How to Make Splatoon a BATTLE ROYALE

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Toxiquid

Toxiquid

Күн бұрын

Splatoon hasn't changed in the 7 years it's been around... With Splatoon 3 out now, what could make it more interesting? Well, a Battle Royale mode, of course! How could that work?? Are we JUST making Fortnite???
Support the Team!
Mullusion: / mullusion
MoxyDraws: / moxydraws
Thanks to my Collaborators!
​@beetakki: / beetakki
@Choctopus : / choctopusyt
@JandroAlem: / jandroalem
@PhillyBeatzU: / phillybeatzu
@Saltydkdan: / saltydkdan
@SchmidtTimes: / schmidttimes
@Vernias: / vernias_t
@uToonz: / itsutoonz
Lorulian: / lorulian_
NeoAlphaDragon: / fireteam_dragon
Zecron Zombie: (N/A) (they helped me come up with this idea as well)
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Timestamps:
Intro: 0:00
The Splattle Royale: 1:52
Point #1: 3:34
Point #2: 4:43
Point #3: 5:38
Point #4: 7:58
What Else?: 11:43

Пікірлер: 251
@gabeshaw6053
@gabeshaw6053 Жыл бұрын
Submerging yourself an ink only makes the recharge faster but without it you will just recharge slowly
@Cr0mewatch
@Cr0mewatch Жыл бұрын
🤯
@charliesgamingplace2371
@charliesgamingplace2371 Жыл бұрын
I’m surprised by how many people don’t know that.
@ultravioletmusic311
@ultravioletmusic311 Жыл бұрын
tbh i hate that. it should only increase while swimming
@disabledinfernotower2170
@disabledinfernotower2170 Жыл бұрын
I'm just thinking about the weapons with horrible ink efficiencies
@Glizzygoblin69373
@Glizzygoblin69373 Жыл бұрын
@@ultravioletmusic311 what if you run out of ink and there’s none of your color ink around
@sample_text9276
@sample_text9276 Жыл бұрын
Instructions unclear, Nintendo Switch overheated and melted into magma upon loading the ninth player.
@jayisokay6975
@jayisokay6975 Жыл бұрын
Toxiquid literally took the Splatoon 3’s respawn concept of “where we squid-jumping Bois” and turned it into a game mode The sheer talent of this man makes you think if he’s secretly a game designer
@toxiquid
@toxiquid Жыл бұрын
I can safely confirm that I am DEFINITELY NOT a game designer haha
@eeveemaster243
@eeveemaster243 Жыл бұрын
@@toxiquid Not bad for a non-game designer. And this is coming from someone who studies game design in their free time.
@williamrichardson5039
@williamrichardson5039 3 ай бұрын
He should be a game designer
@ORelic
@ORelic Жыл бұрын
White guy jumpscare at 11:49 But honestly, genuinely surprised to see saltydkdan in a splatoon video
@SaiyakenPHOENIX
@SaiyakenPHOENIX Жыл бұрын
As a Splatoon player that's vehemently against the trend of battle royale being implemented in the game, your explanation makes it make sense.
@Paul_Recall
@Paul_Recall Жыл бұрын
I'll start out with all the great things about this video. The visuals are amazing! The world you've drawn for this mode is full of life, and really does feel like it could exist in Splatoon. The ideas are really creative too. What I disagree on is that a standard Battle Royale would work. Every mode in Splatoon, whether it's turf, ranked or Salmon Run, is about area control. Turf is obvious, Rank's goals like zones, clams, tower and rainmaker are made so that stage control is a big benefit. Splatoons weapons are designed around this, which is why not every weapon is a splatting powerhouse. Their ability to cover is still a massive help! This battle royale mode however feels like it de-incentivises turf control. As mentioned, it's a big weakness as enemies know where you are, so the strategy is to only shoot as little as you can while travelling. Splatting being the win condition also has it's problems to me. A map this huge necessitates relatively smooth ground to make traversal fun. This means that besides specific areas, travelling would be incredibly risky for shorter range weapons. They do not have cover if a charger comes out of nowhere. Chargers range and small turf output would make them overpowered in this mode. You cover very small amounts of ground, making you hidden, and their range outshines every weapon. A skilled charger player would be untouchable in this mode in the right location. This last point isn't much, but I do feel it's a tad hyperbolic to say that Splatoon hasn't changed in 7 years. New additions and refinements have gone a long way, and I feel Splatoon 3 is perfecting the formula. This battle royale just feels like it strips away what makes Splatoon, Splatoon to me. I'm sorry if this comes off too critical, this video is really well produced! In my opinion, I think the closest thing we could get to battle royale is a Minecraft Bedwars-esque mode. This means that multiple teams have to defend their base, and destroy others respawn areas. This incentivises turf control, but also adds an element of offense, as destroying their spawn eliminates them.
