfoo565 Жыл бұрын
@@FLPhotoCatcherwell you have one hour to get outside and get some sun.... unless you want to turn into a Falmer from the Elder Scrolls series 😂.
@EH_1995 Жыл бұрын
Introverts unite
@ba6561 Жыл бұрын
@@EH_1995 16 times the detail 👌
@xxtimmycahillxx Жыл бұрын
I think it's crazy how people don't think this is a big deal. In no mans sky I loved seeing another planet, getting in my space ship an flying straight there myself
@lexatrice2600 Жыл бұрын
Starfield just blew my mind, I didn't expect that, I'm sold. Never seen something like this before, think about the amount of works went into its development, kudos to developer.
@juanxo7901 Жыл бұрын
No man SKY is the same
@Pelmite Жыл бұрын
It kinda just looks like limited no man’s sky with mediocre fallout shooting but glad you’re excited
@GhostyGhost708 Жыл бұрын
@@juanxo7901 And no man’s sky is pretty much a one of a kind game, apart from maybe star citizen. I love NMS and would love to see this genre fleshed out and explored more. It seems like Bethesda is going a little bit of a different direction with fewer but more hands on designed planets. I think it’ll be pretty good on it’s own, despite it being very similar to NMS.
@user-mp3eh1vb9w Жыл бұрын
@@juanxo7901 No man sky is not the same. There is no story in no man sky, nor diplomacy or persuasion etc...
@kishaloyb.7937 Жыл бұрын
@@Pelmite shooting looks and feels much much better than Fallout 4 or even what it was in the previous year. If you were expecting COD MW2022 like gunplay, then that's an issue with your sky high expectations which no game can fulfil.
@scalpingsnake Жыл бұрын
As a skeptical optimistic, this Starfield showcase was really good. Yeah I got the impression you land in the areas you generally want to explore. I would prefer to be able to fly around the planet myself but I will take the fast travel/warp system, it's not a deal breaker.
@anonymous_dot_com2326 Жыл бұрын
But land vehicles is a must, honestly
@Plainsburner Жыл бұрын
@@anonymous_dot_com2326 From the sound of it, the game sorta generates points of interests from a pool near your landing location that make sense based on Biome and planet types. So you can wander off if you want, but like fallout/elder scrolls, it will be pretty dense with places you can visit and fast travel between.
@Wobbothe3rd Жыл бұрын
@@Plainsburner If everything you can do just happens to be near wherever you land then that kills any real sense of exploration.
@BetrayingLight Жыл бұрын
@@Wobbothe3rd Yeah, this. That is almost a deal breaker for me. What if I want to set up an outpost with hundreds of kilometers of nothing around me so I can feel truly alone? That won't work because Todd wants me to have a ton of stuff next to me because he loves exploring so much?
@dfsdhjk4780 Жыл бұрын
@@BetrayingLight There will be a bunch of barren areas/planets.
@juststained Жыл бұрын
Didnt they already say before that you dont control landing or taking off? Ive been under that impression for a while. There is no in atmosphere flight. You only control your ship in space. Yeah looks like you walk but they said you unlock areas and after you do you can land and/or fast travel to them. Not being a homer I just thought it was explained already. Hopefully they have some kind of vehicles or knowing Bethesda, thats a planned DLC already lol.
@LukeStephensTV Жыл бұрын
My understanding was that they said there was no planet surface to space transition, but rather it would be a load screen between the two. I still thought you would be able to travel across the planets in your ship though. It's just once you left the planet you would have to see that load screen.
@Endlesslord Жыл бұрын
I thought you could only walk in a "x" meter radius around your ship and not the entire actual planet. Or maybe I misintrepreted what one of the devs said
@MagicCookieGaming Жыл бұрын
@@Endlesslord you must've but an entire section of the showcase was about how the planets have hand-crafted elements used in the procedural generation to give it a structured yet unique generation for every player, so planets are fully walkable snd flyable (according to Scott above, I haven't been able to confirm that myself, but idc either way, really), you just have to have a landing zone, which can be added to outposts.
@anonymous_dot_com2326 Жыл бұрын
@@MagicCookieGaming planets are flyable??? I saw no atmosphere flight...
@MagicCookieGaming Жыл бұрын
@@anonymous_dot_com2326 Just going off of what Scott said above, but I haven't been able to confirm that myself so that's the only thing I wanted to edit in my comment but couldn't find it until you pinged me lol
@roaneyroan2106 Жыл бұрын
Spending 16 minutes complaining about a lack of vehicles is kinda funny.
@Joehockey1990 Жыл бұрын
Seems very, "look at all our fast travel points" versus, "explore our universe" if you ask me. Hugely skeptical of Bethesda's honesty and their ability to make this game even remotely capable of holding our attention beyond 10hrs. Getting quite the "Mile wide, One inch deep" instead of "One inch wide, One Mile Deep". Questioning whether they'll have anything close to enough gameplay for anyone to care about 1000+ planets after the release hype ends.
@minusnine5036 Жыл бұрын
As someone that’s tired of open world games I would hate to have to walk everywhere. So I hope they add some sort of fast travel vehicle.
