Rajang was brought back in Monster Hunter Rise but was much easier than in other games for reasons I will explore in this video. How can Sunbreak fix this? Merry Christmas or Happy Holidays everyone
Пікірлер: 718
@HeavyWings2 жыл бұрын
Just to be clear - in the comparison I compared Rise Rajang to high rank GU Rajang. So please stop saying that I am comparing G Rank Rajang to High Rank. That is not what I'm doing. I deliberately did not compare him with Iceborne Rajang for a reason, and said he was too extreme for high rank.
@mono48182 жыл бұрын
GOOD,FUCK RAJANG
@Krunchamunch2202 жыл бұрын
@@mono4818 Dude your commet is so jank im getting a "translate to english" option
@Krunchamunch2202 жыл бұрын
@@mono4818 It literally just adds a space after the comma 🤣 I'm fkn dieing.
@marcusaaronliaogo91582 жыл бұрын
@@mono4818 based
@loganbell15312 жыл бұрын
As someone who used to spam the Muscle Monkey Madness quest, Rise-jang was absolutely neutered. Rajang, imo should be on par with the Apex fights/elder fights and he barely feels on par with regular Rathalos and zinogre. Disappointing. (Also I loved the world version of his theme so much)
@radiogobrrrrrrr19492 жыл бұрын
Fun fact: in the lore, the guild actually thought Rajang was an elder dragon at first, and who can blame them, this thing actively hunts Kirin for its horn!
@angellara70402 жыл бұрын
That's not true as far as I know. Akantor and it's counterpart sure but not rajang I don't think Edit: did two minutes of research and no the guild immediately recognized it as a fanged beast when it was discovered but old legends made it seem like one
@kingofflames7382 жыл бұрын
@@angellara7040 Wasn't it classified as Elder Dragon in Dos tho?
@angellara70402 жыл бұрын
@@kingofflames738 no he was a Pelagus after all he wasn't the only monkey
@joshuakim52402 жыл бұрын
@@angellara7040 I'm pretty sure the implication was that before the guild started making recorded research observations, all the information that existed about Rajang consisted of tales and myths depicting it as an elder dragon. But then once they actually found and began researching it their reaction was: "Okay, yes, this thing is indeed ridiculously strong but that is a Fanged Beast and not at all an elder dragon."
@angellara70402 жыл бұрын
@@joshuakim5240 that's what I said
@babulbi2 жыл бұрын
My biggest issue with Rise Rajang is the fact he's pretty much never not in super saiyan mode. It doesn't feel special if he's always angry!
@drxavier18702 жыл бұрын
Your complaining about Rajang...the monster that is known for choke slamming Elder Dragons...being enraged a the time What are your thoughts on Furious Rajang
@babulbi2 жыл бұрын
@@drxavier1870 That in Rise I wouldn't see much of an aesthetic difference. Furious Rajang is special because he's enraged all the time, that doesn't work if regular Rajang is already enraged all the time.
@shirosame72 жыл бұрын
I agree, toppling it after hitting his tail and getting it out of super Saiyan just to get up and go again doesn't feel rewarding for doing such task
@Talking_Ed2 жыл бұрын
@@drxavier1870 Furious Rajang getting angrier is always the scariest part of the hunt!
@sogetsu602 жыл бұрын
The issue with Iceborne Rajang wasn't his animation speed, it was the openings. You had very few openings and you had to rely on dodges 90% of the fight if you wanted it to be over anytime soon . He would just chain together attack after attack and very rarely you would see a spin move or a kamehameha , that gave you a little window to smash. Rise Rajang has too many openings after attacks. If you take away the "pause" after half of his attacks, he becomes more dangerous. Altering the speed of his "telegraph" a little bit will also help, but not too much . We will not be able to tell what he is about to do otherwise.
@bigmoe98562 жыл бұрын
Counter-Argument, Iceborne just has poor hitzones. Old Rajang had great hitzones, Rajang was a complete Glass Cannon that cracked when you understood the fight. Iceborne's Rajang, while incredibly fast and leaving few openings, is still dealing with highly mobile hunters that can get some hits in even if you have to take the fight slower. Issue here is that your dmg is incredibly nerfed unless you're hiting the correct weakspot...and tenderizing it before hand. The *lack of openings* are kind of what people should expect when going into a Rajang fight in WorldBorne because Rajang's existence is meant to counter the hunters of the respective game. Traps-Can Disarm Or Fight Through Them. Flinch Knockdown-Better Hope He's Not Near A Wall. The New Clutch Claw-Pulls You Off Unless You Got The Timing Right.
@yohoopzcrazy46292 жыл бұрын
@@bigmoe9856 Actually, that's a great point yeah - imo IB Rajang is just so... frustrating, probably because hitting him feels bad, and it's just 15 minutes of chipping away at a crackhead monkey until it dies or you give up by exhaustion lol
@Dres20002 жыл бұрын
I think Master rank will fix that.
@bigmoe98562 жыл бұрын
@@yohoopzcrazy4629 Tenderizer just makes it a chore of a fight like with the rest of Iceborne hunts. But a Rajang who basically says "You Know What? FUCK YOU! You don't get free dmg for flinching me-I'M NOT FINISHED WITH YOU" when he grabs a wall is not only amazing-it's the most Rajang thing I can think of throughout the entire series.
@shagarumedic2 жыл бұрын
Fuck the wall jump attack Pretty much punishes you for playing the game right Otherwise he’s fine
@maxchaos442 жыл бұрын
all fair points, but nothing sunbreak can't fix to be fair. I hardly think he's ruined by one iteration in a high rank game compared to G-ranked games. I DO like your ideas tho, fun vid.
@nightmocha93452 жыл бұрын
Haven't fought the world rajang, but I imagine the rise one is more or less an attempt to make master rank rajang high rank friendly, like how they did apex diablos compared to bloodbath (which just like world's rajang stands at grank).
