I think they're gonna need a more elegant solution to the matchmaking pool than this one, and I know some people have really strong opinions about this topic. I'm trying to just inform people on how it works with some examples. Don't shoot the messenger, I beg of you. Edit to add: TEAM-BASED PLAY: this is an average of the combined gear score of the party members. if 2 people are 250, and the 3rd person is 75, it would be (250+250+75)/3 = 191.6
@Rooster704 ай бұрын
It feels like a step in the right direction but still needs work. Fun gameplay for casuals is run a normal, let the gear ride in highroller rinse repeat. There was no middle ground for this before. You had to spend time/gold to build a kit that gives you somewhat of a chance of surviving in high roller. Not buying a kit just meant ez wipe for bis sweats running high roller
@Skadidd4 ай бұрын
Lol so anyone who doesnt look into gear score will probably get rolled
@fanglei4 ай бұрын
Best match making so far. Should be 1-125-500/600-600+ . And if they do make the low lower maybe just remove normals for a bit and see what happens.
@tlarsen12214 ай бұрын
Great first step. I would like to see the enchantments and their rolls be more heavily weighted vs the rarity. Like a blue item with two good rolls is better than a purple one with 3 bad ones. When you have a well-crafted set that maxes out things like true/additional magic/physical damage or all atts, you should match with people who also have well-crafted sets that are specialized. Then top end players get good fights with good teams and middle to low end guys can still get use out of the random purples that don't have great rolls.
@TheMarcosvolta4 ай бұрын
@@tlarsen1221 making item bonuses have individual values is dumb, a blue rapier is a blue rapier. youre just trying to make things unnecessarily more complicated, to what end? if a rapier has +2 additional damage or +3 isnt going to make any difference to someones survival or success. how about make comments about something you understand? game design aint it for you.
@afoekon4 ай бұрын
That gives classes that can heal, especially warlock, an advantage. Classes that stay out of range of enemy strikes also gives an advantage too. If you play a melee focused class you're more likely to get hit and being healed up to survive just the dungeon. Utilities like franny axes, throwing knives, inv pots, prot pots should count but not healing items.
@gremlinking56404 ай бұрын
It seems like the game really discourages melee
@TheMarcosvolta4 ай бұрын
so if someone takes in 30 throwing axes, they should be forced to fight against better geared players who have more access to range? man, some of you adult children really dont understand game design, but you sure pretend to. stick to something you have experience in, like trolling.
@thehenescrewАй бұрын
You aren't meant to rush through the open with your knife out at someone with a bow play corners, stealth, move speed, PDR. Melee is op at close against ranged just figure it out bro.
@kegcodex4 ай бұрын
no matter what the devs do, the player base will figure out how to manipulate the game to suit themselves, whether its healthy for the game or not.
@kenzej87104 ай бұрын
Which is good, because then they can change it so it's not as abusable :)
@malicharton44034 ай бұрын
Annnnd great it took 2 days before sweats found how to immidietely hop back into timmie lobbys with +all.Thank you.
@Onepeg4 ай бұрын
technically speaking there were reddit posts with github scripts where you filled in prompts for it to tell you what your GS was 12 hours ago, but sure thing :)
@malicharton44034 ай бұрын
@@Onepeg Didnt blame you specifically.Calm,not everything is about you/against you. Its a general statement,no need to take it so personally
@yothatsmanny73834 ай бұрын
@@malicharton4403 you said thank you as if your giving him the blame. It looks that way. I think you just dont wanna standbyour greasy ground
@malicharton44034 ай бұрын
@@yothatsmanny7383 And I think your father is yet to return.Now learn to read better and not just assume stuff.
@yothatsmanny73834 ай бұрын
@@malicharton4403 my reading, as well as reading compression are on point. Gahareasy
@Lazar8194 ай бұрын
I’m having a lot more success lately. Haven’t calculated anything just snowballing with barb and it feels good.
@JimSimFtw4 ай бұрын
this is how the devs want us to play! i dont like the idea of all the sweats sandbagging low lobbies where the timmies from normals have come to learn HR
@WellDoneOnTheInternetEverybody4 ай бұрын
I actually like the system, just add gear score value to your open details so its not annoying for a timmy to know when theyre in low or high roller. ultimately this change is far better than a 02h to run up against a full bis out kit and limits the lobbies down to a split of 2 rather than a split of green/blue/purple lobbies etc.
@acamera7274 ай бұрын
How to nerf Warlock and release Druid
@Canopusxiii4 ай бұрын
Lmaooo warlock is untouchable to devs, they stay huffing gasoline
@professionalfire39024 ай бұрын
@@Canopusxiii It just got nerfed tho?