@toxiquid
@toxiquid Жыл бұрын
i understand where youre coming from with your greivances, so hopefully i'll be able to address them point by point :) area control is important. you need to be able to cover your area, take cover, etc while traversing, fighting, or what have you. I think the main thing that'd clear the area control issue up is the length of time it takes for ink to dry. For the sake of the video chugging along, i made it go pretty fast, but in actuality, itd be MUCH much longer. thats on me :P i feel like depending on the 'meta' or other factors, you could make an argument for not shooting, but if a lot of players are playing the same weapon class, that's just free ink right there bahaha-- it evolves over time, if you catch my drift for that last point, i get what you mean by that statement-- where i was coming from is the lack of any real substantial new modes or additions in the actual game present. 2 brought some interesting things, but again, that really boils down to salmon run (which wasnt initially always available), and clam blitz, a highly controversial mode. octo expansion exists, but thats paid dlc, so right out the box you couldnt do that unless you forked over $20 (totally worth it :P) I think that a Splatoon Battle Royale could be implemented in a TON of different ways-- this is just the one we landed on and that we could flesh out as best as we could
@Paul_Recall
@Paul_Recall Жыл бұрын
@@toxiquid ​ Thank you for the nice response! You worded it very well. Many people who aren’t as familiar with Splatoon have been saying that 3 is just the same game when it isn’t, so hearing that whole “It hasn’t changed in 7 years, add Battle Royale!” just frustrated me a little. In my opinion, having turf control in this mode wouldn’t be important due to health. Since players have such little health, stealth ambushes would be the meta, and no one wants to make themselves a target. I would love to make a video explaining in depth my idea for a new mode, but I don’t think I would be capable. I’ve thought about it a lot, and it feels built with Splatoon in mind. Again, thank you very much for the nice response! : ]
@TheFrantastic
@TheFrantastic Жыл бұрын
​@@Paul_Recall With the flat maps we have, chargers ended up being the best even in the regular game lol
@nagol37
@nagol37 Жыл бұрын
Tl;dr
@PlayerW.O.N.
@PlayerW.O.N. Жыл бұрын
@@Paul_Recall sure, stealth kills might be practical in the early game, but remember that armour does exist in this game mode. Unless you have the dps to shred through it, you’re probably just gonna have to fight normally.
@BlueLeef
@BlueLeef Жыл бұрын
With how large the lobby is, I hope Nintendo makes use of updates to really make Splatoon 3 standout and house new modes. I love it as is, but I think 3 sucessful games in, they are allowed to experiment with new gameplay styles!
@Pecktor
@Pecktor 7 ай бұрын
I do think we’ll eventually get to do something with that jelly next to the Tableturf area, it’s probably something where you can do something while waiting for players to join a Tableturf room or a PB.
@rogue_sorcerer1239
@rogue_sorcerer1239 Жыл бұрын
Perhaps having each colour (which you corresponded to each weapon class) being not only a different colour but also have different textures, this could help with colourblindness which is a large reason why splatoon usually runs with 2(now on occasion 3) contrasting colours, so by making each colour have its own texture such as, matte, gloss(default), sparkly(splatoon 2 hero mode), metallic, marble(sanitised and fuzzy ink)or with different patterns (like the ink used by deep cut in splatoon 3s story mode) you can accommodate for more players without losing that accessibility. Perhaps as a way to keep the core fundamentals of splatoon important to this game mode, the final rewards given at the end of a splattle Royale could be determined by the following stats achieved in each game: Place(whoever was the last standing getting the largest amount of points from this category,also the category that grants the highest amount of points) Amount of turf inked(could be considered by overall amount or by a rank, eg most ink turfed…) Amount of splats( a fixed amount of points for each splat)
@wgr7777
@wgr7777 Жыл бұрын
I heard this somewhere (I can't remember where), but the ink could be customizable. When fighting Deep Cut, their ink has their logo on it. This could be a setting so everyone's ink is unique.
@scribblecloud
@scribblecloud Жыл бұрын
YEEESSSSSSS
@scribblecloud
@scribblecloud Жыл бұрын
IMAGINE IF YOU COULD PUT GLITTER IN IT OR HAVE IT BE GLOW IN THE DARK LIKE CALLIE IN SPLAT 2 OR SPLATFESTS
@bashdash4
@bashdash4 Жыл бұрын
Could be fun! I’m already wondering what 32v32 Splatoon would look like so this would be up my alley haha
@galacticp1
@galacticp1 Жыл бұрын
O 1: HOLD THE LINE!!! O 2: WE LOST DANIEL! O 1: NOOO HE WAS THE DEFENSE!!! B 1: HAHAHA DIE!!!
@thestrikernetwork125
@thestrikernetwork125 Ай бұрын
Me and the boys in the “drenches”, holding the line the best be can. (it’s been one minute and we already lost seven brave soldiers)
@Kafonn
@Kafonn Жыл бұрын
Forgot to add the bit where similarly to Fortnite Splatoon should implement a Goku skin
@toxiquid
@toxiquid Жыл бұрын
perfect game if that were to happen
@jpnona3544
@jpnona3544 Жыл бұрын
Maybe the capacity to add stickers (like the ones in the lockers) to your main weapon would be cool. Or maybe the game letting you change the color palette of the main weapon
@Erifire
@Erifire Жыл бұрын
This is such a neat idea! It would be so cool if this actually came into the Splatoon 3 DLC they already announced!
@freshguy4837
@freshguy4837 Жыл бұрын
5:09 Vernias cameo. Gotta love it
@Shad0wed
@Shad0wed Жыл бұрын
I like this idea although I feel like having only the base weapons for every class would put anyone who mains something that isn't the base weapon at a massive disadvantage like how I play Rapid Blaster, Dynamo and Dualie Squelchers which are all completely different to Blaster, Splat Roller and Splat Dualies.