@notoriouswreck32372 жыл бұрын
i feel like its gonna be quite difficult for sunbreak to fix alot of the difficulty problems in rise. i feel like the ease of the game comes from two things. the mobility of the hunter and the healing. healing is way too strong in rise. pair that with being able to wirebug out of anything for a quick heal, and most monsters just dont really have a chance to make you faint. theyre gonna have to get creative in sunbreak if they want to balance that out
@maxchaos442 жыл бұрын
@@notoriouswreck3237 man I feel like I'm so bad at the game. Everyone says that rise can't be made harder but the daamaage boost in the emergency quests was a good start and just making them faster with less animation delay would be enough
@AlejandroRodriguez-cy8ee2 жыл бұрын
@@notoriouswreck3237 i trust the MH team. simply because we all underestimated Iceborne and thought "oh new monsters, gonna be easy" and then Barioth, Banbarro, the new Vaal, Alatreon, Fatalis, Velkana, Shara, Ruined Nergigante, etc. Came to be and most of the problems (us having way more versatile movements and options in world) became non existent. I trust them they will make it better. also healing's normal, you should've seen World. Vigorwasp in every single map and place known to man. Add it with the fact that you can now automatic combine and herbs turn into potions instantly and the requirements of getting potions have been reduced (before you needed blue mushrooms and herbs, now just herbs) and the added skills that boost your health and keep you from dying and basically being immortal. The healing in rise isn't a problem
@notoriouswreck32372 жыл бұрын
@@AlejandroRodriguez-cy8ee mh rise is made by the secondary team, not the primary, so u cant really use ice borne as an example of their methods. also, how in the fuck do you think the healing is normal? notice how many things u had to list to make healing seem just as strong in world (it isnt btw). in world, u drink a heal and its a gradual heal, fills u up slowly. in rise, half of the heal is instant and the other half is gradual. pair that with wirefall and thats an instant dash out and heal
@alastair63122 жыл бұрын
One of the most tense moment in IB was after being thrown by rajang and he walks towards you to pound you and you button mash to get out of the way in time. In rise you just wire big away while he goes to smash the now empty ground. For me it is a crystal clear example as to why rajang feels easy and wirebugs broke MH.
@HeavyWings2 жыл бұрын
Mashing is stupid as hell and I hate any game that incorporates it. There's already a huge problem with drifting analogue sticks and mashing makes it worse. Out of all the examples you could use to explain why Rajang is easier, this ain't it.
@marcusaaronliaogo91582 жыл бұрын
Haha, youve never seen the true brokenness that is mh4u’s mounting, mhg/gu’s hunter arts and styles and the mantles and clutch claw of world/iceborne.
@HareHeadGFX2 жыл бұрын
The only issue I have with rise Rajang is how slow it is. If it stayed mostly the same, but was faster I would easily prefer its sunbreak version vs Iceborne's Rajang.
@HeavyWings2 жыл бұрын
The thing is our hunters by default are pretty fast, especially if they make good use of the wirebugs. So a faster Rajang would not have been a problem. But instead they made him slower than GU Rajang which was a mistake tbh. Part of me thinks they really should just make Iceborne Rajang the default Sunbreak Rajang
@Godslayer962 жыл бұрын
@@HeavyWings I really hope they don't. Fighting him in Iceborne felt like a chore with all those mechanics that hard-punish the player for minor mistakes. Rise Rajang is far more fair but he is also a good bit weaker and ofc a touch too slow. And I don't know if that is even correct but did his head hitbox get bigger in Rise? I swear I don't bounce on his arms nearly as often, which is good because Iceborne could be ridiculous at times. What I want the least though is a return to old monke. Half the challenge was the jank and with that mostly gone I don't think the fight would work.
@ExtremeMetalLIVE2 жыл бұрын
@@Godslayer96 come on... Iceborne's Rajang (tempered furious Rajang, also) lets a lot of windows before attacking. I have killed the tempered furious with HH in less than 15'. It obly requires a considerable amount of knowledge about his moveset.
@abyssalrayz94992 жыл бұрын
@@Godslayer96 man just learn the fight. IB Rajang had plenty of openings. This is coming from a GS user.
@Godslayer962 жыл бұрын
@@abyssalrayz9499 I really like how everyone always assumes that I am bad at the fight. I am very much allowed to dislike something even if I am good at it. I normally use GS as well and think Furious is easier than normal. I just don't like the fight in general. I have soloed every version of Rajang in Iceborne and I think the fight is not fun but rather complete frustration.
@themur8802 жыл бұрын
I really really liked Iceborne Rajang. For years I hadn't felt threatened by the golden monkey in the same way he terrified be in The Final Invitation all the way back in MHF2 days. So having him just astro dunk my life out of my body was a rather cathartic experience. Then after you're done figuring out whatever the hell that was that just happened to you you get back into it. Maybe triple a few more times before you bend him over your knee and start putting him on farm. The fight's just real dynamic, because he doesn't one-two combo you and there was nothing you could have done if you got hit once (unless you use HBG) he was engaging in a way 140 left hand Rajang never was.
@frostdragonheart25002 жыл бұрын
Never even realized how much longer the startup animations are on so many of Rajang's attacks. That's crazy!
@knightlyfiver97332 жыл бұрын
I guess rajang is just sleepy
@LeBaileyIII2 жыл бұрын
People fail to realize that the Rajangs we fight in Rise are of high rank. I'd wait until Sunbreak before comparing to his Iceborne counterpart. Since you are comparing a high rank monster to a Grank one.
@godknightomega2 жыл бұрын
Grank... I know it's G-Rank but still... Just Grank.
@LeBaileyIII2 жыл бұрын
@@godknightomega What do you mean by this?
@godknightomega2 жыл бұрын
@@LeBaileyIII You made me laugh because you called G-Rank, "Grank". Which I will now steal and start calling it such when I'm with my buddies.
@LeBaileyIII2 жыл бұрын
@@godknightomega I always pictured the word as g rank in my mind but never once considered pronouncing it as shown XD. *"Grank"* is pretty funny
@godknightomega2 жыл бұрын
@@LeBaileyIII Indeed, thanks for the laugh today by the way.