@jayrobert21214 ай бұрын
The big issue is barbarians now that take in no shirt and no helmet have a massive buff.
@UnderfundedScientist4 ай бұрын
I seriously appreciate this , wondered how I ended up in the lobbies I did several times since the last change
@tlarsen12214 ай бұрын
Same last night my trio was having great fights with similar teams but we loaded up too many high quality healing items and ran into a super decked out trio in purple/legendary stuff
@5olas4 ай бұрын
This is what you get when you listen to Reddit, who for the past year has been whining for IRONMACE to implement gear based matchmaking. *facepalm* Never, I repeat, never, listen to Reddit.
@Jandles4 ай бұрын
Absolute braindead decision from ironmace, wont be long until its just empty lobbies.
@Pazuzu15004 ай бұрын
Weird how the amount of meds can change your gear score so drastically.
@CR-xx7kd4 ай бұрын
Is it weird or just stupid?
@TheMarcosvolta4 ай бұрын
@@CR-xx7kd well its stupid when people go into a dungeon with 8 stacks of bandages and potions. it means theyre going to fight every monster or player at 100% hp. meanwhile a lower gear scored guy with 3 potions and a bandage doesnt have the same backup and will eventually run out of heals, they will not be fighting everything at 100% hp, and thus any engagements, pvp or otherwise, will be far less forgiving for them. its fine and it makes sense. if youre upset, youre probably one of the pussies who takes in 12 pots and 9 bandages because they cant pve. the game isnt difficult you know? the ai is weak af and combat is slow, if you need that many heals youre just bad and insecure. go ahead and take half an inventory with you though, if it makes you feel safe or whatever. just know that youre only increasing the difficulty of pvp for yourself. it works and it makes sense, so just deal with it.
@CR-xx7kd4 ай бұрын
@@TheMarcosvolta maybe you’re the weak AI
@Insane0gamers4 ай бұрын
@@TheMarcosvolta "if you disagree youre bad" kinda take lol
@battlesreign4 ай бұрын
@@TheMarcosvoltabuddy wrote a essay just to say “if you bring meds you’re bad” like just say you’re wanderer bro
@Farmer_Rick_Ross4 ай бұрын
I’ve always thought it was a bit goofy to see people bring in 2 rows of meds. Ain’t no way you using those 40 pots/bandages you brought
@ripdoff85494 ай бұрын
yea especially rangers with 10 stacks of arrows and 3k meds and zero room to carry any loot out of the dungeon. people going into looter/extraction game with a full inventory is kinda dumb.
@TheMarcosvolta4 ай бұрын
those players are proud to showcase their fears, insecurities and lack of skill. i used to talk trash to them before they removed VOIP in the waiting room. its like, that many heals wont save you in a pvp situation, theyre just really bad at pve.
@JimSimFtw4 ай бұрын
as a solo rogue in crypts i use 5 stacks of bandages AND health pots most runs into inferno/killing ghost... But thats cuz i suck at pve 😁
@chickenzeus66164 ай бұрын
You bring 3 stacks of each for ghost king. You need those meds for pvp as well. So, if you fight two groups of players and depending on if they run, you’re popping pots every disengage. So, you’ve used 4-6 pots depending on that, mid fight. And if you take dmg from pve and have no cleric that’s 2-3 pots all the way to boss, random archer hit…anything. Now, you have 1 stack for ghost king. So overcompensating is preparing to go all the way. For pure pvp, I bring 2-3 stacks of each, depending on how hard I’m defending my gear I come in with. And I bring 60-80 arrows, and I’m on my 4th stash about to purchase 5th. So, you’re not an idiot for the amount, it depends on what your goal is. Your welcome.
