How To Kill A Fester Flea - The Gunner Masterclass |Deep Rock Academy|

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FourLeafGaming

FourLeafGaming

Күн бұрын

Survival Training Guide: • How to CARRY in DRG. E...
No Mods Used, Just Editing Magic.
The gunner is in my opinion the easiest class to play. As long as people are doing their roles it's not too hard to aim and shoot at bugs. So hopefully with a little advice here or there it can bring you to the next level in Deep Rock Galactic.
I would have loved to do an hour video but my computer started bugging out around 30 minutes into this. So please comment and like to support me and hopefully one day I can upgrade my editing rig.
Special thank to:
Jameson, Smokaiblexo, Orijang, Leothefluffy, Blaze, Gandalfst0rmcr0, Autogryo and Leonardrink (you tried buddy, didn't work out but i appreciate it)
Blaze: / @blaze10523
Orijang: / @therealorijang
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Timecodes:
0:00 - Intro
3:27 - Movement
8:05 - Ziplines
12:44 - Hurricane Rocket Launcher
15:00 - Dreadnought Build
15:21 - Short and Long Range Balanced
16:22 - Long Distance AOE Zipline Build
19:13 - Minigun Burning H3ll
22:06 - Thunderhead Autocannon
22:35 - FEAR
23:28 - Neurotoxin
25:05 - Carpet Bomber
29:35 - Perks
31:19 - Bubble Shields
36:17 - When to throw a bubble shield
36:50 - Ammo/Nitra efficiency
38:04 - Secondary Weapons
40:11 - How I choose which grenade
41:05 - The End
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🎶ⱮỤⱾỊƇ:
‪@Infraction‬
Infraction has the best music i've found for videos and it's why I use so much of it.
Go through this music and you will feel like your watching some of my videos.
Check it out here: / @infraction
Cyberpunk Gaming Electro by Infraction [No Copyright Music] It Follows-
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Monkeys Spinning Monkeys (Kevin MacLeod) - Gaming Background Music (HD)
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Epic Hip Hop Trailer by Infraction [No Copyright Music] Stronger
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And Also:
Tangled- Emmit Fenn
Their Finest Hour by Savfk (copyright and royalty free epic intense emotional soundtrack music)
Monkeys Spinning Monkeys - Kevin Macleod
Faith · Yasu
Faith
℗ 678302 Records DK
Released on: 2017-05-27
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Deep Rock Galactic by Ghost Ship Games
store.steampowered.com/app/54...
www.deeprockgalactic.com/
Developer: ‪@GhostShipGames‬
www.ghostship.dk/
Publisher: Coffee Stain Publishing
www.coffeestainpublishing.com/
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Пікірлер: 479
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
Major thanks to these wonderful people that helped me make this video: Jameson, Smokaiblexo Leothefluffy Orijang: kzfaq.info/love/BC0FKmYoYDoCJsKKM6otbA Blaze: www.youtube.com/@Blaze10523 GandalfSt0rmcr0 Autogyro#1760 Leonardrink (you tried buddy, nothing made it to the video but I appreciate the effort) Honestly guys, it’s not that hard of a class to play. As long as you’ve got some greybeards with you, a level 20 gunner can still be helpful. Even in haz 5. I’ve done it tons of times with newbies and the missions went smooth. So I am more focused on examples and a few things here and there rather than focus on every micro detail. I hope that it helps. If you’re looking for tips and tricks please check out Blazes channel over at www.youtube.com/@Blaze10523 It is updated regularly and updated further if anything gets patched. It’s a great pairing with my channel because his is fast and direct with tricks or hacks that get discovered in deep rock. While mine takes longer to release.
@Blaze10523
@Blaze10523 Жыл бұрын
Happy I could help out man. I've finally had a chance to watch the entire video and let me just say, Damn! what a fantastic video!, the info, the humor, the style, all on point! i have high hopes for the Gunner mains of the future. R&S!
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
@@Blaze10523 You've been here from the start man. I remember your comments when I had just over 54 subscribers. Your channel is also a great way to get info on deep rock. Great thumbnails and information with no fluff. I wish the best for you my G👍
@Corpah
@Corpah Жыл бұрын
Hey FourLeafGaming! If you want, I can create a new DRG-themed logo for you, for free! I just absolutely love your channel and would like to help you in some way.
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
@@Corpah that would be sick! Would greatly appreciate it. My email is fourleafsober@gmail.com
@Corpah
@Corpah Жыл бұрын
@@TheLegendOfFLG Do you have discord? It would be easier to improve and discuss, but I can send it through email.
@HaxolotlM
@HaxolotlM Жыл бұрын
Legitimately thought this was a 40 minute video on how to kill fleas as gunner and thats it
@vampireguy24
@vampireguy24 Жыл бұрын
It isn't?
@richardcheese4680
@richardcheese4680 Жыл бұрын
Pick ace power move. Only reliable way.