@anthonytempura61302 жыл бұрын
Actually all though the moves are more telegraphed, they track much more than the ice borne Rajang. They did the same thing with tigrex’s iconic charge move, you can’t get as close you normally would compared to their iceborne counter parts
@ethana.62212 жыл бұрын
I personally think that the main reason hes so easy in rise is due to the fact that its only high rank rajang and most of the rajang hunts in other games are G rank hunts which is why i think it feels easier
@IplayTeemoasaWard2 жыл бұрын
I think something is off with the tracking though? Rajang feels so underwhelming for me bcuz often times his spin jump will land right behind me and the laser targeting feels off too. I dont think im a dodge master either, just try and focus on rajang, dont attack just try to read his moves. 80% of them can be dodged by walking normally or standing still
@philipearakaki2 жыл бұрын
@@vincentpey3929 He was really easy in HR 4U
@vincentpey39292 жыл бұрын
@@philipearakaki exactly its only especially appearant in rise because of the huge mobility increase of the hunters
@livingfailure2 жыл бұрын
@@philipearakaki Honestly HR Rajang in older games is harder because he just spams shit with no patterns.
@rosebrigade2 жыл бұрын
@Heavy Wings Keep in mind, most iterations of Rajang that actually have difficulty are usually in G-Rank/Master Rank.. HR Rajang has only ever been difficult to players who have never seen him before or who are new to the franchise as a whole. But it's also unfair to compare World's Rajang to Rise's since both are entirely a different level of difficulty. Rajang in World is locked to Master/G-rank, and Rise's Rajang is only High Rank. The Super Rajang in one of Rise's event quests was a nice addition to show us what we might encounter later in Sunbreak, but I doubt that it'll be all Rajang gets. With how popular and iconic a monster he is, he'll probably not only receive a Master rank version in Sunbreak, but an Apex and Super Apex version as well. Also keep in mind that players who have fought him in past games are always going to say he's easier here because 1. Rise is the easiest title with high mobility options and Wyvern riding, and 2. Experience in past titles equates to difficulty in future titles being lessened (The better you got in past titles, carries over to future, so everything seems easier.)
@RiskOfBaer2 жыл бұрын
How about you watch the video and realize he is not comparing it to World's Rajang? Even specifically says the same thing you did?
@rosebrigade2 жыл бұрын
@@RiskOfBaer I did watch it. The comment on World's Rajang was actually meant to be in agreement to what he said, and a note to other people here who keep *saying* World's Rajang was harder. So apologies for that slight mixup. The rest of the comment though is meant for HW in general as it is true that experience will be the biggest key factor that dictates how hard something ends up being in a game like MH. If you've played the game before you will most likely find it a lot easier.
@Kekkai_2 жыл бұрын
I think iceborne Rajang would be fine if he came into rise with no changes (except maybe damage). The increased mobility of hunters offsets his difficulty to some extent. Imo it would be really fun to fight an iceborne furious Rajang with rise combat.
@apexzora44232 жыл бұрын
Yeah but iceborne rajang doesn't have patterns
@QuangPham-gh5un2 жыл бұрын
I really want to see rajang punish players for abusing the wirebug
@ltsmithneko2 жыл бұрын
@@QuangPham-gh5un Grabs the wire n' yanks you into his fist, hue
@livingfailure2 жыл бұрын
Agreed. Though he also needs to keep Rise hitzones.
@user-cc9kx8tw6t2 жыл бұрын
Yeah, I truly think Rise Rajang is a tad too slow, even slower than in the older games I feel. He has alot more pauses before or after attacks (for example why did they make it pause after doing the rushing punches attack?) and didn't actually add any new moves (unlike most other monsters who are given 1-2 new moves to shake things up). Rise Rajang simply doesn't have the moveset to counter the wirebugs. I hope they mostly just buff his attack speed in Sunbreak because despite my earlier gripes, some of his attacks are actually pretty dangerous in Rise. For one they now made him track the hunter during the rushing punches attack, which is great. His beam attack is also a lot bigger, making it easier to catch players which is also great. He also can combo straight from ground pound to the triple pound attack unlike IB Rajang who always pauses after those. Those are examples of some of the better changes to his moveset in my opinion. All he needs to make it better is a speed buff.
@failegion78282 жыл бұрын
O.o what if when you go airborne via wirebug anywhere near him when he's not attacking he does an Instagrab that slams you into the ground before yeeting you away.
@zhenyucai86882 жыл бұрын
He feels slow but rise Aldo has the smallest ifra.e from dodge in the series. It's almost non existent. So it might be too much if he was too fast.
@abyssalrayz94992 жыл бұрын
Iceborne rajang is a really awesome fight when you learn him. Coming from a GS main it’s all about learning his animations.
@geebon58502 жыл бұрын
Ive been fighting rajang with GS since MHFU even though im not a GS main, its really easy to exploit him once you know his vulnurable windows and I prefer to fight it alone since it will mostly target me, whiffed his attacks and left himself vulnurable especially in 4u.
@abyssalrayz94992 жыл бұрын
@@geebon5850 same. The buddies are nice but it’s harder when he targets someone else and you get caught up in the mix.
@planelattice27832 жыл бұрын
@@abyssalrayz9499 that’s what makes it fun for me, I get to see my friends being fisted by rajang and show off in front of them too when he’s targeting me.
@GoRyder2 жыл бұрын
I used to fear Rajang in past MH games, in Rise I see him and think "Oh boy! Free Monster Riding Damage!"
@riverguavs61392 жыл бұрын
Apex Rajang PTSD.
@loonieboy96972 жыл бұрын
I disagree that he was ruined in rise. Yes he is slightly slower than his older iterations, but, that’s about it. High Rank Rajang was never really a threat. I like Rise rajang for the simple fact he teaches you how to play rise more than any other monster. Unlike most other monsters, he is one of the most aggressive and hard hitting. Yea hes slow but he is almost always on the attack unless he is exhausted. If you get caught Burning wirebugs too much, you die. Similar to magnamalo, fighting these two monsters while all wirebugs are on cooldown is a nightmare. In older games, high rank rajang attacks came out slightly faster but i don’t recall him being nearly as aggressive as his rise iteration. Iceborne rajang was good but flawed. Furious rajang required you to stick to his head, but he also had instantaneous fury punches??. Also clutch claw is a big issue with world that honestly is more op than wirebugs AND wyvern riding imo. Im certain G rank Rise Rajang with be a great fight.