@TheMarcosvolta4 ай бұрын
@@chickenzeus6616 ah chip damage, pussy-footing and potion chugging. nice to see the end game is all about "skill." LMFAO! now what does this remind me of again? oh yeah! DESTINY! 70% of the player base plays hunters, and they ALL play like pussies. the second they take damage, if they didnt hit you first, they run away to heal. its stupid, annoying and its simply not fun to play against, even if it doesnt help them win the match or fight. "oh shit i didnt get the advantage, retreat and heal! ok lets try again! oh shit! retreat and heal!" "RUN!!!" "ok im ok now, lets re-engage!" "oh no! RUN!!!" zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz simply BEING AT RANGE is the fuckin meta, and if you dont have enough ammo, youre at a disadvantage. poke and heal, poke and heal, poke and heal, oh they missed a shot, time to engage! oh wait not yet i got hit and need to heal! yeah, i've seen the videos on youtube, ive run into poke/heal cowards in game, this shits fucking boring. pve is more fun right now, because even if the ai isnt too intelligent, its a lot more engaging than chasing someone around that refuses to fight you unless YOU are at an obvious disadvantage. this comes back down to the deadly nature of everything in game. if it takes 3 hits to kill someone, its going to effect how they respond to a single hit. its a fucking tragedy right now, which makes sense from a game design angle for a hardcore soulslike-damage-difficulty-inspired, but not for a pvp game where we have to sus each other out before committing to battle. i'm starting to think we need to change healing all together, because making it a monetary expense consumable leads exactly to the stupid situation we are living now. a better idea would be a potion system like Path of Exile, where everyone has the same amount of potion slots, and you can equip different qualities with different effects. in-match there could be ways to refill potions, through kills or other means. treat limited throwables in the same manner. player inventories shouldnt be full of heals because people lack skill, or thats the meta, or any stupid reason like that. its a clumsy solution that should only serve as a place holder for a better system. if you have to load up your inventory BEFORE you go into a dungeon, something is seriously wrong with the game design here. this really should be a huge point for Ironmace to address, i just dont think theres a lot of people talking about this subject. the META play style is not fun, period. the "play this game as intended" isnt working out right now. Ironmace decided to force player pvp engagements, but if they suck this bad then its better to just avoid it altogether and either find a new way to play, or just go play something else. good thing DaD is a work in progress and theres literally thousands of video games available to play.
@ShootaGen4 ай бұрын
Why onepeg? It’s genuinely the most fair system they have and you are trying to only show its flaws? I haven’t played in like 2 months but last night I played for hours in high roller and never ran into a insanely geared team. It’s great.
@probablystoned4 ай бұрын
sheesh, haven't had time to play in a minute and now ima have to wait a few days since everyone and their nans now knows.
@ScottyHawkish4 ай бұрын
The Darker Cycle Frontier Dark 🫡🫠
@YaBoiiGermy4 ай бұрын
It’s what killed cycle frontiers player base. I like white and under lobbies/ anything else better in HR. Just made way more sense. I just wish they would bring back rotating maps team count so I can 3 man with my boys on gobo or the new ice map. Got friends who all wanna play 3 man but we’re stuck running castle all day
@ScottyHawkish4 ай бұрын
@@YaBoiiGermy games leaves a lot to be desired imo. Fun af but has a lot of big “buts” and I can not lie lol.
@drawnsequence4 ай бұрын
This announcement has me coming back to trying the game. I quit back in August because I was getting rolled so hard by absolutely everyone decked out with purchased gear and health regen items. I want to experience where the game is at now
@drawnsequence4 ай бұрын
I just experienced the game and uninstalled again after getting my basekit stolen by rogues in every single pre-game lobby lol
@FurLbauth4 ай бұрын
i would rather not know this information. now everyone is gonna ruin it. was a fun 12 hours
@Onepeg4 ай бұрын
12 hours before I made this video there was a GitHub-available script that let you plug in your gear values and would spit out a score.
@Nero14444 ай бұрын
Yeah fun. I extracted one game and got put in lobby with a rogue in legendary items. Fun. I'd rather know how to avoid that.
@kokkor1614 ай бұрын
Hey I'm one of the people who was testing gbmm on the wiki discord server. I think it is much better that info is shared and easily accessible instead of it being private. This way at least everyone is on a more even playing field.
@RickSanchez-tq7fi4 ай бұрын
Ah yes, shoving your head in the sand is a bold strategy. If a system relies on the player base being ignorant of how it works, it’s a bad system.
@TheMarcosvolta4 ай бұрын
@@Nero1444 thats easy. dont go in highly geared, or youll face highly geared opponents. thats how it works. if that rogue is wearing legendary items, then you must have been fairly geared yourself. dont lie and pretend like you were wearing greens with a peppering of blues you found in dungeon. you had to have been in his gear bracket. reflect upon yourself and what you know, instead of making ignorant assumptions about others.
@kenmarek72764 ай бұрын
Can the Devs talk about what specific problem/context drove a desire to test gear based matchmaking over the ranking system or a hidden mmr system?
@TheMarcosvolta4 ай бұрын
isnt it obvoius? getting matched with a trio of BIS no-lifers in epic gear when youre wearing greens and a few blues = you are going to get roflstomped over and over again. does that sound fun to you? do you even play this game? jesus fuckin christ. if you kids would just use a fraction of your brain power you wouldnt have to ask such stupid questions...
@mattmorrison78954 ай бұрын
I'd say ts sn sttempt to cater to a casual base, which like it or not, the game needs to survive. Of all of my friends that no longer play the biggest reason amongst them is none of them like being stat checked bc it makes fights feel trivial. Gbmm in theory could help with that
@TheMarcosvolta4 ай бұрын
@@mattmorrison7895 casual my ass. if one group is no-life'ing BIS purples and steamrolling entire lobbies, then thats not fucking fun. its not a fact of life, its a fucking video game. grow the fuck up. you have zero experience in game design, and you have no idea wtf is going on. your ignorant ego is telling you to speak up on the matter anyways though.