@scribblecloud
@scribblecloud Жыл бұрын
yeah admittedly id kinda suck at this mode because im too used to the sploosh hahaha
@voidenterprises
@voidenterprises Жыл бұрын
This video is great! The arts nice to look at, the puns are funny, and the concepts presented are wonderful! Though there is a single sub weapon that could completely ruin this entire game mode... (which is understandable since its probably the most forgotten one of all) Ink-Mines. They invisibly stay on the ground for an indefinite period of time until someone steps onto them. They deal around 2/5's of your health per mine, and cast a sensor that marks the location of where that person is for around 6 seconds. You can have up to 2 on the ground at once, making them quite versatile in use. Usually, they aren't much of a hassle in a 4v4 circumstance. You'll never get hit with more than one at once, because there's 3 other people to take the others for you, and combined with the lack of any gimmicky sections in maps, there's not really any supreme places to put them. In a battle royale, however, getting these would be a GODSEND. Got a speed ramp? Put a mine at the end for a guaranteed hit! Got a rail? Put a mine at the end for a guaranteed hit! Being chased? Leave a mine behind you for a guaranteed hit! Got a colour that blends in with the rest of the map? Leave a mine around for a guaranteed hit! These pesky little things would be the most annoying thing in the Splatlands! Due to the fact all these areas you described have more complex designs, you'd have to be extremely cautious with your ways to even stand a chance against them! And if your opponent has a long range weapon like a Charger, you're pretty much done for! They could just hide behind them and snipe for as long as they want! They would be a major problem for this game mode, so I have some ideas to at least somewhat stop them. 1. If they slowly deteriorated over time, this would deal with the problem of you needing to look around like a mad man. This doesn't stop the whole running and placing them down while being chased problem though. 2. Having only 1 be usable at a time would nerf the mines immensely, damage wise, but because of the sensor, it's still extremely powerful! And you can't really get rid of the sensor, that's kind of the whole point of them. 3. Arguably the best out of all of these idea's is having the mines take time to place down, maybe 5 seconds? With this, it's a risk and reward type scenario. Will you finish placing the mine before someone catches you doing it? It also removes the idea of placing them down while being chased. These are just a few ideas on this. I'd like to hear your own if you're reading this! P.S: In regards to the idea that more than one player in one team might help deterring them, that just means more people to get Ink-Mines. And I don't think you'd want to get a whole friend group out just because of a single sub weapon. That would just mean nobody would play solo, possibly killing the modes playerbase.
@toxiquid
@toxiquid Жыл бұрын
I feel like ink mines would kinda just go away when the ink does. Balance things out?
@voidenterprises
@voidenterprises Жыл бұрын
@@toxiquid That would probably work! Though if they don't dissipate fast enough you'd end up having some very annoying moments where you'd be trying to hit someone with a Roller or Splatana, but then they'd just put a couple mines down and run in another direction while you'd have to awkwardly manoeuvre around it, especially in an enclosed space.
@Rojo7500
@Rojo7500 Жыл бұрын
I really want a battle royale in splatoon and i think this would be great. However, I feel like the weapon skins would cause confusion and I feel like it would be better to just let people chose any gun they want
@shaungoeckeritz2632
@shaungoeckeritz2632 Жыл бұрын
When your fed up with how chaotic the world is but then you realize who won the final Splatoon 2 splatfest
@ZecronZ
@ZecronZ Жыл бұрын
This really was Splatoon but Awesome
@arrow-1237
@arrow-1237 Жыл бұрын
That a no for me
@ZecronZ
@ZecronZ Жыл бұрын
@@arrow-1237 I pronounce it Deck-uh-dew-ee
@dylanschmidt9478
@dylanschmidt9478 Жыл бұрын
I like this mode for the most part, the large map, the single player gimmicks, and the items sound like a fun reason to play this mode. There are a few things I would worry about with this mode as a concept is the pace of the game, in a regular match you would be in combat decently often, but in this mode you might not run into anyone and engage in combat until the end of the match.
@farpopcorn1565
@farpopcorn1565 Жыл бұрын
I think this would be fun especially since it would not be the only game mode
@armourdream
@armourdream Жыл бұрын
Octo canyon should be a battle Royale map (the whole area) and the special locations are tentakeel outpost, Suction-cup lookout, beaker’s depot, Slimeskin garrison, Cephalon HQ, Octo-Valley and cephalopod rock
@anida_boi
@anida_boi Жыл бұрын
IDEA: the ink pistions could be converted into water pistions, so that they dont confuse people with ink colours
@PragMagik
@PragMagik Жыл бұрын
I don’t even play Splatoon but I would totally play this
@Serial_designation_V_3483
@Serial_designation_V_3483 10 ай бұрын
Something I want to add are event canisters Event canisters will affect you or your surroundings Common event canisters will affect you or your current location, such as picking one up in manatee mangrove will rise the tide for 30 seconds or picking one up or let’s you have infinite ink for 20 seconds. Common event canisters will either be Blue, Green, or Purple Rare event canisters however, affect the entire splattle field, for example, picking one up can make the splattle field slightly flooded for 1:00, the water would be the height of a player meaning that hills can also work as safety. Rare event canisters will either be Orange, Pink, or Yellow
@nathaniallarkin6060
@nathaniallarkin6060 Жыл бұрын
It would be cool if during Splatfests that it would turn into a HUGE turf war with 20 v 20 v 20 all aiming to be the biggest and best.