@stephenjohn21312 жыл бұрын
You clearly haven't played Rise if you think that "Rise Rajang is one of the most aggressive and is almost always on attacks", that is wrong as not only is Rise Rajang slow but also he pauses way too much after many of his attacks, lastly all of his attacks are telegraphed, you can react to them fairly easy either by ridiculously over powered silkbinds or by using one level of evade extender which is another broken skill alongside everything that is in Rise. Despite everything that is slowing him down and working against Jang, if he somehow managed to hit you just once either because you were greedy or unaware, that's not a problem because wirefalls are broken AF. With almost no downtime on them at that, it's fight is butchered and gutted to make it easier for the new fans, you are delusional if you think otherwise, you can have an opinion, but don't act as if you are telling facts while sharing them. Now you also compared silkbinds/wirefalls to Clutch claw i see, saying that it's more broken than silkbinds.... Do you realize how comparisons are made, or do you just keep on putting words until they become a sentence regardless of whether they make sense or not, that or again you haven't played MHWI. Clutch claw was a massive nerf to weakness exploit which added a unnecessary chore. All of the monsters hitboxes take less damage unless you are tenderizing them. That's not broken, that's just BS chore added on the hunts which is hated by almost everyone by the community. The right comparison towards the silkbinds would be the retarded temporal mantles. Which were OP but always had a timer, in which case Rise mobility, silkbinds and wirefalls take the cake because the gameplay of Rise is developed by taking those said tools in mind. There's not a single scenario where you are forced to use mantles in MHWI unless you wanted to go through the air lift shortcut in Coral high lands. As a matter of fact you could just not equip them, whereas in Rise the tools i mentioned are mapped to your controls. I hope that SunBreak expansion tune down the wirebugs a little now that the newer audience has played base Rise and have learned. But that's guaranteed that SunBreak will increase difficulty as is the tradition.
@loonieboy96972 жыл бұрын
@@stephenjohn2131 I was only stating my opinion regarding Rajang in Rise. in rise, before the emergency quests, yes, Rajang WAS one of the most aggressive monsters in the game outside of Apex's. And while more experienced players will find his gaps long, it was short when compared to the rest of the large monsters in the game. If you know how to deal with rajang, he is easy and if not, he destroys you. This is how he was in every low rank iteration of the monster. You also missed the point where I said that fighting Rajang (as well as Magnamalo) is a nightmare with wirebug actions on COOLDOWN. If an unexperienced player does not manage wirebug action usage properly against him, they will be in huge trouble, especially if rajang is enraged or not exhausted. Wirefall, at start, has a cooldown of about 13-15 seconds (I don't recall the exact number), but that is enough times for rajang to squeeze out about 3-4 attacks, depending on which ones he uses ofcourse. If you get hit at this time, you are going to have a bad time. Like I said in the previous comment, he teaches you how to play rise better, by punishing you if you don't use them smarter, just like magnamalo. Im sure he will be a bigger threat in SB, so until then, we will just have to wait. Also, I believe Clutch Claw ruins World, that is just my opinion. I don't like how much power it gives the hunter over the monster (wallbang loops, force enrage, etc) as well as how tedious it is to use in general, especially since you are basically FORCED to use it since monsters almost always need to be tenderized. Of course some people like this mechanic and some don't, same with wirebug. This is how I feel about Rise Rajang and clutchclaw, not saying you HAVE TO agree, that's how opinions work. But if you are going to speak your opinion here in KZfaq comments, there's no need to come off as a condensating ass.
@TheVictor1262 жыл бұрын
very interesting, when rajang first came to iceborne, people complained that it was too easy due to clutch claw and that it didn't feel like the old fights anymore
@Zefar772 жыл бұрын
He wasn't ruined, he's just no longer a Final boss that you need to defeat. Seriously in World with Iceborne he got so god damn buffed it was ridiculous. No other normal monster will give you as much of a hard time as Rajang does.
@niponugga2 жыл бұрын
When was rajang a final boss tho?
@valhalla_11292 жыл бұрын
I loved fighting him in Iceborne, probably one of the most fun fights after Fatalis, who was in a league of his own when it comes to making you feel like a hero. I don't think he was overbuffed, he was hard to approach in the beginning but turned out to be an incredibly fun fight once you got into the right rhythm.
@aleisley57972 жыл бұрын
But he was always kind of like a final boss though. It's just weird they changed that tradition.
@jdawg81272 жыл бұрын
Well, I guess the only thing I have to say is technically the Rajang you fight in Iceborne was Master Rank, the one in Rise is High Rank so when Sunbreak does come out, maybe Rajang will be even tougher in the master rank and have some new moves as most monsters get new moves when brought to the next rank? That's my take on it but I'm not sure, I still enjoy monkey though.
@HeavyWings2 жыл бұрын
I didn't compare Rise Rajang to Iceborne Rajang. In fact I even said that I thought it was fine that specific version of Rajang wasn't in Rise.
@jdawg81272 жыл бұрын
@@HeavyWings I never said you compared them though? And I'm just speculating through difficulty, not the actual game versions. I get both versions were different, but I'm just speculating how it could go down. Everyone is entitled to their own opinion, I'm just saying that Master Rank Rajang in Rise could possibly put up more of a fight and gain some cool new moves or old moves from previous games, I'm more just excited to see what these monsters can do and how they interact with the environment :) Edit: Maybe I should have pointed it out, if I did mess up in my explanation of comparing the two versions, sorry for the confusion.
@jcie34242 жыл бұрын
But deviljho was hard in world's high rank so i don't think it being a high rank monster is reason at all.
@vincentpey39292 жыл бұрын
@@jdawg8127 on the topik of bringing back old moves, does anyone else miss rajangs boulder throw from 4u? It wasnt in iceborne or rise wich i think was really dissapointing, for me the boulder throw was about as iconic as his lazer (it could also be a pillar or bone instead of a boulder depending on the map).
@jdawg81272 жыл бұрын
@@vincentpey3929 I would love that move to be brought back!
@Jackscin2 жыл бұрын
5:40 - 5:57 Yes, spot on. You read my mind. Sunbreak needs to implement this.
@_Tzer Жыл бұрын
His weakest weakspot is his tail in the older games it prevented him from going super if you broke it from world onwards it's just a guaranteed turn off but he will turn back soon.