@aarepelaa1142
@aarepelaa1142 Жыл бұрын
@@richardcheese4680 or fatboy
@JimJamTheAdmin
@JimJamTheAdmin Жыл бұрын
Elephant Rounds will do it.
@oksobasically3278
@oksobasically3278 Жыл бұрын
coilgun 1 shots at any distance and is hit scan, goated flea killer
@celestialowl8865
@celestialowl8865 Жыл бұрын
One big thing about zipline vs mactera, Mactera are actively attracted to zipline players. Having a zipline near or on the ground just to pull aggro off team isn't an awful idea
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
That's a brilliant idea! Worthy of being in the video itself.
@timothygooding9544
@timothygooding9544 Жыл бұрын
ive used that to group mactera up for a cryo grenade as scout
@matiastripaldi406
@matiastripaldi406 Жыл бұрын
no, please don't. gunners who zipline camp suck, they often don't look at their teammates thus not using shields, and as they're safe from all danger except flying threats, they just fight calmly while everyone else is dying
@celestialowl8865
@celestialowl8865 Жыл бұрын
@@matiastripaldi406 That sounds like a gunner player issue, not a zipline tech issue lol. They're a tool worth using in combat, as long as you don't use it detrementally
@timothygooding9544
@timothygooding9544 Жыл бұрын
@@matiastripaldi406 Zipline camping is a bad strategy sometimes, but using it for 2 seconds to command mactera is really strong
@kitkup8570
@kitkup8570 Жыл бұрын
At the start of this video I thought it was a whole movie but just with gunner face and a flea.
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
I wish it was. That kinda needs to exist.
@jafsrob
@jafsrob Жыл бұрын
i feel like, more than any other class, gunner is the king of clutch. nobody brings a game back from the grave like gunner
@Osric24
@Osric24 Жыл бұрын
Between heavy guns and point shield, they really do help turn the tide of any fight.
@BlueAmpharos
@BlueAmpharos Жыл бұрын
Actually I can't tell you how many times a scout was the MVP in staying alive and reviving everyone with their mobility.
@trulers8713
@trulers8713 8 ай бұрын
Scout stays alive through mobility and evasion. Gunner stays alive because bugs are very bad at walking through a wall of lead. And shields. Shields are great.
@deeznoots6241
@deeznoots6241 2 ай бұрын
Gunner and scout are the most clutch. Driller can sometimes just burrow into a tunnel and stay alive long enough to come out and save you but usually not. Engineer away from his turret is Glyphid food
@LL-kv1jk
@LL-kv1jk Жыл бұрын
Speaking of Perks: Gunner discussion is the best time to talk about Shield Link, this is a sleeper S-tier perk for him (in a team). As Gunner the reason for this is three-fold. Your bubble-shield encourages your team-mates to stand next to you so you can apply it with ease. Gunner is up there with scout for classes that can do well reviving team-mates while in danger. This is an excellent use case for SL because applying it after a revive means a huge extra buffer against your team-mate going down again. Your bubble shield also recharges shields, meaning that increased shield strength is even easier to take advantage of for you and your team-mate because you can top off their shield. (edit: The extra shield doesn't get restored, sadly, only the base shield.) Not to mention it's recharge time is short enough that you can pop it once for pretty much every wave in any mission. Unless you're going particularly fast on egg-digging.
@rudrod95_41
@rudrod95_41 Жыл бұрын
And you can save friends who pick you up in dangerous situations as well
@ashtherion
@ashtherion Жыл бұрын
Holy shit I can't believe you finally found where Karl was! Not sure how Mission Control is going to react when they find out that he'd turned into a pointy-eared leaf lover after spending the last 40 years hugging thorns in Hollow Bough, though I guess you'd need _something_ to keep the Glyphids at bay. Still, drinks after work at the Abyss Bar?
@garrettmccullough2249
@garrettmccullough2249 Жыл бұрын
Only after work?
@damporing7558
@damporing7558 Жыл бұрын
*during work
@violentcat345
@violentcat345 Жыл бұрын
You make such a good point about adding a pinch of baking soda to prevent that weird greenish layer forming around the yolk when making hard boiled eggs, honestly I didn't think it would work but then I tried it and it really does, you're the kitchen MVP!
@danielcaffy7845
@danielcaffy7845 Жыл бұрын
That weird greenish layer is actually the egg telling you that it's overcooked.
@violentcat345
@violentcat345 Жыл бұрын
@@danielcaffy7845 cheers mate, I was waxing lyrical regarding the end of video but thanks for the input.
@travismasonheimer2581
@travismasonheimer2581 Жыл бұрын
@@violentcat345 i think you wooshed the woosher, cheers, and Rock and Stone.
