Homeworld 3丨Hiigaran Battlecruiser Gameplay Showcase

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KharAdun_Channel

KharAdun_Channel

4 ай бұрын

Пікірлер: 430
@kaymarx9677
@kaymarx9677 4 ай бұрын
They put a gun on a turret and then put that turret in a hull-canyon that restricts its field of fire. Bugs me.
@NicholasBrakespear
@NicholasBrakespear 4 ай бұрын
Oh god, I hadn't noticed at first... that's awful design. It seems to spend most of the fight ready to shoot its own hull.
@Paulusss1
@Paulusss1 3 ай бұрын
That is utter stupidity, they should place the turrent way more forward!
@sajuckkhar8612
@sajuckkhar8612 3 ай бұрын
Yeah, first thing I noticed too. Design wise makes no sense, like designed by someone who has no concept of firing arc. Would make sense to put a missile launcher there that fires missiles straight up, not a turret. If anything, the missile launcher and the Main gun need to be swapped.
@withnoname31
@withnoname31 3 ай бұрын
The same design as the 2nd game, no improvements whatsoever.
@rystiya7262
@rystiya7262 3 ай бұрын
@@withnoname31 No the HW2 design is better. None of its turrets have such poor line of sight as this one.
@petrpinc7695
@petrpinc7695 3 ай бұрын
For such a large ship it feels: A) Undergunned B) Whatever guns it has, half of them have unreasonably limited firing arcs in a game that embraces the 3D playing field.
@Servellion
@Servellion 2 ай бұрын
This is actually something carried over from HW2. The Vaygr and Hiigeran battlecruisers were freaking huge and yet had far fewer weapons than you'd think with the amount of hull real estate on display. Whereas the Kushan and Taiidan heavy cruisers from HW1 packed the same punch into a package almost half as large as the battlecruisers.
@SpartanChief01
@SpartanChief01 Ай бұрын
there were some modders who fixed this and made it a hell of a lot more convincing... the players would go apeshit if you configured these like WW2 battleships
@Servellion
@Servellion Ай бұрын
@@SpartanChief01 Think most players would love it. Having superpositioned turrets makes more sense than stuffing turrets into recesses that limit the turret's firing arc.
@ghosterdude
@ghosterdude Ай бұрын
@@Servellion just goes to show they haven't learned anything
@spartan8090
@spartan8090 Ай бұрын
@@Servellion At least the Vaygr and Hiigaran battlecruisers were designed with strong weapons that could all fire forward without giving a huge target profile if approached from the front.
@Redrisco
@Redrisco 3 ай бұрын
Enemy corvette is apparently destroyed
@DeanTheDoctor
@DeanTheDoctor 2 ай бұрын
x D
@spyly1
@spyly1 Ай бұрын
🤣🤣😂
@gregoryquint7653
@gregoryquint7653 Ай бұрын
Say again?
@Leenux
@Leenux Ай бұрын
@@gregoryquint7653 CORVETTE DESTROYED.
@darkmatteracid2353
@darkmatteracid2353 Ай бұрын
​@@Leenux Sorry could you repeat that
@martinstensvehagen9161
@martinstensvehagen9161 3 ай бұрын
Honestly I dont care about any of the stats, those are not final anyway. I just think it looks kinda small.. the homeworld 2 BC felt just as imposing as the mothership in its scale. and it dwarfed any other combat ship, to the point that it could solo a whole navy if they were not ready for it. This feels more like what the destroyer should be tbh
@kamu_yana
@kamu_yana 3 ай бұрын
I'm glad we get the same vibe, looks like someone over-inflated a Hiigaran Destroyer. Even the most interesting part of it to me visually, the mass of lighted windows on the sides just underneath the armored overhang closer towards the bow, seems to be taken directly from a HW2 Destroyer, so your brain guestimates that they should have the same amount of crew and be around the same size, but they aren't. It's terribly nitpicky but it's like the HW3 designers were just copying the visual language but don't understand how to really speak it.
@quazarKiragon
@quazarKiragon 3 ай бұрын
The HW2 BC also required a shipyard to build it which you needed to hyperspace in because it was too big for the mothership
@taerkasten5090
@taerkasten5090 3 ай бұрын
@@quazarKiragonNow for HW3 no shipyard, the battlecruiser launch from the mothership ala hw1, liked the shipyard in addition to be the capable ship to construct and launch a bc, also was a valid base once you loss a mothership in a skirmish, i'll really miss the shipyard was like an space station.
@peterni2234
@peterni2234 3 ай бұрын
@@taerkasten5090 wdym "like" a space station, it is one! And it would be crazy cool if we had more (you'd be hard pressed to find to find a reason to add them in but). It would be like base building, but since these colossal stations can hyperspace, it wouldn't be too ridiculous! On second thought maybe one is enough.
@Ethian315
@Ethian315 2 ай бұрын
​@@quazarKiragonthis is what makes hw2 feels majestic in terms of size ratio. And logical too, it's like we're calling in a shipyard to build battecruiser.
@theoutergod8666
@theoutergod8666 4 ай бұрын
Why is everything so fucking squishy in this game? Even the BC gets melted in seconds...
@Eradicator-jv9xr
@Eradicator-jv9xr 3 ай бұрын
I'm pretty sure this isnt the final health, maybe the datamining got wrong because, in the video, the incarnate destroyer has more health than the battlecruiser. There's definitely something wrong.
@ush2177
@ush2177 3 ай бұрын
That is terrible. at 4:30 there is only 3 fighters shooting it and its health is melting away. I really hope they balance the weapons damage and hull strength or else it is going to be a disaster. A HW battlecruiser should be able to take on a 3 destroyers and piss on them.
