How To Fix Sombra

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Zanbot

Zanbot

Жыл бұрын

As of Season 3, some information in the video is no longer accurate:
• 2:47 Sombra should now do 9.375 damage per bullet rather than 8.75 to hacked targets.
• 5:45 Ramattra no longer has a potential infinite duration ultimate, and is now capped at 20 seconds.
Nonetheless it should not detract from the concepts discussed.

Пікірлер: 813
@Yorishiriamori
@Yorishiriamori Жыл бұрын
"The least satisfying gun in the game" Me, an SMG user, who loves smg, looking at sombra... The hero that has the only realistic looking smg in the game
@crossdix6972
@crossdix6972 Жыл бұрын
as another smg enjoyer, tottaly agree. we need more smg heros NOW! (not tracer it is a tottaly different gun)
@UltimateCerberus
@UltimateCerberus Жыл бұрын
True. How can someone say that an SMG is the least satisfying gun? Sombra goes BRRRRRRRRRRRR. He must be a Zennyata main.
@crossdix6972
@crossdix6972 Жыл бұрын
@@UltimateCerberus Yeah such smal but powerfull gun!!!!!!
@Mayorofsexytown1303
@Mayorofsexytown1303 Жыл бұрын
lol I know right. That shit hurt when he said it.
@possumwithacowboyhat5140
@possumwithacowboyhat5140 Жыл бұрын
Literally nobody is playing overwatch for realistic guns
@SkaiaSkull
@SkaiaSkull Жыл бұрын
I actually do like the first two ideas and I agree that I wish blizzard would get more creative with exploring her hero identity, but I personally feel that the third option would feel really annoying and people would find themselves in endless hacking loops because one or two of your teammates doesn’t realize they’ve been hacked and won’t leave
@tkn2863
@tkn2863 Жыл бұрын
For the third one that’d be true…but then you’d learn that by playing the game more. It’s like anything when it comes to game knowledge. Like I JUST learned that Cassidy roll reduces damage taken and I’ve been playing for years.
@Ementily
@Ementily Жыл бұрын
@@tkn2863 Tbf, that Cass change is new to OW2
@HelalAndre
@HelalAndre Жыл бұрын
@@tkn2863 I didn’t know that about Cassidy LOL (I play since ow1 release)
@tbotalpha8133
@tbotalpha8133 Жыл бұрын
@@tkn2863 Alternatively, it gives players a way to grief their teammates. You have to be extremely careful about any feature that allows players to negatively impact their teammates directly. Because there will always be people who will abuse those features, whether for cheap jokes at others' expense, or because they're tilting at their teammates and want to ruin their team's fun.
@TobyTopF
@TobyTopF Жыл бұрын
True, but in a team based shooter, not playing is an arguably worse form of griefing. Sure you're not directly getting in the way of teammates but you are stacking the deck. With sombra's hack you would have to be close to your teammate, so on the frontline and thereby making you a damage sponge. Do point out how I am wrong though, as I have never played Overwatch. Much love from TF2
@undefined69695
@undefined69695 Жыл бұрын
I’ll play against a sombra instead of a widow/sojourn any day
@cookiedeau
@cookiedeau Жыл бұрын
Based fr
@Lani_Voices
@Lani_Voices Жыл бұрын
As a doom main Sombra is just an annoyance while fighting
@petergamer1641
@petergamer1641 Жыл бұрын
@@Lani_Voices Im also a doom main and I hate sombras
@toddharig8142
@toddharig8142 Жыл бұрын
@@Lani_Voices I started playing sombra because of annoying doomfist, appearing out of the skybox, insta kill combos. Turns out she was my favorite character all along. I get that they have to rework her but at this point she's just sad to play.
@Lani_Voices
@Lani_Voices Жыл бұрын
@@toddharig8142 I always see people play her wrong half the time used to use her alot
@dividedxzero2202
@dividedxzero2202 Жыл бұрын
I've always wanted to explore the option to hack team mates, and "unlock" their potential in some way by hacking them. Nothing over the top, but then you choose offensive or defensive approach like with Moira, but this would probably push her into a support role vs dps.
@Kasekuchen_LP
@Kasekuchen_LP Жыл бұрын
Sombra could easily be a support. I mean, she’s a hacker. Just hack your team mates extra health ig
@akira7752
@akira7752 Жыл бұрын
They originally designed her as a support, but then abandoned that idea when it didnt work.
@blue3149
@blue3149 Жыл бұрын
​@@dry-cleaning6255they made doomfist into a tank lol also zen exists
@Kasekuchen_LP
@Kasekuchen_LP Жыл бұрын
@@dry-cleaning6255 Well I didn’t expect her to be a support now. I’m just saying that it could make sense with her character in the story
@larsg5290
@larsg5290 Жыл бұрын
​@@dry-cleaning6255 they comoletely changed doom from a hardcore flanker that dies most of the times to cc into a tank that does no dmg and still dies to cc
@stef4oben88
@stef4oben88 Жыл бұрын
These are some pretty good suggestions, maybe for gms it's different but i can miss some sombra shots from time to time, and if you happen to miss your target you usually run out of ammo exactly when they are on 50 hp and have to translocate back or they just escape due to the 1.5 second window to kill them. Meaning you either need to hack at the perfect moment or have another hero help you. That wasn't the problem before because you can take any hero into a fair 'gunfight' by hacking them for 5 seconds. They lose all their flashbangs and helix rockets, but you don't have any damage abilities either, so better aim wins
@derrickrosespupil3607
@derrickrosespupil3607 Жыл бұрын
exept if your losing you can translocate out, they cant, not a fair fight at all
@toddharig8142
@toddharig8142 Жыл бұрын
@@derrickrosespupil3607 Where's the fun in playing fair? fr tho the fight itself is fair at that point, her being able to dip out is necessary for her to not be a throw pick.
@derrickrosespupil3607
@derrickrosespupil3607 Жыл бұрын
@@toddharig8142 the fight is not fair, the target loses all their abilities and is left to 1v1 the sombra aim wise, if they are the better player, sombra can just tp out, if the sombra is winning they are forced to less, it is litteraly a 90% of the time risk free situation for the sombra, plus if she locks out the tanks abilities for 5-6 seconds, the tank will just straight up die, she would be the by far the best hero in the game, without a tank a fight is basically unwinabble
@toddharig8142
@toddharig8142 Жыл бұрын
​@@derrickrosespupil3607 As mentioned in the vid, sombra has low damage by design. Her being able to dip out is the counter balance to that. We dont have such lockdowns anymore though and even if we did she was never really OP besides her ult, just frustrating for people facing her which is why they changed her.