@GeorgeK3402 жыл бұрын
At last someone says what I thought since RISE came out. Everytime I said that "Rajang in RISE is too easy I'm really disaapoint". Many will quickly counter that "It's just a high rank Rajang, that's why it's easy!" or "Iceborne is master rank, it's not the same!" But when I ask them "Then why Tobi and Jyura are stronger than in WorldBourne when in RISE they are just high rank?" they won't answer me. Everything you said is on point and I hope Rajang will have move to counter wirebug like you said. Grab hunter in midair when they wirebug in or have a move that wll immediately hit as soon as hunter try to wirefall out of knockdown. That will be a challenge.
@navi88012 жыл бұрын
I've been trying to figure out why a lot of fights feel "samey" in rise, and I think it's because there is little to no punishment for the player when they get knocked down on the floor after an attack, we always wirefall out of any danger. You are correct though, this is the least I've been afraid of rajang since.....4u? (Edit) even in high rank too! For Jyura and tobi, I think it's just players weapon choice, for me tobi is a bit harder cause I use a slow moving weapon against a fast monster. So it might skew the monsters true difficulty
@philipearakaki2 жыл бұрын
@@navi8801 If you just Ukemi out of Damage everytime than you will just get bitchslapped by the monster again in GRank, where monsters will combo you harder and you will have way less life. If you lay down on your back you still invincible during your lay down animation, for monsters with long combos, this is the most optimal choice.
@philipearakaki2 жыл бұрын
Tobi and Jyura are stronger because they are Four Star Monsters in Rise, instead of Three star monsters in World, they also had their movesets amped, Jura does some Pleisioth things and Tobi does some Viper Tobi things now.
@sonicguy1996 Жыл бұрын
Rajang was the only monster in World/Iceborne that genuinely scared me for the first few weeks, and even now it's one of the few I respect every time I face off against it. His sheer speed and power, and dedication to stay on top of you at every single moment of the fight is what sets him apart from all the other monsters. Real shame they nerfed him into the ground in Rise. Every fight against him in Iceborne always brought that "fun" sense of dread, knowing how insane this thing was. In Rise it feels like you every day low rank fight. There's no danger, no threat, no sense of power..... Which is so odd. With the inclusion of wire bugs the game became much faster. So you'd logically think they'd one up Iceborne's Rajang and make him even more insane....
@glumshanks85222 жыл бұрын
I didn’t realize they had a gun to your head making you hunt that guy so passionately
@madsiesss2 жыл бұрын
i was shocked that i beat rajang so easily on rise on my own first attempt, this is because ive only fought him in iceborne so im used to him being annoying asf
@kilerkane2 жыл бұрын
I think the reason he might be easier is just the general decrease in the Difficulty in Monster Hunter Rise (Brought upon by things like Mobility and weapon changes, that have made bullying monsters generally easier), and also, something else you mentioned; This is a High Rank Rajang, not a Master Rank Rajang, So yes, it's obvious that it'll be easier.
@meikahidenori2 жыл бұрын
HH player since 3U. Honestly the complaints about the Rise horn are valid however, personally I am SO GLAD getting notes off is Automatic in Rise. HH is all about getting in there and doing blunt weapon damage along side the buffs and in Grank especially in older titles you saw HUGE drops in HH usage due to few issues with Iframes not kicking in until half way through your melodies leaving you open and easily knocked out of or flinched out of your combos, hence why you started seeing corner horners in World in M/G rank. Not everyone playing the weapon had the reflexes to do melodies without getting knocked around or carted getting off their notes. HH in Rise plays similar to one of the styles in GU which isn't a bad thing. All it needs is some mixture in the note combos and that's kinda easy to fix. The director of Rise plays HH and wanted more people to use the weapon and he succeeded - it just needs some fine tuning to make it not a alternative hammer.
@DekoPuff2 жыл бұрын
Im playing this series from mh1 on ps2 until rise and Iceborn rajang is the best rajang i ever fight, its fun, hard and rewarding. I hope on sunbreak, they bring back his speed and add more move.
@jahipalmer87822 жыл бұрын
I love how the video just fades to black after mentioning Furious Rajang. Like you were saying "yeah...it's lights out for you."
@cruisetomiami3752 жыл бұрын
the hardest rajang def was hyper 4U rajang, now THATS a rajang. Good vid tho
@WallerSon2 жыл бұрын
Really glad to hear Iceborn Rajang get props for being difficult. Genuinely nervous to attempt him again. I've never gone from "ok I think I can do this" to a triple cart so fast. Probably doesn't help that I refuse to use anything other than Horn and I'm not gonna pretend that I'm especially good with it xD
@matthewschulte71582 жыл бұрын
I know it’s 5 months past, but another horn user here. Im super average at it, but you just gotta play it careful. You can only really get one hit off for each of his attacks, but they add up
@ElyParrot2 жыл бұрын
I dont know what that little stroke period at 5:38 was, but I think he was saying that the wirebugs make Rajang easier "by letting you zoom around him"
@failegion78282 жыл бұрын
It's likely just cause he's high rank with less aggressive tuning. Through I think it'd be a great idea to add a spin similiar to mitty's water gun that pushes rajang around so he gets a full sweeping arc, as well as keep his current beam but give it some tracking. >_> speaking of improvements hope they add deviljho but give him the ability to drag a player with him to the next area.
@wifebeater24302 жыл бұрын
it's not just rajang they also made tigrex incredibly so slow he plays like he's permanently exhausted even in rage mode
@uncabob2142 жыл бұрын
What an interesting video. I had the complete opposite experience. Rajang gave me no trouble in Iceborne and I literally stopped playing Rise because I kept getting lasered to death by Rajang while trying to HBG him. There has to be a timing in which you can roll out of the laser and avoid getting tracked, but fuck me if I can find it.
@jokig2 жыл бұрын
I think my feelings with Rajang in Rise are about the same as my feelings with all of Rise: "this is super fun! Wait, what do you mean it's done?"
@joshn26642 жыл бұрын
Rajang countering wirebug usage in some way would be so damn cool.
