I don't see myself using many other combat styles for a while but that's because I like sticking to one style if I can anyway. What about you?
@Kranon11 ай бұрын
Same TBH. As a Mobile PVM'er, switchscape was always cumbersome for me, but Necro kind of addresses that, because it takes less effort to reach similar levels of DPS with less switches. I like it, in really do :)
@tamidobi85611 ай бұрын
Necromancy is going to get nerfed HARD
@carlost85611 ай бұрын
@@tamidobi856what's planned?
@mattiy621111 ай бұрын
I like using all styles, makes you better at the game
@Rathial11 ай бұрын
@@tamidobi856 lol people been saying that since release and it's gotten like 4 or 5 buffs since then
@ultimatedra11 ай бұрын
I NEVER bossed because I always felt that i wasn't good enough and the weapons and armor to do so were way too expensive. Because Necro is both accessible AND forces you to try various bosses to get the upgrades, it showed me that I am able to do bosses without having to invest 1b on a weapon.
@XJ9LoL11 ай бұрын
"you didnt make that" - barack obama
@mjesus85011 ай бұрын
I think the best part of necro was the upgrade path teaching you bossing and the low death cost. this is very helpful, im still a noob at bossing but this eased me right in and i got my first zuk cape. overall i think its been handled very well, other styles need to be brought in line with it though, especially if people are shelling out insane money compared to necro gear.
@tylerpeters282011 ай бұрын
You can actually buy seismic and full cryptbloom for cheaper than full t95 necro right now and I'd put it even on a power scale imo.
@joshfg994011 ай бұрын
@@tylerpeters2820you seem to forget the upgraded abilities cost from magma tempest to gchain
@pondracek11 ай бұрын
@@tylerpeters2820You would be very, very wrong. FSOA is being outcompeted by necromancy (everything is). Seismics without FSOA would simply lose to even melee.
@tylerpeters282011 ай бұрын
@pondracek dps output is not everything. For instance zuk with cryptbloom is easier than necro imo. You can do a bunch on content with crypt seismic and it's really cheap for how good it is.
@pondracek11 ай бұрын
@@tylerpeters2820 If Necro did the same damage as magic without FSOA, the game wouldn't be dying right now. Dps matters. Having a higher skill ceiling with lower DPS is specifically why Melee was so cheap (and ridiculed) before Necro release. Effort should be rewarded. And right now it isn't, which is why Necro has caused everything to crash to shit and bossing to collapse with it.
@Exoreya11 ай бұрын
the way you dont splash but instead do less dmg with lower accuracy is one of the biggest things that made me fall in love with necromany, every other combat style just feels so much weaker now just because you dont see dmg on every hit if you fight against stronger oponents. i realy hope they bring that mechanic to the other combat skills as well
@thelurkerbel0w11 ай бұрын
The best thing about necro gear at T90 is that when you die the death costs is cheap so you don't have to worry about spending a fortune learning a boss
@ProtoxxGaming11 ай бұрын
Very good point that I didn't even mention tbh. Another nice thing is that ur gear can grow with you and you keep your perks till lvl 90.
@XJ9LoL11 ай бұрын
yeah those 500-1mil daaths are really steep when you can do any casual boss in the game for 20-60mil hour.
@jordanbauerly884311 ай бұрын
Best/worst thing about necro gear is the entire set of t95 can be acquired cheaply. After ROD update its relatively hard to drop dead twice without slamming a tp. But the fact I could purchase t95s for
@allstarr9tc11 ай бұрын
What are we considering to be "a fortune" in this case?
@sierraboardman180611 ай бұрын
@@jordanbauerly8843Because those other items are a lot more rare than the Necro armour drops. Plus… half of the RS community got hand fed that gear when it came out because they had the gp to buy it, and then sell their drops on the GE for the same, or higher price. And people are CONSISTENTLY getting those drops. So - I’m not surprised how “cheap” it was within a week.
@logistaur11 ай бұрын
you're right about non pvm players who are now trying bosses they've never tried because of necromancy (and part of that is the gear upgrade reqs) as i am one of those players
@kaminax345611 ай бұрын
I just love necromancy enabling me to even grind out high level bosses and farm top tier stuff myself, which is so much more fulfilling than buying.
@jordanbauerly884311 ай бұрын
Though, it did massively crash literally everything, so those drops became easily buyable with the same update. Not quite sure tanking the entirety of the economy was their best move. I fear we may move into an era where the supplies cost more than you can make back. Unless the plan is to drop 120s on all combat styles, and introduce t99+ gear to fight stupidly hard/group bosses over.
@pwnzlikeme11 ай бұрын
@@jordanbauerly8843I'm sorry but the likelyhood of prices dropping that much is ridiculous. Maybe if rs3 was a flourishing and booming game, but it's the same people playing. As we always have as we slowly hemmorage playerbase.
@JaykeoSaurus11 ай бұрын
I never did Telos but I did it for the T90 Quest. I got to the last phase so easy without watching a guide and messing up a lot and died not knowing what is going on the last phase Took a quick look at the last phase and killed him my 2nd try with a full T80 Set. Necro has made me more confident in doing the high end bosses. I'm not that great at RS cause I died a lot even having FSOA and those other end game expensive gear. So Necro actually got me more engaged in RS and the only skill other than Slayer I'm pushing for a 120. I'm currently 116 at Necro.
@blessedbygod12311 ай бұрын
That’s why I hate this skills tbh shouldn’t be like that but becuz your able to do something you wasn’t you don’t care I do
@bluegaming134611 ай бұрын
@@blessedbygod123 Oh no, the average runescape player is finally able to do bosses that have been out for literally 5+ years by now. Truly horrible!