@LeifMaelstrom
@LeifMaelstrom Жыл бұрын
​@@travismasonheimer2581 FOR KARL
@romanismydad8315
@romanismydad8315 Жыл бұрын
tbh i 100% thought this was about to be a 41 min video on how to kill fester fleas with the gunner, great vid, very helpful, keep up the amazing work
@jonathanpadilla9070
@jonathanpadilla9070 Жыл бұрын
Same I was so confused halfway through
@robertmartinez601
@robertmartinez601 Жыл бұрын
My personal favorite crowd control Coilgun build is 22213 Hellfire. The t3 stun mod isnt very useful on Hellfire, as the electric trail's DoT is enough to kill most things that you really benefit from stunning, so scattering everything thats close to the shot is really useful. I especially like how you can take a full charge shot to just kill a potentially huge number of bugs at once, or do a partial charge shot to make it much easier for your teammates to finish them. Plus the large electric trails do pretty significant damage on their own to a nice chunk of bugs if they're moderately grouped up. This build gets a dozen times better on escort because of the large numbers of bugs spawning that will be within the effect radius of the coilgun shot, and are also often going to be in straight or nearly straight lines. Would definitely recommend giving it a shot.
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
Will do sir, sounds like how I like to use the gun. Will give it a shot tonight 👍
@gorgeousgeorge7104
@gorgeousgeorge7104 11 ай бұрын
Yea, I use Hellfire Coilgun with clean Hurricane (higher RoF and stun), this thing by itself is able to clear hordes of enemies lol😊
@Rosie-fd1fn
@Rosie-fd1fn Жыл бұрын
RIGHT AS I START PLAYING GUNNER AFTER ONLY PLAYING DRILLER. THIS IS ALL FANTASTIC ADVISE AND I LAUGHED OVER 10 TIMES, AMAZING VID MAN
@Flying_Spaghetti_Monster
@Flying_Spaghetti_Monster Жыл бұрын
Same for me as an Engi main
@Bobko98BG
@Bobko98BG Жыл бұрын
This is a fucking editing masterpiece. Holly shiet, the small details add so much to the experience this video is. Jeez, thank God I have the bell icon turned on.
@Elemental-pk5kq
@Elemental-pk5kq Жыл бұрын
57,060 minutes of playing deep Rock level 360 and I never knew you could hold grab or jump to get on things my life has be changed and my eyes opened liked and subbed
@zthedocmain5349
@zthedocmain5349 Жыл бұрын
I'm a gunner main through and through and for me the biggest of joy is being the carry for groups and I've set up my loadout to focuse upon that. Central to wish is the neurotoxin. With it you can easily kite entier swarms on H5 and slowly kill them whilst still running away and avoiding damage. It's a really fun experience to get better at timing your jumps and perfecting your positioning. If you havnt tried it I do highly recomend it. I'd reconed running it with a secondary focused on taking out dingle targets that you need to die quickly
@somedumbskrub
@somedumbskrub Жыл бұрын
dingle berries
@Draconis_Eltanin
@Draconis_Eltanin Жыл бұрын
A lovely build for the coil gun is to pair the mole with neurotoxin payload so that high priority targets can be easily disposed of. Of course it depends a lot on the mission type, say escort duties are much less likely to offer a good cover to shoot through. But I can't stress enough how I love how the mole makes me approache the whole combat and terrain through a different lens, highly recommended.
@warriorfire8103
@warriorfire8103 Жыл бұрын
I literally have a message "I am using Mole on Coil, please mark Priority Targets" copy and pasted when I run mole so that when I drop into a mission, I just send it and done. It makes difference. I only ever do it once so as not to be annoying otherwise. Also in a pinch, you can dig down 1-2 blocks to get some ground to break if needed. Little finicky but sometimes beggars can't be choosers.
@yorkshirepud0
@yorkshirepud0 Жыл бұрын
That has to be one of the funniest intro iv ever seen well played sir
@fran.t.m
@fran.t.m Жыл бұрын
I tried your hexawing tamer, amazing build!
@logan.horning
@logan.horning Жыл бұрын
what build are u talking about
@fran.t.m
@fran.t.m Жыл бұрын
@@logan.horning there's no such build, just pleasing the creator request at the end of the video
@tulsatrash
@tulsatrash Жыл бұрын
The bubble shield part was the one I was most looking forward to. It's one of gunners best tools and like the rest of his tools it's one I feel like I don't understand well enough to get the most use out of it.
@madhoshy9164
@madhoshy9164 Жыл бұрын
Finally, the Gunner Master Class!!! Dude how Long have ive been waiting for this!
@alternate_lands2453
@alternate_lands2453 Жыл бұрын
I find that triple tech chambers on my coil gun for dreadnaught builds works very well in just killing everything in that general area.
@NickLew5547
@NickLew5547 Жыл бұрын
haboobeepbop! Rock and stone! Love the gunner and main it myself. nice to pickup some fantastic tips to utilize in my future games from here on out. Great vid!
