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0:00 Intro
0:44 Value is Contingent
4:16 Expensive Goods (Overall) is Better
7:12 Passing Around Value
9:34 Construction Loop
12:19 Demand
15:33 Money Velocity & Consumption
17:10 Government Spending
18:55 Free Money - Minting
19:47 Investment Pool Bonus/Malus
22:59 Throughput
25:06 Peasant Levies
26:59 Destruction of Value - IP Malus
27:26 Council Republic Lategame
28:36 Positive Balance is Negative
31:10 +75%/-75% Prices
34:05 Summary
Tags:
Strategy Games, Victoria 3, Vicky 3, Interest Groups, Economics, Production Methods, Colonization, Playing Tall, Grand Strategy Games, Paradox Interactive, Laws, Passing Laws, Production Methods, Politics, Authority, IG Approval, Vic 3, Which is Best, Best, Better, How to, Mistake, Tutorial, Guide, How to,
Trade Goods, Tier List