How To Model Another Mechanical Iris in Fusion

  Рет қаралды 3,551

Learn Everything About Design

Learn Everything About Design

Ай бұрын

In this video we are going to take a deep dive into making another style of Mechanical Iris. There are many different designs and this one is a little different and involves slightly more planning.
At the end of the video we show a design optimized that we 3D printed as is and you can download it here and make your own modifications as you see fit.
a360.co/3KScB52
If you are looking for more content on Assemblies in Fusion we have a course on our website just for that for only $10.
www.learneverythingaboutdesig...

Пікірлер: 20
@austinbarnett4726
@austinbarnett4726 26 күн бұрын
Great explanation Matt! I always enjoy your videos!
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign 26 күн бұрын
Thanks Austin!
@hutchdw77
@hutchdw77 Ай бұрын
I’m excited to see the next one. Thanks for providing the optimized version at the end.
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Ай бұрын
No problem!
@antevans9832
@antevans9832 Ай бұрын
Good video, well explained. Just something to think about from a design point, with this mechanism it's more suitable to a fully open or closed position, because partially opening (at like 50%) gives you a more star like orifice, meaning your orifice shape is changing as well as the orifice area. Compare this to your previous version, that acts more like a camera aperture where the orifice shape is constant at all positions between fully open and closed, so you are only adjusting the area... but would ultimately depend on the application so maybe that's not important 🙂
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Ай бұрын
Agreed. This style of "iris" is common in wood working type projects. I am working on a 3rd part to this with a more traditional camera Iris which has the smallest "ring" and most overlap :)
@NickCent
@NickCent Ай бұрын
Hey, I received the Fusion360 Shortcuts Mousepad the other day. It's so big man! Quality print.Thanks for everything!
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Ай бұрын
Thank you so much for the purchase!! And yeah its big! I used to use a logi desk pad that wasn't as big but i have grown to like the LEAD one.
@gauravmathur4940
@gauravmathur4940 Ай бұрын
Amazing . Very clear . Love the explanation . Clear Why. Thanks for making this video
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Ай бұрын
Thank you!
@zachcarrizales5038
@zachcarrizales5038 Ай бұрын
I would use the motion gen app to help with this layout
@GeryS.
@GeryS. Ай бұрын
Nice work again! THX! You left out the pins, but ok, we get it 😁 Keep up the great tutorials! 🤙👍
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Ай бұрын
Thanks :) I did but in the download in the description they are built in ;)
@1MRsnuppy
@1MRsnuppy 2 сағат бұрын
Thanks for another great episode, I've been subscribing to your channel for some time because I really liked the way you convey knowledge and, in general, your videos about 3D modeling really inspired me to learn, and since I'm a beginner in the world of 3D modeling, I have questions for you :) . I would like to choose a good, non-demotivating field of study and I would like to ask you this question ;) What, in your opinion, is the best way to learn 3D modeling? I have 4 types: 1. watching tutorials and doing the same as the author, 2. creating things that are at our fingertips, that we can touch, rotate and measure, e.g. a tea mug, 3. creating models from photos or drawings, 4 . at the end, coming up with your own project and creating it?? Or maybe you have another idea, something from your own experience, I will be grateful for your advice :) I know the basics of the program and how to use them, but I would like to reach a higher level, but I can't choose the right direction
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Сағат бұрын
Great question! Part of the answer comes down to best how you as an individual learn. Everyone is a little different so that will come into play. Funny enough before creating tutorials professionally starting in 2010, i NEVER watched tutorials. I am a firm believer in learning by doing. That might be recreating something around you or coming up with something on your own. I think that all 4 things you listed are important to the process with probably 2 and 4 being more important than 1 and 3. and I say that making tutorials for a living :) Part of the reason I try to add info about the Why is simply because no two problems are the same so if you only learn to repeat what you see in a video and not the why of what you are doing it will be very hard to progress. A lot of the things I did for work before making tutorials involved coming up with new designs to solve problems BUT they involved other parts like cameras and sensors and things at the time you couldn't get CAD models for from suppliers. So i spent a lot of time modeling things that were required to fit into other designs. Taking things apart and trying to recreate them is very important for the practice but also so you can see how things are put together and designed. This is extremely valuable. So as sort of a final thought based on your 4 points. 1. Watching a tutorial is very valuable to learn a new tool or modeling approach, pick up tips from others on how they approach a problem, or just use it as a test to see where you are at. 2. Taking something apart or measuring something is important because you can see how parts are designed and assembled, get some ideas around tolerance and work to try and make shapes that others have designed. 3. Valuable as there are still a lot of opportunities to review drawings/images and try to create shapes. Keep in mind you may not always have enough info in images and will need to make educated guesses. I find this approach to be good for organic/freeform shapes, but others like to do "speed modeling". I think i did a video on that around fast modeling vs accurate modeling. 4. Probably the most important because something you decide to do will often times give you the extra push to put in more work. This can also be the most difficult as you have no reference. Hope that helps!
@markscheiner3952
@markscheiner3952 Ай бұрын
Another excellent video. Thanks for posting. Looking forward to number 3. Presumably from your workflow you cant pattern joints yet in Fusion?
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Ай бұрын
Sadly no. There is a "Duplicate with joint" BUT that only works if its a joint and not an as-built joint. which kind of defeats the purpose of modeling everything in place. If you made a sub-component of one wedge and one link with one joint and did a copy/paste, it would keep the joint. but then you have to manually add the other two and it wouldn't be nicely patterned... maybe one day.
@markscheiner3952
@markscheiner3952 Ай бұрын
Thanks a lot. Appreciate the reply
@AlphaEngineer2022
@AlphaEngineer2022 Ай бұрын
dude, where the heck is your Patreon link? you could be making thousands from people like me that want to donate a small amount to say thank you for providing so much free value! get one up and running ASAP! you will be extremly surprised. it will also push you to keep making free content for us guys. im a machinist trying to get into a bit more of the design side of things for personal projects :)
@LearnEverythingAboutDesign
@LearnEverythingAboutDesign Ай бұрын
Thanks! I have avoided that but I am working on some new options. Been thinking about starting a subStack where the videos will have no ads and we can do custom vids and give-aways. We do have a merch store which has a donate option on it. learn-everything-about-desi-shop.fourthwall.com
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