@MrAwesomeo5000
@MrAwesomeo5000 Жыл бұрын
You should try out the ArmsKore Coil Gun with the Re-Atomized overclock. The Re-Atomized overclock give the Coil Gun so much more potential. For example, If you have Re-Atomized overclock equiped with the "Necro-Thermal Catalyst" modification, and 1 enemy is on fire, you can make a chain reaction and make a whole wave explode. Also great video as usual :)
@TunergiArchoz
@TunergiArchoz Жыл бұрын
max promo gunner main here, great video! I'd love to share some builds for other gunners that I grew to love over my journey if no one minds: - my favorite build: autocannon 31311 combat mobility and brt 21221 micro flechettes. highly accurate AC and highly accurate brt stun machine. deals with anything at any range, can stunlock key targets if you get overwhelmed. high synergy with born ready perk. - the two most fun builds: autocannon 22111 composite drums OR hurricane 12223 overtuned feed mechanism and whatever secondary you want, though something ammo-efficient is preferred. these two are not the best performers but nothing feels more satisfying than either dumping 200 round magazines at a blistering 570 RPM into crowds of any size or swirling swarms of missiles around a large room just to drive them all into a group of bugs or a chonky target and watch it's life vanish. there's no kill like overkill. - the weirdest build: hurricane 11211 fragmentation missiles and coil gun 23121 REATOMIZER with incendiary grenade. so, you light the front of a juicy group of bugs on fire, whip out that coil gun, hit a burning victim of choice and basically nuke everything in front of you with the chain reaction happening around the burning bugs. why use hellfire and watch swarms slowly burn to death when you can nuke them instantly? (figured using neurotoxin payload with reatomizer was a bit boring so I played around with T5C mod and found a hidden gem of a build, feels very weird and requires a lot of setup) the survivalist: autocannon 31312 composite drums and coil gun 12223 backfeeding module. fear is your best friend and this build has TWO ammo-efficient fear sources. large ammo pool lets you dump shots into tanky targets and the coil gun's T1A and T2B mods let you deal with a lot of different targets at long range with great ammo efficiency once you get used to the break points. my favorite coil gun build btw. versatility, ammo efficiency, range, fear, electricity, damage - this coil gun has it all. grenade choices are mostly subjective, whatever you feel like you want more of. sticky: single target and fear. incendiary: allround/multi target and area denial. cluster: multi target and stun. leadburster: more "traditional" allround version compared to incendiary, and some armor break. and for FourLeafGaming, here are coil gun builds for each overclock, try out whatever sounds fun: 23121 reatomizer - burn things, nuke things. more shenanigans with whatever other elements random teammates bring. really makes you think and be creative. 22122 ultra-magnetic coils - getting the most out of the trail radius. simple multi target build. semi-spammable stun. 13123 the mole - ping (or let teammate ping) big bug, nuke big bug. very fun if you get good at lining up multiple layers of terrain to increase the damage bonus to ridiculous levels. can help teammates across the cave through terrain! very effective if your weakpoint aim through walls is very good. could use T2A overcharger but just hitting weakpoints through walls is difficult enough and adding perfect timing leads to a lot of missed shots, also faster reload takes advantage of stun (3s stun, 1.5s reload and charge time). 12223 or 11123 backfeeding module - first build: kill squishy high priority targets at any range. spam fear and electricity. second build: overcharger, big damage and lots of ammo. 22122 hellfire - ultimate multi target build, burns and kills swarms of any size. area denial. could take T2C reload if you only fire fully charged shots but I like T2B's versatility. 22123 or 11123 triple-tech chambers - first build: spam electric trails for slow and crowd control. second build: overcharger, big burst damage and stun.
@warriorfire8103
@warriorfire8103 Жыл бұрын
I've enjoyed Coil so much I often have a hard time going back to Bulldog/BRT. The combination of it's electrical trail with Stun/Fear is amazing CC and it kills enemies efficiently. I'm also using it in sync with my primary. If my primary has fear, coil uses Stun and vice versa due to how Stun/Fear interact. It just a guess but your playstyle strikes me as "uses primary for a while, then uses secondary for a while, repeat" which is the way most of us do and plenty of my own builds work this way. But for coil it doesn't seem to shine that way. Where coil seems to shine is with Born Ready. You're taking it out to take maybe a single shot before swapping back to your primary, fighting alongside your trail and after BornReady reloads, doing so again when a decent opportunity arrives. I seldom reload and it's hard for anything to hurt me due to the constant dps/CC with no down time. Coil took some getting used to but once I dug in, I discovered a monster. afdsateswatesaf Rock and Stone Miner!
@joshuaanderson7511
@joshuaanderson7511 Жыл бұрын
A build I use extensively is the coil gun with triple shot, electricity, and fear. Take the ability to fire partial charge shots, and ignoring the damage resistance buff glitch, and adding the T1 ammo, you have SO much CC. You would think it's counter intuitive to scare bugs out of the trail, but just like the fear on the autocannon it single handedly rules the entire swarm. Because fear is distance based the electric slowdown increases the length of time they are feared, and with a triple shot burst you can fear EVERYTHING around you, even praetorians very reliably. You lose out on any damage potential on large targets, but your primary can compensate. In return you can clear people for revives, slow praetorians, bulks, and mactera advances, you can save shields by quickly charging and firing off around you when you are swarmed (which is what the damage resistance mod is intended to be used for), and when you have a tight corridor or bunker tunnel....I have played through haz 5 industrial sabotage where my teammates just watched me as I continuously fired through the bunker tunnel and kept the entire swarm out through fear and electric procs. It is REALLY effective and has almost permanently taken up my secondary slot.
