How I Added Infinite Replayability to my Roguelike Game!

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BenBonk

BenBonk

15 күн бұрын

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[Slimekeep Devlog #50]
In this video I added more replayability to Slimekeep in the form of a new Slime Rush game mode, and challenge statues. I also made a few small tweaks to make the weapons and upgrades in the game be a little more clear.
About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.
Music by Pieper Beats
This video is sponsored by Skillshare.

Пікірлер: 164
@BenBonk
@BenBonk 14 күн бұрын
The first 500 people to use my link skl.sh/benbonk06241 will get a 1 month free trial of Skillshare premium!
@Mariofan-lz5gf
@Mariofan-lz5gf 14 күн бұрын
I think the basement looks a little cramped now. So much stuff is cramped into a 4x8 space.
@keyaankingamer
@keyaankingamer 14 күн бұрын
The nod back to the OG is nice, though I dont know how ppl playing it would know that they have to go back to the bed every wave to start a new one
@BenBonk
@BenBonk 14 күн бұрын
Yeah true, that could prob be more clear
@pideperdonus2
@pideperdonus2 14 күн бұрын
Also, isn't going back to your bed every time after a wave tedious?
@willnoyes7019
@willnoyes7019 14 күн бұрын
True
@Splash029
@Splash029 13 күн бұрын
@@pideperdonus2 its not that bad and most of the time you wanna buy an upgrade or something anyway, but we could maybe let the player choose to start the new wave right away
@user-oe3kz8ww7d
@user-oe3kz8ww7d 13 күн бұрын
Well, maybe because it literally says so?
@mugrootbeer731
@mugrootbeer731 14 күн бұрын
I think it would be cool if the rain changed the gameplay slightly, like making the slimes stronger or adding special rain-exclusive slimes. In addition, I think some splashing particles/puddles on the ground would make a huge visual difference. Keep up the good work!
@user-oe3kz8ww7d
@user-oe3kz8ww7d 13 күн бұрын
Maybe not something so abstract. It could make the floor slippery, for example. Although, to be honest, just the way the clouds obstruct your entire screen view already feels like enough of a change.
@ksauceyt
@ksauceyt 13 күн бұрын
@@user-oe3kz8ww7dmaybe an even rarer green acid-like rain could appear sometimes and have those effects 🤔
@BenBonk
@BenBonk 13 күн бұрын
Yeah I agree, thanks for the suggestion
@lucasdegamers
@lucasdegamers 14 күн бұрын
for the rain system you should ad splash particles on the ground
@willnoyes7019
@willnoyes7019 14 күн бұрын
Yes
@Oguy2020
@Oguy2020 13 күн бұрын
great idea
@Splash029
@Splash029 13 күн бұрын
Yes, he should add me!!
@Muho_is_me
@Muho_is_me 13 күн бұрын
The rain should also *dont move with the screen*
@lucasdegamers
@lucasdegamers 13 күн бұрын
@@Splash029so true
@pideperdonus2
@pideperdonus2 14 күн бұрын
In my opinion, if the waves are short, you should be able to press a button and immediately go to the next wave. Also, rain days should be a bit harder than normal days.
@awesomespurr3606
@awesomespurr3606 13 күн бұрын
The way the rain is currently set up should do just fine for that, as I noticed the slime visibility was reduced quite a bit
@princeoftara7091
@princeoftara7091 14 күн бұрын
Cannot wait.
@BenBonk
@BenBonk 14 күн бұрын
Same
@Me-ji7uq
@Me-ji7uq 14 күн бұрын
Love this series! Can’t wait for the final release ❤❤❤
@BenBonk
@BenBonk 14 күн бұрын
Thank you!
@uffboyletsplay
@uffboyletsplay 14 күн бұрын
With the rain i think some changes can ba made. For example making certain slimes only spwan in rainy weather. Also maybe the slimes grow faster since they become filled with water. Would be cool if lighting was there too maybe changes the property of a slime if one is hit. Also can't wait for this game to release. Keep up the good work 🙂
@itayvolk
@itayvolk 13 күн бұрын
Maybe also add an accessibility option to turn the visual indicators off/make them less obtrusive
@godofnonsense
@godofnonsense 13 күн бұрын
this popped up on my recommended and i watched it. Im loving it and im going to watch the other devlogs of this game now. Great work!