@justablindman1443 Жыл бұрын
They literally said that
@benmitchell3463 Жыл бұрын
you can fast travel to your ship for certain, i imagine they’ll also include the cities and maybe other landmarks
@jingleballs9935 Жыл бұрын
U have a ship my man😂
@Xevvo Жыл бұрын
He’s talking about a vehicle whilst exploring people, not fast travelling to previously explored areas/POIs or the ship. Not everyone wants to walk everywhere, gets boring quick.
@MagicCookieGaming Жыл бұрын
@@benmitchell3463 you can make an outpost anywhere and you can just fast travel to that.
@promaxmedia8546 Жыл бұрын
There could be a way to simply get back in your ship and choose a different landing spot there and then, and it just guides you over to it. I doubt you have to actually go back into space and down again
@IronFreee Жыл бұрын
The ship landing spot is probably pre-determined. Todd was talking about exploring the area where your ship landed. So the planets are probably a bunch of areas where you can land your ship and fast travel.
@promaxmedia8546 Жыл бұрын
@@IronFreee that would make no sense though for a lot of the barren planets. It makes a lot more sense to have some landmark landing pads but still give the option to land “anywhere” by picking a spot. It could work the same way as placing something in a settlement and then you just get flown over
@IronFreee Жыл бұрын
@@promaxmedia8546 When they select the landing spot, you can see that the map is very scaled down, so you probably click on some part of an area where the landing position is pre-selected by them to avoid landing on a building, a rock or something that wouldn't make sense. The landing pads and points of interest seem to be highlighted with icons. So I imagine that when you build a landing pad, an icon pops up and take priority on the pre-existing landing spot. Otherwise you'd be able to land on some random obstacle. It also makes sense to have some control of the path the player will take when exploring parts with enemies, so you don't start in the middle of a base.
@Izzmonster Жыл бұрын
@promaxmedia8546 it makes sense when you can't fly your ship on planets. It plays a landing and taking off animation and that's it.
@kishaloyb.7937 Жыл бұрын
@@IronFreee there is no predetermined landing spot. You open the "Starmap", click on the spot you want to land on the planet and the ship lands there. If there are rocks or other stuff, then it is simply removed by the game itself. If you want to go to another, far distant spot, then you either walk over there, or open the "Starmap" again and fast travel over there using your ship. It's as simple as that.
@NooB-Celica Жыл бұрын
My theory: I reckon each of these supposed 1000 plus planets are actually just a small playable area within small continents. I think there will be boundaries (whether water or invisible walls) stopping us from exploring the entire planet in one go. Hence the reason they don't have vehicles showcased. Temper expectations people.
@adamh503 Жыл бұрын
I got the impression that they needed a load up of the area you land in to put in the non auto-generated land.
@Izzmonster Жыл бұрын
It's the same system they've always had. You fast travel to a new map at predetermined locations.
@adamh503 Жыл бұрын
@@Izzmonster I'm not sure that is the case. From what was said, it does seem you can land anywhere and then on top of the generated terrain will be added hand created content. So that there is a decent chance of finding something wherever you may land. And thus that the same hand crafted content will appear on different planets for different people. They also mentioned adding creatures and plants as you approach. It gave the impression that if you did decide to walk far enough - e.g. 600 miles -from the landing spot then you would be just left with the auto generated stuff, but perhaps if you took off then landed again in that spot 600 miles away, then you may find some more hand crafted stuff. Of course, there will also be some stuff put at specific points. And I hope that mods could cement particular content at particular locations. Of course I could have got the wrong end of the stick, but that is how I best made sense of it...
@OMGLittleB Жыл бұрын
@@adamh503 I found this in the starfield direct "Our system builds a planet as the player approaches it, we stitch together terrain, add interesting locations, creatures and plants. So even if your friends visit the same planet that you had, you would have different story to tell."
@reality_is_sin Жыл бұрын
God damn 16 minutes for this topic?
@morganborzelli8942 Жыл бұрын
He gots to stretch it out you should know better by now lol
@ooJiraiyaSama Жыл бұрын
Coming from Star citizen, i can't imagine having full sized planets and not be able to go into your ship and just fly 1km in a direction without having to leave atmosphere or use a fast travel option. Plus, exploring a new place while flying a couple meters above the ground, slow or fast, is one of the coolest things in space sims.
@Dankmemeslover69 Жыл бұрын
It’s not a space sim, it’s another Bethesda shlog
@Variableh Жыл бұрын
Its a RPG, not a spaceflight simulator. Seems to be what a lot of people are not understanding about this game.
@ni9274 Жыл бұрын
Starfield is not a space sim, it’s a space rpg.
@ni9274 Жыл бұрын
@@Dankmemeslover69 See you when it get GOTY.
@SuperGoose42 Жыл бұрын
Well the difference between Star Citizen and Starfield from what I can tell is that Starfield is a game with actual features and depth, whereas Star Citizen is a shell of a space sim that might be complete before I'm dead
@MrSefiroh Жыл бұрын
You gotta traverse a WHOLE PLANET and your only option is walking and people think that's not an issue? Baffling.