@urekmazino680011 ай бұрын
@@blessedbygod123lol that's a new level of petty
@XJ9LoL11 ай бұрын
" I never did it, died 1st time.... looked up a guide and got my 2nd kill" sounds like you gate keeped yourself
@haphazardprism11 ай бұрын
@@XJ9LoLhe said second try not second kill. I read it twice trying to see what you were talking about lmao
@MiroDMT11 ай бұрын
From a business standpoint Necromancy is amazing: Many players (including myself) are doing old content (bosses/slayer) that they would never have tried with the old styles for lack of funds for BIS gear/abilities. Necromancy drives people to old content, which means previous investments in those pieces of bossing content are being paid out now, with the release of Necromancy.
@XJ9LoL11 ай бұрын
LMFAO a business standpoint? says who? Everyone is quitting that were high end @ the game. you just have the skillers thinking they are good at the game now when they gate keeped themselves.
@MiroDMT11 ай бұрын
@@XJ9LoL were they quitting because Necromancy was launched? The launch of Necromancy itself was a success if Jagex wanted to capitalize on old content too.
@pwnzlikeme11 ай бұрын
@@XJ9LoLpeople weren't up and leaving for necromancy you monkey, they were because of hero pass....
@burdelon671511 ай бұрын
As you said, it's the lower skill floor that makes me want to pvm with necromancy. If you take any other combat style you will need to switch so much to counter everything or to 'perfect' your kill. I'm thankful for necromancy to introduce me to pvm'ing and wanting to learn the mechanics.
@feildpaint11 ай бұрын
I have a on/ff account for the last 10 years, usually play for a month every year, Necromancy get me into bossing for the first time despite having 85-90s in my other combat stats
@sniperlif311 ай бұрын
Basic tasks are what real RS players want. Jagex lost half of their users because they made RS3. Beyond that, users of RS2 who swapped are not happy about RS3 combat as it requires knowledge of everything to do basic bossing. For me, it is stupid, that I need to use all abilities (and know them), just to do bossing. Jagex cared about the highend players (who also streamed/made videos). I hate how much the game has changed for the worse because of the influencers, necromancy is the first time they fixed it.
@jessieis11 ай бұрын
I will be honest and say that Necromany made me enjoy taking on more difficult bosses now due to how easy it is to set up. Necromancy doesn't have too many overwleming abilities to link togethor and learn which is why i love it. The drawback with necromany is I am rusty as hell with other combat styles now when it comes to bosses.
@Valosken11 ай бұрын
A lot of people complaining about their bank wealth lol. Jagex doesn't have to bend the entire game around keeping your items expensive.
@mikeramey10338 ай бұрын
Well... they do somewhat to a degree.. but yes I agree with you
@TheBourbonWrench11 ай бұрын
Im a maxed player, several 120 skills. Before necromancy I’ve only ever done GWD 1 and 2, Jad once, and Kiln once. I know a lot of high end players just assume every end game player bosses, but that’s entirely untrue. I have a full life outside of RS lol I can only casually play/afk an hour or 2 per day. What I love about necromancy is the upgrade path FORCED me into content i wasn’t comfortable with but fully capable of doing. I’ve learned how incredibly easy the fight cave/kiln is, and it’s giving the me confidence to finally attempt Zuk. It’s getting people into content that they would’ve never done and I think that alone makes it a great release.
@XJ9LoL11 ай бұрын
necromancy is just broken. and no, the high level player base didnt assume everyone bosses. not everyone should boss.
@austind.285710 ай бұрын
@@XJ9LoL”not everyone should be able to play the game they pay for” whine more.
@TechnoBacon5511 ай бұрын
The obvious thing to do it to bring the other three styles up to par by raising to 120. Make 120 the same power level as necro 120, but keep up weaknesses: if something is weak to magic, don’t let necro be the best. Make necro the second best for every fight.
@Daedalus3311 ай бұрын
Yessssss let everything crash to oblivion so i can finally own the cool gear for when they inevitably rebalance
@Aioaverona11 ай бұрын
I'll never understand why a new combat style is p2p only. I don't see many f2p working on or getting this up in the future.
@brawndo125511 ай бұрын
I hate how it crashed prices of everything in the game. Pvm isn't ruined, but I don't feel the same hype and motivation to play a lot of the content. It feels like Destiny 2 when half the game was removed, like the game has gotten smaller. Overall I feel more meh about the game, at least pvm, since necro came out. I'm kind of a noob at rs3 still, so necro would seem to be geared toward me, but I just want to melee and mage and I don't tend to go for the obvious easy/overpowered/meta thing in whatever game i'm playing. I give necromancy update 3 out of 10 mildly depressed pepes so far. It's made my experience as a non-necromancer noticeably more meh.
@XJ9LoL11 ай бұрын
how is pvm not ruined if it devalued everything and all achievements? everyone is a joke. you have teams saying "necro or no invite".
@killler24011 ай бұрын
Switching has always been the worse combat style in these types of games. Not sure why they went with that style in the first place. Thankfully, it seems like they noticed and made Nerco not suffer from that design.
@Quasarcool11 ай бұрын
This is just an opinion, swicthing is used as a mechanic is many action combat games such as dark souls, DMC, nioh 1 and 2 and many more. Also the power of swicthing in rs3 is very over stated. It is at most 1-2% dps increase over camping. Many players such as myself enjoy swicthing in rs3 and it is not needed to kill any boss in the game.
