#coding #programming #unrealengine5 #ue5 #html #css #ascentcombatframework #gamedev Support me on Patreon: / codewithro Join my Discord Server: / discord Donations: ko-fi.com/code...
Пікірлер: 21
@diningwithdilАй бұрын
you are a legend how do you even sleep with the amount of tutorials you post
@CodeWithRoАй бұрын
🧛 thank youuu 🥹
@AuthenticAfricanAdventuresАй бұрын
this is exactly what i needed. Perfect base for throwing coconuts in my game. will have to tweak it a bit but this is a great starting point. very versatile. Thanks a million!
@CodeWithRoАй бұрын
Thank you so much!!! 🥳 would love to see your coconut game 😂
@AuthenticAfricanAdventuresАй бұрын
@@CodeWithRo Thanks! I am hoping to have a rough playable prototype done in a week or 3 hehe. Got my basic locomotion done, enemy AI, and now projectile throwing and damage. Will be trying to upload some devlogs on my other channel @mozquitogames. Just did my first test builds today. Excited to get something out soon. Wouldn't have been possible without your tutorials man!
@CodeWithRoАй бұрын
You should join the discord! It's small but starting to become an active community and lots of people help each other out! 🥳
@AuthenticAfricanAdventuresАй бұрын
@@CodeWithRo Sounds good. I'd love to also help out other devs. In the morning I'll join. Thanks for mentioning it!
@CodeWithRoАй бұрын
Discord link was expired but this should work! discord.gg/gZH4JDpgdT
@CosmicComputerАй бұрын
short and sweet, awesome tutorial, thanks!
@CodeWithRoАй бұрын
Thank you so much! 🥹
@omarsafadi8Ай бұрын
glad i discovered your channel man
@CodeWithRoАй бұрын
Thank you so much for your support 🥹
@RomanTimmАй бұрын
Nice thank you!
@CodeWithRoАй бұрын
Thank you for watching! 🥹
@elganzandereАй бұрын
Appreciate your efforts, though I feel you should have spent the extra 30 seconds to highlight the non-debug / Enhanced Input method.
@CodeWithRoАй бұрын
Debug key works fine but I'll go over input actions for you in another video! Thanks for your suggestion! 🥹
@Qyedo12 күн бұрын
That's a great vid! But how can I make an object rotate according to my camera? Also It would be great to actually throw objects on mouseclick and take it's mass into account while holding, releasing or throwing it.
@CodeWithRo11 күн бұрын
You can add controls to rotate on the x and y position and use a mouseclick to launch 😎
@Qyedo10 күн бұрын
@@CodeWithRo But how do i launch it if it's fixed to camera forward vector. I tried adding force and impulse
@CodeWithRo10 күн бұрын
@@Qyedo Use the launch node, i can get around to making a video for this after i get through my patreon requests :)