@underlordd
@underlordd 3 ай бұрын
The ttk in this game make is feel like a mobile game. They need to slow these ships down and increase their health
@taiidaniblues7792
@taiidaniblues7792 3 ай бұрын
@@underlordd Yeah there are a lot of problems. I see why they delayed the launch. Unit selection is a mess, there is no fire and maneuver, unit health makes no sense, assigning battle groups seems bugged, healing ships just straight up miss with their heals.
@Atrahasis7
@Atrahasis7 3 ай бұрын
Giving them more hp and actual move fire orders would be a good start to start fixing some of the glaring issues for sure
@preevyet5645
@preevyet5645 3 ай бұрын
Yeah, gotta agree with most everyone here. Designed to restrict its weapons effectiveness as much as possible, and the durability of a Toyota Corolla with 1 inch steel plates bolted on in random locations.
@kamu_yana
@kamu_yana 3 ай бұрын
Hey now, I've ridden in Corollas older than the game HW2 still rolling around surviving winter after winter. I don't think the comparison is apt, as there's a reason those things are #1 in compact car reliability. It's far more apt to compare this BC to one of them overpriced BMW SUV's: samey, inflated, and a repair and maintenance nightmare with a high cost.
@metalhev3989
@metalhev3989 3 ай бұрын
@@kamu_yana we call them "granparollas" here for a reason. Damn things have been lasting almost as long as their owners.
@darkgamerfx5034
@darkgamerfx5034 3 ай бұрын
My family is an multi generations of Corolla's. Have them over 850k of miles and still running strong.😂
@haihuynh8337
@haihuynh8337 3 ай бұрын
@@kamu_yana Running long in a battlefield is another thing...
@NoReply28
@NoReply28 2 ай бұрын
"durability of a Toyota Corolla" So indestructible then?
@user-kw1fw6mf9b
@user-kw1fw6mf9b 3 ай бұрын
It is strange that the upper towers are recessed into the hull.. The firing range should be limited because of this.
@hernanialves6938
@hernanialves6938 3 ай бұрын
They will need to work really hard in the next 2 months....
@christianresel8051
@christianresel8051 3 ай бұрын
They already failed.... HW3 is shit already... not worth the time of a dedicated fan... story is shit already! HOW THE FRELL is the MOST POWERFULL WARSHIP IN THIS UNIVERSE LOST PLS? THere cant be ANY explonation for this shit! None that would make sense by LORE in HW!
@Solaxe
@Solaxe 3 ай бұрын
@@christianresel8051 Maybe wait for the game to be released before you start having a meltdown like a 5 year old
@greysjorgens1128
@greysjorgens1128 3 ай бұрын
@@christianresel8051 You're such a petulant child. Shameful.
@raezzlyr7137
@raezzlyr7137 3 ай бұрын
@@SolaxeThat would require them to have emotional maturity.
@andrewszerbiak7330
@andrewszerbiak7330 3 ай бұрын
​@@christianresel8051lol you're special as hell my guy.
@NicholasBrakespear
@NicholasBrakespear 4 ай бұрын
Shame they seemed really determined to abandon the awesome old ion cannon sound effects from the original game as the years went by. Also the lingering beam/trail at 2:57 looks rather bad. Also the ship design in general seems to be really inefficient. Why such a massively wide hull, with like 3 guns strapped to the middle with bad lines of sight?
@rystiya7262
@rystiya7262 3 ай бұрын
It would have worked well if the new icon cannon sound/visual effect actually feels powerful and impactful...
@darkgamerfx5034
@darkgamerfx5034 3 ай бұрын
I think that's the common things in modern sci-fi on sfx. Sadly it's what it is 😢 to appeal new and fresh.
@magnusred2945
@magnusred2945 Ай бұрын
The devs didn't play the old games unfortunately
@SPG377
@SPG377 3 ай бұрын
It's ridiculous how fast it dies and how fast it's healed, also how capital ships have this unnatural mobility while strikecraft are paradoxically so lethargic
@judet2992
@judet2992 3 ай бұрын
The fact the Battlecruiser is based on the HW2 one makes me happy, EXCEPT THEY RUINED IT
@homeworld2evolution
@homeworld2evolution 3 ай бұрын
Unfortunately, they don't have their own ideas, most of their HW3 ships are modified copies of ships from old games. I am shocked by such a shame...
@Cooldude-ko7ps
@Cooldude-ko7ps 3 ай бұрын
@@homeworld2evolutionyeah, at least have them be evolved versions of the HW2 ships.
@darkgamerfx5034
@darkgamerfx5034 3 ай бұрын
They should just use those ship designs from home world mobile and and give them proper weapons placement like ventral turrets. Those seems like hm3 ships already 😂. Like the tier 3 bc.
@salvatore771
@salvatore771 3 ай бұрын
They copied a lot of the mobile game into this pc release, thats going to be the problem with it.@@darkgamerfx5034
@riesstiu2khunning
@riesstiu2khunning 3 ай бұрын
@@homeworld2evolution Indeed. Half of Incarnate vessels are Vaygr laser/missile corvettes and the other half are fledgeling Sajuuks. The campaign's story will probably explain the latter, but the Vaygr corvette style seems like a lost cause. Vaygr fighters and bombers? Cool, blady shapes! Vaygr Frigates? Right at home, Taiidan players! Blocky and roundy exactly where needed. Destroyers? Intriguing! I see what you did there with the diagonal boards, forming a frontal "V"! Carriers? Niiice! A breath of fresh air from all the carriers being always flat. Battlecruisers? Just marvelous!! *Smooch* ... Corvettes...? Eh? Are those pistols in space? Why are they shaped like that? ... And BBI chose these as inspiration for half of a new faction.