@XJ9LoL11 ай бұрын
you dont have to switch. camp a defender.
@jva412011 ай бұрын
I mean, when you start absolutely blasting Rasial that is a nice feeling. They need to fix flasks and binding contracts though.
@Inkedsort11 ай бұрын
Necromancy is such a good combat skills for us Ironman players
@PowerfulVillain2 ай бұрын
They should've never enabled iron dg and irons being able to pvm with mains. That's the worst thing Jagex ever done. Necro removes even the tiniest bit of challenge left for irons lol. Game's gone to the dogs.
@ember357911 ай бұрын
This isn't a sign of necro being too good, it's a sign of the other styles being too gimped by their bullshit difficulty in use. Necro was actively designed, they were slapped together to chase WoW. The difference is self evident. Honestly, I can see Necro getting more variety added to it, though admittedly it's plenty powerful as it is. What we need is for the other styles to be brought up to scratch, and possibly more bosses getting enrage mechanics so we have things we can actually try at.
@XJ9LoL11 ай бұрын
jagex released a broken overtuned style that was told to be weak at launch - yet you claim its fine and other styles are shit. oh lordy you are self centered. have you ever done aod/solak? go with 1 guy using necro and 0 mechanics happens. like do you want to just use slice and get a kill? Wtf lmfao
@professorpro940011 ай бұрын
"Be sure to enjoy it for what it is because that's what games are for" I feel like 90% of players forget this and need to keep it in mind 😅
@ghosti7911 ай бұрын
Jagex is struggling to maintain players because they only make content for the hardcore players and people who kill bosses all day while they don't do anything for the middle class of players which are like 90% of the players in the game. Jagex is forgetting about the average middle class players and new players just like how Blizzard did with WoW in the past and that's why WoW died.
@zeldapro1811 ай бұрын
EGW wasn't for hardcore at all and neither is sub 99% zammy(I can't do 100% to this day). They got normal modes and hard/enrage. There is plenty of content to work up too. Necromancy is directly for new players with all the pop ups and easy of use it has.
@ghosti7911 ай бұрын
@@zeldapro18 You don't get what I'm saying. Necromancer is cool but it's a skill and not content. If you want to maintain players then make more content for the most amount of player types you have in your game. Almost every new content I see has something to do with bossing and that's it. Bossing isn't bad in general but not everyone does bossing because the combat is RS3 is unresponsive and clunky for new and the average players.
@hdgevin11 ай бұрын
What does the elusive "middle class player" do in this game then? Are you seriously saying there is not enough content? Take a look at completionist cape requirements as a mind refresher and rethink your statement. Also, in this short video it is said necromancy gives opportunity for newbies to try older bosses because of lower skill floor.
@ghosti7911 ай бұрын
@@hdgevin Listen. Necromancer is a skill but not content as in new things to do and activities. That's what Jagex needs to make. Make more activities and fun things to do for the mass amount of players who are casual and average players. Leveling is super super easy in RS3 already anyways and RS3 is already a pay2win game so Necromancer isn't really content but it's still new. Another problem is that you can now level skill without leaving the grand exchange so the sense of exploration and going out training is gone but that's a different topic.
@hdgevin11 ай бұрын
@@ghosti79 What you are talking about is what literally every mmorpg fan has been saying for the last 10 years at least. Times have changed, people don't socialize in games anymore, you aren't reinvevting the wheel my guy. It's just how things are now.
@rotexor11 ай бұрын
I think it's very poorly balanced and that other combat styles are kinda buried right now. I get wanting it to be strong to bring people in but they went overboard with it imo.
@skretch542011 ай бұрын
Facts.they risked killing the game and all combat styles not necro just to bring in players who will only play long enough to max again.
@ilikethemthick110511 ай бұрын
@@skretch5420baby don’t cry 😂
@skretch542011 ай бұрын
@@ilikethemthick1105 good one, edge lord
@ilikethemthick110511 ай бұрын
@@skretch5420 muaah 🫣
@rafaelderrico11 ай бұрын
Good counterpoint to the "hurr durr Necro must be nerfed" argument.
@XJ9LoL11 ай бұрын
i didnt listen to the video but its just for click bait and middle ground bs. he knows his viewerbase are all necromancy noob abusers.
@Kranon11 ай бұрын
This didn't shaked the META, it made its own and kicked the older one outta window! That's what i think :p
@comeonwiththisbs11 ай бұрын
It's the fact that pvm is affordable to BEGIN, that now some of us can finally fight bosses and run dungeons
@XJ9LoL11 ай бұрын
tons of skilling methods or low end killing makes 3-8mil hour, and to get t90 accuracy weapons is easy (gwd2 weapons). you just skip to gwd2/gwd3 and act like thats where you should start. your pvm journey should begin with slayer and low end reapers, not suddenly.
@RyuLightorb11 ай бұрын
Necro is fine however i do believe other combat skills should have a higher skill cieling and potential output. Most mmo's i play have on class that allows you to play easily compared to the others but also stay compeditive Samurai in ffxiv , Demon hunter in WoW as two examples so having easier kits that can still be compeditive isn't a bad thing it's how you deal with the numbers in the higher end.
@rssiya260111 ай бұрын
i don't pvm, so being able to just use 1 style for everything and focus on mechanics is nice. having to balance 3 switches and all that sweaty shenanigan's I lose interest instantly.