@joshmay2944
@joshmay2944 Жыл бұрын
Amazing video!!! Thanks so much for doing what you do. I still mainly play on haz 3-4 but these tips are always super useful. Also the editing was super cool!
@onesandzeroes7390
@onesandzeroes7390 Жыл бұрын
Seriously the best guide on gunner I've seen yet, thank you!
@user-ih2ns3nq3j
@user-ih2ns3nq3j Жыл бұрын
Been waiting for this one!! I know it's gonna be great already!👍👍👍👍
@silversilhouettes635
@silversilhouettes635 Жыл бұрын
Ah man that intro edit is great
@helldiversacademy
@helldiversacademy Жыл бұрын
Well, that's some pretty awesome academy you got here! Just downloaded DRG last week and this is some great insight in how classes operate and giving me some idea of what role I'd like to fulfill on my teams. :D
@binguschingus9193
@binguschingus9193 Жыл бұрын
This video is very extensive and informative beyond belief. Very excited to see the other masterclass videos for the other dwarves
@overlord5843
@overlord5843 Жыл бұрын
What a epic intro🔥🔥🔥
@gankick1395
@gankick1395 Жыл бұрын
Just found this channel but i love the way this video is laid out and your overall way of giving advice. Great content
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
Thnx friend! It takes me a bit for content but I try and make it worth the wait.
@Autogyro.001
@Autogyro.001 Жыл бұрын
I love the sheer amount of research you did for this. I also really liked how you touched on the whole ammo management part of this, too. I'm going to have to try out more of these builds as I happen on the overclocks! I FINALLY got Neurotoxin the other day, and I'm really enjoying it as you and Jameson said, and I've always liked Carpet Bomber when I have my Bullldog put together right. So happy you really got into how ones team affects results, it's real. NOW I see why you had to take so long to make this, it's HUGE and there's so much to it. Thank you!!
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
Thanks for your help!!!
@Autogyro.001
@Autogyro.001 Жыл бұрын
@@TheLegendOfFLG It was my honor to be able to. Grateful you let me come along for the ride. xD
@lycandula
@lycandula Жыл бұрын
Regarding shields, I always try to hang around 3 shields at any time. If I have four, I try to use the first shield whenever it may benefit, without thinking too much if it was "worth it". The second shield and thereafter require more and more thought. With the last shield hanging on for the final moments when the nitra is being collected, because even resupplier doesn't immediately recharge a shield. Of course, exceptions may apply to all of this. And that's why this game is so much fun.
@erti86
@erti86 Жыл бұрын
Very informative, watched the whole thing 😁
@antoinecyr2833
@antoinecyr2833 Жыл бұрын
Well after at least 2h of test i can confirm that a full lead storm zipline build is not made for me. (At least single player wise , the experience might be more successful in multi player.) However… testing your build made me appreciate quite a lot the use of the burst pistol , wich i previously ignore in preference of the bulldog due to its higher damage output. (Piercing shot does supringsly well on this thing when I have to re-position myself) Not only that but i also rediscovered the fear effect of the sticky grenade which while it didn’t allow me to succeed , it did keep me alive for far much longer while also diminishing the swarm size massively . (Thus allowing for better swarm control and target focus.) My conclusion to this learnfull but painful: ballistic hell is still gonna be my choice when it come to solo, but I will definitely swap my bulldog for burst pistol and multi-frag for stickies. I have the feeling that it will increase my survival chance quite a lot, while also having better supply use. Thanks for all the advice . I will probably rewatch when I want a guided missile build.
@sinc3r382
@sinc3r382 Жыл бұрын
I have a lot of hours in Haz 5 on this game and still enjoyed this video a lot. The coil gun is one of my favorite to use. My go-to gunner loadout is thunderhead with big bertha, and coil gun with hellfire. It's an incredible utilitarian build capable of dealing with anything effectively from swarmers to dreadnaughts. The Mole for coil gun is also a lot of fun, especially if your team is pinging enemies consistently. Rock and stone also, bhuiafbhciohsfwioa
@warriorfire8103
@warriorfire8103 Жыл бұрын
I tried a Charge Up Speed, Reload Speed Mole build recently. Pretty fun until it goes "click" ^_^
@s0cketman247
@s0cketman247 Жыл бұрын
First off, I love the Predator intro! One of all time favorite movies! Great job on every other part of your video. Well versed and put together. Subscribed!🍻ROCK AND STONE BROTHER!!!
@Swiftsword-
@Swiftsword- Жыл бұрын
Very informative video! As a Gunner main I didn't know about the hexical build until now. Awesome. Also, use them shields!
@japanimetales
@japanimetales Жыл бұрын
Great stuff just started playing gunner really helpful 🤝
@samuelcushman2371
@samuelcushman2371 Жыл бұрын
Awesome video I love this series!