@rystiya7262
@rystiya7262 3 ай бұрын
8:00 it looks like only one of the ion turrets can hit the target at the time, but the ship just keep firing with both and have one missing the target all the time... It's so frustrating to watch. I don't understand why they have this problem, the BC from homeworld 2 doesn't seem to have the same issue, at least not to the same extent.
@sajuckkhar8612
@sajuckkhar8612 3 ай бұрын
BC in HW2 make logical sense, flat platform with main turrets placed on the most raised points so they would had 180+ degree firing arcs with negative depression firing arcs. This thing is just dumb.
@soulessification
@soulessification 3 ай бұрын
Its because the AI functionality on this game is dogshit. This game is really dumbed down mobile homeworld. It's actually sad, they can't even recreate the most basic things that have continued to exist in homeworld 1, 2, cata, RM but yet are non-existent in this game. The whole research combined into build tree is really the proof you need
@rystiya7262
@rystiya7262 3 ай бұрын
@@soulessification Combining build and research tree isn’t a terrible idea. What concerns me is that the demo looks so unpolished… If that’s the latest build, you have to wonder did they have some screwups internally or something.
@haihuynh8337
@haihuynh8337 3 ай бұрын
The HW3 BC is run by a learning AI... atm
@shadows.82
@shadows.82 4 ай бұрын
The BC looks a little too big to be so maneuverable. I'm glad they added more weapons this time around.
@hades4438
@hades4438 4 ай бұрын
Exactly, it's so fast too. and it looks like a carrier with that flat body.. At least it's not paper thin anymore.
@riesstiu2khunning
@riesstiu2khunning 3 ай бұрын
​@@hades4438 The flat body makes sense. Since the ship's main cannons are on its dorsal and ventral, it wants to show its boards to the enemy, and the flat hull provides a smaller profile. Docking bays are clearly visible near its engine, so the hull design requires space to hold fighters inside (like HW2 Battlecruisers did). If it can't be high, it needs to be wide. Hence a long, flat hull. I'm not sure about the ramparts around turrets, though... What is paper thin, is its hull points. Man, how this ship melts under fire. What were they thinking, making the ships more brittle than ever, while taking the effort to put names on individual crew members?? Are we to care about them or just keep yeeting and producing new ones?
@NeedItForFacebook
@NeedItForFacebook 3 ай бұрын
Shame u can no longer target engines or weapons anymore tho :/
@shadows.82
@shadows.82 3 ай бұрын
@@NeedItForFacebook What? That was the best part of HW2.
@Pilvenuga
@Pilvenuga 3 ай бұрын
@@shadows.82 yeah, HW3 is dead on arrival. they failed at everything that made HW great
@IrrelevantPlease
@IrrelevantPlease 3 ай бұрын
i hope the devs dont try to pull a "Dawn of War 3" on us.
@HalIOfFamer
@HalIOfFamer 3 ай бұрын
Never was a HW played but was very interested in this one since it's new and fresh. I really hope they don't ruin this like DOW3 was ruined.
@willianlussin8981
@willianlussin8981 3 ай бұрын
I think they alredy did...
@redknight6077
@redknight6077 3 ай бұрын
From what I understand I think our fears might have come true.
@willianlussin8981
@willianlussin8981 3 ай бұрын
somehow, dawn of war 3 has returned...@@redknight6077
@Alex-pj8nz
@Alex-pj8nz 3 ай бұрын
There could be a bigger ship ?
@Guelo6891
@Guelo6891 3 ай бұрын
They better push this back an entire year, redesign UI, controls and gameplay. They can show as mush “pe pe peu” as they want, I am not falling for this.
@IrrelevantPlease
@IrrelevantPlease 3 ай бұрын
time to kill needs to be increased across the board. I want Homeworld, not Starcraft. I will wait before dropping money on this.
@silverthorngoodtree5533
@silverthorngoodtree5533 3 ай бұрын
No, Bc's are way to squishy from generic fire, same for destroyers. TTC is too fast. That or t is this wonky battle mode where you get insane upgrades, like making scouts kill Destroyers in seconds.
@Bloodyss69
@Bloodyss69 3 ай бұрын
100% agreed with this. How is it possible that 2 destroyers do more damage to a battlecruiser 🤦🏻‍♂️. Need to be at least 3 to destroy it. Bombers are a different story.
@christianresel8051
@christianresel8051 3 ай бұрын
20 buck... thats all this is worth. MAYBE modder will fix that shit but i doubt it.
@haihuynh8337
@haihuynh8337 3 ай бұрын
@@Bloodyss69Because they are called "destroyer", maybe...
@FreddyB41
@FreddyB41 3 ай бұрын
Design is extremely counterintuitive. It's like they said "we need to do the exact opposite of good ship design" I am so sad to think that this game is Dead on Arrival.
@Reynevan100
@Reynevan100 3 ай бұрын
From what I played and seen, healthbars on this game seem to have lost a zero at the end ... I'm afraid we might have a Dawn of War 3 situation here 😢
@Eradicator-jv9xr
@Eradicator-jv9xr 3 ай бұрын
There is no bloody way this is the final health. It has barely 4x the health of a frigate. Slightly more than that of a carrier. I get it, carriers aren't supposed to be struck, but a battlecruiser being that squishy is kinda ridiculous.