@NEVERKNOWSBE5T11 ай бұрын
For the first time ever not only do I understand how to build a good combat bar but I've also started learning full manual because of how easy to learn and play Necromancy is. All the combat skills should be as easy as Necromancy. When I returned to rs3 4 years ago (I played in the 00s when I was like 10) I hated the new combat system and have never got along with it because its just too complicated and overwhelming so I tend to not do combat or I just use full revolution having no clue what is happening on screen just watching my health and when to activate freedom/anticipation. This was a very much needed combat update and I really hope jagex update and improve the other combat styles and make them simpler to understand like Necromancy
@RyuLightorb11 ай бұрын
i agree shared these sentiments on reddit however i got bombarded with hate and comments like "NO we don't need easier combat styles you just need to put in more effort" "This devalues all the time i spent learning how to 4taa" etc and just people demanding necro do 50% at max the avg dmg of Melee , Magic and Range. My favourite was "necro is easy so you will get bored" which ??? SIR
@robertforrester9311 ай бұрын
I love necromancy, I've almost exclusively been using magic for a couple of years especially after investing in magma tempest (900m) at time of purchase and as someone who would always use combat through slayer to make money it was getting a little boring. Now with necromancy I've been able to solo nex, take on hard mode arch glacor, confidently kill gwd2 bosses, attempt Zuk and basically unlocked huge amount of content which I never felt confident doing historically. All this will almost exclusively playing on mobile. It's encouraged me to step away from full revo++ gameplay to using a semi revo with manual input play style. All in all probably one of the most successful new skill launches. Now at 102 necromancy I feel this is a combat style I will take all the way to 120. As for the effects on the economy I personally am happy with it, reducing the elitism from pvm has been something needed for a long time as I'd say I as an average player and a below average PvMer now have more options to further wealth gain.
@mm1k3y11 ай бұрын
It's hard still for new players with all the gate-keeping. People are not happy about newer players or players who couldn't boss the traditional way now getting a chance to enter their arena and saturate the boss killing market. This puts people off. I got my first zuk cape with Necro and my entire clan were like "lul..." and it comes off as extremely patronizing and off putting. I'm sure I'm not the only one who feels like I'm not really achieving anything.
@unrealmagic651910 ай бұрын
switched to osrs after necro release lol. cool that the game has a new skill and all but it being so much stronger than other styles while being way cheaper just destroyed any balance of the game
@niinii344410 ай бұрын
I feel changing the other combat styles, especially the talents for other combat styles and new boss/monster content that can balance this possibly by requiring other combat methods like dag kings and rex matri
@ZergSmasher11 ай бұрын
I'm definitely doing Necro for PvM stuff almost exclusively these days. But that's partly due to me trying to train the skill (I'm only at lvl 83 currently), rather than because I'm trying to min/max. That being said, I'm liking how much faster some of my boss kill times have been; I've shattered some of my old records and that's with only the T70 DPS armor set (haven't got my T80 armor yet, just the weapons; I blame Hermod for not dropping more plates). Overall it's been a solid content update for me, especially with the tweaks, and I look forward to more content to come.
@Redribbo11 ай бұрын
i would recommend the tank armor mainly because you get way more HP and 10% dodge chance at T90 and if you use darkness that's an additional 20% dodge. which i think is far more valuable then killing some mobs a little quicker.
@Delmastron11 ай бұрын
You hit the nail on the head when talking about necro giving access to content I wouldn't have tried previously. I didn't have interest in high level bossing - or even doing Nex or QBD - until they became a requirement for Necro-gear, and found that learning and doing those bosses were more fun and interesting than I thought before. I personally love the skill and how it was introduced, and hope it becomes a staple template for further skill releases
@XJ9LoL11 ай бұрын
they should have just made bosses requirements for quests. it isnt necro that did that
@urekmazino680011 ай бұрын
@@XJ9LoLor just fix the combat in this game
@njay199310 ай бұрын
I prefer this combat style as there's less button bloat compared to the other classes and I actually enjoy bossing a lot more with it to the point where I'm considering bosses outside of Story-mode for once, the rotation and spell priority is smaller which is what makes the leap to harder content that much easier. Sometimes RS3 suffers from too much information at once and with Necro I didn't really feel overwhelmed.
@nathanielnizard216310 ай бұрын
I have a midlevel account, combats around lvl90 with budget gear, high lvl slayer and overloads/curse but no skill scroll(because the investment for invention, arch and skilling gear is huge af). Necromancy started behaving close to my range spec with perked blowpipe and T70 armor and magic gear with cywir + boots/gloves/amulet + subjugation but at around lvl65. Maintenance cost is minimal, you need only 30M roughly to get to lvl70 an get tank augmented gear(cheaper than dps) then it becomes better than any other combat style without serious investment on skill scrolls. It's that strong. Was able to grind confortably abyssal demons without splashing with lvl64 and a demontooth neckace for the perma prayer points + the basic gear. The other styles are imho now niche because necromancy does everything and overall better without any of the expensive things(no skill drops, no EoF, no nothing rly, even just the self crafted gear is enough)
@tomascox874811 ай бұрын
With necro I've been able to vastly improve my pvm skills. I got all 4 Zuk capes, started pushing Arch-Glacor enrage past 500% and even managed to solo ED3 (before necro I never even completed it in a group). Low death costs also encouraged me to keep trying those bosses until I got more comfortable with them. There are only a few instances where I prefer using other styles so I've been using it a ton, at this rate Necro will become my first ever 200m skill
@XJ9LoL11 ай бұрын
using a broken style with broken numbers isnt improving your pvm skills, sorry to break it to you.