@MrKing-qd7gi2 жыл бұрын
I've seen many people complain about monsters (especially Rajang) in iceborne being too fast and BS, which is true until you learn them (then it becomes fun, and then you can relearn them with every weapon as well). It seems like they listened to those complaints with the oversight that they were speeding us up in rise. If they would have kept rajang the same in rise he would have been easier by default but still would have kept him tough. I've only played world/iceborne though so I don't hold much grounds for this but I do have over 650 hours and counting into it. I don't really like nerfs so I'd prefer buffs, if they are going to have us be quicker then they need to do the same for monsters. Fatalis wouldn't have his reputation quite as high if we had rise mechanics against iceborne version of him.
@Blues2Dark2 жыл бұрын
These things are so terrifying, I've never fought one solo, until Rise... and I still have trouble, just not as much as the past MH games, I did manage to kill one...BARELY.
@foster20952 жыл бұрын
haven't watched the video yet but i'm going to assume the complaint is that regular high rank rajang isn't as difficult as a furious master rank one lmao
@LordShonji2 жыл бұрын
I mean it's an HR Rajang compared to the MR one so yeah Rise would be easier as that's how that works, tho seeing it from GenU HR to Rise HR is kinda interesting tho this is definitely on how fast the hunters are compared to the old if not all the monsters
@Adonis.D.Prince2 жыл бұрын
Darquesse. Great hidden Skulduggery Pleasant reference. 10/10 points.
@HeavyWings2 жыл бұрын
In 4U I named every palico I found after SP characters, I don't really make that effort anymore but I always call the first palico Darquesse as tradition.
@lesheepb50012 жыл бұрын
Ladies and gentlemen Our king is back
@UmbrasMercy2 жыл бұрын
Master Rank Sunbreak Rajang: "So i heard you wanted permanant rage?"
@bang2goeezy4962 жыл бұрын
I use HH in mhgu and rise HH is def the funnest I ever had with it. It's fun but not addicting like GU horn where I position and use angles to hit. MHWI did the best job on moveset but echo attack was repetitive.
@prophetsparadise44632 жыл бұрын
As a seasoned MH vet, I instantly noticed how many more openings Rajang had, how slow his startup for attacks became, and how he has more predictable attack patterns (the divebomb/grab or laser) But Rajang is still the bane to a lot of players still xD
@HeavyWings2 жыл бұрын
Merry Christmas everybody Be sure to fill out the survey! I need people who have tried/played hunting horn in any game before Rise and in Rise. forms.gle/izMg3n9YjjpkEkzD6
@fistybaby94892 жыл бұрын
Just finished my response to the survey . I hope you do make a video on this!
@viktorsaurus2 жыл бұрын
Great video! Completed the survey :) Keen to see the results
@TheSoldierChristian2 жыл бұрын
How long is this survey going to go on for?
@HeavyWings2 жыл бұрын
@@TheSoldierChristian Probably closing it sometime next week.
@RustyhairedAlp95752 жыл бұрын
I died to rajang many times because it's lasers bypass shields
@kasando2 жыл бұрын
Honestly I think sunbreak is going to buff monsters by giving them behaviors in which they account for wirebugs which a lot of people have mentioned. So I really don't think we need to be too worried because I don't think Capcom had ever failed with a g rank iteration
@jet-blackjo24552 жыл бұрын
*Wirefalls out of attack* Rajang: *just grabs you midair* "It's over prime"
@geebon58502 жыл бұрын
4U Rajang was the best iteration of him imo. 2nd gen rajang was hard too but that was mostly because the hunter moveset were very limited. GU feck up his AI and the hunter arts made it easier. Iceborne was fun but his damage output seems to be nerfed a little compared to 4U (IIRC 4u furious rajang can almost one shot you with his basic attacks even with end game armors, where as f.rajang in iceborne felt weaker imo) Not to mention his apex form in 4u literally throws half of the stage at you.
@LokiHades2 жыл бұрын
You understand. FU was my first game and Rajang was my first G-rank wall, the versions of him in games since GU have all been fuck ups when it comes to representing him from my perspective. The best version of him was in 4U for sure. I miss Apex monsters and the frenzy virus.
@Doc_Fun2 жыл бұрын
@@LokiHades ehhhhhh it was a neat mechanic in theory but in practice the deflection part was not very fun. I like Rise's iteration of apex where the focus is put on aggression and changed movesets more than just "it's crazy fast and most of your hits deflect without wystones". Maybe it would've been better not being limited to 3ds controls, idk.
@LokiHades2 жыл бұрын
@@Doc_Fun I can see what you’re saying but I liked it from my perspective because of how the popular GS meta was at the time. Generally speaking you’d go for conservative charged attacks because you didn’t have tackle options. The frenzy virus forced you play more aggressively or be penalized, making hunts riskier for my normally safe style of play. The deflecting definitely could have used tuning for the apexes themselves to be a bit more fair. Obviously the experience will be different depending on what weapons you like the most. As a mainly solo GS it was a great mechanic since the monster was concentrating on you, making it easier to to turn frenzy into an advantage by understanding the monster’s patterns
@ryukishi8492 Жыл бұрын
I made a longer video comparing Sunbreak and Iceborne Rajangs, in case anyone still cares.
@sl4gg2 жыл бұрын
im glad. if i have to face a tougher rajang im going to a zoo and reenacting harambe
@Robodob02 жыл бұрын
Back in the day, we called the pseudo-furious one "SSJ2 Rajang." Parallels with Goku's Monke form was thrown around a lot. The Kamehameha beam, the speed, the power, the hair turning gold turning super saiyan, etc. And then there the Super Saiya-Jin 2. :)
@camil35452 жыл бұрын
don't forget Rajang throwing Spirit Bombs
@WisdomAkpan2112 жыл бұрын
@@camil3545 was only in frontier tho xD
@AbyssalLagaiacrusWithAnExtraA2 жыл бұрын
And people called me a madman when I said that Rise Rajang was easier than World's, I knew I couldn't've been the only one saw the difference.
@azazel166 Жыл бұрын
Normal Rajang is simple, Furious is another story.
@mikkey872 жыл бұрын
Nice video, Rajang has always been a fight I never want to do because of how tough he can be
@Hangishta2 жыл бұрын
He may be easier but the fear he instilled in me from Icebourne lives.