@farissharabati996 Жыл бұрын
This guy finds one random thing he doesn't like about every single game ever, and made that his entire channel.
@alejandroquinones3636 Жыл бұрын
As someone show didn’t care much for the game, ship traversal on land didn’t come to mind because I was surprised by how much you could do. As others pointed out, I don’t think the open worlds are too big/empty that would require a ship or benefit from it to begin with.
@devindickens9321 Жыл бұрын
exactly tbh i feel like he's kinda nick picking lol
@Wobbothe3rd Жыл бұрын
Then the developers are LYING about planet sized worlds. You can't have it both ways.
@DukeWooze Жыл бұрын
@@Wobbothe3rd Wait where did they say the planets were that big? Did I miss something?
@raskolnikov6443 Жыл бұрын
@@Wobbothe3rd they don’t. You can land anywhere on the planet you want not just pre determined spots. The one lying is you… shocking lol
@daniell5740 Жыл бұрын
the game is about exploring planets that are plantt sized wtf u talking about unless you enjoy walking for hour real time you need them
@CriticalAuthor Жыл бұрын
I thought it was going to be like Outer Worlds in the sense that you select a landing area and have a limited area/section to explore.
@tigerpaws77 Жыл бұрын
I think thats whats going to happen, except its not a limited area, you could theoretically run around the whole planet if you wanted to
@yapx Жыл бұрын
i thought so too.
@torrb420 Жыл бұрын
Todd basically confirmed this at the beginning of the show. You land your ship, and the proc gen seed generates a range of land around the ship. There will probably be a limited amount of actual explorable terrain around the ship itself. From there, the system decides what gets placed like POI or world events. You will then have to fast travel to another location of explored previously.
@a.g.m8790 Жыл бұрын
@@torrb420 it’s crazy that SO many people missed him saying that. It goes to show how most people don’t actually pay attention
@torrb420 Жыл бұрын
@@a.g.m8790 including the guy who made the stream. Luke isn't as on point with his critiques as he thinks he is. He like to complain for the sake of it, rather than paying attention. Maybe having entertain people takes too much extra brain cells.
@connerholden Жыл бұрын
You’re not wrong to have this expectation considering how common it is, but I think you’re not being very generous and that you’re making a false equivalence when comparing Starfield and No Man’s Sky. Probably the most important distinction is that these games are built with different engines. No Man’s Sky uses a custom engine that was specifically built for that game. Starfield uses Creation Engine 2, an engine that is probably meant to be used for future games very different from Starfield. And it almost certainly inherits some limitations and design quirks from Creation Engine, the engine used for games like Skyrim. I’m disappointed too, but back in January Howard said they planned to do this from very early on. Apparently it would be a waste of time to focus on bridging space and land considering how relatively little time players would spend there. There’s probably a huge benefit to having this separation of concerns. If they fix a physics bug on land, they might not need to be worried about that fix’s side effects for space physics. Considering how buggy Bethesda games are, this will probably be for the best.
@lilfern3466 Жыл бұрын
Games like No Man's Sky and Star Citizen have valid motives behind having dozens of planets, partially because they are both multiplayer. Star Citizen has 300 and it feels incredibly vast. Starfield is singleplayer with primarily on-foot exploration. Why does it need a 1000 planets? Also, I recently watched a video of a guy walking across a planet in a straight line in No Man's Sky. It took him 48 hours of just walking. Starfield hasn't stated that planets have varying biomes or wildlife, so things will become repetitive pretty quickly. Starfield looks like a good game, and it has all the hallmarks of what makes a Bethesda game, but it's trying to capitalize on scale and quantity, and unfortunately experience may have taught you that this is something that you need to be careful of.
@thatjackass1403 Жыл бұрын
What do you mean have you not seen the showcase the evidence shows itself in the showcase alone theirs 19 different biomes
@lilfern3466 Жыл бұрын
@@thatjackass1403 I mean on a single planet there will be a single overall biome, like No Man's Sky. I also watched the entirety of the showcase, and it didn't disprove any of Luke's concerns. Before you enter a planet, you select a landing zone. That means there's no entering a planet seamlessly. There were no vehicles for exploration shown, we only ever saw the character walk. Wildlife looks the same in every planet they visited, but that could just be me. Events that show up, like the 'go here and exterminate these things' type, were shown in presentation. That proves we'll be seeing generic 'random' events. And 30 FPS on consoles? When this is a game being developed for Xbox with planets that are fully procedural? Procedural generation makes performance easier, that's why studios prioritize using it.
@duke0fmarlborough Жыл бұрын
Atmospheric flight when mean that a gigantic and user-customizable spaceship would have to be taken into account when designing all the bespoke story levels, the interaction between the NPCs and the spaceship, asset streaming, etc. It would be epic to see your spaceship dynamically interact with the planet and its inhabitants, and they would have 100% shown this feature if they had it. My guess is they don’t. I’m not surprised they don’t - it’s admittedly very difficult to achieve. I’m just a little bit disappointed.
@prestongarvey5374 Жыл бұрын
They confirmed last year it won't be in the game. They're not trying to hide it, they're open about the limitations of the game. You can't expect them to list everything the game DOESNT have during their showcase.