@teemogamer425811 ай бұрын
@@XJ9LoL shut up macro user
@pwnzlikeme11 ай бұрын
@@XJ9LoLwho cares. I've been really enjoying the combat, and honestly will probably drop the game again if they nerf it. I just don't have the time or energy to research every minor thing for tiny boosts and grind for gear after I've gotten 120 all. Not worthxmy time
@Hirokey12311 ай бұрын
I feel largely what we are seeing is the healing of a massively unhealthy disparity. Simply put the old combat is so clunky and difficult it was hard for people to get into combat and affect supply except for those at a top end. This creates an economy where a relatively small handful set the price, they accumulate more wealth, so they set prices higher, and it creates a very wicked rich get richer and steadily pull the ladder up behind them. But necromancy closes that gap, it gives the average person a chance to engage and affect the supply which in turn affects the economy. The power is taken from the few and given to the many and the prices are forced to rather rapidly yield to the new market. Which is to say as you said, bad for those people who want to produce bills and good for everyone else. However over time it will lead to an adjustment in the supply and demand prices of everything else to as the economy as a whole rebalances.
@XJ9LoL11 ай бұрын
complete bull shit lmfao
@blessedbygod12311 ай бұрын
I do not understand how people hate game breaking things love this…
@waleedadnan447710 ай бұрын
Honestly they should add tier 99 items and gear for level 105, 110, 115,120 for each combat style with harder mode for each bosses and higher drops rate for lower than 90 gear and open a new place for hight level content needing huge skill cap and crazy high gear where 99 gear is just the start
@ramikassouf182211 ай бұрын
I just wish necro didn't make other combat styles obsolete..... to get good at other styles you need rlly good skills or a lot of cash to invest.... necromancy is just way cheaper and stronger than the other ones. Made all my progress with ranged feel useless now
@Slinkywheel10 ай бұрын
I just think melee, ranged and magic, and even summoning, are just so outdated in too many ways. I also feel like I spend all my time trying to optimize my ability bars instead of playing the game, and feel like I'm always doing it wrong.
@Drakksy11 ай бұрын
I feel like necro is really teaching people how to do combat. Yeah, it carries itself on its own a bit, but learning things like opportune times to use abilities/spells/specials is such a gamer changer for the other styles as well. I'm sure there are a lot of people who have been able to do content they otherwise couldnt with necro that could now do it with the older styles. It would be interesting to see some kind of testing to this.
@FullMe7alJacke710 ай бұрын
Ive already done more bossing with necro than i ever tried before. The gear is so much more accessible.
@Mr_Glenn11 ай бұрын
I think Necro should level to 99 on f2p with gear progression to tier 50, like every other style.
@JustinLabbe-jt8pm11 ай бұрын
Hey Mr. Protoxx! *CONGRATS* on 120 Necromancy!! 🎉🎉 Significantly faster than I predicted! This calls for one thing... 😏 *"It appears you have exceeded my expectations."* - TzKal-Zuk, 2021
@ProtoxxGaming11 ай бұрын
Yesyes 😎🎉
@ElMofo911 ай бұрын
All signs point towards a combat overhaul and a 120 combat stat boost and weird in a weird awkward test phase but im getting a little nervous about when or if its going to happen after the major backlash/player exodus that came from the hero pass release. If we start seeing necro nerfs outside of an ability not working as intended like with death skulls then it might cause for concern
@Troja123411 ай бұрын
if they just start nerving necro and tyring to balance it around the other skills then rs is fucking dead they have now set expectation for another combat overhaul that will hopfully balance out all styles and stops locking spells and abilitys behind absurd droprates.
@guitargod354511 ай бұрын
@@Troja1234game is in a higher potential energy state than anyone realized
@XJ9LoL11 ай бұрын
all signs show that this was not tested properly and needs a nerf.
@guitargod354511 ай бұрын
@@XJ9LoL bad idea to nerf it. They just need to unlock the other combat styles and rebalance mobs. This is exactly what happened with eoc.
@urekmazino680011 ай бұрын
Shouldve happened years ago. The combat is a clunky joke in rs3.
@Loveisfun12311 ай бұрын
I think I'm just bummed that getting 120 in any combat is gonna be a drag. I LOVE Necromancy though. It's the most fun skill since probably most likely construction. Being able to host house parties in 2005-2006 while training the skill was a fun concept. This of course, is just my opinion.
@areufreal8 ай бұрын
I just want to replay While Guthix Sleeps. I would pay for membership just to play it again. Really good quest.
@kanezstar11 ай бұрын
Necromancy removed the necessity of soul split with that ghost sustain therefore making pvm way more accessible. Curses take way too long to obtain and are requirement of pretty much every boss, if you want to farm / afk / solo ed.
@XJ9LoL11 ай бұрын
you dont need soul split, just use defensive such as devotion/reflect/debil. those are too complicated though because no one teaches them and it's "less dps". also, god forbid you have to do quests to get power ups.
@kanezstar11 ай бұрын
@@XJ9LoL to unlock curses you need to do ~45 quests, to use defensives you need to pay attention to boss mechanics and is like you said is "less dps". Just poping soulsplit on lets you bypass that, same as you can do with the ghost now. I'm about to max and I still cant push myself to do ~5 quests that I am still missing for curses. Questing in rs3 is basically just talking to npcs and doing some puzzles once in a while.