@davidflores5907
@davidflores5907 Жыл бұрын
I think it’s be cool to start off with a weak weapon like the splattershot jr and be able to find main weapons around the map so that you don’t know what weapon you will play going into each match
@alexanderberrones2165
@alexanderberrones2165 2 ай бұрын
gamemode ideas 1. (wild storms) the storm will appear over a large part of the map but after some time it will move to a different spot instead of including the entire map 2. (egg defenders) there are two giant teams guarding eggs (or something) from the other team who ever has the most (or all) eggs by the end of the match will win 3. (aqua swarm) everyone is a part of the same team fighting against a endless horde of creatures that eats ink and whoever gets the most kills by the time everyone is dead wins
@UsernameTheName
@UsernameTheName Жыл бұрын
Maybe there could be a feature where you start with the regular gun but then upgrade it into another version via some sort of buy station
@scribblecloud
@scribblecloud Жыл бұрын
this is exactly like something ive been thinking splatoon should have! A gamemode with a bigger stage and longer playtime with more players all fighting for themselves and tons of different colors, itd fit so well!!!
@TheDualCrafterz
@TheDualCrafterz 7 ай бұрын
Alright I got a name. Splattle battle.
@Dr_Nig
@Dr_Nig 9 ай бұрын
5:01 - Instead of choosing them with left and right arrows or cycling using L, you could simply take Spla's story mode sub management system, which is already extremely efficient: one sub each for left, down, and right arrow. Easy, fast, coded in the game. 5:56 - In Splatoon 2's Sunken Scrolls (I had to ckeck up which one: it's the n° 14) it's said that since Inklings' and Octolings' ink is an organic substance, airborne bacteria degrade it after a while making it disappear. So instead of simply "dry up", you could add a trope by saying that the area(s) in which the battle royale occurs has a much higher concentration of these bacteria, making the degradation of ink way faster compared to the rest of the world. This could also be used for the area restriction: over time the bacteria concentration becomes so high that it starts damaging Inklings and Octolings as well, thus forcing players to retire to the safe zone. 7:03 - Maybe you could start with a 125 tank as many heavier or less efficient weapons would have a disadvantage if they have to start managing ink since the start of the game, counting that their trail it won't last long. This way they can afford to be a tad more aggressive when needed in the first phases of a match while still having to manage their ink in the long term.
@waldomileswide
@waldomileswide 3 ай бұрын
Looking back at this video now it's neat to think with side order out, how cool would this idea be if it worked with Pallettes
@iLikeDucks_
@iLikeDucks_ 2 ай бұрын
Exactly the comment i was looking for:)
@slyar
@slyar Жыл бұрын
1:29 Splatterfield
@mixed6640
@mixed6640 Жыл бұрын
This is a great video and it needs more publicity! I've always thought the story mode items should be taken advantage of more, but I do have one thing; The tenta missiles and whatever the special that shoots the lasers is would be broken in this mode, so maybe they should just be outright removed, the tenta missiles because they can aim at everyone on the map at once and the lasers because they go straight through all of the map, they have no limit to range. But besides that, this mode would be insanely fun, I can see me and my friends just having a great time. A battle royale never crossed my mind, but that actually sounds amazing.
@toxiquid
@toxiquid Жыл бұрын
i think that the tenta missiles, like the big bubbler in tower control, will be nerfed; either by range, or amount of missiles
@7_Sevyn_7
@7_Sevyn_7 Жыл бұрын
The thing about the ink colors is that there are more weapon classes that get used and more that are used.
@goldporiumgamer8901
@goldporiumgamer8901 3 ай бұрын
honestly love your vids, also you should add a area called subliminal zone, a underground area kinda like buoy bunker, sea floor sub-terrain or triton trail, the subliminal zone is acsessed by a stair case only taking about 5 seconds to get to the bottom of it, the subliminal zone is a bunch of fimiliar rooms or areas in it the rooms and areas are pretty small, they contain a item in each room like a box or a canester, like one could have a box and then when you go into the next room their could be a special canester, the only bad things is that its littered with traps, monsters, yes monsters, and mostly players greeding for the every room item, the monsters are dark entities that only attack you if you get to close to them they wont ever try to hurt you if you are'nt close, in this area the micanic of ink dissipation still exsistes but it takes alot slower to dissipate. Thats all I have for the area idea, bye!
@Kitsu3690
@Kitsu3690 2 ай бұрын
I feel like everyone would have three lives just because in the original mode you have unlimited respawns and during the last few minutes everyone would be set to one life
@rayjoe8892
@rayjoe8892 Жыл бұрын
Weapon Skins? Nah. I got a better idea- people select the standard weapon they start with, but can collect canisters containing other mains during battle. L button can switch subs, left and right buttons switch mains. You can hold up to 10 mains. You can also drop mains by pressing the L stick, which will leave it there for other players to collect. Besides that, I only have 3 words for this concept: *H I R E T H I S M A N*
@amgamer2644
@amgamer2644 Жыл бұрын
Emergency ink refill that takes up a mini weapons slot.