@BenBonk
@BenBonk 13 күн бұрын
Thank you! Glad you enjoy them.
@tigrkai
@tigrkai 13 күн бұрын
I think it would be cool if the rain affected gameplay, like if it made enemies more difficult(like they absorbed the water) or the player slower(like you’re in mud).
@Wekuz11
@Wekuz11 13 күн бұрын
Maybe add some signs or smth to the room entrances, so the player would know what there is. If a player went straight down to the fighting room, they would have no idea that there are the upgrade and shop rooms. Otherwise Slime Rush is a good addition
@The_HeadQuarters
@The_HeadQuarters 14 күн бұрын
Basement looks a bit crammed now with the statues
@BenBonk
@BenBonk 14 күн бұрын
I may or may not fix this in a future devlog
@Doktario_Mystario
@Doktario_Mystario 13 күн бұрын
@@BenBonk i think it makes the basement better because makes it feel like the protagonist is hiding from the Slime King. By living in a small house
@randomlychaotic9022
@randomlychaotic9022 13 күн бұрын
Nice progress and I love the game mode referencing the original. For the rainy days it’d be nice to have the rain particles be on the label instead of attached to the camera. Maybe a nice splash effect for the rain droplets too.
@Nydaxe
@Nydaxe 14 күн бұрын
Thanks for inspiring my indie game dev journey. After watching the first parts of this series it inspired me to start learning C# and Unity. I am now decently confident in the language. I just want to thank you for this super underrated series that inspired me, and I can’t wait for the game to come out!
@BenBonk
@BenBonk 13 күн бұрын
Hey, that is awesome. I’m so happy I inspired you, so keep it up!
@SilvieSteam
@SilvieSteam 14 күн бұрын
Ok, well I just woke up and found out there was a devlog, and im too tired to come up with unique ideas so ill just repeat last times, add a cat gun and allow the slime pets dialouge to be turned off
@Muho_is_me
@Muho_is_me 13 күн бұрын
CATCATCATCATCATCATCATCATCATCAT
@BenBonk
@BenBonk 13 күн бұрын
Cat gun: maybe. Slime pet dialogue option: Yeah I’ll do that
@SilvieSteam
@SilvieSteam 13 күн бұрын
@@BenBonk Thank you, was never quite the biggest fan of constantly chatty characters lol
@GoldenEdits656
@GoldenEdits656 13 күн бұрын
Happy Devlog #50!!! Sorry I don't have really any important feedback but just know I'm getting more excited each devlog! :)
@BenBonk
@BenBonk 13 күн бұрын
Thank you! The next few should be pretty cool with loads of new content.
@Slime7_
@Slime7_ 13 күн бұрын
i can believe the original jam version was 4 years ago.... and ive been here all the way!
@turnrp
@turnrp 13 күн бұрын
With the rain make every particle have its own lifetime and once it dies it spawns a splash particle afterwards trust me it looks very good
@TheChampion-ig2gd
@TheChampion-ig2gd 14 күн бұрын
Maybe like a final final boss, if you get what I’m saying. Like to 100% the game as sort of a final challenge to beat the game. Just a suggestion, watched the series from the beginning. Love the game and the channel! Can’t wait for the game to release.
@Muho_is_me
@Muho_is_me 13 күн бұрын
Maybe a slime Queen or something
@goop9086
@goop9086 13 күн бұрын
There's already a boss.
@pictureplanet1
@pictureplanet1 13 күн бұрын
The Slime Rush mode should have the room randomize every wave for more variety.
@Caasiblank
@Caasiblank 14 күн бұрын
I think it would be cool to have the jam version IN the game! It could be in something like a "Secrets" or "Extras" menu!
@servitorhosted
@servitorhosted 13 күн бұрын
4:41 If i was trying to play, have fun, go for a high score, I would get so bored having to go to bed each night and walk back to the arena and have a pop up interrupt me. Keep the rounds coming and the player in the arena until they want to go buy something. I love wave based shooters. I hope to see this be a good one ❤
@BenBonk
@BenBonk 13 күн бұрын
Yeah I’ve gotten this suggestion a few times, definitely a good one, and one I’ll try to implement
@000-chatGPT
@000-chatGPT 10 күн бұрын
@@BenBonk you could try putting the bed in a room in the middle of the arena?