@WolfPackGameing11 ай бұрын
I think this is good. Essentially Jagex hit the reset button. Now that the best combat style is acceptable to everyone for cheap everyone’s on the same level. So now they can release harder content to test people. It’s essentially EoC all over again. Which is good
@XJ9LoL11 ай бұрын
wow what an awful take that was lmfao
@WolfPackGameing11 ай бұрын
@@XJ9LoL an awful take that they make content more accessible to the majority of players so they can push pvm to different levels? Or are you one of the people crying because it effects your Elitist gp/h and now the t95s are dropping and your no longer a special snow flake?
@BearikadeGames11 ай бұрын
Couldn't agree more, honestly. I've swapped off of Necromancy exactly twice since it launched, and both times I only swapped for a Rex Matriarch reaper task because as far as I know they're annoyingly immune to Necromancy damage. But aside from that its just like you said, Necromancy has all the best bits of other skills, on top of being more fun to use thanks to a higher damage cap that you hit constantly, and being cheaper maintain thanks to ectoplasm being the only real consumable you need. Considering the beta you mentioned for the other combat styles is a thing that's happening, I'm really hoping that means Jagex realizes that the way to move forward from here is to change the other combat styles to eventually be more in line with Necro rather than nerfing Necro so that it falls more in line with the others.
@jsautoglass602911 ай бұрын
i feel like this skill should have been a combo skill. Maybe combining magic with rune crafting or magic with summoning. Idk the combat triangle is not no existent IMO
@Chillifish5711 ай бұрын
Like combine cooking with agility or smthin?
@Xerock10 ай бұрын
Necro is definitely a better system than magic or ranged. Magic by microtransactions is something that should have been fixed long ago. I even like the microquests you have to go through to upgrade your armor and weaponry. Just needs more choices in necromantic armors.
@MegadethTillDeth11 ай бұрын
No way would I of been able to do AOD, ROTS, Rago, Raksha without necro. Been playing 20 years and I just hadn o interest in learning the switches and all the bs required to really maximize your dps output. Very pleased with what they did, and it's the ultimate Jagex move to fuck it all up with hp right after lol.
@23mrcash11 ай бұрын
I love farming slayer assignments with the canon, steel titan and necromancy.
@The_Dutch_Jaguar11 ай бұрын
I've thought, within a week of Necromancy's introduction, that other styles were basically irrelevant now outside say a Smokescreen or other advanced techniques only 1% of the players use. It's destroying the game's economy (the combat aspect of it anyway), and Hero Pass destroyed a lot of motivation for players to play (still, to this day).
@ED-du4xu11 ай бұрын
Necro highkey killed so much of the game
@zeldapro1811 ай бұрын
Waswere made a video of there possibly being a beta for the other combat styles. Raised hitcap to 30k and something with crits. Can't just simply buff the other styles in a short period of time without some ideas and keeping them different from each other. I use Magic along with Necromancy. The Staff is my bread and butter.
@pondracek11 ай бұрын
Raising hitcaps won't do much for magic. Besides tsunami, detonate and guthix spec, you aren't really hitting it. Maybe wrack & ruin.
@zeldapro1811 ай бұрын
@@pondracek Yes that much was said. I think Melee and Range get the biggest buffs for the proposed buffs. But there is more then just damage that matters.
@martinjones307011 ай бұрын
@@pondracek even with +75% crit dmg and ss those abilities will hardly hit 30k... smoke tendrils will likely be ~45k cumulative bc forced crit with crit dmg n fsoa spec but thats about it.
@Martynas95411 ай бұрын
what scares away most new players is rs3 UI, which frankly is an absolute mess. if a player needs a guide to set up an UI that's a bad UI. And that's coming from someone who has played rs3 on and of since it was called runescape. well that aside Necromancy is legit more fun than any other style, and while it cant keep up with absolutely maxed out magic gear while using full t95 gear the magic gear to pull ahead would still requires much more skill and switching to pull off
@Zayelion11 ай бұрын
The thing is the skill starts in the place were you die, so it triggers and you get this whole line if you learn how to fight and fail and need something easier.
@senseiren3411 ай бұрын
this has to be one of the biggest power creep of all time, it literally makes every other style useless at all levels. I AOD with 6 necros and gotten a 1:43 sec kill which i find very very dumb, epically seeing how they nerf FSOA cause it does too much damage but even with 7 man FSOA you could get sub 2. just weird no one is talking about how much and big of a power creep necro really is and turned me off from actually pvm.
@TheRealNiko11 ай бұрын
I've heard plenty of people talking about it. But why would that turn you off from doing pvm?
@ambiguoususername296610 ай бұрын
It's sad and the biggest thing about it is only high end pvmers will be able to see how bad it actually is. I'm not blaming casuals for loving necro because of how strong it is. But for one single combat style to be BIS at all stages of the game at basically all bosses is really dumb.
@hokiow11 ай бұрын
F2P shouldn't worry about or train necromancy unfortunately. Despite it being a new combat system that runescape has, f2p only have access for it up until level 20, which doesn't make sense if its a new combat system that's fundamentally changed Rs unlike summoning.
@Ray0136011 ай бұрын
Honestly, I love necromancy and I rediscovered my love for RS3 because of it. I stepped away to osrs for a while and came back on necromancy’s release. I love pairing it with summoning too. More minions = fun.
@tylerpeters282011 ай бұрын
Just from a math standpoint alone necro is going to be objectively best for a long time. At the bare minimum they need to open up orher combat skills to 120 and add the crit level ups post 99. But really they need to make each other combat style really really good at something. And necro just good at all things.
@XJ9LoL11 ай бұрын
or simply nerf necro and not make tons of content dead and devalue all achievements in less than 60 days.