@KingBobbyG1223
@KingBobbyG1223 Жыл бұрын
Overall great concept, one big thing I would add to this is being able to find sub abilities as loot to increase your stats, similar to the way city trial or smash run work, just to give more incentive to keep exploring and finding more loot after you've already already found all the weapons you want
@subjectomega7606
@subjectomega7606 Жыл бұрын
Come to think of it, one problem I feel is the brellas…not only cause Nintendo Netcode, but the brellas each have different canopies, aka how do hitboxes work?
@toxiquid
@toxiquid Жыл бұрын
Same hitbox as the standard brella. If they wanted to be nice they could shrink down the tentas canopy, but this is a proof of concept if anything, so it doesn’t really matter haha
@subjectomega7606
@subjectomega7606 Жыл бұрын
@@toxiquid I mean you got me there, should’ve learned from my first comment, still would be cool to see become an actual thing
@dan_da_man7928
@dan_da_man7928 Жыл бұрын
Lol I’m 7 months too late, but I think something that should be included is a reboot or comeback mechanism. I think a cool feature would be to leave power eggs around the map, and could be collected via kills, movement combos, survival, quests, and opening chests. If the player collects a certain amount, they can buy their additional weapons and revive teammates. Also: getting other weapons from the buy station might make them have their different properties. That way skins could still work as a early game troll and could be used as psychological weapons during endgame. (Such as a player holding an e-liter skin, but they actually have a splat charger to trick others into hiding away in further positions)
@deltagearadvanced5140
@deltagearadvanced5140 Жыл бұрын
Ok heres some input: 1: Colors are picked by you, you wanna be green? You are green now. You wanna be blue? You are blue now. Have it purely be a visual thing and no matter the weapon or ink color you see what you want and the enemies see what they want. The only catch is if you play in team modes the game will force colors so team coordination is possible. 2: Two weapon slots, two sub slots. You get to carry two weapons, easy to shift through via using the D-Pad while the bumper swaps sub-weapon. This let's you have some flexability when playing so you can grab a turf inking weapon for farming special and getting around or pushing someone back, but also carry a slayer weapon for fights. The weapon swap would have to have a downside so you can't just hot swap on people so an ink cost of 10-15% as well as a half-full second delay would balance out. 3: Inkreases should only boost your tank by 10% or so, make it so you have to search for them and not hit 200% so fast. This would also let us put down the fill tanks from the story mode as the big refill tanks that also boost your tank by 25%, making them rarer to compensate. 4: All weapons should be available in this mode with the Grizz co. weapons also being findable but with their own limited but bigger ink tanks. Limiting the game to only the standard weapons would make the game uber stale after a while and having more toys to screw around with would keep the mode fresh and crazy. To keep it fair though limiting everyone to standard only on drop sounds fair, but people should be allowed to go find the other weapons like hydra or Aerospray. As a side note you can toggle the appearance of weapons in the mode if they have alt kits, letting you turn your Aero gold just for looks when you pick it up and similar with other weapons. 5: Armor in tiers. Have the game start off with everyone having basic lv1 armor, this makes sure charger and blaster players can't get cheeky one shots right of drop and they'll have to work for early kills. Finding armor crates will boost your armor level up lv3, with 75% more hp than usual but still fast to kill by most weapons especially since armor WON"T regen all at once, instead coming back slowly and regenerating like Hp that can't be sped up via swimming.
@thegamerFOX45
@thegamerFOX45 8 ай бұрын
i have always thought of splatoon battle royale and how it would work so this is cool
@thestrikernetwork125
@thestrikernetwork125 Жыл бұрын
I like the idea, but I think it would be cool if we use the deep sea metro as the launch point
@Kugla_Orca
@Kugla_Orca Жыл бұрын
I love the idea but Splatoon is a game about teamwork so maybe if the battle royal was always in squads. The ink disappearing is a great idea and it's also cannon stated in one of the sunken scrolls ( I forgot which one )! I feel that this would be a event such as splatfest and Big Run. I also like the gimmick of amour and other gimmicks from the hero modes! I love this idea for a Splatoon battle royal!
@user-jt3jb7eb7f
@user-jt3jb7eb7f Ай бұрын
*VIOLENT BURP* subscimbe 😂 1:37
@charliesgamingplace2371
@charliesgamingplace2371 Жыл бұрын
I think if your ink slowly regenerated naturally to get a small shot or burst from your main to recover ink eventually also if this would be applied remove the “slow charge” of chargers and splatlings.
@NightW3VL
@NightW3VL Жыл бұрын
Very cool ideas! I’d honestly love to play a Splatoon battle royale.
@nateroman8789
@nateroman8789 Жыл бұрын
I love vernias saying it’s Fortnite the immediately exploded😆
@literally1751
@literally1751 Жыл бұрын
3:30 at the time I was watching this, both goo tuber and splash were in rotation. It was kinda creepy
@piichivy
@piichivy Жыл бұрын
i was surprised this wasn't mentioned, but the incoming high tide from salmon run would make a good lore reason why the map eventually shrinks down at the end to force fights
@CommanderMozzarella
@CommanderMozzarella 6 ай бұрын
I think you should start out weaponless and collect weapons throughout like finding big swig rollers or ballpoint splatting, and finding specials and subs as well
@subjectomega7606
@subjectomega7606 Жыл бұрын
Opinion, use bigger versions of salmon run stages to use the tide as a motivator
@everest5718
@everest5718 6 ай бұрын
I’m not in love with all the ideas, but it’s an interesting concept for sure! And I’m always in favour of using more items from the single player since they offer interesting challenges :D
@damamien1
@damamien1 Жыл бұрын
maybe not a battle royale but an 8 player ffa turf war would be so much fun
@Dipplin.