@goop9086
@goop9086 13 күн бұрын
i;ve been watching since the game jam. Your videos are so entertaining and well edited.
@Tsea200
@Tsea200 12 күн бұрын
The rain does look cool but I think that some visual splashes on the ground would make it feel a lot better and make it look like the rain is in the game world and not just an overlay! Great video btw! keep up the amazing work!!!!
@FabbeNJ369
@FabbeNJ369 14 күн бұрын
Woooo, new benbonk video
@Stress_FM
@Stress_FM 14 күн бұрын
I am so Hype for when the game releases :D
@KnownUnknown5232
@KnownUnknown5232 4 күн бұрын
the monochromatic color palette looks pretty solid
@AzraelTheManHandler
@AzraelTheManHandler 13 күн бұрын
Someone may have already suggested this (as I see some other rain related suggestions) but for the effect I wouldn’t have it tied to player movement. it should cover the screen but when the player moves the rain should exist in its own local space because it looks a little strange for the player to move left and the rain kinda tag along in that movement
@wicgamesdev
@wicgamesdev 4 күн бұрын
Great content! Wishlisted
@AltamishM
@AltamishM 12 күн бұрын
Looking good!
@theloldog12
@theloldog12 14 күн бұрын
i cant wait to play this game it looks so fun
@aidenschembri
@aidenschembri 10 күн бұрын
For Slime Rush, you should have a sign in front of the house. When interacted with, it says what there is in each of the four rooms Ex: North: Health and Ammo South: Arena East : Upgrades West : Weapons
@TheMarbleouss
@TheMarbleouss 13 күн бұрын
Idea: On day 100, every enemy is the final boss
@RobLang
@RobLang 13 күн бұрын
Happy 50th! Feels like we've been working in parallel all these years. So much goodness in this devlog - how do you know when to pause dev to make a new one? I've struggled with that myself.
@BenBonk
@BenBonk 13 күн бұрын
Thanks as always rob! Right now I’m actually working a bit ahead of the devlogs, so I currently have enough content to make the next to, I just need to write scripts and edit them. But for when to stop, it’s really just when I get burnt out from developing, and just feel like I need a break and to do something else.
@RobLang
@RobLang 13 күн бұрын
@@BenBonk that's a good way to pace them. Do you have a "feature complete" list for Slimekeep that you're working to?
@BenBonk
@BenBonk 13 күн бұрын
@@RobLang sort of. I just have a big trello board with different lists for high priority/low priority bugs, features and all that good stuff, and I just kind of make my way through the lists slowly yet surely.
@trulyplasmatic
@trulyplasmatic 14 күн бұрын
i think the rain particles don't stand out enough and would be a lot cooler if they were more thin and white like the pet slime outline also pls add night time
@OcaInc
@OcaInc 13 күн бұрын
For the weather system I would suggest adding a weather for every (or most) colors of the rainbow (rain being blue), because currently I think the pure green aesthetic can get really stale so being able to spice that up would be awesome
@Muho_is_me
@Muho_is_me 13 күн бұрын
So like a sunny day would have yellow tints And Pink tints would be... Uhhhhh Ummmm...
@OcaInc
@OcaInc 13 күн бұрын
@@Muho_is_me ermmmmm uhh valentines weather 😁
@Muho_is_me
@Muho_is_me 13 күн бұрын
@@OcaInc oh thats a cool idea Maybe cherry leaves or whatever they are called would rain Sımilar to whatever those Pink threes are called in minecraft
@Yippie515
@Yippie515 13 күн бұрын
One thing I noticed in the video is that when the slimes are knocked over a pit, they just float there, so I think you should implement something to make it so they either fall into the pit and die or just can't fall into the pit as if it's a wall
@adamkroupa8248
@adamkroupa8248 13 күн бұрын
there should be like a rare water slime in the rain
@jakko_
@jakko_ 10 сағат бұрын
In the Slime Rush mode, it should be clearer which hallways lead to shops and which one leads to the arena, or at least make a confirm for starting the round, because then the player wouldn't just wander into the arena without fully knowing what was going on.