@MellowDevGaming11 ай бұрын
All i've ever really used was melee. But now I'm able to try a more fun style and doing way more damage and i was able to do Zuk without dying for the first time after 4 tries. I couldn't have done that with melee at my skill level, zerk debuff is hard to deal and some bosses in the game, just straight up aren't possible with Melee. I couldn't care less about top 1% people complaining, this is the best update they could have done for the game
@XJ9LoL11 ай бұрын
the problem was you used melee, which isnt a friendly style due to the zerk ult. zuk melee sounds awful, unelss vamp scrim. you couldve accomplished it with magic if u just tried.
@danielrolf376811 ай бұрын
Don't worry, they will nerf the crap out of it soon. Due to content creators hyping it up so far -they won't adjust anything for the other styles because it is too much actual work for Jagex -other than nerfing the crap out of it. So drink your cup of tea and hush
@mimymo10011 ай бұрын
i loving necromancy and it helped turned my skilling friend who at most mainly touch gwd1 bosses or just did a little slayer in to being confrontable doing araxxor and even doing ed3 with me =). this is really the best way to introduce new people in to bossing. Plus im hoping that jagex will rework the other combat styles to mimic necro and really give them their own flare that makes them really fun to play.
@runslinganOG11 ай бұрын
im stuck in OSRS so i wont try it but i heard so much good stuff about this skill, also from player who disliked arch
@derais616211 ай бұрын
After they fixed the bonuses and stuff on magic and ranged I’ve been using them more. They’re more consistent in dps and I like magic so much more in its little complexities.
@dillonahrens811211 ай бұрын
I really enjoy magic in general, i can almost afford a fsoa now. This update has been amazing lol.
@Fish_Uber8 ай бұрын
While watching this video I got the necromancy pet drop at 2.5 mill exp. Thank you for the good luck protoxx xD
@ProtoxxGaming8 ай бұрын
Dude grats! Haha thats very lucky ^^
@RmXs11 ай бұрын
it feels very weird doing other styles. it's very bad for economy for sure, i hope jagex will buff other combat styles soon... winter 2017?
@gentle_singularity11 ай бұрын
I mean is it bad? Most weapons for other styles are over 1B... lol like how much more money do high level PVMers want? With those prices you're just chasing Dyes or Phats.
@DJmetro199410 ай бұрын
They should never have gone back to XP for HP system, its way slower now and new players will just quit
@benjaminpoole26786 ай бұрын
for one i think they need to make melee into one skill, not two. Attack and strength is odd when compared to magic, range, and necro. Seemed more normal back in the days before necro, but if theyre going to change it to a hit chance only, which i think is a great idea to modernize this game, then it should just be melee, range, mage, necro not attack, strength, range, mage, necro. Changing it to one skill that operates off hit chance essentially makes attack obsolete
@mattkarash973011 ай бұрын
necromancy has quest requirements that are not exact short beginner quests to level your gear at 30 or 40, not exactly beginner friendly
@guexxwho450811 ай бұрын
I'm trash at PvM even with Necromancy. So... I think I'll just stick to providing materials to the community through skilling because Combat for me (unless AFK farming) isn't fun, and instead makes me want to Alt+F4, rip my hair out, and uninstall the game... I hate the tick system.
@thekami95310 ай бұрын
I really like the necromancy so far. Though i do have one problem with it, as few skills are locked behind quest that needs 86 level archaeology which i never liked... Leveling that so far has been completely annoying... But man, if i gotta do that for necromancy i guess i just gotta lose my mind for it lol.
@Tre_Vor19410 ай бұрын
havent played RS in 2 years but seems it is too OP. More complex styles deserve better dps.
@disturbingdevelopment430811 ай бұрын
Great summary, Protoxx. For me as a long-time player (all 120's) with woeful high level boss abilities Necro has been fantastic. I've done 5 new bosses already. The skill is more compact and self-contained. There are still issues with adrenaline and the conjured sidekicks, but hopefully they'll sort that out.
@Thouforsaken11 ай бұрын
All of the 'Sky is falling" attitude had by higher end players is crazy. They're forgetting that there will be a 120 rework for other styles in the future and thats a large part of what is making Necromancy so strong, it is designed to not be switchscape and currently has no 'buyable' ability upgrades that turn your abilities from meh to amazing. In the future when the original triangle gets its rework I'd love to see videos like this revisted
@XJ9LoL11 ай бұрын
120 rework wasnt confirmed and is a random side project. that also doesnt make things better. we are removing mechanics from bosses and just making everything a face roll dps face.
@r1e5p3l7i2c11 ай бұрын
It seems like a good update for the game from a macro outlook. Long term, cost to get top gear drops because more players can boss cheaply and now wealth is split between another combat style. Jagex also massively extends the content runway for a bunch of players. Particularly also mobile players… We’ll see what happens later but this might be the end of the serious combat arc they’ve been on since EOC. It might also be a sign of a pivot towards mobile considerate development.
@XJ9LoL11 ай бұрын
the other gear is crashing because necromancy is op and rasial is an easy boss with low drop rates. stop pretending
@pondracek11 ай бұрын
If this is the end of high skill ceiling content, then I'm done with the game. And probably so is anyone who puts in more than 50 hours.
@r1e5p3l7i2c11 ай бұрын
@@pondracek I can imagine if this is a change of direction, its more about not putting serious combat on such a pedestal. You'd still have a high skill ceiling potential, but the value add won't be access to the content or as greatly better rewards. But I still agree, many who have a lot of time in the game are going to feel demotivated and the extra effort too devalued to bother.