@bobbobbing4381
@bobbobbing4381 3 ай бұрын
OK. First, the way the ion beam hangs in the air and breaks alignment with the actual turret. It is such a horrible bug that breaks immersion. Second, the models of the ships are too low detail. For example, the vector thrusters are not even modelled and instead we have a blue flame decal just appear on the ship surface, looks rubbish.
@ReginaldArthurWolfe
@ReginaldArthurWolfe 4 ай бұрын
Moves like a corvette… I‘m terribly worried about this game.
@Sonlirain
@Sonlirain 3 ай бұрын
Well it is defense a Battlecruiser is supposed to be very mobile and well armed at the cost of armor... and that's more or less what this ship looks like.
@jake7824
@jake7824 3 ай бұрын
@@Sonlirain lol why would a *DEFENSE* Battlecruiser be made with shitty armour and top speed? That goes against the whole principle of defense. If a capital ship is designed to be mobile and well armed, it's so it can get in and out of fights quickly, not provide static defense. The design is terrible (not to mention the awful, non-logical kinetic turret placement in the centre of a canyon that restricts it's field of fire?).
@Sonlirain
@Sonlirain 3 ай бұрын
@@jake7824 I meant to write "In its defense". It's not classified as a "defense battlecruiser" in the game itself.
@jake7824
@jake7824 3 ай бұрын
@@Sonlirain No worries mate - easy mistake to make. And your reasoning is correct (Much like BCs in WW1).
@dianapuskina3448
@dianapuskina3448 3 ай бұрын
something is really wrong with this bloody ship. i hope they have dreadnoughts
@PersonalPariah
@PersonalPariah 3 ай бұрын
Yick, that lingering ion cannon beam is kind of iffy.
@kylereichenbach4475
@kylereichenbach4475 3 ай бұрын
Design wise it looks like they tried to mix the HW2 battlecruisers elongated plate-like shape and the HW1 heavy cruisers short stubby but chunky proportions. It also seems like the BC gets a hanger on its ventral size so maybe we can store fighters in it on full release?? My only complaints are the weird dorsal ion turret and gun turret position and its lackluster health.
@HalIOfFamer
@HalIOfFamer 3 ай бұрын
The wild population of enemy Corvette fell faster than a former millionaire in 1920.
@squirrelonmapletree
@squirrelonmapletree 3 ай бұрын
Visual and audio seems to be right, but the ships seem to move faster, lose health faster, and repair faster..? I guess they sped up the combat somewhat. I'm not entirely sure how to feel about that. I hated when Total War franchise did that to their games.
@karlperra586
@karlperra586 3 ай бұрын
- Beams drift - turret placement looks badly thought out for the greebles - health is not good enough - fighters look slow/capitals are really fast? I don't hate the hull shape but the weapon locations don't work great with it. Maybe two weaker turrets on the ridges to emphasize the silhouette, and a wider graphical representation for the missile turret (making it a tube rack/vls with a tower?) in the middle
@captainandros
@captainandros 3 ай бұрын
Nice to see that you dont need a shipyard to build the battle cruiser and the mothership builds it like in HW1 and Cataclysm
@craig_z
@craig_z 3 ай бұрын
I hope there's a "voice chatter" level setting (I think HW2 had it) - because after 2 mins, I'm already sick to death of hearing "corvette destroyed"
@Kord5
@Kord5 3 ай бұрын
I bought it, corvette was destroyed, corvette was destroyed :)
@sajuckkhar8612
@sajuckkhar8612 3 ай бұрын
Not the fan of the new BC design. From design perspective seems would be so ineffective. Why the two main guns are in a dip instead of raised to have better firing arc. Hate how all ships became kinda just blocks. The HW2 BC design was fantastic. This just looks weird.
@MrCoolguy425
@MrCoolguy425 Ай бұрын
the HW2 BC design was my least favorite, the Higarran one especially is just wasteful. You have two ions and 4 guns on a ship that is three times the size of a destroyer, yet the destroyer comes in with 4 guns of similar size and torpedo tubes. Its simply wasteful the amount of space it takes up, I much prefer the HW1 Heavy Cruisers with their bulky design focused on as much firepower as possible onto a single capital ship.
@BramGaunt
@BramGaunt 3 ай бұрын
Oh god, it looks more like an friggn "esport" game... . FFS... . I waited so long. I am devastated. Frigg man
@kokishorttail3471
@kokishorttail3471 Ай бұрын
The fact the top and bottom guns can never realistically fire on the same target annoys me to no end.
@XSHABX
@XSHABX Ай бұрын
I love Complex Evo for homeworld Remastered. The Battleship and the insane weapon slots it has makes it a force to be reckoned with.
@davidlandrum
@davidlandrum 3 ай бұрын
Homeworld RIP 1999-2003 🙏🏼🫡
@Dimon-nb1jc
@Dimon-nb1jc 4 ай бұрын
The only thing that bothered me was that the Hiagaran cruiser and the Vaigr battleehip, given their size, had too few weapons. In the Complex mods, of course, this was corrected, and there these ships perfectly characterize themselves as they should. I hope that someday we will see Complex mod for Homeworld 3!
@NeedItForFacebook
@NeedItForFacebook 3 ай бұрын
Me 2!
@arczer2519
@arczer2519 3 ай бұрын
They have similar gun count to all previous games, original. HW2 in ship icon shown how much space Ion cannon is taking, now include hangar for 5 squadrons. Complex slaps gun on a gun on top of a gun Only thing missing from vanilla capital ships is higher amount of point defense guns as 4-6 really dosent cut it
@Xayl42
@Xayl42 3 ай бұрын
@@arczer2519 well for this bc it is missing 4 pulsar-guns comparad to the hw2 model and i think it even hat mg-slots. not shure on those though, maybe only on carriers and motherships.