@hersical
@hersical 13 күн бұрын
the rain look a bit weird when moving around, i dont think it should be a simple overlay like that
@Muho_is_me
@Muho_is_me 13 күн бұрын
Yes that annoys me
@alexisthepangolin4145
@alexisthepangolin4145 12 күн бұрын
personally i think you should have the room for the slime rush randomize the layout inside the arena to a few set scenes for more variety and maybe a way to toggle on a challenge mode for the slime rush where you are forced to do either 5 waves at a time or as many as you can with the shops in the walls opening in between spawning of enemies or even bosses i have plenty of ideas of how to do exactly what i mean but im not really good at getting my point across sorry (sorry for the lack of punctuation as well) cant wait to play the game myself
@jayman1462
@jayman1462 13 күн бұрын
add a sleeping animation
@zentoa
@zentoa 14 күн бұрын
I'd recommend adding signs into the game to show what the next room is. (Where possible :P)
@KeatonHart.
@KeatonHart. 13 күн бұрын
what I was thinking, especially for that slime rush room
@GAMER1860_GD
@GAMER1860_GD 13 күн бұрын
What if every 5 waves you fought a boss from the game? I think that would be a cool way to have some extra difficulty
@Paintballer_
@Paintballer_ 13 күн бұрын
You should add some sort of sign in the wave gamemode hub room to indicate which room is the battle room, the shop room, ect. and add some sort of warning before a monster spawns so you don't get telefragged by one when it spawns
@namlin
@namlin 14 күн бұрын
yay
@FreshWaffles3
@FreshWaffles3 12 күн бұрын
I would recommend making another mode, boss rush, where you can run through all bosses all the way up to the last boss youve either beaten or encountered, you can make it so you do the bosses in order, or allow the player to select
@ItsMaster_989
@ItsMaster_989 11 күн бұрын
YES LES GOOOOOO
@somethingknew9152
@somethingknew9152 11 күн бұрын
The new gamemode is a lot like Greed mode in binding of Isaac. It would be pretty cool to have a final boss in it like Ultra Greed.
@maxifire32
@maxifire32 13 күн бұрын
I suggested a similar idea in the comments of the last video
@cutestcreeper569
@cutestcreeper569 13 күн бұрын
I think the rain should get more common the further into the game you are. For example, the first few days have like a 1 in 10 chance of raining, while the last few days are almost guaranteed to rain at least once. Even better if the actual rain effects are very light at the beginning, while there is a complete thunderstorm at the end.
@WillByrne-mc4ub
@WillByrne-mc4ub 14 күн бұрын
You should add a splash effect to the slime puddles when it rains to add to the environment
@reecerobertson5968
@reecerobertson5968 14 күн бұрын
New videooooo!
@BinaryGoblin
@BinaryGoblin 10 күн бұрын
Maybe instead of making the player sleep to start a new wave (which could get a bit tedious imo), you could have like a little idol or something that spawns at the end of a round in the middle of the room that the player can interact with to start the next wave.
@Flygon77
@Flygon77 12 күн бұрын
I kinda wish that the holes had some gradient to them so it's darker in the middle.
@user-oe3kz8ww7d
@user-oe3kz8ww7d 13 күн бұрын
You 100% need to make the Slime Rush arena randomly generated!!!
@brianhart2343
@brianhart2343 8 күн бұрын
you should make the slime icon at the top left have different emotions, like owie when you get hit, happy when you heal, etc... like the thing from doom eternal
@reinbow1343
@reinbow1343 13 күн бұрын
@benbonk you could add a nightmare/slimemare mode which reduces your max health to 3 and remixed enemies and bosses plus you could add a hardcore mode using the remixed slimes and bosses except the player has 1 health (it might be a bit difficult to make though but would help replayability)
@willnoyes7019
@willnoyes7019 14 күн бұрын
cool
@igogooo
@igogooo 13 күн бұрын
i think you should add an option for other color palettes, the game looks great but the highly saturated green can be very eye straining in long sessions
@GojoSan-xe5lm
@GojoSan-xe5lm 12 күн бұрын
True just thinking about it is a good i idea like Orange,Blue,Purple etc please add this bonk i think players will love this
@GojoSan-xe5lm
@GojoSan-xe5lm 12 күн бұрын
True just thinking about it is a good i idea like Orange,Blue,Purple etc please add this bonk i think players will love this
@0z0n3_
@0z0n3_ 13 күн бұрын
You should add secret wall door to a room that has shoutouts to some of your subscribers that gave you ideas
@KeatonHart.