@duke0fmarlborough Жыл бұрын
@@prestongarvey5374 I didn’t accuse Bethesda of hiding anything, nor did I expect them to list everything the game didn’t have. You need to seriously reconsider your life priorities and find something worthwhile to get yourself worked up over. It’s just a freaking game.
@prestongarvey5374 Жыл бұрын
@@duke0fmarlborough yea seems I misinterpreted your comment, sorry, haven't slept. I wasn't worked up tho lol
@Izzmonster Жыл бұрын
@prestongarvey5374 "They're open about the limitations of the game" liars have a tactic where they lie about smaller stuff so you won't suspect the worst of what they're hiding.
@prestongarvey5374 Жыл бұрын
@@Izzmonster wtf are you even talking about lmao
@Musicthenandnow Жыл бұрын
My biggest question is can I get up out of my chair as I'm flying in space? Or have I "become" the ship. Will I only be able to walk around my ship in certain instances, and after a loading screen?
@augustusmuteb1336 Жыл бұрын
asking for a little bit much there buddy
@Tate_THG Жыл бұрын
I don’t see why not, looking at the boarding ships footage you clearly can walk through a enemy’s ship in space and then pilot it.
@scott_itall8638 Жыл бұрын
This is where they fucked Elite Dangerous, you would think developers would learn.
@Cibbic Жыл бұрын
You'll be able to possibly walk around while it's flying when your companion is the one on the wheel.
@javannapoli2018 Жыл бұрын
I'm 90% sure I saw bits where they got up out of their chair while in space
@fenrix155 Жыл бұрын
The Beauty of Bethesda’s Fallout and TES is that they start the player at the bottom of a crude, tedious environment. You derive fulfillment by feeling like you’ve earned everything you have and knowing it was a long struggle. To start a player out in an advanced sci fi universe takes away from that sense of accomplishment. Things become monotonous quicker than anticipated. Much like how the wealthiest of us are often the least happy, I expect this game to be too rewarding to the point where the reward feels meaningless. I’m sure it will be fun, but it won’t have nearly the impact of Bethesda’s prior releases.
@williamcrms Жыл бұрын
I can see why people are now getting hyped, but i’m personally not excited after the showcase. Shooting still looks off, with NPCs just eating bullets with little reaction and braindead movement. Not a fan of the mining/crafting and basebuilding, which seems like a continuation of my least favorite aspects of Fallout 4. It’s also confirmed that most of the planets are desolate (resource gathering), which is not the direction I was hoping for (as opposed to focusing on a handful of very detailed, crafted star systems).
@existentialselkath1264 Жыл бұрын
Having planets this detailed and having seamless spaceflight aren't unrelated. There's a reason no man's sky, elite dangerous, star citizen, have much worse planets. You physically can't stream in all that detail fast enough to fly through it. Even racing games have hard speed limits of just over 200mph and their worlds already sacrifice a lot to push that as high as possible. When I heard there wasn't seamless travel I was so happy. I've played a ton of space games and they all run into the same limitations it imposes and its a huge detriment to gameplay, and for what? So you can fly in a straight line up and down for a bit? Get over it.
@MmdoO78 Жыл бұрын
Thanks , i don't have to say it myself
@jobolds6146 Жыл бұрын
I mean like all the games that are able to that won’t have nearly any of the customization or story, narrative choices or any of that, no man’s sky doesn’t even let you customize ships
@Wobbothe3rd Жыл бұрын
Cope. Bethesda shouldn't promise what they can't deliver
@ALECXANDER. Жыл бұрын
THANK YOU! you explained that perfectly, entitlement
@CameronAB122 Жыл бұрын
@@Wobbothe3rd they never promised this
@Democracyphobia Жыл бұрын
people really have a gold fish memory .im not expecting much of this game .the gunplay looks like smth from 2007 , and if there is no in planet flight then this is a joke .as a no mans sky , this game brings nothing new to the genre .
@Neuron_Thunder Жыл бұрын
Starfield will be the biggest flop in the history of video games.
@birboartt6598 Жыл бұрын
Baffling to me is that it seems you have not played outer wilds! Please give a chance to this masterpiece
@DubberRucks Жыл бұрын
I, personally, do not like the look of that game. I've seen footage and reviews and it doesn't appeal at all.
@Plainsburner Жыл бұрын
@@DubberRucks Outer Worlds or Outer Wilds? Outer Wilds is an amazing experience of discovery in kinda a mini solar system. Outer worlds is an okay space RPG.
@DubberRucks Жыл бұрын
@@PlainsburnerOuter Wilds. From what I've seen of it, it's not aimed at a player like me. I'm glad you like it though.
@creativityintensifies Жыл бұрын
@@DubberRucks the art style is just an unfortunate consequence of being a small indie dev team…the game itself has an amazing story and the immersion almost had me finish the game in one super long sitting
@acidintheface Жыл бұрын
Not a deal breaker for me. From what I saw I was impressed with what they did compared to past trailers. Plus someone will make a Darth maul speeder bike mod. FYI I am biased as I have game pass and I am not spending a dime on this game.