@CanegmSemse
@CanegmSemse Жыл бұрын
Shibboleth training FTW
@clappagemcphee
@clappagemcphee Жыл бұрын
I'm relatively new to the game (300 hrs) and maining gunner. This is a fantastic video and just what I need to improve! Thank you, dude!
@Dr.Glenn_Pierce
@Dr.Glenn_Pierce 7 ай бұрын
Bro this video is extremely well made keep it up man.
@stormxlr2377
@stormxlr2377 Жыл бұрын
Really good video bro ! Looking forward to scout one as it's my main !
@danielproctor5237
@danielproctor5237 Жыл бұрын
Damn fine video miner. Rock and Stone!!! Subscribed
@user-nx8dn5dh2y
@user-nx8dn5dh2y Жыл бұрын
i'm so sad that Leaf did not mentioned the Salvo Module for Hurricane with 5A and Bulldog with Volatile Bullets "psycho combo"
@joshuahagon8269
@joshuahagon8269 Жыл бұрын
Great video, you deserve more subs and earned another. Rock and Stone brother! Another thing is I find it better to have the increased speed on ziplines for mactera and other projectile based enemies having a harder time tracking you. Sort of makes the reduced fall damage upgrade obsolete when you can circumvent with strafing and another zipline beneath you.
@slyllamademon2652
@slyllamademon2652 Жыл бұрын
You can re grab a zipline to not fall off it. Also as gunner your main priorities are things that can shoot you, because you can just kite the melee enemies.
@hardboiled2987
@hardboiled2987 Жыл бұрын
You can cheese the DN fight by plopping down a shield during its slam. Forces it to cancel the slam
@nonottim
@nonottim Жыл бұрын
I'm new to DRG and while gunner wasn't my first pick to try out, shooting and playing fights from the zip lines never even crossed my mind but seems like a lot of fun. Edits are hilarious as well. Appreciate the info!
@grigri6116
@grigri6116 Жыл бұрын
I learned a lot, thanks.
@pewpewplasma3793
@pewpewplasma3793 Жыл бұрын
Your points about synergy with gunners concerning everyone else on the team were spot on. Gunner is slow, and comparatively it’s much harder for him to get around than everyone else. Doesn’t mean that he’s completely immobile and can’t take care of himself when he needs to, but you can usually tell how well a team is performing based on how well the Gunner is performing from what I’ve seen as a Gunner main. I can’t do my job well if I can’t see, I can’t pick up downed teammates if I can’t get to them, and I can’t do those crucial Hail Mary “bring the team back from the brink” saves if I don’t have any shields because I’ve been spending them like crazy trying to keep everyone alive. It’s part of the reason why I love playing Gunner so much because there is so much team play involved with him when the swarm hits and you go into bodyguard mode, and just start decimating the bugs trying to keep your team alive. Love this class
@constantinvasiliev2065
@constantinvasiliev2065 Жыл бұрын
Thanks. That was great
@Dingus_Khaan
@Dingus_Khaan Жыл бұрын
I've found that an excellent use for shields is to throw them down behind you when following Doretta going to the Heartstone or a Driller making a shortcut during extraction. Since bugs can't get through, you effectively plug up the tunnel while still allowing your team to fire at the swarm chasing you, as well as helping any straggling teammates to catch up.
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
I do this all the time. Missions go easier, people go down less, and i'm not hoarding my shields.
@romansharp1712
@romansharp1712 Жыл бұрын
Smartest rickroll ever in the end of the video, hehehe
@michaelb6660
@michaelb6660 Жыл бұрын
I generally use the coil gun with 22123 and ultra magnetic coils, and just charge up 1 pip. The bullet will deal less damage when undercharged, but the damage trail will deal FULL damage: its great for clearing hoards and extremely ammo efficient, usually I'll take it with the lead storm minigun for groups of squishies and swarmers
@jeffstebner4052
@jeffstebner4052 Жыл бұрын
Skif jobbers and fox knockers are preferred. Thanks for the video. I agree about the coil gun.
@bob4895
@bob4895 Жыл бұрын
Nice to have you back :)
@iratecastorcanadensis3971
@iratecastorcanadensis3971 Жыл бұрын
Mole builds are very good for dreadnaught missions, if you're not on a zipline and are instead filling the Bait role with your explosion resistant reactive armor
@AchanCham_
@AchanCham_ Жыл бұрын
An obtoganal keen slippy of a flimmington right here. Great video!
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
Just how I felt about it too
@pizzamechman8380
@pizzamechman8380 Жыл бұрын
The gunner hop is the endgame for haz 5 survival.Nice one
@futsell
@futsell Жыл бұрын
I watched that video 5 months ago Then saw it again in the recommended section just now and the thumbnail gave me a good hearty laugh, which I just had to point out!
@toastknight2439
@toastknight2439 Жыл бұрын
Hey thanks for the video painstakingly detailing how much memery you can really get up to with the heavy weapons sandvich, it's really improved my chess game, now I lose -after- the en passant!