@derrickrosespupil3607
@derrickrosespupil3607 Жыл бұрын
@@toddharig8142 she wasnt never op in 6v6, she just wasnt op for the latter half of ow1 however she would be op in 5v5, leave a hog with no moves for 5 seconds when hes 300 hp and hes toast, same for sig, or ram, or most tank with a few exclusions, she would genuinely completely ruin almost any tanks expereince, and in an actual 1v1 sure even without moves a sombras gonna have a hard time out damaging u, but hitting her small hitbox is a problem for all the ppl in gold and below, which is the ppl the game is balanced for, sure a plat diamond or etc wouldnt have the hardest 1v1 but a silvers player worst nightmare would be sombra, shed be like the dps moira who doesnt actually need to heal her team.
@jackthegeat2234
@jackthegeat2234 Жыл бұрын
I think they could do something incredibly creative and make sombra a support. Hack could affect allies, giving them a damage boost similar to mercy’s boost, and instead of hack increasing damage on opponents, it decreases their damage. An alternative to hacking health packs, she could create a temporary, hacked health pack, or hacked allies get a passive healing like a Zen orb.
@jaidengreene8275
@jaidengreene8275 Жыл бұрын
I had the same idea but now I'm a bit sad I didn't come up with it first :(
@IStillHaveLight
@IStillHaveLight Жыл бұрын
This is worst than tankfist being an actual thing.
@jackthegeat2234
@jackthegeat2234 Жыл бұрын
@@IStillHaveLight well fortunately for you I highly doubt they will ever do this.
@senzmaki4890
@senzmaki4890 Жыл бұрын
zen balls
@Idk-kz2fk
@Idk-kz2fk Жыл бұрын
I would love that, I currently usually main support heroes and I would love or sombra to be added to the bunch
@EliqzART
@EliqzART Жыл бұрын
I feel Sombra fits more in a support class because for one she inflicts debuff to enemies, but also can hack medpacks for herself and teammates
@cookiedeau
@cookiedeau Жыл бұрын
An idea I had was just changing the hack cast time based on the range. If you're like right next to the target, it is instant but if you are 15 meters away(max hack range) it would take 1.5 seconds.
@razrv3lc
@razrv3lc Жыл бұрын
1.5 seconds is an eternity for an ability that isn’t mobility or deals damage
@justincain2702
@justincain2702 Жыл бұрын
@@razrv3lc I think that's the idea. It incentivizes getting closer to danger since she can go invisible.
@mezzotrop8901
@mezzotrop8901 Жыл бұрын
But then every sombra would go right up your ass and one clip your head (if youre 200 hp healthpool) right after hacking. You would have to constantly move to prevent or minimalize the damage but some charaters cant do that. The thought alone is maddening. It would be yet another thing in OW that brings you to the edge of insanity.
@EnanoPancracio
@EnanoPancracio Жыл бұрын
​@@justincain2702 she already has to, hack's effective distance is not that large
@cookiedeau
@cookiedeau Жыл бұрын
@@EnanoPancracio that's the point, 15 meters is the max distance you can cast Hack at, so it incentivizes risking yourself to get quicker hacks on targets
@masterofthecontinuum
@masterofthecontinuum Жыл бұрын
I really like this rework. Another thing I thought was to make hack take a variable amount of time to pull off, and if you get to do a longer hack, they are disabled for longer. There's the minimum time that it is now, and it locks out for the 1 second. If you don't get interrupted or stop the hack, you can get even longer than 1 second.
@evangonzalez7732
@evangonzalez7732 Жыл бұрын
It'd be neat, but I think you should be able to shoot while doing it. You can hack them for longer, and you can defend yourself if you get attacked, but if you get found out, you gotta be a dodging pro in order to keep that lockout duration.
@Devil1426D
@Devil1426D Жыл бұрын
@@evangonzalez7732Nah thats pushing it
@evangonzalez7732
@evangonzalez7732 Жыл бұрын
@@Devil1426D just an idea.
@reddragon2943
@reddragon2943 Жыл бұрын
This is how you fix Sombra. buff damage to 8 and hacked damage to 10. Drop her HP to 175. EZ fix. Or keep her the way she is and just make it so any hacked target she hits heals her. 0:55 Sombra was not OP, players just Sucked ass to deal with her and took the easy way out by crying like always. 2:20 players like that have no ears or awareness. you won't get away with that shit in High Ranks. as soon as anyone hears that shit 3 - 4 players will turn around and dump on you EZ not even giving you a chance to shoot.
@TypicalCynic_
@TypicalCynic_ Жыл бұрын
POV: Bronze player
@Bighoodiekid
@Bighoodiekid Жыл бұрын
seriously, i’ll admit she can be a noob stomper. outside of that she’s damn near a throw pick in the state she’s in now
@Equinox6683
@Equinox6683 Жыл бұрын
Speaking facts
@reddragon2943
@reddragon2943 Жыл бұрын
@@TypicalCynic_ Are you Bronze? cuz if you are Bronze Sombra should be EZ AF to kill anyone. try GM or Top 500. players are faster and more awake much harder to get kills as Sombra.
@jerrysandoval2001
@jerrysandoval2001 Жыл бұрын
Cool ideas. I like the idea of doing damage to keep hack up, although I like the EMP damage ngl cause it makes it possible to do really good ult combos with Sombrero
@MB-ux9me
@MB-ux9me Жыл бұрын
Yeah but I think it's just way to easy to use for it to have any right to do the amount of damage it does. You shouldn't be able to do literally hundreds of damage just by pressing a button and being in range of someone
@whynotanyting
@whynotanyting Жыл бұрын
7:10 I can already hear the raging Pharah as the Mercy flies towards them. Would be hilarious to witness in a match.
@NiceIntelligentGamers
@NiceIntelligentGamers Жыл бұрын
This is how I felt about mei's change. I like crowd control. So these two were my favorite characters 🥺
@NiceIntelligentGamers
@NiceIntelligentGamers Жыл бұрын
All they had to do was give tanks tenacity so we couldn't lock out the tanks with crowd control
@mysticalknight1004
@mysticalknight1004 Жыл бұрын
How the hell is sombra crowd control?