@blairalexander3009 Жыл бұрын
Wont be able to mod it though if you have the gamepass version of the game.
@ilarinikkarikoski4765 Жыл бұрын
@@blairalexander3009 you just broke his dream
@blairalexander3009 Жыл бұрын
@@ilarinikkarikoski4765 hey man dont shoot the messanger 🤣 I've tried to mod gamepass bethesda titles. Doesnt work
@Ren99510 Жыл бұрын
@@blairalexander3009 What are you talking about? You can mod gamepass games. Unless they confirmed you can't for this title- generally they only restrict modding on what you'd expect, multiplayer titles.
@MisTTwisted Жыл бұрын
"I don't understand how this is not a big deal to more people." Yeah, maybe because I'm not 12 years old anymore 🤡
@yuukimasamura5143 Жыл бұрын
You can’t control your ship in atmosphere. He said you can fly in real time from space to land, so seems obvious. I have a feeling this game won’t be better than no man’s sky.
@ewjiml Жыл бұрын
Everyone is pissing on Luke for being a Debbie Downer but he brings up a completely valid complaint which is that 30FPS lock during gameplay. I can’t play at 30FPS and refuse to do it.
@MrGeorge98 Жыл бұрын
They've confirmed that space flight and planet exploration are separate systems separated by a loading screen but im not sure where the source is but it may have been the Todd Howard interview with lex Friedman
@daniell5740 Жыл бұрын
Lmao loading screens in 2023
@alexandriabrangwin11 ай бұрын
Now we know, the game loads a "Skyrim" around your ship every time you land.
@jojinamibi9196 Жыл бұрын
In the video whre Matt Booty says that if Starfield shipped today it'd have the fewest bugs of any Bethesda game that's ever shipped, Phil Spencer says that "they havn't shown everything"!! He seems mighty proud of himself and Matt Booty agrees very firmly too, it would seem magic and surprises are still coming sooo hopes up!
@christopherdigirol7231 Жыл бұрын
There have never really been vehicles outside of horses in bethesda games. I wouldn't be surprised if they just janked in starship models in the game and placed them on the characters head to simulate the effect like the train in Fallout 3's Metro.
@XavierLignieres Жыл бұрын
Nah they completely rebuilt the engine for it to support space ships and the space flight seems at least semi physics based. Impossible to to have that many levels of freedom of movement in something hacked together like "train head" in FO3 not the mention the whole space combat part that is a whole other thing that requires advanced physics and collision detection doing that as cleanly as it appears to be in Starfield is not in the realm of possibility in original Creation Engine (see the attempts at mounted combat in Skyrim for an example of just how impossible that is) I would expect Starfield to have some kind of ground based vehicle available as making spaceships work are on a whole different level of difficulty than ground based vehicles such as rovers.
@daniell5740 Жыл бұрын
Yeah but this is a PLANET SIZED PLANETS. If no man's sky can do this this should be easy for them lmao
@XavierLignieres Жыл бұрын
@@daniell5740 NMS does not have planet sized planets ! Star Citizen does not have planets that big either the only space sims I am aware of that have full scale planets are Elite Dangerous and Space Engine. Flight models are something even flight sims have a hard time with getting right it is more science and engineering than it is game design.
@subbinbacktoallsubbs5272 Жыл бұрын
simpleton. Convinve they don't know how to code land vehicles.
@g_oduofthenorth9618 Жыл бұрын
.... but, see, you put it in my head now, and I want to have a horse in this game on a planet.
@forecheckbackcheckpaycheck Жыл бұрын
Luke and shitting on everything, name a more iconic duo
@joshroark92 Жыл бұрын
Right lol 😂
@Izzmonster Жыл бұрын
Especially when he's right 😂
@blackbat908 Жыл бұрын
No big deal in my opinion. Flying the ship on the plant surface isn't really needed i don't think. Also, they did confirm you couldn't do it in the first showcase.
@CentroStudiPrimoCarnera-cu4ot Жыл бұрын
They confirmed there is NOT the option to fly your ship within the atmosphere, plus, if they had implemented a terrestrial vehicle, like a rover, they would have showed it. My guess is that you CANNOT land and explore a planet freely, but you will just be able to land on a few selected landing spot on each planet and if you walk too far from that spot, an invisible wall will pop up, with a message saying "you are too far from your ship, come back or ( insert random excuse)". They are overselling the entire concept of "space exploration", people seems to have forgotten all the lies that Bethesta told about Fallout 76 before launch.
@Wobbothe3rd Жыл бұрын
Yep. Exactly!
@edmediciN7 Жыл бұрын
I am really reluctant about Starfield. This ideia of having absurd amount of planets just means a lot of limitations of transport and content. The transport on the planets will be critical for the gameplay, not even talking about the size of each planet that you can explore. The most bizarre thing is that the closest to this is Daggerfall considering size and AI generated landscape and they never tried something similar since then
@ni9274 Жыл бұрын
The gameplay isn’t about exploring the planets, it’s about exploring point of interest on the planet. + It’s a fucking space game, how are they supposed to do a space game without having tons of planets and solar systems ?