@r3dical14 ай бұрын
Gear Based Matchmaking i notice that this is so broken right now
@VinisKitchen224 ай бұрын
Stealing this idea from someone who shared this with me today via a youtube comment but I thought it was just too good to not share with the community to be honest "I get your thoughts. I'd like to see them change the 1-199 bracket to a basic high roller lobby with white gear like normals that can only be accessed after a character death. Same elite PvE, same drop rates. Only upon death would you requeue into this basic high-roller, maybe add an AP penalty just for that raid and a 15 minute cooldown after a successful extract to reduce abuse via intentional character death in the next game. If you survive, the next queue throws you into the 1-399 lobby (or 400+ if appropriate). This would focus on snowballing the player to acquire gear in the dungeon, like starting with a self-found mode (my dream preference for this game). Players could still have the option to immediately throw gear on after death and enter the 1-399 or 400+ lobby if that's your jam, or just stay default to get a better chance at a come-up. If people want to min/max at 399 I'm cool with it, the market appropriately reflects the cost of quality green gear. So if somebody really wants to seriously invest to stay at 399, go nuts. But right now, I have a better chance at finding gear in the map to pull me up to a competitive state in order to fight these min/maxers that rely too heavily on stats as a crutch. The opportunity for skill expression is much better right now in my opinion due to the more narrow gear gap. I think we've all had that high-roller fight where you die and you're certain it was real close...... then you see that they're still at 50-75% hp. I don't experience those radical powers differential now." - JoSchmo-gg
@silentducky85984 ай бұрын
Did this remove the queues based on like the ranking wanderer pathfinder etc? or is it just GBMM within those tiers already?
@apocoplum22234 ай бұрын
It replaced ranked based mm
@ethanswearingin29244 ай бұрын
Do arrows count asking for rangers I'd hope not
@franpschorr36464 ай бұрын
This also gives warlock and cleric a big advantage on budget sets since they can run with a minimal meds setup. I’ve been running a move speed barb with no chest or head piece. I bet I can get into low gear score with something nasty and one shot everyone.
@TheMarcosvolta4 ай бұрын
a few meds isnt an advantage, and the gear score brackets are wide enough that youre going to fight them whether or not they have 3 potions or 20. what youre worried about is players who are obviously in a higher bracket playing the system to enter a lower bracket, but thats never going to happen. the removal of a few pots and bandages isnt going to bring down a players skill bracket, if they dont have pots and bandages and they enter your lobby, its because thats where they belong. adding a few more heals isnt going to bump them up into a higher bracket, as they belong in yours. if youre scared of entering a new bracket, then just git gud, or stop worry about stupid shit you have no control over and just play the fucking game. ultimately your experience is simply going to be better than it was before, even if youre too ignorant and self assured to realize it. time to grow up, timmy.
@franpschorr36464 ай бұрын
@@TheMarcosvolta the hostility is real. It's not about the meds giving an advantage it's about some classes having to spend 50 gearscore on meds while others don't. Like holy crap dude you have issues. Idk why you're so mad. I'm actually having a huge amount of fun with the gearscore change. I'm building 1 shot builds to dominate the low gear score lobbies and I'm building some super minmaxed builds to go after the most geared players in the high gear lobbies. Making builds has never felt better. I just think they need to make some tweaks to the system. Since you're getting so mad about stuff maybe you should take a break from the internet and try to calm down.
@CheckpointK4 ай бұрын
The utility point value is a terrible choice. I went into duos, me and my teammate with all blues/greens, and went up against a duo with Kuma's Fang and legendary gear. Why? Because I bring 5x grey potion and bandage piles and one pile each of the protection potions. Unironically 40% of the gear score to reach the top tier is just basic utility. We're a fighter/ranger, we have no cleric to heal with, so we HAVE to bring in our own meds.
@jaredh9234 ай бұрын
So purple weapon and naked? Thats gonna mix up things a lot, it used to be gold weapon and naked was the meta
@HotDogBunN2YG4 ай бұрын
the fact that we got multiple creators putting out videos on how to cheese the gear based matchmaking system does nothing but highlight the reasons it shouldn't be in the game. when you have to start being choosy about the gear you take in in order to dictate what type of lobbies you get, you take all of the organic qualities from the game. this game is fun because you dont know what youre going to run into when you get in the dungeon. you might run into a player much more geared then you and if you try you might kill him or you could just get steam rolled. thats kinda up to how you go about the fight, but youre not always supposed to win and fights arent always supposed to be perfectly fair. that is what a looter extraction game is. this shits lame and it kills so much of the games excitement. the real solution to the gear issue was for people to quit having gear fear. the concept of the game and how gear effects it is real simple. putting on better gear= increased chance of survivability in pvp and pve. if you actually run good gear instead of hoarding it in your stash till the end of wipe and running green bs all the time you might actually win fights against other geared players.