@NiceIntelligentGamers
@NiceIntelligentGamers Жыл бұрын
@@mysticalknight1004 Sombra used to silence people. silence is crowd control . Sombra use to lock people out of using their skills for 4 seconds at a time. silence stun freeze slow blind And more are all crowd control!
@mysticalknight1004
@mysticalknight1004 Жыл бұрын
@@NiceIntelligentGamers key words “used to”
@NiceIntelligentGamers
@NiceIntelligentGamers Жыл бұрын
@@mysticalknight1004 I said "were" in my original post. 🤣
@KalavinkaK
@KalavinkaK Жыл бұрын
Awesome ideas! I really hope Blizzard sees your video, you clearly have a strong grasp of game design.
@firstnamelastname9237
@firstnamelastname9237 Жыл бұрын
This is an absolutely incredible suggestion. I don't struggle against her too much right now, but I would probably enjoy this version much more against or as.
@biggreenmantis5639
@biggreenmantis5639 Жыл бұрын
as well thought out as this rework is. people would still complain about it just bc it's sombra.
@danielkiemes1143
@danielkiemes1143 Жыл бұрын
The problem lies in the fundamental concept of Sombra herself. Her role is to disable other heroes and taking away their control of their own abilities and the situation. Losing control of your hero in any way as a consequence of another heros actions (like old flashbang or other full stuns) that dont really take any skill (auto lock-on like hack), is a fundamentally bad feeling and the reason for the whole rework in the first place. TLDR: being hacked isnt fun, even when well balanced
@cynthiahembree3957
@cynthiahembree3957 Жыл бұрын
@@danielkiemes1143 honestly yup this is true.
@niklasreisinger5215
@niklasreisinger5215 Жыл бұрын
you’re actually a good ow channel, that I didn’t think could exist until now you bring prolific new ideas to the table, that could make the game better. Keep it up man!
@insertcleverjoke8383
@insertcleverjoke8383 Жыл бұрын
You know I was pretty dubious about most of what you said at the beginning but not gonna lie, those last two changes could be kinda sick. Also thank you form making custom footage to show these off, it helped a lot with understanding what you meant and looked very cool
@Zipperskull_
@Zipperskull_ Жыл бұрын
I hope they add a hero that can steal abilities, and use an ability as resource.
@TheNommerz
@TheNommerz Жыл бұрын
I love that idea
@StockTM
@StockTM Жыл бұрын
Echo does that. Although I get what you're talking about.
@Castleromeo14
@Castleromeo14 Жыл бұрын
Echo....
@Castleromeo14
@Castleromeo14 Жыл бұрын
The last one was the most realistic and most creative one i think. It's fair for both parties to play around with.
@meru_lpz
@meru_lpz Жыл бұрын
You're the most underrated overwatch tuber atm. Amazing videos ❤
@aron9620
@aron9620 Жыл бұрын
imo I think it would be better to move sombra to the support class, putting more influence on her hack would encourage disrupting abilities and denying health packs for the enemy team without directly doing damage to contribute, after all support doesn’t necessarily mean healer, even though every support can heal
@lynneko1304
@lynneko1304 Жыл бұрын
I actually really love your sombra ideas. And frankly speaking, "Hack extends based on you dealing damage" is just so obvious, that Im flabbergasted that isnt how it works in-game.
@twoshell
@twoshell Жыл бұрын
This is a very good video keep up the great work!
@AidanLaGrasta
@AidanLaGrasta Жыл бұрын
I like the idea of hacked enemies not actually being hacked unless they're close together. I think the duration would have to be fair, and the cooldown would have to be fairly low, but it would space out the team in an interesting way, and it's a unique way to counter pharah-mercy. I also like the idea that when Sombra ults, she's simultaneously hacking every enemy within its range like the hyper-smart cyber girl she is. Like you said, it'd emphasize her identity so much more.
@DARDOO99
@DARDOO99 Жыл бұрын
Bruh i watched this video and i was like wow this is really good and a big effort video. Then i went to subscribe and realized you only have 432 subs and damn you deserve so much more.
@wichiwachi
@wichiwachi Жыл бұрын
they should make sombra a support, honestly, buff hacking healthpacks to make it somehow heal your team, she'd be a support similar to lucio where healing is NOT the main focus, her main focus would be shutting down enemies pushes, it'd fit her a lot more imo.
@tacitrhyme2254
@tacitrhyme2254 Жыл бұрын
These are some good suggestions but I don’t think a lot of people understand why the devs wanted to make her more dmg based. She had the lowest win rate in the game in Overwatch 1. Removing the amount of dmg she has makes it where she has to depend on her teammates which at least in a comp setting are random players. It’s the same reason why Zen is meta in higher elo and not played in Gold, Silver, and Bronze. Characters need to be playable when you are alone and Sombra wouldn’t be with these changes. The damage buff has to stay. Also based on annoyance the most annoying thing prior to ow2 was the ability lock. Making it harder for her to be able to go on targets is the best method to make her less of a nuisance to the player base. I think either making a range for translocator, getting rid of perma stealth, or having to wait a second or two uncloaked to be able to hack a target
@Smolmothball
@Smolmothball Жыл бұрын
This is exactly why we shouldnt let the community balance the game. Sombra was fine on release, only issue was that she could hack you repeadetly on a 4 second cooldown, but that has been fixed. Sombra wasnt even meta when she got her rework, maybe at the start of season 1, but towards the end i didnt see any sombras in my games, once people came to the conclusion : Why should i bother going on a flank, prey on a lonely target, hack them, spray them down, repeat; if i can just go pick sojourn and oneshot rail them all. Cut out the middleman, straight to the source.
@NA-et7yh
@NA-et7yh Жыл бұрын
I was also thinking of making it where sombra does increased damage to any target 100hp or lower. This really empowers her assassination / secure potential and would replace her stupid increased damage on hacked targets
@MB-ux9me
@MB-ux9me Жыл бұрын
That would be extremely busted and also basically echos beam but not on cooldown
@starpower1884
@starpower1884 Жыл бұрын
I think they should make it where if Sombra hacks at Target their screen is filled with pop up links and ads like a virus. so it's harder for the Target to see you and the more damage she deals to them the more their screen gets crowded
@darthplagueis13
@darthplagueis13 Жыл бұрын
I want one of the pop-ups to read "hot single Mercy's in your area looking for someone to pocket"
@chukadoo1871
@chukadoo1871 Жыл бұрын
well presented and thoughtfully explained, nice vid!