@TheHeadincharge Жыл бұрын
I guess I’m a bit confused by this comment… I mean, have you all not played Fallout? The game is about exploring the planets just like fallout is about exploring the wasteland. We’ll see how the game turns out, but planetary transport and getting places quickly isn’t really the point of these games.
@Tate_THG Жыл бұрын
@@TheHeadincharge I don’t think you grasp what it means to explore a set location to being able to freely explore whatever and wherever you want. Regardless in the end, it’ll feel like playing fallout 3 and nv when no one thought about making a sprint button
@raskolnikov6443 Жыл бұрын
@@Tate_THG both is possible in the game.
@fortnight5677 Жыл бұрын
@@Tate_THG Fallout 3 didn't need a sprint button that much. It didn't have a lot of negative spaces. Fallout New Vegas on the other hand was a rushed nutjob despite all the content. They didn't do much testing obviously. And that game has a lot of negative spaces. It's why the most successful vehicle mod is created for New Vegas, rather than Bethesda games. Even sprinting can't help you. You really NEED a fucking vehicle in that game to move around without getting bored. As for Fallout 4, you don't even need a sprint button to "explore," the wasteland without getting bored. It doesn't have much negative space, there is something interesting at almost 10 meters. But it becomes boring without fast travel, since after you fully explored an area, it basically turns into a negative space without any new content. After that point it turns into Fallout New Vegas, running around empty spaces.
@SussedRage Жыл бұрын
I totally get what you're saying. It looks fantastic, but it'll kind of make the planets very segmented and bitty. Like, right over in the horizon i see a cool looking mountain...so I have to get in the ship, go to the map and _HOPE_ it lands me near where I originally looked at?? Ehh?
@Tate_THG Жыл бұрын
I don’t get why people say they wanna explore, but don’t wanna do the part where you explore. Wanna go to point A to B well hit the road and enjoy the trip. Maybe people need to try playing a game without fast travel.
@gavinderulo12 Жыл бұрын
@@Tate_THG because at that scale the planets will be mostly empty
@OMGLittleB Жыл бұрын
@@gavinderulo12 they did say : " Bethesda partners with NASA to push the boundaries and achieve a perfect balance of “Fun and Realism” in Starfield" " meaning some of the planets might be bland to keep that 'realism'.
@Caleb-qr6lo Жыл бұрын
No seamless transitions, atmospheric flight, etc.. loading screens and cutscenes galore. Sadly not a space sim game. Takes a lot of the magic out of it for me.
@smthsmth Жыл бұрын
My main complaint was - the utter lack of interesting characters, dialogue, quests or story. It looked super bland. Like a big sandbox filled with dumb NPCs with boring stories. They should take notice how to build characters from CD project.
@KatieKuro Жыл бұрын
I feel like there will have to be either rovers or some system with outposts so you can fast travel to those specifically
@kirillholt2329 Жыл бұрын
there will be no rovers, that will make people realize that the game is empty and is a reskin of fallout 4
@chillracks1311 Жыл бұрын
@@kirillholt2329half the systems in the game arent even in fallout its more like skyrim
@scroogemcphuck Жыл бұрын
I really hope starfield has a good launch. I'm a PS player mainly and it would be great for Xbox exclusives to be a legitimate competitor to Sony exclusives again. I haven't felt envious about an Xbox exclusive since the 360 days. Starfield is the first in a long time. I do have a PC tho so if it ends up actually being good and not another fallout 76 I'll get it.
@ParallelUniversity Жыл бұрын
Biggest issue I see is that the majority of the handcrafted locations (aside from the major cities, which are on predetermined planets) are going to be loaded into whatever planet you land on based on what the game wants to show you at any particular time. So you really have no control over exploration. You can go to any random planet, but the game will slap a certain number of handcrafted locations onto that planet. It will show you what it wants to show you, not what you discover. So the game is more about experiencing all the content by playing a lot, not actually exploring. It is the illusion of exploration, not actual exploration of a map.
@mrkaiju_YT Жыл бұрын
Just gonna wait for the reviews when the game releases before purchasing tbh lol
@LukeStephensTV Жыл бұрын
As you should 😂
@joeivo911 Жыл бұрын
Not a big deal. Game looks great to me.
@chickendragon8526 Жыл бұрын
I think that they dropped it. Horses barely made it into Skyrim and I'm guessing that with the variable gravity of planets that they couldn't make it work well in the time they had. If I had to guess, it will be in a DLC pack next year. In atmosphere flight has already been announced as not happening, probably because of how Creation engine cells render if I had to guess. Planets are instanced spaces.
@tot0byafrica748 Жыл бұрын
luke being a contrarian to be a contriarian who would have guessed!
@Wobbothe3rd Жыл бұрын
This a pretty serious problem, it's only "contrarian" to you inside a hype echo chamber.
@christopherglasper9224 Жыл бұрын
Not a big deal. Not even a deal to me
@salazar591 Жыл бұрын
Dude this was confirmed months ago. I cant imagine it was possible to have everything on the planets loaded at the same time as all the deep space stuff.
