How to make HDRI Dome for more REALISTIC Renders - Blender Tutorial

  Рет қаралды 14,206

OnlyRJ

OnlyRJ

Ай бұрын

In this Blender tutorial, I’ll guide you step-by-step through the process of creating an HDRI dome to enhance the realism of your renders. We’ll use a UV sphere and an HDRI image sourced from Poly Haven. Whether you’re a beginner or an experienced Blender user, this tutorial will help you level up your 3D scenes
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tags:
Blender HDRI tutorial, UV sphere HDRI dome, Realistic renders, Poly Haven HDRI, 3D environment lighting, Blender 3D tutorial, HDRI lighting setup, Blender beginner tutorial, Photorealistic rendering

Пікірлер: 44
@JMach4217
@JMach4217
To up the realism even more, I would change the dome so that the flat portion of the dome doesn't have any emission applied, only the diffuse. That way the shadows should be much more realistic
@realhamzabarami
@realhamzabarami 28 күн бұрын
I know this is unrelated but give the Quran a read, the downsides of this method is that the render time is heavily increased, you can easily take time and make a simple environment that will lead to a quicker render time
@Stanislavlvanov
@Stanislavlvanov 14 күн бұрын
Blender bad(((((((((((( 3ds max good
@galimov.k
@galimov.k 21 күн бұрын
man, I dont get it, how thats way of creating HDRI better than classic way by environment section of blender? why it gives more realistic result?
@MikeHunt-pu5cm
@MikeHunt-pu5cm
Blender now totally sucks because all these tutorials only seem to work in the version of Blender they were made in. That breaks 99 percent of tutorials made. An exisying confusing program made even more confusing.
@AzureVerde
@AzureVerde
Nice. But it would be more realistic, if there's an Ambient Occlusion shadow beneath the car...
@WallyMahar
@WallyMahar 28 күн бұрын
If you ever want to make your own photosphere, you can still download an older version of Google camera. There are some tricks to turn into an HDR, but that’s still available.
@fabioroncal8763
@fabioroncal8763 28 күн бұрын
Besides all the other problems you didn’t address, the biggest one is the noise you introduced by having this dome. Better use a regular hdri, and add only the ground part of your done.
@jkartz92
@jkartz92 28 күн бұрын
in the shader tree, are you suing building a shadeless material?
@ramyissa20
@ramyissa20
You should add shadow catcher plane under the car
@user-vu3fd2rj1c
@user-vu3fd2rj1c 28 күн бұрын
WOW!!!!!! Bravo!
@marcosmanilla9383
@marcosmanilla9383 28 күн бұрын
Awesome tuto, thanks!
@danielishwar
@danielishwar
I love this!
@hasoevo
@hasoevo 28 күн бұрын
This is a good tutorial, these HDRI environments lack parallax but a majority of the ppl looking at the subject in the center wont know the difference.
@sknazibulalam9190
@sknazibulalam9190
Thanks ❤❤
@deividcm2
@deividcm2
i needed this, thank you so much RJ, great tutorial man
@waqaranayat8083
@waqaranayat8083
I am a 3ds max user but i watched whole video. And liked it.
@MelizzanoDaquila
@MelizzanoDaquila
Fantastic work!!!!
@PauloHenrique-kx4of
@PauloHenrique-kx4of 28 күн бұрын
Very nice
@Fundeafevents
@Fundeafevents
Blender Try You help 😊 Thanks
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