@arczer2519
@arczer2519 3 ай бұрын
@@Xayl42 ye Mg-slots were only on Vaygr DD and BC overall: Hiigarian BC: 4 pulse beamers Vaygr BC: 4 laser lances + 5 hull defense gun (MG's)
@Petr75661
@Petr75661 Ай бұрын
that ion cannon was apparently nerfed to a searchlight
@nekonari22
@nekonari22 13 күн бұрын
Ohhh the torpedos can switch targets mid flight! That’s awesome
@chickendrawsdogs3343
@chickendrawsdogs3343 2 ай бұрын
It's like a marriage between the Kushan heavy cruiser's mass and the Hiigaran battlecruiser's elongated shape.
@B4umkuchen
@B4umkuchen 4 ай бұрын
This is by far the worst BC design since Homeworld 1. Looks more like a shitty sports car than a Battlecruiser. And why the heck would you place one of your main turrets in a freaking pit that obstructs the line of fire? And the fact that this thing is literally melting from corvettes...
@lewiswood1693
@lewiswood1693 4 ай бұрын
Given how fast the healing on it was, it seems like they have tried to speed up the gameplay ALOT compared to previous titles. I wouldn't be surprised in this build alot of the units feel like glass cannons. That's not necessarily a bad thing but definitely a departure from the previous games. Though personally i prefer the slower pace of the older games, it makes the space battles feel larger and cinematic.
@Alexandragon1
@Alexandragon1 Ай бұрын
Of the guns he does have, half of them have an unreasonably limited firing arc (especially at the top of the ship) in a game that embraces the 3D playing field. Thank you for the video!
@Rai2M
@Rai2M 3 ай бұрын
love to see laser beams stay in place while turrets (with the rest of the bc) are calmly flying away
@elonwhatever
@elonwhatever 3 ай бұрын
A lot of the ship designs bug me. It's as if they made a silhouette first, then slapped some weapons on it and never really considered how it's supposed to work. The frigging battle-cruiser's dorsal main guns are not in a position where it has the clearance to fire 180 by 360 over the hull. It can only fire forwards and aft because of it's ridiculous recessed position. At least the ventral gun has clearance... The shipyard/MS has to detach it's entire bottom side to launch the battlecruiser. Yet the battlecruiser /at best/ fills about 1/3 of the volume. Shipyards in HW2 slid out BC from the side and the BC filled up about 3/4 of that shipyard's volume. How is the new design that much worse in regards to efficiency and practical use. Furthermore: have we regressed back to HW1: what with the silly mining and repair beams? HW had miners land on asteroids to harvest resources, or attach to debris to return for processing. Repairs involved the harvesters attaching to the hull and welding things.
@SV5195R
@SV5195R 3 ай бұрын
"Mining and repair beams" are literally how mining and repair systems in this series work, and visually it was like this in every game other than HW2. As per the Homeworld manual, the Phased Disassembler Arrays essentially use fusion torches to disassemble the target material on an atomic level, sort the elements by atomic weight and store the material for later use. The specifics of how PDA-based construction works is not elaborated upon, but I imagine that it's a somewhat similar process in reverse - imagine a 3D printer, only far more energetic, with a far finer resolution and with an unlimited range of feedstock. As per the manual of the original Homeworld, rapid construction of ships is enabled by multiple production lines running in parallel, though. The "repair beams" are apparently modified PDAs, if the Homeworld: Cataclysm manual is anything to go by. I imagine that outside of game mechanics they are best used to patch hull breaches, and internal damage has to be dealt with by some other means. That said, the visuals of HW2 mining ships evoked the image of a somewhat more... streamlined process. To me, landing on an asteroid, tapping into an ore vein and running the extracted ore through a PDA onboard a ship seems to be more efficient in terms of energy and time spent, as well as yield, compared to stripping matter off the entire asteroid layer by layer and only then sorting and processing it.
@elonwhatever
@elonwhatever 3 ай бұрын
@@SV5195RSo you agree? It's a step back?
@Cr1zza
@Cr1zza 3 ай бұрын
Design wise this looks to be designed to circle enemies, while firing above and below itself. As long as no other BC can bring mor firepower to bear, I'm fine with it.
@kraosdadafusfus8034
@kraosdadafusfus8034 3 ай бұрын
It looks like a mix of HW2's Battlecruiser with HW3's Destroyer. I dig the design and it looks great with Sobani colors (Red and White, i've used that color scheme since i first discovered HW1 back in 2005) I worry a bit, but I hope the release comes out right. There's worries about the ships' squishiness and I don't want this game to be controversial like HW2 was for so long.
@fyodorvoloshin568
@fyodorvoloshin568 3 ай бұрын
It is definitely a ship which prefers speed over firepower. I would use it with fast ship support to get behind enemy lines quickly and hit em before they turn around.
@tahnadana5435
@tahnadana5435 3 ай бұрын
star wars empire at war space bettle still takes the cake
@Dragooncore
@Dragooncore 3 ай бұрын
Hmm, I still like the BS from HW2 more. Gun placements and shape seem a little odd in here.
@stuka80
@stuka80 Ай бұрын
When i think of a battlecruiser i think of a warship bristling with canons and other types of weapon projectiles of all types, not a few peashooters on an ironing board.
@Hans_Pest
@Hans_Pest 4 ай бұрын
these repair ships looked way to op
@riesstiu2khunning
@riesstiu2khunning 3 ай бұрын
It's the hull point values that need to go up.