@nylo4742 жыл бұрын
So I'm playing MH since MHFU and I had nightmares about rajang When I saw him in rise I told my friends they all should equip max potions take 15 Flash bombs each and just hope that we don't die 3 times. Just to then recognize that he was fcking ez after that they always thought I'm a bit overcautious
@vincentpey39292 жыл бұрын
Great video, but you forgot one critikal point that is missing from both rise and iceborne rajang. The boulder attack from gu and 4u (the one where he goes to a part of the arena, grabs a boulder or other large objekt and throws it at the hunter) its genuenly one of the most impressive moves performed by any monster and it could be expandet upon when considering the speed of the hunter and the wirebugs (also the giant apex rajang boulder could be brought back if furious rajang reappears, you know the one where he throws half of the arena at you).
@WisdomAkpan2112 жыл бұрын
The devs removed the boulder throw because they said that it leaves rajang too open. It became a good opportunity to get free hits on him. Not a very strong argument if you ask me. They definitely could have found a way of incorporating it. I suppose the table flip move where he picks up the ground serves as the replacement. Still cool, but not as cool as the boulder throw. Still sad to see it gone
@vincentpey39292 жыл бұрын
@@WisdomAkpan211 just decrease his downtime, or give him the ability to do a followup attack to catch hunters off guard, maybe he could have a boulder throw into spin combo, the move is way too cool to just be forgotten.
@Kmaaq2 жыл бұрын
I like your style of pausing every few sentences. The current style of youtubers dumping info onto you non stop makes me lose track of what’s being talked about even when I break my attention away for a split second.
@rajangkong32542 жыл бұрын
I hope Rajang is faster and has less lag on his moves in Sunbreak, I love this monster because of iceborne. I have only played world/iceborne and rise
@camil35452 жыл бұрын
probably will be more powerful considering Rise only goes up to High Rank, while Iceborn brought him in at G/Master Rank.
@Francisco-vo5qu2 жыл бұрын
I might be in the minority but i loved iceborne rajang. he might have been fast, but it was manageable. I hope they make it as difficult (if not more) than iceborne. Difficult fights are the best imo
@fabinagl76012 жыл бұрын
Yeah difficult and fun like Fatalis or for me kulve but rajang?
@Francisco-vo5qu2 жыл бұрын
@@fabinagl7601 definitely in line with fatalis or alatreon. They were tough but fun fights. Every attempt you learned something and wherever you messed up it was because of you. I always saw them as fair fights
@fabinagl76012 жыл бұрын
@@Francisco-vo5qu well i knew he was annoying so I just killed him with bow. That weapon is so agile since world I had no problems with him. Melee tho…
@Francisco-vo5qu2 жыл бұрын
@@fabinagl7601 you thought rajang was annoying? I don't blame you bro, I used gs and he kicked my ass for a while until I learned his moveset. I do agree that the increased mobility since world trivialize some fights
@kuuanu69692 жыл бұрын
I think one thing that made rise a bit too easy overall is the wirebug and spamming wirefall whenever you can.
@Gusforces2 жыл бұрын
I miss when he throw giant stones at you, man, that's terrific, but i liked to much
@chrisg52192 жыл бұрын
Anyone else remember desperately hunting for Rajang horns in MH4U?
@Heftyhamster1372 жыл бұрын
I figured it was easier because it wasn’t MR
@ES-dp6tw2 жыл бұрын
Sounds nitpicky but my issue with Rajang in Rise is how its nuances in Turf Wars changed. Before, it only entered its empowered state when pitted against opponents that can fight it evenly, like Jho and the elder dragons, or after consuming a Kirin horn. It didn't bother powering up against weaker foes like the Raths and other flyers because it doesn't need to. But now it does, and it just feels odd after Iceborne, knowing the lengths it goes to to get a boost in power, that it would expend that energy against wimps like Pukei.
@planelattice27832 жыл бұрын
You can’t call someone out on sounding nitpicky then go on to nitpick yourself.
@ES-dp6tw2 жыл бұрын
@@planelattice2783 As in me, I'm being nitpicky
@planelattice27832 жыл бұрын
@@ES-dp6tw ohhh, my bad lol.
@francistein84092 жыл бұрын
the furious rajang in iceborne was a god sent experience. in rise, however felt like a walk in the park. MHFU arena rajang experience was even better
@matthewlee62612 жыл бұрын
I don't really think they're gonna give him something to counter the wirebug he's just gonna have to deal with it.
@aegisghost2 жыл бұрын
Very true. I adore Iceborne's monsters precisely because they're faster and give me more challenge to overcome. Rajang especially was a tough fight for my HBG skills because he couldn't be knocked down and kept punishing over and over and over. It was a millimetric fight which I love and still repeat a couple times a month even to this way. If all monsters in World were to the standard of Furious Rajang, then that would be a perfect game. Rise in particular just seems like they tuned it down for consoles who can't really respond that quickly. The quad-pound openings are telegraphed longer than Great Jagras, and you could simply Attack on Titan out of the way at any point in time if you were threatened. If anything I'd hoped that with Rise's ridiculous focus on mobility the monsters would be much faster and tracker better, but instead I'm able to keep dodging to his side and rear almost constantly. This isn't as much a Rajang issue as it is a 'version' issue. World also incorporated many next-generation concepts which Rise doesn't, such as monster idle behavior, faster dynamic attacks (Silver/Gold and Furious in particular) and just making the world feel alive.
@undertaker1500002 жыл бұрын
Apex Rajang. It doesn't stops moving. And spams cannon ball attacks. But explodes bigger with after shock like Kirin's lighting strike.
@fnafplayer644711 ай бұрын
The wire bug thing I would love to see
@jracer8762 жыл бұрын
plus how can we forget guild 140 apex rajang from 4U that throws a mountain of land at you with full force
@jonrmahnke2 жыл бұрын
the problem with monsters being easier isn't the dumbing down of the monsters alone. we are able to equip so many skills that makes the player able to be an unstoppable powerhouse. Wirebugs only help make things easier. Having 10 skills maxed out makes the game much easier.
@Pendji2 жыл бұрын
"Oh no, 38th time we see a monster and it ain't a carbon copy!"
@LFTDPrince2 жыл бұрын
Correct me if I'm wrong. But Rise was our first high rank Rajang yeah? He's always been a G-rank hunt so granted he's gotta adhere to the high rank leveling.