@mr.rabbit5642
@mr.rabbit5642 Жыл бұрын
I like it, I really like it. I was always missing a part of Sombra as a hacker since they shortened the ability lockout so much, this is refreshing, imteresting and makes sense
@Coaxyy
@Coaxyy Жыл бұрын
Sombra is fine how she is
@MarkDavis-pp1kh
@MarkDavis-pp1kh Жыл бұрын
Fax
@reddragon2943
@reddragon2943 Жыл бұрын
she was fine the way she was before the nerf.
@Sylite
@Sylite Жыл бұрын
@@reddragon2943 She was too overpowered in that specific patch, but she is in a good spot now. Not too strong, not too weak.
@Coaxyy
@Coaxyy Жыл бұрын
@@reddragon2943 no she needed a small nerf but then she was overnerfed now she could be considered balanced but maybe a little underpowered in terms of damage, the problem is no matter what people are going to complain about Sombra even if she's the weakest dps in the game but that can be chalked up to their own lack of skill
@Bighoodiekid
@Bighoodiekid Жыл бұрын
as a dps you really don’t get the same value out of her as most of the cast
@LIMIT-73
@LIMIT-73 Жыл бұрын
Not saying some of these ideas aren't worth considering, but a number of them would only serve to exacerbate the problems people have with her abilities like hack. Personally, I'd like to see Sombra's health total brought more in line with a character like Tracer's given how much utility it given to her in being able escape a situation freely, especially when we consider the impact that abilities like hack can provide to swaying a team fight. From there, I believe some power can be returned to her kit in small doses, making larger adjustments where needed.
@fauxparadox
@fauxparadox Жыл бұрын
Reducing her health to the lowest in the game would make her completely useless. She barely survives any damage thresholds already so this would just make her worse then tracer and nobody would pick her
@beanlegion8529
@beanlegion8529 Жыл бұрын
She’s already still too underpowered. Taking a quarter out of her health would seriously make her unplayable. Not to mention it would pretty much make her identical to tracer except for the fact she’s worse equipped for flanking than tracer.
@cynthiahembree3957
@cynthiahembree3957 Жыл бұрын
The only way they could do this is if they give Sombra the burst damage of Tracer. She doesn't do enough damage to warrant this kind of change.
@erubeypablo
@erubeypablo Жыл бұрын
i don’t agree with some of the points in this video, but i gotta give MASSIVE credit to the presentation. seeing the characters you’re talking about sitting at the table is super neat.
@caseyhurst6267
@caseyhurst6267 Жыл бұрын
I really like your ideas on sombra she’s my favorite but im really fearful of what her “rework” will do to her. I lived without the damage boost in overwatch 1 so that would be fine but I would be devastated if she lost invis because that is one of the reasons I loved her to begin with.
@beximus
@beximus Жыл бұрын
if they took away the cloaking then they would have completely ruined her character. The name itself Sombra implies that she is a stalking shadow. it makes enemies paranoid which i love. They cannot take that from her.
@Yehoshua66
@Yehoshua66 Жыл бұрын
translocater too. i fell so in love with her in her whole cinematic and the way she could just evaporate into thin air. it would just kill me for her to basically lose all her connection to that original introduction.
@caseyhurst6267
@caseyhurst6267 Жыл бұрын
@@Yehoshua66 same from the cinematic i knew i was gonna play this character, i can only pray this isnt a symettra incident where she gets vastly changing abilities 😥
@Yehoshua66
@Yehoshua66 Жыл бұрын
@@caseyhurst6267 So real… luckily i feel like sym is cooler now. that’s moving barrier was always strange to, it was just so fast so you only really got protection for like 2 seconds maybe. Now being able to transport your entire team to any level of high ground or cross any divide at any point that you desire is just so swaggy🤯
@tommiee3591
@tommiee3591 Жыл бұрын
@@Yehoshua66 yea being able to leave from a fight you’re losing every single time to go heal and go back again is such fun 😑
@Link2855
@Link2855 Жыл бұрын
As long as Sombra is able to have infinite invis and hack from invis, she cannot be balanced from changing damage numbers alone. She'll either be broken or useless, and we've already seen both those poles since the release of OW2.
@johncook9638
@johncook9638 Жыл бұрын
I mean good Sombras will unstealth when they start hacking so they can shoot the target faster anyway. If all you're doing as Sombra is running around invis hacking people you're not doing anything other than being a fly in their ear. The only thing that would realistically do is make her setup at health packs take a second longer. And she's detectable when hacking anything so someone can turn around and see her. Brig swinging her mace around, mei using her spray, dva spam, etc. There's a lot of ways for Sombras to be caught out if they aren't playing well. And most don't know how to play well. Honestly if you made invis have a timer (Let's say 15 seconds) you wind up incentivizing Sombras to be more active in the fight rather than run around in stealth half the time hacking someone and running away.
@WalterWorldGames
@WalterWorldGames Жыл бұрын
The rework turned hack into a cancel skill against Reinhardt's Charge and some ults (Dead Eye, Rocket Barrage, Death Blossom, Terra Surge, etc., but no longer Whole Hog). Hacking an enemy while stealthed may sound overpowered, but after uncloaking there's barely one second before your target can use skills again. It's like Hack is now a poor man's Discord Orb, as you said. I basically only play Total Mayhem and Sombra used to be my go-to pick whenever there was a Doomfist harassing our backline or a Hammond contesting the point/payload. Now I don't even play her anymore.
@Cop13r
@Cop13r Жыл бұрын
Dude great vid, love the ideas, I'm always annoyed when I play Sombra because hack barely does anything so the only skill needed is aim for damage
@nonameguy3
@nonameguy3 Жыл бұрын
Since the Brig video you’ve earned a new sub ❤
@StaleCookies
@StaleCookies Жыл бұрын
Great ideas! More fun for everyone with these changes 🎉
@camoguana
@camoguana Жыл бұрын
There are so much honestly they could do I love the concepts you made I personally believe translocator cast time could be interesting where she has to fully commit to the fight and can't just teleport away as soon as she meets resistance.