@homeworld2evolution
@homeworld2evolution 3 ай бұрын
if you explain to yourself how you can repair another ship using a beam
@kamu_yana
@kamu_yana 3 ай бұрын
@@homeworld2evolution Don't gotta make anything up as it's already pretty well-established in supplementary lore. It's the same tech that HW1 Collectors (and even Salvagers in DoK!) use to suck resources from asteroid surfaces- the Phased Dissassembly Array. Support Frigates just use a PDA in reverse to plaster raw materials onto hull breaches like band-aids, and then finer repairs to the busted stuff underneath the raw metal blob are done by internal damage control teams. Presumably the tech to more precisely and quickly replicate broken hull stuff only got better in the hundred years to HW3, but there you go, healing beams. They only removed them in HW2 because they wanted to nerf healing by making you pay in easily destroyed Resource Collectors, but these "magic" green beams have been around since HW1 and Cata and the way they work is well understood.
@homeworld2evolution
@homeworld2evolution 3 ай бұрын
​@@kamu_yana a nice fairy tale for a teenagers... The Relic realized this in 2003 by making normal repairs on the hull of ships. Going back to 1999 only proves their inability to create new and interesting ideas for their game. You can see this in the design of ships, which are simply copied and modified versions from previous games. Incarnate all ships (frigates, destroyers, battlecruiser) - this is a modified sajuuk version, the new resource controller - is two combinated RU controllers from HW2, the new collector- is one ru controller from HW2, the new interceptor is the Taidan interceptor, etc. etc.
@kamu_yana
@kamu_yana 3 ай бұрын
@@homeworld2evolution You've got some chip on your shoulder! Nobody was talking about any of these topics. Listen, a lot of people including me don't feel satisfied with how HW3 is coming out, but you shouldn't vent all of your grievances at once on a fellow fan like this. It accomplishes nothing. We all want the same thing: For this game to be worthy of all the time it took for us to wait for it, and to have as much thought put into the design as we fans have been imagining for over two decades.
@LordNerfherder
@LordNerfherder 3 ай бұрын
That's a lot of corvettes.
@barnmaddo
@barnmaddo 3 ай бұрын
Kinda upset they still have problems with the ion turrets firing arcs and AI. Also disappointed there isn't a more interesting damage model and subcomponents. Also disappointed there isn't more interesting tactical gameplay for such large units.
@chad1682
@chad1682 Ай бұрын
I'm hoping that it's only fragile for the demo so they can showcase the effects. Then developers said that your ships would carry scars between battles which seems to indicate that they will be very durable in the final version. There are a limited number of bodies on the mothership. If they die every few seconds that would be idiotic
@LauftFafa
@LauftFafa 3 ай бұрын
they became so evil they give pre exile higaran vibe where they behave like true warmongers ( fun fact this scenario here is a rewritten version of Dust war that was meant for homeworld2 and in it higaran were ture colonials invading a space cluster and beating the locals for their own glory and kinda same thing is still here + the sjet plot )
@arczer2519
@arczer2519 3 ай бұрын
I don't think it ever left them even after exile, just the games didn't exactly expand on that. Only HW Cataclysm felt like showing more like how Hiigarians are actually like rather than just "good guy's"
@onenote6619
@onenote6619 Ай бұрын
The beam trail from ion weapons appears to 'disconnect' from the turret as it dies down.
@leeskirs8855
@leeskirs8855 3 ай бұрын
I do like how much the BC moves around while fighting vs. flying in a straight line or being static.
@ChristopherVickers
@ChristopherVickers 3 ай бұрын
I disagree 100%. A battle cruiser is meant to be a huge ship. It should be almost stationary, while everything moves around it! Smaller ships should be able to use it as cover, both friendly and enemy fleets.
@termitreter6545
@termitreter6545 3 ай бұрын
@@ChristopherVickers That doesnt work in an RTS like Homeworld.
@blahblah7720
@blahblah7720 3 ай бұрын
That literally how it worked in previous game@@termitreter6545 ship AI had different engagement routine dependent on theirs targets, sometime they would stay stationary.
@Rtype426
@Rtype426 3 ай бұрын
This prized Battlecruiser should be hard to kill and easy to destroy enemy ships. If it's a rare unit to field, then it should also be a rare unit to kill. Make this Battlecruiser meaningful to invest on specially on the battlefield. Make it worth the effort and also worth the risk to field this MF on the game. Make it a one feared ship that no one would like to encounter. Thank you Dev.
@MrDominatord7
@MrDominatord7 3 ай бұрын
needs more and bigger turrets!
@HOMEWORLDPROJECT
@HOMEWORLDPROJECT 3 ай бұрын
Oh, I didn't have time to play)how did I lose sight of that)
@thorveim1174
@thorveim1174 3 ай бұрын
and here I hopes the hiigaran trend of putting the bridge at the end of an exposed strut on the side of the ship would end...
@KGAnims
@KGAnims 3 ай бұрын
Lol, they kept the HW2's Hiigaran BC's weapon placement. Same 1 ion turret on top, 1 on bottom, 2 gun turrets on bottom to the sides and rear, and one more gun turret under nose.
@starscream6629
@starscream6629 3 ай бұрын
What’s with the weird bobbing like a ship in waves on the ocean? It’s really weird how much movement there is.
@livefire666
@livefire666 2 ай бұрын
Missiles should have extreme damage capability, but able to be intercepted by point defence guns, Expanse style!