@Onepeg4 ай бұрын
brother if you think this is "content creators" beating everyone to the punch, you're mistaken. 12 hours before I made this video, there was a github script on reddit where people would punch in gear quality per slot and it would spit out GS and tell you what lobby you'd be in. I know yall love killing the messenger, but if it wasn't me it would've been someone else, like you just said, and I'm gonna make content that people want to know. You may not be "people" this time, but there are more that want to be educated than not. Sorry.
@Knutzi14 ай бұрын
how does this work in groups? would it combine all 3 players gear and give a final score and if so, could a solo juice out and go into trios low lobbies with good gear on ?
@Everliving694 ай бұрын
Whoever out of the 3 of u has the highest GS (gearscore) is the score it counts. So if u have 2 Timmy's and 1 guy with high score it will place you in the CHAD lobbys
@Onepeg4 ай бұрын
It is an average of the 3 scores
@zeuscaboose72024 ай бұрын
I don’t think it’s even working in HR
@noahwestman81334 ай бұрын
Me with my ranger inventory arrows being castigated by the sweat drops of the unloved everytime i go in
@carlosolea42904 ай бұрын
They don't need to split up matchmaking more, they need to change the scaling system so it's not absolutely broken when optimized. Adding in multiclassing and doing this at the same time shows they really don't get what the issue is.
@TheMarcosvolta4 ай бұрын
you have no idea wtf you're even saying.
@carlosolea42904 ай бұрын
@@TheMarcosvolta typical comment section denizen. "No you're wrong idiot" with nothing else. Useful. Profound even. You should submit that to a journal; such unremitting midwittery cannot go unpublished. Waste your life somewhere else.
@JimSimFtw4 ай бұрын
i love how so many people are sandbagging green lobbies to make them 'easier' but its full of sweats l0l just play the game guys! let the noobs have their safe space that are just fresh coming form normals
@RocketFlareBlitz4 ай бұрын
im gonna sound like a hindsight harry here but IN ALL HONESTY, i think there should be a "survival based" matchmaking. one queue, wide range of survival rates, ranging close together in high peak player hours, and spread further in low play times. giving bad players a chance to play with other bad players allowing them to achieve that "small" victory over time. and if they continue to stomp the lobby, theyll eventually be put with others doing well and get stomped once and be able to bounce back. i feel like this would allow the old playtests "style" of queue to come back. a queue where you could meet anybody (geared or not) but the level of play would be "equal" since survival rates would be relevant. norms could also go back to being any gear with this system, since if your pub stomping, your gonna be put with others doing the same. idk
@invisible53084 ай бұрын
Oh yeah
@anomalyevolution404 ай бұрын
Yep knew this was going to happen. They need to put in a gear score calculator if it's like this. I will just wait until next season I guess. Sad
@TheMarcosvolta4 ай бұрын
we're beta testing the game that is in the middle of development, seasons dont matter, nor how you feel about changes. either play the game or dont, stop pretending like youre aghast to these changes. you dont need a calcualtor, just assume the values and sus it out. thats what this video is for, to give you an idea of stat weight so you can guesstimate your bracket. do you need an exact number? no! thats why these brackets are wide and not tiny little margins where you can carefully calculate. its pretty safe to assume if you go out in all greens, that you wont be running into players wearing all blues or all purples (unless they find them in dungeon, in which case its random and sub-optimal.) my point is, you're carrying these irrational fears over something you clearly fail to understand - which says a lot about how uneducated americans approach politics, and every other subject under the sun. people love to speak out, whether they understand something or not. that just means people are ignorant and prone to trust how they ignorantly feel, rather than to put in the time, energy and work to figure out exactly whats fucking going on. hi, i'm the guy that NEEDS to understand EVERYTHING i set my eyes upon. i make decisions based on knowledge and experience, not assumptions and ignorance. if I dont know something, i will be the first one to admit it, and if relevant I will then seek out qualified information to educate myself on the matter before speaking up about such things. if i can do it, so can anyone else; but thats the thing. people simply do not do what i do. people tend to embrace their ignorance and how they feel, because theyre intellectually lazy and rather come to a simple conclusion by way of ignorant assumption, than to put any amount of time or energy into understanding practically ANYTHING. look how easy it is for you to assume something you dont understand, and then make a decision based on your own ignorant assumption. dont you feel fucking stupid knowing what you did now? the pandemic is another good example. ignorant people running around unvaccinated, without wearing a n95, deliberately ignorant to the science of biology and how virus transmission works, they preferred to assume things from their own ignorance and now many of them are dead because of it. i literally knew a few of these people and they should still be alive today. arrogant ignorance is a fucking disease upon humanity. i for one believe if a person isnt actively using their brain, that they arent even human anymore. we're supposed to be the most advanced species on the planet, but when i see all the lazy, uneducated troglodytes pretending like theyre the smartest humans of the species, it just makes me laugh and laugh and laugh. if you want to be dumb, ignorant and uneducated, thats on you; but dont you go pretending like you know wtf is going on when you clearly do not.