@icantwait Жыл бұрын
really trying to pick a bone out from an egg are you. With everything being offered, I seriously would not be concentrating on how i would not be able to fly on a planet, but focusing on all the other feature i could enjoy... I mean sure that would be nice, but how is it so upsetting that it blocks me from enjoying anything else? ridiculous. Maybe because I'm not a youtuber so I don't have to always find a dramatic reaction title to everything?
@meowmeow2759 Жыл бұрын
Only ppl who have never played a sci-fi game with a planet sized planet think ppl like you and I are insane for wondering about this
@Variableh Жыл бұрын
But here's the thing. This is a game that is aiming for as big an audience it can get and most of them don't need that. They just don't. That's the reality of it.
@meowmeow2759 Жыл бұрын
@@Variableh did you watch his video? He states his valid concerns. Are we just supposed to walk an entire planet to explore it? Or are we gonna have to get inside the ship and cut to a cut scene if we wanna fly 1 mile away? Ground vehicles and other flying vehicles in planet are very important for games of this size. Not sure how you think they don't need ground vehicles to travel because it's aiming for a bigger audience?
@Variableh Жыл бұрын
@@meowmeow2759 The vast majority of the people who are going to play this game aren't going to WANT to explore an ENTIRE planet, most of which would be barren and not much of anything to do. That's what some of you people simply aren't understanding. They want an RPG, a Bethesda RPG. If they were to do what is being asked of by some that's how you end up with No Man's Sky. Where even with all their expansions in the years since.....all they've managed to do is make the puddle wider. Not any deeper.
@Wobbothe3rd Жыл бұрын
@@Variableh cope. The entire appeal of this game is exploring new worlds. If people want closed in quests they can buy Fallout or Skyrim, the whole point of a new IP is new gameplay. Even if you were right it means the developers are LYING about the appeal of the game. Fallout 3 and 4 were not so well received that there's a large category of gamers that trust Bethesda to make a great sci fi RPG, ESPECIALLY after Fallout 76.
@Variableh Жыл бұрын
@@Wobbothe3rd I don't think you know what "cope" means by how often you're using it in the comments dude lol. Fallout 3 and 4, no matter their faults, both have huge communities to this day that continue to play the game. Fallout 76 as well. Millions of people continue to play those games, month after month. That's just a fact, not my opinion. What you and I may think of those games and the quality of them doesn't really matter when that's the reality of the situation. So there are more than enough people who want more of that type of game. You aren't one of them and that's fine. Nothing wrong with it. Everyone is different. They want to continue to make their RPG but in another setting. That's what Starfield is. Like it or not. We're not "owed" anything more than that.
@RKGrizz Жыл бұрын
Now that you mention it, yes it is odd that they haven't shown any movement faster than on foot while on planets. It reminds me of when Skyrim shipped without the horse combat component and how it was later patched into the game.
@Izzmonster Жыл бұрын
Except this won't be patched in later.
@igiornogiovannahaveadream649 Жыл бұрын
@@Izzmonster how do you know that?
@Izzmonster Жыл бұрын
@igiornogiovannahaveadream649 the game wasn't made to support it. Without mods it will not be in the game.
@ChappyPapi Жыл бұрын
I love outer wilds. That game is so fun to immerse yourself in
@dauntedcacti3713 Жыл бұрын
Why are people so mad about the starfield game it looks great graphics are great gunplay looks solid the ship customization and combat looks great the exploration looks very great I think it’ll be great
@warrum9457 Жыл бұрын
the graphics aint great brother not pushing boundries, and has that classic bethesda plastic look. dead eyes etc
@infinitecrayons Жыл бұрын
Are people mad about it? I've only seen positive discourse around it for the most part! I think it's important to ask questions like this from a practical standpoint though about how these things might work
@thetruestar6348 Жыл бұрын
Because we don’t trust Bethesda? Hello that’s not hard to understand
@Doppierbutton Жыл бұрын
Ps fans love bitching gonna have fun with Starfield and Spider-Man
@jamescook2973 Жыл бұрын
It's literally just another Bethesda game but in space they are always the same with a few new systems and tweaks. This is why I love final fantasy it's never the same game you don't know what to expect. Starfield looks good but been there played that b4.
@ephremterefe4568 Жыл бұрын
When they showed the new animation system they briefly showed the character running. And he was fast i mean really fast so i'm thinking maybe they have some sort of exosuit type thing for better and faster mobility.
@southgalaxydiedforoursins4193 Жыл бұрын
Speed boost plus the jet pack could get you places quicker for sure
@kungalexander829 Жыл бұрын
Cybernetics is in the game
@dumpstercat2229 Жыл бұрын
Starfield is severely limited by Bethesdas technologies. The Lu need to let the creation engine go. I don’t understand how it’s so hard for them.
@livibam Жыл бұрын
I’m 90% certain Todd confirmed it was 30fps on a podcast with some bloke that always wears a black suit. I’m also sure Xbox confirmed this
@aaronpomeroy2579 Жыл бұрын
I’m hoping there’ll be a module you can add to the ship for like a rover or something.
