Рет қаралды 10,650
Choosing between simulation and procedural FX can present a unique challenge as both paths can lead to similar results without a clear-cut answer on which direction to pursue. As we explore the intricacies of this decision-making process, we will see how procedural methods can offer flexibility and efficiency in crafting intricate FX, while simulations can provide that final touch of finesse. Understanding the markers that guide these decisions becomes crucial, and striking the right balance between simulation and proceduralism becomes a skill that enables animators and artists to bring their creative vision to life.Through our bespoke short film, we’ll explore the intersection of simulation and proceduralism, shed light on the decision-making process, and unveil the remarkable potential that emerges when these worlds collide.
00:00 Presentation
01:13 Decision Making Process
02:39 Premiere “Oceani”
05:02 Bubbles System
06:07 POP Simulation
07:01 Geometry Deformation
07:44 Wrapping Up
08:40 Fish Flocking System
11:47 Timing System
13:09 Fixing the Scale
14:26 Coral Growth Solvers
17:37 Peel FX
18: 53 Vellum Settings
27:00 Procedural Jellyfish
28:27 Motion and Attribute
28:40 Bell Settings
29:34 Setting up Variable Speed
31:50 Using our Pulse in DOP’s
32:40 POP’s with “Pulse”
34:28 Shaping the bell
36:17 Adding Topology-independent Detail with COPs
40:33 Creating the Tentacles
48:49 Summary
43:39 Q&A
Ben Watts is a technical director with a wealth of experience in the advertising, film and television industry. He has worked on a wide range of projects, including feature films, commercials, and music videos, and has developed a reputation for his ability to create high-quality visual effects that are both technically impressive and aesthetically pleasing. He is known for his ability to bring complex ideas to life using Houdini.