@danielvasquez9216Ай бұрын
I don't understand the brackets, I mean int his video, and on the wiki say something similar. But in-game, I have had multiple times where me and my buddy have each around 150-ish gear score with mostly green maybe a blue gear, and get paired with people with similar gear score which is fine, but, then there's ONE couple which have around 300+ gear score EACH, with MOSTLY blue and even a couple purples, like wth??? and they are running around obviously killing everyone in very few hits. Actually, now that I remember I even had one time where we were going with BASE GEAR to fight the cavetroll, a couple beat us to it, but we ended up winning the fight between them and one of them had brought a legendary item... again wtf??? So I don't understand this pairings, the gearscore seems to work sometimes but then stuff like this happen, like how tf you get a legendary item to a lobby that's suppose to be for base gear players???
@OnepegАй бұрын
they can/will change brackets on the fly as they are server side. I assume they will keep us all guessing. This GBMM video is from last season and has been modified since. There is no GBMM currently in HR
@danielvasquez9216Ай бұрын
@@Onepeg Thanks for replying! Yeah hopefully they'll do something soon. I mean it's a bad thing having a team that quadruples your whole team gear score, but having a guy enter a 'naked' lobby with a legendary weapon... that's when you know the gear score system is not working properly.
@CR-xx7kd4 ай бұрын
I don’t care but they need to add a gear score stat ASAP. I don’t want to calculate my gear score manually. It’s not adding to the fantasy and it’s not fun. It’s common sense, if the game already knows what it is why can’t it just tell me. I stg
@Ghrimm4 ай бұрын
This is a copy/paste of me talking to a friend in discord and i think it applies perfectly here. Forgive formatting... they are going to be testing out "gear based matchmaking" soon [3:48 PM] which, unless certain stats have weights to them, a person in greens/blues statted properly is gunna shit on a person in legendarys that are just randomly thrown on cos their rarity. Ppl still gunna get steamrolled and it wont fix the problem. Each stat on gear needs to have a weight and be judged by that, my +2 all attribute green neck should weigh more than someones purple neck with luck and magical interaction speed.
@TheMarcosvolta4 ай бұрын
if someones wearing an epic with luck and MIS, theyre obviously not going for killing power, theyre going for looting power, which is still powerful in HC. luck is fucking awesome and an expensive stat (in gold) to kit out. god fucking forbid there be different ways to play a video game! the real problem is that people who have nothing to do with game development, and no experience in the area, are the ones crying the loudest about shit they dont understand nor care to understand. despite the fact that change is always inevitable, dumb humans resist it at every fucking chance they get. its childish and stupid. its like trying to stand up to a tsunami with just your ego and ignorance. its simply not going to work out in your favor. the best you should do is to learn wtf is going on before developing an opinion - instead of just assuming everyones behavior from a position of ego driven ignorance. by your argument, damage modifiers should weigh more than non-damage modifiers, simply due to pvp. never mind that not everyone seeks to pvp and that other stats lend different advantages. my bard stacks speed, luck and interaction speed, because my job is to get rich and get out, as i tend to play against duos and trios. i gain absolutely nothing from killing someone, unless I manage to kill their whole team (rare but it happens sometimes.) the risks outweigh the rewards, thus stacking stats for that situation becomes a costly asymmetrical bet. in a 2v1 or 3v1, my death is all but certain, so spending 1000g to kit out for death is an irrational and stupid bet. conversely, if I play smart, sneaky and choose my fights, my escape success exponentially increases, thus my gold stash grows and i have more flexibility in future runs. my rogue can play like this too, but I simply like to troll with that character. ruin peoples runs, screw them over and just cause chaos. go for the kill, go for the troll, play with your food. you're going to die anyways, so you might as well have fun and ruin some peoples days. oh is that a 3v3 i hear? it would be a tragedy if i showed up and killed a cleric or two, or trained 2 rooms of mobs into them to create a chaos buffet... its fucking hilarious. to assume there is only one way to play any game is to deliberately be wearing blinders. people are just terribly unimaginative these days, which is why artists are always viewed with confusion by un-creative people. unimaginative people require life and things to be divided into easy to consume/understand segments. which is where the term, "thinking outside of the box" comes from. sure, some people are going to learn the thresholds and play at the power caps of those brackets, but that happens in any game. people are always seeking an advantage instead of a fair fight. smurfing has been around for a looooong time. these changes are a step in the right direction, and this game still has a long way to go in development. i'm just happy i get to come along for the ride.