@enemyofthestars
@enemyofthestars 3 ай бұрын
after the 2nd game's ship desihns i think these are pretty standard. i am sad to see homeworld took a step back.
@taerkasten5090
@taerkasten5090 3 ай бұрын
The incarnate beam mechanics are better done than the hiigaran ones.
@bukhrin
@bukhrin Ай бұрын
The HW3 battleship is just the OG HW Destroyers
@BeardedGuy_Tawhid
@BeardedGuy_Tawhid 3 ай бұрын
I love turrets.. want more ships with turrets
@aho7134
@aho7134 3 ай бұрын
Here i am trying to tell you that there is apparently already a mod coming for a different battlecruiser model but my comments keep getting deleted for no reason. I am not allowed to post a link or even describe how to find it, just unbelievable.
@Guelo6891
@Guelo6891 3 ай бұрын
Man, they have Starcraftifide Homeworld 3! The gameplay and controls are not the same. Among other things! Too many to post here. In the moment you see “Wider audience” in your favorite franchise, beware!
@vornamenachname594
@vornamenachname594 3 ай бұрын
As someone who plays Starcraft I don't see much, if any Starcraft in there. I would also recommend to play your "favorite franchise" game again, because you might have forgotten how it actually played. It definitely seems to be rather similar. Some starcraftization would possibly even help. This game looks very slow and noncerebral, just as its predecessor.
@Guelo6891
@Guelo6891 3 ай бұрын
@@vornamenachname594 You are not a Homeworld fan definitely. StarCraft is a good franchise, I have played it. Stay over there and let us, the real Homeworld Fans, be the judges.
@Bailey2468
@Bailey2468 3 ай бұрын
@@Guelo6891 I'm a long time Homeworld fan and I'm mostly fine with the game, barring a few UI issues.
@PraetorPaktu
@PraetorPaktu 4 ай бұрын
I like the ship, it’s a bit strange, but that’s probably because it’s new to us.
@Earliersphere
@Earliersphere Ай бұрын
ever since HW 2 it's always bugged me that the Hiigaran ship have so few guns, since they also lack missiles and torpedo's. More guns was one of the nicer things mods would add, as the Vaygr would have near equal number of guns and missiles/torps.
@Leanst.
@Leanst. 3 ай бұрын
amazing
@namelessking8905
@namelessking8905 Ай бұрын
The top auto cannon is shooting thru the ship hull , Why did they recess the top turrets into the hull like that?
@damianprzebieraa330
@damianprzebieraa330 3 ай бұрын
I wish HM3 introduced force-field - like proper force-field around capital ships with a nice animation
@winni2701
@winni2701 3 ай бұрын
Homeworld: Cataclysm
@kamu_yana
@kamu_yana 3 ай бұрын
Sentinels were cool. I miss those little guys.
@darkgamerfx5034
@darkgamerfx5034 3 ай бұрын
Give us deflector shield please. They have it on defense frigate (I forgot what it called) in homeworld 2 that only last up a few seconds. I'm sure the tech is not lost. For over 100 years this sci-fi series should have bubble shields like many western sci-fi.
@user-uy8ss3hg6g
@user-uy8ss3hg6g Ай бұрын
​@@darkgamerfx5034 That is what actualy distinguished Homeworld from other scifies, it is more realistic and tries to operate with known weapon concepts. It inspiered Nebulous and Terra Invicta which push concept even further. But sadly there is no place for goofy gigant generation ships in their setting. And HW 3 feels more inspiered by deserts of Kharack in terms of sizes.
@darkgamerfx5034
@darkgamerfx5034 7 күн бұрын
@@user-uy8ss3hg6g I was just saying as you can see this battlecruiser is being criticized hard under these comments. But I do see what you mean.
@smallpeople172
@smallpeople172 Ай бұрын
This ship looks like a cable vision remote
@raedius_music
@raedius_music 3 ай бұрын
think im gonna just get back into hw2 multiplayer, they have fallen short here
@Rtype426
@Rtype426 3 ай бұрын
This Battlecruiser is gorgeous. It has the potential to damage ships from both of its flank. Well put.
@dontbetrippin4575
@dontbetrippin4575 3 ай бұрын
Wan tto buy a space game, Homeworld 2 or Homeworld 3?
@antagonist99
@antagonist99 4 ай бұрын
How did you even get the mothership into the WG mode?
@Rtype426
@Rtype426 3 ай бұрын
This dude must have the hook ups because i wondered the same.
@natetaylor9002
@natetaylor9002 3 ай бұрын
....why does the turret beam point of origin move away from the actual turret during firing?!? It's really noticable @ 1:30
@haihuynh8337
@haihuynh8337 3 ай бұрын
Maybe the game mechanism detaches the particle emitter from the ship at the end of the firing. As a reason, the beam origin (the particle emitter) ceases to move along with the turret.
@natetaylor9002
@natetaylor9002 2 ай бұрын
@@haihuynh8337They should REALLY fix that!
@silverthorngoodtree5533
@silverthorngoodtree5533 3 ай бұрын
Enemy BC looks like a squished Sajuk. Look at them side by side.
@KingThrillgore
@KingThrillgore 3 ай бұрын
I think that's intended to show they are some kind of Sajuuk-class vessel
@NanashiCAST
@NanashiCAST Ай бұрын
wait this is basically just an onslaught
@andrewszerbiak7330
@andrewszerbiak7330 3 ай бұрын
It needs more guns tbh looks so bare.