@deadeye6647
@deadeye6647 Жыл бұрын
As a sombra main, i think this would be amazing! Most of my games i get poor dmg outputs while barely doing anthing for my team when i hack, but i also get games where i do well dmg and elims wise but feel like i couldve just played soldier. These changes would make me embrace the hacker playstyle more and actually bring value to the team
@kannkarry
@kannkarry Жыл бұрын
My take on how to fix Sombra: - Change to support hero - Remove stealth - Revert hack into a powerful interupt ability but on a long cooldown that requires a skillshot similar to sleep dart that now uses stealth's old keybind (Shift on PC) - Translocator can now only be placed on healthpacks and will hack it - Add ability to heal allies with old hack keybind (Right click on PC) and can offer burst healing when her hacked healthpack is avalible - Remove the damage effect from her ultimate and rework into a defensive ult that if timed well interupts enemy abilities and buffs allies There are some issues with this design but I feel like this is the kind of direction I would like to see blizzard take. Changing Sombra to a support would allow her to regain some of her more powerful utility while aligning with the new role identities established in OW2. Removing her steath, making hack a skillshot ability and changing her playstyle to play behind her team will allow her enemies to better track her movements and play around her powerful abilities.
@jelruv6721
@jelruv6721 Жыл бұрын
I agree with the Sombra rework suggestions in this video, but at the end of the day, I think her play style makes way more sense for the support role. Honestly, in most movies, games, shows, books, etc hackers tend to work behind the scenes to enable their teammates to complete a goal. They're not usually the ones running around doing direct damage to enemies. And that's why her existence as a damager in this game is a pain and kill joy. It would great if there was a character that was a hard counter to Sombra. Kiriko can cleanse a hack, but that only goes so far. Torb's turret used to be good against her, but for some reason the devs wanted to allow Sombra to hack it comfortably without it shooting back. Sombra can be invisible as long as she wants, hack while invisible, lock players abilities briefly, has increased damage to hacked targets, can teleport away instantly with no delay, shuts down a lot of ultimates, and her ultimate does damage (which honestly makes no sense). She either needs to be a support that focuses heavily on hacking not so much on damage or a damager with less convenient/annoying gimmicks that has more direct damaging abilities. She could be hacking summoned objects as her damaging abilities instead of players for once. I mean, That's clearly what she was doing in her animated short (without the summoning part). I know that wouldn't happen though. Although Overwatch is not a typical shooting game, this is the only shooting game I've played that has a character with annoying stuff like this. The only counter to Sombra is good teamwork, where teammates actually actively help each other survive, but that is unbelievable RARE to find in solo queue. No one gives a shit about their support. When I play dps, I'm very aggressive against Sombra to get her to back off my teammates if I can.
@LocalKeegs
@LocalKeegs Жыл бұрын
Sombra is such a hard character to balance imo. shes somewhat of a support but still a dps, she supports her team by stopping enemies and giving good info to her team, and she can do a good amount of damage, its kind of like how current Symmetra is, her tp and turrets are mostly her support usage but still her kit is still damage focused. Her whole kit is so fitting for a character with her playstyle, which is a backline killer and an ability stopper, anything that gets removed from her kit just makes her feel so weird and not right. I think if her rework removes a single ability from her kit she may get used even less, because she is 100% one of the most fun characters to play with, being able to teleport, stay invisible and sneak around, and cancel things. Anything that gets removed won't feel anything like the same character and more like a new character with an old ones few abilities. Just praying her rework doesn't remove translocator or EMP because they are some huge parts of her kit, I can 100% invis being a long cooldown ability or giving it a certain amount of time you can be invis just like 1.0 OW1 sombra was. idk if any of this makes sense but I will say you have some pretty good ideas for fixing a character who is such a hard character to balance, just because 1 small buff she can be broken or 1 small nerf she can be literal F tier.
@sunofabeach9424
@sunofabeach9424 Жыл бұрын
This damage-duration based mechanic looks very inconsistent. I think that her short hack is perfect for now. It's not designed for solo diving, it's designed to, for example, mute Baptist so he can't lamp Sigma ult right before impact, or to cancel Orisa terrasurge, or to prevent Kiriko from suzuing or tping away for a second during team dive etc. It needs coordination
@L0NGSH0T808
@L0NGSH0T808 Жыл бұрын
Prioritizing Counter play is an awesome way to go. I've been wondering what they could do and I really hope they take your approach.
@prxncejae
@prxncejae Жыл бұрын
I completely understand. sometimes when I’m playing sombra it’s feels cringe wiping out a entire tank oblivious to me. However let’s keep in mind Sombra is a damage hero and she needs to do as much damage as quick as possible so taking damage off of her Ult and making her hack need more action to be useful creates a gap. Causing her damage time to be come too long and making her useless. I believe that damaging a Sombra should remove hack or maybe some type of action should be available to block hacking. Like maybe Sombra get slowed down when she hacks and becomes visible. This would make her ability necessary for a more strategic time and place then her doing it shooting and running away.
@yoni5919
@yoni5919 Жыл бұрын
I like your first hack rework idea, since it basically locks both sombra and the hacked target to a duel (unless someone decides to join in, that is
@dusk299
@dusk299 Жыл бұрын
Honestly I love the final idea as this could give some counterplay to pharmacy without outright nerfing them also the los one is interesting all in all solid suggestions
@BlueV205
@BlueV205 Жыл бұрын
This is honestly a really good idea for a rework, if not for the fact that Overwatch is a spaghetti of codes like League. Adding complicated mechanics like this would break the game further, and the devs surely have known this, thus they went with the band-aid approach that is the Sombra that we have now.
@Kintaku
@Kintaku Жыл бұрын
The best way to change Sombra imo would be to buff her impact on Health Pack hacking and put her in the Support class. She’s like the perfect example of non-healing Support, which is why as a Support main, she’s one of my go to DPS heroes.
@davorlucic4873
@davorlucic4873 Жыл бұрын
as a sombra main, i nearly have to say that i would maybe even like here getting a COMPLETE overhaul. i would love the idea of here being some sort of gadgeteer, with many different gadgets, just like the spy in tf2. i'm not saying she needs a disguise kit or stuff like that, but i thought it would be cool. any maybe even change the gun (maybe something like a fast firing, semi automatic, silenced pistol?) an example gadget could be a movement sensor (works like sonic arrow, and has charge system like sym turret or reinhardt firestrike, which she trows like current translocator) we could keep the stealth but remove the get out of jail for free card (trans). it would be healthier for the game if getting into the back lines was high risk high reward i think. a REALLY bad idea (but a fun one) would be the implementation of a backstab melee ability, that works the same as spy backstab in tf2. i'm no game designer, so please don't roast me too hard lmao
@furizagold
@furizagold Жыл бұрын
The final one is really creative, i love it
@julianpumarejo8719
@julianpumarejo8719 Жыл бұрын
What do you think of changing her to support? Changing hack to promote faster cool downs, DMG reduction, speed, etc?