@Dipplin. Жыл бұрын
11:51 the person in the back is gonna be me if this becomes a reality
@MisterBozoYT
@MisterBozoYT Жыл бұрын
i think there should be like rainbow ink stations, they double your fire rate but after you use it all next ink tank you use your fire rate is 0.5 (the ink tank has to be full for the effect to go away)
@okiedoketm4463
@okiedoketm4463 Жыл бұрын
great video, but france is already like this in real life idk why you spent so much time animating it instead of getting live footage (in all seriousness, love this channel! going to be binging your vids all day)
@toxiquid
@toxiquid Жыл бұрын
fuck you're right; that wouldve been a lot easier bahaha
@Toxic-lw3kn
@Toxic-lw3kn 2 ай бұрын
Side order have some interesting mechanics maybe a remake of this idea can use some more new ideas from side order
@donutsorokin8042
@donutsorokin8042 Ай бұрын
This would make one heck of a game mode... If the switch had the procesing power to handle it .-.
@cabbage8858
@cabbage8858 Жыл бұрын
Really nice art!
@averageboi
@averageboi Жыл бұрын
1:35 toxirick This is the most helpful I can be, as I don't know much about splatoon
@curtapperson3075
@curtapperson3075 2 ай бұрын
You should make it, so at least the second version of every single weapon to be present. For example, for the stringers can have the small stringer not the copies.
@NotThatAverage
@NotThatAverage Жыл бұрын
Splatoon cannot even handle 8 players
@NinjaV_Editz
@NinjaV_Editz Жыл бұрын
Can’t wait for this if it gets added
@a-ramenartist9734
@a-ramenartist9734 Жыл бұрын
I think the bus is kinda derivative, instead what would be cool is a bunch of individual spawners (24 would be a more manageable number, and allow for duos, trios, and squads as you mentioned) arranged like a school of fish going along one path. That way it would be much more sea-like. Also the splatlands are still in japan, the eiffel tower just got carried across the sea
@arandomperson4124
@arandomperson4124 Жыл бұрын
"My nuts hurt" Saltydkdan 2022 But in all seriousness, this is an amazing video! Splatoon is my favorite game of all time and I'd love to see something like this get implemented!
@PlayerW.O.N.
@PlayerW.O.N. Жыл бұрын
Damn I am late to this party by a landslide. This has got to be the most polished splatoon battle royal concept I’ve ever seen! Most of the questions that I had were addressed with the comment section. However, I still have one question of my own, and it’s about the team matches. Will you be able to revive teammates once they get taken out, or are they just out for good? The revival system shouldn’t be too hard considering that salmon run has one of its own that would work, but it would obviously need some tweaks. For example, you can’t just be revivable forever like in salmon run, you would have to have a timer until you’re out for good.
@toxiquid
@toxiquid Жыл бұрын
i imagine a salmon run scenario! probably not one to one, but functionally identical. maybe a timer for balance?
@PlayerW.O.N.
@PlayerW.O.N. Жыл бұрын
@@toxiquid oh wow, didn’t expect a reply within the hour! I actually have one more question if you don’t mind. Something I’m surprised no one ask about yet is super jumping. Assuming everything functions the same as turf war, being able to super jump anywhere would be broken. Not only would it let you jump to teammates all the way on the other side of the map, but they could also give you a free exit out of a loosing battle. Sure beacons could also provide a jump out, they could be easily broken or camped. What you would change to keep this balanced, or would you just remove super jumping altogether?
@toxiquid
@toxiquid Жыл бұрын
@@PlayerW.O.N. probably a radius type of deal? And that you’d be vulnerable during the super jump, not invincible
@PlayerW.O.N.
@PlayerW.O.N. Жыл бұрын
@@toxiquid yeah that seems pretty reasonable. Thanks for answering my questions, I truly appreciate it.
@catesaunders5515
@catesaunders5515 11 ай бұрын
Maybe you could have one of my ideas which is don’t sponges they act like sponges, except you can bounce on them and the higher, and the bigger you get them the more back to their
@Blixir
@Blixir Жыл бұрын
I think it’d be cool if the lil ability drinks you can buy appeared throughout the map in chests and stuff, granting you various Main or Sub abilities when consumed. If this were to be added the abilities from your gear would probably have to be removed though.
@BeetleBones1870
@BeetleBones1870 Жыл бұрын
i would play this SO MUCH MORE than salmon run
@LumiNyx_x
@LumiNyx_x Жыл бұрын
why do I feel like a Splatoon Battle Royale would genuinely be awesome
@pideperdonus2
@pideperdonus2 Жыл бұрын
Finally! Sheldon does something else than talk!
@Certified_doofus
@Certified_doofus Жыл бұрын
How does the rain work underground? Is there a gradual flood or a tsunami?