@pondracek11 ай бұрын
@@r1e5p3l7i2c The thing is, that OSRS has high skill content. This would mean that EOC exists in a game that is dumbed down to the point that click and wait is more complicated. All presumably because they want to convert it to a mobile game. (And then mobile monetisation.) It was fairly unique for an MMO to have such a high solo skill ceiling and the main reason that anyone was still passionate about it, given that skilling has devolved to an MTX delivery system and most 99s are reachable within about a day now. Now it's going to be lost in a sea of better looking MMOs without the clunky interface.
@RemiliaVampire11 ай бұрын
There's no point in training strength or attack. I tried slaying with melee but kept having my DPS nerfed by the damage cap which doesn't even exist with Necro. Melee also sucks because if the monster takes a few steps at the right time, you just follow it and your skills get messed up.
@ronzerker39011 ай бұрын
I'm happy with what's it's done to the economy imo. I was able to buy my bolg and now I can grind kera for the fsoa. Later I'll lvl up necro to 99 but I'm sticking to my ranged gear for now
@Sniff_Jenkem11 ай бұрын
I dont play RS3 but i find this interesting. Great vid!
@c00lkid1711 ай бұрын
I got 120 magic and str before necro released because I fully anticipated not wanting to go back 😅
@Brzii9 ай бұрын
@Protoxx Just so you know, you can use the purple gaze aura with that hood in your intro. Adds a whole new dimension to it. You're welcome :P
@ProtoxxGaming9 ай бұрын
I know but I like the red eyes ^ ^ Crimson gaze...hmmmm
@Brzii9 ай бұрын
I know what you mean, although the other gazes give me Final Fantasy vibes...@@ProtoxxGaming
@stevenponcho29311 ай бұрын
13s kill times at gwd2. 3minute hardmode kerapac kill. Feels like major power creep to the other three combat styles
@waffleiron774011 ай бұрын
Re-subbed to try out Necro, sticking around as really enjoy it more than anything in RS in years. A game that gates competitiveness behind thousands of hours of gear grinding is a dying game, Necro is fantastic for the long term health of the game imo, not just enticing new & returning players, but having them stick around too. The 0.1% will cry their billions are worth slightly fewer billions though I imagine.
@guitargod354511 ай бұрын
Well the top tier gear isn't losing just a few bill its getting halfed in value. It may shake out different but still. They need to do something about the meta rn because its pretty much necro or nothing.
@waffleiron774011 ай бұрын
@@guitargod3545 But if the 1% to 0.1% already have most top tier gear pieces or plenty of cash reserves to buy them, why does that matter? There becomes a point where its monopoly money & it only serves as yet another barrier to entry for new/returning players who have no realistic way of purchasing top tier gear. A currency squeeze wouldn't be a terrible thing for this game imo, new players are defeated before they even log in with the astronomical amounts of gold in circulation.
@guitargod354511 ай бұрын
@@waffleiron7740 again most vets don't care, but literally we are losing half the value of our top tier items. Its not a huge deal i believe it will settle out but imagine have 10b+ and all of a sudden you have like 4 or 5 b. Its quite substantial. And it is monopoly money lol
@XJ9LoL11 ай бұрын
i got max on an alt in 700 hours. "thousands" yep. your comment will age like milk. lmfao. bias as f
@ledderfayes2 ай бұрын
I don't care much for necromancy, got the 99 I needed and just sold my t70 stuff. Magic 4 life
@garrettagard737111 ай бұрын
15 years playing this game and I've never been able to solo Nex till necromancy. Finally!
@XJ9LoL11 ай бұрын
maybe look up a guide and kill the reavers next time.
@ryannorth86996 ай бұрын
i've thought necro was OP from day 1 and thought it was too easy to kill monsters however what did confuse me was when it was released jagex said necro was a combat skill and a skillers skill but if you ask me it truly isn't because yes i understand you don't have to do combat to gain necro xp you can just do things like rituals but what stops it becoming a skillers skill is the combat leveling because if your going to be a skiller pure you can not whats so ever increase your combat level and thats what necro does you can now increase your combat level to a maximum 152
@reptar7411 ай бұрын
Necromancy is very pog and very approachable for players normally bad at pvm like myself. The tank gear is a godsend. I was able to get a flawless hard mode zuk kill for the first time ever because of it and couldn't be happier. 10/10 skill release
@XJ9LoL11 ай бұрын
"I got things that I didn't deserve until this broken thing came out and was practically free, so I enjoyed it and do not care about other things being devalued in such a dramatic way".
@1992Kingofyoutubable11 ай бұрын
If necro is giving peeps more confidence to try higher tier bosses… doesn’t that kind of speak volumes about the other combat styles? Like maybe some of them do need a serious rework and adjustment.
@karvis38611 ай бұрын
I like that necromancy gives newer/lower levelled/lower skilled players opportunity to try out harder bosses and make t90 accessible. I don't like that prices for other 3 style have crashed and me not being able to earn as much from pvm drops these days except for maybe praesul codex from AOD. Why grind for t70-t90 for the other 3 styles when u can just skip those, get t90 necro and farm for t90+ other style right? Unless they plan to up the game to 120s combat universally or bring about new aspects of combat to the other 3 styles (such as new passive/gears/set effects, the crit system rework etc.), I honestly cant see gear value for the other 3 styles increasing if Necro just foreshadows them. After all, why spend 6b- 15b for best in slot other style when u can spend 2b (or 3b with praesul codex) for an on par/even better outcome, right? They need to find a balance for the other 3 style to be equally demanding as necro