@CrumbCCM
@CrumbCCM Жыл бұрын
I am in disbelief at how small of a sub count and view count this has. I will share the video because this is so well made.
@kio9906
@kio9906 Жыл бұрын
Him: sombra's hack is frustrating to play against so lets make her have to earn it Also him: let give her ult 3 second of ability disables. This would make her ultimate the a must have on almost every team. Sombra's kit as a whole is flawed she needs a rework and to be moved to support if they're wanna keep the invisibility and tp or else she'll always not be valuable to the team without being overly tuned.
@bellsgg
@bellsgg Жыл бұрын
I actually think sombra is in a pretty good place right now. Even if she hacks a target in the enemy back line, you need to be cracked with your aim to even one clip them (not counting different hero hit boxes that make it harder to do this). At top level,where there’s more peels for your teammates, you’re usually not even one clipping someone. The hack doesn’t even block out abilities for that long and they’re locked out from being hacked again for a big chunk of time leaving you unable to hack them out of their ult once they get their abilities back up. There’s so many more heroes that feel frustrating and unfair when it comes to getting killed by them. Maybe she can be reworked but it seems like people only want her reworked to make her worse, not better in a different way.
@Crimson_moon
@Crimson_moon Жыл бұрын
Absolutely love the first idea. This fixes all the problems with her. Instead of her being some dumb hero who can just mindlessly harass the enemy, she actually has an important role on the team and can be countered with some communication and awareness
@nathanielnagano-deschamps7181
@nathanielnagano-deschamps7181 Жыл бұрын
I think Sombra should play in the Support Role instead of the DPS role. This change would 1 dilute the DPS category and add another to a less represented role and would add a new design idea to it. 2, introducing this new idea into support role would widen it's design space. The disruptor role which she would fill would be one that is excellent at skirmishes: Hacking health packs to support team mates instead of outright healing them herself. This could also be an interesting trade off: sacrifice a healer for someone who can shut down enemy abilities? To do this I would change hack to silence enemy players for 2s but have a debuff place that lasts longer. During this debuff period, enemies would have an effect that will tell the player that a hack is being performed and if they don't damage sombra before it is completed it will have additional effects. These effects could be: -an additional 1s silence -ultimate charge decrease -antiheal -slow -Sonic Arrow effect -or direct knowledge of how their ability cooldowns for 3s. Because she is moved to healer her hack will also further boost health pack regen, grant increased healing after pick up, and will highlight it for every player on your team.
@TheOriginalStarwalker64
@TheOriginalStarwalker64 Жыл бұрын
I disagree with the idea of making hack damage and attack based. I do however, like making it a radius thing, and making it an indefinite thing only as long as sombra stays within range of an opponent.
@astupidlylongnamethatstoolong
@astupidlylongnamethatstoolong Жыл бұрын
Adding skill to hacking targets sounds like the best way to make it less frustrating and unfair. And this is coming from a guy who kept getting chain hacked back in OW1 as a tank (please, let me play) and hacked often enough that I wasn't allowed to make space at all (Zen Sombra is a surprisingly painful combo, Allowing people to hurt the discorded target if they try to make space is big pain)
@ramonsmith3706
@ramonsmith3706 Жыл бұрын
I remember when playing against sombra used to be fun. Like it used to completely change the game into a mental game. And the Sombra would win on strategy alone.
@dylbotzz4802
@dylbotzz4802 Жыл бұрын
Finally someone spoke out👏I am all for and agree with everything in this video
@YellowScar2014
@YellowScar2014 Жыл бұрын
I'm only at the halfway point of the video as of writing this, but I think hack should make abilities go on short cooldowns proportional to their original cooldowns. Like, somewhere between 10 and 25% of the original, turning a 10 sec ability into a 1-2.5 sec cooldown. Edit: The "shoot enemy to extend/shorten hack" idea is pretty good too.
@miennai9448
@miennai9448 Жыл бұрын
If the last one infused a cleanse of all hacks on Sombra's death, it might be my favorite version of hack so far
@sspositionss
@sspositionss Жыл бұрын
As I Sombra main I do like these ideas and wouldn't mind it if they actually implemented it. I wonder what they'll bring us in Season 4.
@Irrationaaaaal
@Irrationaaaaal Жыл бұрын
I like Sombra, but I wish she was a debuff-focused support or something I guess
@rizaadon
@rizaadon Жыл бұрын
The first two ideas are great but the last one has the potential to punish *you* too much if *your* *teammates* are bad and either don't realise they're hacked or don't disengage correctly.
@candy1049
@candy1049 Жыл бұрын
One of the most evil suggestions I've ever seen is to make objects Sombra hacks (Torb, Bob, Symm Tp, etc) basically switch teams for its duration.
@firetrap6706
@firetrap6706 Жыл бұрын
about her tp i have an idea 1 , if she tp out of fight she get the hack effect on her self , it will make people give effort into hiding their tp far away and you need to take the risk of throwing in middle of battle to run instead of no brainer 2 , she could attach it to an Allie to teleport to and on the ground but if the teammate dies or someone breake the tp she instantly force teleport to her trance locator this way she need be aware of her placement and force her to play safe and place it far ( so she take more time to get into the objective) or risk it and maybe het flanked
@DrFeho
@DrFeho Жыл бұрын
Hmm, these sounds nice, im your 400th subscriber btw
@cherrycola4476
@cherrycola4476 Жыл бұрын
I think seeing the hacked above enemies is super helpful because I know who sombra is shooting at in the given moment.
@craftyplayz8150
@craftyplayz8150 Жыл бұрын
Honestly I think apart from the last one (due to simple movement speed) these changes could definitely work to fix some of sombra’s issues and make her less annoying to play against. I think these would also pair well with a change to stealth, with something like reducing its duration from an infinite amount of time, down to like 6-8 seconds and give it a longer cast time, but make it where she isn’t knocked out of invis when shot. That way it becomes a way to fade in and out of fights rather than being something to sneak attack a target which imo is the worst part of her playstyle.
@ReunionMana
@ReunionMana Жыл бұрын
tbh at that point just make her support, her low dmg, impactful but slow abilities, and her lack of hp would end up qualifying her in that role, the only thing shed be missing is a heal, she already has a support ult lol
@craftyplayz8150
@craftyplayz8150 Жыл бұрын
@@ReunionMana I don’t see how that qualifies as support. I mean sure it moves most of her kit towards reactive gameplay rather than proactive which is uncommon for dps and common for support, but the overall utility is still entirely based around offensive utility rather than supportive.