@l1m0ngras
@l1m0ngras 5 ай бұрын
I think a battle royale version of splatoon 3 would be sick, nintendo would never do that though
@noizepusher7594
@noizepusher7594 Жыл бұрын
I think that the whole “deployment system” would be a lot more unique if it was a swarm of respawn drones instead of just another battle bus. You could aim your drone at where you wanna drop and launch yourself there. This would make the dropping system as Splatoony as possible as well as keeping it simple and fair. Also because you kinda forgot about it (makes sense it’s not that noticeable of a gameplay feature) ink probably should still regenerate but maybe a lot slower. That way if you run out of ink in the middle of commuting to somewhere else you won’t just need to walk for a stupid amount of time. Heck, we could even apply this extra regeneration length to swimming in your own ink as well! Make it still an ink positive transaction but you need to stay in your ink for almost the entire duration of its lifespan in order to get a return. Perhaps staying still in your ink could allow you to soak it in faster! Although for all of this to work, it would have to work like the stamina in breath of the wild where no matter how much you upgrade it still takes the same amount of time to fill. Also with abilities, something cool could be that you could find sub abilities in crates and temporarily slot them onto your main set! That way it gives you something extra to look forward to in each crate. Also the rainstorm could be pretty cool, but it seems too rare to be a threat in a place as arid as the splat lands. How about instead it’s a dust storm that ravenges the surround area? Rapidly drying any ink that it touches and even the ink in your ink tank! Eventually it would completely dry you up and completely cover your screen in sand, splatting you. Also since the mammal monolith is so close to the crater, you should probably be able to see the entrance to Alterna from the top just as a cool detail.
@ruthannhicks5549
@ruthannhicks5549 Жыл бұрын
Splat Island I love that name plus is super funny😂 hopefully you like it too😊
@EvilEasyE200
@EvilEasyE200 9 ай бұрын
What if there was a thing where similar to salmon run when your teammates die they appear in something similar to the floaters in Salmon Run for Revival BUT If you run out of time and the ink in the floaters drys up The little spirit thing of your teammate will stick around for a bit just in case you come by and put them in a container of ink where you can then load them into one of the launchers from the start of a turf war or Ranked match and it will Shoot them back to a Mobile Stage that will come by every now and then which will allow your team mate to jump back into the Fight
@ahitfan1captaina
@ahitfan1captaina Жыл бұрын
Maybe you can add the bottles from Splatoon 2 Octo Expansion as an alterative means of refilling ink...
@acat5770
@acat5770 Жыл бұрын
Me just imagining splatoon 3 netcode trying to handle 60 players
@Orbit_ttg-OG
@Orbit_ttg-OG Жыл бұрын
Best idea I have heard in months!!!!!!!
@kadincool
@kadincool Жыл бұрын
I remember imagining Splatoon as an open world similar to breath of the wild where weapons would be scattered around and have limited ink durability where when it ran out the weapon broke.
@mr_TACTICO
@mr_TACTICO Жыл бұрын
Splatter island Also they should add different types of ink tanks
@dudster0624
@dudster0624 Жыл бұрын
The world building of this is so cool
@hitzsche5040
@hitzsche5040 Жыл бұрын
I really only have two issues with this idea. 1# Most weapons in Splatoon instakill like chargers, rollers, stringers and blasters all kill if hit directly or with a full charge. (And yes you could just ~move~ around the shots) Splatoon is made to also about turf control and other weapons (all the other ones) are balanced because of there turf controlling capabilities and without respawns, the other weapons become blatantly better. 2# Admittable my second argument isn't as important but why would they be doing a battle royal. Turf war happened because of a in game war between the inklings and octolings. And the competitive modes are just expansions of that, salmon run is because Mr. Grizz wanted to ~zzzz~zzzzzzzz~zz~ so why would they start fighting to the death in a huge area where map control isn't the objective and actively will cause you to die. (Like I said not to important but I'm a sucker for flavor text sooooo......) I think it could work, I saw a comment that thought making it like bed wars and thought that would work better.
@toxiquid
@toxiquid Жыл бұрын
I totally understand the points you are trying to make here, and for the most part, I agree! However I think there are many workarounds that could make things fun, fair, and interesting that I hopefully explained in the video. For one, the armor pieces would act like Shields, adding on health points for those pesky chargers, stringers, etc. they stack to get you to 200% HP, and bada bing you’re chilling. I also think that for this mode, weapons would be slightly rebalanced. Maybe they’d be rebalanced across all game modes if this dropped! I don’t know the nitty gritty logistics, I make videos, not games haha- but the niche that each weapon fills works. Turf control is important, yes, but that’s the point of each different weapon. They provide different tactics that they need to use in order to prevail victorious! As for your second point, I am not a Splatoon writer, so I don’t know why they would be doing this for story reasons, HOWEVER, I explained in the video that with the whole theme of Chaos and Anarchy emanating from Splatoon 3’s whole world, I think thematically, it’d fit right in! If you want to figure out why they’d do this, I’m all ears!
@hitzsche5040
@hitzsche5040 Жыл бұрын
@@toxiquid You are right, the chaos part of the argument (not really an argument) does support it very well and plus if the devs wanted this a mode they would come up with a reason why. Also I completely forgot about the armor so thank you for reminding me. Though early game it would still be very difficult to combat someone with a charger and such. And yes weapon rebalances would take place in a mode like this but I would rather this be its own side game if it were to make balances around permadeath rather then respawns like all the other modes. Also GREAT video, I never ever have spend so long thinking about a video and I want to congratulate you for keeping my short attention span. Love the idea, needs changes.