@kylehalpern66952 жыл бұрын
I was thinking something similar.
@HeavyWings2 жыл бұрын
Nah friend, Rajang was in MH2 which was high rank, but he's also been in MH4 (base game) and MHGenerations (also base game)
@romanfuchs19322 жыл бұрын
I think Rajang is still cool. Rise DIDNT ruin him. And anyway Rise has always been easy. This will probably change in Sunbreak so you cant say that Rise ruined Rajang as the Game is not finished yet. Also Merry Christmas!
@cheemslord99172 жыл бұрын
but if he hit hard but slow it still ruin him
@Kometanix2 жыл бұрын
The problem with which the rise is generally easier is that you can play both rise and world at the same time in completely distant locations. this means that the riot is not so violent in kamura
@Kometanix2 жыл бұрын
*Riot means rise
@parkervangalder73222 жыл бұрын
I really liked world but furious rajang is the sole reason why I quit, I’m honestly glad his difficulty went down as someone who struggles with learning fight mechanics, since I spent probably 10-20 attempts on rajang before I was gave up entirely so I have no qualms about him being nerfed
@slowloris7438 Жыл бұрын
Honestly I despise rajang more than any other monster, so I’m legitimately glad that the prick was nerfed from his bullshit in iceborne.
@beefueater4586 Жыл бұрын
This. They overtuned him so fucking much in IB.
@morganwhaley91192 жыл бұрын
Rajang made me quit Monster Hunter World (I was 250 hours in, so I was already a little fatigued but still). I had so much trouble with regular Rajang despite having maximum thunder resistance and really high defense (I had the max Demonlord Armor). i managed to beat him but then the next quest was Furious Rajang and I was just like "fuck this!" I'm relieved to hear he's a lot easier in Rise because that's my next hunt lol
@elk34072 жыл бұрын
Demon Lord armor is for farming the Halloween event tickets, not doing late game hunts. What the HELL were you thinking?
@kpops_is_fab2 жыл бұрын
Really great production quality, subbed and liked ^-^
@kyleyuen2452 жыл бұрын
Rise is Rajang's vacation after Iceborne, let the man sleep
@dark9ightff7752 жыл бұрын
As a hh main from base world and iceborn for at least 100 hours i can tell u in rise they ruined the weapon. Thats not to say they didn't make the weapon way cooler, cause they did but they ruined the complexity of the weapon its so boring to play now. After 30 hours of playing it on rise I stopped playing it
@lxrdxo93882 жыл бұрын
If rajang can jump up while you wirebug and piledrive you into earth's core I think that'll he the best attack he's gotten. Besides him throwing a literal meteor at you.
@ashtonwu32242 жыл бұрын
I still remember 4U lv 140 Guild quest apex rajang runs with a 4 man...... good times and many simultaneous carts were had..... sad to see that he has been dumbed down this much.
@guest_zzroman20762 жыл бұрын
Maybe we'll get an Oroshi Rajang that gained ice powers by hunting Oroshi Kirins.
@icecream14542 жыл бұрын
If Rise releases Furious Rajang in Sunbreak. I'd say that that's good enough
@viviann19132 жыл бұрын
Gonna see if they actually make him become MHWI Rajang in SB because I missed him. I missed his unexpected laser
@Fidel_Cashflow2 жыл бұрын
you'd think someone who played 2 monster hunter games would know the different between high rank and g rank.
@awindynight73562 жыл бұрын
I wouldn't say that Rise caused his fall, this is a High-Rank Rajang we're talking about here, so the veteran difficulty could be saved up for G-Rank. Both it's and the hunter's speed with the wirebug can be fun- I mean he is fun with a sword and shield for me but sometimes they can ruin the quality of the monster with how much ground you're making. Nonetheless, nice video.
@fabinagl76012 жыл бұрын
Fair point we never had high rank rajang in world imma wait what sunbreak gives us before judging him
@MarkerMurker2 жыл бұрын
High Rank Rajang was never this slow
@fabinagl76012 жыл бұрын
@@MarkerMurker cool
@MarkerMurker2 жыл бұрын
@@fabinagl7601 Not cool, it's probably overcompensation.
@fabinagl76012 жыл бұрын
@@MarkerMurker I mean I fought him in 4u g rank for his armor but never felt the need to fight the high rank version in gen, fu and so on. after looking up his gear I always had better options 🤷♂️ We can hope for a good upgrade can’t we?
@fnafplayer644711 ай бұрын
I remember in mhwi I was at first excited to fight him, and then he ended up absolutely kicking my ass. When I fought him in Rise, I felt a lot better about facing him. Basically like he's a preparation. He's now one of my favorite monsters to fight.
@skeletonwar44452 жыл бұрын
I fucking hate Rajang and think he's one of the worst monsters in the entire fucking franchise, so "ruining" him is all good for me.
@epicdragonz53272 жыл бұрын
I honestly think invaders in this game (Rajang and Bazelguese) should not be rideable unless they are the quest target. This would make them much more of a threat, rather then a free damage dump on the target monster. Hopefully if they add another invader (someone new or maybe Deviljho) they make this change as it would instantly make them much more threatening. Also making them target the hunters more will add an extra layer of difficulty, similar to what they did in MHW and Iceborne.
@deesix35042 жыл бұрын
My thoughts before I fought Rise Rajang: Oh shit here we go again. After: Wait, did you gain some weight boy?
@jinhunterslay16382 жыл бұрын
I don't mind this since monsters get nerfed all the time. Poor Narga and Zinogre are both deemed "weaker" than Tigrex for some reason even though Tigrex is just a Bulldrome disguised as a wyvern
@xsmokinacexxx26132 жыл бұрын
wonderful ideas! i’ve got my money on there being an apex rajang
@o0camy5642 жыл бұрын
Nice Vid! Bit take into concideration that u are looking at high rank rajang vs master rank rajang. There are always diffrences in animations, attacks and auch things between high and g rank! Anyways, pls keep up the good work!
@RedeemedPaladin2 жыл бұрын
>he sleeps whole time understandable
@blankblank62142 жыл бұрын
Sun brake rajang will definitely be faster as most monster are