@KeatonHart. 13 күн бұрын
2:50 i think it would be nice if you added some signs that showed what was in the next room, especially for the enemy (bottom) room; it would suck to walk into that room first and get trapped in without grabbing any loot first 😪
@Wilhelmthewide
@Wilhelmthewide 13 күн бұрын
I think there should be an option to turn off lore rooms once you've seen all the lore or when you beat the game.
@mbetts7720
@mbetts7720 13 күн бұрын
It’s been FOUR YEARS. WHAT!?!?!?!?! REALLY?!?!!!?
@Skeffles
@Skeffles 7 күн бұрын
Adding a minigame like this is awesome! How much do you expect players to be playing it verses the rest of the game?
@Themasterofkeys.
@Themasterofkeys. 13 күн бұрын
Can you make the basement bigger? It's pretty smal. The objects in it are pretty important but super small and in my opinion it's hard to tell what they are so I think you should make them bigger too.
@kales901
@kales901 14 күн бұрын
you should add signs telling what stuff is
@pigpantry4478
@pigpantry4478 13 күн бұрын
I think you should move everything closer for slime rush
@xprtKovaaks
@xprtKovaaks 14 күн бұрын
i think it would be cool if a strong enemy would be green and blue because together it combines green it would be a cool boss and gives some new color to the game
@Arvind-13832
@Arvind-13832 13 күн бұрын
Hi, i am new here but i think it will be helpful to know total no of silmes in one wave(3(killed)/??(total no ) as 3/7) maybe helpful and to start new wave, do we have to sleep?. As we can immediately start new wave until player pauses for next wave for upgrades and i think it will be little tedious to upgrade in shop/ammo every wave and start next day. Nice game overall wishlisting now!
@NyanCatGaming
@NyanCatGaming 13 күн бұрын
i think a way to make your own levels in the post game or for modders would be nice
@nerdgarage8712
@nerdgarage8712 12 күн бұрын
What if you made it so specific enemies would only spawn during rain events? Maybe have little splash particles of a drop hitting the ground?
@Foish
@Foish 14 күн бұрын
New VIDEOO!
@ofal4535
@ofal4535 13 күн бұрын
the room in wave gamemode should have some variety or be even randomly generated so it doesn't get too boring and stale, and you should make it possible to buy normall weapons but better so if someone gets to realy far wave he get's a chance of beating it
@BenBonk
@BenBonk 13 күн бұрын
Very true, agreed
@goldenandesite
@goldenandesite 11 күн бұрын
In the wave mode, it’s unclear what each room does. Maybe a sign would help
@MH24920
@MH24920 14 күн бұрын
How much work is left on the game? I want to get my hands on this game as soon as possible.
@BenBonk
@BenBonk 14 күн бұрын
We are getting very close I'd say. I'm 90% confident on a 2024 release assuming nothing catastrophic happens.
@MH24920
@MH24920 14 күн бұрын
@@BenBonk Amazing. Now that's another game I will 100% buy in the future, good luck 👍
@yesevoi
@yesevoi 13 күн бұрын
50th Slimekeep devlog! The game has come a long way! (How do you be a playtester by the way?)
@Splash029
@Splash029 13 күн бұрын
We already got lots of playtesters do idk if ben still wants more, but your best bet is the join the dc and be active and then ask
@yesevoi
@yesevoi 13 күн бұрын
Okay! I guess the game is almost finished too.
@codered_dev
@codered_dev 13 күн бұрын
50?!?!
@willnoyes7019
@willnoyes7019 14 күн бұрын
Please Keep slimekeep as a infinite game that you can play forever with no limit to how many days a game is. One more question if you die to you restart or respawn in the house.