@DonaldPrizwan4 ай бұрын
worse players tend to take more meds than they really need if they are paranoid or havent metad their own loadout. meds alone shouldnt be able to shift your gear score higher. thats an issue.
@RealNotASpy4 ай бұрын
Dark and Darker players try not to optimize the fun out of the game challenge (Impossible)
@mellowdarkness33444 ай бұрын
Theres been several raids that we went in and its been a dead lobby. It was pretty late at night and we had a couple blues, greens, and some trashy items
@Farmer_Rick_Ross4 ай бұрын
Go boss and enjoy your free loot 💀
@mellowdarkness33444 ай бұрын
@@Farmer_Rick_Ross We did. I used to think GBMM was decent, but if lobbies are that dead, I do not want it.
@Farmer_Rick_Ross4 ай бұрын
@@mellowdarkness3344 Tbf if you were adventurer or above lobbies where dead after 1-2am in NA. Not much has changed but atleast I don’t get countered on cave troll by a bis purple kit now
@TheMarcosvolta4 ай бұрын
@@mellowdarkness3344 "used to?" child, this update is a handful of days old. lol, stop acting like this happened months ago and that youve had weeks to play with it and figure out how you feel. you got a dead lobby? big fucking deal. did you know gear score isnt the only variable in play? you know time exists, right? like, actual fucking time in real life? the time of day and the day itself have alot to do with the size of the player base. i shouldnt even have to explain this shit to you, youre a grown ass adult, arent you? weekends are more popular and players tend to stay up later and start playing earlier on weekends. mid week a lot of lobbies are cooled down, and thats normal and fine. we're beta testing a game in development after all. you act like this is a full release, on steam, full marketing, tens of thousands of players and youre miffed because this system is clearly broken! except that is very clearly not the case. if you want to go back to getting seal clubbed by BIS no-lifers, i suggest you buy and equip the cheapest epics available and go present your anus to the throbbing members of no-life basement dwellers. that should give you the ass-fucking you miss so sorely. emphasis on sorely.
@theslicer44304 ай бұрын
I still can't believe the devs want this. What is the point of getting gear then? Im just going to get punished by going up against harder people with no life by find good gear.
@chaoticdrum244 ай бұрын
Algorithm
@RealBongTheRipper4 ай бұрын
Naked golden key runs for ez money? Dont mind if I do
@brandondomenis71074 ай бұрын
This is incorrect. I can go in full legendary, and have people with greens.
@Onepeg4 ай бұрын
No you can’t
@brandondomenis71074 ай бұрын
@@Onepeg If I load into crypts solo, would the average of my party be my gear score or my gear score divided by 3?
@Onepeg4 ай бұрын
@@brandondomenis7107party average
@Spazzmaz4 ай бұрын
The problem is the character disparity. I have been playing fighter since play test one. And a warlock. (NEW CHARACTER) can beat me when they are wearing all greens and I am wearing all blues. Warlocks are EXACTLY broken. It doesn’t matter if they’re wearing bad gear or not.
@catdoggo3624 ай бұрын
Warlock needs nerf shouldn't be as fast as a rouge when both have move speed boots wizards aren't to much warlock bias
@keihanhuffman4 ай бұрын
Yeah, if only this geared based lobbies actually worked. Test it for yourself, go in naked in goblin caves you will be, shocked by how many fully kitted people they are putting in naked lobbies might be because the lobbies are kind of dead but I'm not sure if its bugged or if rank might play a factor, but it definitely is not working as intended. And when I mean fully kitted, I mean FULLY kitted not a broken set, full blues and purples. feels way fucking worse than the last matchmaking that's for Sure.
@Onepeg4 ай бұрын
It’s probably filling people due to pop issues. Lots of other people saying they only see other nakeds, so not sure what’s going on there
@parawizard4 ай бұрын
Just make the possible gear range reasonable and delete the system entirely
@mellow5784 ай бұрын
this is soo soo soo soo so so so fucking dumb and bad, im quitting right now
@Everliving694 ай бұрын
I'll take your stuff if your really quitting 😢
@Everliving694 ай бұрын
I'll take your stuff if ur really quitting
@rraaiin4 ай бұрын
can i have your kidneys pretty please 🥺
@bigtom42794 ай бұрын
I never liked this feature. Im glad it’s ruined. The whole thing that I like about Dark and Darker is that the game is unregulated. It actually feels like a legit adventure into the unpredictable. The whole reason i build god kits is so I can have maximum impact for a few games after getting stomped by geared people. Now ill be matched with people that also have god kits. Making it feel like an average kit that i just threw together rather than something I worked weeks on
@acamera7274 ай бұрын
How to release druid
@halothreekiller4 ай бұрын
People will always optimize the fun out of everything. Games with pvp are getting so tiresome.