@minemagicplayz
@minemagicplayz Жыл бұрын
What you just said is turn her from a bad character to one that might as well just be deleted due to how trash she is
@craftyplayz8150
@craftyplayz8150 Жыл бұрын
@@minemagicplayz not really sure why that’s the case. She needs changes that make her less of an invis assassin and a change like this would move her out of that role while leaving her flank pressure style intact.
@fenfinet6888
@fenfinet6888 Жыл бұрын
This made me realize that sombra actually works great and reworking her would be stupid
@medwut
@medwut Жыл бұрын
I like this very creative ideas love the vids !
@t.7124
@t.7124 Жыл бұрын
this is a really well made video!
@mk_bread
@mk_bread Жыл бұрын
as a sombra main i personally REALLY like the last 2 and we should build and tweak them but in concept it seems good !
@eelectriz3258
@eelectriz3258 Жыл бұрын
My rework: Sombra: Its takes away a second from your cooldowns Then applies slowness to your cooldowns speed Remove the passive oppurtunist
@nixtypikal
@nixtypikal Жыл бұрын
This is a really cool video! The first idea is one I really like. I have a few of my own that I'd like to share One idea I had about how to increase the impact of Sombra and her hack while retaining its "anti-ability" functionality is to change it from straight up disabling (active) abilities and instead have it increase the cooldown duration of any ability on cooldown when they are hacked and any ability used while hacked (abilities without cooldowns would be given them and effectively be her normal hack). This would result in the person she's attacking have to make a choice between using an ability to kill, run away from, or force a teleport from Sombra and not have that ability for awhile or preserve that ability but have a harder time fending her off. Another idea for Opportunist is that instead of dealing extra damage to hacked targets Sombra deals more damage (say like 15%) to targets under 50% health sort of like Echo's Focusing Beam. I know this goes against the idea that she shouldn't just be doing damage but I feel it goes along with the rest of Opportunist quite nicely as it incentivizes you to pick off weak targets that you can see through walls. Another thing that fits with Sombra's character both in personality and her gameplay in some fashion is the control of information. Making hacked targets be able to be seen through walls by your allies was a good idea imo. An extension of providing information to your allies is denying information to your enemies. What if being hacked made the hacked target not be able to see their allies through walls and vice versa? In higher level games or any with a full team in vc it wouldn't be too much of a problem other than for Kiriko. But in games with less cohesion it would further enable Sombra or her allies to pick off enemies through a denial of information. Another thought I've seen in this direction is to make it so that hack conceals the UI of the target for its duration. Lastly a couple more smaller things that I feel would make Sombra less annoying to fight against are 1. Make it so that there is either a maximum range Sombra can teleport to for her translocator and/or have it make a small beeping sound so it is easier to find and destroy. 2. Make stealth have a time limit that discourages being in stealth for a long time by making it have an increased cooldown if it ends naturally or from taking damage.
@oscarcisneros7701
@oscarcisneros7701 Жыл бұрын
just addressing the first thing you said about the gun being a "pea-shooter", i know OW does a bad job of showing this but that gun is suppose to be a model of the MP7A1 which was designed for special operations where longer rifles may not be good for areas with restrictions in room. the MP7A1 is a powerful weapon with armor penetrating and sub sonic rounds, and high long range lethality. i think OW just wanted a mechine gun that goes BRrr, but something like a tech nine wasnt intimidating looking enough.
@HungNguyen-jk5ll
@HungNguyen-jk5ll Жыл бұрын
I have an genious sombra balancing idea that popped into my head in my sleep no kidding. I just wanted to share this mechanic. So make hack a slow moving projectile wave similar to symettra's right click, that, when hit, deals some damage, but does not immediately hack you, but gives you 2-4 seconds to either: stand still and remove the hack akin to removing a cyphercam dart or get hacked for the full duration. IF the hack is ignored, the player will have their abilities locked out for 5 seconds like in the main game. With this design, sombra can choose to shut down tanks forcing them out of the fight or disable support abilities from afar to help cleanup low hp targets. Adding risk (hack being a skillshot) and massive reward with plenty of counter play. You can completely ignore the hack if you're an Ana and wants to utilize your long range healing potential risking your self, or remove the hack, which takes invaluable time where your teammates can get killed. This also makes her not a must pick hard counter against doomfist or wrecking ball or genji. Fighting against sombra should feel fair whenever she lands a hack on you. One downside is that this might not be intuitive for the avg normie player.
@stephenray5559
@stephenray5559 Жыл бұрын
Honestly, just make her a support hero. Get rid of perma invisibility and then give an ability that directly assist allies along side her hacks. Would actually be an interesting support.
@Everl997
@Everl997 Жыл бұрын
Wait this is actually a brilliant unique take
@CubeTerminaI
@CubeTerminaI Жыл бұрын
Blizzard needs to hire this person
@artoing
@artoing Жыл бұрын
I honestly think Sombra becoming a support hero isn't a bad idea. What if Sombra could hack their own teammates to upgrade their abilities? Let's say, damage buff, be able to "steal" Sombra's passive and be able to see enemies at critical health through walls for the duration of hack, and maybe on EMP take half allies cooldonws and delete it (e.g. if you used an ability and its cooldown is on 8 seconds, Sombra EMP would turn it to 4 seconds). Of course it's not a flawless rework since I just made it up and haven't tested at all but I think it could be a good idea.
@biwitch6475
@biwitch6475 Жыл бұрын
Really well presented video
@realwaifus5514
@realwaifus5514 Жыл бұрын
My take on how to rework Sombra: Step 1. Remove invis. To me invis is the root problem of Sombra’s kit. Both her assassin burst and disrupting hacker play styles are made toxic by invis and without it the stealth assassin play style can be almost completely cut out and left for a future character. Plus it forces translocator to be used as an engagement tool rather than a get out of jail free card. Step 2. Rework hack so that it glitches the opponents screen and inverts their movement so long as Sombra maintains line of sight with a particle effect between Sombra and the target. This doesn’t create a hack the same target over and over type situation as the effect can just as easily cripple any member of the enemy to similar effect while also making Sombra into a high priority and easily spotted target. Step 3. Have EMP disable abilities for 4 seconds and delete shield/ over health. This makes EMP into a very powerful engagement ult, able to turn off the enemy team enough to enable other ults that would be countered by cooldowns like death blossom, negate defensive ults like beat drop, and overall keep in line with the overall theme of the character. Sombra’s identity has always been around teamwork and enabling your own team, these reworks would strengthen this identity as with this kit Sombra doesn’t make that big of an impact individually but with proper coordination becomes a very powerful pick that still has counter play.
