How to Build Lightmaps WITHOUT RAYTRACING in CS2 (+Fix Invalid Map) #Blocktober

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ShyStudios

9 ай бұрын

Semi Update: I got an nvidia GPU now and I've heard some rumors that this method no longer works but I can't test it! If you have an older AMD gpu let me know the model and if it is working or not in the comments! Try using map_workshop mapname to load your maps as well!
CS2 requires dedicated RTX or raytracing hardware to compile lighting for your maps. This video will show you how to fix it, and also how to get around the "invalid map name" bug that was recently introduced and will hopefully be fixed a few days after this video comes out.
everything after the first 3 min of this video is just me talking about other random stuff
00:00 - How to Compile Without Raytracing
02:18 - Fix Invalid Map / Map Not Loading
02:50 - Extra Tips and Tricks
04:39 - Ranting about Raytracing support
06:49 - I need a new gpu
RADV Linux driver info: www.phoronix.com/news/RADV-Emulated-RT-100p

Пікірлер: 34
@polytonic6493
@polytonic6493 9 ай бұрын
You're a life saver! I just quit making source 2 maps a few days ago because of this, but now I just checked my notifications on my mobile and out of nowhere you fixed my problems! Thanks man.
@solidhyrax
@solidhyrax 9 ай бұрын
Shy saves the day!
@vurtes
@vurtes 8 ай бұрын
came for the fix, stayed for the interesting and funny commentary
@sirbyronthetall9335
@sirbyronthetall9335 4 ай бұрын
Thanks dude! My hero.👍
@chlmateus7367
@chlmateus7367 8 ай бұрын
You saved my money
@piggdsbest333
@piggdsbest333 9 ай бұрын
This GPU Only baking thingy is total BS. I can get proper Light in SandBox and it looks just as good as CS 2 without a RTX card.
@smoczekooo1274
@smoczekooo1274 2 ай бұрын
i like it
@beneth
@beneth Ай бұрын
It brings me to an in-game loading screen then kicks me to the main menu and says 'required map is missing on your client'. What's the problem
@ShyStudios
@ShyStudios Ай бұрын
try running the map with the map_workshop command, or maybe your map didn't compile correctly/ didn't get placed in the right folder.
@hikikomorimuimi3945
@hikikomorimuimi3945 2 ай бұрын
I have a rx 7800xt. When I use texture I can't compile at all and gpu path tracing crashes(Light mapper didn't return valid triangles: failing.). But with dev texture it works fine.. How?
@hikikomorimuimi3945
@hikikomorimuimi3945 2 ай бұрын
works fine now after the update!
@WPNStudios
@WPNStudios 5 ай бұрын
Someone should make a online service to compile your maps online via Cloud GPU
@ShyStudios
@ShyStudios 5 ай бұрын
source has this functionality kinda built in already (VMPI), it is ALLEGEDLY included in source 2 but I haven't gotten it to work. It is possible though!
@nizilu-bib
@nizilu-bib 7 ай бұрын
"env_combined_light_probe_volume" does not working! dynamic objects are still black in shadows, how to fix this?
@gesta50
@gesta50 Ай бұрын
I have the same problem. Did you find a solution?
@nazarneprostyy2577
@nazarneprostyy2577 9 ай бұрын
Hello, I have black shadows after compilation, what is the reason for this, I don't know who to contact, maybe you can tell me how to fix it
@ShyStudios
@ShyStudios 9 ай бұрын
no clue but maybe you should post about it on the mapcore forums im sure someone there can help
@micholous
@micholous 3 ай бұрын
probably cant get the answer here but worth a try.. i have kind of opposite problem. i HAVE rtx card, but the damn hammer tells me "must run with -gpuraytracing to bake preview lighting" when i try to do anything else but the normal building. like i cant preview the lighting at the editor.
@ShyStudios
@ShyStudios 3 ай бұрын
that's weird, might be a driver issue or maybe hammers config is busted. Does real time path tracing work in the 3d preview?
@Hastas
@Hastas 9 ай бұрын
thanks for the video. I do have 1060 6gb GPU which says that it has ray tracing, so not even sure why I get this message. However I still get the message "Required map is missing from your client" after I do what you say. I been receiving this message every time I try to launch the map even before. You know how to fix that?
@ShyStudios
@ShyStudios 9 ай бұрын
it could be the compile is failing so the map is never built, check your game/csgo_addons/addonname/maps folder to see if there is a vpk with your map name in there. if it is you can also try the console command map_workshop addonname mapname which I forgot to mention in this vid lol
@Mayonez86
@Mayonez86 8 ай бұрын
You mean RTX 2060 gpu? Because that's the lowest gpu from nvidia that has RT cores. Everything older or below in specs doesn't have rt cores.
@ShyStudios
@ShyStudios 8 ай бұрын
@@Mayonez86 i think nvidya has a driver feature that lets some of those cards without rt cores do it, just a lot slower.
@Nyllsor
@Nyllsor 3 ай бұрын
Hi! A bit off-topic since I don't need to do this process, but is it necessary to change the output directory if you have a RTX gpu? And how to change it? I have an issue with the compiler never acually finishing although at the end of the compile process, someone mentiond that the directory the compiler saves the .vpk file migh be an issue. I watched your videos on the deeper dive to try to find some more info on the compiler, lots of good info on the tools though. :) I like!
@ShyStudios
@ShyStudios 3 ай бұрын
it shouldn't matter but you can try it just by changing the output directory and manually running the compile like I do in this vid. also test with one of the known working template maps to make sure it isn't your map breaking stuff
@Nyllsor
@Nyllsor 3 ай бұрын
@@ShyStudios yeah good tip, just tried a template map. Maybe i first try reinstalling. Thx for The help
@vankagz
@vankagz 3 ай бұрын
Thanks for the awesome guide, however in the compiling option I ticked the minimap-related options, would it get built if we ran the compiling through an external shell like this?
@ShyStudios
@ShyStudios 3 ай бұрын
when you set your options it SHOULD add those options to the command line params so make sure you set them first before copying the command and editing it to run externally.
@vankagz
@vankagz 3 ай бұрын
@@ShyStudios So I tested it out and the cmd didn't change no matter whether the option is ticked or not, which is quite sad because perhaps that option is only available on load (when compiled normally) Anyway without a minimap is still way better than having nothing at all, so thanks.
@ShyStudios
@ShyStudios 3 ай бұрын
@@vankagz oh you know what, I ALSO can't get mini maps to compile for whatever reason, it IS a post load command you can re-run in console but it will just give you an error IDK how to fix it
@LuisFelipe.1322
@LuisFelipe.1322 8 ай бұрын
help, i cant open powershell in the folder
@youyou564happywheels2
@youyou564happywheels2 7 ай бұрын
Shift Right click. Don't just right click
ҮЙДІ ӨРТЕП ҮЙДЕН ҚАШЫП КЕТТІМ!!!
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