@toxiquid
@toxiquid Жыл бұрын
@@hitzsche5040 I agree, if this were to happen, i think it being a spinoff or side game would be probably better, but i was imagining it right alongside splat3's whole schtick, ya feel? Either way it'd accomplish what it sets out to do haha glad you enjoyed the video, btw!
@agentx4208
@agentx4208 11 ай бұрын
Let us find capsules that change my weapon subtype, e.g splat dualies to dapple dualies
@Kartuuse806
@Kartuuse806 9 ай бұрын
This could be a spinoff or a new game that shares a nintendo slot with the turf war version like with fortnite save the world and battle royale
@Greyisback4more
@Greyisback4more 10 ай бұрын
how about, squid purge! reference to the move squid surge.
@the.the.the.the.the.the.the.
@the.the.the.the.the.the.the. 11 ай бұрын
Oyster overhang is the exact opposite of urchin underpass
@Angwiser-zk7vk
@Angwiser-zk7vk Жыл бұрын
The “storm” would still be “the storm”, inklings are weak to water… no Zero-point neded Also, certain poi’s should contain a super weapon like “Callie’s modified Roller/Marie’s ultra-charger” with either a boss that uses the weapon, the “character”weapons Rotate… one week it’s Charger and roller, the next is The Human’s Slosher and Chirpy chirp N-zap Splatfests have 3, Guarded by the idols…. Usually not restricted to the 11 clases and tie to the themes of the splatfest, like “the Sneaker stomps” for team Bigfoot, where they grant a ground pound, permanent Roller like splats and a roundhouse kick move Big runs have “salmonid stations” that work identical to Fortnite’s Cube dens, granting a (nerfed) grizco weapon
@isthatdunn
@isthatdunn Жыл бұрын
this would be so fire
@inteleonmasterdavid319
@inteleonmasterdavid319 Жыл бұрын
I've got a few questions, Will players have multiple lives? if not, the abilitys comeback and quick respawn are useless. An if so, how many is one player given? Would the splat charger, splatana wiper, roller, and blaster be balanced to not one shot? If not and the first question is no as well, people wont have fun basically waiting 20 minutes because they got sniped in the first five seconds of the match. Can players super jump anywhere else? If not, then stealth jump is also useless. Can other players be on the same team? Are there any other splatanas or stringers for players to choose to customize themself with?
@toxiquid
@toxiquid Жыл бұрын
no multiple lives in singles, but you can get revived in duos, trios, and squads (ala fortnite). i imagine weapons being rebalanced. players can jump to locales when initially being deployed, or if something shoots them out again. can't control expressly where unless a teammate is there, like in turf war. yes anything thats in the game i think you could customize with.
@inteleonmasterdavid319
@inteleonmasterdavid319 Жыл бұрын
@@toxiquid the last question is basically asking are there any other stringers that are not the tri stringer or reef lux, or any other splatanas other then the wiprt or stamper.
@averagehuman-gf3qc
@averagehuman-gf3qc Жыл бұрын
I probably would make it so you have a inventory where you can store as much bombs and special weapons as you want however they disappear after usage so let's I have 7 burst bombs in my inventory I throw one now there's 6 burst bombs in my inventory
@Christopher-zt7ni
@Christopher-zt7ni Жыл бұрын
Nintendo should hire you. This is the first battle royale that isn't just a fortnight copy and paste. Good job!
@creator4873
@creator4873 Жыл бұрын
Canvas of chaos
@michaela4729
@michaela4729 Жыл бұрын
i have a idea, its about the COLOUR, so hear me out, if you can pick a colour, THAT WOULD BE GREAT, imigane if you want the purple on a splatana, well now you can!, but, you can NOT buy more colours, only the colour in this video you can pick, so if u want ur friend to swim in ur ink but want solos, tell them to pick the colour!, ( this would be A GREAT idea for ppl who like soloing with friends but they like diff colours)
@eeveemaster243
@eeveemaster243 Жыл бұрын
I think the whole ink color being based on weapons thing is a bit flawed because 1. it would make working in squads a bit finicky if you all choose different weapons and 2. A more experienced Splatoon player could tell the kind of weapon based purely on the pattern of it's ink, for example rollers have an inconsistent wave pattern, while Brellas have a very unique line pattern. Sure a lot of shooters would blend in, but even every shooter variant varies from the standard splattershot in terms of how well it paints. My point is you could get all of the information that you'd need on a weapon (such as range and paint coverage) based on the patterns in a player's ink alone *unless* they're a perfectionist who paints every corner of every room. In replacement of this color determining system I propose instead how the hit game Among Us handles color picking: you get to choose a preferred color, but if multiple players pick the same color then a random one of those players is given the color while the rest are randomly given other available colors that aren't taken. Edit: Me who didn't watch to the end and see that weapon variants wouldn't be included 💀 But yeah, my point still stands. Even Dualies have a differant paint pattern than splattershots because they not only shoot from two different firing points, but also because of the space of nothingness that would often be present after a dualie's dodge roll. Not to mention this would also give a player who chose splattershot the option to fake a dualies's paint patterns in order to intimidate less observant players who stumble upon their ink before it dries.
@k1baede728
@k1baede728 7 ай бұрын
Nintendo pls hire this man
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