@travismasonheimer2581
@travismasonheimer2581 Жыл бұрын
You win life, toast king.
@johncalahan6764
@johncalahan6764 Жыл бұрын
*nuke goes off in background* FESTER FLEEEEE DOWN!
@callummcneill6266
@callummcneill6266 Жыл бұрын
Loved this video
@boxant
@boxant Жыл бұрын
Coilgun, Mole OC, 22113 allows you to take out groups with low charge shots, and hurt bigger targets sbooting througj objects via Mole. Also, the coilgun w tier 4 Defense Enhancement mod allows at will (free) 50% damage reduction, which is very useful for reducing fall damage. A lot of falls that would break your shield and deal health damage, don't break past shields which feels great.
@Satoog
@Satoog Жыл бұрын
Awesome! As long as the wheels don’t fall off, we’re golden! Cheers
@zegerman7907
@zegerman7907 Жыл бұрын
great rundown thank you. You made me a better greenbeard.
@comet.x
@comet.x Жыл бұрын
re-atomizer with the necro-thermal catalyst on the coilgun can be extremely funny. It can be hard to line up, but when you *do* get that shot, there goes half the wave in a giant chain reaction of flames, explosions, and gore
@Blaze10523
@Blaze10523 Жыл бұрын
Hell yeah, It's here! Rock and Stone Brother!
@LordRazer3
@LordRazer3 Жыл бұрын
Gunner main here and yes movement is one of the most important thing's you can learn and gunner is the best class to learn it on. Because what else do you have? 4 zip lines. You don't see a lot of gunner's use them because you never know when they will be greatly needed. Like in cave's that just open up to a lethal drop. People will be shocked when you get to places before them by simply using the terrain. Are weapon's don't help with this either since all are main guns slow us down when firing
@Mojomirage
@Mojomirage Жыл бұрын
Green beard here. I have begun to main Gunner and your vid is super helpful! The way of thinking you summarize here is the most important factor of all! Appreciated! Rock and Stone!
@e_bone4144
@e_bone4144 Жыл бұрын
22223 with hellfire on coil gun is great. It pairs well with single-target oriented primaries since it can set a huge number of grunts on fire and fear them. The partial charge mod is amazing when combined with T3 fear and T5 electricity because a minimally charged shot can scare off a bunch of mactera or electrocute a ton of swarmers if you shoot it at ground level. It works as a very versatile secondary to pair with something like lead storm lead storm, big bertha, or jet fuel homebrew since it can kill lots of grunts with a full charge or deal with mactera and swarmers with a low charge.
@problyNotJava
@problyNotJava Жыл бұрын
i didnt even watch the video yet but i already dropped a like because the starting skit was gold humor predator movie epic too
@tulsatrash
@tulsatrash Жыл бұрын
I'm going to have to try that brt7 build. I've been using one that prioritizes max ammo and stun. The praetorians and macteria can't puke on you or your teammates short term if they are too busy being stunned. But they also can't do that long term if they are too busy being dead.
@Robinator1103
@Robinator1103 Жыл бұрын
My favorite uses for the coil gun are big boys because you don't have to aim for weak points, you deal full damage from face due to the pierce. They're also super useful for oneshoting those fleas.
@K.U.L.T
@K.U.L.T Жыл бұрын
Epic vid, you desreve way more subs
@jaykeen5117
@jaykeen5117 10 ай бұрын
Festerflea gumbo wrapped in burgundy wallpaper Also great vid. Loved all the helpful info! Keep up the great work. Rock and Stone brother!
@TheUndeadslayer221
@TheUndeadslayer221 Жыл бұрын
Coilgun with "The Mole" is basically just the "I really don't want to use a bunch of ammo for this one pretorian/oppressor. Mole is basically "big ammo value" for the damage it deals.
@pizzamechman8380
@pizzamechman8380 Жыл бұрын
Triple tech chamber with coilgun charge for one level then shoot a v shape in front of hordes.A good slow down method to melt with big berta
@taco570
@taco570 Жыл бұрын
I clicked on this thinking it was just gonna be the meme. Didn't see the video length until after the intro meme lmao.
@SinisterSwiss
@SinisterSwiss Жыл бұрын
galapanojampus Great video!
@Robbyo5
@Robbyo5 Жыл бұрын
aDWeqwewq. Good point with the "shield potential" when resupplying. I like using the coilgun with Hellfire to kill rival turrets and set large groups of chasing bugs on fire, especially nice on escort missions. As long as you don't take the fear mod, they'll just keep walking through the electric flames and losing tons of health. It's like a linear incendiary grenade.
@Matt-on4of
@Matt-on4of Жыл бұрын
I'm still a greenbeard so I'm not super knowledgeable on the game yet. But I was surprised by how much I loved the gunner. Coming into the game I thought he'd be a boring "shoot 'em up" class but it ended up being my favorite. Thought for sure the Driller or engineer would be my favorite.