@blturn
@blturn Жыл бұрын
If they let Mei keep her iconic freeze in her ult I have no idea why they completely reworked Sombra’s ult.
@blacklight683
@blacklight683 Жыл бұрын
As they said more D A M A G E THAT'S A LOT OF D A M A G E
@eggymoon
@eggymoon Жыл бұрын
As a widow main I hate how quickly they can repeat the cycle of: hacking, shooting and teleport away without any way to counter it. And even if you manage to do a good damage they just tp away, and because of how easy of a target widow is for them I am forced to switch character , otherwise sombra will target me as soon as I'm back on the field.
@dan13jb
@dan13jb Жыл бұрын
What if Sombra had to maintain concentration on her hack which is disrupted by taking damage? Say, she had to pass a DC10 check, or half the damage taken, whichever is higher. Wait... wrong game.
@xornedge8204
@xornedge8204 Жыл бұрын
I think your last idea is the best one. The previous two are decent but lack something, the last one is the right nail in the coffin to make her viable but not frustrating like 90% of the DBD cast. I personally find current Sombra to be hella underpowered and unfun to face and play as, your last version would fix her identity as a character I would however like to add that the last one could be implemented on an even stronger form, should the TP be nerfed heavily to not allow for escapes after every fight(boring play style with 0 counterplay that isn’t all that effective either because of healing)
@TIGER45ization
@TIGER45ization Жыл бұрын
I love how i've said since Sombra was added back in O1 that they need to go all in with one side of her kit. They've always flip flopped between making her a good hacker or disrupt the enemy team by killing backline. They can't make both really good or we get O2 launch sombra. I remember when you had 15 seconds to be invisible and I never had a problem with this or when you couldn't hack being invisible. They can't figure out what to do with her.
@damiondreadheart3797
@damiondreadheart3797 Жыл бұрын
My thoughts on how to Balance Sombra: INVISIBILITY: Needs a timer (15-25 sec) and a longer cooldown (6sec). Invisibility is powerful with only 2 detection abilities in the game (Hanzo Sonic Arrow/Widow Ultimate) and with the current unlimited timer Sombra can stay invisible the entire game with zero consequence. This ability gets even more broken if you play Capture the Flag (CtF) because Sombra can stand next to the enemy flag the entire game and barely have any risk of being detected. Thus forcing at least 1-2 players to have to guard the flag because her current 1v1 success rate is high do to her gun. having long range accuracy, a tight spray pattern, and a high dps rate, allowing her to stay out of range of burst damage heroes like Reaper/Hog/Junker Queen. (side note: you also can run while invisible which is a Soldier Ability) HACK: I like your ideas on hack and agree it needs a lower duration time 3 sec max for base hack with a longer cooldown on a miss. Hacked health packs should only increase the output speed and not lockout a team from being able to use them. This makes it a double edged sword because it would benefit your opponent just as much as your own team if timed/chosen wrong. TELEPORT: Best escape ability in game with zero consequence and low cooldown timer. Unbalanced when on a DPS Hero that has both Hack and invisibility. These three abilities are strong solo powers and should be spread out among separate heroes if they're to be DPS Focused. This ability combo is equivalent to an Original Smash Bro's Meta Knight (OP/Broken) If the hero "Sombra" was NOT a DPS and purely a support hero with a very low damage rate this combination of abilities would make sense. Hack shields (Tanks) then escape/ solo fight low health targets then escape before backup arrives. Sabotage is the design of this ability combination NOT DPS. PASSIVE: (if still the same) Being able to see low health targets through walls is Widows Ultimate as a Passive and takes away from the Specialty of Ultimate's. But this passive alone is a support focused concept which designates low health heroes as targets. Meaning that Sombra should be a cleanup hero, killing weak targets with low health NOT soloing tanks. Which points to her needing to have the lowest dps in game with one of the higher ammo clips for a non-machine hero. WEAPON: The damage per bullet makes sense for a lower dps rate. Testing her weapon she can solo kill 2 heroes (basic 200 health) with a single clip doing only body shots; 3 kills if she gets a few head shots with a single clip. They should lower either the rate or the damage per bullet so it would push the use of Hack as the primary focus and decrease the aggressiveness of Sombra. Also her weapon has a long range that I have witnessed challenge and beat Widow's in sniping challenges multiple times. This range allows her to stay out of danger from burst damage heroes like Reaper/Hog/Junker Queen. The spray pattern is in my opinion to tight and small for the type of weapon its based on and the current dps rate. If they want her to stay as a DPS focus she needs to lose/have major nurfs to her other abilities so she will be more balanced. Current abilities are to powerful on a single damage focused hero. CONCLUSION: (Sombra Should be a Support Focused Hero/ Not a DPS Focus) -Sombra currently has 2 other heroes abilities but better (Soldier's Run but invisible/Widow's Ultimate on low health enemies) -She needs a timer to limit her Invisibility duration so she can't be invisible indefinitely. (as a DPS) - Hack needs to be the prime focus and be reworked so it's duration isn't so long or that a missed hack can't immediately be reattempted. -Hacked health packs shouldn't lockout the enemy team but only increase the occurrence rate of the health pack -Teleport needs to have a draw back such as an activation delay that the enemy can see/counter (as a DPS) Current teleport is fine for a Support Only escape. -Passive needs to be removed because it's to strong on a DPS focused hero. This passive makes more sense on a low damage support that cleans up injured targets before they can heal. -Sombra's Weapon needs lower damage to push less DPS play and more Support Play. "Sombra's Abilities are about Sabotage NOT Damage."
@jaidengreene8275
@jaidengreene8275 Жыл бұрын
I will probably get hate for this but idc. I actually think they should pull the opposite of what they did with symmetra and make sombra a support. They could extend how long health packs are hacked and make her hack allies to heal them or speed up cooldowns, maybe both. But a support sombra would be so cool
@nicbok11
@nicbok11 10 ай бұрын
I'm weird and i've always thought Sombra should just be a support who can also heal people directly with a hack
@stagnant5028
@stagnant5028 Жыл бұрын
I love that you call her gun a pea shooter
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