@beckergrey Жыл бұрын
Yep, probably something you can take of the spaceship.
@Ploskkky Жыл бұрын
I wondered the same thing. It is really weird. It must have come up during development, but the fact that they did not even mention it in the showcase is very odd. Bethesda paid attention to so much detail, they must have thought about on-planet transportation. Nevertheless, I think this game is a must-have for me.
@Noobatheart Жыл бұрын
Put on you tinfoil hats for this one. I'm pretty sure the reason why we can't have in atmo flight is because the way the level generation will end up working. I have a sneaking suspicion that wherever we decide to land, the game will load up a chunk of the level, let's just say a 30x30 playable grid around the landing site of your spaceship, and then put up invisible walls for you so you can't traverse further away from your ship. This is just my personal skeptic theory, but I don't think all these planets will be true "open worlds" in the way we might think, but rather, non consecutive increments of map, strung together by loading screens. Just my skeptical theory though
@sleepforever3494 Жыл бұрын
30 FPS is not next gen, it's previous gen.
@grady3251 Жыл бұрын
I'm fine with no in atmosphere flight because I was never expecting it. Not all space games have in atmo flight and any vehicle mechanisms in the creation engine is frankly a miracle and so I'm more than satisfied with space traversal. Thats already way more than could have been expected from a BGS game just 4 or 5 years ago.
@gabrielgustavson22 Жыл бұрын
Truly amazing. Bethesda got flyable spaceships working on the creation engine and we still don't have climbable ladders...
@DubberRucks Жыл бұрын
@@gabrielgustavson22 BGS: Here's a new ship. Also BGS: What ladder?
@a.g.m8790 Жыл бұрын
@@gabrielgustavson22 it’s not really a flyable spaceship if everwhere you go has a loading gate though is it? It’s just a hud that you can move around an empty play area
@grady3251 Жыл бұрын
@@a.g.m8790 you can fly it in space
@a.g.m8790 Жыл бұрын
@@grady3251 aka just a hud you can move through a closed play area. I addressed that already. The ship isn’t actually used for travel matter of fact it probably isn’t even coded as a “vehicle” in game files It’s more than likely just an overlay your character “wears” while they have alternate movement the same as the train in Fallout and the horses in Skyrim because that’s just how Bethesda’s shitty engine works That’s why after 25+ years of Bethesda games in their very first “space and planetary exploration game” there still aren’t land vehicles. Think about how insane and stupid walking around 1000 planets (aka procedurally generated cells) is
@stabor90 Жыл бұрын
Not really concerned, but it was mentioned that there was plenty they still have not shown.
@NotTheAverageGamerz Жыл бұрын
I would hope there would be vehicles. If we have ship customization why couldnt we build land vehicles in that menu as well?
@amnril Жыл бұрын
The lack of planet surface vehicles is strange……
@commander2552 Жыл бұрын
This game is be glitches galore how much you want to bet
@Vault96 Жыл бұрын
I hope not, I already pre-ordered.
@Vault96 Жыл бұрын
@@demetter7936 I know, and I'm not proud.
@abstr4cted496 Жыл бұрын
It looks like it runs at 15 fps and maybe they will squeeze out 30 fps from that turd of an engine by the time it's release.
@Nico78Not Жыл бұрын
@@Vault96 If you weren't proud of it, you wouldn't have pre-ordered.
@bradpoer Жыл бұрын
I think we’ve got to remind ourselves that there were always going to be trade-offs. This was never going to be quite as ambitious (or eternally unfinished) as Star Citizen… but especially in comparison to NMS which has all kinds of traversal but hardly anything with regard to story, dense characters and dialogue options (what BGS does best). So they may well have cut back on traversal- but the detail we get in who and what we’re interacting with in front of us is the trade-off. It also seems highly likely to me that ground or short-range traversal in atmo is something that might very well be added in future content updates.
@anonymous_dot_com2326 Жыл бұрын
But atleast give us a land vehicle to travel the planet
@alaa341g Жыл бұрын
What is BGS ? I see lot of ppl saying it
@bradpoer Жыл бұрын
@@alaa341g Bethesda Games Studio. 😉
@bradpoer Жыл бұрын
@@anonymous_dot_com2326 like I said- I’m guessing if that’s possible given how they’re creating the explorable space on each planet, it’ll happen. Just maybe not right off the bat. Previous Bethesda games are all about waking places, so it’s a new ball of wax for them. And if they didn’t have time for everything (and what game besides Star Citizen does) I can see why they chose space flight/combat over land traversal at this stage in the birth of a brand new franchise and genre for them.
@alaa341g Жыл бұрын
@@bradpoer oh thanks budy , i thought it was a game xD
@explicableone6991 Жыл бұрын
Why is this baffling? They dont have atmospheric flight. It was the one sacrifice they made lmao. Now for a rover, I would support that being added. I bet within 30 days of launch it will exist as a mod. Also, they said theres tons more they haven't shown... I bet they might even have a rover system and just show it closer to launch. Also why are you so naive? You really don't understand why they wouldn't show every single feature in the first big reveal? They have 2 more months to build hype lol.