@swordoflorn
@swordoflorn Жыл бұрын
That opening was freaking hilarious
@mrwhatcanido4942
@mrwhatcanido4942 Жыл бұрын
legend
@arzoucaillou5107
@arzoucaillou5107 Жыл бұрын
coilgun tip : the resistance mod is a huge piece of utility, it can save you from a fall or a big burst of damage, it's remarkably useful for zipgunning
@AoBaiGaming
@AoBaiGaming Жыл бұрын
I'm one of those people that think as it stands with the current state of the autocannon, Neurotoxin Payload is just more effective than Carpet Bomber. Carpet Bomber gives you the AOE increase, and that damage increase is nothing to scoff at, either. But if we compare it to Neurotoxin, it has the same AOE increase, and technically will be much more efficient thanks to the DOT's raw damage value total heavily outweighing the damage increase of Carpet Bomber. They're really similar, the only difference being the "Here and Now" damage of Carpet Bomber, or the "Now and Later" damage of the Neurotoxin DOT. I also find Neurotoxin to be better at assisting with bulky enemies like Oppressors, because they naturally resist the explosive damage, but can't resist getting poisoned. If you go full crowd control, you can shoot into the dark corners of a cave with Carpet Bomber, and not kill enough of them for the ammo cost. With Neurotoxin, however, you just shoot until they get poisoned, then watch them die before they even reach you due to fear. Speaking of Fear, Neurotoxin takes full advantage of the Fear factor, while Carpet Bomber is technically shooting itself in the foot with it. Neurotoxin poisons them while they run away, dealing guaranteed damage, while Fear on Carpet Bomber makes the horde split up, making your extra AOE capabilities almost a moot point as you scramble to shoot them before they split up too far. Both downsides for the OCs are negligible for what they add to the table, but utility goes to Neurotoxin every day of the week for me.
@CarlosRodriguez-dd4sb
@CarlosRodriguez-dd4sb Жыл бұрын
Great vid, solid advice. There is a term for your discussion on shields/ammo not used - opportunity cost. The loss of potential gain based on choice made. E,g, not maximizing shields available is come with an opportunity cost - you might have completed mission more easily.
@TheLegendOfFLG
@TheLegendOfFLG Жыл бұрын
Thanks friend, did not know this term. Appreciate it 👍
@tenedrae5079
@tenedrae5079 Жыл бұрын
Great video. Glory to all gunner mains. And as a lvl200 gunner main i can say that i can agree with about everything said. Only thing i have to say is abt secondaries and nades.. Rn there is only one secondary and only one nade for gunner - coil gun with hell fire. Its very overpowered. Outstanding AoE which clear a hordes woth only one shot. Overheat robots/turrets in one shot and deals same damage as elephant rounds revolver. And nade is flame nade. Problem with gunner nade is friendly fire. All 3 rest deals too much of it. Abt autocannon, i can take your point abt taking RoF over damage, but personally i'm taking damage, since neurotox does not cut your RoF. In this variant you have more uptime vs regular enemies, and you are more ammo efficient agains praetorians or oppressors. Yes, they are not your main targets, but you can spent your "ammo efficiency reserve" on them. Abt big bertha. I like the idea, but i dont like how it is made rn in the game. It is lose thunderhead pros, as a AoE weapon, and giving too small pros as a single target weapon(it loses by dps for both, hurricane with homebrew and leadstorm²), while still have a flaw of inaccuracy.
@frankmills1917
@frankmills1917 Жыл бұрын
The quick brown thing jumped over that something.
@Psyko_Monk3y
@Psyko_Monk3y 8 ай бұрын
9:53 A cool thing I like to set-up is a X-formation of ziplines so that if you're knocked off one, you can grab the other to take no fall damage, allowing you to maintain how long you can defend from the zipline.
@TheNameCannotBeFound
@TheNameCannotBeFound Жыл бұрын
Skibidibapbap, the emperor of mankind be liftin’ for our sinzerinos. Repperino for da briggitt big E.
@ectoplasmic5282
@ectoplasmic5282 Жыл бұрын
affirmative boingo boingo
@achillesa5894
@achillesa5894 Жыл бұрын
I love hellfire coilgun, with good positioning every shot is about as good as a grenade. I run it with my single target minigun build which struggles against swarms otherwise. Looking forward to the grenade video, I've been having trouble with most of gunner's grenades. Also, I made it to the end, so insert gibberish here.
@ghosttiger38
@ghosttiger38 Жыл бұрын
Me intently watching the entire video even though I've barely even played gunner
@xhazlas2572
@xhazlas2572 Жыл бұрын
Wow, that grungle did do their job.
@CsubAzUrmedve
@CsubAzUrmedve Жыл бұрын
10:56 Fun fact: The Med Bay stats are lies. It says I was downed like 361 times and passed out from alcohol 6 times. Bullcrap. 361 downs means I get downed basically twice per hour according to this which is preposterous. Your 13646 downs is way too much. Also I pass out from alcohol at almost every opportunity. Blackout Stout Gaming
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