@JSON_bourne4 ай бұрын
Might have to stop playig with this one. Whats the point of playing extraction shooter when i cant even get good gear from other players. This shit is super lame. It needs to go. Worst part is i know its people like my friends who honestly suck who are complaining.
@Skye-xj3bx4 ай бұрын
Thankyou for telling literally EVERYONE instead if just talking to sdf :/
@Onepeg4 ай бұрын
12 hours before I made this video, there was a reddit post with a github script that would tell you your GS based on inputs you made regarding your gearing. I'm far from first, here. Also, I run an information channel. This is what I do. I'm sorry if you don't like it, but my desire to earn a living and feed my family trumps your sad face over it
@RickSanchez-tq7fi4 ай бұрын
Talking to SDF to tell him something he should already know? What information presented here would SDF be ignorant about, exactly? If the lead dev doesn’t realize this system would be abused he’s too incompetent for his position. Everyone with a brain who played last time they tried this (Rare and lower allowed in normals) knew this would happen AGAIN.
@Canopusxiii4 ай бұрын
Imagine fucking up gear based matchmaking, actually wtf are these guys using to get high cuz I wanna be this delusional
@banditoexe4 ай бұрын
Bruh
@Trizjoe4 ай бұрын
Scrap this entire system it's dumb and people will just min max it
@Wantedwoody4 ай бұрын
Orrrr hear me out just play the game without sweating and killing it for the others till you won’t have a game to play
@Onepeg4 ай бұрын
You and I both know that people will sweat, regardless
@Kaldrean4 ай бұрын
Nice… so RNG grind based multi classing that will kill class identity and utility items being weighted more than your actual gear. This game is making very questionable decisions.
@majorstephen28544 ай бұрын
Could use some tweaking, BUT I LIKE IT! What I see as optimum is lobbies full of near-geared opponents. You know, such as bronze players against bronze players, diamond versus diamond, etc. Pop count will make things difficult, but this new system will also scale well in the future just by doing a stock split.
@JSON_bourne4 ай бұрын
Go play apex then.
@candle36884 ай бұрын
Just fought a barb with all attributes gear on his greens and all phys damage bonus on his jewelry with a legendary hatchet. Yeahhhhhh. Why is there 3 separate gear score limits. It should just be 0-400 and 400+
@JSON_bourne4 ай бұрын
There should be no gear score limits and if you don't want to be smart about what fights to take you should go back to regular lobbies.
@candle36884 ай бұрын
@@JSON_bourne Yeah no, you're just wrong. The gear score lobbies for the most part have been fun and accurate. You are just one of the sweats that wants to fight nothing but noobs.
@JSON_bourne4 ай бұрын
@@candle3688 quite the opposite. I play games like this to make plays on people with more gear than me. When I play rust I will have ak full kit in the base but go out tommy hazy because I like to make come up plays
@JSON_bourne4 ай бұрын
@@candle3688 just keep being mad that there are actually people in this game that don't suck. People like you are always gonna get rolled by people who devote even a tiny bit of time to getting good at the game and then you're just gonna bitch and moan till people who are good at the game leave and it gets turned into another esport title. Have fun
@johnwayne49114 ай бұрын
matchmaking of any kind has no place in an extraction game. it's like they are TRYING to make this shit league of legends. fair gameplay is a pipe dream in a game genre like this. what a waste of time. just let the discord whiners whine.. the game will be better off for it.
@ZomBobOP4 ай бұрын
yea... no. i hope this gets removed at some point or another
@kalebhopewilcom88764 ай бұрын
Meh! FOR SCIENCE!
@maxentiusdecimus93414 ай бұрын
Warlock and warlocker has been boring for awhile. Make DaD great again
@howlcyphers93074 ай бұрын
Great now every loser is going to try and cheese crap like this. Great.....
@Mojenn__4 ай бұрын
Gear Cringe Matchmaking, amarite boys haha...ha...
@ThatMuddyWater4 ай бұрын
Game sucks 😂 I give it a year before it’s shuttered. The cycle frontier style.
@Shitockiful4 ай бұрын
This is some nerd shit. Was kind of nice not waiting 3 minutes every game but here we are again