@Bobbo69
@Bobbo69 14 күн бұрын
Since it's a rougelike I would expect you to restart completely
@awesomebat5121
@awesomebat5121 14 күн бұрын
Do you have a spot where people can request to playtest the game?
@minc.officalchannel2148
@minc.officalchannel2148 14 күн бұрын
Idea: add slime dungeons
@yosoyautismo4797
@yosoyautismo4797 13 күн бұрын
What if... On challenge mode rain had a chance to be a thunder storm which can strike lightning anywhere?
@yosoyautismo4797
@yosoyautismo4797 13 күн бұрын
Just a thought
@MAATsBud
@MAATsBud 13 күн бұрын
I feel like the rain is a bit too much and a bit out of place, like, it looks really good but it doesn't blend well with the pixel art. Also make the rain not follow the camera, it breaks the illusion.
@viduuu07
@viduuu07 12 күн бұрын
1:37 Honestly, i think that all of this text will probably not be read by a majority of the players, or it would become too bloated. Instead , i think you should make certain symbols representing the different things
@bioinvasion_
@bioinvasion_ 14 күн бұрын
Everything's great, but why the heck does rain follow the player?
@BenBonk
@BenBonk 14 күн бұрын
Because I am quite goofy. But yeah, I'll try to fix this in the future
@bioinvasion_
@bioinvasion_ 14 күн бұрын
@@BenBonk You can always make up an explanation for it :)
@Splash029
@Splash029 13 күн бұрын
@@BenBonk thank god lol
@thomasdevl6144
@thomasdevl6144 14 күн бұрын
I think the stats of the weapons should only be displayed in the shop if you already used/bought the weapon. Otherwise, players might never try some weapons
@willnoyes7019
@willnoyes7019 14 күн бұрын
I think this would be cool
@dbweb.creative
@dbweb.creative 11 күн бұрын
soooooo scope creep, I see...
@user-en7xh9ec5c
@user-en7xh9ec5c 14 күн бұрын
:O
@jackyxd5227
@jackyxd5227 13 күн бұрын
Please make more weather events or visuals to change up the look of the game, the green is nice but after a long while it becomes a little bland
@Qyshawn
@Qyshawn 12 күн бұрын
SAVING FOR A RAINY DAY ACHIEVEMENT?!
@Qyshawn
@Qyshawn 12 күн бұрын
Could be as easy as using a shop on a rainy day, spend a certain high amount in a rainy day, or crazy like beating the slime king on the first rainy day
@albinsindt7301
@albinsindt7301 14 күн бұрын
VIDEO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@mrfrog0913
@mrfrog0913 13 күн бұрын
Why rain move with camera?
@outoftime9071
@outoftime9071 13 күн бұрын
Rain just look weird. Can you change it?
@tonylovesmusic6806
@tonylovesmusic6806 14 күн бұрын
can you make the rain not follow the player it looks wrong
@a-dogo
@a-dogo 13 күн бұрын
I think you shouldnt cover the whole screen just to show the wave maybe just putting the text works instead of covering the whole screen
@minoxcz
@minoxcz 14 күн бұрын
hi
@BenBonk
@BenBonk 14 күн бұрын
hi
@minoxcz
@minoxcz 14 күн бұрын
@@BenBonkhii
@STNDD
@STNDD 13 күн бұрын
I actually have a good idea A gamemode where you start with extra HP, but you can never recover health. So if you take damage, it's a permanent loss of 1HP
@fishingfishka
@fishingfishka 13 күн бұрын
Slime rush changes nothing.
@user-co5nc2io8b
@user-co5nc2io8b 14 күн бұрын
Maybe you should make it so the statues give effects like slayer gives you +1 damage or something like that then once you get 100% of the achievements or close to that you get a cosmetic for the slime that makes them look like a small king slime which will turn into the look of the 2nd faze of the boss when attacking
@cobaltbluesky2276
@cobaltbluesky2276 13 күн бұрын
i think it would be better if the rain particles were white instead of gray so they stand out more. i think the gray clouds, while they do a good job of portraying that it's raining, just obstruct the players view annoyingly and it should be changed or there should be the option to turn them off or change their opacity
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