@dmitriyvsykiy5700
@dmitriyvsykiy5700 3 ай бұрын
Falling-Frontier по динамике интересней будет - ударные волны и детонации, пуск ракет и торпед, а тут ничего нового. Разработчикам сериал "Пространство"посмотреть надо, там в реале выглядят космические бои - скорость и быстрота реакции! Кинетическое оружие просто выносит насквозь весь корабль, энергетическое оружие режет и плавит корпус, хлопки кислорода из отсеков корабля. Маневры на скорости по инерции где? Абордажные капсулы, гравитационное оружие, которое скручивает корпуса кораблей, где это всё? Пусть читают фантастические книги вначале.
@3AnEKAHK0
@3AnEKAHK0 3 ай бұрын
хоспади чел. Всем давно было понятно что Хомыч 3 делают ради - изи бабки с настальгирующих. Странный угловатый дизайн гг фракции... Противники похожие на сплав предтеч и Вейгров (халтура) Простенький сюжет (ну тут как всегда) Да и в целом общая попкорновость всей серии без углубления в реализм и проработку... Тут надежда только на модеров и камунити...
@dmitriyvsykiy5700
@dmitriyvsykiy5700 3 ай бұрын
@@3AnEKAHK0 да, модеры из чего угодно конфетку сделают. Кстати по Hom2 есть мод неплохой азиатский Yaodu_Mod. Дополнительные фракции у каждой свои особенности и корабли, есть супер корабли и супер оружие и т.п. Но на win10 не запускается, только Win7 Wista...
@BepeTheToad
@BepeTheToad Ай бұрын
Y'all gotta remember at this point Hiigara has sort of been able to afford to relax on many military aspects, so the design flaws in its ships, evidently, were just part of this era. Or... The devs goofed up Other than that this feels too arcady compared to the prior games but that could just be the gamemode itself, praying to see some improvement
@riesstiu2khunning
@riesstiu2khunning 9 күн бұрын
Lore-wise, it's supposed to be "the most advanced and capable warship in the galaxy". Heh.
@ddouston
@ddouston Ай бұрын
Is it me or is the classic Ion Cannon SFX missing here? It's a Homeworld staple sound. I see blue flashies, but no appropriate sound effect!
@RyanJosepher
@RyanJosepher 3 ай бұрын
The crew voice line could be extended
@Ne0c225
@Ne0c225 3 ай бұрын
What is that huge structure on the background?
@PitchBlackYeti
@PitchBlackYeti 3 ай бұрын
Is it me or was the HW2 BC way cooler?
@Gim188
@Gim188 3 ай бұрын
nice video bro
@ikelevermann1491
@ikelevermann1491 3 ай бұрын
So much unused space on top und the top gun tower firing arc seems limited by the ship itself.
@nikkotan2840
@nikkotan2840 3 ай бұрын
Gor a Battlecruiser the lack of offensive turrets.
@matiasdelafuente3106
@matiasdelafuente3106 3 ай бұрын
Just how the heck did you get the mothership and BC's on wargame??
@alanch90
@alanch90 3 ай бұрын
I like HW2´s design better. Still the new Ion cannon effects look very cool.
@Boldro92
@Boldro92 Ай бұрын
that's not how the laser cannons sound like
@Daginni1
@Daginni1 3 ай бұрын
There is like zero reason I will be playing with mothership in flat mode. Vertical banana is life.
@Maks_K074
@Maks_K074 3 ай бұрын
Something you have a gun on the body that shoots through textures)). The one in front of the laser turret. Not a logical placement.
@JGxDATA
@JGxDATA 15 күн бұрын
Ship HP should be at the very least tripled
@taerkasten5090
@taerkasten5090 3 ай бұрын
The HW battlecruiser can be fixed if they adjust the position of the turret than are below of the top ion cannon turret than are a little behind, ¿how? taking as an example the previous design, the first kinetic cannon get closer near the first stripe marker, in the first empty space between the stripes and the faction logo, that will allow the kinetic cannon to track and hit targets. and they should let them the ship full movement for hit the target, allowing all turrets to see the target fire at him, HW classic HC was very good that this because the ships get in sight of a target for allowing all guns to sight, track and fire a target, the kushan HC was better than the taiidan because their design was better.
@acrobatickebab5949
@acrobatickebab5949 4 ай бұрын
There are so many lazy things about this game. Bullets don't inherit their parent's velocity, missiles don't lead their targets, and the ship designs leave a lot to be desired. Is this game being directed by the interns or something?
@datonkallandor8687
@datonkallandor8687 3 ай бұрын
It's being made by the artists of Homeworld. They have none of the original game designers on the team and it really shows, as it already did in Deserts of Kharak. They know how to make very pretty games, but they know fuck all about RTS game design.
@arczer2519
@arczer2519 3 ай бұрын
Indeed, that can do checklist of features, but have no idea how they're supposed to mesh gameplay wise. It might have worked in Deserts of Kharak with was their own thing, but now they're try to follow up on the old 2001 idea of Homeworld. Probably the worst is that game is still salvageable, questions is if they can acknowledge the gameplay issues and address them or remain ignorant and just let it fall
@R4ZORLIGHT
@R4ZORLIGHT 3 ай бұрын
That Battlecruiser is so small...
@reggiekoestoer1511
@reggiekoestoer1511 Ай бұрын
Last night in my 1st playthrough, I regret dumping a whole bunch of my captured destroyers to make room in the capital ship quota for my BCs. This is the most underpowered BC in the WHOLE series. And I played all of them. Bad firing arcs, very slow speed. Keep your captured destroyers instead.
@SomeRandomGuy121
@SomeRandomGuy121 3 ай бұрын
Hope this game hits the MP side of things, HW could have been better with better balance, map design etc.
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